No Man's Sky
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''No Man's Sky'' is an
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
survival game Survival games are a sub-genre of action video games, which are usually set in hostile, intense, open-world environments. Players generally start with minimal equipment and are required to survive as long as possible by crafting tools, weapons ...
developed and published by
Hello Games Hello Games Ltd is a British video game company based in Guildford, Surrey. The company was founded by Sean Murray, Grant Duncan, Ryan Doyle and David Ream in February 2008 and has developed the ''Joe Danger'' series, ''No Man's Sky'', and '' T ...
. It was released worldwide for the PlayStation 4 and Microsoft Windows in August 2016, for
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
in July 2018, for the PlayStation 5 and
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consoles in November 2020, and for Nintendo Switch in October 2022, while ports for
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and
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are in development. The game is built around five pillars: exploration, survival, combat, trading and base building. Players are free to perform within the entirety of a
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
deterministic open world universe, which includes over 18
quintillion Two naming scales for large numbers have been used in English and other European languages since the early modern era: the long and short scales. Most English variants use the short scale today, but the long scale remains dominant in many non-E ...
planets. Through the game's procedural generation system, planets have their own ecosystems with unique forms of
flora Flora is all the plant life present in a particular region or time, generally the naturally occurring (indigenous (ecology), indigenous) native plant, native plants. Sometimes bacteria and fungi are also referred to as flora, as in the terms '' ...
and
fauna Fauna is all of the animal life present in a particular region or time. The corresponding term for plants is ''flora'', and for fungi, it is ''funga''. Flora, fauna, funga and other forms of life are collectively referred to as ''Biota (ecology ...
, and various alien species may engage the player in combat or trade within planetary systems. Players advance in the game by mining for resources to power and improve their equipment, buying and selling resources using credits earned by documenting flora and fauna or trading with the aforementioned lifeforms, building planetary bases and expanding space fleets, or otherwise following the game's overarching plot by seeking out the mystery around the entity known as The Atlas. Sean Murray, the founder of Hello Games, had wanted to create a game that captured the sense of exploration and optimism of
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel uni ...
writings and
art Art is a diverse range of human activity, and resulting product, that involves creative or imaginative talent expressive of technical proficiency, beauty, emotional power, or conceptual ideas. There is no generally agreed definition of wha ...
of the 1970s and 1980s. The game was developed over three years by a small team at Hello Games with promotional and publishing help from Sony Interactive Entertainment. The game was seen as an ambitious project for a small team by the gaming media, and Murray and Hello Games drew significant attention leading to its release. ''No Man's Sky'' received mixed reviews at its 2016 launch, with some critics praising the technical achievements of the procedurally generated universe, while others considered the
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pl ...
lackluster and repetitive. However, the critical response was marred by the lack of several features that had been reported to be in the game, particularly
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or ...
capabilities. The game was further criticised due to Hello Games' lack of communication in the months following the launch, creating a hostile backlash from some of its players. Murray stated later that Hello Games had failed to control hype around the game and the larger-than-expected player count at launch, and since have taken an approach of remaining quiet about updates to the game until they are nearly ready to release. The promotion and marketing for ''No Man's Sky'' became a subject of debate and has been cited as an example of what to avoid in video game marketing. Since the game's initial release, Hello Games has continued to improve and expand ''No Man's Sky'' to achieve the vision of the experience they wanted to build. The game has received a plethora of free major content updates that have added several previously missing features, such as multiplayer components, while adding features like surface vehicles, base-building, space fleet management,
cross-platform play In video games with online gaming functionality, also called cross-compatible play, cross-platform play, crossplay, or cross-play describes the ability of players using different video game hardware to play with each other simultaneously. It is c ...
, and
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), e ...
support. This has substantially improved ''No Man's Sky''s overall reception and is considered to have more than redeemed both the game and Hello Games from the troublesome launch.


Gameplay

''No Man's Sky'' is an
action-adventure The action-adventure genre is a video game hybrid genre that combines core elements from both the action game and adventure game genres. Typically, pure adventure games have situational problems for the player to solve to complete a storyli ...
survival game Survival games are a sub-genre of action video games, which are usually set in hostile, intense, open-world environments. Players generally start with minimal equipment and are required to survive as long as possible by crafting tools, weapons ...
played from a
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or
third Third or 3rd may refer to: Numbers * 3rd, the ordinal form of the cardinal number 3 * , a fraction of one third * Second#Sexagesimal divisions of calendar time and day, 1⁄60 of a ''second'', or 1⁄3600 of a ''minute'' Places * 3rd Street (d ...
person perspective that allows players to engage in four principal activities: exploration, survival, combat, and trading. The player takes the role of a specimen of alien humanoid planetary explorer, known in-game as the Traveller, in an uncharted universe. They start on a randomized planet near a crashed spacecraft towards the edge of the galaxy, and are equipped with a survival exosuit with a jetpack, and a "multitool" that can be used to scan, mine and collect resources as well as to attack or defend oneself from creatures and hostile forces. The player can collect, repair, and refuel the craft, allowing them to travel about the planet, between other planets and space stations in the local planetary system, engage in space combat with alien factions, or make
hyperspace In science fiction, hyperspace (also known as nulspace, subspace, overspace, jumpspace and similar terms) is a concept relating to higher dimensions as well as parallel universes and a faster-than-light (FTL) method of interstellar travel. ...
jumps to other star systems. While the game is open ended, the player may follow the guidance of the entity known as The Atlas to head towards the centre of the galaxy. The defining feature of ''No Man's Sky'' is that nearly all parts of the galaxy, including stars, planets, flora and fauna on these planets, and sentient alien encounters, are created through
procedural generation In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
using
deterministic algorithm In computer science, a deterministic algorithm is an algorithm that, given a particular input, will always produce the same output, with the underlying machine always passing through the same sequence of states. Deterministic algorithms are by far ...
s and
random number generator Random number generation is a process by which, often by means of a random number generator (RNG), a sequence of numbers or symbols that cannot be reasonably predicted better than by random chance is generated. This means that the particular outc ...
s from a single seed number. This
64-bit In computer architecture, 64-bit integers, memory addresses, or other data units are those that are 64 bits wide. Also, 64-bit CPUs and ALUs are those that are based on processor registers, address buses, or data buses of that size. A compu ...
value leads to there being over 18 quintillion (1.8×) planets to explore within the game. Very little data is stored on the game's servers, as all elements of the game are created through deterministic calculations when the player is near them, assuring that other players will see the same elements as another player by travelling to the same location in the galaxy. The player may make temporary changes on planets, such as mining resources, but these changes are not tracked once the player leaves that vicinity. Until July 2020, the game used different servers for each platform versions; following a July 2020 patch,
cross-platform play In video games with online gaming functionality, also called cross-compatible play, cross-platform play, crossplay, or cross-play describes the ability of players using different video game hardware to play with each other simultaneously. It is c ...
was enabled for all supported platforms. Through exploration, the player is credited with units, the in-game currency, by scanning planets, alien bases, flora and fauna in their travels. If the player is first to discover one of these, they can earn additional units by uploading this information to The Atlas, as well as having their name credited with the discovery to be seen by other players. Players have the opportunity to rename these features at this point within limits set by a content filter. ''No Man's Sky'' can be played offline, but interaction with The Atlas requires online connectivity. The player must assure the survival of the Traveller, as many planets have dangerous atmospheres such as extreme temperatures, toxic gases, and dangerous storms. Though the player can seek shelter at alien bases or caves, these environments will wear away at the exosuit's shielding and armour and can kill the Traveller, thus the player must collect resources necessary for survival. By collecting blueprints, the player can use resources to craft upgrades to their exosuit, multitool, and spacecraft to make survival easier, with several of these upgrades working in synergistic manners to improve the survivability and capabilities of the Traveller. Each of these elements have a limited number of slots for both upgrades and resource space, requiring the player to manage their inventories and feature sets, though the player can either gain new slots for the exosuit or purchase new ships and multitools with more slots. Many features of the exosuit, multitool, and spacecraft need to be refuelled after prolonged use, using collected resources as a fuel source. While on a planet, the Traveller may be attacked by hostile creatures. They also may be attacked by Sentinels, a self-replicating robot force that patrols the planets and takes action against those that take the planet's resources. The player can fend these off using the weapons installed on the multitool. The game uses a "wanted level". Low wanted levels may cause small drones to appear which may be easily fought off, while walking machines, such as the Walker or Quad can assault the player at higher wanted levels. While in space, the Traveller may be attacked by pirates seeking their ship's cargo, or by alien factions with whom they have a poor reputation. Here, the player can use the ship's weapon systems to engage in these battles. Should the Traveller die on a planet, they will be respawned at their last save point without their exosuit's inventory; the player can recover these materials if the player can reach the last death location. If the Traveller dies in space, they will similarly respawn at the local system's space station, but having lost all the goods aboard their ship. Again, these goods can be recovered by travelling to the point at which the player died in space, but with the added uncertainty of pirates claiming the goods first. Most star systems have a space station where the Traveller can trade resources, multitools, and ships, and interact with one or more aliens from three different races that populate the galaxy, as well as other travellers. Trading posts planets offer similar functions. Each alien race has their own language, with word-for-word substitutions which initially will be nonsense to the player. By frequent communications with that race, as well as finding monoliths scattered on planets that help in translating, the player can better understand these languages and perform proper actions when interacting with the alien non-player characters, gaining favour from the alien and its race for future trading and combat. Consequentially, improper responses to aliens may cause them to dislike the Traveller, and their space-bound fleets may attack the Traveller on sight. The game includes a
free market In economics, a free market is an economic system in which the prices of goods and services are determined by supply and demand expressed by sellers and buyers. Such markets, as modeled, operate without the intervention of government or any ot ...
galactic store accessible at space stations and trading posts, where some resources and goods have higher values in some systems compared to others, enabling the player to profit on resource gathering and subsequent trade. The game has deep crafting capabilities, allowing players to craft technology upgrades, components for more complex items, tradable resources, base construction parts, food and ammo. Crafting requires blueprints, which are unlocked by digging up data modules and trading them in at spacestations. Resources are stored in inventories in the players exosuit, ship, freighter, exocraft, nutrient processor, and storage containers. Resources can be processed into other resources using refiners or nutrient processors, allowing all kinds of food to be created. ''No Man's Sky'' is primarily designed as a
single-player game A game is a structured form of play, usually undertaken for entertainment or fun, and sometimes used as an educational tool. Many games are also considered to be work (such as professional players of spectator sports or games) or art (such ...
, though discoveries can be shared to all players via the Steam Workshop, and friends can track each other on the game's galactic map. Hello Games' Sean Murray stated that one might spend about forty hours of game-time to reach the centre of the galaxy if they did not perform any side activities, but he also said that he fully anticipated that players would play the game in a manner that suits them, such as having those that might try to catalogue the flora and fauna in the universe, while others may attempt to set up trade routes between planets. Players can track friends on the galactic map and the system maps. Due to limited multiplayer aspects at launch, Sony did not require PlayStation 4 users to have a
PlayStation Plus PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartp ...
subscription to play the game online.


