Surviving Mars
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Surviving Mars
''Surviving Mars'' is a City building game, city building Survival game, survival video game initially developed by the Bulgarian studio Haemimont Games, and later by Abstraction Games, and published by Paradox Interactive. It was released on Microsoft Windows, macOS, Linux, PlayStation 4 and Xbox One on March 15, 2018. The player serves as an overseer who must build a Colonization of Mars, colony on Mars and ensure the survival of Martian, the colonists. A spiritual successor, ''Surviving the Aftermath'', was released in 2021. Gameplay ''Surviving Mars'' is a city-building survival game that takes place on Mars and is modeled after real Martian data. The player chooses a sponsoring nation, each conferring slightly different benefits and a unique building and vehicle, and then lands on Mars with robotic drones and rovers. These rovers and drones prepare the colony for humans on the red planet by setting up power and water infrastructure, domes, resource depots, oxygen generators ...
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Haemimont Games
Haemimont Games AD is a Bulgarian video game developer founded by Gabriel Dobrev in September 1997 and based in Sofia. The company primarily focuses on producing simulation, city-building and ancient history strategy games but has developed titles in the role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ... genre as well. It has about 60 employees, making it Bulgaria's largest video game developer. Games developed References External links * {{Authority control Companies based in Sofia Video game companies established in 1997 Video game development companies Video game companies of Bulgaria Bulgarian companies established in 1997 ...
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Tropico (video Game)
''Tropico'' is a construction and management simulation video game developed by PopTop Software and published by Gathering of Developers in April 2001. Feral Interactive has developed and published a number of the games in the series for Mac OS X. The games see the player taking the role of "El Presidente", who rules a fictional island country in the Caribbean named Tropico during the Cold War era and beyond. The game is tongue-in-cheek in its presentation of semi-democratic banana republics, using a great deal of humor while still referencing such topics as totalitarianism, electoral fraud, and the interventions of powerful companies (United Fruit is implied) and the Cold War superpowers (the United States and Soviet Union). This is similar to the previous 8bit Game ''Dictator'' by DK'Tronics, except in Dictator the success is measured by the amount you put away in your Swiss bank account, which is an offshore bank account. ''Tropico'' features Latin-styled Caribbean musi ...
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Netherlands
) , anthem = ( en, "William of Nassau") , image_map = , map_caption = , subdivision_type = Sovereign state , subdivision_name = Kingdom of the Netherlands , established_title = Before independence , established_date = Spanish Netherlands , established_title2 = Act of Abjuration , established_date2 = 26 July 1581 , established_title3 = Peace of Münster , established_date3 = 30 January 1648 , established_title4 = Kingdom established , established_date4 = 16 March 1815 , established_title5 = Liberation Day (Netherlands), Liberation Day , established_date5 = 5 May 1945 , established_title6 = Charter for the Kingdom of the Netherlands, Kingdom Charter , established_date6 = 15 December 1954 , established_title7 = Dissolution of the Netherlands Antilles, Caribbean reorganisation , established_date7 = 10 October 2010 , official_languages = Dutch language, Dutch , languages_type = Regional languages , languages_sub = yes , languages = , languages2_type = Reco ...
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Laika
Laika (russian: link=no, Лайка; – 3 November 1957) was a Soviet space dog who was one of the first animals in space and the first to orbit the Earth. A stray mongrel from the streets of Moscow, she flew aboard the Sputnik 2 spacecraft, launched into low orbit on 3 November 1957. As the technology to de-orbit had not yet been developed, Laika's survival was never expected. She died of overheating hours into the flight, on the craft's fourth orbit. Little was known about the impact of spaceflight on living creatures at the time of Laika's mission, and animal flights were viewed by engineers as a necessary precursor to human missions. The experiment, which monitored Laika's vital signs, aimed to prove that a living organism could survive being launched into orbit and continue to function under conditions of weakened gravity and increased radiation, providing scientists with some of the first data on the biological effects of spaceflight. Laika died within hours from ...
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Terraforming Of Mars
The terraforming of Mars or the terraformation of Mars is a hypothetical procedure that would consist of a planetary engineering project or concurrent projects, with the goal of transforming Mars from a planet hostile to terrestrial life to one that can sustainably host humans and other lifeforms free of protection or mediation. The process would presumably involve the rehabilitation of the planet's extant climate, atmosphere, and surface through a variety of resource-intensive initiatives, and the installation of a novel ecological system or systems. Justifications for choosing Mars over other potential terraforming targets include the presence of water and a geological history that suggests it once harbored a dense atmosphere similar to Earth's. Hazards and difficulties include low gravity, low light levels relative to Earth's, and the lack of a magnetic field. Disagreement exists about whether current technology could render the planet habitable. Reasons for objecting to t ...
