Chiptune
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Chiptune
Chiptune, also known as chip music or 8-bit music, is a style of synthesized electronic music made using the programmable sound generator (PSG) sound chips or synthesizers in vintage arcade machines, computers and video game consoles. The term is commonly used to refer to tracker format music which intentionally sounds similar to older PSG-created music (this is the original meaning of the term), as well as music that combines PSG sounds with modern musical styles. It has been described as "an interpretation of many genres" since any existing song can be arranged in a chiptune style defined more by choice of instrument and timbre than specific style elements. Technology A waveform generator is a fundamental module in a sound synthesis system. A waveform generator usually produces a basic geometrical waveform with a fixed or variable timbre and variable pitch. Common waveform generator configurations usually included two or three simple waveforms and often a single pseudo- ...
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Video Game Music
Video game music (or VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led to the style of music known as chiptune, which became the sound of the first video games. With technological advances, video game music has grown to include a wider range of sounds. Players can hear music in video games over a game's title screen, menus, and gameplay. Game soundtracks can also change depending on a player's actions or situation, such as indicating missed actions in rhythm games, informing the player they are in a dangerous situation, or rewarding them for specific achievements. Video game music can be one of two kinds: original or licensed. The popularity of video game music has created education and job opportunities, generated awards, and led video game soundtracks to be commercially sold and performed in concerts. His ...
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List Of Chiptune Artists
This is a list of chiptune artists. Bands are listed alphabetically by the first letter in their name, and individuals are listed by first name. A * Anamanaguchi * Aivi & Surasshu C * Chipzel * Crying D * Dunderpatrullen * Decaying Tigers F * Toby Fox G * Goto80 H * Horse the Band I * I Fight Dragons K * Karate High School M * Math the Band S * she * Starship Amazing W * Watch Out For Snakes See also * List of Nintendocore bands This is a list of bands the play Nintendocore, a style of music that combines chiptune and video game music with various forms of hard rock, especially heavy metal and hardcore punk. A * The Advantage * An Albatross * Anamanaguchi C *Crysta ... References {{DEFAULTSORT:Chiptune artists, List of * * * Lists of musicians ...
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Bitpop
Bitpop is a type of electronic music and subgenre of chiptune music, where at least part of the music is made using the sound chips of old History of video game consoles (third generation), 8-bit (or History of video game consoles (fourth generation), 16-bit) computers and video game consoles. Characteristics Among systems used include the Atari 8-bit family, Atari 8-bit computer, Commodore 64, Nintendo Entertainment System and Amiga. The sounds produced from these systems can be combined to any degree with traditional Musical instrument, instruments, such as guitar and Drum kit, drums, modern synthesizers and drum machines, or vocals and sound effects. History Bitpop uses a mixture of old and new equipment often resulting a sound which is unlike Chiptune although containing 8-bit sourced sounds. For example, a bitpop production may be composed almost entirely of 8-bit sounds but with a live vocal, or overlaid live guitars. Conversely, a bitpop production may be composed a ...
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Nintendocore
Nintendocore is a broadly defined style of music that most commonly fuses chiptune and video game music with hardcore punk and/or heavy metal. The genre is sometimes considered a direct subgenre of post-hardcore and a fusion genre between metalcore and chiptune. The genre originated in the early 2000s and peaked around the late 2000s with bands like Horse the Band, An Albatross, The NESkimos and Minibosses pioneering the genre. Characteristics Nintendocore frequently features the use of electric guitars, drum kits, and typical rock instrumentation alongside synthesizers, chiptune, 8-bit sounds, and electronically produced beats. It originated primarily from various subgenres of hardcore punk and/or heavy metal, (such as post-hardcore, metalcore, deathcore, cybergrind, and screamo) but artists in the genre have also incorporated elements of electro, noise rock, hardcore techno, ambient, glitch, breakcore, and post-rock, among others. Nintendocore groups vary stylistically ...
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Skweee
Skweee is a musical style, with origin in Sweden and Finland. Skweee combines simple synth/ chiptune leads and basslines with funk, R&B or soul-like rhythms, overall rendering a stripped-down funky sound. The tracks are predominantly instrumental, though there are exceptions. Origins The name "skweee" was coined by Daniel Savio, one of the originators of the emerging sound. The name refers to the use of analog synthesizers in the production process, where the aim is to "squeeze out" the most interesting sounds possible. Producers can vary from high-profile to new talent from the Scandinavian electronica environment. RecognitionSkweeelicious
a blog dedicated to skweee, and community sites such as Myspace an
Nation of Skweee
have played a major role in the distribution o ...
