Ygorl
The slaad (pluralized as slaadi, or as slaads in the 4th edition) is a fictional monster in the ''Dungeons & Dragons'' fantasy role-playing game. They are extraplanar creatures (outsiders) that resemble giant humanoid toads of various colors (red, blue, grey, white, black), and other types, such as mud, and death slaadi. Publication history Development and licensing The slaadi were created by Charles Stross and published in the TSR UK book, ''Fiend Folio Tome of Creatures Malevolent and Benign'' (1981). Stross said of their creation: For much of their existence, the slaadi were the subject of jokes by D&D players due to their distinctly frog-like appearance, which was emphasized in early artistic depictions of the monsters. With the advent of the Planescape campaign setting, TSR, Inc. made an effort to create a more fearsome image of the slaadi, with their toad qualities toned down in favor of showing more frightening aspects depicting them as beings of pure chaos. This Plan ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Slaad
The slaad (pluralized as slaadi, or as slaads in the 4th edition) is a fictional monster in the ''Dungeons & Dragons'' fantasy role-playing game. They are extraplanar creatures (outsiders) that resemble giant humanoid toads of various colors (red, blue, grey, white, black), and other types, such as mud, and death slaadi. Publication history Development and licensing The slaadi were created by Charles Stross and published in the TSR UK book, ''Fiend Folio Tome of Creatures Malevolent and Benign'' (1981). Stross said of their creation: For much of their existence, the slaadi were the subject of jokes by D&D players due to their distinctly frog-like appearance, which was emphasized in early artistic depictions of the monsters. With the advent of the Planescape campaign setting, TSR, Inc. made an effort to create a more fearsome image of the slaadi, with their toad qualities toned down in favor of showing more frightening aspects depicting them as beings of pure chaos. This Plan ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Bazim-Gorag
The slaad (pluralized as slaadi, or as slaads in the 4th edition) is a fictional monster in the ''Dungeons & Dragons'' fantasy role-playing game. They are extraplanar creatures (outsiders) that resemble giant humanoid toads of various colors (red, blue, grey, white, black), and other types, such as mud, and death slaadi. Publication history Development and licensing The slaadi were created by Charles Stross and published in the TSR UK book, ''Fiend Folio Tome of Creatures Malevolent and Benign'' (1981). Stross said of their creation: For much of their existence, the slaadi were the subject of jokes by D&D players due to their distinctly frog-like appearance, which was emphasized in early artistic depictions of the monsters. With the advent of the Planescape campaign setting, TSR, Inc. made an effort to create a more fearsome image of the slaadi, with their toad qualities toned down in favor of showing more frightening aspects depicting them as beings of pure chaos. This Plan ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Planescape
''Planescape'' is a campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game, designed by Zeb Cook, and published in 1994. It crosses numerous planes of existence, encompassing an entire cosmology called the Great Wheel, as developed previously in the 1987 ''Manual of the Planes'' by Jeff Grubb. This includes many of the other ''Dungeons & Dragons'' worlds, linking them via inter-dimensional magical portals. Publication history Development ''Planescape'' is an expansion of ideas presented in the ''Advanced Dungeons & Dragons'' ''Dungeon Master's Guide'' (First Edition) and the original ''Manual of the Planes''. When ''Advanced Dungeons & Dragons'' 2nd edition was published, a decision was made not to include angelic or demonic creatures, and so the cosmology was largely ignored. However, fan demand for a 2nd Edition ''Manual of the Planes'' was strong enough to justify its expansion into a full-fledged campaign setting, and so in 1994 Planescape was release ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Skip Williams
Ralph Williams, almost always referred to as Skip Williams, is an American game designer. He is married to Penny Williams, who is also involved with the games industry. He was the co-creator of ''Dungeons & Dragons'' 3rd Edition and the longtime author of the "Sage Advice" column for ''Dragon Magazine''. Career Born in Lake Geneva, Wisconsin, Williams was informally acquainted with many of the people who developed and influenced the original ''Dungeons & Dragons'' game, going to school with Gary Gygax's son Ernie and participating in a gaming group that Gary used to playtest some of the ''AD&D'' rules. Williams started out working as a part-time clerk in TSR's Dungeon Hobby Shop in 1976. Williams first worked for TSR in an administrative capacity, working as a cashier, in shipping, and doing various office tasks. Williams directed the Gen Con game fair from 1980-1983. Williams was laid off after a time but continued to work for TSR in a freelance role, performing odd jobs; it was i ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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For Dummies
''For Dummies'' is an extensive series of instructional reference books which are intended to present non-intimidating guides for readers new to the various topics covered. The series has been a worldwide success with editions in numerous languages. The books are an example of a media franchise, consistently sporting a distinctive cover—usually yellow and black with a triangular-headed cartoon figure known as the "Dummies Man", and an informal, blackboard-style logo. Prose is simple and direct; bold icons, such as a piece of string tied around an index finger, are placed in the margin to indicate particularly important passages. Almost all ''Dummies'' books are organized around sections called "parts", which are groups of related chapters. Parts are almost always preceded by a Rich Tennant comic that refers to some part of the subject under discussion, though the comics were discontinued in 2012. Sometimes the same Tennant drawing reappears in another ''Dummies'' book with ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Jeff Crook
