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The Virtual Console was a line of downloadable retro video games for
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
's Wii and
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
home video game consoles and the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
family of handheld systems. The Virtual Console lineup consisted of titles originally released on past home and handheld consoles and were run in their original forms through
software emulation In computing, an emulator is hardware or software that enables one computer system (called the ''host'') to behave like another computer system (called the ''guest''). An emulator typically enables the host system to run software or use perip ...
(excluding
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
titles on the 3DS and Wii titles on Wii U), therefore remaining mostly unaltered, and could be purchased from the Wii Shop Channel or
Nintendo eShop The is a digital distribution service for the Nintendo Switch and the Nintendo Switch 2, and formerly available via the Nintendo Network for the Wii U and Nintendo 3DS. Launched in June 2011 on the Nintendo 3DS, the Nintendo eShop served ...
for between 500 and 1,200
Wii Points The Wii Shop Channel is a discontinued digital distribution service for the Wii video game console. The service allowed users to purchase and play additional software for the Wii (called Channels), including exclusive games (branded WiiWare), ...
, or using real currency, with prices depending on the system, rarity, and/or demand. On Wii and Wii U, the Virtual Console's library of past games consisted of titles originating from the
Nintendo Entertainment System The Nintendo Entertainment System (NES) is an 8-bit home video game console developed and marketed by Nintendo. It was first released in Japan on 15 July 1983 as the and was later released as the redesigned NES in several test markets in the ...
(NES),
Super Nintendo Entertainment System The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in No ...
(SNES),
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
,
Game Boy Color The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT scre ...
,
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
,
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
, and
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
, as well as
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
, Genesis and
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
,
NEC is a Japanese multinational information technology and electronics corporation, headquartered at the NEC Supertower in Minato, Tokyo, Japan. It provides IT and network solutions, including cloud computing, artificial intelligence (AI), Inte ...
's
TurboGrafx-16 The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
, and SNK's
Neo Geo The , stylized as NEO•GEO, is a video game platform released in 1990 by Japanese game company SNK Corporation. It was initially released in two ROM cartridge-based formats: an arcade system board (Multi Video System; MVS) and a home video gam ...
. The service for the Wii also included games for platforms that were sold only in select regions, such as the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
(Europe and North America) and
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
's and
ASCII ASCII ( ), an acronym for American Standard Code for Information Interchange, is a character encoding standard for representing a particular set of 95 (English language focused) printable character, printable and 33 control character, control c ...
's
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
(Japan), as well as Virtual Console Arcade, which allowed players to download video
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
s. On the other hand, the Virtual Console on Nintendo 3DS had a smaller library consisting of NES, SNES, Game Boy, Game Boy Color and Game Gear titles. Launching with the Wii at the end of 2006, Virtual Console titles had been downloaded over ten million times as of early 2008. The distribution of past games through the Virtual Console is one of Nintendo's reasons for opposing
software piracy Online piracy or software piracy is the practice of downloading and distributing copyrighted works digitally without permission, such as music, movies or software. History Nathan Fisk traces the origins of modern online piracy back to similar ...
of old console games. On January 30, 2019, the Virtual Console service was discontinued on the Wii, with the closure of the Wii Shop Channel. On March 27, 2023, the Virtual Console service was discontinued on the Wii U and Nintendo 3DS. Purchased titles remain playable.


List of Virtual Console games


Japan

There were 38 Famicom, Super Famicom, Nintendo 64, Sega Mega Drive, and PC Engine games available at launch on the Wii Virtual Console for the Japanese region. The Nintendo 3DS Virtual Console launched with 7 Game Boy and Game Boy Color titles. New Virtual Console software is added on Tuesdays (Wii) and Wednesdays (Nintendo 3DS, Wii U) at 2:00 pm JST and there were a total of 659 titles for the Wii, 244 titles for the 3DS (256 for Nintendo 3DS Ambassadors) and 466 titles for the Wii U available.


North America

There were 12 total NES, SNES, N64, and Sega Genesis games available at launch on the Wii Virtual Console for the North American region. Two TurboGrafx-16 titles were added two days later on November 21, 2006. The Nintendo 3DS Virtual Console launched with 4 Game Boy and Game Boy Color titles. North America saw its first release of Commodore 64 games on the service on February 23, 2009, and its first Virtual Console Arcade games on March 25, 2009. There were 398 titles for the Wii, 172 title for the 3DS (184 including those available for Nintendo 3DS Ambassadors and Donkey Kong: Original Edition) and 267 titles for the Wii U available. Though the Virtual Console lineup initially only covered games that had been released in North America, George Harrison indicated in an interview that there was a possibility that Nintendo or other Virtual Console providers would localize Japanese games that have never been released in English. This later came to reality, and former Japan-only games have appeared on the North American Virtual Console. The first game to be added with such localization was ''
Sin and Punishment ''Sin and Punishment'' is a rail shooter video game co-developed by Treasure and Nintendo for the Nintendo 64, and released in Japan in 2000. Its story takes place in the near future of 2007 when war breaks out as humanity is struggling with a g ...
'' for the Nintendo 64. While other previous Japan-only titles had been released through the Virtual Console prior to this, the first being '' Battle Lode Runner'' from the
TurboGrafx-16 The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
, added on April 23, 2007, this and all others were originally written in English and required no localization. Despite the fact others fit the category, there are currently 25 titles listed under the "Import" genre with 1 removed: ''
Sin and Punishment ''Sin and Punishment'' is a rail shooter video game co-developed by Treasure and Nintendo for the Nintendo 64, and released in Japan in 2000. Its story takes place in the near future of 2007 when war breaks out as humanity is struggling with a g ...
'', '' Super Mario Bros.: The Lost Levels'' (previously available in North America as part of
Super Mario All-Stars ''Super Mario All-Stars'' is a 1993 compilation of platform games for the Super Nintendo Entertainment System (SNES). It contains remakes of Nintendo's four '' Super Mario'' games released for the Nintendo Entertainment System (NES) and the ...
), '' Ninja JaJaMaru-kun'', '' Alien Soldier'' (although the game was previously available in North America through the Sega Channel), '' DoReMi Fantasy: Milon's DokiDoki Adventure'', '' Puyo Puyo 2'', ''
Bio Miracle Bokutte Upa is a Konami video game that was first released for a Japan-exclusive market in 1988 for the Family Computer Disk System. It was later released as a cartridge in 1993 for the Family Computer itself. It was released on the Wii's Virtual Consol ...
'', ''
Dig Dug is a maze arcade video game released by Namco in 1982. It was distributed in North America by Atari, Inc. The player digs underground tunnels to attack enemies in each level, by either inflating them to bursting or crushing them underneath rock ...
'', '' Gley Lancer'', '' Super Fantasy Zone'', '' Break In'', '' Star Parodier'' (Removed), '' Cho Aniki'', '' Final Soldier'', '' Digital Champ: Battle Boxing'', '' Gradius II: Gofer no Yabou'', '' Bomberman '94'', '' Detana!! TwinBee'', '' Wonder Boy III: Monster Lair'', '' Pulseman'', '' Secret Command'', '' Street Fighter II: Champion Edition'', '' Castlevania: Rondo of Blood'', ''
Ironclad An ironclad was a steam engine, steam-propelled warship protected by iron armour, steel or iron armor constructed from 1859 to the early 1890s. The ironclad was developed as a result of the vulnerability of wooden warships to explosive or ince ...
'', '' Ufouria: The Saga'' and '' Monster World IV''. Furthermore, at least two import titles (''DoReMi Fantasy'' and ''Puyo Puyo 2'') were released without any English translation, and thus only Japanese text is available in these games while ''Monster World IV'' was fully translated to English.