Initial post-release updates

A large update released in November 2016, known as the "Foundation Update", added the ability for the player to define a planet as a "home planet", and construct a base on that planet from modular components created from collected resources. Once constructed, the player can then immediately return to their base via teleportation from a space station in the rest of the galaxy. The base supports building special stations, such as research terminals, that can be operated by one of the sentient aliens, which can help to unlock additional base components and blueprints, tend to harvesting flora for resources, and other aspects. The player may opt to tear down the base and relocate to a different home planet at any time. The player can also deploy devices such as automatic mineral drills in the field. The player is able to purchase large starship freighters, which serve both as a space-bound base, with similar base-building and construction options as the planetary base, and as additional storage capacity that collected resources can be transferred. The Foundation update adds two play modes, with the original gameplay considered as the third, default mode.
Survival mode Survival mode, or horde mode, is a game mode in a video game in which the player must continue playing for as long as possible without dying in an uninterrupted session while the game presents them with increasingly difficult waves of challenges ...
is similar to standard gameplay but the difficulty is much higher—atmospheric effects have larger impact on the exosuit's armour, alien creatures are more hostile, Sentinels are more alert and deadly, and resources tend to be sparse. If a player should die in Survival mode, they must restart without being able to recover their lost progress, though they still possess their credits, alien language progress, and known blueprints. Creative mode removes much of the mechanics that can kill the player's character, and gives them unlimited resources for constructing bases. A second update released in March 2017, known as the "Path Finder Update", added several new features to the game. Among these included the ability to share bases with other players, as well as new vehicles called exocraft to help in exploration. The exocraft can be built on the player's set home planet, and called upon on any other planet. The update also contained a
permadeath Permadeath or permanent death is a game mechanic in both tabletop games and video games in which player characters who lose all of their health are considered dead and cannot be used anymore. Depending on the situation, this could require the p ...
option that wipes the player's progress completely on death; support for
Steam Workshop Steam is a video game digital distribution service and storefront by Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third ...
for user modifications on the Windows version; new base building features and materials, ship and multitool classes and support for
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enhanced graphics. A third update, titled "Atlas Rises", was released in August 2017. It includes significant contributions to the game's story mode, added an estimated 30 hours of narrative, and added procedurally generated missions. The player can use portals to quickly transport across the game's galaxy. A limited online cooperative mode, called "Joint Exploration", allows for up to 16 players to explore the same planet and use voice chat and text commands to communicate to others in close proximity, seeing each other as glowing spheres, but otherwise they cannot directly interact with each other; Hello Games called it an "important first step into the world of synchronous co-op". The update was preceded by several weeks of a "Waking Titan"
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.


''Next'', ''Beyond'', and further updates

The fourth major update, ''No Man's Sky Next'', was released for Windows and PlayStation 4 on 24 July 2018; this coincided with ''No Man's Sky'' release on
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which included all updates including ''Next''. Additionally, the ''Next'' update included support for
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's WeGame distribution platform in China, which Hello Games says hosts a significant number of ''No Man's Sky'' players. ''No Man's Sky Next'' was a significant update that Hello Games considered to be more representative of the game they wanted to release in 2016. The update included a full multiplayer experience, allowing up to four players to create and customize their in-game avatar and to join as allies to explore planets and star systems and build bases together, or as opponents to fight against each other. Bases are no longer limited to specific spots on a planet and now can be built nearly anywhere, including underwater, and such bases are visible to all other players of the game (on their respective platform). Players are able to assemble fleets of starships (called "frigates") to be used to send out on various missions. The game's engine received a significant overhaul in how planets were procedurally generated as well as how they were rendered to the player. With the expanded multiplayer features, ''Next'' required players on consoles to have a
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or
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service subscription to use the multiplayer elements. At launch, the
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version of ''No Man's Sky Next'' lacked the multiplayer component, with GOG offering refunds within a limited window for anyone that had bought the game regardless of when that purchase was made. Following ''Next'', Hello Games stated their plans to be more interactive with the community and provide more frequent updates, including weekly content with special events with community-driven goals that would provide all players with in-game currency to purchase in-game items, but otherwise free to all players and without microtransactions. The first such event was launched in late August 2018. Additionally, Hello Games launched the Galactic Atlas, a website that players can upload information about interesting discoveries they found in-game for other players to explore themselves. Subsequent content updates to the game continued after the release of ''Next''. "The Abyss", added in October 2018, greatly expanded the game's features in aquatic biomes, with more creatures, resources, base-building features, additional story content, and a new personal submarine vehicle to help explore underwater areas. The next major update "Visions", released in November 2018, expanded the number of biomes available, incorporated more abnormal flora and fauna on certain worlds, and included the opportunity to collect resources and trophies from the crash sites of freighters, alien bases, and fossilized creatures. An April 2019 update to the Windows version provided a complete overhaul of the graphics API replacing OpenGL with
Vulkan Vulkan is a low- overhead, cross-platform API, open standard for 3D graphics and computing. Vulkan targets high-performance real-time 3D graphics applications, such as video games and interactive media. Vulkan is intended to offer higher perfor ...
. This brought performance improvements, particularly players with AMD GPUs. The update includes improved loading times, HDR support and more graphic settings. Another major update, "Beyond", was released on 14 August 2019. "Beyond" features three major components. One component, called "Online", expands upon the game's multiplayer features, which Murray compared to the multiplayer features of ''
Destiny Destiny, sometimes referred to as fate (from Latin ''fatum'' "decree, prediction, destiny, fate"), is a predetermined course of events. It may be conceived as a predetermined future, whether in general or of an individual. Fate Although often ...
''. The game now features a larger number of players on the same server, with up to 32 players on personal computers. If players are in the same general area, they will see other players nearby, while alternatively, players are able to travel to the Nexus, where they can meet other players directly and group up, shop, upgrade equipment, and take on missions. A second component is
virtual reality Virtual reality (VR) is a simulated experience that employs pose tracking and 3D near-eye displays to give the user an immersive feel of a virtual world. Applications of virtual reality include entertainment (particularly video games), e ...
support for Windows-compatible headsets (
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,
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, and
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) as well as
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on the PlayStation 4 version. Multiple different control schemes are available to players depending on what activity they are in to use with compatible VR controllers. The third part of the update features a number of general improvements across the breadth of the game to add more features. Bases have more customization features, featuring electrical grids and programmable elements, in addition to industrial automation features as to create small automated factories. The programmable options allow players to create custom interactions with the game; Hello Games developers had used the new system to create a version of ''
Rocket League ''Rocket League'' is a vehicular soccer video game developed and published by Psyonix. The game was first released for Windows and PlayStation 4 in July 2015, with ports for Xbox One and Nintendo Switch being released later on. In June ...
'' within ''No Man's Sky'', for example. Players can domesticate alien creatures, raising them as livestock and use them as mounts in the game. This added a recipe system that can use various resources to create beneficial items. Another update after Beyond, called "Synthesis", released in November 2019, adding changes to the game's inventory system, the ability to upgrade one's starship without having to purchase a new one, and around 300 quality of life improvements and bug fixes. The "Living Ship" update in February 2020 introduced sentient organic ships called Void, along with additional story content related to their origins; further, with the "Living Ship" update, Hello Games stated they will still plan these major updates but may introduce feature sets of these in the weeks ahead during regular patches and content updates, as players had seen ahead of the "Living Ship" update. An "Exo Mech" update in April 2020 added mechanized suits that can withstand environmental hazards on planets and aid in quick traversal and mining of resources. A June 2020 patch added
cross-platform play In video games with online gaming functionality, also called cross-compatible play, cross-platform play, crossplay, or cross-play describes the ability of players using different video game hardware to play with each other simultaneously. It is c ...
support between all platform, computer, and storefront versions, with other additional features. "Desolation", released in July 2020, introduced abandoned starships with interiors, generated procedurally, containing alien-infested rooms that players can fight through to find resources. "Origins" is a major update released in September 2020 that effectively doubled the variation in flora and fauna and added new planetary features like binary and ternary star systems, volcanoes, and localized weather patterns and effects. Murray described the "Origins" update as a means to freshen up the game for long-time players as, while previous patches had added numerous new features, they had not really addressed the issues around lack of variety in planetary aspects, which "Origins" set out to address. "Next Generation" is an update released in November 2020, adding support for the next generation of consoles, the PlayStation 5 (including PlayStation VR) and
Xbox Series X and Series S The Xbox Series X/S are home video game consoles developed by Microsoft. They were both released on November 10, 2020, as the fourth generation Xbox, succeeding the Xbox One. Along with Sony's PlayStation 5, also released in November 2020, ...
. The update improved the game's visuals on those platforms as well as on the Windows platform to make planets appear fuller, as well as allowing for more extensive base-building sizes. This update also assured that the new console versions were save-game-compatible with the previous ones in the family and supported cross-platform play among all platform versions. "Companions", added in February 2021, allowed players to tame certain alien creatures as domesticated companions on their travels. The "Expeditions" update in March 2021 added a new Expedition play mode, featuring seasonal challenges that start players at a curated point in the game's universe with pre-allocated equipment, and challenge them to complete various milestones over the course of the season, to earn unique customization options. For example, one such reward during the second seasonal expedition was the ability to unlock a version of the ''
Normandy Normandy (; french: link=no, Normandie ; nrf, Normaundie, Nouormandie ; from Old French , plural of ''Normant'', originally from the word for "northman" in several Scandinavian languages) is a geographical and cultural region in Northwestern ...
'', the spacecraft from the ''
Mass Effect ''Mass Effect'' is a military science fiction media franchise created by Casey Hudson, Drew Karpyshyn and Preston Watamaniuk. The franchise depicts a distant future where humanity and several alien civilizations have colonized the known unive ...
'' series from
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, coinciding with the release of ''
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''. The VR version of ''No Man's Sky'' was one of the first titles to support NVidia's
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(DLSS) technology for VR games with a patch in May 2021. The June 2021 "Prisms" update improved several of the visual effects across the game and introduced support for NVidia DLSS on compatible graphics cards for the personal computer version of the game. Following an announcement of the update on the game's fifth anniversary, "Frontiers" was released in September 2021. This added procedurally generated alien settlements, as well as the ability for players to manage and expand a single settlement. The update improved base building further, adding hundreds of new base parts and an overhaul of the base building UI; it also enhanced visual effects for different animations. The fourth Expedition "Emergence", released in October 2021 just ahead of both Halloween and the release of the theatrical '' Dune'' adaptation, included a number of updates related to the game's giant worms. The "Sentinel" update released in February 2022 improved the game's combat systems, giving the player more weapon capabilities while expanding the difficulty of the planetary defense systems. With the release of "Sentinel", Murray said that Hello Games considers ''No Man's Sky'' nowhere near finished, as "the team are always coming up with new things that they want to do with the game: new content and features and areas for improvement." "Outlaws", released in April 2022, improved starship combat and allowed the player to take on the role of a rogue pilot. A seventh expedition named "Leviathan", released in May 2022, introduced "space whale" organic frigates, which can be recruited into a player's frigate fleet. The "Endurance" update in July 2022 improved base-building features including most customization of one's freighters. A port for the Nintendo Switch was released 7 October 2022. The Switch version had been at work at Hello Games for a few years, according to the studio, and had several technical challenges they overcame but were able to make the version work on the lower-power hardware. The Switch version includes all updates through "Endurance". However, the game will not initially support multiplayer features, though Hello Games plans to add this in sometime after launch. In addition to the Switch release, the game was updated with the "Waypoint" release across all platforms, which improves core gameplay elements for new players while expanding goals for experienced ones, and brings a new "relaxed" game play mode that still presents potential player character death but at a far lower risk compared to the standard game loop Hello Games announced development of a
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-optimized port of the game in June 2022.
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announced that they have worked with Hello Games to bring the title to
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and
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, which will utilize the Metal framework with the MetalFX enhanced that Apple unveiled at the 2022
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.


