''BioShock'' is a 2007
first-person shooter game
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the playe ...
developed by 2K Boston (later
Irrational Games
Irrational Games (known as 2K Boston between 2007 and 2009) was an American video game developer founded in 1997 by three former employees of Looking Glass Studios: Ken Levine, Jonathan Chey, and Robert Fermier. Take-Two Interactive acquired t ...
) and
2K Australia
2K Australia Pty Ltd (formerly Irrational Games Australia Pty. Ltd.) was an Australian video game developer based in Canberra. The company was founded as Irrational Games Australia, a subsidiary of Irrational Games, in April 2000. Irrational G ...
, and published by
2K Games
2K is an American video game publisher based in Novato, California. 2K was founded under Take-Two Interactive in January 2005 through the 2K Games and 2K Sports labels, following Take-Two Interactive's acquisition of Visual Concepts that same ...
. The first game in the
''BioShock'' series, it was released for
Microsoft Windows and
Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
platforms in August 2007; a
PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November ...
port by Irrational,
2K Marin
K, or k, is the eleventh letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''kay'' (pronounced ), plural ''kays''. The letter K ...
,
2K Australia
2K Australia Pty Ltd (formerly Irrational Games Australia Pty. Ltd.) was an Australian video game developer based in Canberra. The company was founded as Irrational Games Australia, a subsidiary of Irrational Games, in April 2000. Irrational G ...
and
Digital Extremes
Digital Extremes is a Canadian video game developer founded in 1993 by James Schmalz. They are best known for creating ''Warframe'', a free-to-play cooperative online action game, and co-creating Epic Games' ''Unreal'' series of games. Digital ...
was released in October 2008. The game is set in 1960, and follows Jack who discovers the underwater city of
Rapture. Built by
business magnate Andrew Ryan to be an isolated utopia, the discovery of ADAM, a genetic material which grants superhuman powers, initiated the city's turbulent decline. Jack attempts to escape, fighting ADAM-obsessed enemies and
Big Daddies, while engaging with the few sane humans that remain and learning of Rapture's past. The player, as Jack, can defeat foes in several ways by using weapons, utilizing plasmids that give unique powers, and by turning Rapture's defenses against them.
''BioShock''s concept was developed by Irrational's creative lead,
Ken Levine, and incorporates ideas by 20th century
dystopian and
utopian
A utopia ( ) typically describes an imaginary community or society that possesses highly desirable or nearly perfect qualities for its members. It was coined by Sir Thomas More for his 1516 book ''Utopia'', describing a fictional island society ...
thinkers such as
Ayn Rand,
George Orwell, and
Aldous Huxley
Aldous Leonard Huxley (26 July 1894 – 22 November 1963) was an English writer and philosopher. He wrote nearly 50 books, both novels and non-fiction works, as well as wide-ranging essays, narratives, and poems.
Born into the prominent Huxle ...
, as well as historical figures such as
John D. Rockefeller, Jr. and
Walt Disney
Walter Elias Disney (; December 5, 1901December 15, 1966) was an American animator, film producer and entrepreneur. A pioneer of the American animation industry, he introduced several developments in the production of cartoons. As a film p ...
. The game includes elements of
role-playing games
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of characters in a fictional setting. Players take responsibility for acting out these roles within a narrative, either through literal ac ...
, giving the player different approaches in engaging enemies such as by
stealth, as well as moral choices of saving or killing characters. Additionally, the game and its
biopunk
Biopunk (a portmanteau of "biotechnology" or "biology" and "punk") is a subgenre of science fiction that focuses on biotechnology. It is derived from cyberpunk, but focuses on the implications of biotechnology rather than mechanical cyberware and ...
theme borrow concepts from the
survival horror
Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
genre, notably the ''
Resident Evil
''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' series. ''BioShock'' is considered a
spiritual successor to the ''
System Shock'' series, on which many of Irrational's team, including Levine, had worked previously.
''BioShock'' received universal acclaim and was particularly praised by critics for its narrative, themes, visual design, setting, and gameplay. It is considered to be one of the
greatest video games ever made
This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from diff ...
and a demonstration of
video games as an art form
The concept of video games as a form of art is a commonly debated topic within the entertainment industry. Though video games have been afforded legal protection as creative works by the Supreme Court of the United States, the philosophical ...
. ''Bioshock'' was followed by two sequels, ''
BioShock 2'' and ''
BioShock Infinite
''BioShock Infinite'' is a first-person shooter video game developed by Irrational Games and published by 2K Games. The third installment in the BioShock (series), ''BioShock'' series, ''Infinite'' was released worldwide for the Microsoft Window ...
'', released in 2010 and 2013, respectively. Ports of ''Bioshock'' were released for
macOS
macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and lapt ...
and
mobile
Mobile may refer to:
Places
* Mobile, Alabama, a U.S. port city
* Mobile County, Alabama
* Mobile, Arizona, a small town near Phoenix, U.S.
* Mobile, Newfoundland and Labrador
Arts, entertainment, and media Music Groups and labels
* Mobile ( ...
following its console releases. A remastered version of the game was released on
Microsoft Windows,
PlayStation 4,
Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
, and
Nintendo Switch as part of ''
BioShock: The Collection''.
Synopsis
Setting
''BioShock'' takes place in Rapture,
a large underwater city planned and constructed in the 1940s by
individualist
Individualism is the moral stance, political philosophy, ideology and social outlook that emphasizes the intrinsic worth of the individual. Individualists promote the exercise of one's goals and desires and to value independence and self-relianc ...
business magnate Andrew Ryan, who wanted to create a
utopia
A utopia ( ) typically describes an imaginary community or society that possesses highly desirable or nearly perfect qualities for its members. It was coined by Sir Thomas More for his 1516 book '' Utopia'', describing a fictional island societ ...
for society's elite to flourish outside of government control and "petty morality." This philosophy resulted in remarkable advances in the arts and sciences, which included the discovery of "ADAM": a potent gene-altering substance which is created by a species of
sea slug
Sea slug is a common name for some marine invertebrates with varying levels of resemblance to terrestrial slugs. Most creatures known as sea slugs are gastropods, i.e. they are sea snails (marine gastropod mollusks) that over evolutionary time ...
on the ocean floor. ADAM soon led to the creation of "Plasmids," mutagenic serums that grant users super-human powers (such as
telekinesis
Psychokinesis (from grc, ψυχή, , soul and grc, κίνησις, , movement, label=ㅤ), or telekinesis (from grc, τηλε, , far off and grc, κίνησις, , movement, label=ㅤ), is a hypothetical psychic ability allowing a person ...
and
pyrokinesis
Pyrokinesis is the purported psychic ability allowing a person to create and control fire with the mind. As with other parapsychological phenomena, there is no conclusive evidence in support of the actual existence of pyrokinesis. Many alleged c ...
). To protect and isolate Rapture, Ryan outlawed any contact with the surface world.
As Rapture flourished, wealth disparities also grew, and conman/businessman Frank Fontaine used his influence over the disenfranchised working class to establish illegal enterprises and attain power—enough to rival even Ryan himself. With doctors Brigid Tenenbaum and Yi Suchong, Fontaine would create his own company dedicated to researching plasmids and gene tonics. As ADAM became addictive and demand skyrocketed, Fontaine secretly mass-produced ADAM through slugs implanted in the stomachs of orphaned girls, nicknamed "Little Sisters." Fontaine was then killed in a shootout with police, and Ryan took the opportunity to seize his assets, including control of the Little Sisters.
In the months that followed, a man amongst the poor named
Atlas
An atlas is a collection of maps; it is typically a bundle of maps of Earth or of a region of Earth.
Atlases have traditionally been bound into book form, but today many atlases are in multimedia formats. In addition to presenting geograp ...
rose up and began a violent revolution against Ryan, with both sides using plasmid-enhanced humans (known as "Splicers") to wage war on one another. To protect the Little Sisters, Ryan created the "Big Daddies": genetically enhanced humans surgically grafted into gigantic lumbering diving suits designed to escort the sisters as they scavenged ADAM from dead bodies.
Tensions came to a head on
New Year's Eve of 1958 when Atlas ordered an all-out assault on Ryan and his supporters. The conflict turns Rapture into a war-torn crumbling
dystopia, resulting in societal collapse, countless deaths, many Splicers becoming disfigured and insane from ADAM abuse, and the few sane survivors barricading themselves away from the chaos.
