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This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the '' Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is required to support both the cleric class and the behavioural aspects of the ethical
alignment system In the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game, alignment is a categorization of the ethical and moral perspective of player characters, non-player characters, and creatures. Most versions of the game feature a system in whi ...
– 'role playing', one of three fundamentals. The pantheons employed in D&D provide a useful framework for creating fantasy characters, as well as governments and even worlds. ''Dungeons and Dragons'' may be useful in teaching classical mythology. ''D&D'' draws inspiration from a variety of mythologies, but takes great liberty in adapting them for the purpose of the game. Because the Core Setting of 3rd Edition is based on the World of Greyhawk, the Greyhawk gods list contains many of the deities listed here, and many more.


Publication history

The first official publication to detail god-like beings for use in the ''Dungeons & Dragons'' game was '' Gods, Demi-Gods & Heroes'', published in 1976 as the fourth supplement for the original edition. This work was superseded by the '' Deities & Demigods'' source book, which was first published in 1980. The first printing included the
Cthulhu Mythos The Cthulhu Mythos is a mythopoeia and a shared fictional universe, originating in the works of American horror writer H. P. Lovecraft. The term was coined by August Derleth August William Derleth (February 24, 1909 – July 4, 1971) was an ...
, but both this and the Melnibonéan mythos were removed by the third printing because of potential copyright issues. In 1985, the book was renamed ''Legends & Lore'' due to concerns about bad publicity. The Babylonian, Finnish, nonhuman, and Sumerian content were removed to allow room for expansion of the remaining mythoi. In 1992, '' Monster Mythology'' was published as a sourcebook for the second edition of ''Dungeons & Dragons''. This work re-introduced detailed information on the deities of several non-human pantheons. The
Faerûnian pantheon This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the '' Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is requi ...
for the Forgotten Realms campaign setting was more fully detailed in 1996–1998 with the publication of '' Faiths & Avatars'', ''Powers & Pantheons'' and '' Demihuman Deities''.


Categories

The deities are grouped into three categories: # Core powers – Deities presented in the '' Player's Handbook'' 3.5th edition or substantially introduced in the other two core books ('' Dungeon Master's Guide'' and '' Monster Manual''). Most of these deities are worshipped by humans. There is a subset within this category called Additional Deities which has deities not mentioned in the core rulebooks but instead in supplements and as such considered additions to the core category. # Alternate human pantheons – This lists the pantheons and the deities within them that are presented in the supplement book '' Deities & Demigods''. Most are based upon real-life mythology. # Non-deity powers – These beings would fit into the previous category, but are not actually deities, plus most of them aren't the patron of a specific monstrous race. This includes the demon princes and archdevils as well as some other godlike beings. Before third edition, there was no Core Setting, so the distinctions above are not as clear-cut. For the most part, materials which did not specify a setting were assumed to be at least compatible with the World of Greyhawk if not outright parts of the canon. As such, those prior materials are covered in the setting-specific lists of deities. The book '' Monster Mythology'', however, was considered to be canon for core materials for the gods of non-human races in second edition.


Characteristics

Like in e.g. Greek mythology, deities in Dungeons & Dragons have a great variety of moral outlooks and motives which have to be considered by cleric player characters. In some editions of the game, deities were given statistics, allowing powerful player characters to kill a god like a powerful monster. For gaming purposes, they are also differentiated by a number of standardized characteristics:


Ranks of divine power

Each deity has a divine rank, which determines how much power the entity has, from lowest to highest: *Quasi-deities or hero deities. Beings of this rank are immortal but usually cannot grant spells to worshippers. *Demigods. They are the weakest of the deities, and are able to grant spells and perform a few deeds that are beyond mortal limits. *Lesser deities. These entities can perform more powerful deeds than demigods can, and have keener senses where their portfolios are concerned. *Intermediate deities. These entities control larger godly realms than demigods or lesser gods. *Greater deities. These entities typically have millions of mortal worshippers, and they command respect even among other deities. Some rule over pantheons of other deities. *Overdeities. These entities are beyond the understanding and knowledge of mortals and care nothing for worshippers.


Portfolios

Every deity has certain aspects of existence over which it has dominion, power, and control. Collectively, these aspects represent a deity's portfolio.


Domains

Each deity that can grant spells has multiple domains that give clerics access to extra spells and abilities from that domain. Which domains are associated with a deity is largely a function of the deity's portfolio.


Divine hierarchy

Many deities are arranged in pantheons, which are often led by Greater deities which are their direct superiors. The individual deities in a pantheon may not be forced to obey their superiors, although they typically respect and fear the superior deity.


''Dungeons & Dragons''

'' Gods, Demi-Gods & Heroes'' (1976) included 10 pantheons of gods: *
Egyptian Mythos Egyptian mythology is the collection of myths from ancient Egypt, which describe the actions of the Egyptian gods as a means of understanding the world around them. The beliefs that these myths express are an important part of ancient Egypti ...
*
Greek Mythos A major branch of classical mythology, Greek mythology is the body of myths originally told by the ancient Greeks, and a genre of Ancient Greek folklore. These stories concern the origin and nature of the world, the lives and activities of d ...
* Hindu Mythos * Celtic Mythos *
Norse Mythos Norse, Nordic, or Scandinavian mythology is the body of myths belonging to the North Germanic peoples, stemming from Old Norse religion and continuing after the Christianization of Scandinavia, and into the Nordic folklore of the modern peri ...
* Finnish Mythos *
Chinese Mythos Chinese mythology () is mythology that has been passed down in oral form or recorded in literature in the geographic area now known as Greater China. Chinese mythology includes many varied myths from regional and cultural traditions. Much of ...
*
Japanese Mythos Japanese mythology is a collection of traditional stories, folktales, and beliefs that emerged in the islands of the Japanese archipelago. Shinto and Buddhist traditions are the cornerstones of Japanese mythology. The history of thousands of yea ...
*
Aztec Mythos Aztec mythology is the body or collection of myths of the Aztec civilization of Central Mexico. The Aztecs were Nahuatl-speaking groups living in central Mexico and much of their mythology is similar to that of other Mesoamerican cultures. Accor ...
* Mayan Mythos * Hyborea Mythos (from
Robert E. Howard Robert Ervin Howard (January 22, 1906June 11, 1936) was an American writer. He wrote pulp fiction in a diverse range of genres. He is well known for his character Conan the Barbarian and is regarded as the father of the sword and sorcery subge ...
's works) * Melnibonéan Mythos (from Michael Moorcock's Elric novels)


''Advanced Dungeons & Dragons''

The original edition of '' Deities & Demigods'' contained 17 pantheons of gods: * American Indian mythos * Arthurian heroes *
Babylonian mythos Babylonian religion is the religious practice of Babylonia. Babylonian mythology was greatly influenced by their Sumerian counterparts and was written on clay tablets inscribed with the cuneiform script derived from Sumerian cuneiform. The myths ...
* Celtic mythos *
Central American mythos Mesoamerica is a historical region and cultural area in southern North America and most of Central America. It extends from approximately central Mexico through Belize, Guatemala, El Salvador, Honduras, Nicaragua, and northern Costa Rica. ...
(i.e. Aztec and Maya) *
Chinese mythos Chinese mythology () is mythology that has been passed down in oral form or recorded in literature in the geographic area now known as Greater China. Chinese mythology includes many varied myths from regional and cultural traditions. Much of ...
*
Cthulhu Mythos The Cthulhu Mythos is a mythopoeia and a shared fictional universe, originating in the works of American horror writer H. P. Lovecraft. The term was coined by August Derleth August William Derleth (February 24, 1909 – July 4, 1971) was an ...
(from H. P. Lovecraft and related fiction) *
Egyptian mythos Egyptian mythology is the collection of myths from ancient Egypt, which describe the actions of the Egyptian gods as a means of understanding the world around them. The beliefs that these myths express are an important part of ancient Egypti ...
* Elric mythos (from Michael Moorcock's Elric novels) * Finnish mythos *
Greek mythos A major branch of classical mythology, Greek mythology is the body of myths originally told by the ancient Greeks, and a genre of Ancient Greek folklore. These stories concern the origin and nature of the world, the lives and activities of d ...
and heroes * Indian mythos *
Japanese mythos Japanese mythology is a collection of traditional stories, folktales, and beliefs that emerged in the islands of the Japanese archipelago. Shinto and Buddhist traditions are the cornerstones of Japanese mythology. The history of thousands of yea ...
* Nehwon mythos (from Fritz Leiber's
Lankhmar Lankhmar is a fictional city in the ''Fafhrd and the Gray Mouser'' stories by Fritz Leiber. It is situated on the world of Nehwon, just west of the Great Salt Marsh and east of the River Hlal, and serves as the home of Leiber's two antiheroes ...
novels) * Nonhuman's Deities (original TSR creations) *
Norse mythos Norse, Nordic, or Scandinavian mythology is the body of myths belonging to the North Germanic peoples, stemming from Old Norse religion and continuing after the Christianization of Scandinavia, and into the Nordic folklore of the modern peri ...
*
Sumerian mythos Sumerian religion was the religion practiced by the people of Sumer, the first literate civilization of ancient Mesopotamia. The Sumerians regarded their divinities as responsible for all matters pertaining to the natural and social orders. ...


