Golden Age Of Arcade Games
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The golden age of arcade video games was the period of rapid growth, technological development and cultural influence of
arcade video game An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an arc ...
s, from the late 1970s to the early 1980s. The period began with the release of ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter an ...
'' in 1978, which led to a wave of
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
games such as ''
Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, wh ...
'' and the
vector graphics Vector graphics is a form of computer graphics in which visual images are created directly from geometric shapes defined on a Cartesian plane, such as points, lines, curves and polygons. The associated mechanisms may include vector display ...
-based ''
Asteroids An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
'' in 1979, made possible by new computing technology that had greater power and lower costs. Arcade video games transitioned from black-and-white to color, with titles such as ''
Frogger is a 1981 arcade action game developed by Konami and manufactured by Sega. In North America, it was released by Sega/Gremlin. The object of the game is to direct a series of frogs to their homes by crossing a busy road and a hazardous rive ...
'' and ''
Centipede Centipedes (from New Latin , "hundred", and Latin , " foot") are predatory arthropods belonging to the class Chilopoda (Ancient Greek , ''kheilos'', lip, and New Latin suffix , "foot", describing the forcipules) of the subphylum Myriapoda, ...
'' taking advantage of the visual opportunities of bright palettes.
Video game arcade An amusement arcade (often referred to as a video arcade, amusements or simply arcade) is a venue where people play arcade games, including arcade video games, pinball machines, electro-mechanical games, redemption games, merchandisers (such as cl ...
s became a part of popular culture and a primary channel for new games.
Video game genres A video game genre is an informal classification of a video game based on how it is played rather than visual or narrative elements. This is independent of setting, unlike works of fiction that are expressed through other media, such as films or ...
were still being established, but included space-themed
shooter games Shooter video games or shooters are a subgenre of action video games where the focus is almost entirely on the defeat of the character's enemies using the weapons given to the player. Usually these weapons are firearms or some other long-range ...
such as '' Defender'' and ''
Galaga is a 1981 fixed shooter arcade video game developed and published by Namco. In North America, it was released by Midway Manufacturing. It is the sequel to '' Galaxian'' (1979), Namco's first major video game hit in arcades. Controlling a star ...
'', maze chase games which followed the design established by ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'', driving and
racing games Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
which more frequently used 3D perspectives such as ''
Turbo In an internal combustion engine, a turbocharger (often called a turbo) is a forced induction device that is powered by the flow of exhaust gases. It uses this energy to compress the intake gas, forcing more air into the engine in order to pr ...
'' and ''
Pole Position In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the rac ...
'', character
action games An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform g ...
such as ''Pac-Man'' and ''
Frogger is a 1981 arcade action game developed by Konami and manufactured by Sega. In North America, it was released by Sega/Gremlin. The object of the game is to direct a series of frogs to their homes by crossing a busy road and a hazardous rive ...
'', and the beginning of what would later be called
platform games Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system o ...
touched off by ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
''. Games began starring named
player characters A player character (also known as a playable character or PC) is a fictional character in a video game or tabletop role-playing game whose actions are controlled by a player rather than the rules of the game. The characters that are not control ...
, such as
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
,
Mario is a character (arts), character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario (franchise), Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in ...
and ''
Q*bert ''Q*bert'' (also known as ''Qbert'') is an arcade video game developed and published for the North American market by Gottlieb in 1982. It is a Video game graphics, 2D action game with Puzzle video game, puzzle elements that uses Isometric video ...
'', and some of these characters crossed over into other media including songs, cartoons, and movies. The 1982 film ''
Tron ''Tron'' (stylized as ''TRON'') is a 1982 American science fiction action- adventure film written and directed by Steven Lisberger from a story by Lisberger and Bonnie MacBird. The film stars Jeff Bridges as Kevin Flynn, a computer programmer ...
'' was closely tied to an arcade game of the same name.


Relevant time period

Although the exact years differ, most sources agree the period was from about the late 1970s to early 1980s. Technology journalist Jason Whittaker, in ''The Cyberspace Handbook'', places the beginning of the golden age in 1978, with the release of ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter an ...
''. Video game journalist
Steven L. Kent Steven L. Kent (born August 28, 1960), son of woodworker Ron Kent, is an American writer, known for both video game journalism and military science fiction novels. Career In 1993, Steven started work as a freelance journalist, writing monthly ...
, in his book ''
The Ultimate History of Video Games ''The Ultimate History of Video Games'' is a 2001 non-fiction book by Steven L. Kent. Published initially by Prima Publishing and then by Three Rivers Press, it is an updated version of the self-published ''The First Quarter: A 25-Year History o ...
'', places it at 1979 to 1983. The book pointed out that 1979 was the year that ''Space Invaders'' (which he credits for ushering in the
golden age The term Golden Age comes from Greek mythology, particularly the '' Works and Days'' of Hesiod, and is part of the description of temporal decline of the state of peoples through five Ages, Gold being the first and the one during which the G ...
) was gaining considerable popularity in the United States, and the year that saw
vector display A vector monitor, vector display, or calligraphic display is a display device used for computer graphics up through the 1970s. It is a type of CRT, similar to that of an early oscilloscope. In a vector display, the image is composed of drawn li ...
technology, first seen in arcades in 1977 with ''
Space Wars ''Space Wars'' is a shooter video game released in arcades by Cinematronics in 1977. Like the PDP-1 program ''Spacewar!'' (1962) it is based on, it uses black and white vector graphics for the visuals. The hardware developed for ''Space Wars' ...
'', rise to prominence via Atari's ''
Asteroids An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
''. However, 1983 was the period that began "a fairly steady decline" in the coin-operated video game business and when many arcades started disappearing.
Walter Day Walter Aldro Day (born May 14, 1949) is an American businessman and the founder of Twin Galaxies, an organization that tracks world records for video games and conducts a program of electronic-gaming promotions. Biography Day was born in Oakl ...
of
Twin Galaxies Twin Galaxies is an organization and social media platform for people involved in the culture and activity of playing video games. It facilitates their interaction as well as their competition and recognizes their achievements. Twin Galaxie ...
places this period's beginning in the late 1970s, when color arcade games became more prevalent and arcade video games started appearing outside of their traditional
bowling alley A bowling alley (also known as a bowling center, bowling lounge, bowling arena, or historically bowling club) is a facility where the sport of bowling is played. It can be a dedicated facility or part of another, such as a clubhouse or dwelling ...
and
bar Bar or BAR may refer to: Food and drink * Bar (establishment), selling alcoholic beverages * Candy bar * Chocolate bar Science and technology * Bar (river morphology), a deposit of sediment * Bar (tropical cyclone), a layer of cloud * Bar ( ...
locales, through to its ending in the mid-1980s. ''RePlay'' magazine in 1985 dated the arcade industry's "video boom" years from 1979 to 1982. The golden age of arcade games largely coincided with, and partly fueled, the second generation of game consoles and the
microcomputer revolution The history of the personal computer as a mass-market consumer electronic device began with the microcomputer revolution of the 1970s. A personal computer is one intended for interactive individual use, as opposed to a mainframe computer where ...
. In contrast to most other sources, the ''History of Computing Project'' website places the golden age of video games between 1971 and 1983, covering the "mainstream appearance of video games as a consumer market" and "the rise of dedicated hardware systems and the origin of multi-game cartridge based systems". 1971 was chosen as an earlier start date by the project for two reasons: the creator of ''
Pong ''Pong'' is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released in 1972. It was one of the earliest arcade video games; it was created by Allan Al ...
'' filed a pivotal patent regarding video game technology, and it was the release of the first arcade video game machine, ''
Computer Space ''Computer Space'' is a space combat simulation, space combat arcade game developed in 1971. Created by Nolan Bushnell and Ted Dabney in partnership as Syzygy Engineering, it was the first arcade video game as well as the first commercially avail ...
''.


