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Paradox Interactive AB is a
video game publisher A video game publisher is a company that publishes video games that have been developed either internally by the publisher or externally by a video game developer. They often finance the development, sometimes by paying a video game developer ...
based in
Stockholm Stockholm () is the capital and largest city of Sweden as well as the largest urban area in Scandinavia. Approximately 980,000 people live in the municipality, with 1.6 million in the urban area, and 2.4 million in the metropo ...
,
Sweden Sweden, formally the Kingdom of Sweden,The United Nations Group of Experts on Geographical Names states that the country's formal name is the Kingdom of SwedenUNGEGN World Geographical Names, Sweden./ref> is a Nordic countries, Nordic c ...
. The company started out as the video game division of
Target Games Target Games was a Swedish publisher of role-playing games active from 1980 until the year 1999 when they went into bankruptcy proceedings. Until the mid-1990s they published their Swedish roleplaying games under the brand name Äventyrsspel (me ...
and then
Paradox Entertainment Cabinet Entertainment, previously known as Paradox Entertainment, is a company dealing in intellectual properties and making motion pictures thereof. All business is conducted from the main office in Los Angeles, United States. The company was foun ...
(now Cabinet Entertainment) before being spun out into an independent company in 2004. Through a combination of expanding internal studios, founding new studios and purchasing independent developers, the company has grown to comprise nine first-party development studios, including their flagship
Paradox Development Studio Paradox Development Studio (PDS) is a Swedish video game developer founded in 1995. It is closely associated with its parent company and video game publisher, Paradox Interactive. It is best known for its grand strategy wargame series ''Europa ...
, and acts as publisher for games from other developers. Paradox is best known for releasing historically themed strategy video games, especially grand strategy games, and has published strategy games in different settings, as well as games of other genres such as
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
s and management simulators. They typically continue development of their games after initial release with the creation of
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
, and are also known for creating games that are easy to mod. Outside of video games, Paradox has created board games based on several of its titles, and owns the rights to the
tabletop role-playing game A tabletop role-playing game (typically abbreviated as TRPG or TTRPG), also known as a pen-and-paper role-playing game, is a form of role-playing game (RPG) in which the participants describe their characters' actions through speech. Participa ...
series '' World of Darkness'' since purchasing
White Wolf Publishing White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant
in 2015. They hold an annual convention, PDXCON, which has been open to the public since 2017.


History


Separation from Paradox Entertainment (1999–2004)