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Electronic Music
Electronic music is a genre of music that employs electronic musical instruments, digital instruments, or circuitry-based music technology in its creation. It includes both music made using electronic and electromechanical means ( electroacoustic music). Pure electronic instruments depended entirely on circuitry-based sound generation, for instance using devices such as an electronic oscillator, theremin, or synthesizer. Electromechanical instruments can have mechanical parts such as strings, hammers, and electric elements including magnetic pickups, power amplifiers and loudspeakers. Such electromechanical devices include the telharmonium, Hammond organ, electric piano and the electric guitar."The stuff of electronic music is electrically produced or modified sounds. ... two basic definitions will help put some of the historical discussion in its place: purely electronic music versus electroacoustic music" ()Electroacoustic music may also use electronic effect units to ...
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Synthesizer
A synthesizer (also spelled synthesiser) is an electronic musical instrument that generates audio signals. Synthesizers typically create sounds by generating waveforms through methods including subtractive synthesis, additive synthesis and frequency modulation synthesis. These sounds may be altered by components such as filters, which cut or boost frequencies; envelopes, which control articulation, or how notes begin and end; and low-frequency oscillators, which modulate parameters such as pitch, volume, or filter characteristics affecting timbre. Synthesizers are typically played with keyboards or controlled by sequencers, software or other instruments, and may be synchronized to other equipment via MIDI. Synthesizer-like instruments emerged in the United States in the mid-20th century with instruments such as the RCA Mark II Sound Synthesizer, RCA Mark II, which was controlled with Punched card, punch cards and used hundreds of vacuum tubes. The Moog synthesizer, d ...
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Game Boy
The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same team that developed the Game & Watch series of handheld electronic games and several Nintendo Entertainment System (NES) games: Satoru Okada, Gunpei Yokoi, and Nintendo Research & Development 1. It is Nintendo's second handheld game console and combines features from both the Game & Watch handheld and NES home system. The console features a dot-matrix screen with adjustable contrast dial, five game control buttons (a directional pad, two game buttons, and "START" and "SELECT"), a single speaker with adjustable volume dial and, like its rivals, uses cartridges as physical media for games. The color scheme is made from two tones of grey with accents of black, blue, and dark magenta. All the corners of the portrait-oriented rectangular un ...
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Glitch (music)
Glitch is a genre of electronic music that emerged in the 1990s. It is distinguished by the deliberate use of glitch-based audio media and other sonic artifacts. The glitching sounds featured in glitch tracks usually come from audio recording device or digital electronics malfunctions, such as CD skipping, electric hum, digital or analog distortion, circuit bending, bit-rate reduction, hardware noise, software bugs, computer crashes, vinyl record hiss or scratches, and system errors. Sometimes devices that were already broken are used, and sometimes devices are broken expressly for this purpose. In '' Computer Music Journal'', composer and writer Kim Cascone classified glitch as a subgenre of electronica and used the term ''post-digital'' to describe the glitch aesthetic."The glitch genre arrived on the back of the electronica movement, an umbrella term for alternative, largely dance-based electronic music (including house, techno, electro, drum'n'bass, and ambient) that has ...
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Computer Music
Computer music is the application of computing technology in music composition, to help human composers create new music or to have computers independently create music, such as with algorithmic composition programs. It includes the theory and application of new and existing computer software technologies and basic aspects of music, such as sound synthesis, digital signal processing, sound design, sonic diffusion, acoustics, electrical engineering and psychoacoustics. The field of computer music can trace its roots back to the origins of electronic music, and the first experiments and innovations with electronic instruments at the turn of the 20th century. History Much of the work on computer music has drawn on the relationship between music and mathematics, a relationship which has been noted since the Ancient Greeks described the "harmony of the spheres". Musical melodies were first generated by the computer originally named the CSIR Mark 1 (later renamed CSIRAC) in Australia ...
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Future Bass
Future bass is a style of electronic dance music which developed in the 2010s that mixes elements of dubstep and trap with warmer, less abrasive rhythms. The genre was pioneered by producers such as Rustie, Hudson Mohawke, Lido, San Holo and Cashmere Cat, and it was popularised in the mid to late-2010s by artists such as Flume, Martin Garrix, Illenium, Louis the Child and Mura Masa. 2016 was seen as the breakout year for the genre. History The genre was pioneered by Scottish producers Rustie and Hudson Mohawke and American producer RL Grime, who began producing future bass tracks in 2010. One of the first popularity-fueling releases in the genre was Rustie's album ''Glass Swords'', released in 2011. Later, in 2013, the Flume remix of Disclosure's song " You & Me" brought the genre into the mainstream, and through the mid-2010s future bass became popular in the United Kingdom, United States, Japan, China, Korea and Australia. Characteristics The sound waves are often modulat ...
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