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Rocket League
''Rocket League'' is a vehicular soccer video game developed and published by Psyonix. The game was first released for Windows and PlayStation 4 in July 2015, with ports for Xbox One and Nintendo Switch being released later on. In June 2016, 505 Games began distributing a physical retail version for PlayStation 4 and Xbox One, with Warner Bros. Interactive Entertainment taking over those duties by the end of 2017. Versions for macOS and Linux were also released in 2016, but support for their online services were dropped in 2020. The game went free-to-play in September 2020. Described as "soccer, but with rocket-powered cars", ''Rocket League'' has up to eight players assigned to each of the two teams, using rocket-powered vehicles to hit a ball into their opponent's goal and score points over the course of a match. The game includes single-player and multiplayer modes that can be played both locally and online, including cross-platform play between all versions. Later updates ...
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Unreal Engine 3
Unreal Engine (UE) is a 3D computer graphics game engine developed by Epic Games, first showcased in the 1998 first-person shooter game '' Unreal''. Initially developed for PC first-person shooters, it has since been used in a variety of genres of games and has seen adoption by other industries, most notably the film and television industry. Unreal Engine is written in C++ and features a high degree of portability, supporting a wide range of desktop, mobile, console, and virtual reality platforms. The latest generation, Unreal Engine 5, was launched in April 2022. Its source code is available on GitHub after registering an account, and commercial use is granted based on a royalty model. Epic waives their royalties margin for games until developers have earned in revenue and the fee is waived if developers publish on the Epic Games Store. Epic has included features from acquired companies like Quixel in the engine, which is seen as helped by '' Fortnite'''s revenue. ...
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Psyonix
Psyonix LLC is an American video game developer based in San Diego. Founded in 2000 by Dave Hagewood, the company is best known for its 2015 game ''Rocket League''. In May 2019, Psyonix was acquired by Epic Games. History Psyonix was founded in 2000 by Dave Hagewood, after Hagewood had previously developed Internet and multimedia software. Its first game project was ''Proteus'', which was canceled. In December 2009, Psyonix and its entire team moved from Raleigh, North Carolina, to new offices located close to the Gaslamp Quarter in San Diego. The company released '' Supersonic Acrobatic Rocket-Powered Battle-Cars'' and '' Monster Madness: Grave Danger'' in 2008, and continued on other projects including contract work for several big-budget titles. The company then worked on ''Battle-Cars'' successor, ''Rocket League'', which became a commercial success for the company, grossing over as of April 2016. The success of ''Rocket League'' caused the company to adjust its business ...
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505 Games
505 Games S.p.A. is an Italian video game publisher based in Milan. It was founded in 2006 as a subsidiary of Milan-based Digital Bros. History 505 Games was founded in 2006 in Milan as a subsidiary of Digital Bros. The company found its early success through its video games such as ''Cooking Mama'' and '' Zumba Fitness''. In April 2012, 505 Games took over publishing duties from THQ for the fitness game ''Adidas MiCoach'', following a lawsuit between THQ and Adidas. In April 2013, they acquired the license of ''Drawn To Life'' series. The purchase included rights to the franchise as a whole. In November 2013, it canceled Ashes Cricket 2013 and issued refunds. In April 2014, 505 Games announced a publishing agreement with Adam Orth's Three One Zero of the game '' Adrift''. The game is described as a first-person experience, where the player controls an astronaut exploring debris of a wrecked station in outer space. In January 2015, 505 Games confirmed the acquisition of the i ...
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Rocket League Championship Series
The Rocket League Championship Series (RLCS) is an annual ''Rocket League'' esports tournament series produced by Psyonix, the game's developer. It consists of three online qualification splits in several regions, with teams earning points towards qualifying for midseason tournaments and the RLCS finals, both of which are held as LAN events worldwide. History Psyonix had observed the popularity of ''Rocket League'' matches on Twitch and other live streaming platforms like YouTube YouTube is a global online video platform, online video sharing and social media, social media platform headquartered in San Bruno, California. It was launched on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim. It is owned by ... by early 2016 and were looking to use the game more in Esports. In March 2016, Psyonix announced the first Rocket League Championship Series; the finals took place in June 2016 with a 55,000 prize pool. The second season of the championship series took pl ...
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Major League Gaming
Major League Gaming Corp. (MLG) is a professional esports organization. MLG is headquartered in New York City, New York and was founded in 2002 by Sundance DiGiovanni and Mike Sepso. MLG has held official video game tournaments throughout the United States and Canada. The ''Boost Mobile MLG Pro Circuit'' was a television broadcast of ''Halo 2'' MLG tournaments in 2006 and 2007, ESPN.com, and other broadband sites. The company has also been involved in television production, and game development. MLG's aim is to elevate computer and console game tournaments to viable competitive and spectator events. In January 2016, video game publisher Activision Blizzard announced its acquisition of Major League Gaming. The company, whose own esports division is led by MLG co-founder Mike Sepso, stated that it intended to leverage the purchase as part of its plans to build an esports-focused television network. Pro Circuit The MLG Pro Circuit roster currently includes ''Starcraft II'' and ' ...