PAL region

A total of 17 NES, SNES, N64, Sega Mega Drive and TurboGrafx titles were available at launch on the Virtual Console in Europe and 11 titles for the Oceanic region (TurboGrafx games were first added there from July 6, 2007). There were 385 titles in Europe and 384 titles in Australia and New Zealand for the Wii, 168 titles for Nintendo 3DS (178 for Nintendo 3DS Ambassadors) and 258 titles for Wii U available. Though the Virtual Console titles primarily cover only the games that have been released in Europe, Nintendo UK has commented that there is a possibility that in the future, Nintendo will localize Japanese and North American games that have never been released in Europe such as ''
Super Mario RPG ''Super Mario RPG: Legend of the Seven Stars'' is a 1996 role-playing video game developed by Square (video game company), Square and published by Nintendo for the Super Nintendo Entertainment System (SNES). It was the final ''Mario (franchise) ...
'', which was released on the European Virtual Console on August 22, 2008, after being unreleased in that region for 12 years. In March 2007, Hudson released three TurboGrafx games which were not originally released in Europe: '' Double Dungeons'', '' Dragon's Curse'', and '' Battle Lode Runner''. Five Hanabi Festivals have been held since, releasing former Japanese and/or North American exclusive titles.


Wii


Library history

The first few Virtual Console games were released to the Wii Shop Channel on November 19, 2006, alongside the launch of the Wii. While the gameplay remains unchanged for all of the classic titles offered for the Virtual Console, Nintendo has stated that some games may be improved with sharper graphics or better frame rates. In reality, however, many games suffer from drops in frame rate or have graphical glitches not present in the original, and many PAL SNES games run with significantly reduced borders compared to the original cartridge releases. As with disc-based games, the Virtual Console service is region-locked—that is, different versions of games are provided to different regions, and game availability may vary from region to region. Nintendo stated that the Wii Shop Channel would not be used exclusively for retro games, and
WiiWare WiiWare was a digital media entertainment service operated by Nintendo that allowed the download of games and applications developed for the Wii video game console. These games and applications could only be purchased and downloaded from the W ...
games have appeared in North America as of May 12, 2008. These original games are made available through the WiiWare part of the Wii Shop Channel, as opposed to through the Virtual Console.
Satoru Iwata Satoru Iwata (; December6, 1959July11, 2015) was a Japanese businessman, video game programmer and producer. Beginning in 2002, he was the fourth president of Nintendo, as well as the chief executive officer (CEO) of Nintendo of America from ...
stated in a speech on March 23, 2006, that Nintendo,
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
, and
Hudson Soft was a Japanese video game company known for releasing numerous titles across video game consoles, home computers, and mobile phones. Headquartered in the Midtown Tower in Tokyo, it also maintained an office in the Hudson Building in Sapporo. F ...
were working in collaboration to bring a "best of" series of games to the Wii. At E3 2006, Hudson also declared it would bring upwards of 100 titles to the Wii's Virtual Console. Additionally, Hudson mentioned that its lawyers were working on acquiring the licenses to games from now defunct companies. Nintendo announced
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
compatibility on September 19, 2006, announcing on February 23, 2007, that the MSX titles ''Eggy'' and '' Aleste'' would be released in Japan. In February 2007, a heading for Neo Geo AES games was added to the Japanese Virtual Console page, and in September of that same year, games for that system appeared on the list of future releases, priced at 900 points each. Also in September Hudson announced that games made for the
TurboGrafx-CD The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
format would also join the Virtual Console beginning in October 2007, with five titles to be released for the remainder of 2007 and ten titles for 2008, each priced at 800 points. On June 1, 2007, Nintendo of America issued a press release to announce the upcoming release of its 100th Virtual Console title, which was '' Zelda II: The Adventure of Link''. Within this press release, Nintendo stated that more than 4.7 million Virtual Console games had been downloaded, at a rate of more than 1,000 titles an hour. Neo Geo AES support was added on September 18, 2007, for the Japanese Virtual Console, becoming the first addition to the list of consoles since the TurboGrafx-16 was added two days after the U.S. launch. On October 9, 2007, Nintendo announced that 7.8 million Virtual Console titles had been downloaded, and as of December 2007, this number topped ten million. Games from several new past consoles were added during 2008:
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
on February 26, 2008, for Japan's Virtual Console;
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
support was added on March 28, 2008, for Europe's Virtual Console. and
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
support was added on May 27, 2008, for Japan's Virtual Console. On February 23, 2009, the first three Commodore 64 titles ('' International Karate'', ''
The Last Ninja ''The Last Ninja'' is an action-adventure game developed and published by System 3 (company), System 3 in 1987 for the Commodore 64. It was converted to the Apple IIGS, MS-DOS, BBC Micro and Acorn Electron in 1988, the Apple II in 1989, the Amig ...
'' and '' Pitstop II'') were added to the North America Virtual Console for the first time. On March 25, 2009, simultaneously with Nintendo's Keynote Speech at Game Developers Conference, Nintendo launched 'Virtual Console Arcade', launching with four titles, ''
Mappy is a 1983 platform video game developed and published by Namco for arcades. It runs on Namco's '' Super Pac-Man'' hardware modified to support horizontal scrolling. The name "Mappy" is likely derived from , a slightly pejorative Japanese sl ...
'', ''
The Tower of Druaga is a 1984 action role-playing maze video game developed and published by Namco for arcades. Controlling the golden-armored knight Gilgamesh, the player is tasked with scaling 60 floors of the titular tower in an effort to rescue the maiden ...
'', '' Star Force'' and '' Gaplus''. On February 4, 2011,
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
announced that a Virtual Console release of ''
Puyo Puyo , previously known as ''Puyo Pop'' outside Japan, is a series of tile-matching video games created by Compile. Sega has owned the franchise since 1998, with games after 2001 being developed by Sonic Team. ''Puyo Puyo'' was created as a spin-of ...
'', released in Japan in Spring 2011, is the first Virtual Console to feature Wi-Fi support for online multiplayer. The Wii Shop Channel has functionality to allow games to be updated. This has been used four times so far to update ''
Military Madness ''Military Madness'' is a 1989 turn-based strategy video game originally developed and published by Hudson Soft in Japan and NEC in North America for the TurboGrafx-16. It is the first entry in the '' Nectaris'' series. Set in the year 2089 ...
'', '' Star Fox 64/Lylat Wars'', '' Kirby 64: The Crystal Shards'' (in North America and Europe), and '' Mario Kart 64'' (in Europe and Australia). Several NES and SNES games released before March 30, 2007, have also been given updates in Europe and Australia to fix previous problems with the Wii component cables. These updates are free of charge to those who have downloaded a previous version of the game. In later years, some games have been removed from the service due to their licenses expiring, namely ''
R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the ''R-Type'' series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful a ...
'' and ''
Teenage Mutant Ninja Turtles ''Teenage Mutant Ninja Turtles'' (''TMNT'') is an American media franchise created by comic book artists Kevin Eastman and Peter Laird. It follows Leonardo (Teenage Mutant Ninja Turtles), Leonardo, Donatello (Teenage Mutant Ninja Turtles), D ...
'', among others. The three ''
Donkey Kong Country ''Donkey Kong Country'', known in Japan as is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' ...
'' SNES games produced by Rare were unknowingly withdrawn. Since Nintendo retains the rights to these games, the reason for their removal remained unknown, however, they have since been released on the Wii U eShop and were also added back to the Wii Shop Channel around the same time as well. ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'' and its sequel '' Sonic the Hedgehog 2'' were both removed in Japan in 2012. While the games returned to the Wii Shop Channel in 2013, they were removed yet again on October 30, 2015, on the Japanese Wii Shop Channel and Xbox Live Arcade in that region while the 3D Classics versions ported by M2 are still available on the Nintendo 3DS for download via the 3DS eShop. However, both North America and Europe still have both games available to download on the Wii Shop Channel and Xbox Live Arcade. While these and other removed titles can no longer be found or purchased from the Shop Channel, they remain available to those who have purchased them prior to their removal. Such users may still re-download them on their Wii consoles and even transfer them to a
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
system using the "system transfer" tool. Any Wii Virtual Console titles can be transferred to the Wii U and played via its '' Wii Mode''.