Plot
In 1960, the protagonist, Jack, is a passenger on a plane that crashes in the
Atlantic Ocean
The Atlantic Ocean is the second-largest of the world's five oceans, with an area of about . It covers approximately 20% of Earth's surface and about 29% of its water surface area. It is known to separate the " Old World" of Africa, Europe ...
. As the only survivor, Jack makes his way to a nearby lighthouse that houses a
bathysphere
The Bathysphere (Greek: , , "deep" and , , "sphere") was a unique spherical deep-sea submersible which was unpowered and lowered into the ocean on a cable, and was used to conduct a series of dives off the coast of Bermuda from 1930 to 1934. The ...
terminal, which takes him to Rapture. Jack is contacted by Atlas via radio and is guided to confront the perils of the ruined city.
Atlas requests Jack's help in stopping Ryan, directing him to a docked bathysphere where he says Ryan has trapped his family. When Jack first encounters the Little Sisters, Atlas urges him to kill them to harvest their ADAM. Still, Dr. Tenenbaum intervenes and insists Jack should spare them, providing him with a plasmid that can remove the sea slug from their bodies and free them of their brainwashing.
Jack eventually works his way to the bathysphere, but Ryan destroys it before Jack can reach it. Infuriated, Atlas has Jack fight his way through various districts toward Ryan's lair, forcing Jack to contend with Rapture's deranged citizens along the way: such as the mad surgical doctor J.S. Steinman and insane artist and musician
Sander Cohen.
Eventually, Jack enters Ryan's office, where Ryan is casually playing golf, and explains Jack's true origins. Through his dialogue and the evidence the player can gather up to this point, it is revealed that Jack is actually Ryan's illegitimate son, sold by Ryan's mistress as an
embryo to Fontaine, who then had Tenenbaum and Suchong rapidly age Jack into adulthood and turned into an obedient assassin, capable of accessing any of Rapture's systems locked to Ryan's genetic code and thus ensure Fontaine's victory in the war. Jack was then smuggled to the surface with false memories of a normal life, waiting to be called back to Rapture when needed. Ryan suddenly takes control of Jack's actions by asking, "Would you kindly?"; Jack realizes this phrase has preceded many of Atlas' commands as a hypnotic trigger, forcing him to follow any orders without question. Jack also realizes he was responsible for the plane crash, having read a letter onboard containing the same trigger phrase.
Ryan chooses to die by his own will and compels Jack to beat him to death with a golf club. Atlas then reveals himself to be Fontaine, having faked his death and used "Atlas" as an alias to hide his identity while providing a heroic figure for the poor to rally behind. With Ryan finally dead, Fontaine takes control of Ryan's systems and leaves Jack to be killed by hostile security drones. Jack is saved by Dr. Tenenbaum and the Little Sisters, that had been cured, and is helped to remove Fontaine's mental conditioning, including one that would have stopped Jack's heart. Jack pursues Fontaine to his lair, where Fontaine transforms himself into a blue-skinned humanoid creature by injecting himself with a large supply of ADAM. The Little Sisters aid Jack in draining the ADAM from Fontaine's body and eventually kill him.
The ending depends on how the player interacts with the Little Sisters:
* If the player rescues all or all but one of the Little Sisters, Jack takes them back to the surface with him and adopts five of them as his daughters. Tenenbaum happily narrates how they go on to live full lives under his care, eventually surrounding him on his deathbed. This ending is considered canon in ''
BioShock Infinite: Burial at Sea''.
* If the player harvests more than one Little Sister, Jack turns on the Little Sisters to harvest their ADAM. Tenenbaum sadly narrates what occurs, condemning Jack and his actions. A
US Navy
The United States Navy (USN) is the maritime service branch of the United States Armed Forces and one of the eight uniformed services of the United States. It is the largest and most powerful navy in the world, with the estimated tonnage ...
submarine then comes across the plane's wreckage and finds itself suddenly surrounded by bathyspheres containing Splicers, who attack the crew and take control of it. The submarine is revealed to be carrying nuclear missiles, with Tenenbaum claiming that Jack has now "stolen the terrible secrets of the world":
The more Little Sisters Jack harvests throughout the game, the harsher and more furious Tenenbaum's narrative becomes.
Gameplay
''BioShock'' is a
first-person shooter
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
with
role-playing game customization and
stealth elements, and is similar to ''
System Shock 2''. The player takes the role of Jack as he is guided through Rapture towards various objectives. The player collects multiple weapons and plasmids as they work their way through enemy forces. The player can switch between one active weapon and one active plasmid at any time, allowing them to find combination attacks that can be effective against certain enemies, such as first shocking a Splicer then striking them down with a wrench. Weapons are limited by ammunition that the player collects; many weapons have secondary ammo types that can be used instead for additional benefits, such as bullets that inflict fire damage. Plasmid use consumes a serum called EVE which can be restored using EVE syringes collected by the player or by consuming cigarettes and alcohol. The player has a health meter that decreases when they take damage. The player can restore their health with food or medical packs found throughout Rapture. If the player's health reduces to zero, they will be regenerated at the last Vita-Chamber that they passed with limited amounts of health and EVE. A patch for the game allows players to disable these Vita-Chambers, requiring players to restart a saved game if the character dies.
The game provides several options for players to face challenges. In addition to direct combat, the player can use plasmids to lure enemies into traps or to turn enemies against each other, or employ stealth tactics to avoid detection by hostiles including the security systems and turrets. The player can
hack
Hack may refer to:
Arts, entertainment, and media Games
* ''Hack'' (Unix video game), a 1984 roguelike video game
* ''.hack'' (video game series), a series of video games by the multimedia franchise ''.hack''
Music
* ''Hack'' (album), a 199 ...
into any of Rapture's automated systems; the hacking process is done via a mini-game similar to ''
Pipe Mania
''Pipe Mania'' is a puzzle video game developed by The Assembly Line for the Amiga and published in 1989. It was ported to several other platforms by Lucasfilm Games as ''Pipe Dream''; the company distributed the game in the US. The player must c ...
'' where the player must connect two points on opposite sides of a grid with a limited set of piping within a fixed amount of time, with failure to complete in time costing health and potentially sounding alarms.
Early in the game, the player is given a research camera; by taking photographs of enemies, the player will cumulatively gain knowledge about the individual foes which translates into attack boosts and other benefits when facing that enemy type in the future.
The player collects money by exploring Rapture and from the bodies of defeated foes; this money can be used at vending machines to restock on ammunition, health and EVE, and other items; like security cameras, vending machines can also be hacked to reduce the costs of items from it.
The player will also receive rewards in the form of ADAM from completing some tasks, as well as from either saving or killing the Little Sisters after defeating their Big Daddy guardian. ADAM is used to purchase new plasmids from Gatherer's Garden machines scattered around Rapture. In addition to plasmids, the player will also collect and buy tonics that provide passive bonuses, such as increasing Jack's strength, using EVE more efficiently, or making Jack more resistant to damage. The player can only have a limited number of plasmids and tonics active at any time, and can swap between the various plasmids and tonics at certain stations located throughout Rapture.
Development
Game design
Lead developer Ken Levine had created Irrational Games in 1997 out of former members from
Looking Glass Studios
Looking Glass Studios, Inc. (formerly Blue Sky Productions and LookingGlass Technologies, Inc.) was an American video game developer based in Cambridge, Massachusetts. The company was founded by Paul Neurath with Ned Lerner as Blue Sky Produ ...
. Their first game was ''
System Shock 2'', a sequel to Looking Glass's ''
System Shock'', and was met with critical success, though it did not prove a financial one. Levine had attempted to pitch a sequel to ''System Shock 2'' to
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
, but the publisher rejected the idea based on the poor performance of the earlier game.
Irrational would proceed to develop other games, including ''
Freedom Force'', ''
Tribes: Vengeance'', the canceled title ''Deep Cover'', and the completed
The Lost which was never released due to legal complications. At this point, Levine wanted to return to a game in the same style as ''System Shock 2'', a more free-form game with strong narrative.