Business

The golden age was a time of great technical and design creativity in arcade games. The era saw the rapid spread of
video arcade An amusement arcade (often referred to as a video arcade, amusements or simply arcade) is a venue where people play arcade games, including arcade video games, pinball machines, electro-mechanical games, redemption games, merchandisers (such a ...
s across North America, Europe, and Asia. The number of video game arcades in North America was doubled between 1980 and 1982; reaching a peak of 10,000 video game arcades across the region (compared to 4,000 as of 1998). Beginning with ''Space Invaders'', video arcade games also started to appear in supermarkets, restaurants,
liquor store A liquor store is a retail shop that predominantly sells prepackaged liquors – typically in bottles – usually intended to be consumed off the store's premises. Depending on region and local idiom, they may also be called an off-licence (i ...
s, gas stations and many other retail establishments looking for extra income. Video game arcades at the time became as common as convenience stores, while arcade games like ''Pac-Man'' and ''Space Invaders'' appeared in most locations across the United States, including even
funeral home A funeral home, funeral parlor or mortuary, is a business that provides burial and funeral services for the dead and their families. These services may include a prepared wake and funeral, and the provision of a chapel for the funeral. Services ...
s. The sales of arcade video game machines increased significantly during this period, from $50 million in 1978 to $900 million in 1981, with 500,000 arcade machines sold in the United States at prices ranging as high as $3000 in 1982 alone. By 1982, there were 24,000 full arcades, 400,000 arcade street locations and 1.5 million arcade machines active in North America. The market was very competitive; the average life span of an arcade game was four to six months. Some games like ''
Robby Roto ''The Adventures of Robby Roto!'' (''Robby Roto'' for short) is a 1981 arcade video game produced by Bally/Midway. In ''Robby Roto'', the player digs through a dirt-filled maze collecting items while avoiding pursuing creatures. It is one of th ...
'' failed because they were too complex to learn quickly, and others like '' Star Fire'' because they were too unfamiliar to the audience. '' Qix'' was briefly very popular but, Taito's Keith Egging later said, "too mystifying for gamers ... impossible to master and when the novelty wore off, the game faded". At around this time, the home video game industry ( second-generation
video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ...
s and early home computer games) emerged as "an outgrowth of the widespread success of video arcades" at the time. In 1980, the U.S. arcade video game industry's revenue generated from quarters tripled to $2.8 billion. By 1981, the arcade video game industry in the United States was generating an annual revenue of over $5 billion with some estimates as high as $10.5 billion for all video games (arcade and home) in the U.S. that year, which was three times the amount spent on movie tickets in 1981. The total revenue for the U.S. arcade video game industry in 1981 was estimated at more than $7 billion though some analysts estimated the real amount may have been much higher. By 1982, video games accounted for 87% of the $8.9 billion in commercial games sales in the United States. In 1982, the arcade video game industry's revenue in quarters was estimated at $8 billion surpassing the annual gross revenue of both pop music ($4 billion) and Hollywood films ($3 billion) combined that year. It also exceeded the revenues of all major sports combined at the time, earning three times the combined ticket and television revenues of
Major League Baseball Major League Baseball (MLB) is a professional baseball organization and the oldest major professional sports league in the world. MLB is composed of 30 total teams, divided equally between the National League (NL) and the American League (AL), ...
, basketball, and
American football American football (referred to simply as football in the United States and Canada), also known as gridiron, is a team sport played by two teams of eleven players on a rectangular field with goalposts at each end. The offense, the team wi ...
, as well as earning twice as much as all the
casino A casino is a facility for certain types of gambling. Casinos are often built near or combined with hotels, resorts, restaurants, retail shopping, cruise ships, and other tourist attractions. Some casinos are also known for hosting live entertai ...
s in
Nevada Nevada ( ; ) is a state in the Western region of the United States. It is bordered by Oregon to the northwest, Idaho to the northeast, California to the west, Arizona to the southeast, and Utah to the east. Nevada is the 7th-most extensive, ...
combined. This was also more than twice as much revenue as the $3.8 billion generated by the home video game industry (during the second generation of consoles) that same year; both the arcade and home markets combined added up to a total revenue between $11.8 billion and $12.8 billion for the U.S. video game industry in 1982. In comparison, the U.S. video game industry in 2011 generated total revenues between $16.3 billion and $16.6 billion. Prior to the golden age,
pinball Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
machines were more popular than video games. The pinball industry reached a peak of 200,000 machine sales and $2.3 billion revenue in 1979, which had declined to 33,000 machines and $464 million in 1982. In comparison, the best-selling arcade games of the golden age, ''Space Invaders'' and ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'', had each sold over 360,000 and 400,000 cabinets, respectively, with each machine costing between $2000 and $3000 (specifically $2400 in ''Pac-Man's'' case). In addition, ''Space Invaders'' had grossed $2 billion in quarters by 1982, while ''Pac-Man'' had grossed over $1 billion by 1981 and $2.5 billion by the late 1990s. In 1982, ''Space Invaders'' was considered the highest-grossing entertainment product of its time, with comparisons made to the then
highest-grossing film Films generate income from several revenue streams, including theatrical exhibition, home video, television broadcast rights, and merchandising. However, theatrical box-office earnings are the primary metric for trade publications in assess ...
'' Star Wars'', which had grossed $486 million, while ''Pac-Man'' is today considered the highest-grossing arcade game of all time. Many other arcade games during the golden age also had hardware unit sales at least in the tens of thousands, including ''
Ms. Pac-Man is a 1982 maze arcade game developed by General Computer Corporation and published by Midway. It is the first sequel to '' Pac-Man'' (1980) and the first entry in the series to not be made by Namco. Controlling the title character, Pac-Man's ...
'' with over 115,000 units, ''
Asteroids An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
'' with 70,000, ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'' with over 60,000, '' Defender'' with 55,000, ''
Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, wh ...
'' with 40,000, ''
Donkey Kong Junior is a 1982 arcade platform game that was released by Nintendo. It is the sequel to '' Donkey Kong'', but with the roles reversed compared to its predecessor: Mario (previously named "Jumpman") is now the villain and Donkey Kong Jr. is trying ...
'' with 35,000, ''
Mr. Do! is a 1982 maze game developed by Universal. It is the first arcade video game to be released as a conversion kit for other arcade machines; Taito published the conversion kit in Japan. The game was inspired by Namco's ''Dig Dug'' released earl ...
'' with 30,000, and ''
Tempest Tempest is a synonym for a storm. '' The Tempest'' is a play by William Shakespeare. Tempest or The Tempest may also refer to: Arts and entertainment Films * ''The Tempest'' (1908 film), a British silent film * ''The Tempest'' (1911 film), a ...
'' with 29,000 units. A number of arcade games also generated revenues (from quarters) in the hundreds of millions, including ''Defender'' with more than $100 million in addition to many more with revenues in the tens of millions, including ''
Dragon's Lair ''Dragon's Lair'' is a video game franchise created by Rick Dyer and Don Bluth. The series is famous for its Western animation-style graphics and complex decades-long history of being ported to many platforms and being remade into television a ...
'' with $48 million and ''
Space Ace ''Space Ace'' is a LaserDisc video game produced by Bluth Group, Cinematronics and Advanced Microcomputer Systems (later renamed RDI Video Systems). It was unveiled in October 1983, just four months after the '' Dragon's Lair'' game, followed b ...
'' with $13 million. The most successful arcade game companies of this era included
Taito is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. I ...
(which ushered in the golden age with the
shooter game Shooter video games or shooters are a subgenre of action video games where the focus is almost entirely on the defeat of the character's enemies using the weapons given to the player. Usually these weapons are firearms or some other long-range ...
''Space Invaders'' and produced other successful arcade action games such as ''
Gun Fight ''Gun Fight'', known as in Japan and Europe, is a 1975 multidirectional shooter arcade game designed by Tomohiro Nishikado, and released by Taito in Japan and Europe and by Midway in North America. Based around two Old West cowboys armed ...
'' and '' Jungle King''),
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, ...
(the Japanese company that created ''Galaxian'', ''Pac-Man'', ''
Pole Position In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the rac ...
'' and ''
Dig Dug is a maze arcade game developed by Namco in 1981 and released in 1982, distributed in North America by Atari, Inc. The player controls Dig Dug to defeat all enemies per stage, by either inflating them to bursting or crushing them underneath rock ...
'') and Atari (the company that introduced video games into arcades with ''Computer Space'' and ''Pong'', and later produced ''Asteroids''). Other companies such as Sega (who later entered the home console market against its former arch rival, Nintendo), Nintendo (whose
mascot A mascot is any human, animal, or object thought to bring luck, or anything used to represent a group with a common public identity, such as a school, professional sports team, society, military unit, or brand name. Mascots are also used as fi ...
,
Mario is a character (arts), character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario (franchise), Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in ...
, was introduced in 1981's ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'' as "Jumpman"), Bally Midway Manufacturing Company (which was later purchased by Williams), Cinematronics,
Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casino ...
,
Centuri Centuri, formerly known as Allied Leisure, was an American arcade game manufacturer. They were based in Hialeah, Florida, and were one of the top six suppliers of coin-operated arcade video game machinery in the United States during the early 19 ...
, Williams and
SNK is a Japanese video game hardware and software company. It is the successor to the company Shin Nihon Kikaku and presently owns the SNK video game brand and the Neo Geo video game platform. SNK's predecessor Shin Nihon Kikaku was founded in 1978 ...
also gained popularity around this era. During this period,
Japanese video game Video games are a major industry in Japan. Japanese game development is often identified with the golden age of video games, including Nintendo under Shigeru Miyamoto and Hiroshi Yamauchi, Sega during the same time period, Sony Computer Enterta ...
manufacturers became increasingly influential in North America. By 1980, they had become very influential through licensing their games to American manufacturers. Jonathan Greenberg of ''
Forbes ''Forbes'' () is an American business magazine owned by Integrated Whale Media Investments and the Forbes family. Published eight times a year, it features articles on finance, industry, investing, and marketing topics. ''Forbes'' also r ...
'' predicted in early 1981 that Japanese companies would eventually dominate the North American video game industry, as American video game companies were increasingly licensing products from Japanese companies, who in turn were opening up North American branches. By 1982-1983, Japanese manufacturers had more directly captured a large share of the North American arcade market, which Gene Lipkin of Data East USA partly attributed to Japanese companies having more finances to invest in new ideas.