Plot


Artemis Path

The Traveller (the player character) wakes up on a remote planet with amnesia, and must locate their crashed starship. After finding their starship, its computer guides the Traveller to make the necessary repairs, and to collect the resources needed to fuel a
hyperspace In science fiction, hyperspace (also known as nulspace, subspace, overspace, jumpspace and similar terms) is a concept relating to higher dimensions as well as parallel universes and a faster-than-light (FTL) method of interstellar travel. ...
jump to another planetary system. En route, the Traveller encounters individual members of three alien species, the Gek, the Korvax and the Vy'keen, that inhabit the galaxy. During their voyage, the Traveller is compelled by an unknown force to reach the centre of the galaxy. Along the way to the centre, the Traveller is alerted to a presence of a space anomaly in a nearby system. Travelling there, they find a special space station ("space anomaly") where many strange aliens reside. Two of the aliens, Priest Entity Nada and Specialist Polo, have knowledge beyond what other aliens in the galaxy appear to possess, including being able to speak to the Traveller without translation. They tell of a strange being, found at the centre of the galaxy. They are able to guide the Traveller towards meeting it, by directing them to a nearby black hole that can quickly take the Traveller closer to the centre of the galaxy. As the Traveller continues on their journey, they receive a message from an alien entity named Artemis. Artemis says that they are also a Traveller and wished to meet others of their kind, but got trapped on a sunless world after stepping through a strange, ancient portal. After triangulating Artemis's position and talking with the local alien species, the Traveller discovers that Artemis's location does not exist. After telling Artemis the news, the transmission ends mysteriously and the Traveller learns of yet another Traveller named Apollo. The Traveller then contacts Apollo, telling them about Artemis's predicament. The Traveller is told to uncover the connection between the portals and the Sentinels, the robotic beings protecting each planet. After a skirmish with the Sentinels, the Traveller passes through a portal and is taken aboard a large, unknown vessel in space, where they come face to face with the cosmic being Nada spoke about, named the Atlas. The Traveller is then sent to an unknown planet where they find the grave of Artemis, revealing Artemis has been dead the entire time. While trying to contact Apollo, the Traveller accidentally contacts a new entity named -null-, who tells the Traveller that Artemis can be saved using a "Mind Arc". After constructing the Mind Arc, the Traveller must choose whether to upload Artemis's soul into a machine aboard the Anomaly or to let them die. Regardless of the choice, the Traveller is directed by a distress beacon to another portal where they learn that the Atlas is dying. The Traveller becomes aware that they, like Nada and Polo, are different from the other sentient beings in the galaxy, having some sense of the universe's construction and nature. It is revealed that the galaxy itself exists as a computer simulation managed by the Atlas, and the Travellers, or the fourth race, are entities that were created by the Atlas to explore the simulation. It is also revealed how Nada and Polo met, and how they are "errors" that had become self-aware of being in a simulation and isolated themselves in the anomaly to help others. The Traveller investigates more Interfaces and finds themselves once again in direct communication with the Atlas. The Atlas informs the Traveller that it does not want to die. In order to save itself, it directs the Traveller to continue to explore and collect information all while moving towards the centre, where the entity appears to be. The Atlas judges the Traveller's progress, and grants them the
blueprint A blueprint is a reproduction of a technical drawing or engineering drawing using a contact print process on light-sensitive sheets. Introduced by Sir John Herschel in 1842, the process allowed rapid and accurate production of an unlimited number ...
for a different Atlas Seed if it deems the Traveller worthy. The Traveller must continue on this journey, receiving help from Nada, Polo and Atlas Seeds from other Interfaces. Ultimately, the Traveller reaches the galaxy's centre, finding yet another Atlas Interface. The Traveller must choose to either restart the simulation, saving The Atlas, or reject the offer. If the Traveller chooses to reject The Atlas's offer, the main storyline ends and the Traveller is allowed to explore the galaxy as they wish. Otherwise, if the Traveller chooses to restart the simulation, The Atlas resets, upon which it creates a new galaxy, as well as creating a new Traveller entity to restart the exploration. It is then revealed that this has happened many times before, each time shortening the life of The Atlas. The Atlas tries to observe the future, past its death, but sees nothing, besides the hand of its creator on its glass casing. The Traveller is teleported to the new galaxy, effectively restarting the game.


Development

''No Man's Sky'' represented Hello Games' vision of a broad, attention-getting game that they wanted to pursue while they secured their financial well-being through the '' Joe Danger'' series of games. The game's original prototype was worked on by Hello Games' Sean Murray, who wanted to create a game about the spirit of exploration inspired by the optimistic science fiction of Isaac Asimov, Arthur C. Clarke, and
Robert Heinlein Robert Anson Heinlein (; July 7, 1907 – May 8, 1988) was an American science fiction author, aeronautical engineer, and naval officer. Sometimes called the "dean of science fiction writers", he was among the first to emphasize scientific accu ...
, and the cover artwork of these works in the 1970s and 1980s. Murray wanted to re-create the feelings of space exploration seen in older
procedurally generated In computing, procedural generation is a method of creating data algorithmically as opposed to manually, typically through a combination of human-generated assets and algorithms coupled with computer-generated randomness and processing power. In ...
games, including the galaxies of ''
Star Control II ''Star Control II: The Ur-Quan Masters'' is a 1992 video game, the sequel to '' Star Control''. It was developed by Toys for Bob ( Fred Ford and Paul Reiche III) and originally published by Accolade in 1992 for MS-DOS. This game features exoplan ...
'', '' Elite'' and '' Freespace''. Development expanded into a small four-person team prior to its first teaser in December 2013. About a dozen developers worked on the game in the three years leading up to its release, with Sony Interactive Entertainment providing promotional and marketing support. Sony formally announced the title during their press conference at the
Electronic Entertainment Expo 2014 The Electronic Entertainment Expo 2014 (E3 2014) was the 20th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 10, 2014, and ended on June 12, 2014, with 48,900 total attendees. ...
, the first independently developed game to be presented at the Expo's centrepiece events. The game's engine employs several deterministic algorithms such as parameterised mathematical equations that can mimic a wide range of geometry and structure found in nature. Art elements created by human artists are used and altered as well. The game's audio, including ambient sounds and its underlying soundtrack, also uses procedural generation methods from base samples created by audio designer Paul Weir and the British musical group
65daysofstatic 65daysofstatic (often abbreviated as 65dos, 65days, or simply 65) are a post-rock band from Sheffield, England. Formed in 2001, the band is composed of instrumentalists Paul Wolinski, Joe Shrewsbury, Rob Jones and Simon Wright. The band's mu ...
.