Paradox Interactive's origins started with
Target Games Target Games was a Swedish publisher of role-playing games active from 1980 until the year 1999 when they went into bankruptcy proceedings. Until the mid-1990s they published their Swedish roleplaying games under the brand name Äventyrsspel (me ...
, a Sweden-based board game company. Target had been producing board and tabletop role-playing games in the 1980s and 1990s, and ventured into video games. By the late 1990s, Target was struggling financially, and they ultimately folded into bankruptcy by 1999. The video game division spun off into a separate entity,
Paradox Entertainment Cabinet Entertainment, previously known as Paradox Entertainment, is a company dealing in intellectual properties and making motion pictures thereof. All business is conducted from the main office in Los Angeles, United States. The company was foun ...
, which published video game adaptions of Target's games. Between 2000 and 2003, Paradox Entertainment released the first titles of several grand strategy games, including ''
Europa Universalis ''Europa Universalis'' is a grand strategy video game developed by Paradox Development Studio and published in 2000 by Strategy First. Development The game was originally based on a French board game of the same name by Philippe Thibaut t ...
'', ''
Hearts of Iron ''Hearts of Iron'' is a grand strategy video game developed by Paradox Development Studio and published by Strategy First. Based on the Europa Engine, it was originally released in 2002 for Microsoft Windows. A Mac OS version was released by Vi ...
'', '' Victoria: An Empire Under the Sun'' and '' Crusader Kings''. The company had several mediocre releases, including '' Gettysburg: Armored Warfare'', an attempt by the studio to make a
massively multiplayer online game A massively multiplayer online game (MMOG or more commonly MMO) is an online video game with a large number of players, often hundreds or thousands, on the same server. MMOs usually feature a huge, persistent open world, although there are ...
on a triple-A scale, but which was released with numerous problems and was critically panned, costing several jobs by the developer. By around 2003, Paradox Entertainment began buying the intellectual property rights to various franchises like ''
Conan the Barbarian Conan the Barbarian (also known as Conan the Cimmerian) is a fictional sword and sorcery hero who originated in pulp magazines and has since been adapted to books, comics, films (including '' Conan the Barbarian'' and ''Conan the Destroyer''), ...
'' from Robert E. Howard and ''
Solomon Kane Solomon Kane is a fictional character created by the pulp-era writer Robert E. Howard. A late-16th-to-early-17th century Puritan, Solomon Kane is a somber-looking man who wanders the world with no apparent goal other than to vanquish evil in a ...
''. Fredrik Wester, current
CEO A chief executive officer (CEO), also known as a central executive officer (CEO), chief administrator officer (CAO) or just chief executive (CE), is one of a number of corporate executives charged with the management of an organization especially ...
of Paradox Interactive, stated that around 2003 he had been brought aboard by Paradox Entertainment to help write their business plan, which included the drive to transform their video game division into a triple-A studio. Wester cautioned them about this, pointing back to the failure of ''Gettysburg''. The Paradox Entertainment executives did not take this advice well and decided it would be better to shutter the video games division and focus exclusively on licensing their acquired brands. Instead, Wester, along with the Paradox Entertainment CEO Theodore Bergquist, bought out the video games division retaining the Swedish
Paradox Development Studio Paradox Development Studio (PDS) is a Swedish video game developer founded in 1995. It is closely associated with its parent company and video game publisher, Paradox Interactive. It is best known for its grand strategy wargame series ''Europa ...
and all seven of its developers including Johan Andersson. They gained all intellectual property rights to the studio's past games, forming Paradox Interactive in 2004.


Growth as a publisher (2005–2015)