Technology

Arcades catering to video games began to gain momentum in the late 1970s, with ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter an ...
'' (1978) followed by games such as ''
Asteroids An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
'' (1979) and ''
Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, wh ...
'' (1979). Arcades became more widespread in 1980 with ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'', ''
Missile Command ''Missile Command'' is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game '' Temp ...
'' and '' Berzerk'', and in 1981 with '' Defender'', ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'', ''
Frogger is a 1981 arcade action game developed by Konami and manufactured by Sega. In North America, it was released by Sega/Gremlin. The object of the game is to direct a series of frogs to their homes by crossing a busy road and a hazardous rive ...
'' and others. The
central processing unit A central processing unit (CPU), also called a central processor, main processor or just Processor (computing), processor, is the electronic circuitry that executes Instruction (computing), instructions comprising a computer program. The CPU per ...
(CPU)
microprocessors A microprocessor is a computer processor where the data processing logic and control is included on a single integrated circuit, or a small number of integrated circuits. The microprocessor contains the arithmetic, logic, and control circu ...
in these games allowed for more complexity than earlier transistor-transistor logic (TTL) discrete circuitry games such as Atari's ''
Pong ''Pong'' is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released in 1972. It was one of the earliest arcade video games; it was created by Allan Al ...
'' (1972). The arcade boom that began in the late 1970s is credited with establishing the basic techniques of
interactive entertainment Interactive media normally refers to products and services on digital computer-based systems which respond to the user's actions by presenting content such as text, moving image, animation, video and audio. Since its early conception, various ...
and for driving down hardware prices to the extent of allowing the
personal computer A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or tec ...
(PC) to become a technological and economic reality. While color monitors had been used by several
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic rac ...
s before (such as '' Indy 800'' and '' Speed Race Twin''), it was during this period that
RGB The RGB color model is an additive color model in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three addi ...
color graphics became widespread, following the release of ''Galaxian'' in 1979. ''Galaxian'' introduced a
tile-based video game A tile-based video game is a type of video or video game where the playing area consists of small square (or, much less often, rectangular, parallelogram, or hexagonal) graphic images referred to as ''tiles'' laid out in a grid. That the screen ...
graphics system, which reduced processing and memory requirements by up to 64 times compared to the previous
framebuffer A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. Mode ...
system used by ''Space Invaders''. This allowed ''Galaxian'' to render multi-color sprites, which were animated atop a
scrolling In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text ...
starfield backdrop, providing the basis for the hardware developed by Nintendo for arcade games such as ''
Radar Scope is a 1980 shoot 'em up arcade game developed by Nintendo R&D2 and published by Nintendo. The player assumes the role of the Sonic Spaceport starship and must wipe out formations of an enemy race known as the Gamma Raiders before they destroy t ...
'' (1980) and ''Donkey Kong'' followed by the Nintendo Entertainment System console. * The Golden Age also saw developers experimenting with
vector displays A vector monitor, vector display, or calligraphic display is a display device used for computer graphics up through the 1970s. It is a type of CRT, similar to that of an early oscilloscope. In a vector display, the image is composed of drawn li ...
, which produced crisp lines that couldn't be duplicated by raster displays. A few of these vector games became great hits, such as 1979's ''
Asteroids An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
'', 1980's '' Battlezone'' and ''
Tempest Tempest is a synonym for a storm. '' The Tempest'' is a play by William Shakespeare. Tempest or The Tempest may also refer to: Arts and entertainment Films * ''The Tempest'' (1908 film), a British silent film * ''The Tempest'' (1911 film), a ...
'' and 1983's '' Star Wars'' from Atari. However, vector technology fell out of favor with arcade game companies due to the high cost of repairing vector displays. Several developers at the time were also experimenting with
pseudo-3D 2.5D (two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise ...
and
stereoscopic 3D Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is ...
using 2D sprites on raster displays. In 1979, Nintendo's ''
Radar Scope is a 1980 shoot 'em up arcade game developed by Nintendo R&D2 and published by Nintendo. The player assumes the role of the Sonic Spaceport starship and must wipe out formations of an enemy race known as the Gamma Raiders before they destroy t ...
'' introduced a three-dimensional
third-person perspective Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the ...
to the
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
genre, later imitated by shooters such as
Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casino ...
's ''
Juno First is an arcade video game developed by Konami and released in 1983. It was licensed to Gottlieb in the United States. ''Juno First'' combines elements of vertically scrolling shooters and fixed shooters, using a slightly tilted perspective simil ...
'' and
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one ...
's ''
Beamrider ''Beamrider'' is a fixed shooter written for the Intellivision by David Rolfe and published by Activision in 1983. The game was ported to the Atari 2600 (with a slightly reduced feature set), Atari 5200, Atari 8-bit family, ColecoVision, Commo ...
'' in 1983. In 1981, Sega's ''
Turbo In an internal combustion engine, a turbocharger (often called a turbo) is a forced induction device that is powered by the flow of exhaust gases. It uses this energy to compress the intake gas, forcing more air into the engine in order to pr ...
'' was the first racing game to feature a third-person rear view format, and use sprite scaling with full-colour graphics.IGN Presents the History of SEGA
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, ...
's '' Pole Position'' featured an improved rear-view racer format in 1982 that remained the standard for the genre; the game provided a perspective view of the track, with its vanishing point swaying side to side as the player approaches corners, accurately simulating forward movement into the distance.Bernard Perron & Mark J. P. Wolf (2008), ''Video game theory reader two'', p. 157,
Taylor & Francis Taylor & Francis Group is an international company originating in England that publishes books and academic journals. Its parts include Taylor & Francis, Routledge, F1000 (publisher), F1000 Research or Dovepress. It is a division of Informa ...
,
That same year, Sega released ''
Zaxxon is an isometric shooter arcade game, developed and released by Sega in 1982, in which the player pilots a ship through heavily defended space fortresses. Japanese electronics company Ikegami Tsushinki is also credited for having worked on the de ...
'', which introduced the use of
isometric graphics Isometric video game graphics are graphics employed in video games and pixel art that use a parallel projection, but which angle the viewpoint to reveal facets of the environment that would otherwise not be visible from a top-down perspective o ...
and shadows;Bernard Perron & Mark J. P. Wolf (2008), ''Video game theory reader two''
p. 158
Taylor & Francis Taylor & Francis Group is an international company originating in England that publishes books and academic journals. Its parts include Taylor & Francis, Routledge, F1000 (publisher), F1000 Research or Dovepress. It is a division of Informa ...
,
and '' SubRoc-3D'', which introduced the use of
stereoscopic 3D Stereoscopy (also called stereoscopics, or stereo imaging) is a technique for creating or enhancing the illusion of depth in an image by means of stereopsis for binocular vision. The word ''stereoscopy'' derives . Any stereoscopic image is ...
through a special eyepiece; This period also saw significant advances in digital audio technology. ''Space Invaders'' in 1978 was the first game to use a continuous background soundtrack, with four simple chromatic descending
bass note In music theory, the bass note of a chord or sonority is the lowest note played or notated. If there are multiple voices it is the note played or notated in the lowest voice (the note furthest in the bass.) Three situations are possible: # ...
s repeating in a loop, though it was dynamic and changed tempo during stages. ''Rally-X'' in 1980 was the first game to feature continuous
background music Background music (British English: piped music) is a mode of musical performance in which the music is not intended to be a primary focus of potential listeners, but its content, character, and volume level are deliberately chosen to affect behav ...
, which was generated using a dedicated
sound chip A sound chip is an integrated circuit (chip) designed to produce audio signals through digital, analog or mixed-mode electronics. Sound chips are typically fabricated on metal–oxide–semiconductor (MOS) mixed-signal chips that process ...
, a Namco 3-channel PSG. That same year saw the introduction of speech synthesis, which was first used in '' Stratovox'', released by Sun Electronics in 1980, followed soon after by Namco's '' King & Balloon''. Developers also experimented with laserdisc players for delivering
full motion video based game Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information durin ...
s with movie-quality animation. The first
laserdisc video game An interactive film is a video game or other interactive media that has characteristics of a cinematic film. In the video game industry, the term refers to a movie game, a video game that presents its gameplay in a cinematic, scripted manner, ...
to exploit this technology was 1983's '' Astron Belt'' from Sega, soon followed by ''
Dragon's Lair ''Dragon's Lair'' is a video game franchise created by Rick Dyer and Don Bluth. The series is famous for its Western animation-style graphics and complex decades-long history of being ported to many platforms and being remade into television a ...
'' from Cinematronics; the latter was a sensation when it was released (and, in fact, the laserdisc players in many machines broke due to overuse). While laserdisc games were usually either
shooter game Shooter video games or shooters are a subgenre of action video games where the focus is almost entirely on the defeat of the character's enemies using the weapons given to the player. Usually these weapons are firearms or some other long-range ...
s with full-motion video backdrops like ''Astron Belt'' or
interactive movie Across the many fields concerned with interactivity, including information science, computer science, human-computer interaction, communication, and industrial design, there is little agreement over the meaning of the term "interactivity", but m ...
s like ''Dragon's Lair'',
Data East , also abbreviated as DECO, was a Japanese video game, pinball and electronic engineering company. The company was in operation from 1976 to 2003, and released 150 video game titles. Its main headquarters were located in Suginami, Tokyo. The A ...
's 1983 game ''
Bega's Battle is a Japanese science fiction manga and novel franchise that began in 1967. It was a collaboration in ''Weekly Shōnen Magazine'' by science fiction writer Kazumasa Hirai and manga artist Shotaro Ishinomori. It was adapted into a 1983 a ...
'' introduced a new form of video game storytelling: using brief full-motion video
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward th ...
s to develop a story between the game's shooting stages, which years later became the standard approach to video game storytelling. By the mid-1980s, the genre dwindled in popularity, as laserdiscs were losing out to the VHS format and the laserdisc games themselves were losing their novelty.
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two mo ...
processors began appearing in several arcade games during this era.
Universal Universal is the adjective for universe. Universal may also refer to: Companies * NBCUniversal, a media and entertainment company ** Universal Animation Studios, an American Animation studio, and a subsidiary of NBCUniversal ** Universal TV, a ...
's ''Get A Way'' (1978) was a sit-down
racing game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic ra ...
that used a 16-bit CPU, for which it was advertised as the first game to use a 16-bit microcomputer. Another racing game, Namco's ''
Pole Position In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the rac ...
'' (1982), used the 16-bit
Zilog Z8000 The Z8000 ("''zee-'' or ''zed-eight-thousand''") is a 16-bit microprocessor introduced by Zilog in early 1979. The architecture was designed by Bernard Peuto while the logic and physical implementation was done by Masatoshi Shima, assisted by a ...
processor. Atari's ''
Food Fight A food fight is a form of chaotic collective behavior, in which foodstuffs are thrown at others in the manner of projectiles. These projectiles are not made nor meant to harm others, but to simply ignite a fight filled with spontaneous food ...
'' (1983) was one of the earliest games to use the Motorola 68000 processor.
3D computer graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for t ...
began appearing in several arcade games towards the end of the golden age.
Funai is a Japanese consumer electronics company headquartered in Daitō, Osaka. Apart from producing its own branded electronic products, it is also an OEM providing assembled televisions and video players/recorders to major corporations such as S ...
's ''Interstellar'', a laserdisc game introduced at Tokyo's
Amusement Machine Show The Japan Amusement Expo (JAEPO) is an annual trade fair for amusement arcade products, such as arcade games, redemption games, amusement rides, vending machines, and change machines. The event is hosted one weekend per year in the Greater ...
(AM Show) in September 1983, demonstrated
pre-rendered Pre-rendering is the process in which video footage is not rendered in real-time by the hardware that is outputting or playing back the video. Instead, the video is a recording of footage that was previously rendered on different equipment (typic ...
3D computer graphics. Simutrek's ''
Cube Quest ''Cube Quest'' is a shoot 'em up arcade laserdisc game by American company Simutrek released in 1983. It was primarily designed and programmed by Paul Allen Newell, who previously wrote some Atari 2600 games. It was introduced at Tokyo's Amusemen ...
'', another laserdisc game introduced at the same Tokyo AM Show in September 1983, combined laserdisc animation with 3D
real-time computer graphics Real-time computer graphics or real-time rendering is the sub-field of computer graphics focused on producing and analyzing images in real time. The term can refer to anything from rendering an application's graphical user interface (GUI) to ...
. '' Star Rider'', introduced by
Williams Electronics WMS Industries, Inc. was an American electronic gaming and amusement manufacturer in Enterprise, Nevada. It was merged into Scientific Games in 2016. WMS's predecessor was the Williams Manufacturing Company, founded in 1943 by Harry E. Williams ...
at the Amusement & Music Operators Association (AMOA) in October 1983, also demonstrated pre-rendered 3D graphics. Atari's ''
I, Robot ''I, Robot'' is a fixup (compilation) novel of science fiction short stories or essays by American writer Isaac Asimov. The stories originally appeared in the American magazines ''Super Science Stories'' and '' Astounding Science Fiction'' be ...
'', developed and released in 1984, was the first arcade game to be rendered entirely with real-time 3D computer graphics.