''Advanced Dungeons & Dragons'' 2nd edition

''Legends & Lore'' was expanded, completely revised from the 1st Edition ''AD&D'' volume, and rewritten for the 2nd Edition rules. This edition had pared-down content in comparison to the original; the sections on Babylonian, Finnish, Sumerian and non-humanoid deities were wholly excised. The Central American mythos was renamed the
Aztec mythos Aztec mythology is the body or collection of myths of the Aztec civilization of Central Mexico. The Aztecs were Nahuatl-speaking groups living in central Mexico and much of their mythology is similar to that of other Mesoamerican cultures. Accor ...
, while the Nehwon mythos was retained. The book '' Monster Mythology'' (1992) included over 100 deities for nonhumans. *Gods of the Demihumans **Gods of the Elves: Corellon Larethian, Sehanine Moonbow,
Aerdrie Faenya The elf is a humanoid race in the '' Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned for ...
,
Erevan Ilesere The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned for ...
,
Fenmarel Mestarine The elf is a humanoid race in the ''Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned fo ...
, Hanali Celanil, Labelas Enoreth,
Solonor Thelandira The elf is a humanoid race in the '' Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned for ...
, Lafarallinn **Gods of the Dwarves:
Moradin Moradin is the chief deity in the dwarven pantheon in the ''Dungeons & Dragons'' game and is a member of the default D&D pantheon. In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. The 5th Edition ''Players Han ...
,
Berronar Truesilver A dwarf, in the '' Dungeons & Dragons'' (''D&D'') fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters. The idea for the ''D&D'' dwarf comes from the dwarves of European mythologies and J. R. ...
,
Clanggedin Silverbeard A dwarf, in the '' Dungeons & Dragons'' (''D&D'') fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters. The idea for the ''D&D'' dwarf comes from the dwarves of European mythologies and J. R. R ...
, Dugmaren Brightmantle,
Dumathoin A dwarf, in the '' Dungeons & Dragons'' (''D&D'') fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters. The idea for the ''D&D'' dwarf comes from the dwarves of European mythologies and J. R. R ...
, Muamman Duathal, Vergadain,
Abbathor A dwarf, in the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters. The idea for the ''D&D'' dwarf comes from the Dwarf (mythology), dwarves of European mytholo ...
, Gnarldan Steelshield **Gods of the Gnomes:
Garl Glittergold In the ''Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of ot ...
,
Baervan Wildwanderer In the ''Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of othe ...
,
Baravar Cloakshadow In the '' Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of ot ...
,
Flandal Steelskin In the ''Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of othe ...
,
Gaerdal Ironhand In the ''Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of othe ...
,
Nebelun In the '' Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of ot ...
,
Segojan Earthcaller In the ''Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of othe ...
,
Urdlen In the '' Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of ot ...
**Gods of the Halflings: Yondalla, Arvoreen, Brandobaris, Cyrrollalee, Sheela Peryroyl, Urogalan, Kaldair Swiftfoot *Goblinoid Deities **Gods of the Orcs: Gruumsh, Bahgtru, Ilneval, Luthic, Shargaas, Yurtrus, Gerdreg **Gods of the Goblins: Maglubiyet,
Khurgorbaeyag In the '' Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dun ...
,
Nomog-Geaya In the ''Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dungeo ...
,
Bargrivyek In the '' Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dung ...
**Gods of the Bugbears:
Hruggek In the ''Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dungeo ...
,
Grankhul In the ''Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dungeo ...
,
Skiggaret In the '' Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dung ...
**Gods of the Kobolds: Kurtulmak, Gaknulak **Other Goblinoid Deities: Kuraulyek,
Meriadar In the '' Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dung ...
,
Stalker Stalking is unwanted and/or repeated surveillance by an individual or group toward another person. Stalking behaviors are interrelated to harassment and intimidation and may include following the victim in person or monitoring them. The term ...
*Gods of the Underdark **Gods of the Drow:
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and ...
,
Kiaransalee The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the '' Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil a ...
,
Vhaeraun The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and ...
,
Zinzerena The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the '' Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil a ...
**Gods of the Underdark Dwarves:
Laduguer A dwarf, in the ''Dungeons & Dragons'' (''D&D'') fantasy roleplaying game, is a humanoid race, one of the primary races available for player characters. The idea for the ''D&D'' dwarf comes from the dwarves of European mythologies and J. R. R. ...
, Diirinka, Diinkarazan **The Lost Gods: The Elder Elemental God, Juiblex, The Dark God **Gods of the Illithids: Ilsensine,
Maanzecorian In the '' Dungeons & Dragons'' fantasy role-playing game, illithids (commonly known as mind flayers) are monstrous humanoid ''aberrations'' with psionic powers. In a typical '' Dungeons & Dragons'' campaign setting, they live in the moist cave ...
**Gods of the Myconids: Psilofyr **Gods of the Beholders: Great Mother, Gzemnid **Gods of the Svirfnebli:
Callarduran Smoothhands In the '' Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of ot ...
*The Giant Gods, Annam,
Stronmaus In the '' Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength an ...
, Hiatea,
Grolantor In the ''Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
,
Iallanis In the ''Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
,
Karontor In the '' Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength an ...
,
Memnor In the ''Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
,
Skoraeus Stonebones In the '' Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength an ...
,
Diancastra In the '' Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength an ...
; The Interloper Gods: Baphomet,
Kostchtchie In the '' Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game m ...
, Vaprak,
Yeenoghu In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game man ...
, Gorellik *Gods of the Seas and Skies:
Deep Sashelas The elf is a humanoid race in the '' Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned fo ...
, Demogorgon, Eadro, Jazirian, Koriel, Panzuriel, Persana, Quorlinn, Remnis, Sekolah, Surminare, Syranita, Trishina, Water Lion, Stillsong *Gods of the Scaly Folk: Blibdoolpoolp, Laogzed, Merrshaulk, Parrafaire, Ramenos, Semuanya,
Sess'Innek ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') Role-playing game, fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwo ...
, Shekinester; Io,
Aasterinian In the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game, dragons are an iconic type of monstrous creature. As a group, ''D&D'' dragons are loosely based upon dragons from a wide range of fictional and mythological sources. Dungeons & ...
,
Bahamut Bahamut, or Bahamoot ( ; ar, بهموت), is a monster that lies deep below, underpinning the support structure that holds up the earth, according to Zakariya al-Qazwini. In this conception of the world, the earth is shouldered by an angel, w ...
,
Chronepsis In the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game, dragons are an iconic type of monstrous creature. As a group, ''D&D'' dragons are loosely based upon dragons from a wide range of fictional and mythological sources. Dungeons & ...
, Faluzure, Tiamat *Gods of the Dark Folk: Cegilune, Kanchelsis, Mellifleur, Squerrik, Balador, Ferrix, Daragor, Eshebala *The Sylvan Gods: Titania, Oberon, Caoimhin, Damh, Eachthighern, Emmantiensien, Fionnghuala, Nathair Sgiathach, Skerrit, Squelaiche, Verenestra, Queen of Air and Darkness


''Dungeons & Dragons'' 3rd edition

There are over 100 deities in the Greyhawk setting, and when creating ''Dungeons & Dragons'' 3rd Edition Wizards of the Coast selected a subset to become iconic deities. They selected and altered deities to correspond to "iconic" aspects of core D&D. Most core deities are human deities; except for the chief gods of the demihuman races. Certain aspects of the deities were altered to make them more generic – for example: the "Core" Heironeous favors the longsword (in order to make the favored weapon of the "God of Chivalry" more traditionally knight-like), as contrasted with the original "Greyhawk" Heironeous, who favors the battleaxe. The designation of "greater" vs. "intermediate" comes from ''Legends & Lore'' (1990). It is not used in any edition of the ''Player's Handbook'', but it is used in ''
Deities and Demigods ''Deities & Demigods'' (abbreviated ''DDG''), alternatively known as ''Legends & Lore'' (abbreviated ''L&L'' or ''LL''), is a reference book for the ''Dungeons & Dragons'' fantasy role-playing game (D&D). The book provides descriptions and game ...
'' (2002) and various v3.5 Edition materials.


Core ''D&D''-pantheons


Greater deities

*Boccob, god of magic, arcane knowledge, balance and foresight. * Corellon Larethian, god of elves, magic, music, and arts (also a demihuman power). *Garl Glittergold, god of gnomes, humor, and gemcutting (also a demihuman power). *Gruumsh, god of orcs (also a monster power). *
Moradin Moradin is the chief deity in the dwarven pantheon in the ''Dungeons & Dragons'' game and is a member of the default D&D pantheon. In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. The 5th Edition ''Players Han ...
, god of dwarves (also a demihuman power) *
Nerull This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
, god of death, darkness, murder and the underworld. * Pelor, god of sun, light, strength and healing. More humans worship Pelor than any other deity. *Yondalla, goddess of halflings (also a demihuman power).


Intermediate deities

* Ehlonna, goddess of forests, woodlands, flora & fauna, and fertility. * Erythnul, god of hate, envy, malice, panic, ugliness, and slaughter. * Fharlanghn, god of horizons, distance, travel, and roads. * Heironeous, god of chivalry, justice, honor, war, daring, and valor. *
Hextor This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
, god of war, discord, massacres, conflict, fitness, and tyranny. * Kord, god of athletics, sports, brawling, strength, and courage. *
Obad-Hai This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
, god of nature, freedom, hunting, and beasts. *
Olidammara This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
, god of music, revels, wine, rogues, humor, and tricks. * Saint Cuthbert, god of common sense, wisdom, zeal, honesty, truth, and discipline. * Wee Jas, goddess of magic, death, vanity, and law


Lesser deities

* Vecna, god of destructive and evil secrets.