Control

Virtual Console games can be played using different controllers. The
Wii Remote The Wii Remote, colloquially known as the Wiimote, is the primary game controller for Nintendo's Wii home video game console. An essential capability of the Wii Remote is its motion sensing capability, which allows the user to interact with an ...
itself (turned on its side) can be used for NES,
Master System The is an 8-bit Third generation of video game consoles, third-generation home video game console manufactured and developed by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series ...
,
TurboGrafx-16 The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
, and some Mega Drive/Genesis and Neo Geo AES games. The original and the pro versions of Classic Controller (sold separately from the console) can be used for all Virtual Console games. The controllers from the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
can also be used for all games on the Virtual Console, except for some multiplayer TurboGrafx-16 games that use the GameCube controller for the fifth player. As a result of this, the wireless GameCube controller (the
WaveBird The WaveBird Wireless Controller (stylized as WAVEBIRD, commonly shortened to WaveBird or WaveBird controller) is a radio frequency-based wireless controller manufactured by Nintendo for use with the GameCube home video game console. Its name is ...
) has seen increased popularity. All Virtual Console games have their buttons mapped to the respective buttons on the controllers, however, in certain circumstances, users can use X and Y instead of A and B, if the original controller does not have X and Y buttons (for example the NES). In certain titles, such as Nintendo 64 games, there may be specific controls tailored to the Classic Controller or GameCube Controller. Nintendo 64 titles that originally provided force feedback via the
Nintendo 64 controller The Nintendo 64 controller (model number: NUS-005) is the standard game controller for the Nintendo 64 home console. Manufactured and released by Nintendo, it debuted alongside the console in Japan on June 23, 1996, followed by North America on ...
's
Rumble Pak The is a removable device from Nintendo that provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player i ...
peripheral, however, are not supported by the built-in "Rumble" feature of the Wii Remote (with a Classic Controller attached) and the GameCube controller, which also happened to make a certain optional item in '' The Legend of Zelda: Ocarina of Time'' useless. With the release of '' Bomberman '93'', it was revealed that TurboGrafx-16 games can support full five-player games. Since a single Wii can only have four Wii Remotes and four GameCube controllers connected at the same time, a combination of the two are needed for five-player games. The same issue is found in 5-8 player Commodore 64 games as well. Because the Wii U doesn't have GameCube controller ports, only up to four-player games can be played on the system.
MSX MSX is a standardized home computer architecture, announced by ASCII Corporation on June 16, 1983. It was initially conceived by Microsoft as a product for the Eastern sector, and jointly marketed by Kazuhiko Nishi, the director at ASCII Corpo ...
games also support USB keyboards, as the original system featured their input. However, Commodore 64 titles use a pop-up "virtual" keyboard, which can be toggled on and off by pressing the "1" button on the Wii Remote, and are only used to set up the game and are not for input during gameplay.


Titles


Storage

Games downloaded from the Virtual Console library can be stored in the Wii's built-in 512 MB
flash memory Flash memory is an Integrated circuit, electronic Non-volatile memory, non-volatile computer memory storage medium that can be electrically erased and reprogrammed. The two main types of flash memory, NOR flash and NAND flash, are named for t ...
.
Wii system software The Wii system software is a set of updatable firmware versions and a software frontend on the Wii, a home video game console. Updates, which could be downloaded over the Internet or read from a game disc, allowed Nintendo to add additional ...
versions 2.0 and later allow Virtual Console and WiiWare games to be moved from the console's internal memory to a removable
SD card Secure Digital (SD) is a proprietary, non-volatile, flash memory card format developed by the SD Association (SDA). Owing to their compact size, SD cards have been widely adopted in a variety of portable consumer electronics, including dig ...
and then back to the same console. Wii Menu 4.0 added a new menu to run channels from an SD card provided there is enough free space to hold a copy of the channel in internal memory. If the console runs out of memory, the SD menu will offer to move other channels to the SD card. Virtual Console games are locked to the Wii on which they were purchased—they cannot be transferred to another Wii via an SD card, although it is possible to purchase games in the Wii Shop Channel and send them as gifts to people on their Wii Friends list. This procedure does not work across regions and it has been reported that purchased titles cannot be sent to users from other countries either, even if they are on the same region. In the event that a Wii is damaged and the Virtual Console games can no longer be played, Nintendo will provide support (if the serial number or console e-mail name can be provided). Also, if a Wii owner transfers all data on their console to a
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
, the ability to download those titles from the Wii Shop Channel, along with all save data currently on the Wii, is transferred.


Game saves and save data

Game saving is functional and intact on the Virtual Console for all games which originally had a save feature on their cartridge. Saved games are saved to the Wii Internal Memory and function exactly as the original cartridge did. A game that in its original cartridge form did not have any form of save feature will not have any save game feature on the Virtual Console (though depending on its original system it may have the suspend feature as described below). Most first-party N64 games used internal cartridge memory for game save data and thus will save properly on the Virtual Console. A select few first-party and nearly all other N64 game cartridges utilized the extra memory capability of the N64 Controller Pak. Saving of data to the Controller Pak is not supported by the Virtual Console, so for those games which used this feature, the save feature will not work properly in the Virtual Console. An extreme example is that of '' Mario Kart 64'' which uses internal cartridge memory for progress and save game data. Consequently, all progress is saved properly (since it was saved to the cartridge itself) but one of the features in Mario Kart 64 (saving ghosts for racing at a later date) will not work, since that particular feature utilized the Controller Pak, and the option to copy data to the Controller Pak won't function in those games.


Suspending play

Like other emulation software, the Wii Virtual Console enables the user to suspend play of a game at any time. To do this, users simply return to the Wii main menu from the game. Two exceptions to this are the N64 and Neo Geo AES, titles which do not support this feature. The N64 will allow play to be halted by returning to the Wii Menu but will require the person to start from the title screen to continue playing. Note that suspending play enables the player to pause the game indefinitely but does not function as a "save state" in that, once the game is resumed, the user will be able to pause play again (overwriting the suspend point) but will not be able to return to the previously suspended state. The suspend feature will not be available if the user resets the Wii with the reset button on the front of the console during gameplay. Further, if the Wii loses power during gameplay, there is no further suspend state, nor will there be a way to restart from the previous suspend state. There are some exceptions, however. Arcade games released by Bandai Namco feature an updated menu and when reset during gameplay, the save state will be saved before the console is reset.


South Korea releases

There were 10 titles total of NES, Super NES, and Nintendo 64 games available at launch on the Virtual Console for South Korea. The store updates irregularly on Tuesdays. There are 40 titles available. Depending on the game, they are playable in either Japanese or English. ''
Super Mario World ''Super Mario World'', known in Japan as '' is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dino ...
'' is the only game that can be bought in either language. Companies currently supporting by publishing games are
Bandai Namco Entertainment is a Japanese multinational corporation, multinational video game video game publisher, publisher, and the video game branch of the wider Bandai Namco Holdings group. Founded in 2006 as it is the successor to Namco's home and arcade video game ...
,
Hudson Soft was a Japanese video game company known for releasing numerous titles across video game consoles, home computers, and mobile phones. Headquartered in the Midtown Tower in Tokyo, it also maintained an office in the Hudson Building in Sapporo. F ...
,
Irem is a Japanese video game developer and Video game publisher, publisher and manufacturer of pachinkos. The company has its headquarters in Chiyoda, Tokyo, Chiyoda, Tokyo. The full name of the company that uses the brand is Irem Software Enginee ...
,
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
,
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
,
Taito is a Japanese company that specializes in video games, Toy, toys, arcade cabinets, and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, Vending machine, vending machines, and Juk ...
and Windysoft.