Jeff Crook is a novelist, author, and former technical writer for the United States Postal Service. Works Jeff Crook's first Dragonlance novel, ''The Rose and the Skull'', was published in March 1999. His other novels for the Dragonlance setting include ''The Thieves' Guild'' (2000), '' Conundrum'' (2001), and '' Dark Thane'' (2003). One of Crook's stories was also included in the 2000 Dragonlance anthology, ''Rebels and Tyrants''. His story, "The Fractal," appeared in ''Relics and Omens'', his poetry in "The Final Word," and his ''AD&D'' adventures in ''Dungeon'' Magazine. He was later the editor of ''Campaigns'', the newsletter for the Southern Realms region of the RPGA. He has also had short stories published in the anthology ''The Search for Magic: Tales from the War of Souls'' (2001), and co-authored ''Bertrem's Guide to the War of Souls, Volume One'' (2001). Crook also wrote short stories for the ''Sovereign Stone'' world setting. Crook co-designed the ''Dungeons & Dragons' ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Champions Of Ruin
''Champions of Ruin'' is a hardcover accessory for the 3.5 edition of the ''Dungeons & Dragons'' fantasy role-playing game. Contents ''Champions of Ruin'' is a world setting supplement, detailing the role of evil in the Forgotten Realms setting. Publication history ''Champions of Ruin'' was published in May 2005, and was designed by Jeff Crook, Wil Upchurch, and Eric L. Boyd. Cover art was by Lucio Parillo, with interior art by Thomas M. Baxa, Wayne England, Jason Engle, Ralph Horsley, Warren Mahy, Raven Mimura Raven Mimura is an artist whose work has appeared in role-playing games. Early life and education Raven received a Bachelor of Fine Arts in Illustration from Rhode Island School of Design. He spent a year teaching art and building his portfolio ..., William O'Connor, Lucio Parillo, and Marc Sasso. Reception Reviews References Forgotten Realms sourcebooks Role-playing game supplements introduced in 2005 {{ForgottenRealms-stub ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Forgotten Realms
''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers alike as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setting for his childhood stories. Several years later, Greenwood brought the setting to publication for the ''D&D'' game as a series of magazine articles, and the first Realms game products were released in 1987. Role-playing game products have been produced for the setting ever since, as have various licensed products including novels, role-playing video game adaptations (including the first massively multiplayer online role-playing game to use graphics), comic books, and an upcoming film. Forgotten Realms is a fantasy world setting, described as a world of strange lands, dangerous creatures, and mighty deities, where magic and supernatural phenomena are quite real. The premise is that, long ago, planet Earth and the world of the For ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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James Wyatt (game Designer)
James Wyatt () is a game designer and a former United Methodist minister. He works for Wizards of the Coast, where he has designed supplements and adventures for the ''Dungeons & Dragons'' (''D&D'') roleplaying game. He is the author of sci-fi and fantasy novels, including Forgotten Realms books, and the 4th edition ''Dungeon Master's Guide''. Biography Wyatt grew up in Ithaca, New York where he attended Ithaca High School, graduating in 1986.The Bulletin: Ithaca High School 20th Reunion 1986/2006 July 1, 2006. Pg. 29 Archive copy at . He had ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Erik Mona
Erik Mona (born April 1974) is an American game designer who lives in Seattle, Washington. Career Mona was the Managing Editor of issues 1 and 2 of the '' Oerth Journal'', an online publication devoted to the ''World of Greyhawk'' campaign setting, and the Editor-in-Chief from issues 2–7. Mona had the opportunity to talk to designers like Robert Kuntz on the GreyTalk mailing list in 1990s, where Kuntz shared stories of the early days of the Greyhawk campaigns. Mona became the head publisher of Paizo in April 2006. Mona served as the editor-in-chief of the ''Dungeons & Dragons'' role-playing game magazines '' Dragon'' beginning in 2004 and ''Dungeon'' from 2004 to 2006; at the time, both magazines were published by Paizo until the license through Wizards of the Coast expired in September 2007. Mona and other editors at Paizo were fans of Greyhawk, and thus featured the setting in ''Dragon'' and ''Dungeon'' magazines while Paizo was publishing the magazines. He has edited, au ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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James Jacobs (game Designer)
James Jacobs is an American designer and author of role-playing games and texts in the fantasy, horror and the occult genres. Career Jacobs has been involved in the role-playing industry since the age of sixteen, when his adventure "Scepter of the Underworld" was published in ''Dungeon'' #12 in 1988. in '' Kobold Quarterly'' #12 Jacobs grew up in Point Arena, California, and went to college at the University of California, Davis. He moved to Seattle after graduating from college and worked his way into Wizards of the Coast's sales department. Jacobs has been the developer, lead designer, and sometimes cartographer on releases for Bastion Press, Green Ronin Publishing, Wizards of the Coast, and Paizo. Jacobs has authored and co-authored several other products for the ''Dungeons & Dragons'' fantasy roleplaying game, including '' Dungeon Master's Guide II'', ''Lords of Madness'', ''Frostburn'', and ''Red Hand of Doom''. He also wrote '' Fiendish Codex I: Hordes of the Abyss'' with f ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Jesse Decker
Jesse Decker is an author, designer, and editor of roleplaying game material. Biography Decker began playing ''Dungeons & Dragons'' in 1983 during recess at his elementary school. During the summer of 1996, he began doing "temp work" for Wizards of the Coast, before returning to finish college that fall. After finishing college, he returned to Wizards of the Coast, where he spent six months as a tournament judge at the company's first Game Center. Deciding "to forgo graduate school for a few years," Decker successfully applied for an editorial position at Wizards, becoming the editorial assistant for ''Dungeon'' and '' Dragon'' magazines. In 1999, Decker became editor-in-chief of ''Dragon'', serving as such until 2003 with Paizo Publishing. He is now the director of Organized Play at Wizards of the Coast. David Noonan, Andy Collins, Mike Mearls, and Decker were part of Rob Heinsoo Rob or ROB may refer to: Places * Rob, Velike Lašče, a settlement in Slovenia * Roberts Intern ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |