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Granzella
Granzella Inc. is a Japanese video game developer based in Ishikawa, Japan. The company is formed from former Irem staff and engaged in planning, production and sales of console games. The company is known for developing the latest entry in the ''Disaster Report'' and ''R-Type'' series. Granzella was established in April 2011 by former staff of Irem Software Engineering Inc. (hereafter referred as Irem) after the cancellation of multiple video game projects as a result of the 2011 Tōhoku earthquake and tsunami. The name of the company is derived from "Granzella Revolution Army," which appeared in '' R-Type Tactics II: Operation Bitter Chocolate'', a game from the ''R-Type'' series developed by the staff at Irem. After the company's establishment, Granzella mainly focused on developing content for PlayStation Home. On June 30, 2014, the company was split into two business divisions: "Granzella Inc." which focused on visuals and "Granzella Overseas Entertainment Inc." which focu ...
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R-Type Final 2
is a Shoot 'em up#Types, horizontal-scrolling shooter video game developed and published by Granzella. Part of Irem's long-running ''List of R-Type video games, R-Type'' series, it is a sequel to ''R-Type Final'' released in 2004, and the first ''R-Type'' game in over a decade, after the release of ''R-Type Tactics II: Operation Bitter Chocolate'' in 2009. The game was released for the Microsoft Windows, Nintendo Switch, PlayStation 4, Xbox One, and Xbox Series X/S on April 29, 2021. The western versions of the game are published by NIS America, and were released on April 30, 2021. ''R-Type Final 2'' is the first game in the series to be released outside of Japan since ''R-Type Dimensions'' in 2009. Development On April 1, 2019, Granzella released a teaser trailer for ''R-Type Final 2''. Later that day, the company confirmed via Twitter that the game was not an April Fools joke and was actively in development. A crowdfunding campaign was announced to be taking place in May, with a ...
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City Shrouded In Shadow
is a video game for the PlayStation 4 developed by Granzella, who confirmed that it is the spiritual successor to their ''Disaster Report'' series of games, and several characters from that series also make cameo appearances in the game. The objective of the game is to escape a city ravaged by battles between giant monsters (kaiju), giant robots, and heroes from the famous live action and animated Japanese film and TV series ''Godzilla'', the ''Ultra Series'', ''Gamera'', ''Patlabor'', and ''Neon Genesis Evangelion''. The game is known in English as ''City Shrouded in Shadow''. Plot The game is set in the fictional Ichi City in Japan, which is attacked by mysterious giant monsters called "kyoei" ("giant shadows"). The player chooses between either playing as a man called Ken Misaki or a woman called Miharu Matsuhara (the character may be renamed), with the objective being to try to escape the city with their partner Yuki. Early on, the main character witnesses a deal betwe ...
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Disaster Report
''Disaster Report'', known in Japan as and in the PAL region as ''SOS: The Final Escape'', is a PlayStation 2 survival action-adventure video game created by Irem. It was released in Japan in 2002 by Irem, and in North America and Europe in 2003, localized by Agetec. It is the first game in the ''Disaster Report'' series. The game deals with the characters' survival and escape from the slow collapse of an artificial island. While dodging falling buildings and debris from periodic earthquakes, the player must find a way off the island. In addition, the main character, a reporter, must investigate the reasons for the disaster. Gameplay HP is the character's health and QP is the amount of energy the character has left. QP can be restored by drinking water. If the character becomes thirsty from running or other strenuous tasks, the player must provide the character with drinking water. If the player does not do this, the character begins to slowly lose health. Water can be drunk from ...
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NIS America
is a Japanese video game developer and publisher. The company was founded in 1991 and has developed several role-playing video games, most notably the ''Disgaea'' and ''Marl Kingdom'' series. Its mascot is the penguin-like ''Disgaea'' character Prinny. NIS America, a localization and global publishing branch of the company, was founded in 2003. It originally focused solely on the North American market until being expanded to include Europe and other regions in 2007 and has also published anime. History Nippon Ichi Software was founded in September 1991 in Gifu Prefecture, Japan, as an entertainment software company. It was relocated and reincorporated on July 12, 1993. The company has made several acquisitions, mergers, and forming new subsidiaries. In the early 2010s, the company formed Nippon Ichi Software Asia Pte. Ltd and Nippon Ichi Software Vietnam Co., Ltd. In 2016, NIS merged with System Prisma Corporation and acquired developer FOG Inc. In 2012, the company was awarded ...