In 2002, the team had come up with a core gameplay mechanic idea based on three groups of forces; drones that would carry a desirable resource, protectors that would guard the drones, and harvesters that would attempt to take the resource from the drones; these would eventually bear out as the Little Sisters, Big Daddies, and Splicers in the final game, but at the time of the concept, there was no set theme.
They began working on creating a setting for the game as to be able to pitch the idea to game publishers.
A 2002 demonstration version was based on the Unreal Engine 2 for the first
Xbox
Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
.
This demonstration was primarily set aboard a space station overtaken with genetically-mutated monsters; the main character was Carlos Cuello, a "cult
deprogrammer
Deprogramming is a controversial tactic that attempts to help someone who has "strongly held convictions," often coming from cults or New Religious Movements (NRM). Deprogramming aims to assist a person who holds a controversial or restrictive be ...
"—a person charged with rescuing someone from a
cult, and mentally and psychologically readjusting that person to a normal life.
Ken Levine cites an example of what a cult deprogrammer does: "
here arepeople who hired people to
or exampledeprogram their daughter who had been in a lesbian relationship. They kidnap her and reprogram her, and it was a really dark person, and that was the
ind ofcharacter that you were."
This story would have been more political in nature, with the character hired by a
Senator.
The team collectively agreed that this game was not what they had set out to make, and were having trouble finding a publisher.
They considered ending development, but as news about their efforts to create a
spiritual successor to ''System Shock 2'' began to appear in gaming magazines and websites, the team opted to continue development, performing a full revamp of the game.
By 2004, 2K Games, a subsidiary of Take-Two Interactive, offered to publish the game primarily based on the drone/protector/harvester concept, giving Irrational the freedom to develop the story and setting.
By this point, the story and setting had changed significantly, taking place in an abandoned World War II-era Nazi laboratory that had been recently unearthed by 21st-century scientists. Over the decades, the genetic experiments within the labs had gradually formed themselves into an ecosystem centered on the three groups. This version of the game included many of the gameplay elements that would remain in the final ''BioShock'', themselves influenced by concepts from ''System Shock 2''. These elements included the use of plasmids and EVE, the need to use stealth or other options to deal with automated security systems, direction through the environment from a non-player character relayed over a radio, and story elements delivered through audio recordings and "ghosts" of deceased characters.
While the gameplay with the 2004 reveal was similar to what resulted in the released version of ''BioShock'', both design and story changed, consistent with what Levine says was then-Irrational Games' guiding principle of putting game design first.
These areas were also issued due to some internal strife and lack of communication between the various teams within Irrational, part of the result of having to expand the team from six to sixty members for the scope of the project.
The environment was considered bland, and there were difficulties by the team's artists to come up with a consistent vision to meet the level designer's goals.
A critical junction was a short experiment performed by level designer Jean Paul LeBreton and artist Hoagy de la Plante, setting themselves aside to co-develop a level that would later become part of the "Tea Garden" area in the released game, which Levine would later use as a prime example of a "great ''BioShock'' space", emphasizing the need for departments to work together.
Levine also found that the cyberpunk theme had been overplayed considering their initial reject from Electronic Arts for ''System Shock 3'', leading towards the underwater setting of Rapture.
The game's lead level designer was Bill Gardner.
He cited
Capcom's
survival horror
Survival horror is a subgenre of survival of the players as the game tries to frighten them with either horror graphics or scary ambience. Although combat can be part of the gameplay, the player is made to feel less in control than in typical ac ...
series ''
Resident Evil
''Resident Evil'', known in Japan as is a Japanese horror game series and media franchise created by Capcom. It consists of survival horror, third-person shooter and first-person shooter games, with players typically surviving in environments ...
'' as a significant influence on ''BioShock'', stating there are "all these nods and all these little elements that I think you can see where ''Resident Evil'' inspired us". The team were particularly influenced by ''
Resident Evil 4
''Resident Evil 4'' is a 2005 survival horror third-person shooter game developed by Capcom Production Studio 4 and published by Capcom. It was originally released for the GameCube on January 11, 2005. Players control U.S. government specia ...
'', including its approach to the environments, combat, and tools, its game design and tactical elements, its "gameplay fuelled storytelling" and inventory system, and its opening village level in terms of how it "handled the sandbox nature of the combat" and in terms of "the environment".
Story and theme development
The thematic core of ''BioShock'' was born when Levine was walking at
Rockefeller Center
Rockefeller Center is a large complex consisting of 19 commercial buildings covering between 48th Street and 51st Street in Midtown Manhattan, New York City. The 14 original Art Deco buildings, commissioned by the Rockefeller family, span th ...
near the
GE Building
30 Rockefeller Plaza (officially the Comcast Building; formerly RCA Building and GE Building) is a skyscraper that forms the centerpiece of Rockefeller Center in the Midtown Manhattan neighborhood of New York City. Completed in 1933, the 66 ...
in New York City. He saw the uniqueness of the
art deco
Art Deco, short for the French ''Arts Décoratifs'', and sometimes just called Deco, is a style of visual arts, architecture, and product design, that first appeared in France in the 1910s (just before World War I), and flourished in the Unite ...
styling of the building along with imagery around the building such as the
statue of Atlas near it, and recognized that these were spaces that had not been experienced in the first-person shooter genre.
The history of the Rockefeller Center also fed into the story concept; Levine noted how the Center had started construction prior to the
Great Depression; when the primary financiers had pulled out,
John D. Rockefeller, Jr. backed the remaining construction to complete the project himself, as stated by ''Edge'' magazine "a great man building an architectural triumph against all the odds".
The history of Rapture and the character of Andrew Ryan is loosely based on Rockefeller's story.
He also considered that many of the characters of Rapture were all people who were oppressed once before in their lives and now free of that oppression, have turned around and become the oppressors, a fact he felt resonated throughout human history.
At this point in the development, the backdrop of Rapture had been fleshed out, but they had yet to come on how to represent the drones, protectors, and harvesters from their original game idea. The Big Daddy concept as the protector class was developed early in the process, but the team had yet to reach a satisfying design for the drones, having used several possible designs including bugs and dogs in wheelchairs.
The team wanted to have the player care for the drones in some way and create pathos for these characters. The idea of using little girls came out of brainstorming, but was controversial and shocking within the team at first, recognizing that they could easily be killed and make the game more horrific in the style of ''
Night Trap
''Night Trap'' is a 1992 interactive movie developed by Digital Pictures and published by Sega for the Sega CD. Presented primarily through full-motion video (FMV), ''Night Trap'' tasks the player to observe teenage girls having a sleepov ...
''.
However, as Levine worked on the story, he started to incorporate the ideas of dystopian and utopian thinkers from the twentieth century, including
Ayn Rand,
Aldous Huxley
Aldous Leonard Huxley (26 July 1894 – 22 November 1963) was an English writer and philosopher. He wrote nearly 50 books, both novels and non-fiction works, as well as wide-ranging essays, narratives, and poems.
Born into the prominent Huxle ...
, and
George Orwell, and considered their ideas "fascinating".
He brought in the ideas of
Objectivism
Objectivism is a philosophical system developed by Russian-American writer and philosopher Ayn Rand. She described it as "the concept of man as a heroic being, with his own happiness as the moral purpose of his life, with productive achievemen ...
that Rand primarily outlined in the book ''
Atlas Shrugged'', that man should be driven by selfishness and not altruism, and used this to inform the philosophy behind the city of Rapture and Andrew Ryan's work, viewing them as quite ludicrous, and primed to be applied to an antagonist, tied in with his previous observations on Rockefeller and his writings.
This was extended to the use of the little girls as drones (now Little Sisters), particularly the question whether the player should try to save the girls or harvest the ADAM for their benefit.
2K Games expressed concern about the initial mechanic of the Little Sisters, where the player would actively prey on the Little Sister, which would have alerted a Big Daddy and set up the fight with the player. This approach did not sit well with Levine, and 2K Games asserted that they would not ship a game "where the player gets punished for doing the right thing".
They altered this approach where the Little Sisters would be invulnerable until the player had dealt with their Big Daddy, though LeBreton considered this "a massive kludge" into the game's fiction.
The idea of creating the Little Sisters and presenting the player with this choice became a critical part of the game's appeal to the broader gaming market, although it was met with criticism from some outlets.