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Rock Paper Shotgun
''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquired and brought into the Gamer Network, a network of sites led by ''Eurogamer'' in May 2017. Its editor-in-chief is Katharine Castle and its deputy editor is Alice Bell. Contributors ''Rock Paper Shotgun'' was founded by Kieron Gillen, Jim Rossignol, Alec Meer and John Walker in 2007. All four were freelancing for Future Publishing, and decided they wanted to create a website focused entirely on games for PC. Gillen announced that he would no longer be involved in posting the day-to-day content of ''Rock Paper Shotgun'' in 2010, focusing more on his work with Marvel Comics, but would continue to act as a director and occasionally write essay pieces for the site. Rossignol founded his own game studio Big Robot in 2010, but also continued ...
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Season Pass (video Games)
A season pass is a form of video game monetization in which consumers purchase a discounted package for current and future downloadable content (DLC) packs for a video game atop its base cost. A game may have a single season pass or, for some lifestyle games, new season passes over time. The name originates from the concept of a season ticket for sports (although more akin to acquiring the box set of a season from a TV series). First introduced around 2011, the use of season passes became commonplace among triple-A and mobile game publishers by the end of the 2010s. Season passes can be controversial because the contents of a season pass are not fully itemized beforehand or may not contain all planned DLC, with some instances of season passes being called scams by the gaming press. Approach Season passes may be available to purchase alongside the game prior to its release, or may be available after the game's release. Once purchased, the player gains all content that has bee ...
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Downloadable Content
Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enabling the publisher to gain additional revenue from a title after it has been purchased, often using some type of microtransaction system. DLC can range from cosmetic content, such as skins, to new in-game content such as characters, levels, modes, and larger expansions that may contain a mix of such content as a continuation of the base game. In some games, multiple DLC (including future DLC not yet released) may be bundled as part of a " season pass"—typically at a discount in comparison to purchasing each DLC individually. While the Dreamcast was the first home console to support DLC (albeit in a limited form due to hardware and internet connection limitations), Microsoft's Xbox console and Xbox Live platform helped to popularize th ...
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MCVUK
''MCV/Develop'' (formerly ''MCV'' and ''Market for Computer & Video Games'') is a UK trade magazine that focuses on the business aspects of the video game industry. It is published monthly by Biz Media, a subsidiary of Datateam Media Group and is available in print and digitally. Originally named ''MCV'', it absorbed the assets of sister magazines (including ''Develop'') in 2018, and changed its name to ''MCV/Develop'' in 2019. History ''MCV'' was started in September 1998 by former ''Computer Trade Weekly'' (''CTW'') employees Stuart Dinsey, editor, Lisa Carter (then Foster), deputy editor, Alex Moreham (then Jarvis), sales manager and Dave Roberts. ''CTW'' was published weekly from September 1984 and by 1998 was the official newspaper for ELSPA (The European Leisure Software Publishers Association) and the creator and sponsor of ECTS (European Computer Trade Show). Stuart Dinsey left ''MCV'' in 2013 after selling it a year earlier. Stuart is currently chairman of Curve Dig ...
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Frontier Developments
Frontier Developments is a British video game developer founded by David Braben in January 1994 and based at the Cambridge Science Park in Cambridge, England. Frontier is known for developing amusement park Construction and management simulation, management simulators within multiple franchises owned by other companies which led to the development of the in-house titles ''Planet Coaster'' and ''Planet Zoo'', and has produced several games in David Braben's Elite (video game), ''Elite'' series, including ''Elite Dangerous''. The company takes its name from the earliest titles in the Elite series with which it was involved, a port of Frontier: Elite II and development of Frontier: First Encounters. In 2013, the company reincorporated as a public limited company and was listed on the Alternative Investment Market, AIM segment of the London Stock Exchange. History Frontier Developments' first game was the 1993 Amiga CD32 port of the largely successful ''Frontier: Elite II'' followe ...
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USgamer
Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other video game businesses. Its flagship website, ''Eurogamer'', was launched alongside the company. In February 2018, Gamer Network was acquired by ReedPop. Gamer Network also organises the EGX trade fair. History Gamer Network was founded under the name Eurogamer Network in 1999 by brothers Rupert and Nick Loman. It was formed alongside the opening of its flagship website, ''Eurogamer'', which itself launched on 4 September 1999. Nick Loman left the business in 2004 to pursue a career in medicine and "competitive BBQ". In February 2011, Eurogamer Network acquired American publishing house Hammersuit, alongside its IndustryGamers.com and Modojo.com websites. On 1 March 2013, in line with the international expansion, Eurogamer Network ann ...
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Mod (gaming)
Video game modding (short for "modification") is the process of alteration by players or fans of one or more aspects of a video game, such as how it looks or behaves, and is a sub-discipline of general modding. Mods may range from small changes and tweaks to complete overhauls, and can extend the replay value and interest of the game. Modding a game can also be understood as the act of seeking and installing mods to the player's game, but the act of tweaking pre-existing settings and preferences is not truly modding. Mods have arguably become an increasingly important factor in the commercial success of some games, as they add depth to the original work, and can be both fun for players playing the mods and as means of self-expression for mod developers. People can become fans of specific mods, in addition to fans of the game they are for, such as requesting features and alterations for these mods. In cases where mods are very popular, players might have to clarify that they are r ...
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