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ESL (company)
The ESL Gaming GmbH, doing business as ESL (formerly known as Electronic Sports League), is a German esports organizer and production company that produces video game competitions worldwide. ESL was the world's largest esports company in 2015, and the oldest that is still operational. Based in Cologne, Germany, ESL has eleven offices and multiple international TV studios globally. ESL is the largest esports company to broadcast on Twitch. In 2022, it was announced that ESL and esports platform FACEIT were being acquired by Savvy Games Group (SGG), a holding company owned by Saudi Arabia's Public Investment Fund. As part of the acquisition, the two companies are set to merge and form the ESL FACEIT Group. History The Electronic Sports League launched in 2000 as the successor of the Deutsche Clanliga, which was founded in 1997 by Jens Hilgers. The company began with an online gaming league and a gaming magazine. It also rented out servers for game competitions. In 2015, ESL's ...
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Esport
Esports, short for electronic sports, is a form of competition using video games. Esports often takes the form of organized, multiplayer video game competitions, particularly between professional players, individually or as teams. Although organized competitions have long been a part of video game culture, these were largely between amateurs until the late 2000s, when participation by professional gamers and spectatorship in these events through live streaming saw a large surge in popularity. By the 2010s, esports was a significant factor in the video game industry, with many game developers actively designing and providing funding for tournaments and other events. The most common video game genres associated with esports are multiplayer online battle arena (MOBA), first-person shooter (FPS), fighting, card, battle royale and real-time strategy (RTS) games. Popular esports franchises include ''League of Legends'', ''Dota'', ''Counter-Strike'', ''Valorant'', ''Overwatch'', ''Str ...
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Physics Engine
A physics engine is computer software that provides an approximate simulation of certain physical systems, such as rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics, of use in the domains of computer graphics, video games and film ( CGI). Their main uses are in video games (typically as middleware), in which case the simulations are in real-time. The term is sometimes used more generally to describe any software system for simulating physical phenomena, such as high-performance scientific simulation. Description There are generally two classes of physics engines: real-time and high-precision. High-precision physics engines require more processing power to calculate very precise physics and are usually used by scientists and computer animated movies. Real-time physics engines—as used in video games and other forms of interactive computing—use simplified calculations and decreased accuracy to compute in time for the game to respon ...
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PlayStation Plus
PlayStation Network (PSN) is a digital media entertainment service provided by Sony Interactive Entertainment. Launched in November 2006, PSN was originally conceived for the PlayStation video game consoles, but soon extended to encompass smartphones, tablets, Blu-ray players and high-definition televisions. This service is the account for PlayStation consoles, accounts can store games and other content. As of April 2016, over 110 million users have been documented, with 106 million of them active monthly as of the end of March 2022. PlayStation Network's services are dedicated to an online marketplace (PlayStation Store), a premium subscription service for enhanced gaming and social features ( PlayStation Plus), music streaming (PlayStation Music, based on Spotify) and formerly a cloud gaming service (PlayStation Now; folded into PlayStation Plus Premium in June 2022). The service is available in 73 territories. History Launched in the year 2000, Sony's second home console, the ...
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PlayStation 3
The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on November 11, 2006, in Japan, November 17, 2006, in North America, and March 23, 2007, in Europe and Australia. The PlayStation 3 competed primarily against Microsoft's Xbox 360 and Nintendo's Wii as part of the seventh generation of video game consoles. The console was first officially announced at E3 2005, and was released at the end of 2006. It was the first console to use Blu-ray Disk technology as its primary storage medium. The console was the first PlayStation to integrate social gaming services, including the PlayStation Network, as well as the first to be controllable from a handheld console, through its remote connectivity with PlayStation Portable and PlayStation Vita. In September 2009, the ''Slim'' model of the PlayStation 3 was rele ...
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Supersonic Acrobatic Rocket-Powered Battle-Cars
''Supersonic Acrobatic Rocket-Powered Battle-Cars'' (colloquially known as ''SARPBC'' and officially abbreviated as ''SARP Battle-Cars'') is a vehicular soccer video game for the PlayStation 3. The game was released in North America in October 2008, and in Europe in February 2009. The campaign mode of the game is made up of a series of varied mini-games, and tournaments against AI which can only be played in single-player mode. A sequel, titled ''Rocket League'', was released in July 2015. Gameplay The game is played by one or more players, locally or online, using their car to hit a soccer ball that is much larger than the car to score a goal. Each goal is worth one point, and the team with the most points when 5 minutes have passed wins. If both teams are tied when the timer runs out, the game enters the sudden death overtime mode, which lasts indefinitely until either team scores. There are also many various mini-games and tournaments only available in single player, cons ...
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Basketball
Basketball is a team sport in which two teams, most commonly of five players each, opposing one another on a rectangular Basketball court, court, compete with the primary objective of #Shooting, shooting a basketball (ball), basketball (approximately in diameter) through the defender's hoop (a basket in diameter mounted high to a Backboard (basketball), backboard at each end of the court, while preventing the opposing team from shooting through their own hoop. A Field goal (basketball), field goal is worth two points, unless made from behind the 3 point line, three-point line, when it is worth three. After a foul, timed play stops and the player fouled or designated to shoot a technical foul is given one, two or three one-point free throws. The team with the most points at the end of the game wins, but if regulation play expires with the score tied, an additional period of play (Overtime (sports), overtime) is mandated. Players advance the ball by bouncing it while walking ...
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