Release


Promotion and marketing

''No Man's Sky'' was revealed at the VGX Awards in December 2013, and subsequently gained significant attention from the gaming press. Hello Games sought help from a publisher and got the interest of Sony Interactive Entertainment (then Sony Computer Entertainment). Sony offered to provide development funding but Hello Games only requested financial assistance for promotion and publication. Sony presented the game at their media event during
Electronic Entertainment Expo 2014 The Electronic Entertainment Expo 2014 (E3 2014) was the 20th E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It began on June 10, 2014, and ended on June 12, 2014, with 48,900 total attendees. ...
(E3); until that point, no independently developed game has been demonstrated during these centre-stage events. Rumors circulated in the lead-up to the 2015 Paris Games Week in October 2015 that ''No Man's Sky'' would be released alongside Sony's press conference, but Murray and Sony denied these rumours. Instead, Sony used their press conference to announce the game's expected release in June 2016 for the PlayStation 4. The game's scheduled release during the week of 21 June 2016 was announced in March 2016, along with the onset of pre-orders for both PlayStation 4 and Windows versions. Hello Games also announced that the PlayStation 4 version would also be available in both a standard and "Limited Edition" retail release, published by Sony, alongside the digital version. About a month before this planned release, Sony and Hello Games announced that the game would be delayed until August 2016, with Murray opting to use the few extra weeks as "some key moments needed extra polish to bring them up to our standards". Hello Games opted not to present at the
Electronic Entertainment Expo 2016 The Electronic Entertainment Expo 2016 (E3 2016) was the 22nd E3, during which several hardware manufacturers and software developers and publishers from the video game industry presented new and upcoming products to the attendees, primarily re ...
in June 2016 so as to devote more time to polishing the game, with Murray noting that due to the structure of the game, "we get one shot to make this game and we can't mess it up." The game had gone gold on 7 July 2016, and was released on 9 August 2016. The release date in the United Kingdom, originally slated for 12 August and two days after the rest of Europe, was later pushed up to 10 August due in part to a new deal Sony arranged with retailers to allow for simultaneous release in both regions. Two weeks before release, the worldwide Windows version release was pushed out a few days, to 12 August 2016. Murray stated through Twitter that they felt the best experience for players would be a simultaneous worldwide release on the Windows platform, something they could not control with the retail aspects that were associated with the regional PlayStation 4 market, and thus opted to hold back the Windows release to make this possible. They used the few extra days to finish additional technical features that they wanted to include at the Windows launch, such as multiple monitor widescreen support. The limited edition retail version includes an art book and a comic written by
Dave Gibbons David Chester Gibbons (born 14 April 1949) is an English comics artist, writer and sometimes letterer. He is best known for his collaborations with writer Alan Moore, which include the miniseries ''Watchmen'' and the Superman story "For the Man ...
,
James Swallow James Swallow is a British author. A BAFTA nominee and a ''New York Times'', ''Sunday Times'' and Amazon #1 best-seller, he is the author of several original books and tie-in novels, as well as short fiction, numerous audio dramas and video ga ...
and Angus McKie; Sony previously expressed interest in companion fiction for the game's release, and Murray had engaged with Gibbons on developing such a work. Swallow helped with some of the in-game narrative. A limited-run "Explorer's Edition" for the Windows version, published by iam8bit, included a miniature replica of one of the game's spacecraft alongside other materials. Sony released a limited edition bundle with ''No Man's Sky'' and a custom face plate for the PlayStation 4 in Europe. ''
The New Yorker ''The New Yorker'' is an American weekly magazine featuring journalism, commentary, criticism, essays, fiction, satire, cartoons, and poetry. Founded as a weekly in 1925, the magazine is published 47 times annually, with five of these issues ...
'' featured ''No Man's Sky'' in their 2015
The New Yorker Festival The New Yorker Festival is an annual event organized by ''The New Yorker'' magazine. It is held in venues in and around New York City, typically in early October, bringing together "a who’s-who of the arts, politics and everything in between." Th ...
as part of their inaugural Tech@Fest event, highlighting topics on the intersection of culture and technology. On 2 October 2015, Murray made an appearance and gave a demonstration of the game on ''
The Late Show with Stephen Colbert ''The Late Show with Stephen Colbert'' is an American late-night news and liberal political satire talk show hosted by Stephen Colbert, which premiered on September 8, 2015. Produced by Spartina Productions and CBS Studios, it is the second ...
'', an American television late-night talk show. In the weeks leading up to the game's release, Sony released a set of four videos, each focused on the principal activities of the game: exploring, fighting, trading, and surviving. Sony Interactive Entertainment Europe also released a television advertisement for the game featuring comedian Bill Bailey.


Intellectual property issues

Hello Games had been in legal negotiations with
Sky Group Sky Group Limited is a British media and telecommunications conglomerate, which is a division of Comcast, and headquartered in London. It has operations in the United Kingdom, Ireland, Germany, Austria, Switzerland and Italy. Sky is Europe's ...
(formerly Sky plc) over the trademark on the word "Sky" used for ''No Man's Sky'', a trademark Sky had previously defended against Microsoft's choice of "Skydrive". The issue was ultimately settled in June 2016, allowing Hello Games to continue to use the name. A few weeks before the game's launch, ''No Man's Sky'' was claimed to be using the superformula based on work done by Dr. Johan Gielis in 2003 and subsequently patented by Gielis under the Dutch company Genicap which Gielis founded and serves as Chief Research Officer. Murray had mentioned the superformula while describing the procedural generation aspects of the game in an interview with ''The New Yorker'' during development. Genicap anticipates developing a software tool using the superformula for their own product that they can see being used in video game development, which Hello Games would be infringing on if they had used the superformula in the game. The company states they have attempted to reach out to Hello Games to ask them about its use for ''No Man's Sky'' but have not received anything back. Genicap said they did not want to stop the launch of ''No Man's Sky'', considered the game to be "very impressive", and that they would like to talk more with Hello Games to exchange knowledge with them, but "if the formula is used we'll need to have a talk". Murray replied that ''No Man's Sky'' does not use the superformula, and was working to arrange a meeting with Genicap to discuss the situation and their respective mathematics.


Leaked copies and pre-release review delays

Two weeks before release, a
Reddit Reddit (; stylized in all lowercase as reddit) is an American social news aggregation, content rating, and discussion website. Registered users (commonly referred to as "Redditors") submit content to the site such as links, text posts, imag ...
user was able to purchase a leaked copy of the game for the PlayStation 4 from
eBay eBay Inc. ( ) is an American multinational e-commerce company based in San Jose, California, that facilitates consumer-to-consumer and business-to-consumer sales through its website. eBay was founded by Pierre Omidyar in 1995 and became ...
for roughly $1,250, and started posting various videos of their experiences in the game. Other users claimed to have leaked copies, and began sharing their own gameplay videos. Some of these reports included negative elements about the game, including frequent crashes and a much-shorter time to "complete" the game by reaching the centre of the virtual galaxy than Hello Games had claimed, leading many fans to express concern and frustration that the game might not be as good as they anticipated. In response, Murray asked people waiting for the game to avoid these spoilers, stating "We've spent years filling ''No Man's Sky'' with surprises. You've spent years waiting. Please don't spoil it for yourself." Some retailers broke the street date, as several players, including journalists at ''Kotaku'' and ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two to ...
'', streamed their starting playthroughs of the game starting from 5 August 2016. ''Polygon'' noted that Sony had not issued any review embargoes for the game at this point. Hello Games reset the servers for the game just prior to 9 August 2016 so as to give all players a clean slate. Prior to release, Sony requested sites to take down videos from early copies, citing that due to the nature of the game, they considered that Hello Games' vision of the game would only be met once a day-one patch was made available at release. Some of these video takedowns had accidentally included users discussing the game but without using these pre-release footage videos, a situation that Murray and Sony worked to resolve. The day-one patch, which Hello Games had been at work at since the game went gold in July, altered several aspects of how the procedurally generated universe was created, such that existing saves from previous copies would no longer work. This patch removed an exploit that was observed by pre-release players that allowed them to complete the game much faster than anticipated. Commentators noted that the patch would substantially change the aspects of the game previously critiqued by aforementioned early players, and believed some of the changes were made specifically to address these concerns. Concern was raised by the fan community when
OpenCritic OpenCritic is a review aggregation website for video games. OpenCritic lists reviews from critics across multiple video game publications for the games listed on the site. The website then generates a numeric score by averaging all of the numeri ...
, a
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
platform, stated that there were going to be no review copies of the game prior to the public release and a review embargo that would end on the date of release. The lack of review copies is a general sign within the industry that there are concerns by the developers or publishers that a game may not live up to expectations and thus indicates that they want to minimise any impact reviews may have prior to release. However, both OpenCritic and Sony later affirmed there would be pre-release review copies and that they were waiting on a pre-release patch before sending these out to journalists. ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
'' noted that they had expected to have review copies by 5 August, but these were pushed until 8 August so as to get the day-one patch in place, a situation they attributed to the certification process required by Sony for any games on their service. Because of the late arrival of the review copies, and the size of the game, critics presented their reviews "in progress" over several days, omitting a final review score until they had completed enough of the game to their satisfaction. At launch, a number of software bugs affected both the PlayStation 4 and Windows versions. A game-breaking bug occurred with an in-game pre-order bonus spaceship players could collect that would potentially strand them on a planet, and a resource duplication exploit could significantly reduce the time needed to reach the game's endings. The Windows version garnered several reports of poor graphics rendering, framerates, and the inability to even start the game. Within a day, Hello Games had identified several of the common issues and issued patches while working to provide better technical support and resolve other issues. Murray stated that their initial patches for both systems would be "focused on customer support" before moving onto adding in new features.