Gameplay

''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter an ...
'' (1978) established the "multiple
life Life is a quality that distinguishes matter that has biological processes, such as Cell signaling, signaling and self-sustaining processes, from that which does not, and is defined by the capacity for Cell growth, growth, reaction to Stimu ...
, progressively difficult level paradigm" used by many classic arcade games. Designed by Tomohiro Nishikado at
Taito is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. I ...
, he drew inspiration from Atari's block-breaker game '' Breakout'' (1976) and several
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
works. Nishikado added several interactive elements to ''Space Invaders'' that he found lacking in earlier video games, such as the ability for enemies to react to the player's movement and fire back, with a game over triggered by enemies killing the player (either by getting hit or enemies reaching the bottom of the screen) rather than a timer running out. In contrast to earlier arcade games which often had a timer, ''Space Invaders'' introduced the "concept of going
round Round or rounds may refer to: Mathematics and science * The contour of a closed curve or surface with no sharp corners, such as an ellipse, circle, rounded rectangle, cant, or sphere * Rounding, the shortening of a number to reduce the number ...
after round." It also gave the player multiple
lives Lives may refer to: * The plural form of a '' life'' * Lives, Iran, a village in Khuzestan Province, Iran * The number of lives in a video game * '' Parallel Lives'', aka ''Lives of the Noble Greeks and Romans'', a series of biographies of famous ...
before the game ends, and saved the
high score In games, score refers to an abstract quantity associated with a player or team. Score is usually measured in the abstract unit of points (except in game shows, where scores often are instead measured in units of currency), and events in th ...
. It also had a basic story with animated characters along with a "crescendo of action and climax" which laid the groundwork for later video games, according to
Eugene Jarvis Eugene Peyton Jarvis is an American game designer and video game programmer, known for producing pinball machines for Atari and video games for Williams Electronics. Most notable among his works are the seminal arcade video games '' Defender'' ...
. With the enormous success of ''Space Invaders'', dozens of developers jumped into the development and manufacturing of arcade video games. Some simply copied the "invading alien hordes" idea of ''Space Invaders'' and turned out successful imitators like Namco's ''
Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, wh ...
'' and ''
Galaga is a 1981 fixed shooter arcade video game developed and published by Namco. In North America, it was released by Midway Manufacturing. It is the sequel to '' Galaxian'' (1979), Namco's first major video game hit in arcades. Controlling a star ...
'', which extended the
fixed shooter Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
genre with new gameplay mechanics, more complex enemy patterns, and richer graphics.Game Genres: Shmups
Professor Jim Whitehead, January 29, 2007, Retrieved June 17, 2008
''Galaxian'' introduced a "risk-reward" concept, while ''Galaga'' was one of the first games with a
bonus stage A bonus stage (also known as a bonus level, bonus round, or special stage) is a special level within a video game designed to reward the player or players, and typically allows the player to collect extra points or power-ups. Bonus stage eithe ...
. Sega's 1980 release '' Space Tactics'' was an early first-person space combat game with multi-directional
scrolling In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text ...
as the player moved the
cross-hair A reticle, or reticule also known as a graticule, is a pattern of fine lines or markings built into the eyepiece of an optical device such as a telescopic sight, spotting scope, theodolite, optical microscope or the screen of an oscilloscope ...
s on the screen. Others tried new concepts and defined new genres. Rapidly evolving hardware allowed new kinds of games which allowed for different styles of gameplay. The term "
action games An action game is a video game genre that emphasizes physical challenges, including hand–eye coordination and reaction-time. The genre includes a large variety of sub-genres, such as fighting games, beat 'em ups, shooter games, and platform g ...
" began being used in the early 1980s, in reference to a new genre of character action games that emerged from Japanese arcade developers, drawing inspiration from manga and
anime is hand-drawn and computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of ...
culture. According to Eugene Jarvis, these new character-driven Japanese action games emphasized "character development, hand-drawn animation and backgrounds, and a more deterministic, scripted, pattern-type" of play. Terms such as "action games" or "character games" began being used to distinguish these new character-driven action games from the space shooters that had previously dominated the video game industry. The emphasis on character-driven gameplay in turn enabled a wider variety of subgenres. In 1980, Namco released ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'', which popularized the maze chase genre, and ''
Rally-X is a maze chase arcade video game developed Namco and released in 1980. Players drive a blue Formula One race car through a multidirectional scrolling maze to collect yellow flags. Boulders block some paths and must be avoided. Red enemy cars ...
'', which featured a
radar Radar is a detection system that uses radio waves to determine the distance ('' ranging''), angle, and radial velocity of objects relative to the site. It can be used to detect aircraft, ships, spacecraft, guided missiles, motor vehicles, we ...
tracking the player position on the map. Games such as the pioneering 1981 games ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'' and '' Qix'' in 1981 introduced new types of games where skill and timing are more important than shooting as fast as possible, with Nintendo's ''Donkey Kong'' in particular setting the template for the
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
genre. The two most popular genres during the golden age were space shooters and character action games. While Japanese developers were creating a character-driven action game genre in the early 1980s, American developers largely adopted a different approach to game design at the time. According to Eugene Jarvis, American arcade developers focused mainly on space shooters during the late 1970s to early 1980s, greatly influenced by Japanese space shooters but taking the genre in a different direction from the "more deterministic, scripted, pattern-type" gameplay of Japanese games, towards a more "programmer-centric design culture, emphasizing algorithmic generation of backgrounds and enemy dispatch" and "an emphasis on random-event generation, particle-effect explosions and physics" as seen in arcade games such as his own '' Defender'' (1981) and '' Robotron: 2084'' (1982) as well as Atari's ''
Asteroids An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
'' (1979). Namco's ''
Bosconian is a multidirectional scrolling shooter arcade game which was developed and released by Namco in Japan in 1981. In North America, it was manufactured and distributed by Midway Games. The goal of the game is to earn as many points as possible ...
'' in 1981 introduced a free-roaming style of gameplay where the player's ship freely moves across open space, while also including a radar tracking player & enemy positions. ''
Bega's Battle is a Japanese science fiction manga and novel franchise that began in 1967. It was a collaboration in ''Weekly Shōnen Magazine'' by science fiction writer Kazumasa Hirai and manga artist Shotaro Ishinomori. It was adapted into a 1983 a ...
'' in 1983 introduced a new form of video game storytelling: using brief
full-motion video Full-motion video (FMV) is a video game narration technique that relies upon pre-recorded video files (rather than sprites, vectors, or 3D models) to display action in the game. While many games feature FMVs as a way to present information durin ...
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward th ...
s to develop a story between the game's shooting stages. Other examples of innovative games are Atari Games' ''
Paperboy A paperboy is someoneoften an older child or adolescentwho distributes printed newspapers to homes or offices on a regular route, usually by bicycle or automobile. In Western nations during the heyday of print newspapers during the early 20th ce ...
'' in 1984 where the goal is to successfully deliver newspapers to customers, and Namco's ''Phozon'' where the object is to duplicate a shape shown in the middle of the screen. The theme of
Exidy Exidy was a developer and manufacturer of coin-operated amusements. The company was founded by H.R. "Pete" Kauffman and Samuel Hawes in 1973. The name "Exidy" was a portmanteau of the words "Excellence in Dynamics". Notable games released by Exid ...
's ''
Venture Venture may refer to: Arts and entertainment Music *The Ventures, an American instrumental rock band formed in 1958 *"A Venture", 1971 song by the band Yes *''Venture'', a 2010 EP by AJR Games * ''Venture'' (video game), a 1981 arcade gam ...
'' is
dungeon A dungeon is a room or cell in which prisoners are held, especially underground. Dungeons are generally associated with medieval castles, though their association with torture probably belongs more to the Renaissance period. An oubliette (from ...
exploration and treasure-gathering. ''
Q*bert ''Q*bert'' (also known as ''Qbert'') is an arcade video game developed and published for the North American market by Gottlieb in 1982. It is a Video game graphics, 2D action game with Puzzle video game, puzzle elements that uses Isometric video ...
'' plays upon the user's sense of depth perception to deliver a novel experience.