Taiwan and Hong Kong releases

Since Nintendo of Taiwan and Nintendo of Hong Kong never offered a Chinese version of the Wii console in Hong Kong or Taiwan, they have released Japanese Wii's in that region and by hardware extensions, the Japanese Virtual Console is also available for customers in Taiwan and Hong Kong and like other regions are able to buy Japanese Nintendo Points cards at certain retailers.


Nintendo 3DS


Library history

On June 6, 2011, Nintendo launched the Virtual Console service for the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
on the
Nintendo eShop The is a digital distribution service for the Nintendo Switch and the Nintendo Switch 2, and formerly available via the Nintendo Network for the Wii U and Nintendo 3DS. Launched in June 2011 on the Nintendo 3DS, the Nintendo eShop served ...
. Games released for the service include titles for the
Game Boy The is a handheld game console developed by Nintendo, launched in the Japanese home market on April 21, 1989, followed by North America later that year and other territories from 1990 onwards. Following the success of the Game & Watch single-ga ...
,
Game Boy Color The (GBC or CGB) is an 8-bit handheld game console developed by Nintendo. It was released in Japan on October 21, 1998, and to international markets that November. Compared to the original Game Boy, the Game Boy Color features a color TFT scre ...
, NES,
Super NES The Super Nintendo Entertainment System, commonly shortened to Super Nintendo, Super NES or SNES, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan, 1991 in North America, 1992 in Europe and Oceania a ...
(
New Nintendo 3DS The is a clamshell design dual-screen handheld game console produced by Nintendo, originally released on October 11, 2014 in Japan and rolled out to all major global markets by September 25, 2015. It is the fourth system in the Nintendo 3DS fam ...
only),
Game Gear The is an 8-bit Fourth generation of video game consoles, fourth-generation handheld game console released by Sega on October 6, 1990 in Japan, in April 1991 throughout North America and Europe, and in 1992 in Australia. The Game Gear primarily ...
and
TurboGrafx-16 The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
games (available in Japan only). There are also special features available while playing Virtual Console games, such as viewing classic Game Boy titles with the traditional green screen or viewing them in an emulated border. A separate, but related set of games are 3D Classics, which are remakes of classic titles that make use of the Nintendo 3DS's stereoscopic 3D capabilities. When asked if Virtual Boy games were going to be available for download on the Virtual Console for the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
, Nintendo of America President
Reggie Fils-Aimé Reginald Fils-Aimé ( ; born March 25, 1961) is an American businessman best known for being the President (corporate title), president and chief operating officer of Nintendo of America, the North American branch of the Japanese video game co ...
told Kotaku that he couldn't answer, as he was unfamiliar with the platform. The author of the piece,
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
's Stephen Totilo, called upon readers to "argue for a Virtual Boy store on the Nintendo 3DS, if you can." In response to an August 2011 price drop on the Nintendo 3DS hardware, Nintendo announced plans to give early adopters of the system a number of Virtual Console releases as appreciation of their support. Owners of the system who logged into the Nintendo eShop by a specified time in their home markets became "Nintendo 3DS Ambassadors". In September 2011, ten NES titles were made available through Virtual Console to the Ambassadors at no cost before their general release; the games included marquee titles such as ''
Super Mario Bros. is a 1985 Platformer, platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is the successor to the 1983 arcade game ''Mario Bros.'' and the first game in the ''Super Mario'' series. It was origi ...
'' and ''
The Legend of Zelda is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
''. They were released to the general public for purchase at a later date, with additional features such as simultaneous multiplayer across multiple systems; Ambassadors received the new features as free software updates. On December 16, 2011, Ambassadors received access to ten
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
titles, also at no charge, that were never released to those who are not Ambassadors. Unlike other Virtual Console-branded releases, GBA games are not emulated, but rather they run directly on an ARM7TDMI processor core; the "AGB_FIRM" kernel running on the other CPUs is responsible for emulating the Game Pak, applying a video filter, and allowing the brightness to be adjusted or the game quit without manually rebooting the 3DS. Many save types supported by AGB_FIRM (many of them having been discovered in September 2017, after injection became convenient and accessible to most users of custom firmware) were not employed in the ten official GBA releases, but can be used by games unofficially "injected" into a GBA VC title. On February 1, 2012, ''
Punch-Out!! is a boxing video game series created by Genyo Takeda, and published by Nintendo. The player controls Little Mac, a boxer who aims to become the World Video Boxing Association (W.V.B.A.) champion. The original '' Punch-Out!!'' arcade game w ...
'' the first non-ambassador NES game was released on the Virtual Console service. Since then, other NES games that were not part of the ambassador program were released including third party games by Capcom, Konami, and Tecmo such as; ''Mega Man'', ''Castlevania'', and ''Ninja Gaiden''. Furthermore, two NES import titles were added in North American and Europe; ''Summer Carnival '92 Recca'' and '' The Mysterious Murasame Castle'' in both 2013 and 2014, respectively. Game Boy Advance games were never released to non-Ambassadors on the Nintendo 3DS. TurboGrafx-16/PC Engine games were added to the service in Japan starting with ''
Gradius is a series of shooter ( shoot'em up) video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. ...
'' and '' China Warrior'' on December 25, 2013, in Japan. ''
R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the ''R-Type'' series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful a ...
'' and '' Alien Crush'' were later added a few months later in February, the following year. No new TG-16 games were added to the Virtual Console service again afterward. On November 12, 2015, it was announced that during a Nintendo Direct that '' Pokémon Red'', ''Pokémon Blue'', and '' Pokémon Yellow'' would be released on the Virtual Console service on February 27, 2016, to celebrate the 20th anniversary of the series. The games featured Local Play for trading Pokémon and battling, replacing the game link cable due to the Nintendo 3DS having wireless connections, but Game Boy Printer features in ''Pokémon Yellow'', like other titles on the Virtual Console, was not be usable on the Nintendo 3DS. On March 4, 2016, during a Nintendo Direct, Nintendo announced the addition of SNES games on Virtual Console for
New Nintendo 3DS The is a clamshell design dual-screen handheld game console produced by Nintendo, originally released on October 11, 2014 in Japan and rolled out to all major global markets by September 25, 2015. It is the fourth system in the Nintendo 3DS fam ...
. Taking advantage of its upgraded hardware on the New 3DS, the games support "Perfect Pixel mode", which allows these games to be played at their original resolution and
aspect ratio The aspect ratio of a geometry, geometric shape is the ratio of its sizes in different dimensions. For example, the aspect ratio of a rectangle is the ratio of its longer side to its shorter side—the ratio of width to height, when the rectangl ...
. SNES games are not supported on the original Nintendo 3DS models or Nintendo 2DS.


Titles


Storage

Virtual Console games are saved on an SD card and are accessible through the Nintendo 3DS home menu.


Game saves and save data

The save feature for the Nintendo 3DS Virtual console service is similar to the Wii's. However, unlike the Wii's, the games can save a single "restore point" that can be used as much as the player wants to but is replaced and overwritten if the player makes another one.


