Tyranny (video Game)
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Tyranny (video Game)
''Tyranny'' is a role-playing video game developed by Obsidian Entertainment and published by Paradox Interactive. The game was released for Microsoft Windows, OS X, and Linux on November 10, 2016. While not a sequel, ''Tyranny'' builds upon the gameplay and engine used in Obsidian's previous title '' Pillars of Eternity'', allowing the developers to spend more time on crafting a game where player choices have a more meaningful effect on the game's story. The game starts after the evil overlord Kyros has already conquered the world, and where the player-character, a Fatebinder, is one of the higher-ranked members in Kyros' power structure. As a Fatebinder, the player must travel the world to help restore order after Kyros' victory, and make decisions on how to handle the various factions of survivors, which can affect what companions, spells, and abilities the player may select from. Synopsis Setting ''Tyranny'' takes place on Terratus, a high fantasy world where technology is ...
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Obsidian Entertainment
Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Parker, Darren Monahan, and Chris Jones. Although they have created original intellectual property, many of their games are sequels based on licensed properties. Early projects included '' Star Wars: Knights of the Old Republic II: The Sith Lords'' and '' Neverwinter Nights 2'', both sequels to BioWare-developed games. The team then developed their first original game, '' Alpha Protocol'', in 2010. Other notable works from Obsidian include '' Fallout: New Vegas'', '' Dungeon Siege III'', and '' South Park: The Stick of Truth'', all of which are also licensed properties. Throughout the studio's history, many projects—including ''Futureblight'', ''Dwarfs'', ''Aliens: Crucible'', and ''Stormlands''—were canceled. Due to having so many pro ...
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Non-playable Character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as '' Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-p ...
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The Stick Of Truth
''South Park: The Stick of Truth'' is a 2014 role-playing video game developed by Obsidian Entertainment in collaboration with South Park Digital Studios and published by Ubisoft. Based on the American animated television series ''South Park'', the game follows the New Kid, who has moved to the eponymous town and becomes involved in an epic role-play fantasy war involving humans, wizards, and elves, who are fighting for control of the all-powerful Stick of Truth. Their game quickly escalates out of control, bringing them into conflict with aliens, Nazi zombies, and gnomes, threatening the entire town with destruction. The game is played from a 2.5D, Third-person (video games), third-person perspective replicating the aesthetic of the television series. The New Kid is able to freely explore the town of South Park, interacting with characters and undertaking quests, and accessing new areas by progressing through the main story. By selecting one of four character archetypes, Warr ...
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