Levine desired only to have one ending to the game, something that would have left the fate of the characters "much more ambiguous", but publisher pressure directed them to craft multiple endings depending on the choice of harvesting Little Sisters.
Levine also noted that "it was never my intention to do two endings for the game. It sort of came very late and it was something that was requested by somebody up the food chain from me."
Other elements came into the story design. Levine had an interest in "stem cell research and the moral issues that go around
t/nowiki>". Regarding artistic influences, Levine cited the books ''Nineteen Eighty-Four
''Nineteen Eighty-Four'' (also stylised as ''1984'') is a dystopian social science fiction novel and cautionary tale written by the English writer George Orwell. It was published on 8 June 1949 by Secker & Warburg as Orwell's ninth and fina ...
'' and '' Logan's Run'', representing societies that have "really interesting ideas screwed up by the fact that we're people". The idea of the mind control used on Jack was offered by LeBreton, inspired by films like ''The Manchurian Candidate
''The Manchurian Candidate'' is a novel by Richard Condon, first published in 1959. It is a political thriller about the son of a prominent U.S. political family who is brainwashed into being an unwitting assassin for a Communist conspiracy.
Th ...
'', as a means to provide a better reason to limit the player's actions as opposed to the traditional use of locked doors to prevent them exploring areas they should not. The team had agreed that Jack's actions would be controlled by a key phrase but struggled with coming up with one that would not reveal Atlas' true nature. Levine happened upon "Would you kindly" after working on marketing materials for the game that asked the reader hypothetical questions such as "Would you kill people, even innocent people, to survive?", later working that phrase into the first script for the game.
Numerous tensions within the team and from publisher 2K Games continued during the development process. According to LeBreton, Levine was distrustful of some of the more egotistical newer hires and was often arguing with them to enforce his vision of ''BioShock''. 2K Games was concerned with the growing budget for the title, and told Levine to market the title more as a first-person shooter rather than the first-person shooter/role playing game hybrid they set out for. Near the targeted release date, Levine ordered the team into round-the-clock development, creating more strife in the team. Paul Hellquist, the game's lead designer, was often omitted from key design meetings, which he later recounted was due to his contrary nature to Levine, questioning several of his choices; he used his frustration to put into the design efforts for the Medical Pavilion level that he was in charge of at that time. Near the anticipated completion date, 2K decided to give Irrational another three months to polish up the game, extending the current crunch time the studio was already under. This left some hard-to-discover bugs and issues in the game undiscovered. One such case was an apparent Easter egg
Easter eggs, also called Paschal eggs, are eggs that are decorated for the Christian feast of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are common during the season of Eastertide (Easter season). The oldest tr ...
found in the remastered version in 2018, where under certain conditions, the player can end up looking at an object with the description "Paul Hellquist did not do his Job". Both Levine and Chris Kline, the game's lead programmer confirmed the message was a cheeky jab at Hellquist left as a debugging message; Kline and Hellquist were developing the systems to show descriptions of objects to players when looked at, and Hellquist offered to complete all the necessary descriptions in-game; to jokingly help prod Hellquist along, Kline put "Paul Hellquist did not do his Job" as the default message within the executable code. While the code message was changed for the original release, the remastered version likely used a pre-final version of the ''BioShock'' code, according to Kline. Hellquist took the revelation in good humor and tweeted that other Easter eggs should have been added to the game to display, "If you are enjoying this, Paul Hellquist did his job."
A critical playtest
A playtest is the process by which a game designer tests a new game for bugs and design flaws before releasing it to market. Playtests can be run "open", "closed", "beta", or otherwise, and are very common with board games, collectible card games, ...
of the game occurred in January 2007, where initial feedback from the players was mostly negative, including issues of the setting being too dark, having no idea where to go, and distrusting Atlas, who at the time was voiced in a southern drawl, described as a "lecherous Colonel Sanders". The team took this criticism to heart, revamping several elements during those extra months such as improving the lighting, implementing a quest marker, and using an Irish voice for Atlas to make him sound more trustworthy. During another late-stage playtest with the title "ninety-nine percent" complete according to Levine, the playtesters did not like the game at all as they felt no connection to the player-character Jack, and the person overseeing the tests told Levine that the game was likely to be a failure. At this point, ''BioShock'' did not have many cutscenes, as Levine was ideologically opposed to them. However, the following day, Levine and the lead group came up with a "cheap" way to correct this, by adding the initial cut scene within the plane and the subsequent plane crash, as this helped to set the time frame, place the player in the role of the character, and alluded to the "would you kindly" line later in the game. Levine likened this approach to the initial aircraft crash at the onset of the television show ''Lost
Lost may refer to getting lost, or to:
Geography
*Lost, Aberdeenshire, a hamlet in Scotland
* Lake Okeechobee Scenic Trail, or LOST, a hiking and cycling trail in Florida, US
History
*Abbreviation of lost work, any work which is known to have bee ...
'' to quickly establish character and setting.
The game was successfully released in August 2007 with a final budget of about $25 million. In a 2016 interview, Levine felt that the game could have used about six more months of development to improve the gun combat system and fix lagging issues that occurred during the final boss fight. Despite the critical success of the title, many of those on the team would leave Irrational to pursue other projects due to late development strife that occurred.
In an interview in 2018, Levine had come to recognize that ''BioShock'' reflected several Jewish
Jews ( he, יְהוּדִים, , ) or Jewish people are an ethnoreligious group and nation originating from the Israelites Israelite origins and kingdom: "The first act in the long drama of Jewish history is the age of the Israelites""The ...
themes, though this was not intentional. Levine, who considers himself culturally Jewish but does not follow Judaism
Judaism ( he, ''Yahăḏūṯ'') is an Abrahamic, monotheistic, and ethnic religion comprising the collective religious, cultural, and legal tradition and civilization of the Jewish people. It has its roots as an organized religion in t ...
, had grown up in New Jersey but spent much of his childhood time with his father who worked in Manhattan's Diamond District and visiting his grandparents in Queens
Queens is a borough of New York City, coextensive with Queens County, in the U.S. state of New York. Located on Long Island, it is the largest New York City borough by area. It is bordered by the borough of Brooklyn at the western tip of Long ...
, a neighborhood with a large proportion of Eastern European immigrants. Thus, Levine was exposed to much of the Jewish culture that flourished in the area following World War II
World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the vast majority of the world's countries—including all of the great powers—forming two opposing ...
and understood some of the anxiety Jewish people faced. In the 2018 interview, Levine recognized several of the characters, including Andrew Ryan (who was inspired by Ayn Rand who was also Jewish), Sander Cohen, and Brigid Tenenbaum, were written all as Jewish, and all seeking to escape a world they felt they did not fit into by going to Rapture; Levine said "'There's literal displacement and then there's a feeling of not fitting in, of 'I don't really belong here'. I think Jews are always going to feel a little bit like they don't belong wherever they are. There's always that 'what if we have to flee' mentality."
Game engine
''BioShock'' uses a heavily modified Unreal Engine
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of g ...
2.5 with some of the advanced technologies from Unreal Engine 3. Irrational had previous experience with modifying and expanding on the Unreal Engine in '' SWAT 4'', and continued this advancement of the engine within ''BioShock''. One significant improvement they added was improved water effects, given the nature of the game's setting, hiring a programmer and artist to focus on the water effects. This graphical enhancement has been lauded by critics, with GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
saying, "Whether it's standing water on the floor or sea water rushing in after an explosion, it will blow you away every time you see it." ''BioShock'' also uses the Havok Physics engine that allows for an enhancement of in-game physics
Physics is the natural science that studies matter, its fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge which r ...
, the integration of ragdoll physics
Ragdoll physics is a type of procedural animation used by physics engines, which is often used as a replacement for traditional static death animations in video games and animated films. As computers increased in power, it became possible to d ...
, and allows for more lifelike movement by elements of the environment. The Windows version was built to work in both Direct3D 10 (DirectX 10) and DirectX 9, with the DirectX 10 version supporting additional water and particle effects.
Soundtrack
''BioShock'' contains both licensed music and an original score. The licensed music from the 1930s, 1940s, and 1950s can be heard playing on phonograph throughout Rapture. In total, 30 licensed songs can be heard throughout the game. The original score was composed by Garry Schyman
Garry Schyman is an American film, television, and video game music composer. He graduated from the University of Southern California with a degree in music composition in 1978, and began work in the television industry, writing music for such t ...