South Korea releases

Before the Nintendo 3DS Virtual Console officially fully launched in
South Korea South Korea, officially the Republic of Korea (ROK), is a country in East Asia. It constitutes the southern half of the Korea, Korean Peninsula and borders North Korea along the Korean Demilitarized Zone, with the Yellow Sea to the west and t ...
, the
New Nintendo 3DS The is a clamshell design dual-screen handheld game console produced by Nintendo, originally released on October 11, 2014 in Japan and rolled out to all major global markets by September 25, 2015. It is the fourth system in the Nintendo 3DS fam ...
Super Mario Bros. 30th Anniversary bundle came with the Virtual Console version of ''
Super Mario Bros. is a 1985 Platformer, platform game developed and published by Nintendo for the Nintendo Entertainment System (NES). It is the successor to the 1983 arcade game ''Mario Bros.'' and the first game in the ''Super Mario'' series. It was origi ...
'' pre-installed. The full launch includes six games with three being for the NES and three of them being for Game Boy.


Taiwan and Hong Kong releases

Nintendo of Hong Kong launched the Virtual Console in Taiwan and Hong Kong for the first time in Nintendo 3DS/Nintendo 3DS XL systems in Chinese, their first releases are the Japanese versions of '' Pokémon Red'', ''Pokémon Blue'', ''Pokémon Green'' and '' Pokémon Yellow'' for Game Boy on the same day of the Japanese release on February 27, 2016. The Pure White Nintendo 3DS released in Taiwan & Hong Kong uses the Japanese region firmware but all online features are blocked so the Japanese Nintendo eShop can't be used and likewise the Japanese Virtual Console can't be used either.


Wii U


Library history

In January 2013, Nintendo announced a native version of Virtual Console, which would be launched for Wii U on April 26, 2013, in North America and April 27, 2013, in the United Kingdom. Initial releases came from the NES and Super NES libraries, with
Game Boy Advance The (GBA) is a 32-bit handheld game console, manufactured by Nintendo, which was released in Japan on March 21, 2001, and to international markets that June. It was later released in mainland China in 2004, under the name iQue Game Boy Advanc ...
titles being made available starting April 3, 2014, with
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
and
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
being added starting April 1, 2015. Unlike with the Wii, titles originally released on the arcades and non-Nintendo consoles (with the exception of the TurboGrafx-16) were not offered. In a July 2011 interview, Nintendo's Amber McCollum stated that select GameCube titles would be made available for download on the
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
console via the Wii U's own
Nintendo eShop The is a digital distribution service for the Nintendo Switch and the Nintendo Switch 2, and formerly available via the Nintendo Network for the Wii U and Nintendo 3DS. Launched in June 2011 on the Nintendo 3DS, the Nintendo eShop served ...
. However, no titles were made available. Wii U Virtual Console titles include the option to use Off-TV Play on the
Wii U GamePad The Wii U GamePad is the standard game controller for Nintendo's Wii U home video game console. Incorporating features from tablet computers, the GamePad has traditional input methods (such as buttons, dual analog sticks, and a D-pad), touchscre ...
and Miiverse integration. Users who own the Wii Virtual Console version of a game will be able to get the Wii U Virtual Console version of that game for a discounted price. Nintendo also announced some individual games would be released prior to the full Virtual Console launch as part of a special promotion celebrating the 30th anniversary of the release of the Famicom. Existing Wii Virtual Console games can be accessed via the '' Wii Mode''. The UK Virtual Console service offers versions of games from both North America and Japan, in lieu of slower PAL versions. On December 25, 2013, TurboGrafx-16/PC Engine and MSX titles were added to the service in Japan. In January 2014, Nintendo announced
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
games for the Wii U Virtual Console. In June 2014, the Nintendo DS game '' Dr. Kawashima's Brain Training: How Old Is Your Brain?'' was released on the Wii U Virtual Console in Japan and PAL regions. On April 1, 2015, immediately after a
Nintendo Direct Nintendo Direct is a series of online presentations or live shows produced by Nintendo, where information regarding the company's upcoming content or franchises is presented, such as information about games and consoles. The presentations began ...
announcing them, Nintendo DS and
Nintendo 64 The (N64) is a home video game console developed and marketed by Nintendo. It was released in Japan on June 23, 1996, in North America on September 29, 1996, and in Europe and Australia on March 1, 1997. As the successor to the Super Nintendo E ...
games were added to the Wii U Virtual Console. On June 14, 2015, prior to Nintendo's E3 presentation; ''
Mother A mother is the female parent of a child. A woman may be considered a mother by virtue of having given birth, by raising a child who may or may not be her biological offspring, or by supplying her ovum for fertilisation in the case of ges ...
'' was released worldwide and for the first time in North America and Europe on the Virtual Console service, under the title "EarthBound Beginnings". It was previously going to be released in North America back in 1990, but was cancelled due to the Super NES already on its way, causing Nintendo to move on. The game had been fully translated in English. On July 14, 2016,
TurboGrafx-16 The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
support was finally added to the North American Virtual Console, launching with three games; ''
Bonk's Adventure ''Bonk's Adventure'', known as in Japan, ''PC Kid'' and ''B.C. Kid'' in Europe, is a scrolling platform game developed by Red Company and Atlus and released in 1989 in Japan and 1990 in North America for the PC Engine/TurboGrafx-16. The Japane ...
'', '' New Adventure Island'', and ''
R-Type is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the ''R-Type'' series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful a ...
''. Anyone who had downloaded them via the Wii Shop Channel on the Wii or Wii Mode, would get those titles discounted, between $2.99-3.99. TurboGrafx-16 support was added to the European Virtual Console, just two weeks later on June 28, 2016.


Control


Titles


Storage

Virtual Console games are saved either on the Wii U's flash storage (8GB or 32GB) or can be saved on a USB flash drive or external hard drive.


Game saves and save data

The save feature for the Wii U Virtual console service is similar to the Wii's. However, unlike the Wii's, the games can save a single "restore point" that can be used as much as the player wants to, but is replaced and overwritten if the player makes another one. Game saves from Wii Virtual Console games cannot be transferred to the Wii U versions.


Nintendo Classics

Starting from the
Nintendo Switch The is a video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. Released in the middle of the Eighth generation of video game consoles, eighth generation of home consoles, the Switch succeeded the ...
family of systems, Nintendo abandoned the Virtual Console label in favor of a subscription service via
Nintendo Switch Online Nintendo Switch Online (NSO) is an online subscription service operated by Nintendo for its video game consoles, the Nintendo Switch and Nintendo Switch 2. The service is Nintendo's third-generation online service after Nintendo Wi-Fi Connect ...
. Users have access to a continuously updated library of retro games as long as they remain actively subscribed, rather than purchasing individual titles. The service, later renamed "
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
", will be retained for the
Nintendo Switch 2 The is a hybrid video game console developed by Nintendo, released in most regions on June5, 2025. Like the original Nintendo Switch, Switch, it can be used as a Handheld game console, handheld, as a Tablet computer, tablet, or connected via ...
console, scheduled for release in 2025.


