Jason Schreier
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Jason Schreier
Jason Schreier (born May 10, 1987) is a journalist and author who primarily covers the video game industry. He worked as a news reporter for ''Kotaku'' from 2011 to 2020 and was recognized for several investigative stories, particularly on the crunch culture within the industry. In April 2020, Schreier joined the technology focus team at ''Bloomberg News''. Early life Schreier attended the Gallatin School of Individualized Study at NYU, graduating with a degree in writing in 2009. Career Early career Schreier initially worked as a freelance journalist covering local news stories. He worked for ''Wired'' from 2010 to 2012, covering video games and related technology. Other freelance work included a weekly column at ''Joystiq'' on Japanese role-playing games, and works published at ''Kill Screen'', ''Edge'', ''Eurogamer'', ''G4TV'', ''GamesRadar'', and '' Paste''. At ''Kotaku'' Around 2011, Schreier was contacted by Stephen Totilo, the editor-in-chief for the website ''Kotaku'' ...
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Brackets
A bracket is either of two tall fore- or back-facing punctuation marks commonly used to isolate a segment of text or data from its surroundings. Typically deployed in symmetric pairs, an individual bracket may be identified as a 'left' or 'right' bracket or, alternatively, an "opening bracket" or "closing bracket", respectively, depending on the Writing system#Directionality, directionality of the context. Specific forms of the mark include parentheses (also called "rounded brackets"), square brackets, curly brackets (also called 'braces'), and angle brackets (also called 'chevrons'), as well as various less common pairs of symbols. As well as signifying the overall class of punctuation, the word "bracket" is commonly used to refer to a specific form of bracket, which varies from region to region. In most English-speaking countries, an unqualified word "bracket" refers to the parenthesis (round bracket); in the United States, the square bracket. Glossary of mathematical sym ...
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Kill Screen
''Kill Screen'' (stylized as ''KILL SCREEN'') was a print and online magazine founded in 2009 by Jamin Warren and Chris Dahlen and owned by Kill Screen Media, Inc. It focused on video games and culture, but also included articles based on entertainment. The name is based on the video game term of the same name. In 2009, both Warren and Dahlen were former writers for ''Pitchfork'' when they decided to found the magazine. After a successful Kickstarter campaign to fund the magazine, the first issue was released in March 2010. After partnerships with ''Pitchfork'', StoryCode and Film Society of Lincoln Center, the magazine eventually founded an annual video game conference, two5six, in 2013. The magazine's website did a redesign in January 2014 and the print magazine itself was redesigned and overhauled after a second successful Kickstarter campaign in November 2015. In 2016, two5six's name was changed to Kill Screen Festival. After 2016, Kill Screen ceased publication, and it ...
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Project Ragtag
''Project Ragtag'' was a codename for an untitled third-person action-adventure video game set within the '' Star Wars'' universe. It had been under development by Visceral Games since around 2013 and set to be published by Electronic Arts before its cancellation in 2017. The project was led by the creator of the ''Uncharted'' series, Amy Hennig. It was to be a linear game about a large-scale heist, taking place in the wake of events of '' Star Wars IV: A New Hope''. Motive Studios and EA Vancouver had assisted the game's development. Visceral Games was shut down by Electronic Arts on October 17, 2017, and the game's development was rebooted by EA Vancouver to become an open world title. Despite this, the project was reportedly cancelled. Development In early 2013, Disney had acquired Lucasfilm and shut down its game development studio LucasArts. EA quickly made a deal to help develop lucrative '' Star Wars'' games through three of its studios, including Visceral. Visceral was ...
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Star Wars
''Star Wars'' is an American epic film, epic space opera multimedia franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and quickly became a worldwide popular culture, pop-culture Cultural impact of Star Wars, phenomenon. The franchise has been expanded into List of Star Wars films, various films and Star Wars expanded to other media, other media, including List of Star Wars television series, television series, Star Wars video games, video games, List of Star Wars books, novels, List of Star Wars comic books, comic books, List of Star Wars theme parks attractions, theme park attractions, and Star Wars: Galaxy's Edge, themed areas, comprising an all-encompassing fictional universe. ''Star Wars'' is one of the List of highest-grossing media franchises, highest-grossing media franchises of all time. The original film (''Star Wars''), retroactively subtitled ''Episode IV: A New Hope'' (1977), was followed by the sequels ''The Empire Strik ...
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Destiny (video Game)
''Destiny'' is an online-only multiplayer first-person shooter video game developed by Bungie and previously published by Activision. ''Destiny'' is now self-published by Bungie after separating from Activision in 2019. It was released worldwide on September 9, 2014, for the PlayStation 3, PlayStation 4, Xbox 360, and Xbox One consoles. ''Destiny'' marked Bungie's first new console franchise since the ''Halo'' series, and it was the first game in a ten-year agreement between Bungie and Activision. Set in a " mythic science fiction" world, the game features a multiplayer "shared-world" environment with elements of role-playing games. Activities in ''Destiny'' are divided among player versus environment (PvE) and player versus player (PvP) game types. In addition to normal story missions, PvE features three-player " strikes" and six-player raids. A free roam patrol mode is also available for each destination which feature public events. PvP features objective-based modes, as ...