Supplementary pantheons

Although not listed in the ''Players Handbook'', these deities are listed as part of the default ''D&D'' pantheon in new works and as such are regarded as additions to the default pantheon. Although some of these originally come from the Greyhawk, Forgotten Realms, or Eberron campaign settings, each one is mentioned at some point in a non-setting-specific source. The name in brackets next to each one specifies the source they are mentioned in. *Aengrist, god of order in the Frostfell and knights of the Order of the Iron Glacier ('' Frostburn'') *Hleid, goddess of animals of the Frostfell, cold magic, uldras ('' Frostburn'') *Iborighu, god of Frostfell dangers and eternal winter ('' Frostburn'') * The Mockery, god of treachery over honor. (''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') Greater deities *Aurifar, greater god of the midday sun, life and judgement. ('' Sandstorm'') *
Incabulos This is a list of deities from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, greater god of plagues, sickness, famine, nightmares, drought and disasters. ('' Complete Divine'') * Istus, greater goddess of fate, destiny, divination, future and honesty. ('' Complete Divine'') *
Rao __NOTOC__ Rao may refer to: Geography * Rao, West Sumatra, one of the districts of West Sumatra, Indonesia * Råö, a locality in Kungsbacka Municipality, Halland County, Sweden Transport * Dr. Leite Lopes–Ribeirão Preto State Airport , IAT ...
, greater god of peace, reason and serenity. ('' Complete Divine'') *Zarus, greater god of humanity, domination and perfection. ('' Races of Destiny'') Intermediate deities *
Auril ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
, intermediate goddess of cold, winter, and ice ('' Frostburn'') * Celestian, intermediate god of stars, space and wanderers. ('' Complete Divine'') * Dallah Thaun, the dark aspect of Yondalla. Intermediate Goddess of secrets, guile, lies, half-truths, flattery, intrigue, manipulation, and all things done by stealth. ('' Races of the Wild'') *Karura, intermediate god of the sands, and goddess of the burning wastelands. She rules over the temperate and warm wastelands. ('' Sandstorm'') *Kurtulmak, intermediate god of trapmaking, mining and war. (also the monster power of kobolds) ('' Deities & Demigods'') *
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and ...
, intermediate goddess of the drow, spiders, evil and darkness. (also the monster power of Drow and a nondeity power) ('' Deities & Demigods'') *
Pholtus This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
, intermediate god of light, resolution, law and order. ('' Complete Divine'') *
Procan This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, intermediate god of seas, sea life, salt, sea weather and navigation. ('' Complete Divine'', ''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') *Tem-Et-Nu, intermediate goddess of rivers, wealth, victory and life. ('' Sandstorm'') * Tharizdun, intermediate god of eternal darkness, decay, entropy, malign knowledge and insanity. ('' Complete Divine'') *
Trithereon This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
, intermediate god of individuality, liberty, retribution and self-defense. ('' Complete Divine'') *Umberlee, intermediate goddess of anger, wrath, storms and tidal waves. (''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') Lesser deities *Afflux, lesser god of inquiry, necromancy and death. ('' Libris Mortis'') *Al-Ishtus, lesser god of scorpions and venom. ('' Sandstorm'') *Altua, lesser goddess of honor and nobility. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons and Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents '' ...
'') *
Bahamut Bahamut, or Bahamoot ( ; ar, بهموت), is a monster that lies deep below, underpinning the support structure that holds up the earth, according to Zakariya al-Qazwini. In this conception of the world, the earth is shouldered by an angel, w ...
, lesser god of good (metallic)
dragon A dragon is a reptilian legendary creature that appears in the folklore of many cultures worldwide. Beliefs about dragons vary considerably through regions, but dragons in western cultures since the High Middle Ages have often been depicted as ...
s, wisdom and the wind. (also the monster power of good dragons) ('' Deities & Demigods'') * Beltar, lesser goddess of malice, caves and pits. ('' Complete Divine'') *
Bralm This is a list of deities from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, lesser goddess of insects and industriousness. ('' Complete Divine'') * Cyndor, lesser god of time, infinity and continuity. ('' Complete Divine'') *
Delleb This is a list of deities from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, lesser god of reason, intellect and study. ('' Complete Divine'') *Evening Glory, lesser goddess of love, beauty and immortality through undeath. ('' Libris Mortis'') *
Geshtai This is a list of deities from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, lesser goddess of lakes, rivers, wells and streams. ('' Complete Divine'', ''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') *Halmyr, lesser god of strategy and skill in warfare. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons and Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents '' ...
'') *
Joramy This is a list of deities from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, lesser goddess of fire, volcanoes, wrath, anger and quarrels. ('' Complete Divine'', '' Sandstorm'') *Karaan, lesser god of lycanthropy, cannibalism, wild savagery and urban decay. (''
Book of Vile Darkness ''Book of Vile Darkness'' is an optional supplemental sourcebook for the 3rd edition of the role-playing game '' Dungeons & Dragons''. The book was written by Monte Cook and published by Wizards of the Coast on October 1, 2002. Described as a " ...
'') *Konkresh, lesser god of brute force. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons and Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents '' ...
'') * Lirr, lesser goddess of prose, poetry, literature and art. ('' Complete Divine'') *
Llerg This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eigh ...
, lesser god of beasts and strength. ('' Complete Divine'') *Lyris, lesser goddess of victory and fate. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons and Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents '' ...
'') *
Mouqol This is a list of deities from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, lesser god of trade, negotiation, ventures, appraisal and reciprocity. ('' Complete Divine'') *Nadirech, lesser god of cowardice, trickery and luck. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons and Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents '' ...
'') *
Osprem This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
, lesser goddess of sea voyages, ships and sailors. ('' Complete Divine'', ''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') *
Pyremius This is a list of deities from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, lesser god of fire, poison and murder. ('' Complete Divine'') *Rallaster, lesser god of razors, mutilation, murder, insanity and torture. (''
Book of Vile Darkness ''Book of Vile Darkness'' is an optional supplemental sourcebook for the 3rd edition of the role-playing game '' Dungeons & Dragons''. The book was written by Monte Cook and published by Wizards of the Coast on October 1, 2002. Described as a " ...
'') *Solanil, lesser goddess of oases and hospitality. ('' Sandstorm'') *Sulerain, lesser goddess of death and slaughter. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons and Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents '' ...
'') *Syreth, lesser goddess of guardians and protection. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons and Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents '' ...
'') *
Telchur This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
, lesser god of winter, cold and the north wind. ('' Complete Divine'', '' Frostburn'') * Tiamat, lesser goddess of evil (chromatic) dragons, conquest, greed and cruelty. (also the monster power of evil dragons) ('' Deities & Demigods'') *Typhos, lesser god of tyranny. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons and Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents '' ...
'') *Urbanus, lesser god of cities, growth and improvement. ('' Races of Destiny'') *Valkar, lesser god of courage. (''
Complete Warrior ''Complete Warrior'' is a supplemental rulebook for the 3.5 edition of the ''Dungeons and Dragons'' role-playing game, published by Wizards of the Coast. It replaces and expands upon an earlier rulebook entitled '' Sword and Fist''. Contents '' ...
'') *
Vatun This is a list of deities from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, lesser god of northern barbarians, cold, winter and Arctic beasts. ('' Frostburn'') *The Xammux, lesser composite god(s) of analytical thinking, forbidden lore, experimentation and amorality. (''
Book of Vile Darkness ''Book of Vile Darkness'' is an optional supplemental sourcebook for the 3rd edition of the role-playing game '' Dungeons & Dragons''. The book was written by Monte Cook and published by Wizards of the Coast on October 1, 2002. Described as a " ...
'') *
Xan Yae This is a list of deities from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, lesser goddess of twilight, shadows, stealth and mental powers. ('' Complete Divine'') *Zoser, lesser god of wind, tornadoes and dervishes. ('' Sandstorm'') Demigods *Ayailla, demigoddess of light, celestial radiance, and good creatures of the sky. ('' Book of Exalted Deeds'') *Cas, demigod of spite. ('' Heroes of Horror'') *Chaav, demigod of enjoyment, delight, and pleasure. ('' Book of Exalted Deeds'') * Doresain, demigod of necromancy. (also the monster power of ghouls) ('' Libris Mortis'') *Estanna, demigoddess of hearth and home. ('' Book of Exalted Deeds'') *
Iuz This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
, demigod of deceit, pain, oppression and evil. ('' Complete Divine'') * Kyuss, demigod of creation and mastery of undead. ('' Dragon Magazine #336'') *Lastai, demigoddess of pleasure, love, and passion. ('' Book of Exalted Deeds'') *Phieran, demigod of suffering, endurance, and perseverance. ('' Book of Exalted Deeds'') *Selen, demigoddess of outcasts. ('' Races of Destiny'') *Valarian, demigod of forest, forest creatures, and good-aligned magical creatures. ('' Book of Exalted Deeds'') *
Valkur ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
, demigod of sailors, ships, favorable winds and naval combat. (''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') *Yeathan, demigod of drowning, aquatic calamities, watery death and dark water. (''
Book of Vile Darkness ''Book of Vile Darkness'' is an optional supplemental sourcebook for the 3rd edition of the role-playing game '' Dungeons & Dragons''. The book was written by Monte Cook and published by Wizards of the Coast on October 1, 2002. Described as a " ...
'', ''
Stormwrack ''Stormwrack'' is a supplemental source-book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents The book has detailed information and descriptions on various types of both realistic and fantastical watery en ...
'') * Zagyg, demigod of humor, eccentricity, occult lore and unpredictability. ('' Dragon Magazine #338'') * Zuoken, demigod of physical and mental mastery. ('' Complete Divine'', '' Expanded Psionics Handbook'')