. He composed his pieces to blend with the chosen licensed music as to keep the same feel, while also trying to bring out something that was "eerie, frightening and at times beautiful" to mesh well with Rapture's environments.
2K Games released an orchestral score soundtrack on their official homepage on August 24, 2007. Available in MP3
MP3 (formally MPEG-1 Audio Layer III or MPEG-2 Audio Layer III) is a coding format for digital audio developed largely by the Fraunhofer Society in Germany, with support from other digital scientists in the United States and elsewhere. Origin ...
format, the score—composed by Garry Schyman—contains 12 of the 22 tracks from the game. The Limited Edition version of the game came with ''The Rapture EP'' remixes by Moby and Oscar The Punk. The three remixed tracks on the CD include " Beyond the Sea", " God Bless the Child" and "Wild Little Sisters"; the original recordings of these songs are in the game. ''BioShock'' score was released on a vinyl LP with the ''BioShock 2'' Special Edition.
Release and promotion
An initial demo of the game was made available in August 2007 for Xbox 360 and Microsoft Windows. This demo included cutscenes to introduce the player to Rapture, the game's tutorial section, and its first levels; the demo also included weapons, plasmids, and tonics that would otherwise be introduced later in the full title, as to give the player more of the features that would be found in the published game. The Xbox 360 demo was the fastest demo at that time to reach one million downloads on the Xbox Live service. The full game was released for these platforms on August 21, 2007.
The first patch for the Xbox 360 version was released about two weeks after release to fix some of the game stability issues players had reported. The patch was found to introduce more problems to the game for some users, including occasional freezes, bad framerate
Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images ( frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ...
s, and audio-related issues, though methods to resolve these issues through the console's cache system were outlined by Irrational Games.
In December 2007, a common patch was released for both the Xbox 360 and Windows version. The patch included additional content such as new Plasmids, new achievements for the Xbox 360 version, and additional graphics settings to address some of the field-of-view issues identified by players. (See below). The patch also added in an option to disable the use of Vita-Chambers, a feature requested by players to make the game more challenging, as well as an achievement to complete the game at its hardest setting without using a Vita-Chamber.
Ports
In an August 2007 interview, when asked about the possibility of a PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November ...
version of ''BioShock'', Ken Levine had stated only that there was "no PS3 development going on" at the time; however, on May 28, 2008, 2K Games
2K is an American video game publisher based in Novato, California. 2K was founded under Take-Two Interactive in January 2005 through the 2K Games and 2K Sports labels, following Take-Two Interactive's acquisition of Visual Concepts that same ...
confirmed that a PlayStation 3 version of the game was in development by 2K Marin
K, or k, is the eleventh letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''kay'' (pronounced ), plural ''kays''. The letter K ...
, and it was released on October 17, 2008.[ On July 3, 2008, 2K Games announced a partnership with ]Digital Extremes
Digital Extremes is a Canadian video game developer founded in 1993 by James Schmalz. They are best known for creating ''Warframe'', a free-to-play cooperative online action game, and co-creating Epic Games' ''Unreal'' series of games. Digital ...
and said that the PlayStation 3 version is being developed by 2K Marin, 2K Boston, 2K Australia, and Digital Extremes. Jordan Thomas was the director for the PlayStation 3 version. While there were no graphical improvements to the game over the original Xbox 360
The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generati ...
version, the PlayStation 3 version offered the widescreen option called "horizontal plus", introduced via a patch on the 360 version, while cutscene videos were of a much higher resolution than in the DVD version. Additional add-on content was also released exclusively for the PlayStation 3 version.[ One addition was "Survivor Mode", in which the enemies were made tougher, and Vita-Chambers provided less of a health boost when used, forcing the player to be more creative in approaching foes and to rely more on the less-used plasmids in the game. ''BioShock'' also supports ]Trophies
A trophy is a tangible, durable reminder of a specific achievement, and serves as a recognition or evidence of merit. Trophies are often awarded for sporting events, from youth sports to professional level athletics. In many sports medals (or, i ...
and PlayStation Home. A demo version was released on the PlayStation Store on October 2, 2008. An update for the PlayStation 3 version was released on November 13, 2008, to fix some graphical problems and occasions where users experienced a hang and were forced to reset the console. This update also incorporated the "Challenge Room" and "New Game Plus
A New Game Plus, also New Game+ (NG+), is an unlockable video game mode available in some video games that allows the player to start a new game after they finish it at least once, where certain features in NG+ not normally available in a first ...
" features.
A port to OS X systems was made by Feral Interactive
Feral Interactive is a British video games developer and publisher for macOS, Linux, iOS, Android, Nintendo Switch and Microsoft Windows platforms. It was founded in 1996 to bring games to Mac and specialises in porting games to different p ...
and released in October 2009.
In early 2008, IG Fun secured the rights to develop and publish a mobile phone
A mobile phone, cellular phone, cell phone, cellphone, handphone, hand phone or pocket phone, sometimes shortened to simply mobile, cell, or just phone, is a portable telephone that can make and receive calls over a radio frequency link whi ...
version of ''BioShock''. This version was developed as a top-down, two-dimensional platformer that attempted to recreate most of the plot and game elements of the original title; IG Fun worked with Irrational to determine the critical story elements they wanted to keep in the game. IG Fun recognized they would not be able to include the full storyline within a single mobile title, and so planned to split the title into three "episodes". Only the first episode was released.
Another mobile port was developed by Tridev, known as ''BioShock 3D'', released in 2010. Several parts of the game were reduced to single image graphics and the main gameplay engine had to use low-resolution and low-polygon models due to the limitations of mobile phones at the time of its release.
A port to iOS
iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
devices done by the 2K China studio was released on August 27, 2014. The iOS version is content complete and functionally equivalent to the original Xbox 360 and Windows version, featuring either the use of touch-screen virtual gamepad controls or the use of a Bluetooth-enabled controller, and with a graphics engine optimized for iOS devices. The game was later delisted from the App Store in September 2015; the game had become unplayable for many that upgraded to iOS 8.4 on their devices, and while a patch had been discussed, a 2K representative stated that the decision to remove the game came from the developer. 2K later clarified that they will be working on resolving the issues with the game's compatibility with the new firmware and will re-release the title once that has been completed. However, by January 2017, 2K officially stated that it will no longer working to support the game's compatibility with newer iOS system.
Reception
Critical response
''BioShock'' has received "universal acclaim", according to review aggregator Metacritic
Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
, with the game receiving an average review score of 96/100 for Xbox 360 and Microsoft Windows, and 94/100 for PlayStation 3. , it is one of the highest-rated games on Metacritic, tied with several other games for the fourth-highest aggregate score. Mainstream press reviews have praised the immersive qualities of the game and its political dimension. ''The Boston Globe
''The Boston Globe'' is an American daily newspaper founded and based in Boston, Massachusetts. The newspaper has won a total of 27 Pulitzer Prizes, and has a total circulation of close to 300,000 print and digital subscribers. ''The Boston Glob ...
'' described it as "a beautiful, brutal, and disquieting computer game ... one of the best in years", and compared the game to Whittaker Chambers
Whittaker Chambers (born Jay Vivian Chambers; April 1, 1901 – July 9, 1961) was an American writer-editor, who, after early years as a Communist Party member (1925) and Soviet spy (1932–1938), defected from the Soviet underground (1938) ...
' 1957 riposte to '' Atlas Shrugged'', "Big Sister Is Watching You". ''Wired
''Wired'' (stylized as ''WIRED'') is a monthly American magazine, published in print and online editions, that focuses on how emerging technologies affect culture, the economy, and politics. Owned by Condé Nast, it is headquartered in San ...
'' also mentioned the Ayn Rand connection (a partial anagram of Andrew Ryan) in a report on the game which featured a brief interview with Levine. The ''Chicago Sun-Times
The ''Chicago Sun-Times'' is a daily newspaper published in Chicago, Illinois, United States. Since 2022, it is the flagship paper of Chicago Public Media, and has the second largest circulation among Chicago newspapers, after the ''Chicago ...
