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Irem
is a Japanese video game console developer and publisher, and formerly a developer and manufacturer of arcade games as well. The company has its headquarters in Chiyoda, Tokyo. The full name of the company that uses the brand is Irem Software Engineering. It was established in 1997 by its parent company Nanao (now Eizo) for the purpose of taking over the development department of the original Irem Corporation, that had left the video game industry in 1994 to concentrate itself on the rental and sales of coin-op electronics. Irem Corporation was founded in 1974 as IPM and still exists today under the name of Apies. Irem is known internationally for three 1980s arcade games: ''Moon Patrol'' (1982; licensed to Williams Electronics in North America), the earliest beat 'em up, '' Kung-Fu Master'' (1984), and the scrolling shooter ''R-Type'' (1987). Irem has been popular in Japan with games like '' Gekibo: Gekisha Boy'' for the PC Engine and '' In the Hunt'' for arcades. As a res ...
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Kung-Fu Master (video Game)
''Kung-Fu Master'', known as in Japan, is a side-scrolling beat 'em up game developed by Irem as an arcade game in 1984, and distributed by Data East in North America. Designed by Takashi Nishiyama, the game was based on Hong Kong martial arts films. It is loosely adapted from the Jackie Chan and Sammo Hung film '' Wheels on Meals'' (1984), called ''Spartan X'' in Japan, with the protagonist Thomas named after Jackie Chan's character in the film. The game is also heavily inspired by the Bruce Lee film ''Game of Death'' (1972), which was the basis for the game's concept. Nishiyama, who had previously designed the side-scrolling shooter ''Moon Patrol'' (1982), combined fighting elements with a shoot 'em up gameplay rhythm. Irem and Data East exported the game to the West without the ''Spartan X'' license. The player controls Thomas, the titular Kung-Fu Master, as he fights his way through the five levels of the Devil's Temple to rescue his girlfriend Sylvia from the crime boss Mr. ...
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List Of Irem Games
The following is a list of games developed and/or published by Irem (formerly known as IPM) for a variety of arcade and console platforms. Arcade *1978 ** ''Mahjong'' / ''Block Mahjong'' ** '' Nyankoro'' (''P.T. Nyankoro'') *1979 ** ''Andromeda'' (Andromeda 55?) M-10 Hardware ** ''Commander'' ** '' Head On'' (1979?) M-15 ** ''IPM Invader'' M-10 ** ''Mahjong DX'' ** ''New Block X / New Block Z'' ** ''Piccolo'' ** ''Power Block'' ** ''Space Beam'' (1979?) M-15 ** ''Space Command'' *1980 ** ''Panther'' ** ''Sky Chuter'' M-15? ** ''UniWar S'' (''Ginga Teikoku No Gyakushu'' or ''The Galaxy Empire Strikes Back''); Galaxian Hardware ** ''Green Beret'' *1981 ** ''Demoneye-X'' M-27 (4 PCB's)/+ M-42-S ** ''Oli-Boo-Chu'' (with GDI) / Punching Kid M-47 ** '' WW III / Red Alert'' (licensed to GDI) M-27 *1982 ** ''Moon Patrol'' (licensed to Williams) M-52 *1983 ** ''10-Yard Fight'' M-52 ** '' Traverse USA / Zippy Race / MotoRace USA'' (licensed to Williams) M-52 ** ''Tropical Angel'' M-52 *1984 ...
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In The Hunt
''In the Hunt'' is a 1993 scrolling shooter arcade game developed and published by Irem. Versions for the PlayStation (console), PlayStation, Sega Saturn and Personal computer, PC were also released. The player assumes control of the Granvia, a submarine tasked with overthrowing the Dark Anarchy Society before they activate their doomsday device. Gameplay involves shooting enemies, collecting power-up items, and avoiding collision with projectiles. It ran on the Irem M-92 hardware. The game was conceived by Kazuma Kujo, and designed by the same group of people that later went on to found Nazca Corporation, the creators of the ''Metal Slug'' series. Kujo was inspired to create a water-based shooter, with player-dependent scrolling and simultaneous multiplayer being its main focus. The overall concept of submarine warfare was inspired by Kujo's leisure with a water fountain. ''In the Hunt'' was met with mixed reception from critics since its initial release, specifically the home co ...