Other pantheons

The third edition version of '' Deities & Demigods'' contains only four pantheons: * A condensed Greyhawk pantheon meant for insertion into any game world ("Core D&D Pantheon") * Greek mythos and heroes ("Olympian Pantheon"), among them: Zeus, Aphrodite, Apollo,
Ares Ares (; grc, Ἄρης, ''Árēs'' ) is the Greek god of war and courage. He is one of the Twelve Olympians, and the son of Zeus and Hera. The Greeks were ambivalent towards him. He embodies the physical valor necessary for success in war b ...
, Artemis, Athena,
Demeter In ancient Greek religion and mythology, Demeter (; Attic: ''Dēmḗtēr'' ; Doric: ''Dāmā́tēr'') is the Olympian goddess of the harvest and agriculture, presiding over crops, grains, food, and the fertility of the earth. Although s ...
,
Dionysus In ancient Greek religion and myth, Dionysus (; grc, Διόνυσος ) is the god of the grape-harvest, winemaking, orchards and fruit, vegetation, fertility, insanity, ritual madness, religious ecstasy, festivity, and theatre. The Romans ...
,
Hades Hades (; grc-gre, ᾍδης, Háidēs; ), in the ancient Greek religion and myth, is the god of the dead and the king of the underworld, with which his name became synonymous. Hades was the eldest son of Cronus and Rhea, although this also ...
, Hecate, Hephaestus,
Hera In ancient Greek religion, Hera (; grc-gre, Ἥρα, Hḗrā; grc, Ἥρη, Hḗrē, label=none in Ionic and Homeric Greek) is the goddess of marriage, women and family, and the protector of women during childbirth. In Greek mythology, she ...
, Hercules, Hermes, Hestia, Nike, Pan, Poseidon, and Tyche. *
Egyptian mythos Egyptian mythology is the collection of myths from ancient Egypt, which describe the actions of the Egyptian gods as a means of understanding the world around them. The beliefs that these myths express are an important part of ancient Egypti ...
("Pharaonic Pantheon"), among them: Re-Horakthy, Anubis, Apep, Bast, Bes, Hathor, Imhotep, Isis, Nephthys, Osiris, Ptah, Set, Sobek and Thoth *
Norse mythos Norse, Nordic, or Scandinavian mythology is the body of myths belonging to the North Germanic peoples, stemming from Old Norse religion and continuing after the Christianization of Scandinavia, and into the Nordic folklore of the modern peri ...
("Asgardian Pantheon"), among them: Odin, Aegir, Balder, Forseti, Frey, Freya, Frigga, Heimdall, Hel, Hermod, Loki, Njord, Odur, Sif, Skadi, Surtur, Thor, Thrym, Tyr and Uller The third edition version of the book also discusses in detail how one would go about the creation of their own pantheon, as well as individual gods, for use in ''Dungeons & Dragons''. These three alternative faiths were described in the third edition ''Deities and Demigods'' book.


The Faith of the Sun

The Faith of the Sun is a fictional,
monotheistic Monotheism is the belief that there is only one deity, an all-supreme being that is universally referred to as God. Cross, F.L.; Livingstone, E.A., eds. (1974). "Monotheism". The Oxford Dictionary of the Christian Church (2 ed.). Oxford: Oxford ...
religion presented in and constructed according to the guidelines given for monotheistic religions in 3rd Edition Deities and Demigods. Being monotheistic, it of course consists of only one deity (though said deity is described as having two aspects; a creator one and a destroyer one): *Taiia, greater goddess of creation, destruction, mortal life and death.


Following the Light

Following the Light is a fictional dualistic religion presented in and constructed according to the guidelines given for dualistic religions in 3rd Edition Deities and Demigods. Being dualistic, it consists of two, polar-opposite deities: *Elishar, intermediate deity of positive energy, light and prophecy. *Toldoth, intermediate deity of negative energy, darkness and destruction.


Dennari

The faith of Dennari is a fictional mystery cult, presented in and constructed according to the guidelines given for mystery cults in 3rd Edition '' Deities & Demigods''. It worships a single deity of the same name: *Dennari, lesser goddess of earth, liberation and suffering.


Nondeity powers

Similar to monster powers, these are not true deities but very powerful extraplanar beings. These however do not even profess to be gods (though many still have designs on godhood).


Fiendish entities


= Demon lords of the Abyss

= The single unifying feature of all demon lords (also called demon princes) is the inherent control over part of the infinite layers of The Abyss. Only the first 666 layers of The Abyss are generally known, and of those only a small fraction of the princes of those layers are a part of the D&D cosmology. * Baphomet, Prince of Beasts, demon prince of beasts and vengeance (also the monster power of minotaurs) * Dagon, demon prince and patron of the deep sea. * Demogorgon, self-proclaimed "Prince of Demons". *
Eltab In the '' Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game m ...
, demon prince of hatred and retribution. * Fraz-Urb'luu, demon prince and patron of illusionists and tricksters. * Graz'zt, demon prince and patron of rulers by force. * Juiblex, demon prince and patron of oozes and slimes. *
Kostchtchie In the '' Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game m ...
, demon prince of the 23rd layer of The Abyss, the Ice Wastes; patron of evil frost giants. *
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and ...
, demon princess of spiders, evil, darkness, chaos and assassins. (also a core power and the monster power of Drow) *
Malcanthet In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game man ...
, demon queen of the succubi and patron of the hedonistic and lustful. *
Obox-ob In the '' Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game ...
, demon prince and patron of vermin. * Orcus, demon prince of the 113th layer of The Abyss, Thanatos and patron of the undead. *
Pale Night In the '' Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game m ...
, demon princess and theorized mother of the demon lords. * Pazuzu, demon prince of the 503rd layer of the Abyss. *
Sess'Innek ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') Role-playing game, fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwo ...
, demon prince of civilization and dominion. (also the monster power of dark nagas and lizard kings) * Vaprak, demon prince of combat and greed. (also the monster power of ogres and
trolls A troll is a being in Nordic folklore, including Norse mythology. In Old Norse sources, beings described as trolls dwell in isolated areas of rocks, mountains, or caves, live together in small family units, and are rarely helpful to human be ...
) *
Yeenoghu In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game man ...
, demon prince and patron of gnolls. *Zuggtmoy, demon princess and "Lady of the Fungi". *Numerous others.


= Arch-devils of Baator

= *
Bel BEL can be an abbreviation for: * The ISO 3166-1 alpha-3 country code for Belgium * ''BEL'' or bell character in the C0 control code set * Belarusian language, in the ISO 639-2 and SIL country code lists * Bharat Electronics Limited, an Indian stat ...
, an arch-devil, ruler of Avernus, the 1st layer of the
Nine Hells In the fantasy role-playing game ''Dungeons & Dragons'', an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as ''godly planes'', ''spiritual planes'' or ''divine planes''. The Outer Planes ar ...
. * Dispater, an arch-devil, ruler of Dis, the 2nd layer of the
Nine Hells In the fantasy role-playing game ''Dungeons & Dragons'', an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as ''godly planes'', ''spiritual planes'' or ''divine planes''. The Outer Planes ar ...
. * Mammon, an arch-devil, ruler of Minauros, the 3rd layer of the
Nine Hells In the fantasy role-playing game ''Dungeons & Dragons'', an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as ''godly planes'', ''spiritual planes'' or ''divine planes''. The Outer Planes ar ...
. * Belial, an arch-devil, and Fierna, his daughter, co-rulers of Phlegethos, the 4th layer of the
Nine Hells In the fantasy role-playing game ''Dungeons & Dragons'', an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as ''godly planes'', ''spiritual planes'' or ''divine planes''. The Outer Planes ar ...
. *
Levistus A devil (also known as a baatezu) is a fictional character in the ''Dungeons & Dragons'' roleplaying game, a powerful group of monsters used as a high-level challenge for players of the game. Devils are Lawful Evil in alignment and originate fr ...
, an arch-devil, ruler of Stygia, the 5th layer of the
Nine Hells In the fantasy role-playing game ''Dungeons & Dragons'', an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as ''godly planes'', ''spiritual planes'' or ''divine planes''. The Outer Planes ar ...
. *
Glasya The demons' names (given below) are taken from the ''Ars Goetia'', which differs in terms of number and ranking from the ''Pseudomonarchia Daemonum'' of Johann Weyer. As a result of multiple translations, there are multiple spellings for some of t ...
, an arch-devil, ruler of Malboge, the 6th layer of the
Nine Hells In the fantasy role-playing game ''Dungeons & Dragons'', an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as ''godly planes'', ''spiritual planes'' or ''divine planes''. The Outer Planes ar ...
. * Baalzebul, an arch-devil, ruler of Maladomini, the 7th layer of the
Nine Hells In the fantasy role-playing game ''Dungeons & Dragons'', an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as ''godly planes'', ''spiritual planes'' or ''divine planes''. The Outer Planes ar ...
. * Mephistopheles, an arch-devil, ruler of Cania, the 8th layer of the
Nine Hells In the fantasy role-playing game ''Dungeons & Dragons'', an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as ''godly planes'', ''spiritual planes'' or ''divine planes''. The Outer Planes ar ...
. * Asmodeus, an arch-devil, ruler of Nessus, the 9th layer of the
Nine Hells In the fantasy role-playing game ''Dungeons & Dragons'', an Outer Plane is one of a number of general types of planes of existence. They can also be referred to as ''godly planes'', ''spiritual planes'' or ''divine planes''. The Outer Planes ar ...
and overlord of all the other Arch-devils.