'' review said "I never once thought anyone would be able to create an engaging and entertaining video game around the fiction and philosophy of Ayn Rand, but that is essentially what 2K Games has done ... the rare, mature video game that succeeds in making you think while you play".
The ''Los Angeles Times
The ''Los Angeles Times'' (abbreviated as ''LA Times'') is a daily newspaper that started publishing in Los Angeles in 1881. Based in the LA-adjacent suburb of El Segundo since 2018, it is the sixth-largest newspaper by circulation in the U ...
'' review concluded, "Sure, it's fun to play, looks spectacular and is easy to control. But it also does something no other game has done to date: It really makes you feel." ''The New York Times
''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid d ...
'' reviewer described it as: "intelligent, gorgeous, occasionally frightening" and added, "Anchored by its provocative, morality-based story line, sumptuous art direction and superb voice acting, ''BioShock'' can also hold its head high among the best games ever made."
GameSpy praised ''BioShock'' "inescapable atmosphere", and '' Official Xbox Magazine'' lauded its "inconceivably great plot" and "stunning soundtrack and audio effects." The gameplay and combat system have been praised for being smooth and open-ended, and elements of the graphics, such as the water, were commended for their quality. It has been noted that the combination of the game's elements "straddles so many entertainment art forms so expertly that it's the best demonstration yet how flexible this medium can be. It's no longer just another shooter wrapped up in a pretty game engine, but a story that exists and unfolds inside the most convincing and elaborate and artistic game world ever conceived."
Reviewers did highlight a few negative issues in ''BioShock'', however. The recovery system involving "Vita-Chambers", which revive a defeated player at half-health, but do not alter the enemies' health, makes it possible to wear down enemies through sheer perseverance, and was criticized as one of the most significant flaws in the gameplay. IGN noted that both the controls and graphics of the Xbox 360 version are inferior to those of the PC version, in that switching between weapons or plasmids is easier using the PC's mouse than the 360's radial menu, as well as the graphics being slightly better with higher resolutions. The game has been touted as a hybrid first-person shooter
First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the p ...
, but two reviewers found advances from comparable games lacking, both in the protagonist and in the challenges he faces. Some reviewers also found the combat behavior of the splicers lacking in diversity (and their A.I. behavior not very well done), and the moral choice too much "black and white" to be interesting. Some reviewers and essayists such as Jonathan Blow
Jonathan Blow (born 1971) is an American video game designer and programmer. He is best known for his work on the independent video games '' Braid'' (2008) and '' The Witness'' (2016).
Born in California, Blow developed a passion for game prog ...
also claimed that the "moral choice" the game offered to the player (saving or harvesting the little sisters) was flawed because, to them, it had no real impact on the game, which ultimately lead them to think that the sisters were just mechanics of no real importance. Daniel Friedman for ''Polygon
In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two to ...
'' concurred with Blow, noting that the player only loses 10% of the possible ADAM rewards for saving the Little Sisters rather than killing them, and felt that this would have been better instituted as part of the game difficulty mechanic. Former LucasArts
Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a large ...
developer Clint Hocking
Clint Hocking (born 18 September 1972) is a Canadian video game designer and director. He has primarily worked at the Canadian divisions of Ubisoft, where he developed three titles, and briefly worked at LucasArts, Valve, and Amazon Game Studio ...
wrote a noted essay that claimed that ''BioShock'' exhibited "ludonarrative dissonance
Ludonarrative dissonance is the conflict between a video game's narrative told through the story and the narrative told through the gameplay. Ludonarrative, a compound of ludology and narrative, refers to the intersection in a video game of ludi ...
" between its story and mechanics, as while he saw the story as advocating selflessness in helping others, its gameplay encourages what he views as selfishness by preying on Little Sisters.
Awards
At E3 2006
E3 (short for Electronic Entertainment Expo or Electronic Entertainment Experience in 2021) is a trade event for the video game industry. The Entertainment Software Association (ESA) organizes and presents E3, which many developers, publishe ...
, ''BioShock'' was given several "Games of the Show" awards from various online gaming sites, including GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
, IGN
''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
, GameSpy and GameTrailers's Trailer of the Year. ''BioShock'' received an award for Best Xbox 360 Game at the 2007 Leipzig Games Convention. After the game's release, the 2007 ''Spike TV Video Game Awards
The Spike Video Game Awards (in short VGAs, known as the VGX for the final show) was an annual award show hosted by American television network Spike from 2003 to 2013 that recognized the best computer and video games of the year. Produced by ' ...
'' selected ''BioShock'' as ''Game of the Year'', ''Best Xbox 360 Game'', and ''Best Original Score'', and nominated it for four awards: ''Best Shooter'', ''Best Graphics'', ''Best PC Game'', and ''Best Soundtrack''. The game also won the 2007 BAFTA "Best Game" award. X-Play
''Xplay'' (previously ''GameSpot TV'' and ''Extended Play'') is a TV program about video games. The program, known for its reviews and comedy skits, airs on '' G4'' in the United States and had aired on ''G4 Canada'' in Canada (and briefly on Y ...
also selected it as "Game of the Year", "Best Original Soundtrack", "Best Writing/Story", and "Best Art Direction". ''Game Informer
''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' named ''BioShock'' its Game of the Year for 2007.
At IGN
''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
's "Best of 2007" ''BioShock'' was nominated for Game of The Year 2007, and won the award for PC Game of the Year, Best Artistic Design, and Best Use of Sound. GameSpy chose it as the third-best game of the year and gave ''BioShock'' the awards for Best Sound, Story, and Art Direction. GameSpot
''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
awarded the game for Best Story, while GamePro gave ''BioShock'' the Best Story, Xbox 360 and Best Single-Player Shooter awards. ''BioShock'' won the "Best Visual Art", "Best Writing", and "Best Audio" awards at the 2008 Game Developers Choice Awards. Guinness World Records awarded the game a record for "Most Popular Xbox Live Demo" in the Guinness World Records: Gamer's Edition 2008. ''BioShock'' is ranked first on ''Game Informer'' list of The Top 10 Video Game Openings. GamesRadar placed ''Bioshock'' as the 12th best game of all time. In 2011 ''BioShock'' was awarded the number 1 spot in GameTrailers' "Top 100 Video Game Trailers of All Time", for submerging the viewer into the ''BioShock'' universe and its enduring impact. In August 2012, IGN gave it the top spot on their list of the Top 25 Modern PC Games, a ranking of the best PC games released since 2006. In November 2012, ''Time
Time is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, ...
'' named it one of the 100 greatest video games of all time. In July 2015, the game placed 9th on ''USgamer
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and oth ...
'' The 15 Best Games Since 2000 list.
Sales
The Xbox 360 version was the third best-selling game of August 2007, with 490,900 copies. ''The Wall Street Journal
''The Wall Street Journal'' is an American business-focused, international daily newspaper based in New York City, with international editions also available in Chinese and Japanese. The ''Journal'', along with its Asian editions, is published ...
'' reported that shares in Take-Two Interactive
Take-Two Interactive Software, Inc. is an American video game holding company based in New York City and founded by Ryan Brant in September 1993.
The company owns two major publishing labels, Rockstar Games and 2K, which operate internal ...
"soared nearly 20%" in the week following overwhelmingly favorable early reviews of the game. Take-Two Interactive announced that by June 5, 2008, over 2.2 million copies of ''BioShock'' had been shipped. In a June 10, 2008 interview, Roy Taylor, Nvidia
Nvidia CorporationOfficially written as NVIDIA and stylized in its logo as VIDIA with the lowercase "n" the same height as the uppercase "VIDIA"; formerly stylized as VIDIA with a large italicized lowercase "n" on products from the mid 1990s to ...
's VP of Content Business Development, stated that the PC version has sold over one million copies. According to Take-Two Interactive's chairman Strauss Zelnick, the game had sold around 3 million copies by June 2009. By March 2010, ''BioShock'' had sold 4 million copies.
PC technical issues and DRM
The initial Windows release was criticized by players for several perceived shortcomings. The game was shipped with SecuROM
SecuROM was a CD/ DVD copy protection and digital rights management (DRM) product developed by Sony DADC. It aims to prevent unauthorised copying and reverse engineering of software, primarily commercial computer games running on Microsoft Windo ...
copy protection
Copy protection, also known as content protection, copy prevention and copy restriction, describes measures to enforce copyright by preventing the reproduction of software, films, music, and other media.