Popular culture

Some games of this era were so popular that they entered
popular culture Popular culture (also called mass culture or pop culture) is generally recognized by members of a society as a set of practices, beliefs, artistic output (also known as, popular art or mass art) and objects that are dominant or prevalent in a ...
. The first to do so was ''Space Invaders''. The game was so popular upon its release in 1978 that an urban legend blamed it for a national shortage of
100 yen coin The is a denomination of Japanese yen. The current design was first minted in silver in 1959 and saw a change of metal in 1967. It is the second-highest denomination coin in Japan after the 500 yen coin. The current 100 yen coin is one of two d ...
s in Japan, leading to a production increase of coins to meet demand for the game (although 100 yen coin production was lower in 1978 and 1979 than in previous or subsequent years, and the claim does not withstand logical scrutiny: arcade operators would have emptied out their machines and taken the money to the bank, thus keeping the coins in circulation). It soon had a similar impact in North America, where it has appeared or is referenced in numerous facets of popular culture. Soon after the release of ''Space Invaders'', hundreds of favourable articles and stories about the emerging video game medium aired on television and were printed in newspapers and magazines. The Space Invaders Tournament held by Atari in 1980 was the first
video game competition Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional sports, professional players, individually or as ...
and attracted more than 10,000 participants, establishing
video gaming Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedback ...
as a mainstream hobby. By 1980, 86% of the 13–20 population in the United States had played arcade video games, and by 1981, there were more than 35 million gamers visiting video game arcades in the United States. The game that most affected popular culture in North America was ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
''. It was released in 1980 caused such a sensation that it initiated what is now referred to as "Pac-Mania" (which later became the title of the last coin-operated game in the series, released in 1987). Released by
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, ...
, the game featured a yellow, circle-shaped creature trying to eat dots through a maze while avoiding pursuing enemies. Though no one could agree what the "hero" or enemies represented (they were variously referred to as ghosts, goblins or monsters), the game was extremely popular. The game spawned an animated television series, numerous clones, ''Pac-Man''-branded foods, toys, and a hit pop song, " Pac-Man Fever". The game's popularity was such that President Ronald Reagan congratulated a player for setting a record score in ''Pac-Man''.Ramsey, David.
The Perfect Man – How Billy Mitchell became a video-game superstar and achieved Pac-Man bliss
" ''Oxford American'', issue 53. Spring 2006.
''Pac-Man'' was also responsible for expanding the arcade game market to involve large numbers of female audiences across all age groups. Though many popular games quickly entered the lexicon of popular culture, most have since left, and ''Pac-Man'' is unusual in remaining a recognized term in popular culture, along with ''Space Invaders'', ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'', ''
Mario is a character created by Japanese video game designer Shigeru Miyamoto. He is the title character of the ''Mario'' franchise and the mascot of Japanese video game company Nintendo. Mario has appeared in over 200 video games since his cre ...
'' and ''
Q*bert ''Q*bert'' (also known as ''Qbert'') is an arcade video game developed and published for the North American market by Gottlieb in 1982. It is a Video game graphics, 2D action game with Puzzle video game, puzzle elements that uses Isometric video ...
''. Seen as an additional source of revenue, arcade games began popping up outside of dedicated arcades, including bars, restaurants, movie theaters, bowling alleys, convenience stores, laundromats, gas stations, supermarkets, airports, even dentist and doctor offices.
Showbiz Pizza ShowBiz Pizza Place, often shortened to ShowBiz Pizza or ShowBiz, was an American family entertainment center and restaurant pizza chain founded in 1980 by Robert L. Brock and Creative Engineering. It emerged after a separation between Brock and ...
and Chuck E. Cheese were founded specifically as restaurants focused on featuring the latest arcade titles. In 1982, the game show ''
Starcade ''Starcade'' is an American game show where contestants competed against one another by playing arcade video games. The series originally aired on WTBS from 1982 to 1983, followed by a run in syndication for the following season. The series w ...
'' premiered. The program focused on players competing to achieve high scores on the latest arcade titles, with the chance to win the grand prize of their own arcade machine if they could hit a target score within a specific time frame. The show ran until 1984 on TBS and syndication. In 1983, an animated television series produced for Saturday mornings called Saturday Supercade featured video game characters from the era, such as Frogger, Donkey Kong, Q*bert, Donkey Kong Jr., Kangaroo, Space Ace, and Pitfall Harry. Arcade games at the time affected the music industry, revenues for which had declined by $400 million between 1978 and 1981 (from $4.1 billion to $3.7 billion), a decrease that was directly credited to the rise of arcade games at the time. Successful songs based on video games also began appearing. The pioneering
electronic music Electronic music is a genre of music that employs electronic musical instruments, digital instruments, or circuitry-based music technology in its creation. It includes both music made using electronic and electromechanical means ( electroa ...
band
Yellow Magic Orchestra Yellow Magic Orchestra (YMO for short) is a Japanese electronic music band formed in Tokyo in 1978 by Haruomi Hosono (bass, keyboards, vocals), Yukihiro Takahashi (drums, lead vocals) and Ryuichi Sakamoto (keyboards, vocals). The group is cons ...
(YMO)
sampled Sample or samples may refer to: Base meaning * Sample (statistics), a subset of a population – complete data set * Sample (signal), a digital discrete sample of a continuous analog signal * Sample (material), a specimen or small quantity of so ...
''Space Invaders'' sounds in their 1978 self-titled album and the hit single "Computer Game" from the same album, the latter selling over 400,000 copies in the United States. In turn, YMO had a major influence on much of the
video game music Video game music (or VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led t ...
produced during the 8-bit and 16-bit eras. Other pop songs based on ''Space Invaders'' soon followed, including "Disco Space Invaders" (1979) by Funny Stuff, "Space Invaders" (1980) by Player One (known as Playback in the US), and the hit songs " Space Invader" (1980) by
The Pretenders Pretenders are an English–American rock band formed in March 1978. The original band consisted of founder and main songwriter Chrissie Hynde (lead vocals, rhythm guitar), James Honeyman-Scott (lead guitar, backing vocals, keyboards), Pete ...
and "Space Invaders" (1980) by Uncle Vic. The game was also the basis for Player One's "
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter an ...
" (1979), which in turn provided the bassline for
Jesse Saunders Jesse Saunders (born March 10, 1962) is an American house music artist, DJ, record producer, film producer, and entrepreneur. His 1984 single, "On & On", co-written with Vince Lawrence, was the first record with a house DJ as the artist that ...
' "On and On" (1984), the first
Chicago (''City in a Garden''); I Will , image_map = , map_caption = Interactive Map of Chicago , coordinates = , coordinates_footnotes = , subdivision_type = Country , subdivision_name ...
house music track. The song " Pac-Man Fever" reached No. 9 on the ''Billboard'' Hot 100 and sold over a million singles in 1982, while the album '' Pac-Man Fever'' sold over a million records, with both receiving Gold certifications. That same year, R. Cade and the Video Victims also produced an arcade-inspired album, ''Get Victimized'', featuring songs such as "Donkey Kong". In 1984, former YMO member
Haruomi Hosono , sometimes credited as Harry Hosono, is a Japanese musician, singer, songwriter and record producer. He is considered to be one of the most influential musicians in Japanese pop music history, credited with shaping the sound of Japanese pop f ...
produced an album entirely from Namco arcade game samples entitled ''Video Game Music'', an early example of a chiptune record and the first video game music album. Arcade game sounds also had a strong influence on the hip hop,
pop music Pop music is a genre of popular music that originated in its modern form during the mid-1950s in the United States and the United Kingdom. The terms ''popular music'' and ''pop music'' are often used interchangeably, although the former descri ...
(particularly synthpop) and electro music genres during the early 1980s. The booming success of video games at the time led to music magazine '' Billboard'' listing the 15 top-selling video games alongside their record charts by 1982. More than a decade later, the first
electroclash Electroclash (also known as synthcore, retro-electro, tech-pop, nouveau disco, and the new new wave) is a genre of music that fuses 1980s electro, new wave and synth-pop with 1990s techno, retro-style electropop and electronic dance music. It ...
record,
I-F I-f (also Interr-Ference) is the stage name of Ferenc E. van der Sluijs, a Dutch producer and DJ based in The Hague. He is a former member of the Dutch techno-pioneers Unit Moebius. Overview In 1997 he produced the track "Space Invaders Are Sm ...
's "Space Invaders Are Smoking Grass" (1997), has been described as "burbling electro in a
vocoder A vocoder (, a portmanteau of ''voice'' and ''encoder'') is a category of speech coding that analyzes and synthesizes the human voice signal for audio data compression, multiplexing, voice encryption or voice transformation. The vocoder was ...
ed homage to Atari-era hi-jinks", particularly ''Space Invaders'' which it was named after. Arcade games also influenced the
film industry The film industry or motion picture industry comprises the technological and commercial institutions of filmmaking, i.e., film production companies, film studios, cinematography, animation, film production, screenwriting, pre-production, p ...
; beginning with ''Space Invaders'', arcade games began appearing at many movie theaters, while early