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Bungie
Bungie, Inc. is an American video game company based in Bellevue, Washington. It is a studio owned by Sony Interactive Entertainment. The company was established in May 1991 by Alex Seropian, who later brought in programmer Jason Jones (programmer), Jason Jones after publishing Jones' game ''Minotaur: The Labyrinths of Crete''. Originally based in Chicago, Illinois, the company concentrated on Macintosh games during its early years and created two successful video game franchises called ''Marathon Trilogy, Marathon'' and ''Myth (video game series), Myth''. An offshoot studio, Bungie West, produced ''Oni (video game), Oni'', published in 2001 and owned by Take-Two Interactive, which held a 19.9% ownership stake at the time. Microsoft acquired Bungie in 2000, and its project ''Halo: Combat Evolved'' was repurposed as a Glossary of video game terms#Launch title, launch title for Microsoft's Xbox (console), Xbox console. ''Halo'' became the Xbox's "Killer application, killer app", ...
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Harper (publisher)
Harper is an American publishing house, the flagship imprint of global publisher HarperCollins based in New York City. History J. & J. Harper (1817–1833) James Harper and his brother John, printers by training, started their book publishing business J. & J. Harper in New York City in 1817. Their two brothers, Joseph Wesley and Fletcher, joined them in the mid-1820s. Harper & Brothers (1833–1962) The company changed its name to "Harper & Brothers" in 1833. The headquarters of the publishing house were located at 331 Pearl Street, facing Franklin Square in Lower Manhattan (about where the Manhattan approach to the Brooklyn Bridge lies today). Harper & Brothers began publishing ''Harper's New Monthly Magazine'' in New York City in 1850. The brothers also published ''Harper's Weekly'' (starting in New York City in June 1857), '' Harper's Bazar'' (starting in New York City in November 2, 1867), and ''Harper's Young People'' (starting in New York City in 1879). George B. ...
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Rockstar Games
Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Founding members of the company were Terry Donovan, Gary Foreman, Dan and Sam Houser, and Jamie King, who worked for Take-Two at the time, and of which the Houser brothers were previously executives at BMG Interactive. Sam Houser heads the studio as president. Since 1999, several companies acquired by or established under Take-Two have become part of Rockstar Games, such as Rockstar Canada (later renamed Rockstar Toronto) becoming the first one in 1999, and Rockstar Dundee the most recent in 2020. All companies organized under Rockstar Games bear the "Rockstar" name and logo. In this context, Rockstar Games is sometimes also referred to as Rockstar New York, Rockstar NY or Rockstar NYC. Rockstar Games also sports a motion capture studio in ...
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Crunch (video Games)
In the video game industry, crunch is compulsory overtime during the development of a game. Crunch is common in the industry and can lead to work weeks of 65–80 hours for extended periods of time, often uncompensated. It is often used as a way to cut the costs of game development, a labour-intensive endeavour. However, it leads to negative health impacts for game developers and a decrease in the quality of their work, as well as driving people out of the industry permanently. Critics of crunch note how it has become normalized within the gaming industry, to deleterious effects for all involved. A lack of unionization on the part of game developers has often been suggested as the reason crunch exists, and organizations such as Game Workers Unite aim to fight against crunch by forcing studios to honour developers' labor rights. Description Crunch time vs. crunch culture "Crunch time" is the point at which the team is thought to be failing to achieve milestones needed to ...
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Gawker Media
Gawker Media LLC (formerly Blogwire, Inc. and Gawker Media, Inc.) was an American Online and offline, online Mass media, media company and Link farm#Blog network, blog network. It was founded by Nick Denton in October 2003 as Blogwire, and was based in New York City. Incorporated in the Cayman Islands, as of 2012, Gawker Media was the Holding company, parent company for seven different weblogs and many subsites under them: ''Gawker, Gawker.com'', ''Deadspin'', ''Lifehacker'', Gizmodo, ''Kotaku'', ''Jalopnik'', and ''Jezebel (website), Jezebel''. All Gawker articles are licensed on a Creative Commons attribution-noncommercial license. In 2004, the company renamed from Blogwire, Inc. to Gawker Media, Inc., and to Gawker Media LLC shortly after. In 2016, the company filed for Chapter 11, Title 11, United States Code, Chapter 11 bankruptcy protection after damages of $140 million were awarded against the company as a result of the Hulk Hogan Bollea v. Gawker, sex tape lawsuit. On Augu ...
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Paste (magazine)
''Paste'' is a monthly music and entertainment digital magazine, headquartered in Atlanta, Georgia, with studios in Atlanta and Manhattan, and owned by Paste Media Group. The magazine began as a website in 1998. It ran as a print publication from 2002 to 2010 before converting to online-only. History The magazine was founded as a quarterly in July 2002 and was owned by Josh Jackson, Nick Purdy, and Tim Regan-Porter. In October 2007, the magazine tried the " Radiohead" experiment, offering new and current subscribers the ability to pay what they wanted for a one-year subscription to ''Paste''. The subscriber base increased by 28,000, but ''Paste'' president Tim Regan-Porter noted the model was not sustainable; he hoped the new subscribers would renew the following year at the current rates and the increase in web traffic would attract additional subscribers and advertisers. Amidst an economic downturn, ''Paste'' began to suffer from lagging ad revenue, as did other magazine pub ...
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GamesRadar
''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer and Video Games'' were merged into ''GamesRadar'', with the resulting, expanded website being renamed ''GamesRadar+'' in November that year. Format and style ''GamesRadar+'' publishes numerous articles each day. Including official video game news, reviews, previews, and interviews with publishers and developers. One of the site's features was their "Top 7" lists, a weekly countdown detailing negative aspects of video games themselves, the industry and/or culture. Now, they are better known for lists of baddest depth segmented by genre, platform, or theme. These are divided into living lists, for consoles and platforms that are still active, and legacy lists, for consoles and platforms that are no longer a target for commercial game deve ...
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