Third-party support

Unnamed
Nintendo is a Japanese Multinational corporation, multinational video game company headquartered in Kyoto. It develops, publishes, and releases both video games and video game consoles. The history of Nintendo began when craftsman Fusajiro Yamauchi ...
employees have reportedly speculated that licensing issues will be a predominant factor in determining whether a game is available for Virtual Console, giving the examples of '' GoldenEye 007'' and ''
Tetris ''Tetris'' () is a puzzle video game created in 1985 by Alexey Pajitnov, a Soviet software engineer. In ''Tetris'', falling tetromino shapes must be neatly sorted into a pile; once a horizontal line of the game board is filled in, it disa ...
'' as games that might be too expensive to license for the Virtual Console.
Tecmo was a Japanese video game company founded in 1967. It had its headquarters in the Kudankita district of Tokyo. Its subsidiary, Tecmo Inc, was located in Torrance, California. Prior to 1986, Tecmo was formerly known as Tehkan. Tecmo is known for ...
has announced its plans to "aggressively" support Virtual Console by re-releasing classic games. Though Tecmo did not specify which titles it intended to release, the company is responsible for many retro classics, such as '' Ninja Gaiden'', '' Rygar'', and '' Tecmo Bowl''. Tecmo was the first
third-party Third party may refer to: Business * Third-party source, a supplier company not owned by the buyer or seller * Third-party beneficiary, a person who could sue on a contract, despite not being an active party * Third-party insurance, such as a veh ...
game developer to release a game on the Virtual Console ('' Solomon's Key'' for the NES). Since then,
Capcom is a Japanese video game company. It has created a number of critically acclaimed and List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster ...
and
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
, among others, have also released titles. In 2015, Sega released '' Sonic Advance'', the first ''Sonic'' title for the Wii U Virtual Console, but only in Japan. Matt Casamassina of
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
reported that Rare titles absent of Nintendo-owned characters, such as ''
Banjo-Kazooie ''Banjo-Kazooie'' is a platform game series developed by Rare, a British company. The games feature a male bear named Banjo and his friend, a large female red bird named Kazooie, both of whom are controlled by the player. Banjo originally mad ...
'' and ''
Perfect Dark ''Perfect Dark'' is a 2000 first-person shooter developed and published by Rare for the Nintendo 64. The first game of the '' Perfect Dark'' series, it follows Joanna Dark, an agent of the Carrington Institute research centre, as she attempts ...
'', would be unavailable for purchase due to
Microsoft Microsoft Corporation is an American multinational corporation and technology company, technology conglomerate headquartered in Redmond, Washington. Founded in 1975, the company became influential in the History of personal computers#The ear ...
's acquisition of Rare; SNK has announced intentions to release the '' Samurai Shodown'' series and a few other games to the Virtual Console which has brought the Neo Geo AES to the list of consoles available. Midway had also planned to bring the classic ''
Mortal Kombat ''Mortal Kombat'' is an American media franchise centered on a series of fighting game, fighting video games originally developed by Midway Games in 1992. The original ''Mortal Kombat (1992 video game), Mortal Kombat'' arcade game spawned Lis ...
'' games to the Virtual Console, but later sold the franchise to Warner Bros. Interactive Entertainment when it filed for bankruptcy in 2010. Warner Bros. did not state whether it would release the ''Mortal Kombat'' games to the Virtual Console. However, it was stated by Ed Boon (co-creator of ''Mortal Kombat'') on his Twitter account that the SNES ''Mortal Kombat'' games have "0.0" chance of happening.


Differences from original games

Nintendo has stated that the Virtual Console releases will be faithful to the original games, eliminating the possibility of graphical enhancements, customizable controls, or added online multiplayer features. However, for various reasons, the gameplay experience is not always identical to the original.


Peripherals

Some Nintendo 64 games offered optional features that required peripheral hardware, such as the
Rumble Pak The is a removable device from Nintendo that provides force feedback while playing video games. Games that support the Rumble Pak cause it to vibrate in select situations, such as when firing a weapon or receiving damage, to immerse the player i ...
for force feedback and the Controller Pak for additional data storage. Because these peripherals are not emulated or simulated in the Wii Virtual Console, the games played on the Virtual Console as they would on the Nintendo 64 without the peripherals attached. In particular, '' Mario Kart 64'' cannot save "Ghost Data" since no Controller Pak is available, '' Cruis'n USA'' still allows saving game data but data cannot be copied to a Controller Pak. ''Wave Race 64'' still has the ability to save progress but like ''Cruis'n USA'' the copy ability that allowed data to be copied to the Controller Pak cannot be used. Similarly, both '' Mario Golf'' and '' Mario Tennis'' cannot use a
Transfer Pak The Transfer Pak is an accessory for the Nintendo 64 (N64) controller. It features a cartridge slot compatible with Game Boy or Game Boy Color (GBC) games. When plugged into the controller's expansion port, it allows for the transfer of data bet ...
to copy data to or from a real Game Boy Color or the 3DS Virtual Console running the respective companion game. Three Famicom games—'' Excitebike'', '' Mach Rider'' and '' Wrecking Crew''—included the ability to save player-designed levels via the Famicom Data Recorder. Since this peripheral was never released outside Japan, the NES versions of these games did not support this save feature. Despite this, all three games have had the feature implemented in their Virtual Console releases for Wii and Wii U, allowing players to save course data to the system's memory or an SD card; however, these features are not present in the Virtual Console releases of ''Mach Rider'' and ''Wrecking Crew'' for Nintendo 3DS, although the 3D Classics release ''3D Excitebike'' does retain this feature as it is not a Virtual Console release. The N64 game '' Pokémon Snap'' allowed players to take their Game Paks to special in-store kiosks to print stickers of their in-game photos; the Virtual Console version emulates this by letting players send a photo to the Wii Message Board once per day but this was removed from the Wii U version. Also, the Virtual Console versions of '' The Legend of Zelda: Link's Awakening DX'' (Game Boy Color) and '' Super Mario Bros. Deluxe'' (Game Boy Color) on the Nintendo 3DS cannot print photos from either game, since this required the Game Boy Printer peripheral to be attached throughout both games and any features that required use of the Game Boy Color Infrared port can't be used since the 3DS uses different infrared technology from the Game Boy Color.


Controllers

Some reviewers have reported that games play differently due to the different controllers. For example, ''
Super Mario World ''Super Mario World'', known in Japan as '' is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dino ...
'' is often cited as being more difficult to play due to the GameCube controller's button mapping. The Classic Controller has a button layout more like that of the Super NES controller, and an adapter has been released that enables a player to plug an actual Super NES controller into one of the Wii's GameCube controller ports. Similarly, most N64 Virtual Console games have mapped the Z button to the L, ZL and ZR buttons and the C-buttons to the right analog stick on the Classic Controller, which some reviewers have described as awkward. Furthermore, the mapping of the left analog stick for N64 Virtual Console games does not use the full range of the stick, and instead uses a range of approximately 67%, likely due to the differences in design of the N64 controller's control stick and the GameCube style analog stick. This has been noted to provide a significantly different sensitivity when compared to the original N64 mapping. Virtual Console releases of Game Boy and Game Boy Color games on the
Nintendo 3DS The is a foldable dual-screen handheld game console produced by Nintendo. Announced in March 2010 as the successor to the Nintendo DS, the console was released originally on February 26, 2011 and went through various revisions in its lifetime, ...
give the player the option to play the games as they appeared on their original hardware. By holding a button combination while launching the game, the 3DS presents the game in its original resolution rather than upscaling it to fit the height of the screen, making it appear smaller but more crisp. Game Gear games can also be played in the original resolution by changing the screen settings on the touch screen menu. Monochrome Game Boy games can be displayed in both "black and white" and "black and dark green" color palettes, switchable during gameplay. On the Wii U, in the case of Game Boy Advance titles, players can enable screen smoothing, choose between "perfect pixel" and full screen modes, and view a digital copy of the game's original paper manual. For Nintendo DS games, they can switch between different screen layouts depending on their enjoyment, and click the GamePad's right stick to enable screen smoothing. Nintendo 64 and DS users can also access the original manual from the VC menu by pressing the ZL button.