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Granzella
Granzella Inc. is a Japanese video game developer based in Ishikawa, Japan. The company is formed from former Irem staff and engaged in planning, production and sales of console games. The company is known for developing the latest entry in the ''Disaster Report'' and ''R-Type'' series. Granzella was established in April 2011 by former staff of Irem Software Engineering Inc. (hereafter referred as Irem) after the cancellation of multiple video game projects as a result of the 2011 Tōhoku earthquake and tsunami. The name of the company is derived from "Granzella Revolution Army," which appeared in '' R-Type Tactics II: Operation Bitter Chocolate'', a game from the ''R-Type'' series developed by the staff at Irem. After the company's establishment, Granzella mainly focused on developing content for PlayStation Home. On June 30, 2014, the company was split into two business divisions: "Granzella Inc." which focused on visuals and "Granzella Overseas Entertainment Inc." which focu ...
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Steambot Chronicles
''Steambot Chronicles'', known in Japan as is a 2005 action role-playing game developed and published by Irem Software Engineering in Japan for the PlayStation 2. It was later published by Atlus in North America and 505 Games in PAL regions. The game features a sandbox style of steam-powered, mech-based gameplay. A sequel, '' Bumpy Trot 2'', was announced and shown at the 2006 Tokyo Game Show, though it was officially cancelled in 2011. Two spin-off titles were also released: '' Steambot Chronicles: Battle Tournament'' for the PlayStation Portable and '' Blocks Club with Bumpy Trot'', originally released for the PlayStation 2 and later ported to the PlayStation Portable. Plot ''Steambot Chronicles'' begins with a personality quiz, answers to these questions affecting the personality of the character and how others will react towards him. Afterwards, a young male named Vanilla awakes on the shore of Seagull Beach, a seemingly cheerful girl named Coriander (shortened Conni ...
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R-Type
is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the ''R-Type'' series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful alien race bent on wiping out all of mankind. The R-9 can acquire a glowing orbicular device called a "Force", protecting it from enemy fire and providing additional firepower. The arcade version was distributed by Nintendo in North America; it is the last arcade title Nintendo distributed. ''R-Type'' was the first game to run on Irem's 16-bit M72 arcade system. Initially a joke among staff, the Force was based on dung beetles. The development team drew inspiration from ''Gradius'', ''Aliens'' and works by H.R. Giger. The music was composed by Masato Ishizaki, while character designs were by "AKIO".Translationby Shmuplations. ). The game's title stems from the word "ray", as in a ray of light, in reference to the player's raylike weapons us ...
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EIZO
is a Japanese visual technology company, founded in March 1968, which manufactures display products and other solutions for markets such as business, healthcare, graphics, air traffic control, and maritime. The company is headquartered in Hakusan, Ishikawa Prefecture. Name The name EIZO, pronounced AY-ZO, comes from the Japanese ''kanji'' meaning "image" ( '). History The company was founded as Hakui Electronic Corporation in Hakui, Ishikawa, Japan, in 1968; it initially manufactured televisions. In March 1973, it became Nanao Corporation. In 1976, it began manufacture of industrial monitors, and in 1978 it entered the gaming market by manufacturing and selling tabletop video arcade machines. In 1981 it started making PC monitors. Company milestones *1967 – Nanao Electric Co., Ltd. was founded in Fukui, Ishikawa prefecture *1978 – Production of CRTs arcade game cabinets of Space Invaders *1980 – Acquisition of video game developer and publisher Irem Corporation *198 ...