Celestial paragons

The celestial paragons are powerful unique outsiders of the Upper Planes. They are to the
celestials The Celestials are fictional characters appearing in American comic books published by Marvel Comics. Depicted as cosmic beings, the characters debuted in the Bronze Age of Comic Books and have reappeared on numerous occasions. The Celestial ...
as the archdevils are to the devils and the demon lords are to demons.


=Archon paragons

= The celestial paragons of the
archons ''Archon'' ( gr, ἄρχων, árchōn, plural: ἄρχοντες, ''árchontes'') is a Greek word that means "ruler", frequently used as the title of a specific public office. It is the masculine present participle of the verb stem αρχ-, mean ...
are known collectively as the Celestial Hebdomad. They rule the layers of the Plane of Mount Celestia. ;Barachiel : ruler of the Silver Heaven of Lunia, the bottom layer of Celestia. ;Domiel : ruler of the Golden Heaven of Mercuria, the second layer of Celestia. ;Erathaol : ruler of Venya, the Pearly Heaven, the third layer of Celestia. ;Pistis Sophia : ruler of Solania, the Crystal Heaven, the fourth layer of Celestia. ;Raziel : ruler of Mertion, the Platinum Heaven, the fifth layer of Celestia. ;Sealtiel : ruler of Jovar, the Glittering Heaven, the sixth layer of Celestia. ;Zaphkiel : ruler of the Illuminated Heaven of Chronias, the seventh layer of Celestia.


=Eladrin paragons

= The celestial paragons of the
eladrin This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, ...
s are collectively known as The Court of Stars. They hail from the Plane of Arborea. ;
Faerinaal This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, I ...
: oversees the defense of the Court of Stars and liberates eladrins captured by evil forces. ; Gwynharwyf : Queen Morwel's loyal champion and a barbarian of unparalleled ferocity. ;
Morwel This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, I ...
: the ruler of the eladrins and the Court of Stars.


=Guardinal paragons

= The celestial paragons of the
guardinal This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, In ...
s are collectively known as Talisid and the Five Companions. They hail from the plane of
Elysium Elysium (, ), otherwise known as the Elysian Fields ( grc, Ἠλύσιον πεδίον, ''Ēlýsion pedíon'') or Elysian Plains, is a conception of the afterlife that developed over time and was maintained by some Greek religious and philos ...
. ;Bharrai : the matriarch of the Ursinals, resides on Eronia, the second layer of Elysium. ;Kharash : the paragon of Lupinals. ;Manath : the duke of the Cervidals. ;Sathia : the voice of the Avorals, and matron and muse for painters and sculptors. ;
Talisid This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, In ...
: the most powerful of Leonals. Spends most of his time on Amoria, the topmost layer of Elysium. ;Vhara : the duchess of the Equinals, resides on Amoria.


Archomentals

Archomental This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is require ...
s are powerful exemplary beings of the Elemental Planes and the rulers of the elementals. Although they are not truly rulers of their planes, archomentals like to consider themselves as much and often grant themselves regal titles like Prince or Princess. They are compared in the source material to the archfiends or celestial paragons, and are considered to be the elemental equivalent of such beings.


= Evil archomentals

= The evil archomentals are collectively known as the Princes of Elemental Evil. The five most famous are: *
Cryonax This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is require ...
, prince of evil cold creatures. * Imix, prince of evil fire creatures. *
Ogrémoch This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, ...
, prince of evil earth creatures. *
Olhydra This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, I ...
, princess of evil water creatures. *
Yan-C-Bin This is the list of ''Advanced Dungeons & Dragons'' 2nd edition monsters, an important element of that role-playing game. This list only includes monsters from official ''Advanced Dungeons & Dragons'' 2nd Edition supplements published by TSR, In ...
, prince of evil air creatures.


= Good archomentals

= The good archomentals are collectively known as the Elemental Princes of Good. The four most famous are: *Ben-hadar, prince of good water creatures. *Chan, princess of good air creatures. * Entemoch and
Sunnis Sunni Islam () is the largest Islamic schools and branches, branch of Islam, followed by 85–90% of the world's Muslims. Its name comes from the word ''Sunnah'', referring to the tradition of Muhammad. The differences between Sunni and Shia ...
, prince and princess of good earth creatures. * Zaaman Rul, prince of good fire creatures.


=Lesser evil archomentals

= Three other archomentals are first mentioned in ''Manual of the Planes'' (TSR, 1987). *Bwimb, prince of ooze creatures. *Chlimbia, prince of magma creatures. In ''The Inner Planes'' (TSR, 1998) he is described as evil tyrant. *Ehkahk, prince of smoke creatures.


Slaad Lords

The Slaad Lords are the de facto rules of the
Slaad The slaad (pluralized as slaadi, or as slaads in the 4th edition) is a fictional monster in the ''Dungeons & Dragons'' fantasy role-playing game. They are extraplanar creatures (outsiders) that resemble giant humanoid toads of various colors (r ...
i race and the plane of Limbo. Though true to their chaotic nature they often do not appear anything like other Slaadi. *
Chourst The slaad (pluralized as slaadi, or as slaads in the 4th edition) is a fictional monster in the ''Dungeons & Dragons'' fantasy role-playing game. They are extraplanar creatures (outsiders) that resemble giant humanoid toads of various colors (r ...
, lord of randomness. *
Rennbuu The slaad (pluralized as slaadi, or as slaads in the 4th edition) is a fictional monster in the ''Dungeons & Dragons'' fantasy role-playing game. They are extraplanar creatures (outsiders) that resemble giant humanoid toads of various colors (r ...
, lord of colors. *
Ssendam The slaad (pluralized as slaadi, or as slaads in the 4th edition) is a fictional monster in the ''Dungeons & Dragons'' fantasy role-playing game. They are extraplanar creatures (outsiders) that resemble giant humanoid toads of various colors (r ...
, lord of madness. * Wartle, domain unknown. *
Ygorl The slaad (pluralized as slaadi, or as slaads in the 4th edition) is a fictional monster in the ''Dungeons & Dragons'' fantasy role-playing game. They are extraplanar creatures (outsiders) that resemble giant humanoid toads of various colors (r ...
, lord of entropy.


Primus

Primus is the leader of the modrons and is the epitome of order, and possesses god-like powers in the game. Artist Tony DiTerlizzi became fascinated by Primus and the other modrons when he got the challenge to redesign them from their first edition appearance for the Planescape campaign setting. Reviewer Scott Haring found the process successful as the "once-silly Modrons" were "given a new background and purpose that makes a lot more sense".


Titans

"Titans are closer to the well spring of life and thus experience more pronounced emotion including Deity-like fits of rage. In ages past some rebelled against the deities themselves..."


The Lady of Pain

The Lady of Pain is an enigmatic being who oversees the city of Sigil in the plane of the Outlands. Almost nothing is known about her; her origin, her race, her motives and her level of power are all obscure, although she is sometimes shown to have absolutely immense power. The Lady of Pain refuses to tolerate anyone who worships her, killing those who do so. Again; virtually nothing is known about her, apart from the fact that she has the power to slay gods who displease her.


Vestiges

These entities are outside the boundary of life, death, and undeath. They are untouchable by even the most powerful deities although they can be summoned and used by the weakest mortal through pact magic and binding. Binders are often feared and hunted down by "Witch Slayers." The list of vestiges that can be bonded with include: * Acererak: The Eternal. * Agares: Truth Betrayed. * Amon: The Void Before The Altar. * Andras: The Grey Knight. * Andromalius: The Repentant Rogue. * Aym: Queen Avarice. * Balam: The Bitter Angel. * Buer: Grandmother Huntress. * Chupoclops: Harbinger of Forever. * Dahlver-Nar: The Tortured One. * Dantalion: The Star Emperor. * Eligor: Dragon's Slayer. * Eurynome: Mother of the Material. *
Focalor The demons' names (given below) are taken from the '' Ars Goetia'', which differs in terms of number and ranking from the '' Pseudomonarchia Daemonum'' of Johann Weyer. As a result of multiple translations, there are multiple spellings for some of ...
: Prince of Tears. *Geryon: The Deposed Lord. * Haagenti: Mother of Minotaurs. * Halphax: Angel in the Angle. *
Haures The demons' names (given below) are taken from the '' Ars Goetia'', which differs in terms of number and ranking from the '' Pseudomonarchia Daemonum'' of Johann Weyer. As a result of multiple translations, there are multiple spellings for some of ...
: The Dreaming Duke. * Ipos: Prince of Fools. *
Karsus ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
: Hubris in the Blood. * Leraje: The Green Herald. *
Malphas In demonology, Malphas is a demon who first appears in Johann Weyer's ''Pseudomonarchia Daemonum''. That work and the The Lesser Key of Solomon, ''Lesser Key of Solomon'' describe him as a mighty Great President of Hell, with 40 legions of demo ...
: The Turnfeather. * Marchosias: King of Killers. * Naberius: The Grinning Hound. *Orthos: Sovereign of the Howling Dark. * Otiax: The Key to the Gate. * Paimon: The Dancer. * Ronove: The Iron Maiden. *
Savnok The demons' names (given below) are taken from the '' Ars Goetia'', which differs in terms of number and ranking from the '' Pseudomonarchia Daemonum'' of Johann Weyer. As a result of multiple translations, there are multiple spellings for some of ...
: The Instigator. *Shax: Sea Sister. *
Tenebrous In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's Dungeons & Dragons (1974), first edition in 1974, a bestiary was inc ...
: The Shadow That Was. * Zagan: Duke of Disappointment. Vestiges were introduced in D&D: '' Tome of Magic'' supplement by Matthew Sernett, Ari Marmell, David Noonan,
Robert J. Schwalb Robert J. Schwalb is a writer in the role-playing game industry, and has worked as a game designer and developer for such games as ''Dungeons & Dragons'', ''A Song of Ice and Fire Roleplaying'', ''Warhammer Fantasy Roleplay'', and many other RPG ...
. Wizards of the Coast (C) March 2006. The supplement ''
Dragon Magic ''Dragon Magic'' is an optional supplemental source book for the 3.5 edition of the ''Dungeons & Dragons'' fantasy roleplaying game. Contents With this book, the player will be able to use dragon magic and learn a lot of other fighting styles ...
'', by Rodney Thompson and Owen Stephens published in September 2006, introduces this vestige: * Ashardalon: Pyre of the Unborn Wizards of the Coast created these vestiges online:
Vanus: the Reviled OneAstaroth: Unjustly Fallen, and Desharis: the Sprawling SoulArete: the First Elan, Gorn-Rujsha-Mintar: the Triad, and Abism: the SchismadZceryll: the Star Spawn