Copy protection is most commonly found o ...
that required activation from 2K Games' servers over the Internet; the unavailability of these servers was reported as the reason for the cancellation of the game's midnight release in Australia. Players found that the SecuROM limited the number of times the game could be activated to two; user feedback led to 2K Games to increase the activation count to five, and later offer a tool that allowed users to revoke previous activations on their own. Ultimately 2K Games removed the activation limit, though retail versions of the game still required the activation process. Levine admitted that their initial approach to the activation process was malformed, harming their reputation during the launch period.
The SecuROM software also caused some virus scanners and malware detector to believe the software was malicious. 2K Games assured players that the software installation process did not install any malicious code or rootkit
A rootkit is a collection of computer software, typically malicious, designed to enable access to a computer or an area of its software that is not otherwise allowed (for example, to an unauthorized user) and often masks its existence or the exis ...
. However, players observed that some of the SecuROM software was not entirely removed on uninstallation of the game.
Some of the graphic capabilities of ''BioShock'' were criticized by players. The initial release of the game was found to have cut off the top and bottom of the field of view
The field of view (FoV) is the extent of the observable world that is seen at any given moment. In the case of optical instruments or sensors it is a solid angle through which a detector is sensitive to electromagnetic radiation.
Human ...
in order to fit widescreen
Widescreen images are displayed within a set of aspect ratios (relationship of image width to height) used in film, television and computer screens. In film, a widescreen film is any film image with a width-to-height aspect ratio greater than t ...
monitors, resulting in less vertical view instead of more horizontal view compared to 4:3 monitors, conflicting with original reports from a developer on how widescreen would have been handled. 2K Games later stated that the choice of the field of view was a design decision made during development. Irrational included an option for "Horizontal FOV Lock" in the December 2007 patch that allows widescreen users a wider field of view, without cutting anything off the image vertically. ''BioShock'' was also criticized for not supporting pixel shader
In computer graphics, a shader is a computer program that calculates the appropriate levels of light, darkness, and color during the Rendering (computer graphics), rendering of a 3D scene - a process known as ''shading''. Shaders have evolved ...
2.0b video cards (such as the Radeon X800/ X850), which were considered high-end graphics cards in 2004–2005, and accounted for about 24% of surveyed hardware collected through Valve
A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fitting ...
's Steam platform at the time of ''BioShock'' release.
On July 8, 2014, 2K Games released a DRM-free version of ''BioShock'' on the Humble 2K Bundle, and then re-released on the Humble Store.
On December 17, 2018, ''BioShock'' and ''BioShock 2'' remastered were released DRM-free on GOG.
Legacy
''BioShock'' has received praise for its artistic style and compelling storytelling. In their book, ''Digital Culture: Understanding New Media'', Glen Creeber and Royston Martin perform a case study of ''BioShock'' as a critical analysis of video games as an artistic medium. They praised the game for its visuals, sound, and ability to engage the player into the story. They viewed ''BioShock'' as a sign of the "coming of age" of video games as an artistic medium. John Lanchester of the '' London Review of Books'' recognized ''BioShock'' as one of the first video games to break into coverage of mainstream media to be covered as a work of art arising from its narrative aspects, whereas before video games had failed to enter into the "cultural discourse", or otherwise covered due to moral controversies they created. Peter Suderman for '' Vox'' in 2016 wrote that ''BioShock'' was the first game that demonstrated that video games could be a work of art, particularly highlighting that the game plays on the theme of giving the illusion of individual control.
In February 2011, the Smithsonian Institution
The Smithsonian Institution ( ), or simply the Smithsonian, is a group of museums and education and research centers, the largest such complex in the world, created by the U.S. government "for the increase and diffusion of knowledge". Founded ...
announced it would hold an exhibit dedicated to the art of video games. Several games were chosen by the Smithsonian's curators; when the public voted for additional games they felt deserved to be included in the exhibition, ''BioShock'' was among the winners.
The game's plot twist, where the player discovers that the player-character Jack has been coerced into events by the trigger phrase, "Would you kindly...", is considered one of the strongest narrative elements of recent games, in part that it subverted the expectation that the player has control and influence on the game. In homage to ''BioShock'', ''Black Mirror
''Black Mirror'' is a British anthology television series created by Charlie Brooker. Individual episodes explore a diversity of genres, but most are set in near-future dystopias with science fiction technology—a type of speculative fiction ...
'' video game-centric episode "Playtest
A playtest is the process by which a game designer tests a new game for bugs and design flaws before releasing it to market. Playtests can be run "open", "closed", "beta", or otherwise, and are very common with board games, collectible card games, ...
" includes the phrase.
Related media
Sequels
In response to the game's high sales and critical acclaim, Take-Two Interactive chairman Strauss Zelnick revealed in a post-earnings report call that the company now considered the game part of a franchise. He also speculated that any follow-ups would mimic the release cadence of ''Grand Theft Auto
''Grand Theft Auto'' (''GTA'') is a series of action-adventure games created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily d ...
'', with a new release expected every two years. 2K's president Christoph Hartmann stated that ''BioShock'' could have five sequels, comparing the franchise to the '' Star Wars'' movies.
''BioShock 2'' was announced in 2008, with its development led by 2K Marin
K, or k, is the eleventh letter in the Latin alphabet, used in the modern English alphabet, the alphabets of other western European languages and others worldwide. Its name in English is ''kay'' (pronounced ), plural ''kays''. The letter K ...
. Levine stated that Irrational (then 2K Boston) was not involved in the game's sequel because they wanted to "swing for the fences" and try to come up with something "very, very different", which was later revealed as ''BioShock Infinite''. ''BioShock 3'' was also announced, with its release assumed to likely coincide with the ''BioShock'' film. ''BioShock 2'' takes place about ten years following the events of the first game. The player assumes the role of Subject Delta, a precursor of the Big Daddies who must search the fallen city of Rapture for his former Little Sister, Eleanor. ''BioShock 2'' was released for Windows PC, Mac, Xbox 360, and the PlayStation 3 worldwide on February 9, 2010.
While ''BioShock Infinite
''BioShock Infinite'' is a first-person shooter video game developed by Irrational Games and published by 2K Games. The third installment in the BioShock (series), ''BioShock'' series, ''Infinite'' was released worldwide for the Microsoft Window ...
'', developed by Irrational Games and released in 2013, shares the name and many similar gameplay concepts with ''BioShock'', the title is not a sequel or prequel of the original story, but instead takes place aboard the collapsing air-city of Columbia in the year 1912. It follows former Pinkerton agent Booker DeWitt as he is he attempts to rescue a young woman, Elizabeth, from the angelic tower in which her father has imprisoned her. ''Infinite'' involves the possibilities of multiple universes. In one scene, the game take place at the lighthouse and bathysphere terminus of Rapture as part of this exploration. However, no direct canonical connection is given in the main game. The episodic expansion, ''Burial at Sea
Burial at sea is the disposal of human remains in the ocean, normally from a ship or boat. It is regularly performed by navies, and is done by private citizens in many countries.
Burial-at-sea services are conducted at many different location ...
'', takes place in Rapture in 1959, before the war between Atlas and Ryan, while continuing the story of Booker and Elizabeth. This content links the two stories while providing expansion on the causes and behind-the-scenes events alluded to by the in-game background from ''BioShock''.
After completing ''BioShock Infinite'' and its expansion, Levine announced that he was restructuring Irrational Games to focus on smaller, narrative-driven titles. 2K Games continues to hold on to the ''BioShock'' intellectual property and plans to continue to develop games in this series, considering the framework set by Levine and his team as a "rich creative canvas" for more stories.
Limited edition
Following the creation of a fan petition for a special edition, Take-Two Interactive stated that they would publish a special edition of ''BioShock'' only if the petition received 5,000 signatures; this number of signatures was reached after just five hours. Subsequently, a poll was posted on the 2K Games operated Cult of Rapture community website in which visitors could vote on what features they would most like to see in a special edition; the company stated that developers would take this poll into serious consideration. To determine what artwork would be used for the Limited Edition cover, 2K Games ran a contest, with the winning entry provided by Crystal Clear Art's owner and graphic designer Adam Meyer.