One of the first titles that was planned by Paradox Interactive was '' Crusader Kings'', another grand strategy title. Their publisher,
Strategy First Strategy First Inc. is a Canadian video game publisher based in Montreal. Founded in 1988 by Don McFatridge, Steve Wall and Dave Hill, the company filed for bankruptcy in 2004 and was subsequently acquired by Silverstar Holdings in 2005. Initia ...
, filed for bankruptcy about two months into its release, costing Paradox revenues from those sales as well as the lack of a North American distributor. After the launch of the digital storefront
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporizatio ...
around 2003, Wester experimented with digital marketplaces by offering
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
for ''Victoria'' via their website. The experiment proved successful, and subsequently in 2006 the company launched Paradox On Demand, a digital storefront with several of Paradox's back-catalog for sale. This eventually was renamed as GamersGate later in 2006. To help support it, Paradox looked to sign on games from developers as to bolster the company's reputation as a world-class video game publisher. Wester stated in 2013 that many of these games were "terribly bad", but that some proved to be strong performers, such as ''
Mount & Blade ''Mount & Blade'' is a 2008 medieval strategy action role-playing game for Microsoft Windows, developed by Turkish company TaleWorlds Entertainment, and published by Swedish company Paradox Interactive. In the game, the player controls a custo ...
''. GamersGate eventually was spun off to be its own entity in 2008, while Paradox continued to acquire additional titles to fill its distributor catalogue which helped to finance continued development of grand strategy titles from the Paradox Development Studio. By 2013, the company had reached 100 employees, and established new offices in Stockholm, Sweden. Paradox Interactive continued to publish numerous games from smaller developers over the next several years, finding success in games like ''
Magicka ''Magicka'' is an Action-adventure game, action-adventure video game developed by Swedish independent developer Arrowhead Game Studios. It was released via Steam (service), Steam for Microsoft Windows on January 25, 2011. ''Magicka'' is based o ...
'' from
Arrowhead Game Studios Arrowhead Game Studios AB is an independent Swedish video game developer, established in 2008 by a group of Luleå University of Technology students studying in Skellefteå. Their first game, ''Magicka'', won the Game of the Year award at the Sw ...
(the publisher's first title to break 1 million copies sold) and ''
War of the Roses The Wars of the Roses (1455–1487), known at the time and for more than a century after as the Civil Wars, were a series of civil wars fought over control of the English throne in the mid-to-late fifteenth century. These wars were fought bet ...
'' from
Fatshark Fatshark is a Swedish video game development studio based in Stockholm, Sweden. The studio is located in Stockholm. Fatshark acted as a subcontractor for several AAA titles for PC and consoles, and the studio also develops its own games. In Jan ...
. Wester and others in Paradox admitted in 2013 that this approach had been ambitious and led to issues with
quality control Quality control (QC) is a process by which entities review the quality of all factors involved in production. ISO 9000 defines quality control as "a part of quality management focused on fulfilling quality requirements". This approach place ...
in the resulting games, leading to a general impression about Paradox games being buggy. The publisher had greenlit and invested in several titles by its internal studios without careful review that failed to pan out, such as '' East vs. West'', a spin-off from the ''Hearts of Iron'' series, By 2014, the company had made a decision to become much more selective of which titles to publish, making sure they were able to provide the necessary quality control support each title needed before agreeing to publish. ''
Crusader Kings II ''Crusader Kings II'' is a grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. Set in the Middle Ages, the game was released on February 14, 2012, as a sequel to 2004's '' Crusader Kings''. On ...
'' in 2012 was one of the first games developed and published by Paradox with more attention focused on development timelines and testing to avoid past mistakes, and Paradox has since followed a similar model on its future titles. One of Paradox Interactive's more notable publishing deals was their agreement with
Colossal Order In classical architecture, a giant order, also known as colossal order, is an order whose columns or pilasters span two (or more) storeys. At the same time, smaller orders may feature in arcades or window and door framings within the storeys th ...
in 2011 to publish their '' Cities in Motion'' transportation simulation game and later its sequel ''
Cities in Motion 2 ''Cities in Motion 2'' is a 2013 business simulation game that was developed by Colossal Order and published by Paradox Interactive and is the sequel to the popular mass transit simulation game '' Cities in Motion''. As with its predecessor, th ...
''. Colossal Order ultimately wanted to produce a city simulation game to challenge
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the ...
'' SimCity'' series but Paradox had expressed concerns regarding the competition. However, after the release of the 2013 ''SimCity'' game and the poor reception it received due to a variety of gameplay changes and difficulties with online services required to play the game, Paradox greenlit Colossal Order for its city simulation game, '' Cities: Skylines'', which was released in 2015 and has sold over 12 million copies by June 2022. Another collaboration for Paradox was with
Obsidian Entertainment Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Par ...
. Obsidian, having struggled financially, crowd-sourced the development of a new game, ''
Pillars of Eternity ''Pillars of Eternity'' is a role-playing video game developed by Obsidian Entertainment and published by Paradox Interactive. It was released for Microsoft Windows, OS X, and Linux on March 26, 2015. The game is a spiritual successor to the ' ...
'', and entered into a publishing deal for it through Paradox. Obsidian published their next title, ''
Tyranny A tyrant (), in the modern English usage of the word, is an absolute ruler who is unrestrained by law, or one who has usurped a legitimate ruler's sovereignty. Often portrayed as cruel, tyrants may defend their positions by resorting to ...
'' through Paradox. Paradox opened its second internal development studio, Paradox Arctic, located in Umeå, Sweden, formed from former members of
EA DICE EA Digital Illusions CE AB (trade name: DICE) is a Swedish video game developer based in Stockholm. The company was founded in 1992 and has been a subsidiary of Electronic Arts since 2006. Its releases include the ''Battlefield (video game serie ...
and
Starbreeze Studios Starbreeze Studios AB is a Swedish video game developer and publisher based in Stockholm. The studios's notable games developed include '' The Chronicles of Riddick: Escape from Butcher Bay'', ''Payday 2'' and '' Brothers: A Tale of Two Sons ...
, in 2014.