''Dungeons & Dragons'' 4th edition

These are the deities for the non-Greyhawk default campaign setting of 4th edition ''Dungeons & Dragons'' (informally referred to as the "points of light" setting). The list includes long-time D&D establishments from Greyhawk and the Forgotten Realms, as well as several original gods. Although some gods are patrons of specific races, they are worshipped by all, and racial pantheons do not exist in this edition. Many lesser gods from previous editions (such as the Seldarine or most members of the dwarven pantheon) now have the status of Exarch, a demipower in service to a greater god.


Good and Lawful Good deities

*
Avandra This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is require ...
– Good Goddess of Change, Luck and Travel, Patron of Halflings. She is revered by rogues, travelers, and merchants, and is the enemy of Zehir, Asmodeus, and Torog. *
Bahamut Bahamut, or Bahamoot ( ; ar, بهموت), is a monster that lies deep below, underpinning the support structure that holds up the earth, according to Zakariya al-Qazwini. In this conception of the world, the earth is shouldered by an angel, w ...
– Lawful Good God of Justice, Protection and Nobility. Patron of Dragonborn. *
Moradin Moradin is the chief deity in the dwarven pantheon in the ''Dungeons & Dragons'' game and is a member of the default D&D pantheon. In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. The 5th Edition ''Players Han ...
– Lawful Good God of Family, Community and Creation (as in smithing). Patron of Dwarves * Pelor – Good God of Sun, Agriculture and Time. Seasonal God of Summer.


Unaligned deities

* Corellon – Unaligned God of Beauty, Art, Magic and the Fey. Seasonal God of the Spring and Patron of Eladrin. *Erathis – Unaligned Goddess of Civilization, Inventions and Law. * Ioun – Unaligned Goddess of Knowledge, Skill and Prophecy. Ioun is an ally of Corellon, Erathis and Pelor. She is the antithesis of Vecna, as she urges her followers to share all knowledge that he would keep hidden. Ioun is the second most popular deity among metallic dragons, second only to Bahamut. Her name is derived from the
Ioun stones In the ''Dungeons & Dragons'' fantasy role-playing game, a magic item is any object that has Magic in Dungeons & Dragons, magic powers that inherit it. These items may act on their own or be the tools of the character possessing them. Magic items ...
. * Kord – Unaligned God of Storms, Battle and Strength. * Melora – Unaligned Goddess of Wilderness, Nature and the Sea *
Raven Queen This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the '' Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is requi ...
– Unaligned Goddess of Death, Fate and Doom. Seasonal Goddess of Winter. * Sehanine – Unaligned Goddess of Illusion, Love and the Moon. Seasonal God of Autumn and Patron of Elves.


Evil and Chaotic Evil deities

* Asmodeus – Evil God of Tyranny and Domination. Lord of Devils * Bane – Evil God of War and Conquest. Revered by Goblins *
Gruumsh This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is require ...
– Chaotic Evil God of Slaughter and Destruction. Patron of Orcs *
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and ...
– Chaotic Evil Goddess of Shadow and Lies. Patron of Drow and their inseparable companions, the spiders. * Tharizdun – The Chained God, also known as the Elder Elemental Eye, creator of the Abyss. * Tiamat – Evil Goddess of Greed and Envy. Patron of the Chromatic Dragons. *Torog – Evil God of the Underdark. Patron of Jailors and Torturers * Vecna – Evil God of the Undead and Necromancy. Lord of Secrets * Zehir – Evil God of Darkness and Poison. Favoured Deity of the Yuan-Ti and Patron of Assassins.


Deceased and former deities

* Amoth – God of Justice and Mercy. Killed by the demon princes Orcus, Demogorgon, and Rimmon. *
Aoskar Sigil () is a fictional city and the center of the Planescape campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. Publication history Development Sigil was originally created for Planescape as the setting's "hom ...
– God of Portals. Killed by the Lady of Pain. *
Gorellik This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is require ...
– God of Hunting, Beasts, and Gnolls. Killed by the demon lord
Yeenoghu In the ''Dungeons & Dragons'' fantasy role-playing game, "monsters" are generally the antagonists which players must fight and defeat to progress in the game. Since the game's first edition in 1974, a bestiary was included along other game man ...
. *
He Who Was He or HE may refer to: Language * He (pronoun), an English pronoun * He (kana), the romanization of the Japanese kana へ * He (letter), the fifth letter of many Semitic alphabets * He (Cyrillic), a letter of the Cyrillic script called ''He'' ...
– A god of good and possibly peace, he was killed by his archangel and exarch, Asmodeus. Implied to be the creator of humans, the devils wiped out all knowledge of his name, which they fear is powerful enough to revive him if it is ever spoken aloud again. The Nine Hells were originally his astral domain, now a prison for Asmodeus and his devils. A holy chalice belonging to him is mentioned in ''Divine Power''. * Khala – Goddess of Winter, wife of Zehir, Khala sought to trap the natural world in an eternal winter to secure power over it. Her plans convinced the primal spirits to expel gods and primordials from the world. She was killed by the other gods in a conflict called the War of Winter, who afterwards made a compact to balance darkness and light (Zehir and Pelor), and the natural seasons (Corellon, Pelor and Sehanine). Her power over winter was taken by the
Raven Queen This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the '' Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is requi ...
. * Lakal – God of Healing and Mercy who was also her own Astral Dominion. She was an impersonal deity who communicated with her chosen people, the Quom, through "ecstatic moments of personal communion." She extolled mercy and urged her followers to dedicate themselves to pursuits that benefited the whole cosmos. Lakal's death was accidental – when Bahamut battled Nihil, the Primordial of nothingness, the pair crashed into Lakal. Bahamut was able to use the distraction to slay Nihil, but the primordial's death throes also caused Lakal to explode. The surviving quom now roam the planes, retrieving any shards of Lakal that they can find, including those unknowingly consumed by living creatures. Such creatures, including humanoids and player characters, are considered collateral damage in the quom's quest to restore Lakal. Ironically, even if the quom succeed in their quest, the restored Lakal would be disgusted with their methods. * Maglubiyet – God of Goblinoids. Defeated by Bane. *
Nerull This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
– God of Death and the Dead. Killed by The
Raven Queen This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the '' Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is requi ...
. * Tuern – God of War. Killed by Bane. * Nusemnee – Nusemnee was the daughter of Zehir. When she failed to assassinate a high priest of Pelor, she was abandoned and then mortally wounded by a paladin's holy blade. Expecting only death, she was surprised when the high priest healed her, showing her compassion and forgiveness. Intrigued, she decided to honor a promise to the high priest and aid him in his holy quest until a time that she could save his life in turn. Nusemnee thus became a symbol of redemption. When she finally died at the end of the high priest's quest, she rose again, this time as a minor goddess. In this form, she opposed her father by offering redemption to all who would turn away from evil. She was later killed by a poison that could kill anything—even a deity—that was distilled from Zehir's blood.


Dungeons & Dragons 5th edition

These are the deities for the 5th edition of Dungeons & Dragons. These include the deities from the Forgotten Realms, Greyhawk, Dragonlance, Eberron, and the deities derived from historical pantheons such as the Celtic deities and Norse deities. The historical deities have been removed from their historical aspect as to better serve the needs of the game.