Content

While virtually all Virtual Console games play identically to their original versions, some games have been altered cosmetically to address licensing and copyright issues. '' Tecmo Bowl'' (NES) originally included the names of real football players licensed from the NFL Players Association, but since the game's release,
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
obtained exclusive rights to the license; consequently, the names were removed from the Virtual Console version, with only the players' numbers being shown. Likewise, '' Wave Race 64''—which featured Kawasaki logos on the title screen, jetskis and ad banners—had the logos removed from the title screen and jetskis, and the banners replaced with Wii and
Nintendo DS The is a foldable handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens worki ...
banners due to licensing issues with Kawasaki. The Mega Drive/Genesis game '' The Revenge of Shinobi'' originally featured
Spider-Man Spider-Man is a superhero in American comic books published by Marvel Comics. Created by writer-editor Stan Lee and artist Steve Ditko, he first appearance, first appeared in the anthology comic book ''Amazing Fantasy'' #15 (August 1962) in ...
as a boss character, but because the license to that character had expired, the 2009 release for Virtual Console removes the
Marvel Marvel may refer to: Business * Marvel Entertainment, an American entertainment company ** Marvel Comics, the primary imprint of Marvel Entertainment ** Marvel Universe, a fictional shared universe ** Marvel Music, an imprint of Marvel Comics ...
copyright notice and changes the character to pink, but retains all of Spider-Man's behaviors and patterns. The Virtual Console release of '' StarTropics'' (NES) changes the name of one weapon from "Island Yo-Yo" to "Island Star", since Yo-Yo is a trademarked term in Canada. Other games have experienced minor graphical differences from their original versions as well; most of these changes (as well as several others) were done due to Nintendo being more cautious about epilepsy, since many of the games during that time employed high flickering of color patterns that engulfed the screen. ''
F-Zero is a series of racing games published by Nintendo, developed by Nintendo EAD and other third-party companies. The first game was released for the Super Famicom in Japan in 1990. Its success prompted Nintendo to create sequels on subsequent co ...
'' (SNES) eliminates the track dimming when the player runs over the edges of the track, and Nintendo 64 games render polygons at a higher resolution than in their original hardware (though sprites and text appear blocky and pixelated by comparison). In '' Zelda II: The Adventure of Link'', the screen turns red upon the player losing a life, whereas the original employed a rapid screen flash (Nintendo has yet to use such an effect since the
Dennō Senshi Porygon () is the 38th episode of the ''Pokémon'' anime's first season. During its sole broadcast in Japan on December 16, 1997, a scene with flashing lights induced photosensitive epileptic seizures in children across the country. Over 600 children ...
incident in 1997). The Wii and
Wii U The Wii U ( ) is a home video game console developed by Nintendo as the successor to the Wii. Released in late 2012, it is the first eighth-generation video game console and competed with Microsoft's Xbox One and Sony's PlayStation 4. The W ...
Virtual Console release of ''
The Legend of Zelda is a media franchise, video game series created by the Japanese game designers Shigeru Miyamoto and Takashi Tezuka. It is primarily developed and published by Nintendo; some portable installments and re-releases have been outsourced to Flags ...
'' (NES) uses the updated version featured in 2003's ''The Legend of Zelda: Collector's Edition'' compilation for the GameCube. While the gameplay is identical to the 1986 original, this release includes the save screen from the
Famicom Disk System The commonly shortened to the Famicom Disk System, is a peripheral for Nintendo's Family Computer (Famicom) home video game console, released in Japan on February 21, 1986. The system uses proprietary floppy disks called "Disk Cards" for more ...
version, as well as an updated translation of the introduction screen. The Wii U Virtual Console releases of the NES games appear to have been
anti-aliased Anti-aliasing may refer to any of a number of techniques to combat the problems of aliasing in a sampled signal such as a digital image or digital audio recording. Specific topics in anti-aliasing include: * Anti-aliasing filter, a filter used b ...
, resulting in some characters appearing more rounded or blurred compared to their original, Wii, and 3DS Virtual Console releases. The Wii U Game Boy Advance games have the graphics similarly smoothed, but give the player the option to toggle this effect on or off. One significant difference in gameplay occurred in '' Kid Icarus'' (NES), which had its password system altered to disable certain special passwords that gave the main character special powers or large amounts of money. Many players did not like this change, and the later release of ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirates and other malevolent forces and their attempts to harness the power of the parasitic M ...
'', which used a similar password system, retained its original behavior. Similarly, '' Mario Golf'' originally had a code to enable password input for special tournaments, but had this feature removed for Virtual Console. The title ''Donkey Kong: Original Edition'' was available via promotion on the Wii and 3DS Virtual Consoles, then later was made purchasable on the PAL Nintendo 3DS eShop. This game is a modified version of the NES release of ''
Donkey Kong is a video game series and media franchise created by the Japanese game designer Shigeru Miyamoto for Nintendo. It follows the adventures of Donkey Kong (character), Donkey Kong, a large, powerful gorilla, and other members of the List of Don ...
'' to more closely resemble the arcade version. Both the NES version and ''Original Edition'' are available on the PAL Nintendo 3DS eShop. Despite never actually being released on the NES, the game is treated as an NES title but simply lists "Never Released" in place of the original release year. Wii U Game Boy Advance games do not support multiplayer modes,
Game Boy Player The is a GameCube peripheral developed by Nintendo which enables it to play Game Boy, Game Boy Color, and Game Boy Advance ROM cartridge, cartridges, allowing those games to be played on a television. It connects via the high speed parallel por ...
rumble features, sleep mode, or GameCube-connectivity. Similarly, Nintendo DS games made available on Virtual Console are identical to their original release, complete with Nintendo Wi-Fi Connection set-up screens; however, as the wireless features are not emulated, attempting to use online play or local wireless multiplayer features (such as in '' Mario Kart DS'') will not function, especially as the original service had been terminated about eleven months prior to the Virtual Console debut. The Wii U Virtual Console re-release of '' Super Mario Advance 4: Super Mario Bros. 3'' features all of the levels from the World-e section of the game unlocked automatically, including levels only released in Japan. This is done by a modified version of the game, where the levels are contained in the game's data and unlocked automatically. In the original game, the levels were unlocked using cards purchasable at various stores, which had dot codes on them containing the level data, and when scanned by the Nintendo e-Reader peripheral, saved the level to the game's save data for later usage without the card. While the original game could only fit 32 levels at any given time, the Virtual Console version has 38 levels in total, which includes every e-Reader card level ever released. The Wii U Virtual Console re-release of '' Animal Crossing: Wild World'' removes the requirement to have someone visit your town and buy an item from Tom Nook's shop in order to upgrade to Nookingtons. Game Boy games & Game Boy Color games on the 3DS Virtual Console don't support multiplayer modes or the Game Boy Color Infrared link feature (except for ''Pokémon Red'', ''Blue'', ''Yellow'', ''Gold'', ''Silver'', and ''Crystal''). Game Boy Color games also don't support Game Boy Printer features, and N64 Connectivity. NES Games also don't support Famicom data recorder features in games such as '' Mach Rider'' and '' Wrecking Crew''.


Languages

Certain games that were originally released only in Japan have been translated and released in other regions on Virtual Console. ''
Sin and Punishment ''Sin and Punishment'' is a rail shooter video game co-developed by Treasure and Nintendo for the Nintendo 64, and released in Japan in 2000. Its story takes place in the near future of 2007 when war breaks out as humanity is struggling with a g ...
'' (N64), which had never been released in English but featured English voice acting, was released on the Virtual Console in North American and PAL regions; all menu commands and certain in-game text (all originally written in Japanese) were translated into English, but the game retains its Japanese title screen and dialogue subtitles. '' The Mysterious Murasame Castle'' (FDS), and '' Summer Carnival '92: Recca'' (FC), which had never been released in English, were released in English on the Nintendo 3DS Virtual Console in 2014. At least one game was fully translated, '' Monster World IV'' for the Mega Drive/Genesis was fully translated to English for both North American and European PAL regions.