Going public (2016)

In March 2016, CEO Fredrik Wester stated in an interview with Di Digital that Paradox Interactive has launched the IPO process. The company will complete the process within the year with the intention of spreading ownership between employees and players of their games and "looking for long-term owners who want to take part in the Paradox journey". On 31 May 2016, trading in Paradox Interactive commenced on
Nasdaq First North Nasdaq First North Growth Market is a division of Nasdaq Nordic and an alternative stock exchange (legally a multilateral trading facility) for smaller companies in Europe. The market place Nya Marknaden in Stockholm changed name to First North in ...
under the ticker PDX. The initial price offering was () valuing the company at (). Paradox set aside about 5% of the shares to allocate to
Tencent Tencent Holdings Ltd. () is a Chinese multinational technology and entertainment conglomerate and holding company headquartered in Shenzhen. It is one of the highest grossing multimedia companies in the world based on revenue. It is also the wo ...
, valued at about (). Wester continued to hold 33.3% of the shares of the company, while investment firm Spiltan held to 30.5% of the shares. Finances created by the offering allowed Paradox to begin several acquisitions of various studios and intellectual properties.


Continued development (2017–present)

Paradox announced the opening of its third internal studio, Paradox Thalassic located in Malmö, Sweden, in May 2017. The studio was established to develop
mobile games A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone ( feature phone or smartphone), tablet, PDA to ...
based on Paradox's properties. Paradox Interactive's financial performance for 2017 saw a 24% year-on-year increase in revenues to , and a 10% year-on-year increase in profits to . Wester stepped down as CEO in August 2018, but he remained executive chairman of the board while board member Ebba Ljungerud took his place as CEO. The move was billed as giving Wester more ability to look for growth opportunities while Ljungerud handled the day-to-day operations of the company, which had since grown to about 300 employees since its foundation. In March 2019, Paradox announced the opening of Paradox Tectonic, located in
Berkeley, California Berkeley ( ) is a city on the eastern shore of San Francisco Bay in northern Alameda County, California, United States. It is named after the 18th-century Irish bishop and philosopher George Berkeley. It borders the cities of Oakland and E ...
, with
Rod Humble Rodvik Humble (June 1, 1964) is the former Chief Executive Officer of '' Second Life'' creator Linden Lab, Chief Creative Officer at ToyTalk and former Executive Vice President for the EA Play label of the video game company Electronic Arts. He ...
serving as studio lead. Another new studio, Paradox Tinto, was opened in June 2020 in Barcelona, Spain, led by Johan Andersson to oversee ''
Europa Universalis IV ''Europa Universalis IV'' is a 2013 grand strategy video game in the '' Europa Universalis'' series, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to '' Europa Universalis III'' (2007). The game was ...
'' development and other Paradox grand strategy titles. In June 2020, Paradox became one of the first major publishers to announce support for unionization efforts when it concluded a labour agreement with its employees in its Swedish divisions and the Swedish unions Swedish Confederation of Professional Associations and
Unionen Unionen is a Swedish white-collar trade union. The union was formed on 1 January 2008, when the Swedish Union of Commercial Salaried Employees merged with the Swedish Union of Clerical and Technical Employees in Industry. Like both its pred ...
. In 2021, Paradox committed to overhauling its online forums, due to challenges in engaging its community. On 1 September 2021, Ljungerud resigned as CEO "due to differing views on the company's strategy going forward," with the then executive chairman of the board and former CEO Fredrik Wester taking her place and resigning from his position on the board. Following this, Håkan Sjunnesson, at the time deputy chairman of the board, became chairman. At the end of September 2021, the company announced it was cancelling development on several unannounced products to focus on "proven game niches", leaving 15 projects in development. According to Wester, the company's focus remains on their strategy and simulation games, and that they have "sharpened our pipeline further to ensure that the projects with the highest potential have the resources necessary for the best possible development". That same September, Swedish publication ''Breakit'' reported that an internal survey from Paradox employees found 44% of the 133 responds had reported some type of "mistreatment" in the company, and that many respondents believed there was a "culture of silence" at the firm. The following month, a report from ''
Svenska Dagbladet ''Svenska Dagbladet'' (, "The Swedish Daily News"), abbreviated SvD, is a daily newspaper published in Stockholm, Sweden. History and profile The first issue of ''Svenska Dagbladet'' appeared on 18 December 1884. During the beginning of the ...
'' further investigated this situation, finding that the female employees believed the company was "clearly male-dominated", and with several men in senior management positions in roles involved in harassment and mistreatment of employees. ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EG ...
'' also spoke to Paradox employees, confirming these findings. Paradox replied to these reports that while the prior survey was too small a fraction of their total employee count to take action on, they have hired an independent auditor to review their company culture, starting with their Sweden operations. In February 2022 published the audit on its webpage. The company launched Paradox Arc in August 2022 as a new publishing label aimed for games from smaller studios.


Studios

Paradox operates nine internal studios:


Video games

Paradox is the publisher of its internally developed single and multi-player
grand strategy Grand strategy or high strategy is a state's strategy of how means can be used to advance and achieve national interests. Issues of grand strategy typically include the choice of primary versus secondary theaters in war, distribution of resource ...
games series; '' Imperator: Rome'', '' Crusader Kings III'', ''
Europa Universalis IV ''Europa Universalis IV'' is a 2013 grand strategy video game in the '' Europa Universalis'' series, developed by Paradox Development Studio and published by Paradox Interactive as a sequel to '' Europa Universalis III'' (2007). The game was ...
'', ''
Victoria 3 ''Victoria 3'' is a 2022 grand strategy video game developed by Paradox Development Studio and published by Paradox Interactive. It is a sequel to the 2010 game ''Victoria II'' and was released on 25 October 2022. Gameplay ''Victoria 3'' ...
'', ''
Hearts of Iron IV ''Hearts of Iron IV'', also known as HOI4, is a grand strategy computer wargame developed by Paradox Development Studio and published by Paradox Interactive. It was released worldwide on 6 June 2016. It is the sequel to 2009's '' Hearts of Iro ...
'', and '' Stellaris''. Paradox has also published games for
1C Company 1C Company (russian: Фирма «1С», ) is a Russian software developer, distributor and publisher based in Moscow. It develops, manufactures, licenses, supports and sells computer software, related services and video games. In Russia, 1C is c ...
,
Arrowhead Game Studios Arrowhead Game Studios AB is an independent Swedish video game developer, established in 2008 by a group of Luleå University of Technology students studying in Skellefteå. Their first game, ''Magicka'', won the Game of the Year award at the Sw ...
,
BattleGoat Studios BattleGoat Studios is a Canadian software developer founded in 2000. They were formed to develop the PC Game title Supreme Ruler 2010, which is a new updated version of a game concept originally developed by George Geczy in 1982, a text-based str ...
, NeocoreGames, and
TaleWorlds Entertainment TaleWorlds Entertainment is an independent Turkish video game developer and publisher located in Ankara, Turkey, founded in 2005. TaleWorlds is an official brand of İkisoft Software Company and have been developing PC games under the brand "Ta ...
.


Board games

At the 2018 PDXCon, Paradox announced it was working with board game designers and publishers to produce a number of board games based on their video game properties, including ''Europa Universalis'', ''Crusader Kings'', ''Hearts of Iron'', and ''Cities: Skylines''. During PDXCON Remixed, Paradox announced a kickstarter of a
Prison Architect ''Prison Architect'' is a private prison construction and management simulation video game developed by Introversion Software. It was made available as a crowdfunded paid alpha pre-order on September 25, 2012 with updates scheduled every three to ...
board game, designed by Noralie Lubbers and David Turczi.


Events


PDXCON

Prior to 2016, Paradox Interactive had invited members of the gaming industry press to Stockholm to preview upcoming titles at an annual press day. Starting in 2017, Paradox transformed this to a weekend event opened to the public called PDXCon. PDXCon 2017 was held in May at the
Gamla Riksarkivet Gamla Riksarkivet (Old National Archives) is a building at Arkivgatan 3 on Riddarholmen in Stockholm, Sweden. Riksarkivet, the Swedish National Archives, were located in the building until 1968. The 19th century Brick Romanesque architecture o ...
in Stockholm, and included four hundred gamers alongside the press at the event. For the 2018 PDXCon in May, Paradox expanded the public attendance to 800 gamers. The 2019 PDXCon was held in
Berlin Berlin ( , ) is the capital and largest city of Germany by both area and population. Its 3.7 million inhabitants make it the European Union's most populous city, according to population within city limits. One of Germany's sixteen constitu ...
in October 18–20, 2019, giving them access to a larger space and more ready access for gamers to attend. On April 21, 2022, Paradox announced via Twitter that PDXCON would be returning in September.


Paradox Insider

Paradox Insider is an annual gaming online showcase held by Paradox Interactive to promote its major franchises including
Europa Universalis ''Europa Universalis'' is a grand strategy video game developed by Paradox Development Studio and published in 2000 by Strategy First. Development The game was originally based on a French board game of the same name by Philippe Thibaut t ...
,
Hearts of Iron ''Hearts of Iron'' is a grand strategy video game developed by Paradox Development Studio and published by Strategy First. Based on the Europa Engine, it was originally released in 2002 for Microsoft Windows. A Mac OS version was released by Vi ...
, Victoria, and Crusader Kings. The first Insider event was held in June 2020, and since then, all of the events have been about of the Game Dev Direct showcase. The online event features game-related announcements, previews of upcoming Paradox Interactive games and content, Q&A sessions and panels. On May 11, 2020, Paradox tweeted stating they have teamed up with Guerrilla Collective to be a part of their digital multi-day gaming pressing conference indie studios and smaller publishers. Insider would debut in June 2020. On February 11, 2021, Paradox announced that Insider would return again on March 13, 2021, and would be part of Game Dev Direct showcase. The gaming announcements included; Surviving Mars being placed in active development with Abstraction Games taking control, Empire of Sin going to Xbox Game Pass, for both console and PC, on March 18, and a new DLC expansion for Crusader Kings III called "The Northern Lords Flavor Pack" and that set to be made available on March 16 for $5. Paradox also announced for Stellaris the "Lithoids Species Pack" would be available for console on March 25. While also showing off the Nemesis expansion, which released on April 15.


Game characteristics


Grand strategy

Paradox Interactive has generally focused on publishing grand strategy games made by its subsidiary,
Paradox Development Studio Paradox Development Studio (PDS) is a Swedish video game developer founded in 1995. It is closely associated with its parent company and video game publisher, Paradox Interactive. It is best known for its grand strategy wargame series ''Europa ...
. Grand strategy games are played on a real-world map, marked by the use of standard real-time elements but with an ability to make any and all changes even while paused. The focus of each game is different, but generally a player must manage the economy, commerce, internal politics, diplomacy, technological development, and military forces of a nation. The games are usually
nonlinear In mathematics and science, a nonlinear system is a system in which the change of the output is not proportional to the change of the input. Nonlinear problems are of interest to engineers, biologists, physicists, mathematicians, and many oth ...
with no set victory condition. Examples of these grand strategy games in Paradox' catalogue include '' Stellaris'', the ''
Europa Universalis ''Europa Universalis'' is a grand strategy video game developed by Paradox Development Studio and published in 2000 by Strategy First. Development The game was originally based on a French board game of the same name by Philippe Thibaut t ...
'' series, the '' Crusader Kings'' series, and the ''
Hearts of Iron ''Hearts of Iron'' is a grand strategy video game developed by Paradox Development Studio and published by Strategy First. Based on the Europa Engine, it was originally released in 2002 for Microsoft Windows. A Mac OS version was released by Vi ...
'' series.


Other genres

Along with grand strategy games, Paradox's catalogue has come to include simulation and management games, such as the '' Cities in Motion'' series and '' Cities: Skylines'', and
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
s such as ''
Pillars of Eternity ''Pillars of Eternity'' is a role-playing video game developed by Obsidian Entertainment and published by Paradox Interactive. It was released for Microsoft Windows, OS X, and Linux on March 26, 2015. The game is a spiritual successor to the ' ...
''. The publisher has ventured into other genres in the period between 2011 and 2014, but have since shifted focus back to these three core areas; according to Shams Jorjani, the vice president of business development, "We had this vision of people buying a Paradox game without knowing what the game was; that 'Paradox' should be a guarantee for a type of game experience". The period from 2011 to 2014 was marked by the publication of the first ''
Magicka ''Magicka'' is an Action-adventure game, action-adventure video game developed by Swedish independent developer Arrowhead Game Studios. It was released via Steam (service), Steam for Microsoft Windows on January 25, 2011. ''Magicka'' is based o ...
'' game in 2011, itself having been greenlit for publishing after seeing the success of the ''
Mount & Blade ''Mount & Blade'' is a 2008 medieval strategy action role-playing game for Microsoft Windows, developed by Turkish company TaleWorlds Entertainment, and published by Swedish company Paradox Interactive. In the game, the player controls a custo ...
'' series in 2008, which did not quite fit their grand strategy profile. ''Magicka'' had been successful, so between 2013 and 2014, the publisher greenlit a number of different titles from across a number of genres, which, on retrospective, the publisher found that they could not properly manage or promote well, leading them to limit themselves to three core genres.


Post-content model

Paradox supports games following their release with a long tail of updates to their games often several years after release. Some of these are free updates or
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabli ...
(DLC), and many add large game changing elements to the game and the way it is played. Paradox board member Ebba Ljungerud justified this part of their business model by stating "We want to make really great games for our fans, and we can't do that if we don't charge something for the development". Players have complained of Paradox' tendency to have a large number of paid DLC for its games, some which become required to be able to play with others. This can raise the effective cost of the game: for example, ''Crusader Kings 2'' released in 2012 had 24 DLC packs by 2018, bring the apparent price of the game from to . Ljungerud has stated that it knows this approach to DLC is unconventional and inundating for newcomers and can be improved. However, Wester asserted their current approach is a "fair and balanced" method, as alongside the paid DLC, they also release free updates that add new gameplay features and quality-of-life improvements to the title, so that all owners of the game can benefit from this approach regardless if they purchase the DLC. Paradox trialed a
subscription model The subscription business model is a business model in which a customer must pay a recurring price at regular intervals for access to a product or service. The model was pioneered by publishers of books and periodicals in the 17th century, and ...
approach to the extended content for these games, first as a limited beta in 2020 with ''Europa Universalis 4'', before releasing a full subscription program in February 2021 for ''Crusader Kings 2''. A subscription gives access to all DLC for the subscribed title for a monthly subscription fee. A Paradox spokesman said this was "an affordable way for players to experience the entire ''Crusader Kings 2'' catalogue without having to weigh which items they would prefer to purchase". A full subscription program for ''Europa Universalis 4'' was issued in March 2021, and a program was also released for ''Hearts of Iron 4'' on 15 February 2022.


Modding

Paradox tries to make games that are open and easy to edit ( moddable), from tweaking a saved game to creating a new scenario. Modding can be accomplished with simple tools and basic knowledge of scripting. To assist modders to figure out how to edit the game on their own, the Paradox forums provide fan-compiled libraries of "how to" advice. Paradox worked with
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washi ...
to develop Paradox Mods, an open modding platform that allows the same user-created mods to work both on Microsoft Windows and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
system, with initial testing being done through '' Surviving Mars'' starting in February 2019.