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Irem
is a Japanese video game console developer and publisher, and formerly a developer and manufacturer of arcade games as well. The company has its headquarters in Chiyoda, Tokyo. The full name of the company that uses the brand is Irem Software Engineering. It was established in 1997 by its parent company Nanao (now Eizo) for the purpose of taking over the development department of the original Irem Corporation, that had left the video game industry in 1994 to concentrate itself on the rental and sales of coin-op electronics. Irem Corporation was founded in 1974 as IPM and still exists today under the name of Apies. Irem is known internationally for three 1980s arcade games: ''Moon Patrol'' (1982; licensed to Williams Electronics in North America), the earliest beat 'em up, '' Kung-Fu Master'' (1984), and the scrolling shooter ''R-Type'' (1987). Irem has been popular in Japan with games like '' Gekibo: Gekisha Boy'' for the PC Engine and '' In the Hunt'' for arcades. As a res ...
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R-Type
is a horizontally scrolling shooter arcade video game developed and released by Irem in 1987 and the first game in the ''R-Type'' series. The player controls a star ship, the R-9 "Arrowhead", in its efforts to destroy the Bydo, a powerful alien race bent on wiping out all of mankind. The R-9 can acquire a glowing orbicular device called a "Force", protecting it from enemy fire and providing additional firepower. The arcade version was distributed by Nintendo in North America; it is the last arcade title Nintendo distributed. ''R-Type'' was the first game to run on Irem's 16-bit M72 arcade system. Initially a joke among staff, the Force was based on dung beetles. The development team drew inspiration from ''Gradius'', ''Aliens'' and works by H.R. Giger. The music was composed by Masato Ishizaki, while character designs were by "AKIO".Translationby Shmuplations. ). The game's title stems from the word "ray", as in a ray of light, in reference to the player's raylike weapons us ...
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Kabushiki Gaisha
A or ''kabushiki kaisha'', commonly abbreviated K.K. or KK, is a type of defined under the Companies Act of Japan. The term is often translated as "stock company", " joint-stock company" or "stock corporation". The term ''kabushiki gaisha'' in Japan refers to any joint-stock company regardless of country of origin or incorporation; however, outside Japan the term refers specifically to joint-stock companies incorporated in Japan. Usage in language In Latin script, ''kabushiki kaisha'', with a , is often used, but the original Japanese pronunciation is ''kabushiki gaisha'', with a , owing to rendaku. A ''kabushiki gaisha'' must include "" in its name (Article 6, paragraph 2 of the Companies Act). In a company name, "" can be used as a prefix (e.g. , '' kabushiki gaisha Dentsū'', a style called , ''mae-kabu'') or as a suffix (e.g. , '' Toyota Jidōsha kabushiki gaisha'', a style called , ''ato-kabu''). Many Japanese companies translate the phrase "" in their name as "Company, ...
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Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video game console, home console or used as a handheld game console, portable device, making it a Video game console#Types, hybrid console. Its wireless Joy-Con controllers, with standard buttons and directional analog sticks for user input, motion sensing, and tactile feedback, can attach to both sides of the console to support handheld-style play. They can also connect to a grip accessory to provide a traditional home console gamepad form, or be used individually in the hand like the Wii Remote and Wii Remote#Nunchuk, Nunchuk, supporting local multiplayer modes. The Nintendo Switch's software supports online game, online gaming through Internet connectivity, as well as local Wireless ad hoc network, wireless ad hoc connectivity with other conso ...
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Video Game Companies Established In 2011
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Japanese Companies Established In 2011
Japanese may refer to: * Something from or related to Japan, an island country in East Asia * Japanese language, spoken mainly in Japan * Japanese people, the ethnic group that identifies with Japan through ancestry or culture ** Japanese diaspora, Japanese emigrants and their descendants around the world * Japanese citizens, nationals of Japan under Japanese nationality law ** Foreign-born Japanese, naturalized citizens of Japan * Japanese writing system, consisting of kanji and kana * Japanese cuisine, the food and food culture of Japan See also * List of Japanese people * * Japonica (other) * Japonicum * Japonicus * Japanese studies Japanese studies (Japanese: ) or Japan studies (sometimes Japanology in Europe), is a sub-field of area studies or East Asian studies involved in social sciences and humanities research on Japan. It incorporates fields such as the study of Japanese ... {{disambiguation Language and nationality disambiguation pages ...
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Video Game Companies Of Japan
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ...
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