Criticism

''
Wired Wired may refer to: Arts, entertainment, and media Music * ''Wired'' (Jeff Beck album), 1976 * ''Wired'' (Hugh Cornwell album), 1993 * ''Wired'' (Mallory Knox album), 2017 * "Wired", a song by Prism from their album '' Beat Street'' * "Wired ...
s Chris Kohler protested the disparity between the American and Japanese libraries, both in quantity and quality. The difference between the two libraries became minimal at one point, leading him to change his stance, only to change it back once more as North American releases began to slow. In addition, Kohler has also criticized the overall release strategy, with a handful of games at the beginning and two or three every week. The pricing has also been criticized as too high, especially for the NES games, given the prices of many of the games available as used and the near-zero costs of manufacture and distribution.


PAL issues

With the launch of the Wii in territories using the
PAL Phase Alternating Line (PAL) is a color encoding system for analog television. It was one of three major analogue colour television standards, the others being NTSC and SECAM. In most countries it was broadcast at 625 lines, 50 fields (25 ...
television system, it has become apparent that in most cases the games supplied for the Virtual Console run in 50 Hz mode and in their original unoptimized state. Unoptimized PAL games run roughly 17% slower than their original speed in 60 Hz and have borders covering the top and the bottom of the screen. Setting the Wii console to 60 Hz mode does not force the 50 Hz game into 60 Hz mode (as is possible on emulators and modified PAL consoles). All currently released Nintendo 64 games are partially PAL optimized, resulting in full screen games (although still running in 50 Hz and locked to the original slower gameplay speed). This optimization was not the case for the original cartridge versions of ''
Super Mario 64 ''Super Mario 64'' is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combini ...
'', '' Wave Race 64'' or '' Mario Kart 64'', making the Virtual Console versions superior in that regard. Additionally, some Super NES games are also partially PAL optimized with reduced borders but still retaining the slower run speed of the original PAL release (''
Super Mario World ''Super Mario World'', known in Japan as '' is a 1990 platform game developed by Nintendo EAD and published by Nintendo for the Super Nintendo Entertainment System (SNES). The player controls Mario on his quest to save Princess Peach and Dino ...
'', '' Super Probotector'' and ''
Street Fighter II is a 1991 fighting game developed and published by Capcom for arcade game, arcades. It is the second installment in the ''Street Fighter'' series and the sequel to 1987's ''Street Fighter (video game), Street Fighter''. Designed by Yoshiki O ...
''). A select few games were already optimized in the original release to begin with, and are thus just as fast as their 60 Hz counterparts this time around (the most obvious examples being ''
Donkey Kong Country ''Donkey Kong Country'', known in Japan as is a 1994 platform game developed by Rare (company), Rare and published by Nintendo for the Super Nintendo Entertainment System (SNES). It is a Reboot (fiction), reboot of Nintendo's ''Donkey Kong'' ...
'' and '' Donkey Kong Country 2: Diddy's Kong Quest'').
TurboGrafx-16 The TurboGrafx-16, known in Japan as the , is a home video game console developed by Hudson Soft and manufactured by NEC. It was released in Japan in 1987 and in North America in 1989. The first console of the fourth generation of video game con ...
games are the only Virtual Console games to actually run in 60 Hz on PAL Wii systems; this is because the game data was never changed for release in PAL territories, the original hardware itself performed the conversion to a 50 Hz signal. One example of a poor PAL conversion is seen in the Virtual Console release of ''
Sonic the Hedgehog is a video game series and media franchise created by the Japanese developers Yuji Naka, Naoto Ohshima, and Hirokazu Yasuhara for Sega. The franchise follows Sonic the Hedgehog (character), Sonic, an anthropomorphic blue hedgehog who battle ...
'', which retains the slower framerate, music and borders of the original PAL Mega Drive version, despite the fact that the
GameCube The is a PowerPC-based home video game console developed and marketed by Nintendo. It was released in Japan on September 14, 2001, in North America on November 18, 2001, in Europe on May 3, 2002, and in Australia on May 17, 2002. It is the suc ...
release '' Sonic Mega Collection'' allows PAL users to choose which version of the game they want to play. During Nintendo's "Hanabi Festival" campaign, certain titles that were never released in Europe were being added to the Wii Virtual Console. Some of these games, namely Japan-only titles such as '' Super Mario Bros.: The Lost Levels'', are run in 60 Hz only, thus keeping the original speed and gameplay. A small reminder is shown when previewing the game's channel. The Hanabi games can be played in both PAL60 (480i) and 480p modes. This makes these releases look significantly better on progressive displays such as LCD TVs. The fast moving sprites in NES and SNES games generally create a significant amount of interlace artifacts on such displays that the 480p option resolves. However Hanabi Mega Drive titles still run in 50 Hz with the usual PAL conversion problems, despite not been released in PAL. Initially, some PAL Virtual Console games would not display correctly on high-definition televisions when connected via the component lead. However, starting with an update on April 13, 2007, certain newly added games, such as ''
Punch-Out!! is a boxing video game series created by Genyo Takeda, and published by Nintendo. The player controls Little Mac, a boxer who aims to become the World Video Boxing Association (W.V.B.A.) champion. The original '' Punch-Out!!'' arcade game w ...
'', support the "Wii Component Cable Interlace Mode". This is a temporary fix to problems with various Virtual Console games being played over component cable on HDTVs. The PAL versions of all 3D Classics games on the Nintendo 3DS except ''
Xevious is a 1983 vertically scrolling shooter video game developed and published by Namco for arcades. It was released in Japan by Namco and in North America by Atari, Inc. Controlling the Solvalou starship, the player attacks Xevious forces befor ...
'' and '' TwinBee'' run much smoother at 60 Hz unlike the Wii's Virtual Console versions which only run at 50 Hz, mainly due to the fact the 3DS versions are semi-modified ports of their original NES and arcade versions. The Ambassador and full release versions of the NES games on the 3DS also run at 60 Hz, but NES games on the Wii U eShop are again running the PAL 50 Hz version.Phillips, Tom. (January 25, 2013
Nintendo using inferior 50Hz mode for European Wii U Virtual Console • News • Wii U •
Eurogamer.net. Retrieved on 2013-08-23.
When Nintendo 64 games were released on the Wii U Virtual Console, they were running at 50 Hz again. ''
Super Mario 64 ''Super Mario 64'' is a platform game developed and published by Nintendo for the Nintendo 64. It was released in Japan and North America in 1996 and PAL regions in 1997. It is the first ''Super Mario'' game to feature 3D gameplay, combini ...
'' runs at 60 Hz, however '' Donkey Kong 64'' only runs at 50 Hz.


See also

*
Nintendo Classics Nintendo Classics is a line of Video game console emulator, emulated retro games distributed by Nintendo for the Nintendo Switch family of systems and Nintendo Switch 2. Subscribers of the Nintendo Switch Online service have access to games for ...
* Sega Forever


References

{{Nintendo Network Nintendo services Online video game services Nintendo emulators Multi-emulators Video game platform emulators Nintendo Entertainment System emulators Super Nintendo Entertainment System emulators Nintendo 64 emulators Game Boy emulators Game Boy Advance emulators Nintendo DS emulators Sega Master System emulators Sega Genesis emulators Game Gear emulators TurboGrafx-16 emulators Neo Geo emulators MSX emulators Commodore 64 emulators Arcade video game emulators Wii Nintendo 3DS Wii U Products and services discontinued in 2023