films based on video games A film adaptation is the transfer of a work or story, in whole or in part, to a feature film. Although often considered a type of derivative work, film adaptation has been conceptualized recently by academic scholars such as Robert Stam as a dia ...
were also produced, most notably ''
Tron ''Tron'' (stylized as ''TRON'') is a 1982 American science fiction action- adventure film written and directed by Steven Lisberger from a story by Lisberger and Bonnie MacBird. The film stars Jeff Bridges as Kevin Flynn, a computer programmer ...
'', which grossed over $33 million in 1982 which began the ''Tron'' franchise which included a
video game adaptation An adaptation is a transfer of a work of art from one style, culture or medium to another. Some common examples are: * Film adaptation, a story from another work, adapted into a film (it may be a novel, non-fiction like journalism, autobiography ...
that grossed more than the film. Other films based on video games included the 1983 films ''
WarGames ''WarGames'' is a 1983 American science fiction techno-thriller film written by Lawrence Lasker and Walter F. Parkes and directed by John Badham. The film, which stars Matthew Broderick, Dabney Coleman, John Wood, and Ally Sheedy, follow ...
'' (where
Matthew Broderick Matthew Broderick (born March 21, 1962) is an American actor. His roles include the Golden Globe-nominated portrayal of the title character in '' Ferris Bueller's Day Off'' (1986), the voice of adult Simba in Disney's ''The Lion King'' (1994) ...
plays ''
Galaga is a 1981 fixed shooter arcade video game developed and published by Namco. In North America, it was released by Midway Manufacturing. It is the sequel to '' Galaxian'' (1979), Namco's first major video game hit in arcades. Controlling a star ...
'' at an arcade), ''
Nightmares A nightmare, also known as a bad dream, Retrieved 11 July 2016. is an unpleasant dream that can cause a strong emotional response from the mind, typically fear but also despair, anxiety or great sadness. The dream may contain situations of d ...
'', and ''
Joysticks A joystick, sometimes called a flight stick, is an input device consisting of a stick that pivots on a base and reports its angle or direction to the device it is controlling. A joystick, also known as the control column, is the principal cont ...
'', the 1984 films ''
The Last Starfighter ''The Last Starfighter'' is a 1984 American space opera film directed by Nick Castle. The film tells the story of Alex Rogan ( Lance Guest), a teenager recruited by an alien defense force to fight in an interstellar war. It also features Robe ...
'', as well as '' Cloak & Dagger'' (in which an Atari 5200 cartridge implausibly containing the eponymous arcade game becomes the film's ''
MacGuffin In fiction, a MacGuffin (sometimes McGuffin) is an object, device, or event that is necessary to the plot and the motivation of the characters, but insignificant, unimportant, or irrelevant in itself. The term was originated by Angus MacPhail for ...
''). Arcades also appeared in many other films at the time, such as '' Dawn of the Dead'' (where they play ''
Gun Fight ''Gun Fight'', known as in Japan and Europe, is a 1975 multidirectional shooter arcade game designed by Tomohiro Nishikado, and released by Taito in Japan and Europe and by Midway in North America. Based around two Old West cowboys armed ...
'' and '' F-1'') in 1978, and '' Midnight Madness'' in 1980, ''
Take This Job and Shove It "Take This Job and Shove It" is a 1977 country music song written by David Allan Coe and popularized by Johnny Paycheck, about the bitterness of a man who has worked long and hard with no apparent reward. The song was first recorded by Paycheck o ...
'' and ''
Puberty Blues ''Puberty Blues'' is a 1981 Australian coming-of-age comedy-drama film directed by Bruce Beresford, based on the 1979 novel of the same name (essentially a protofeminist teen novel) by Kathy Lette and Gabrielle Carey. Plot The story focuses ...
'' in 1981, the 1982 releases ''
Rocky III ''Rocky III'' is a 1982 American sports drama film written, directed by, and starring Sylvester Stallone. It is the sequel to '' Rocky II'' (1979) and is the third installment in the ''Rocky'' franchise. Along with Stallone reprising the title r ...
'', ''
Fast Times At Ridgemont High ''Fast Times at Ridgemont High'' is a 1982 American coming-of-age comedy film directed by Amy Heckerling (in her feature directorial debut), from a screenplay by Cameron Crowe, based on his 1981 book ''Fast Times at Ridgemont High: A True Story ...
'', ''
Koyaanisqatsi ''Koyaanisqatsi'' (), also known as ''Koyaanisqatsi: Life Out of Balance'', is a 1982 American experimental non-narrative film directed and produced by Godfrey Reggio with music composed by Philip Glass and cinematography by Ron Fricke. The f ...
'' and '' The Toy'', the 1983 releases '' Psycho II'', '' Spring Break'',''
Terms of Endearment ''Terms of Endearment'' is a 1983 American family comedy-drama film directed, written, and produced by James L. Brooks, adapted from Larry McMurtry's 1975 novel of the same name. It stars Debra Winger, Shirley MacLaine, Jack Nicholson, Dann ...
'' and '' Never Say Never Again'', the 1984 releases ''
Footloose Footloose may refer to: * ''Footloose'' (1984 film), a musical film ** ''Footloose'' (1984 soundtrack) ** "Footloose" (song), performed by Kenny Loggins * ''Footloose'' (2011 film), a remake of the 1984 film ** ''Footloose'' (2011 soundtrack) ...
'', ''
The Karate Kid ''The Karate Kid'' is a 1984 American martial arts drama film written by Robert Mark Kamen and directed by John G. Avildsen. It is the first installment in the ''Karate Kid'' franchise, and stars Ralph Macchio, Pat Morita, Elisabeth Shue an ...
'' (where
Elisabeth Shue Elisabeth Judson Shue (born October 6, 1963) is an American actress. She is best known for her roles in the films ''The Karate Kid'' (1984), '' Adventures in Babysitting'' (1987), ''Cocktail'' (1988), '' Back to the Future Part II'' (1989), ''B ...
plays ''Pac-Man''), '' The Terminator'', '' Night of the Comet'' and ''
The Adventures of Buckaroo Banzai Across the 8th Dimension ''The Adventures of Buckaroo Banzai Across the 8th Dimension'', often shortened to ''Buckaroo Banzai'', is a 1984 American science fiction film produced and directed by W. D. Richter and written by Earl Mac Rauch. It stars Peter Weller in the ti ...
'', the 1985 releases ''
The Goonies ''The Goonies'' is a 1985 American adventure comedy film co-produced and directed by Richard Donner from a screenplay by Chris Columbus, based on a story by Steven Spielberg. In the film, kids who live in the "Goon Docks" neighborhood of Astor ...
'', ''
The Heavenly Kid ''The Heavenly Kid'' is a 1985 American romantic comedy fantasy film directed by Cary Medoway and starring Lewis Smith, Jason Gedrick, Jane Kaczmarek and Richard Mulligan. Plot In the early 1960s, Bobby Fontana ( Lewis Smith), a young grease ...
'', '' The Boys Next Door'' and ''
Ferris Bueller's Day Off ''Ferris Bueller's Day Off'' is a 1986 American teen comedy film written, co-produced, and directed by John Hughes and co-produced by Tom Jacobson. The film stars Matthew Broderick, Mia Sara, and Alan Ruck with supporting roles by Jennifer ...
'' as well as the 1986 films '' Something Wild'', ''
The Color of Money ''The Color of Money'' is a 1986 American sports drama film directed by Martin Scorsese and released by Touchstone Pictures. The film was created from a screenplay by Richard Price, based on the 1984 novel of the same name by Walter Tevis. Th ...
'' and ''
Psycho III ''Psycho III'' is a 1986 American slasher film, and the third film in the ''Psycho'' franchise. It stars Anthony Perkins, who also directs the film, reprising the role of Norman Bates. It co-stars Diana Scarwid, Jeff Fahey, and Roberta Maxwell. ...
'' (where Norman Bates stands next to a '' Berzerk'' cabinet). ''
Over the Top Over the top may refer to: Music * "Over the Top", a 2017 song by Hey! Say! JUMP * ''Over the Top'' (Cozy Powell album), 1979 album by British drummer Cozy Powell * ''Over the Top'' (Infinite album), 2011 album by South Korean band Infinite * ...
'' and ''
Can't Buy Me Love "Can't Buy Me Love" is a song by the English rock band the Beatles that was released in March 1964 as the A-side of their sixth single. It was written by Paul McCartney and credited to the Lennon–McCartney partnership. The song was included ...
'' showcase several arcade game cabinets as well. Coin-operated games (both video and mechanical) are central to the plots of the 1988 films ''
Big Big or BIG may refer to: * Big, of great size or degree Film and television * ''Big'' (film), a 1988 fantasy-comedy film starring Tom Hanks * ''Big!'', a Discovery Channel television show * ''Richard Hammond's Big'', a television show present ...
'' and '' Kung-Fu Master''. In more recent years, there have been critically acclaimed documentaries based on the golden age of arcade games, such as '' The King of Kong: A Fistful of Quarters'' (2007) and '' Chasing Ghosts: Beyond the Arcade'' (2007). Since 2010, many arcade-related features or films incorporating 1980's nostalgia have been released including '' Tron: Legacy'' (2010), ''
Wreck-It Ralph ''Wreck-It Ralph'' is a 2012 American computer-animated comedy film produced by Walt Disney Animation Studios and released by Walt Disney Pictures. The 52nd Disney animated feature film, it was directed by Rich Moore (in his feature director ...
'' (2012), ''
Ping Pong Summer ''Ping Pong Summer'' is a 2014 American independent coming-of-age comedy film written and directed by Michael Tully. The film had its world premiere at 2014 Sundance Film Festival on January 18, 2014. Gravitas Ventures acquired the distribution ...
'' (2014), ''
Pixels In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the sm ...
'' (2015), '' Everybody Wants Some!!'' (2016),'' Summer of 84'' (2018) and ''
Ready Player One ''Ready Player One'' is a 2011 science fiction novel, and the debut novel of American author Ernest Cline. The story, set in a dystopia in 2045, follows protagonist Wade Watts on his search for an Easter egg in a worldwide virtual reality gam ...
'' (2018) which is based upon the novel by
Ernest Cline Ernest Christy Cline (born March 29, 1972) is an American science fiction novelist, slam poet, and screenwriter. He wrote the novels '' Ready Player One'', '' Armada'', and '' Ready Player Two'' and co-wrote the screenplay for the film adaptation ...
and directed by Steven Spielberg. Television shows and streaming series have exhibited arcade games including '' The Goldbergs'' and the Netflix series '' Stranger Things'' (both of which feature ''
Dragon's Lair ''Dragon's Lair'' is a video game franchise created by Rick Dyer and Don Bluth. The series is famous for its Western animation-style graphics and complex decades-long history of being ported to many platforms and being remade into television a ...
'' among other games).