Deities of the Forgotten Realms

*
Auril ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
- Neutral evil goddess of winter. Auril's symbol is a six-pointed snowflake. *
Azuth ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
- Lawful neutral god of wizards. Azuth's symbol is a left hand pointing upward, outlined in fire. * Bane - Lawful evil god of tyranny. Bane's symbol is a black right hand, thumb and fingers together. *
Beshaba ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
- Chaotic evil goddess of misfortune. Beshaba's symbol is a pair of black antlers. * Bhaal - Neutral evil god of murder. Bhaal's symbol is a skull surrounded by a ring of blood droplets. * Chauntea - Neutral good goddess of agriculture. Chauntea's symbol is a sheaf of grain, or a blooming rose over grain. *
Cyric ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
- Chaotic evil god of lies. Cyric's symbol is a jawless white skull on a purple or black sunburst. * Deneir - Neutral good god of writing. Deneir's symbol is a lit candle above an open eye. *
Eldath ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
- Neutral good goddess of peace. Eldath's symbol is a waterfall plunging into a still pool. * Gond - True neutral god of craft. Gond's symbol is a cog with four spokes. *
Helm Helm may refer to: Common meanings * a ship's steering mechanism; see tiller and ship's wheel * another term for helmsman * an archaic term for a helmet, used as armor Arts and entertainment * Matt Helm, a character created by Donald Hamilt ...
- Lawful neutral god of protection. Helm's symbol is a staring eye on an upright left gauntlet. *
Ilmater ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
- Lawful good god of endurance. Ilmater's symbol is two hands bound at the wrist by a red cord. * Kelemvor - Lawful neutral god of the dead. Kelemvor's symbol is an upright skeletal arm holding balanced scales. *
Lathander ''Forgotten Realms'' is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as ...
- Neutral good god of birth and renewal. Lathander's symbol is a road travelling into a sunrise. * Leira - Chaotic neutral goddess of illusion. Liera's symbol is a triangle, pointing down, containing a swirl of mist. * Lliira - Chaotic good goddess of joy. Lliira's symbol is a triangle of three six-pointed stars. * Loviatar - Lawful evil goddess of pain. Loviatar's symbol is a nine-tailed barbed scourge. * Malar - Chaotic evil god of the hunt. Malar's symbol is a clawed paw. * Mask - Chaotic neutral god of thieves. Mask's symbol is a black mask. * Mielikki - Neutral good goddess of forests. Mielikki's symbol is a unicorn's head. *
Myrkul ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
- Neutral evil god of death. Myrkul's symbol is a white human skull. * Mystra - Neutral good goddess of magic. Mystra's symbol is a circle of seven stars, or nine stars encircling a flowing red mist, or a single star. * Oghma - True neutral god of knowledge. Oghma's symbol is a blank scroll. *
Savras This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the '' Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is requir ...
- Lawful neutral god of divination and fate. Savras' symbol is a crystal ball containing many kinds of eyes. * Selûne - Chaotic good goddess of the moon. Selûne's symbol is a pair of eyes surrounded by seven stars. * Shar - Neutral evil goddess of darkness and loss. Shar's symbol is a black disk encircled with a border. * Silvanus - True neutral god of wild nature. Silvanus' symbol is an oak leaf. * Sune - Chaotic good goddess of love and beauty. Sune's symbol is the face of a beautiful red-haired woman. *
Talona ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
- Chaotic evil goddess of disease and poison. Talona's symbol is three tear drops on a triangle. * Talos - Chaotic evil god of storms. Talos' symbol is three lightning bolts radiating from a central point. * Tempus - True neutral god of war. Tempus' symbol is an upright flaming sword. *
Torm Torm may refer to: * "Torm" (Jüri Pootsmann song), 2015 * "Torm", a song by Terminaator from ''Lõputu päev'', 1994 * Dampskibsselskabet Torm, a Danish shipping company * Ditlev Torm Ditlev Emanuel Torm (24 April 1836 – 22 November 1907) was ...
- Lawful good god of courage and self-sacrifice. Torm's symbol is a white right gauntlet. * Tymora - Chaotic good goddess of good fortune and adventure. Tymora's symbol is a face-up coin. * Tyr - Lawful good god, representing justice and heroism. Tyr's symbol is a pair of balanced scales resting on a warhammer. He is based on the Norse deity Týr. *
Umberlee ''Halystina umberlee'' is a species of very small deep-water sea snail, a marine gastropod mollusc in the family Seguenziidae. Taxonomy ''Halystina umberlee'' belongs in the genus '' Halystina'', a group of small-sized sea snails with a rounded s ...
- Chaotic evil goddess of the sea. Umberlee's symbol is an ocean wave curling left and right. *
Waukeen ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a ...
- True neutral goddess of trade. Waukeen's symbol is an upright coin with Waukeen's profile facing left.


Deities of Greyhawk

* Beory - True neutral goddess of nature. Beory's symbol is a green disk. * Boccob - True neutral god of magic. Boccob's symbol is an eye within a pentagram. * Celestian - True neutral god of stars and wanderers. Celestian's symbol is an arc of seven stars inside a circle. * Ehlonna - Neutral good goddess of woodlands. Ehlonna's symbol is a unicorn horn. * Erythnul - Chaotic evil god of envy and slaughter. Erythnul's symbol is a single blood drop. * Fharlanghn - Neutral good god of horizons and exploration. Fharlanghn's symbol is a circle crossed by a curved horizon line. * Heironeous - Lawful good god of chivalry and war. Heironeous's symbol is a lightning bolt. *
Hextor This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
- Lawful evil god of war and discord. Hextor's symbol is six arrows facing downwards in a fan. * Kord - Chaotic good god of athletics and sport. Kord's symbol is four spears and four maces, radiating from a central point. *
Incabulos This is a list of deities from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
- Neutral evil god of plague and famine. Incabulos' symbol is a reptilian eye with a horizontal diamond. * Istus - True neutral goddess of fate and destiny. Istus' symbol is a weaver's spindle with three strands. *
Iuz This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
- Chaotic evil god of pain and oppression. Iuz's symbol is a grinning human skull. *
Nerull This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
- Neutral evil god of death. Nerull's symbol is a skull with either a sickle or scythe. *
Obad-Hai This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
- True neutral god of nature. Obad-Hai's symbol is an oak leaf and acorn. *
Olidammara This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
- Chaotic neutral god of revelry. Olidammara's symbol is a laughing mask. * Pelor - Neutral good god of the sun and healing. Pelor's symbol is a sun. *
Pholtus This is a list of deities from the Greyhawk campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and eig ...
- Lawful good god of light and law. Pholtus' symbol is a silver sun, or a full moon partially eclipsed by a smaller crescent moon. *
Ralishaz This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
- Chaotic neutral god of ill luck and insanity. Ralishaz's symbol is three, bone fate-casting sticks. *
Rao __NOTOC__ Rao may refer to: Geography * Rao, West Sumatra, one of the districts of West Sumatra, Indonesia * Råö, a locality in Kungsbacka Municipality, Halland County, Sweden Transport * Dr. Leite Lopes–Ribeirão Preto State Airport , IAT ...
- Lawful good god of peace and reason. Rao's symbol is a white heart. * Saint Cuthbert - Lawful neutral god of common sense and zeal. Saint Cuthbert's symbol is a circle at the centre of starburst lines. * Tharizdun - Chaotic evil god of eternal darkness. Tharizdun's symbol is a dark spiral, or inverted ziggurat. *
Trithereon This is a list of deities from the Greyhawk campaign setting (Dungeons & Dragons), campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and gua ...
- Chaotic good god of liberty and retribution. Trithereon's symbol is a triskelion. *
Ulaa This is a list of deities from the Greyhawk campaign setting for the '' Dungeons & Dragons'' fantasy role-playing game. A Al'Akbar Al'Akbar is the Baklunish demigod of dignity, duty, faithfulness, and guardianship. His symbol is a cup and ei ...
- Lawful good goddess of hills and mountains. Ulaa's symbol is a mountain with a circle at its heart. * Vecna - Neutral evil god of evil secrets. Vecna's symbol is a hand with an eye in its palm. * Wee Jas - Lawful Neutral goddess of magic and death. Wee Jas' symbol is a red skull in front of a fireball.


Deities of Dragonlance


Good aligned gods

*
Paladine ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving i ...
- Lawful good god of rulers and guardians. Paladine's symbol is a silver triangle. *
Branchala ''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' whil ...
- Neutral good god of music. Branchala's symbol is a bard's harp. * Habbakuk - Neutral good god of animal life and the sea. Habbakuk's symbol is a blue bird. *
Kiri-Jolith ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving i ...
- Lawful good god of honour and war. Kiri-Jolith's symbol is a pair of bison's horns. * Majere - Lawful good god of meditation and order. Majere's symbol is a copper spider. *
Mishakal ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in t ...
- Lawful good goddess of healing. Mishakal's symbol is a blue infinity sign. * Solinari - Lawful good goddess of good magic. Solinari's symbol is a white circle, or sphere.


Neutral aligned gods

*
Gilean ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving i ...
- True neutral god of knowledge. Gilean's symbol is an open book. * Chislev - True neutral goddess of nature. Chislev's symbol is a feather. *
Reorx ''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' whil ...
- True neutral god of craft. Reorx's symbol is a forging hammer. *
Shinare ''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' whil ...
- True neutral goddess of wealth and trade. Shinare's symbol is a griffon's wing. *
Sirrion ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving i ...
- True neutral god of fire and change. Sirrion's symbol is multi-coloured fire. *
Zivilyn ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in ...
- True neutral god of wisdom. Zivilyn's symbol is a great green, or gold tree. *
Lunitari ''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' whil ...
- True neutral goddess of neutral magic. Lunitari's symbol is a red circle, or sphere.


Evil aligned gods

*
Takhisis Takhisis is a fictional character from the ''Dragonlance'' universe. She is depicted as the main goddess of evil in the setting and head of the Dark Pantheon. Titles and forms Within the Dragonlance universe, Takhisis was a sister of Gilean a ...
- Lawful evil goddess of night and hatred. Takhisis' symbol is a black crescent. *
Chemosh Chemosh ( Moabite: 𐤊𐤌𐤔 ''Kamāš''; he, כְּמוֹשׁ ''Kəmōš'' ; Eblaite: 𒅗𒈪𒅖 ''Kamiš'', Akkadian: 𒅗𒄠𒈲 ''Kâmuš'') was the god of the Moabites. He is most notably attested in the Mesha Stele and the Hebrew ...
- Lawful evil god of the undead. Chemosh's symbol is a yellow skull. *
Hiddukel ''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' whil ...
- Chaotic evil god of lies and greed. Hiddukel's symbol is a pair of broken merchant's scales. * Morgion - Neutral evil god of disease and secrecy. Morgion's symbol is a hood with two red eyes. *
Sargonnas ''Dragonlance'' is a shared universe created by Laura Hickman, Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' whil ...
- Lawful evil god of vengeance and fire. Sargonnas' symbol is a stylized red condor. * Zeboim - Chaotic evil goddess of the sea and storms. Zeboim's symbol is a turtle shell. *
Nuitari ''Dragonlance'' is a shared universe created by Laura and Tracy Hickman, and expanded by Tracy Hickman and Margaret Weis under the direction of TSR, Inc. into a series of fantasy novels. The Hickmans conceived ''Dragonlance'' while driving in ...
- Lawful evil god of evil magic. Nuitari's symbol is a black circle, or sphere.