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Moon Patrol
is a 1982 arcade video game developed and released by Irem. It was licensed to Williams for distribution in North America. The player controls a moon buggy which can jump over and shoot obstacles on a horizontally scrolling landscape as well as shoot aerial attackers. Designed by Takashi Nishiyama, ''Moon Patrol'' is often credited with the introduction of full parallax scrolling in side-scrolling games. Most of the home ports were from Atari, Inc., sometimes under the Atarisoft label. Gameplay The player takes the role of a Luna City police officer assigned to Sector Nine, the home of the "toughest thugs in the galaxy". The player controls a Moon buggy that travels over the Moon's surface, viewed from the side as it moves toward the right. Craters, mines, and other obstacles on the ground must be shot or jumped over. Three types of flying UFOs attack from above and must be shot down. One of the flying enemies has a weapon which creates a crater when it hits the ground. Game ...
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Eizo
is a Japanese visual technology company, founded in March 1968, which manufactures display products and other solutions for markets such as business, healthcare, graphics, air traffic control, and maritime. The company is headquartered in Hakusan, Ishikawa Prefecture. Name The name EIZO, pronounced AY-ZO, comes from the Japanese ''kanji'' meaning "image" ( '). History The company was founded as Hakui Electronic Corporation in Hakui, Ishikawa, Japan, in 1968; it initially manufactured televisions. In March 1973, it became Nanao Corporation. In 1976, it began manufacture of industrial monitors, and in 1978 it entered the gaming market by manufacturing and selling tabletop video arcade machines. In 1981 it started making PC monitors. Company milestones *1967 – Nanao Electric Co., Ltd. was founded in Fukui, Ishikawa prefecture *1978 – Production of CRTs arcade game cabinets of Space Invaders *1980 – Acquisition of video game developer and publisher Irem Corporation *198 ...
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Kenzo Tsujimoto
(born December 15, 1940) is a Japanese businessman who founded the video game companies Irem and Capcom. He has also served as president of Computer Software Copyright Association (ACCS) since 1997, and was president of Computer Entertainment Supplier's Association from 2002 to 2006. Biography Tsujimoto was born in Kashihara, Nara, as the third son of a blacksmith. In 1956, after graduating from junior high school from his father's early death, he got a job at a nearby company, and at the same time entered the part-time system of Nara Prefectural Unebi Senior High School. After graduating from the school in March 1960, he got a job at an uncle's food wholesale company. In March 1963, he was transferred to the confectionery wholesale business run by his uncle and became independent, and although the company name was changed to Tsujimoto Shoten, he failed to manage and had a debt of several million yen.「トップの肖像 辻本憲三」『Toyo Keizai』2011年7月9日号、pp.9 ...
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Gekisha Boy
is an action photography video game developed by Tomcat System and published by Irem for the PC Engine. The game is centered on taking photographs of the interactive environments through which the player progresses. Story David Goldman is an amateur photographer, who always loved to take pictures. One day, he went to Los Angeles Photography School to study more about taking pictures. Every day, David commutes on the crowded trains, but trained and learned better in the academy so he can achieve his dreams on becoming the best photographer he ever wished for. He was happy at that time, but suddenly misfortune hit him. David's parents suddenly died in a plane crash, leaving him orphaned and all alone. He loved his parents deeply and cried at their burial, thinking that they will come back. David lost his confidence and is about to leave the academy to live a lonely and sad life. However, for Dean, the principal of the academy saw him and made an unexpected proposal to him. The princ ...
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Beat 'em Up
The beat 'em up (also known as brawler and, in some markets, beat 'em all) is a video game genre featuring hand-to-hand combat against a large number of opponents. Traditional beat 'em ups take place in scrolling, two-dimensional (2D) levels, while a number of modern games feature more open three-dimensional (3D) environments with yet larger numbers of enemies. The gameplay tends to follow arcade genre conventions, such as being simple to learn but difficult to master, and the combat system tends to be more highly developed than other side-scrolling action games. Two-player cooperative gameplay and multiple player characters are also hallmarks of the genre. Most of these games take place in urban settings and feature crime-fighting and revenge-based plots, though some games may employ historical, science fiction or fantasy themes. The first beat 'em up was 1984's '' Kung-Fu Master'', which was based on Hong Kong martial arts films. 1986's ''Nekketsu Kōha Kunio-kun'' introduc ...
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