On April 23, 2007, the Cult of Rapture website confirmed that the Limited Collector's Edition would include a Big Daddy figurine (many of which were damaged due to a dropped shipping container; a replacement initiative is in place), a "Making Of" DVD, and a soundtrack CD. Before the special edition was released, the proposed soundtrack CD was replaced with ''The Rapture EP''.
Remastered edition
''BioShock'' was remastered to support 1080p
1080p (1920×1080 progressively displayed pixels; also known as Full HD or FHD, and BT.709) is a set of HDTV high-definition video modes characterized by 1,920 pixels displayed across the screen horizontally and 1,080 pixels down the screen ve ...
and higher framerates as part of the 2016 '' BioShock: The Collection'' release for Windows, PlayStation 4, and Xbox One
The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
systems. The remastering was performed by Blind Squirrel Games and published by 2K Games. A standalone version of ''BioShock Remastered'' was released for macOS by Feral Interactive on August 22, 2017. The standalone version of the remastered version of ''BioShock'' along with ''The Collection'' were released on May 29, 2020 on the Nintendo Switch.
Printed media
''BioShock: Breaking the Mold'', a book containing artwork from the game, was released by 2K Games on August 13, 2007. It is available in both low and high resolution, in PDF format from 2K Games' official website. Until October 1, 2007, 2K Games was sending a printed version of the book to the owners of the collector's edition whose Big Daddy figurines had been broken, as compensation for the time it took to replace them. On October 31, 2008, the winners of "Breaking the Mold: Developers Edition Artbook Cover Contest" were announced on cultofrapture.com.
A prequel novel, titled '' BioShock: Rapture'' written by John Shirley
John Shirley (born February 10, 1953) is an American writer, primarily of fantasy, science fiction, dark street fiction, westerns, and songwriting. He has also written one historical novel, a western about Wyatt Earp, ''Wyatt in Wichita'', and ...
, was published July 19, 2011. The prequel book details the construction of Rapture and the events leading to its demise. The book follows multiple ''BioShock'' characters.
Canceled Universal film adaptation
Industry rumors after the game's release suggested a film adaptation of the game would be made, utilizing similar green screen filming techniques as in the movie ''300
__NOTOC__
Year 300 ( CCC) was a leap year starting on Monday (link will display the full calendar) of the Julian calendar. At the time, it was known as the Year of the Consulship of Constantius and Valerius (or, less frequently, year 1053 ''Ab ...
'' to recreate the environments of Rapture. On May 9, 2008, Take-Two Interactive announced a deal with Universal Studios
Universal Pictures (legally Universal City Studios LLC, also known as Universal Studios, or simply Universal; common metonym: Uni, and formerly named Universal Film Manufacturing Company and Universal-International Pictures Inc.) is an Americ ...
to produce a ''BioShock'' movie, to be directed by Gore Verbinski
Gregor Justin "Gore" Verbinski (born March 16, 1964) is an American film director, screenwriter, producer, and musician. He is best known for directing '' The Ring'', the ''Pirates of the Caribbean'' films, and '' Rango''. He won the Academy Awar ...
and written by John Logan. The film was expected to be released in 2010, but was put on hold due to budget concerns. On August 24, 2009, it was revealed that Verbinski had dropped out of the project due to the studio's decision to film overseas to keep the budget under control. Verbinski reportedly feels this would have hindered his work on '' Rango''. Then Juan Carlos Fresnadillo
Juan Carlos Fresnadillo (born 5 December 1967) is a Spanish film director, script writer, and producer. He directed '' Intacto'' and ''28 Weeks Later'', the sequel to Danny Boyle's ''28 Days Later''. His film ''Esposados'' was nominated for the Aca ...
was in talks to direct with Verbinski as producer.
In January 2010 the project was in the pre-production stage, with director Juan Carlos Fresnadillo and Braden Lynch, a voice artist from '' BioShock 2'' both working on the film. By July, the film was facing budget issues, but producer Gore Verbinski said they were working it out. He also said the film would be a hard R. Ken Levine, during an interview on August 30, 2010, said: "I will say that it is still an active thing and it's something we are actively talking about and actively working on." Verbinski later cited that by trying to maintain the "R" rating, they were unable to find any studios that would back the effort, putting the film's future in jeopardy.
Levine confirmed in March 2013 that the film had been officially canceled. Levine stated that after Warner's ''Watchmen
''Watchmen'' is an American comic book maxiseries by the British creative team of writer Alan Moore, artist Dave Gibbons and colorist John Higgins. It was published monthly by DC Comics in 1986 and 1987 before being collected in a single-vo ...
'' film in 2009 did not do as well as the studio expected, they had concerns with the $200 million budget that Verbinski had for the ''BioShock'' film. They asked him to consider doing the film on a smaller $80 million budget, but Verbinski did not want to accept this. In February 2017, Verbinski said that his crew was about eight weeks from starting filming, with plans for many elaborate sets given that the setting of Rapture could not be something easily shot on existing locations, requiring the $200 million budget. Verbinski was anticipating on releasing the film with an R-rating when Universal approached him about changing the film's direction. Universal requested that he tone down the film and aim instead for a PG-13 movie, which would be able to draw more audiences to the film and recoup the larger budget he asked for. Verbinski insisted on keeping the R-rating and refused the smaller budget Universal offered to make the R-rated version. Universal felt that that expensive a film with the limited R-rating would be too much of a risk, and pulled him from the film. Universal then subsequently brought in a new director to work with the smaller budget, but Levine and 2K Games did not feel that the new director was a good fit with the material. Universal then let Levine decide to end the project, which he did, believing that the film would not work with the current set of compromises they would have had to make.
In January 2014, artwork from the canceled film surfaced online, showing what an adaptation could have looked like. Verbinski said that there is "all kinds of crazy stuff" from the pre-production stage that still exists, such as screen tests for characters. He noted in the 2017 Reddit piece that with the success of the 2016 film ''Deadpool
Deadpool is an antihero appearing in American comic books published by Marvel Comics. Created by writer Fabian Nicieza and artist/writer Rob Liefeld, the character first appeared in ''New Mutants'' #98 (cover-dated Feb. 1991). Initially, Deadp ...
'', he believes that there is now justification for his vision of the ''BioShock'' film.
Netflix film adaptation
In February 2022, Netflix announced it would be adapting the ''BioShock'' franchise into a film with Vertigo Entertainment
Vertigo Entertainment is an American film and television production company based in Los Angeles, founded in 2001 by Roy Lee and Doug Davison.
History
In 2001, after leaving BenderSpink, Roy Lee started Vertigo Entertainment with partner Do ...
and 2K, a subsidiary of Take-Two Interactive Software, Inc producing. Francis Lawrence
Francis Lawrence (born March 26, 1971) is an Austrian-born American filmmaker and producer. After establishing himself as a director of music videos and commercials, Lawrence made his feature-length directorial debut with the superhero thrille ...
was slated to direct with Michael Green to write, as of August 2022.
See also
* Ludonarrative dissonance
Ludonarrative dissonance is the conflict between a video game's narrative told through the story and the narrative told through the gameplay. Ludonarrative, a compound of ludology and narrative, refers to the intersection in a video game of ludi ...
— A term coined to describe conflict between narrative aspects of BioShock's story and gameplay.
References
;Notes
;Footnotes
Further reading
* ''BioShock: Rapture'', by John Shirley (2011)
External links
*
The Cult of Rapture
*
*
{{Featured article
2007 video games
Alternate history video games
BioShock (series) games
Criticism of capitalism
Feral Interactive games
First-person shooters
Immersive sims
Games for Windows certified games
2000s horror video games
Human experimentation in fiction
Interactive Achievement Award winners
IOS games
Irrational Games
Fiction about mind control
Objectivism (Ayn Rand)
MacOS games
PlayStation 3 games
Propaganda in fiction
Science fiction video games
Single-player video games
Take-Two Interactive games
Unreal Engine games
Video games developed in Australia
Video games developed in Canada
Video games developed in the United States
Video games set in 1960
Video games using Havok
Video games with alternate endings
Video games with underwater settings
Weird fiction video games
Windows games
Xbox 360 games
British Academy Games Award for Best Game winners
Video games directed by Ken Levine
Spike Video Game Awards Game of the Year winners
2K games