Deities of Eberron


The Sovereign Host

* Arawai - Neutral good goddess of fertility. Arawai's symbol is a sheaf of wheat tied with a green ribbon. * Aureon - Lawful neutral god of law and knowledge. Aureon's symbol is an open tome. * Balinor - True neutral god of beasts and the hunt. Balinor's symbol is a pair of antlers. * Boldrei - Lawful good goddess of communication and home. Boldrei's symbol is a fire in a stone hearth. *
Dol Arrah DOL may refer to: * David O'Leary (born 1958), Irish football manager and former player * Deauville – Saint-Gatien Airport (IATA code) * Degree of Operating Leverage, a measure of operating leverage - how revenue growth translates into growth i ...
- Lawful good goddess of sunlight and honour. Dol Arrah's symbol is a rising sun. *
Dol Dorn DOL may refer to: * David O'Leary (born 1958), Irish football manager and former player * Deauville – Saint-Gatien Airport (IATA code) * Degree of Operating Leverage, a measure of operating leverage - how revenue growth translates into growth i ...
- Chaotic good god of strength at arms. Dol Dorn's symbol is a longsword crossed over a shield. *
Kol Korran Kol or KOL may refer to: Arts, entertainment and media Fictional characters * Kol, a character in ''Star Trek: Discovery'' * Kol Skywalker, a member of the Skywalker family in ''Star Wars'' * Isamot Kol, a DC Comics superhero Other uses in art ...
- True neutral god of trade and wealth. Kol Korran's symbol is a nine-sided gold coin. * Olladra - Neutral good goddess of good fortune. Olladra's symbol is a domino. * Onatar - Neutral good god of craft. Onatar's symbol is a crossed hammer and tongs.


The Dark Six

*
The Devourer ''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in ...
- Neutral evil god of nature's wrath. The Devourer's symbol is a bundle of five sharpened bones. *
The Fury Fury or FURY may refer to: Arts, entertainment, and media Comics * ''Fury'' (2001 series) Fictional entities * Fury (DC Comics), the name of three characters * Fury (Marvel Comics), an android * Fury, in ''Power Rangers Dino Charge'' and ''Powe ...
- Neutral evil goddess of wrath and madness. The Fury's symbol is a winged wyrm with a woman's head and upper body. * The Keeper - Neutral evil god of greed and death. The Keeper's symbol is a dragonshard stone in the shape of a fang. * The Mockery - Neutral evil god of violence and treachery. The Mockery's symbol is five blood-splattered tools. * The Shadow - Chaotic evil god of dark magic. The Shadow's symbol is an obsidian tower. * The Traveler - Chaotic neutral deity of chaos and change. The Traveler's symbol is four crossed, rune-inscribed bones.


Other Faiths of Eberron

*
The Silver Flame ''The Silver Flame'' is a 1928 novel by the British writer James Hilton. The original British publisher was Butterworth. In 1949 it was published in the United States in by Avon under the alternative title ''Three Loves Had Margaret''. It has b ...
- Lawful good deity of protection and good. The symbol of The Silver Flame is a flame drawn on silver, or moulded from silver. *
The Blood of Vol ''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in ...
- Lawful neutral philosophy of immortality and undeath. The symbol of The Blood of Vol is a stylised dragon skull on a red teardrop gem. *
Cults of the Dragon Below Eberron is a campaign setting for the '' Dungeons & Dragons'' (''D&D'') role-playing game. The game is set primarily on the continent of Khorvaire following a vast destructive war. Eberron is designed to accommodate traditional ''D&D'' elements ...
- Neutral evil deities of madness. The symbol of The Cults of the Dragon Below is a stylised dragon skull. *
The Path of Light ''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in ...
- Lawful neutral philosophy of light and self-improvement. The symbol of The Path of Light is a brilliant crystal. *
The Undying Court ''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in ...
- Neutral good elven ancestors. The symbol of The Undying Court is a stylised skull. *
The Spirits of the Past ''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in ...
- Chaotic good elven ancestors. The symbol of The Spirits of the Past varies.


Nonhuman deities

*
Bahamut Bahamut, or Bahamoot ( ; ar, بهموت), is a monster that lies deep below, underpinning the support structure that holds up the earth, according to Zakariya al-Qazwini. In this conception of the world, the earth is shouldered by an angel, w ...
- Lawful good dragon god of good. Bahamut's symbol is a Dragon's head in profile. *
Blibdoolpoolp This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is require ...
- Neutral evil kuo-toa goddess. Blibdoolpoolp's symbol is a lobster head in profile. * Corellon Larethian - Chaotic good elf deity of art and magic. Corellon Larethian's symbol is a quarter moon, or sunburst. *
Deep Sashelas The elf is a humanoid race in the '' Dungeons & Dragons'' fantasy role-playing game, one of the primary races available for player characters, and play a central role in the narratives of many setting worlds of the game. Elves are renowned fo ...
- Chaotic good elf god of the sea. Deep Sashelas' symbol is a dolphin. *
Eadro This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is require ...
- True neutral merfolk deity of the sea. Eadro's symbol is a spiral design. *
Garl Glittergold In the ''Dungeons & Dragons'' fantasy role-playing game, gnomes are one of the core races available for play as player characters. Some speculate that they are closely related to dwarves; however, gnomes are smaller and more tolerant of ot ...
- Lawful good gnome god of trickery and wiles. Garl Glittergold's symbol is a gold nugget. *
Grolantor In the ''Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength and ...
- Chaotic evil hill giant god of war. Grolantor's symbol is a wooden club. *
Gruumsh This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is require ...
- Chaotic evil orc god of storms and war. Gruumsh's symbol is an unblinking eye. *
Hruggek In the ''Dungeons & Dragons'' fantasy role-playing game, goblins are a common and fairly weak race of evil humanoid monsters. Goblins are non-human monsters that low-level player characters often face in combat. Influences Goblins in ''Dungeo ...
- Chaotic evil bugbear god of violence. Hruggek's symbol is a morning star. *
Kurtulmak This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is require ...
- Lawful evil kobold god of war and mining. Kurtulmak's symbol is a gnome skull. *
Laogzed This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is require ...
- Chaotic evil troglodyte god of hunger. Laogzed's symbol is an image of the lizard/toad god. *
Lolth The drow ( or ) or dark elves are a dark-skinned and white-haired subrace of elves connected to the subterranean Underdark in the ''Dungeons & Dragons'' fantasy roleplaying game. The drow have traditionally been portrayed as generally evil and ...
- Chaotic evil drow goddess of spiders. Lolth's symbol is a spider. * Maglubiyet - Lawful evil goblinoid god of war. Maglubiyet's symbol is a bloody axe. *
Moradin Moradin is the chief deity in the dwarven pantheon in the ''Dungeons & Dragons'' game and is a member of the default D&D pantheon. In 3rd edition, Moradin's domains are Creation, Earth, Good, Law, and Protection. The 5th Edition ''Players Han ...
- Lawful good dwarf god of creation. Moradin's symbol is a hammer and anvil. * Rillifane Rallathil - Chaotic good wood elf god of nature. Rillifane Rallathil's symbol is an oak tree. * Sehanine Moonbow - Chaotic good elf goddess of the moon. Sehanine Moonbow's symbol is a crescent moon. *
Sekolah This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the '' Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is requi ...
- Lawful evil sahuagin god of the hunt. Sekolah's symbol is a shark. *
Semuanya This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is require ...
- True neutral lizardfolk deity of survival. Semuanya's symbol is an egg. * Skerrit - True neutral centaur and satyr god of nature. Skerrit's symbol is an oak growing from an acorn. *
Skoraeus Stonebones In the '' Dungeons & Dragons'' fantasy role-playing game, giants are a collection of very large humanoid creatures based on giants of legend, or in third edition, a "creature type". Description Giants are humanoid creatures of great strength an ...
- True neutral god of stone giants and art. Skoraeus Stonebones' symbol is a stalactite. * Surtr - Lawful evil god of fire giants and craft. Surtr's symbol is a flaming sword. * Thrym - Chaotic evil god of frost giants and strength. Thrym's symbol is a white double-bladed axe. * Tiamat - Lawful evil dragon goddess of evil. Tiamat's symbol is a dragon head with five claw marks. *
Yondalla This is a list of deities of ''Dungeons & Dragons'', including all of the 3.5 edition gods and powers of the "Core Setting" for the '' Dungeons & Dragons'' (''D&D'') roleplaying game. Religion is a key element of the D&D game, since it is requi ...
- Lawful good halfling goddess of fertility and protection. Yondalla's symbol is a shield.


See also

* List of Greyhawk deities * List of Forgotten Realms deities


References


Further reading


The 13 Strangest Deities In Dungeons & Dragons
{{DEFAULTSORT:Dungeons and Dragons Deities * Lists of fictional deities