Acquisitions


White Wolf

Paradox Interactive purchased
White Wolf Publishing White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant
's assets, including '' World of Darkness'' and '' Vampire: The Masquerade'', from
CCP Games CCP hf., doing business as CCP Games, is an Icelandic video game developer based in Reykjavík. Novator Partners and General Catalyst had previously collectively owned a majority stake in the company, and in September 2018, CCP was acquired by ...
in October 2015. White Wolf became a self-operating subsidiary of Paradox Interactive with its own management and goals. In January 2017, White Wolf announced its partnership with video game publisher Focus Home Interactive for the video game adaptation of '' Werewolf: The Apocalypse'', a tabletop role-playing game set in the World of Darkness. It was developed by the game development studio Cyanide and released on PC and consoles on February 4, 2021, as '' Werewolf: The Apocalypse - Earthblood''. In November 2018, as a result of backlash generated by material pertaining to " murder of gay Chechens" published in a ''Vampire: The Masquerade Fifth Edition'' source book, it was announced that White Wolf would no longer function as an entity separate from its parent company, and would cease developing and publishing products internally.


Studio acquisitions

Paradox Interactive acquired the Dutch game development studio Triumph Studios, the creator of the '' Age of Wonders'' and ''
Overlord An overlord in the English feudal system was a lord of a manor who had subinfeudated a particular manor, estate or fee, to a tenant. The tenant thenceforth owed to the overlord one of a variety of services, usually military service or ser ...
'' series, in June 2017. The acquisition was considered to be a good fit by both commentators and the involved companies, based on similarities in product genres and corporate culture. In January 2018, Paradox acquired a 33% minority stake in developer Hardsuit Labs, the current developers of '' Blacklight: Retribution'', at a cost of . Paradox Interactive acquired
Harebrained Schemes Harebrained Schemes, LLC is an American video game developer based in Seattle, Washington. It was co-founded in 2011 by Jordan Weisman and Mitch Gitelman. Prior to founding Harebrained Schemes, Weisman and Gitelman worked together on the '' MechC ...
, the maker of ''
Shadowrun Returns ''Shadowrun Returns'' is a tactical role-playing game developed and published by Harebrained Schemes. It takes place in the science fantasy setting of the ''Shadowrun'' tabletop role-playing game. The game was crowd funded through Kickstarter an ...
'' and the Paradox-published game ''
BattleTech ''BattleTech'' is a wargaming and military science fiction franchise launched by FASA Corporation in 1984, acquired by WizKids in 2001, which was in turn acquired by Topps in 2003; and published since 2007 by Catalyst Game Labs. The tradema ...
'', in June 2018 for a fixed price of US$7,500,000 and 25% of the earnings of Harebrained Schemes excluding publishing cost in the next 5 years, to the extent they exceed the fixed purchasing price. Paradox acquired Paris-based Playrion Game Studio, specializing in mobile game development, in July 2020, making it its eighth internal studio. Paradox stated the acquisition will help them expand into the mobile games marketplace. Also in July 2020, Paradox acquired Iceflake Studios out of
Tampere Tampere ( , , ; sv, Tammerfors, ) is a city in the Pirkanmaa region, located in the western part of Finland. Tampere is the most populous inland city in the Nordic countries. It has a population of 244,029; the urban area has a population ...
, Finland, which had been developing ''Surviving the Aftermath'' with Paradox as the publisher previously.


Intellectual property acquisitions

In January 2019, Paradox acquired the intellectual property rights to the ''
Prison Architect ''Prison Architect'' is a private prison construction and management simulation video game developed by Introversion Software. It was made available as a crowdfunded paid alpha pre-order on September 25, 2012 with updates scheduled every three to ...
'' series from developer Introversion Software, with plans to continue to expand more games in the same theme. Introversion had stated they had taken the series as far as they could and believed that Paradox's purchase would ultimately help the series in the future.


References


External links


Official website

Official Paradox wiki
{{Authority control Video game publishers Swedish companies established in 1999 Video game companies established in 1999 Companies based in Stockholm Video game companies of Sweden Tencent 2016 initial public offerings Companies listed on Nasdaq Stockholm Paradox Interactive