Future

Murray offered the potential to extend the game through
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
that, because of the procedural generation systems used, would likely be in the form of added features rather than new content. Hello Games pointed to base building and the ability to purchase freighters as planned additions to the game. Murray anticipated that all updates would be freely available. Former Sony executive Shahid Ahmad, who led Sony's efforts to get ''No Man's Sky'', stated that Hello Games had a planned schedule of updates for the game as early as 2013. The game's first major content
patch Patch or Patches may refer to: Arts, entertainment and media * Patch Johnson, a fictional character from ''Days of Our Lives'' * Patch (''My Little Pony''), a toy * "Patches" (Dickey Lee song), 1962 * "Patches" (Chairmen of the Board song) ...
, called the "Foundation Update", was released in November 2016 and added the ability for planet-side base-building, interstellar freighter purchases with similar base-building customisation, as well as an open Creative mode. It includes a Survival mode, which reduces the availability of resources and makes encounters with hostiles more difficult, and makes various other improvements. Murray did suggest the possibility of releasing modding tools for Windows players to alter the game, though noted that they would be limited, and would not allow players to create new planets in the game, for example. About a week after the Windows release players had already started to examine the game's files and create unofficial mods, with at least one mod-sharing website offering these for distribution. Hello Games have since provided patches that help to support these user mods. Murray stated in an interview with ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' prior to release that virtual reality "would be a really good fit" for ''No Man's Sky'', as the immersive experience could create "really intense moments within a game"; virtual reality support was subsequently announced as part of the free "Beyond" update in mid-2019. Murray also commented on the potential for a remastering of ''No Man's Sky'' for a system with more hardware capabilities, suggesting that they would be able to both increase the texture resolution and the degree of complexity of the flora and fauna on the planets.


Reception

The first introduction of ''No Man's Sky'' at the 2013 VGX awards was considered to be the best aspect of the awards presentation. Its expanded coverage at E3 2014 was also met with similar praise, with several critics considering it to have "stolen the show". The title won the show's "Best Original Game" and "Best Independent Game" by a panel of game critics, as well as receiving the "Special Commendation for Innovation" title. Upon release, ''No Man's Sky'' received "mixed or average" reviews, according to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted average). Metacritic was created by Jason Dietz, Marc ...
, with the later release on Xbox One receiving "generally favorable reviews". While many praised the technical achievement of ''No Man's Sky'' procedurally generated universe, several found that the nature of the game can become repetitive and monotonous, with the survival gameplay elements being lacklustre and tedious. As summarised by Jake Swearingen in '' New York'', "You can procedurally generate 18.6 quintillion unique planets, but you can't procedurally generate 18.6 quintillion unique things to do." Some of the game's criticism stemmed from the limitations of what procedural generation can bring to a game. While the engine can produce a vast array of different planets, it is built atop a finite number of predetermined assets, such as basic creature shapes or planetary biomes, and one quickly exhausts these core assets even with the variations allowed by procedural generation. An evaluation of the game's code showed that Hello Games had the foresight to enable new predetermined assets to be added into the game through updates, which ''
Gamasutra ''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Gam ...
'' Alissa McAloon suggested that with more artists to provide more content, Hello Games or third-parties could exponentially expand the perceived uniqueness of each planet. Kate Compton, who worked on the procedural generation elements of ''Spore'', called this issue "procedural oatmeal", in that while it is possible to pour a near infinite number of bowls of oatmeal with various differences, the result still will look like a bowl of oatmeal. Compton noted that ''No Man's Sky'' lacks a quality of perceptual uniqueness, a problem that other game researchers are looking to try to solve to provide a more crafted but still procedurally generated experience to the player, placing less emphasis on the vastness of potential outcomes as ''No Man's Sky'' marketing relied on. ''Polygon'' Ben Kuchera hypothesised that ''No Man's Sky'' could follow the same route as ''
Destiny Destiny, sometimes referred to as fate (from Latin ''fatum'' "decree, prediction, destiny, fate"), is a predetermined course of events. It may be conceived as a predetermined future, whether in general or of an individual. Fate Although often ...
'', a 2014 game that, at release, received lukewarm reviews as it lacked much of the potential that its developers and publishers had claimed in marketing, but became highly praised after several major updates. Kuchera referred to Hello Games' statements regarding new features, downloadable content, and tracking what players are interested in as evidence that ''No Man's Sky'' would evolve over time. Reviewing the Switch version of the game, Shaun Musgrave of ''
TouchArcade ''TouchArcade'' is a mobile video game website that launched in 2008. Arnold Kim of ''MacRumors'' worked on the site and its editor-in-chief was Eli Hodapp from 2009 to 2019. ''TouchArcade'' has been recognized as one of the best mobile game ...
'' indicated that it would be one of the best games of the year for Nintendo's console. Reilly from ''
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and oth ...
'' was surprised at how successful the game was in porting to the Switch, although there was some sacrifice in visual quality, and rated it excellent. Just pointed out as a negative factor the absence of multiplayer mode, something that is expected in future updates.


Music

The game's soundtrack, ''No Man's Sky: Music for an Infinite Universe'' by
65daysofstatic 65daysofstatic (often abbreviated as 65dos, 65days, or simply 65) are a post-rock band from Sheffield, England. Formed in 2001, the band is composed of instrumentalists Paul Wolinski, Joe Shrewsbury, Rob Jones and Simon Wright. The band's mu ...
, was released on 5 August 2016, and received positive reviews from music critics. Andrew Webster of ''
The Verge ''The Verge'' is an American technology news website operated by Vox Media, publishing news, feature stories, guidebooks, product reviews, consumer electronics news, and podcasts. The website launched on November 1, 2011, and uses Vox Media ...
'' described the soundtrack as an extension of past 65daysofstatic albums, particularly from ''
Wild Light Wild Light is an American four-piece indie rock band from New Hampshire, United States, composed of multi-instrumentalists/vocalists Tim Kile and Seth Pitman, guitarist/vocalist Jordan Alexander, and drummer Seth Kasper. The band formed in 2005 ...
'', but with a greater science-fiction vibe to it, considering the track "Asimov" to be like "taking flight into a Chris Foss painting". Sam Walker-Smart for '' Clash'' rated the album 8 out of 10, considered the album one of 65daysofstatic's best, and that it was "apocalyptic, transcendental and drenched in a sense of pure epic-ness".


Sales

Within a day of the game's launch, Hello Games reported that more than 10 million distinct species were registered by players, exceeding the estimated 8.7 million species identified to date on Earth. On the first day of the Windows release, ''No Man's Sky'' saw more than 212,000 concurrent players on Steam, exceeding the largest number of concurrent players for most other games, including other 2016 releases such as ''
XCOM 2 ''XCOM 2'' is a 2016 turn-based tactics video game developed by Firaxis Games and published by 2K Games. It is the sequel to 2012's reboot of the series, '' XCOM: Enemy Unknown''; it takes place 20 years after the events of ''Enemy Unknown''. ...
'' and ''
Dark Souls III is a 2016 action role-playing game developed by FromSoftware and published by Bandai Namco Entertainment for PlayStation 4, Xbox One, and Windows. The third and final entry in the ''Dark Souls'' series, it is played in a Virtual camera system# ...
''.
Chart-Track GfK Chart-Track is a market research company that monitors music, videos and software sales in the United Kingdom and was formed in 1996. In July 2008, GfK took a majority stake in the company. In the UK the company produces the Official UK Soft ...
reported that sales of the physical release of ''No Man's Sky'' in the United Kingdom during the first week was the second-largest PlayStation 4 launch title published by Sony, following '' Uncharted 4'', and the fifth highest across all publishers and Sony formats. However, a week later, these numbers had dropped significantly; the concurrent player count on Steam fell under 23,000, and United Kingdom sales fell by 81% in the second week. The number of concurrent players on Steam fell to around 2,100 by the end of September 2016. While player dropoff after release is common in games, the dropoff rate for ''No Man's Sky'' was considered unusually high.
Steam Spy Steam Spy is a website created by Sergey Galyonkin and launched in April 2015. The site uses an application programming interface (API) to the Steam software distribution service owned by Valve to estimate the number of sales of software titles o ...
reported that ''No Man's Sky'' had the third-highest "hype factor", a statistical measure of concurrent player dropoff from publicly available reports, of all games released on Steam from the start of 2016 to August of that year. The game was the top downloaded title from the PlayStation Store in the month of August 2016. Physical sales of ''No Man's Sky'' across both PlayStation 4 and Windows in August 2016 made it the second-highest selling game in North America by revenue that month, according to
NPD Group The NPD Group, Inc. (NPD; formerly National Purchase Diary Panel Inc. and NPD Research Inc.) is an American market research company founded on September 28, 1966, and based in Port Washington, New York. In 2017, NPD ranked as the 8th largest mar ...
. SuperData Research stated that for the month of August 2016, ''No Man's Sky'' was the second highest-grossing game in digital sales across all consoles, and sixth-highest for PC. Steam developer
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fitting ...
reported that ''No Man's Sky'' was one of the top twelve highest-grossing revenue games available on the platform during 2016, while
Steam Spy Steam Spy is a website created by Sergey Galyonkin and launched in April 2015. The site uses an application programming interface (API) to the Steam software distribution service owned by Valve to estimate the number of sales of software titles o ...
estimated that more than 823,000 copies were sold in 2016 for a total gross revenue of more than $43 million. With the release of "Next" and the Xbox One version of the title in July 2018, SuperData reported ''No Man's Sky'' was the sixth top-selling console game globally for the month, bringing in around across all platforms. At the 2019
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tuto ...
, Murray stated that sales figures for ''No Man's Sky'' ''Next'' were comparable to what would satisfy a large
AAA AAA, Triple A, or Triple-A is a three-letter initialism or abbreviation which may refer to: Airports * Anaa Airport in French Polynesia (IATA airport code AAA) * Logan County Airport (Illinois) (FAA airport code AAA) Arts, entertainment, and me ...
publisher at launch. After the game was added to the
Xbox Game Pass Xbox Game Pass and PC Game Pass are video game subscription services from Microsoft. Both services grant users access to a rotating catalog of games from a range of publishers and other premium services, including Xbox Live Gold and EA Play, fo ...
service in June 2020, Hello Games reported a month later that ''No Man's Sky'' had seen more than one million new players.


Awards

''No Man's Sky'' won the Innovation Award and was nominated for the Best Technology Award for the 2017 Game Developers Choice Awards. Murray and other members of Hello Games had attended the Game Developers Conference, but had not expected to win anything given the game's reputation by that point, and opted to go elsewhere for dinner when they were named the winners of the Innovation Award. The game was nominated for the Excellence in Technical Achievement for the 2017 SXSW Gaming Awards. The title was also named for the British Game award for the
13th British Academy Games Awards The 13th British Academy Video Game Awards awarded by the British Academy of Film and Television Arts, is an award ceremony that was held on 6 April 2017 at Tobacco Dock. The ceremony honoured achievement in video gaming in 2016 and was hosted ...
. ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' named ''No Man's Sky'' its Best Ongoing Game award in 2017, and Shacknews considered it the Best Comeback in 2017, both praising the updates added in the year since its launch that had improved how one interacted with the game. The game was nominated for "Best Co-operative Game" and "Xbox Game of the Year" with ''No Man's Sky Next'' at the 2018
Golden Joystick Awards The Golden Joystick Awards, also known as the People's Gaming Awards, is a video game award ceremony; it awards the best video games of the year, as voted for originally by the British general public, but is now a global event that can be vote ...
, and for "Best Ongoing Game" at
The Game Awards 2018 The Game Awards 2018 was an award show that honored the best video games of 2018. It was produced and hosted by Geoff Keighley, creator and producer of The Game Awards, and was held to an invited audience at the Microsoft Theater in Los Angele ...
and again in 2020 and won the award for "Most Evolved Game" at the 2019 SXSW Gaming Awards. At the Italian Video Game Awards, it was nominated for "Best Evolving Game". ''Beyond VR'' was nominated for "Best Game Expansion" and "Best VR/AR Game" at the 2019 Golden Joystick Awards, for the latter category at
The Game Awards 2019 The Game Awards 2019 was an award show that honored the best video games of 2019. The event was produced and hosted by Geoff Keighley, creator and producer of The Game Awards, and was held to an invited audience at the Microsoft Theater in Lo ...
, and for "Evolving Game" at the 16th British Academy Games Awards, won the award for "XR Game of the Year" at the 2020 SXSW Gaming Awards, and won "Best Ongoing Game" at
The Game Awards 2020 The Game Awards 2020 was an award show that honored the best video games of 2020. It was produced and hosted by Geoff Keighley, and took place on December 10, 2020. The preshow ceremony was hosted by Sydnee Goodman. Unlike previous Game Awards ...
. At the 18th British Academy Games Awards Games Awards, it won "Evolving Game" award.


Player community

Due to the open-ended nature of the game, players have worked in-game and through online communities to create an in-game system of planets with bases and other features called the Galactic Hub as early as 2016, working to overcome the initial lack of multiplayer features in the game. The players in the Hub have worked to catalog planets and their features within its local area, thus allowing players to use this information to plan resource gathering and trade routes, and once multiplayer features were added, creating interconnected colonies using the game's base-building tools. The Hub has its own form of governance called the Galactic Council to guide how the Hub should expand, particularly after major game patches that render changes to planets, as well as an in-game cryptocurrency called Hubcoin, which is operated by the experimental
testnet In blockchain technology, a testnet is an instance of a blockchain powered by the same or a newer version of the underlying software, to be used for testing and experimentation without risk to real funds or the main chain. Testnet coins are separat ...
of
Ethereum Ethereum is a decentralized, open-source blockchain with smart contract functionality. Ether (Abbreviation: ETH; sign: Ξ) is the native cryptocurrency of the platform. Among cryptocurrencies, ether is second only to bitcoin in market capita ...
and has no true monetary value but can be traded in for in-game resources, and intended to be used to pay players for custom bases and other such features.


Backlash over marketing

Since its reveal at the 2013 VGX show and over the course of its development, the potential of ''No Man's Sky'' had been widely promoted across the video game industry and created a great deal of hype. Matt Kamen of ''
Wired UK ''Wired UK'' is a bimonthly magazine that reports on the effects of science and technology. It covers a broad range of topics including design, architecture, culture, the economy, politics and philosophy. Owned by Condé Nast Publications, it is ...
'' called ''No Man's Sky'' "perhaps one of, if not the, most hyped indie titles in the history of gaming". Much of the attention has been drawn to the massive scope realised by the procedural generation of the game, and the relatively small size of the Hello Games' team behind it. ''No Man's Sky'' was seen as a potential industry-changing title, challenging the status quo of triple-A game development, which, according to Peckham, had become "rich and complacent". The game had been considered to have similar potential to affect the game industry as ''
Minecraft ''Minecraft'' is a sandbox game developed by Mojang Studios. The game was created by Markus "Notch" Persson in the Java (programming language), Java programming language. Following several early private testing versions, it was first made pub ...
'', though in contrast, ''
The Atlantic ''The Atlantic'' is an American magazine and multi-platform publisher. It features articles in the fields of politics, foreign affairs, business and the economy, culture and the arts, technology, and science. It was founded in 1857 in Boston, ...
'' David Sims opined that ''Minecraft'' relevance took several years to develop, while ''No Man's Sky'' was burdened with expectations from the start. ''No Man's Sky'' has been considered by Nathan Lawrence of
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
as a mainstream-friendly
space flight simulator game A space flight simulation is a genre of flight simulator video games that lets players experience space flight to varying degrees of realism. Common mechanics include space exploration, space trade and space combat. Overview Some games in th ...
, providing controls that were "simple to learn and fascinating to plumb" compared to '' Elite: Dangerous'' and ''
Star Citizen Logo Cloud Imperium Games ''Star Citizen'' is an in-development multiplayer, space trading and combat simulation game. The game is being developed and published by Cloud Imperium Games for Microsoft Windows. An extended retry of unrealized plans ...
'' while still offering engaging gameplay.


During development

The concepts behind ''No Man's Sky'', allowing for a "grail-like feedback loop" around the exploration of near-infinite space according to ''
Time Time is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, ...
'' Matt Peckham, created a great amount of anticipation for the game from gamers, as such lofty goals were often seen as a dare for them to challenge. In a specific example, Hello Games had first claimed their system would achieve 4.3 billion planets (232) through the use of a 32-bit key; when players expressed doubt that this scope could be done, Hello Games altered their approach to use a 64-bit number as to create 18 quintillion planets to prove otherwise. Many commentators compared ''No Man's Sky'' to 2008's '' Spore'' by
Maxis Maxis is an American video game developer and a division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright and Jeff Braun, and acquired by EA in 1997. Maxis is best known for its simulation games, including '' The Sims ...
, which had promised similar ambitions to use procedural generation to construct new creatures and worlds. However, by ''Spore''s release, the extent of the use of procedural generation was scaled back during the course of production, and the resulting game was not as well-received as anticipated. Murray was aware that some critics were applying caution to their view of ''No Man's Sky'' due to their previous experiences with ''Spore''. Kris Graft for ''
Gamasutra ''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Gam ...
'' commented that many players and journalists had both high expectations for the game as well as wide expectations, with some believing that it would be, among other aspects, the "best space sim", the "best multiplayer action shooter", and the "best pure exploration game". '' Ars Technica'' Kyle Orland found that unlike with the developers of ''Spore'' or ''
Fable Fable is a literary genre: a succinct fictional story, in prose or verse (poetry), verse, that features animals, legendary creatures, plants, inanimate objects, or forces of nature that are Anthropomorphism, anthropomorphized, and that illustrat ...
'', games promoted with "saturation PR campaigns that promised revolutionary and industry-changing gameplay features" which failed to appear in final releases, Hello Games's statements about ''No Man's Sky'' were "relatively restrained and realistic about what they were promising". Orland surmises that many players and journalists "layer dtheir own expectations onto the game's gaps" from what Hello Games actually claimed.
Vlambeer Vlambeer was a Dutch independent video game developer based in Utrecht. Founded in 2010, the studio was composed of Rami Ismail and Jan Willem Nijman, and closed down on its tenth anniversary after the two recognized they were moving in differe ...
's founder Rami Ismail considered the strength of the marketing campaign by Hello Games and Sony to generate interest in the game, calling the pitch using the concept of magnitudes and scale rather than absolutes as "a little masterclass in explaining an abstract concept to the largest possible audience"; ''Polygon'' Ben Kuchera agreed on this point, but considered that the marketing may have gotten away from Sony and Hello Games since players did not have a concrete understanding of the game's limitations prior to launch. Murray himself was aware of the "unrealistic, intangible level of excitement" that fans had of the game and given that they had been waiting three years to play it, would be expecting it to be perfect. He countered that he felt he and Hello Games tried to be "reasonably open and honest about what the game is" all throughout the marketing cycle to set expectations. On the day before the official release, Murray cautioned players that ''No Man's Sky'' may not have been "the game you imagined from those trailers" and instead that the title was meant as a "very very chill game", giving players a universe-sized sandbox that makes you feel as if you "stepped into a sci-fi book cover"; Murray believed the game would have a "super divisive" response from players due to some of these expectations. ''No Man's Sky'' developed a dedicated fan-base before its release, with many congregating in a
subreddit Reddit (; stylized in all lowercase as reddit) is an American social news aggregation, content rating, and discussion website. Registered users (commonly referred to as "Redditors") submit content to the site such as links, text posts, images ...
to track and share information published about the game. Sam Zucchi writing for ''
Kill Screen ''Kill Screen'' (stylized as ''KILL SCREEN'') was a print and online magazine founded in 2009 by Jamin Warren and Chris Dahlen and owned by Kill Screen Media, Inc. It focused on video games and culture, but also included articles based on e ...
'' proposed that the players anxiously awaiting ''No Man's Sky'' were a kind of religion, putting faith in Hello Games to be able deliver an experience that has otherwise never been offered by video games before, the ability to explore a near-infinite universe. Following the news of the game's delay from June to August 2016, Murray, along with '' Kotaku'' writer
Jason Schreier Jason Schreier (born May 10, 1987) is a journalist and author who primarily covers the video game industry. He worked as a news reporter for ''Kotaku'' from 2011 to 2020 and was recognized for several investigative stories, particularly on the ...
, who first reported on the rumour of the delay, received a number of
death threat A death threat is a threat, often made anonymously, by one person or a group of people to kill another person or group of people. These threats are often designed to intimidate victims in order to manipulate their behaviour, in which case a de ...
s in response, which Murray publicly responded to in good humor. The situation was seen by other journalists as a growing issue between the pre-release hype created by marketing for video games, and the excited nature of the fans of these games even before their release. ''
New Statesman The ''New Statesman'' is a British Political magazine, political and cultural magazine published in London. Founded as a weekly review of politics and literature on 12 April 1913, it was at first connected with Sidney Webb, Sidney and Beatrice ...
'' Phil Hartup considered that when marketing for a game drives a need for any type of news by those anxious to play the game, disappointing news such as delays could readily lead to online fans reacting in a paranoid manner against marketing expectations. Phil Owen writing for ''
TheWrap ''TheWrap'' is an American online news website covering the business of entertainment and media via digital, print and live events. It was founded by journalist Sharon Waxman Sharon I. Waxman (born c.1963) is an American author, journalist, ...
'' blamed such issues on the video game marketers, as the field had become less about selling a game and more about creating a cult-like following for the game and "weaponizing fandom".