Strategy guides

The period saw the emergence of a gaming media, publications dedicated to video games, in the form of
video game journalism Video game journalism is a branch of journalism concerned with the reporting and discussion of video games, typically based on a core "reveal–preview–review" cycle. With the prevalence and rise of independent media online, online publicati ...
and strategy guides. The enormous popularity of video arcade games led to the very first video game strategy guides; these guides (rare to find today) discussed in detail the patterns and strategies of each game, including variations, to a degree that few guides seen since can match. "Turning the machine over"—making the score counter overflow and reset to zero—was often the final challenge of a game for those who mastered it, and the last obstacle to getting the highest score. Some of these strategy guides sold hundreds of thousands of copies at prices ranging from $1.95 to $3.95 in 1982 (equivalent to between $ and $ in ). That year, Ken Uston's ''Mastering Pac-Man'' sold 750,000 copies, reaching No. 5 on B. Dalton's mass-market bestseller list, while Bantam's '' How to Master the Video Games'' sold 600,000 copies, appearing on ''
The New York Times ''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid d ...
'' mass-market paperback list. By 1983, 1.7 million copies of ''Mastering Pac-Man'' had been printed.


List of popular arcade games

The games below are some of the most popular and/or influential games of the era.


List of best-selling arcade games

For arcade games, success was usually judged by either the number of arcade hardware units sold to operators, or the amount of revenue generated, from the number of coins (such as quarters or
100 yen coin The is a denomination of Japanese yen. The current design was first minted in silver in 1959 and saw a change of metal in 1967. It is the second-highest denomination coin in Japan after the 500 yen coin. The current 100 yen coin is one of two d ...
s) inserted into machines, and/or the hardware sales (with arcade hardware prices often ranging from $1000 to $4000). This list only includes arcade games that have sold more than 10,000 hardware units. *''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter an ...
'' (750,000) *''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'' (400,000) *''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'' (132,000)''Donkey Kong'' sales: *Japan: 65,000 of ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'' ** *United States: 67,000 of ''Donkey Kong'' ** *United States: 30,000 of '' Donkey Kong Jr.'' **
*''
Ms. Pac-Man is a 1982 maze arcade game developed by General Computer Corporation and published by Midway. It is the first sequel to '' Pac-Man'' (1980) and the first entry in the series to not be made by Namco. Controlling the title character, Pac-Man's ...
'' (125,000) *''
Asteroids An asteroid is a minor planet of the inner Solar System. Sizes and shapes of asteroids vary significantly, ranging from 1-meter rocks to a dwarf planet almost 1000 km in diameter; they are rocky, metallic or icy bodies with no atmosphere. ...
'' (100,000) *'' Defender'' (70,000) *''
Centipede Centipedes (from New Latin , "hundred", and Latin , " foot") are predatory arthropods belonging to the class Chilopoda (Ancient Greek , ''kheilos'', lip, and New Latin suffix , "foot", describing the forcipules) of the subphylum Myriapoda, ...
'' (55,988) *''
Galaxian is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, wh ...
'' (50,000 in the US) *'' Hyper Olympic'' (''Track & Field'') (38,000 in Japan) *'' Donkey Kong Jr.'' (30,000 in the US) *''
Karate Champ ''Karate Champ'', known in Japan as , is a 1984 arcade fighting game developed by Technōs Japan (which would later developing 1995 Neo Geo titles '' Voltage Fighter Gowcaizer'' with SNK) and released by Data East. A variety of moves can be per ...
'' (30,000 in the US) *''
Mr. Do! is a 1982 maze game developed by Universal. It is the first arcade video game to be released as a conversion kit for other arcade machines; Taito published the conversion kit in Japan. The game was inspired by Namco's ''Dig Dug'' released earl ...
'' (30,000 in the US) *''
Tempest Tempest is a synonym for a storm. '' The Tempest'' is a play by William Shakespeare. Tempest or The Tempest may also refer to: Arts and entertainment Films * ''The Tempest'' (1908 film), a British silent film * ''The Tempest'' (1911 film), a ...
'' (29,000) *''
Q*bert ''Q*bert'' (also known as ''Qbert'') is an arcade video game developed and published for the North American market by Gottlieb in 1982. It is a Video game graphics, 2D action game with Puzzle video game, puzzle elements that uses Isometric video ...
'' (25,000) *'' Robotron: 2084'' (23,000) *''
Dig Dug is a maze arcade game developed by Namco in 1981 and released in 1982, distributed in North America by Atari, Inc. The player controls Dig Dug to defeat all enemies per stage, by either inflating them to bursting or crushing them underneath rock ...
'' (22,228 in the US) *'' Pole Position'' (21,000 in the US) *''
Popeye Popeye the Sailor Man is a fictional cartoon character created by Elzie Crisler Segar. *''
Missile Command ''Missile Command'' is a 1980 shoot 'em up arcade video game developed and published by Atari, Inc. and licensed to Sega for Japanese and European releases. It was designed by Dave Theurer, who also designed Atari's vector graphics game '' Temp ...
'' (20,000) *''
Jungle Hunt re-released as is a side-scrolling action game developed by Taito and released for arcades in 1982. It was originally distributed as ''Jungle King'', then quickly modified and re-released as ''Jungle Hunt'' due to a copyright dispute over the ...
'' (18,000 in the US) *''
Dragon's Lair ''Dragon's Lair'' is a video game franchise created by Rick Dyer and Don Bluth. The series is famous for its Western animation-style graphics and complex decades-long history of being ported to many platforms and being remade into television a ...
'' (16,000) *'' Berzerk'' (15,780) *''
Scramble Scramble, Scrambled, or Scrambling may refer to: Arts, entertainment, and media Games * ''Scramble'' (video game), a 1981 arcade game Music Albums * ''Scramble'' (album), an album by Atlanta-based band the Coathangers * ''Scrambles'' (album) ...
'' (15,136 in the US) *'' Battlezone'' (15,122) *''
Champion Baseball is an arcade baseball video game developed by Alpha Denshi and published by Sega in March 1983. It was a sophisticated sports video game for its time, displaying a split-screen format, with the playfield viewed from two camera angles, one fr ...
'' (15,000 in Japan) *'' Stargate'' (15,000) *'' Star Wars'' (12,695) *'' Super Cobra'' (12,337 in the US) *''
Space Duel ''Space Duel'' is an arcade game released in 1982 by Atari, Inc. It is a direct descendant of the original ''Asteroids'', with asteroids replaced by colorful geometric shapes like cubes, diamonds, and spinning pinwheels. ''Space Duel'' is the firs ...
'' (12,038) *'' Atari Football'' (11,306) *'' Gee Bee'' (10,000)