At release

In addition to its mixed response from critics, player reaction to the release version of ''No Man's Sky'' was generally negative in response to several issues at the game's launch, buoyed by early reactions from those that had played the game before its official release. Users expressed concern with the apparent lack of features and other issues associated with the PlayStation 4 launch, while many players on the Windows version via Steam and
GOG.com GOG.com (formerly Good Old Games) is a digital distribution platform for video games and films. It is operated by GOG sp. z o.o., a wholly owned subsidiary of CD Projekt based in Warsaw, Poland. GOG.com delivers DRM-free video games through it ...
gave the game negative reviews due to the poor graphics capabilities or inability to launch the game. Players were also disappointed at the apparent lack of features that Hello Games and Sony had stated in earlier announcements and interviews would be included in the game; a list initially compiled by members of the ''No Man's Sky''
subreddit Reddit (; stylized in all lowercase as reddit) is an American social news aggregation, content rating, and discussion website. Registered users (commonly referred to as "Redditors") submit content to the site such as links, text posts, images ...
consisting of all such features appeared around a week after launch. By October 2016, the game had one of the worst user-based ratings on Steam, with an aggregate "mostly negative" average from more than 70,000 users. At the 2017
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tuto ...
, Murray admitted they have far underestimated the number of players that would initially get the game; using estimates from ''
Inside Inside may refer to: * Insider, a member of any group of people of limited number and generally restricted access Film * ''Inside'' (1996 film), an American television film directed by Arthur Penn and starring Eric Stoltz * ''Inside'' (2002 f ...
'' and '' Far Cry: Primal'', both released just before ''No Man's Sky'', the studio had expected about 10,000 concurrent players at launch, but in actuality saw over 500,000 players across both PlayStation 4 and Windows, with about half coming from the Windows side. This overwhelmed their expected server capacity and overloaded their support team with bug reports and technical help, leading to the noted problems with communications within the release window. At the same event, Hello Games announced that they had started their own support programme, known as "Hello Labs", which will help fund and support the developers of games using procedural generation, or otherwise experimental gameplay. Murray stated they anticipate funding one or two games at a time, and that one title was already part of the programme at the time of announcement. One of the more significant features that appeared to be absent from the release version of ''No Man's Sky'' was its multiplayer capabilities. Hello Games had stated during development that ''No Man's Sky'' would include multiplayer elements, though the implementation would be far from traditional methods as one would see in a
massively multiplayer online game A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent open world, although there are ...
, to the point where Murray has told players to not think of ''No Man's Sky'' as a multiplayer game. Because of the size of the game's universe, Sean Murray estimated that more than 99.9% of the planets would never be explored by players, and that the chance of meeting other players through chance encounters would be "incredibly slim". Murray had stated in a 2014 interview that ''No Man's Sky'' would include a matchmaking system that is similar to that used for ''
Journey Journey or journeying may refer to: * Travel, the movement of people between distant geographical locations ** Day's journey, a measurement of distance ** Road trip, a long-distance journey on the road Animals * Journey (horse), a thoroughbred ra ...
'' when such encounters do occur; each online player would have an "open lobby" that any players in their in-universe proximity would enter and leave. This approach was envisioned to provide "cool moments" for players as they encounter each other, but not meant to support gameplay like
player versus environment Player versus environment or player versus enemy (PvE, also known as player versus monster (PvM)), is a term used for both single player and online games, particularly MMORPGs, CORPGs, MUDs, other online role-playing video games and survival ga ...
or fully cooperative modes. According to Murray in 2018, Hello Games had worked to try to keep this light multiplayer element in the game through the final part of their development cycle, but found that it was very difficult to include, and opted to remove it for the game's release, believing that with the size of the game's universe, only a few players would end up experiencing it. Questions regarding the multiplayer aspects of ''No Man's Sky'' were raised a day following the official release on the PlayStation 4. Two players attempted to meet at a location in the game's virtual universe after one player recognised the other upon seeing their username attached to a planetary discovery. Despite confirming they had been at the same spot on the same planet outside of the game through their respective
Twitch Twitch may refer to: Biology * Muscle contraction ** Convulsion, rapid and repeated muscle contraction and relaxation ** Fasciculation, a small, local, involuntary muscle contraction ** Myoclonic twitch, a jerk usually caused by sudden muscle co ...
streams, they could not see each other. Furthering this was the discovery that European copies of the limited edition packaging used a sticker to cover the
PEGI PEGI () or Pan-European Game Information is a European video game content rating system established to help European consumers make informed decisions when buying video games or apps through the use of age recommendations and content descript ...
online play icon. Journalists noted a number of potential reasons why the players may not have encountered each other, including the users being on separate instances or server problems reported by Hello Games at launch, though some opined that this may have been a feature removed before launch. Hello Games noted that they have had "far more" players than they expected at launch and are bringing on more people to help support the game along with patching the critical issues at the game's launch, but they have not made a direct statement on the multiplayer situation . Outside of patch notes, Hello Games had effectively gone silent on social media right after the game's release up until the announcement of the Foundation update in late November 2016. Murray, who used the Hello Games' Twitter account with some frequency before release, had not been visible online for the first two months following the game's release. In the announcement of this update, Hello Games admitted to being "quiet" but have been paying attention to the various criticisms levelled at the game. Schreier from ''Kotaku'' and Ben Kuchera of ''Polygon'' commented that some of the negative player reaction was due to a lack of clarification on these apparently missing features from either Hello Games or Sony in the weeks just after release, with Kuchera further stating that with the silence from either company, "the loudest, most negative voices are shouting unopposed" and leading to a strong negative perception of the game. Kuchera later wrote that many of the issues in the lead-up and follow-up to ''No Man's Sky'' release, whether by choice or happenstance, provide many lessons on the importance of proper
public relations Public relations (PR) is the practice of managing and disseminating information from an individual or an organization (such as a business, government agency, or a nonprofit organization) to the public in order to influence their perception. ...
. Kuchera specifically pointed to the decision to withhold review copies and an apparent lack of public relations (PR) to manage statements relating to what features would be in the game. Kuchera also noted that many people had taken the hype generated by the press only to be disappointed by the final game, and that consumers did have ways to evaluate the game following its release before they purchased the title. Sony president
Shuhei Yoshida is a Japanese businessman and gaming industry veteran. He was the President of SIE Worldwide Studios for Sony Interactive Entertainment from 2008 to 2019, before moving onto other SIE-related projects. Yoshida has been a key member of the Play ...
admitted that Hello Games did not have "a great PR strategy" for ''No Man's Sky'', in part for lacking a dedicated PR staff to manage expectations, but still support the developers as they continue to patch and update the game. Jesse Signal, writing for the ''
Boston Globe ''The Boston Globe'' is an American daily newspaper founded and based in Boston, Massachusetts. The newspaper has won a total of 27 Pulitzer Prizes, and has a total circulation of close to 300,000 print and digital subscribers. ''The Boston Glob ...
'' noted that some of the hype for ''No Man's Sky'' may be attributed to game journalists themselves for getting too excited about the game, positing "Had journalists asked certain questions at certain times, perhaps it would have been more difficult for Hello Games to make promises it couldn't deliver on." Murray himself stated in a 2019 interview that prior to the game's release, much of their contact was with journalists who Hello Games believed understood the nature of video game development, and thus expected their statements about what ''No Man's Sky'' would be tempered to reflect the reality of Hello Games being a small team with limited time. Instead, Murray found that the press took their words for granted, and created expectations for players that they could not have met at launch. As a result, Hello Games has since shifted toward communication directly with the community rather than the press and keeping only to patch updates or near-release features to keep expectations in check. The lack of features in the release version of the game became a point of contention, with many players using the Steam and GOG.com review pages, along with Metacritic reviews, to give it poor ratings. Sean Murray received a great deal of online criticism from players, including accusations of lying. A
Reddit Reddit (; stylized in all lowercase as reddit) is an American social news aggregation, content rating, and discussion website. Registered users (commonly referred to as "Redditors") submit content to the site such as links, text posts, imag ...
user temporarily took down the documented list of removed features after he received messages that congratulated him on "really sticking it to these 'dirtbag' devs", which was not his intention in publishing the list; he wanted no part of the anger towards Hello Games. The subreddit forum had become hostile due to a lack of updates from Hello Games or Sony, leading one moderator to shutting down the subreddit due to the toxicity of the comments, later undoing that action on further review. In an interview in July 2018, Murray stated that the period following ''No Man's Sky'' release was difficult for him and the studio due to the backlash that included numerous death and bomb threats during that period that forced the studio to be in constant contact with Scotland Yard. Murray stated of that period, "I find it really personal, and I don't have any advice for dealing with it." The Hello Games' Twitter account had been hacked into in October 2016 and used to post the message "No Man's Sky was a mistake" among other tweets before the companies regained control of it, leading to confusion and additional drama within the community. Users sought refunds for the game via both Sony and Valve outside of the normal time allowance for claiming such refunds by their policies, citing the numerous bugs within the game and/or the lack of features, and while some players claim to have received such refunds, both companies have reemphasised their refund policies in response to the volume of refund requests. Game journalist
Geoff Keighley Geoff Keighley () is a Canadian video game journalist and television presenter. He was most known for hosting the video game show '' GameTrailers TV'', and for co-hosting the now-defunct '' G4tv.com''. Keighley is also a freelance writer whose ...
, who had been in discussions with Murray and Hello Games throughout the development, had expressed concern to Murray in the year leading up to release, according to Keighley in September 2016. He said he was "internally conflicted" about the state of the game near its release, recognising that many of the features that Murray had been talking about were not going to make it, and compared Murray to
Peter Molyneux Peter Douglas Molyneux (; born 5 May 1959) is an English video game designer and programmer. He created the god games '' Populous'', ''Dungeon Keeper'', and ''Black & White'', as well as ''Theme Park'', the ''Fable'' series, '' Curiosity: Wh ...
who had overpromised on a vision for his games that ultimately fell short. Keighley had expressed to Murray his concern that the $60 price tag was a bit steep for the current state of the game and recommended that they take an
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alph ...
approach instead. According to Keighley, Murray said he didn't want to be around Keighley any more as he was "a little too negative about the game and eighleys assessment of where the team was at". Keighley felt that Murray could not "rip off that band-aid" and explain exactly what had made it and had to be cut for the game prior to release, and in the end appeared to "disrespect his audience". As such, Keighley sympathised with those that felt they were misled by the marketing. Keighley rekindled the relationship with Murray since launch, and anticipated discussing more of what happened near release with him. Sony chairman Shawn Layden, in November 2016, stated that Hello Games had an "incredible vision" and a "very huge ambition" for ''No Man's Sky'', and that the developers are still working to update the game to bring it to what they wanted, adding that "sometimes you just don't get all the way there at the first go". Layden further expressed that from Sony's side, they recognised that they "don't want to stifle ambition" and force a specific style of play onto their games. In September 2016, the Advertising Standards Authority (ASA) of the United Kingdom, following on "several complaints", began an investigation into the promotion of ''No Man's Sky''. The ASA has authority to require publishers to remove offending advertising materials if they are found in violation of ASA standards. In the ''No Man's Sky'' complaints directed at Hello Games and Valve, the ASA specifically evaluated materials used on the Steam store page to promote the game that demonstrate features that do not appear to be a part of the final game, but has also reviewed other official promotional outlets including the game's official YouTube channel. Several game industry lawyers, speaking to ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'', noted that while the ASA has successfully taken action in previous cases of false advertising, demonstrating such for a procedurally generated game of ''No Man's Sky'' scope may be difficult since it is impossible to play the entire game to prove something does not exist. The lawyers also noted that most of what Murray and other Hello Games members said outside of any official promotional channels, such as interviews or through social media, cannot be taken as part of the game's advertising, further limiting the claims that the ASA can act on. The ASA ruled in November 2016 that the Steam storepage advertising of ''No Man's Sky'' was not in breach of their standards, attributing the used footage and screenshots to be reasonable representative of the average player's experience with a procedurally generated game, and dismissed the submitted complaints; the ASA further ruled that as Valve has no control over what Hello Games included on the store page, they were not liable for the material either.


Subsequent updates

On 25 November 2016, Hello Games announced it was planning on bringing a large update, known as the "Foundation" Update, to the game, stating that "We have been quiet, but we are listening and focusing on improving the game that our team loves and feels so passionately about." Hello Games had not mentioned a release window, and many journalists were surprised when the update was released just two days later. The update was generally well received by journalists, that while not fully satisfying all the features that seemed to have been promised for the game, helped to push the game into the right direction in anticipation of future major patches. The update had drawn back some players that had previously turned their back on the game and created a better reception from some players, while others still remained disappointed by the game's initial release problems. The second major update, "Path Finder", was released in March 2017. By the time of the third major update, "Atlas Rises", a year after initial release, many felt the game was now much better and approaching what they had expected. ''Wired'' Julie Muncy said that the ability of the updates to ''No Man's Sky'' demonstrates the game can be more organic, adding significant new features that can dramatically change the feel of the game. In retrospect following the patch, journalists generally commended Hello Games for staying quiet about the exact details of the update until just prior to its release to avoid the same situation that the game fell into upon its initial release. Murray himself has avoided commenting directly on any of the updates for ''No Man's Sky'' and staying out of the "hype cycle" until they are at the shipping point, to not repeat any of the mistakes from the game's launch. Nearly all subsequent major updates were only predicated by Murray tweeting an emoji that hinted at the contents of the update two or three days before the update was released, allowing the game's community to get hyped up without drawing out their anticipation. ''
Gamasutra ''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Gam ...
'' named Hello Games one of its top ten developers for 2016 not only for the technical achievements within ''No Man's Sky'', but also for not collapsing amid the anger directed at the company and instead continuing to make improvements to the game. The continued free improvements to ''No Man's Sky'' have been considered a redemption for Hello Games and the game's launch by several outlets. By the time of its five-year anniversary, ''No Man's Sky'' user reviews on Steam had swung to "mostly positive" after initially starting at "overwhelmingly negative" at the time of its release.


Influence

The discrepancy between ''No Man's Skys expectations and its initially released product are considered a milestone in video game promotion, with many sources considering how to properly promote a game in a "post ''No Man's Sky'' world". The situation around the game's promotion using screenshots and videos that were not from its final state, a practice known as " bullshotting", led to discussion among developers, publishers, and journalists of how to best showcase upcoming games without being deceptive to the audience. Keighley, who felt some responsibility for the ''No Man's Sky'' situation, announced that all games that would be shown at
The Game Awards 2016 The Game Awards 2016 was an award show that honored the best video games of 2016. It was produced and hosted by Geoff Keighley at the Microsoft Theater in Los Angeles on December 1, 2016, and was live streamed across several platforms. At the ev ...
would be more focused on gameplay of near-completed games using a
Let's Play A Let's Play (LP) is a video (or screenshots accompanied by text) documenting the playthrough of a video game, often including commentary and/or a camera view of the gamer's face. A Let's Play differs from a video game walkthrough or strat ...
-type format rather than allowing for scripted or pre-rendered videos. Several journalists attribute a change in Valve's Steam storefront policies in November 2016, requiring all game screenshots and videos to be from the final product, as a response to ''No Man's Sky''. The failure of ''No Man's Sky'' promotional aspects has affected other space simulation and open world games that are based on the premise of providing a vast ranging sandbox for players, as players have become wary of the broad claims that these games might make. Novaquark, the developers of the upcoming open-world ''
Dual Universe ''Dual Universe'' is a first person based space simulation sandbox massively multiplayer online role-playing game developed by the Paris-based game development studio, Novaquark. It is reported to combine elements of ''Eve Online'' and '' Star ...
'', found themselves struggling to complete their Kickstarter funding in the months immediately after ''No Man's Sky'' release, but have recognised the need to be open and transparent to potential funders on what the game will and will not have. Fenix Fire, the developers of the space exploration game '' Osiris: New Dawn'', used the various question-and-answers that Sean Murray had to handle during the pre-release period to gauge what players were looking for in such games and guide development of their own game. According to a report from ''Kotaku'',
BioWare BioWare is a Canadian video game developer based in Edmonton, Alberta. It was founded in 1995 by newly graduated medical doctors Ray Muzyka, Greg Zeschuk and Augustine Yip, alongside Trent Oster, Brent Oster, and Marcel Zeschuk. Since 2007, ...
had envisioned that '' Mass Effect: Andromeda'' would use procedural generation for creating a universe to explore prior to ''No Man's Sky'' announcement, and further pushed for this following the excitement for ''No Man's Sky'' once it was announced, but could not get the procedural generation to work well with the
Frostbite 3 Frostbite is a game engine developed by DICE, designed for cross-platform use on Microsoft Windows, seventh generation game consoles PlayStation 3 and Xbox 360, eighth generation game consoles PlayStation 4, Xbox One and Nintendo Switch and nin ...
game engine, and had to scrap these plans by 2015. ''Eurogamer'' Wesley Yin-Poole observed that following ''No Man's Sky'' problematic release, developers appear to be "keeping their cards close to their chests for fear of failing to deliver on a promise that never should have slipped out in the first place"; as an example, he stated that Rare's ''
Sea of Thieves ''Sea of Thieves'' is a 2018 action-adventure game developed by Rare and published by Microsoft Studios. The player assumes the role of a pirate who completes voyages from different trading companies. The multiplayer game sees players explore ...
'', whereas having only been promoted through obscure videos that left too many questions to potential players in its earlier stages, has started an "Insider" programme in December 2016 to provide limited alpha-testing access and more concrete gameplay videos. Similarly, Compulsion Games, who premiered their game ''
We Happy Few ''We Happy Few'' is an action-adventure survival horror video game developed by Compulsion Games and published by Gearbox Publishing. In 2016, an early access version was released for Microsoft Windows, with the full game seeing wide release ...
'' at PAX East 2015 to similar hype as ''No Man's Sky'', worked to backtrack on perceived expectations of their game after seeing what had happened to ''No Man's Sky'' at its launch. Specifically, Compulsion, a small developer, found that many were treating their game as a AAA release, and wanted to be clear what the game was to be, deciding to use the
early access Early access, also known as alpha access, alpha founding, paid alpha, or game preview, is a funding model in the video game industry by which consumers can purchase and play a game in the various pre-release development cycles, such as pre-alph ...
approach to provide transparency.


Notes


References


External links

* {{authority control 2016 video games BAFTA winners (video games) Faster-than-light travel in fiction Golden Joystick Award winners HTC Vive games Indie video games IOS games MacOS games Multiplayer and single-player video games Nintendo Switch games Oculus Rift games Open-world video games PlayStation 4 games PlayStation 4 Pro enhanced games PlayStation 5 games PlayStation VR games PlayStation VR2 games Science fiction video games Space massively multiplayer online role-playing games Video games with Steam Workshop support Survival video games The Game Awards winners Video game controversies Video games about extraterrestrial life Video games developed in the United Kingdom Video games set on fictional planets Video games using Havok Video games using procedural generation Video games with cross-platform play Video games with voxel graphics Windows games Xbox Cloud Gaming games Xbox One games Xbox One X enhanced games Xbox Series X and Series S games