Decline and aftermath

The golden age cooled around the mid-1980s as copies of popular games began to saturate the arcades. Arcade video game revenues in the United States had declined from $8 billion in 1981 to $5 billion in 1983, reaching a low of $4 billion in 1984. The arcade market had recovered by 1986, with the help of software conversion kits, the arrival of popular
beat 'em up The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
games (such as '' Kung-Fu Master'' and ''
Renegade Renegade or The Renegade may refer to: Aircraft *Lake Renegade, an American amphibious aircraft design *Murphy Renegade, a Canadian ultralight biplane design *Southern Aeronautical Renegade, an American racing aircraft design Games *'' Comman ...
''), and advanced
motion simulator A motion simulator or motion platform is a mechanism that creates the feelings of being in a real motion environment. In a simulator, the movement is synchronised with a visual display of the outside world (OTW) scene. Motion platforms can provi ...
games (such as Sega's "taikan" games including ''
Hang-On is an arcade racing game released by Sega in 1985 and later ported to the Master System. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graph ...
'', ''
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but tec ...
'', ''
Out Run (also stylized as ''OutRun'') is an arcade driving video game released by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, a selectable soundtrack with music composed by Hiroshi Kawaguchi (comp ...
'' and ''
After Burner is an arcade vehicular combat game developed and released by Sega in 1987. The player assumes control of an American F-14 Tomcat fighter jet, and must clear each of the game's eighteen unique stages by destroying incoming enemies, using both a m ...
''). Arcades remained commonplace through to the 1990s as there were still new genres being explored. In 1987, arcades experienced a short resurgence with ''
Double Dragon is a beat 'em up video game series initially developed by Technōs Japan and released as an arcade game in 1987. The series features twin martial artists, Billy and Jimmy Lee, as they fight against various adversaries and rivals. The origina ...
'', which started the golden age of
beat 'em up The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, ...
games, a
genre Genre () is any form or type of communication in any mode (written, spoken, digital, artistic, etc.) with socially-agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other for ...
that peaked in popularity with ''
Final Fight ''Final Fight'' is a series of beat 'em up video games by Capcom, which began with the arcade release of ''Final Fight'' in 1989. Set in the fictional Metro City, the games focus on a group of heroic vigilantes who fights against the control and ...
'' two years later.Spencer, Spanner
The Tao of Beat-'em-ups (part 2)
''EuroGamer'', Feb 12, 2008, Retrieved Mar 18, 2009
In 1988, arcade game revenues in the United States rose back to $6.4 billion, largely due to the rising popularity of
violent Violence is the use of physical force so as to injure, abuse, damage, or destroy. Other definitions are also used, such as the World Health Organization's definition of violence as "the intentional use of physical force or power, threatened ...
action games in the beat 'em up and run and gun
shooter Shooting is the act or process of discharging a projectile from a ranged weapon (such as a gun, bow, crossbow, slingshot, or blowpipe). Even the acts of launching flame, artillery, darts, harpoons, grenades, rockets, and guided missiles can ...
genres Genre () is any form or type of communication in any mode (written, spoken, digital, artistic, etc.) with socially-agreed-upon conventions developed over time. In popular usage, it normally describes a category of literature, music, or other for ...
. However, the growth of home video game systems such as the Nintendo Entertainment System led to another brief arcade decline toward the end of the 1980s. In the early 1990s, the
Genesis Genesis may refer to: Bible * Book of Genesis, the first book of the biblical scriptures of both Judaism and Christianity, describing the creation of the Earth and of mankind * Genesis creation narrative, the first several chapters of the Book of ...
(Mega Drive outside most of North America) and
Super NES The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in ...
(Super Famicom in Japan) greatly improved home play and some of their technology was even integrated into a few video arcade machines. In the early 1990s, the release of Capcom's '' Street Fighter II'' established the modern style of fighting games and led to a number of similar games, resulting in a renaissance for the arcades. Another factor was realism, including the "3D Revolution" from 2D and
pseudo-3D 2.5D (two-and-a-half dimensional) perspective refers to gameplay or movement in a video game or virtual reality environment that is restricted to a two-dimensional (2D) plane with little to no access to a third dimension in a space that otherwise ...
graphics to true
real-time Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined ...
3D polygon graphics. This was largely driven by a technological arms race between Sega and
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, ...
. By the early 2000s, the sales of arcade machines in North America had declined, with 4,000 unit sales being considered a hit by the time. One of the causes of decline was new generations of video game consoles and
personal computers A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or tec ...
that sapped interest from arcades. Since the 2000s, arcade games have taken different routes globally. In the United States, arcades have become niche markets as they compete with the home console market, and they adapted other business models, such as providing other entertainment options or adding prize redemptions. In Japan, some arcades continue to survive in the early 21st century, with games like ''
Dance Dance Revolution (''DDR'') is a music video game series produced by Konami. Introduced in Japan in 1998 as part of the Bemani series, and released in North America and Europe in 1999, ''Dance Dance Revolution'' is the pioneering series of the rhythm and dance ...
'' and ''
The House of the Dead ''The House of the Dead'' is a horror-themed light gun shooter video game franchise created by Sega in 1996. Originally released in arcades, it utilizes a light gun on the platform, but can be played with standard controllers on consoles and a ...
'' tailored to experiences that players cannot easily have at home.


Legacy

The Golden Age of Video Arcade Games spawned numerous cultural icons and even gave some companies their identity. Elements from games such as ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter an ...
'', ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'', ''
Donkey Kong is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong (character), Donkey Kong and his clan of other Ape, apes and monkeys. The franchise primarily consists of plat ...
'', ''
Frogger is a 1981 arcade action game developed by Konami and manufactured by Sega. In North America, it was released by Sega/Gremlin. The object of the game is to direct a series of frogs to their homes by crossing a busy road and a hazardous rive ...
'', and ''
Centipede Centipedes (from New Latin , "hundred", and Latin , " foot") are predatory arthropods belonging to the class Chilopoda (Ancient Greek , ''kheilos'', lip, and New Latin suffix , "foot", describing the forcipules) of the subphylum Myriapoda, ...
'' are still recognized in today's popular culture, and new entries in the franchises for some golden age games continued to be released decades later. ''
Pac-Man originally called ''Puck Man'' in Japan, is a 1980 maze action video game developed and released by Namco for arcades. In North America, the game was released by Midway Manufacturing as part of its licensing agreement with Namco America. Th ...
'' and ''
Dragon's Lair ''Dragon's Lair'' is a video game franchise created by Rick Dyer and Don Bluth. The series is famous for its Western animation-style graphics and complex decades-long history of being ported to many platforms and being remade into television a ...
'' joined ''
Pong ''Pong'' is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released in 1972. It was one of the earliest arcade video games; it was created by Allan Al ...
'' for permanent display at the Smithsonian in Washington, D.C. for their cultural impact in the United States. No other video game has been inducted since.
Emulator In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use pe ...
s such as the
Internet Archive The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music, ...
Virtual Arcade are able to run these classic games inside a web browser window on a modern computer. Computers have gotten faster per Moore's Law.
JavaScript JavaScript (), often abbreviated as JS, is a programming language that is one of the core technologies of the World Wide Web, alongside HTML and CSS. As of 2022, 98% of websites use JavaScript on the client side for webpage behavior, of ...
emulators can now run copies of the original console ROMs without porting the code to the new systems.


See also

* Arcade cabinet *
List of arcade video games This is a list of arcade video games organized alphabetically by name. It does not include PC or console games unless they were also released in video arcades. See lists of video games for related lists. This list contains game titles. Furt ...


References


Further reading

*''The Official Price Guide to Classic Video Games'' by David Ellis (2004),


External links


The KLOV Top Video Games Lists by Greg McLemore and friends



The Dot Eaters
Videogame History 101
Internet Archive
Virtual Arcade {{DEFAULTSORT:Golden Age Of Video Arcade Games
Arcade video games Arcade most often refers to: * Arcade game, a coin-operated game machine ** Arcade cabinet, housing which holds an arcade game's hardware ** Arcade system board, a standardized printed circuit board * Amusement arcade, a place with arcade games ...
History of video games