Chip Tune
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Chiptune, also known as chip music or 8-bit music, is a style of synthesized
electronic music Electronic music is a genre of music that employs electronic musical instruments, digital instruments, or circuitry-based music technology in its creation. It includes both music made using electronic and electromechanical means ( electroa ...
made using the programmable sound generator (PSG) sound chips or synthesizers in vintage
arcade machines An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Mac ...
, computers and
video game console A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to ...
s. The term is commonly used to refer to tracker format music which intentionally sounds similar to older PSG-created music (this is the original meaning of the term), as well as music that combines PSG sounds with modern musical styles. It has been described as "an interpretation of many genres" since any existing song can be arranged in a chiptune style defined more by choice of instrument and
timbre In music, timbre ( ), also known as tone color or tone quality (from psychoacoustics), is the perceived sound quality of a musical note, sound or tone. Timbre distinguishes different types of sound production, such as choir voices and musica ...
than specific style elements.


Technology

A
waveform generator A signal generator is one of a class of electronic devices that generates electrical signals with set properties of amplitude, frequency, and wave shape. These generated signals are used as a stimulus for electronic measurements, typically used ...
is a fundamental module in a sound synthesis system. A waveform generator usually produces a basic geometrical waveform with a fixed or variable
timbre In music, timbre ( ), also known as tone color or tone quality (from psychoacoustics), is the perceived sound quality of a musical note, sound or tone. Timbre distinguishes different types of sound production, such as choir voices and musica ...
and variable pitch. Common waveform generator configurations usually included two or three simple waveforms and often a single
pseudo-random-noise In cryptography, pseudorandom noise (PRN) is a signal similar to noise which satisfies one or more of the standard tests for statistical randomness. Although it seems to lack any definite pattern, pseudorandom noise consists of a deterministic s ...
generator (PRNG). Available
waveform In electronics, acoustics, and related fields, the waveform of a signal is the shape of its graph as a function of time, independent of its time and magnitude scales and of any displacement in time.David Crecraft, David Gorham, ''Electro ...
s often included
pulse wave A pulse wave or pulse train is a type of non-sinusoidal waveform that includes square waves (duty cycle of 50%) and similarly periodic but asymmetrical waves (duty cycles other than 50%). It is a term used in synthesizer programming, and is ...
(whose
timbre In music, timbre ( ), also known as tone color or tone quality (from psychoacoustics), is the perceived sound quality of a musical note, sound or tone. Timbre distinguishes different types of sound production, such as choir voices and musica ...
can be varied by modifying the duty cycle), square wave (a symmetrical pulse wave producing only odd overtones),
triangle wave A triangular wave or triangle wave is a non-sinusoidal waveform named for its triangular shape. It is a periodic, piecewise linear, continuous real function. Like a square wave, the triangle wave contains only odd harmonics. However, ...
(which has a fixed timbre containing only odd harmonics, but is softer than a square wave), and
sawtooth wave The sawtooth wave (or saw wave) is a kind of non-sinusoidal waveform. It is so named based on its resemblance to the teeth of a plain-toothed saw with a zero rake angle. A single sawtooth, or an intermittently triggered sawtooth, is called ...
(which has a bright raspy timbre and contains odd and even harmonics). Two notable examples of systems employing this technology were the
Nintendo Game Boy The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same tea ...
portable game console and the Commodore 64 personal computer. The Game Boy uses two pulse channels (switchable between 12.5%, 25%, 50% and 75% wave duty cycle), a channel for 4-bit
pulse-code modulation Pulse-code modulation (PCM) is a method used to digitally represent sampled analog signals. It is the standard form of digital audio in computers, compact discs, digital telephony and other digital audio applications. In a PCM Stream (comp ...
(PCM) playback, and a pseudo-random-noise generator. The Commodore 64, however, used the
MOS Technology SID The MOS Technology 6581/8580 SID (Sound Interface Device) is the built-in programmable sound generator chip of Commodore's CBM-II, Commodore 64, Commodore 128 and Commodore MAX Machine home computers. It was one of the first sound chips of it ...
chip which offered 3 channels, each switchable between pulse, saw-tooth, triangle, and noise. Unlike the Game Boy, the pulse channels on the Commodore 64 allowed full control over wave duty cycles. The SID was a very technically advanced chip, offering many other features including ring modulation and adjustable resonance filters. Due to limited number of voices in those primitive chips, one of the main challenges is to produce rich polyphonic music with them. The usual method to emulate it is via quick arpeggios, which is one of the most relevant features of chiptune music (along, of course, with its electronic timbres). Some older systems featured a simple beeper as their only sound output, as the original
ZX Spectrum The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer. Referred to during development as the ''ZX81 Colou ...
and IBM PC; despite this, many skilled programmers were able to produce unexpectedly rich music with this bare hardware, where the sound is fully generated by the system's CPU by direct control of the beeper.


History

The earliest precursors to chip music can be found in the early history of
computer music Computer music is the application of computing technology in music composition, to help human composers create new music or to have computers independently create music, such as with algorithmic composition programs. It includes the theory and ...
. In 1951, the computers
CSIRAC CSIRAC (; ''Commonwealth Scientific and Industrial Research Automatic Computer''), originally known as CSIR Mk 1, was Australia's first digital computer, and the fifth stored program computer in the world. It is the oldest surviving first-gener ...
and
Ferranti Mark 1 The Ferranti Mark 1, also known as the Manchester Electronic Computer in its sales literature, and thus sometimes called the Manchester Ferranti, was produced by British electrical engineering firm Ferranti Ltd. It was the world's first commer ...
were used to perform real-time synthesized digital music in public. One of the earliest commercial computer music albums came from the First Philadelphia Computer Music Festival, held August 25, 1978, as part of the Personal Computing '78 show. The First Philadelphia Computer Music Festival recordings were published by Creative Computing in 1979. The
Global TV The Global Television Network (more commonly called Global, or occasionally Global TV) is a Canadian English-language terrestrial television network. It is currently Canada's second most-watched private terrestrial television network after CT ...
program '' Science International'' (1976–1979) credited a PDP-11/10 for the music. By the early 1980s,
personal computer A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or tec ...
s had become less expensive and more accessible than they had been previously. This led to a proliferation of outdated personal computers and game consoles that had been abandoned by consumers as they upgraded to newer machines. They were in low demand by consumers as a whole, and thus were not difficult to find, making them a highly accessible and affordable method of creating sound or art. While it has been a mostly underground genre, chiptune has had periods of moderate popularity in the 1980s and 21st century, and has influenced the development of electronic dance music.


Video game origins

Chiptune music began to appear with the
video game music Video game music (or VGM) is the soundtrack that accompanies video games. Early video game music was once limited to sounds of early sound chips, such as programmable sound generators (PSG) or FM synthesis chips. These limitations have led t ...
produced during the
golden age of video arcade games The golden age of arcade video games was the period of rapid growth, technological development and cultural influence of arcade video games, from the late 1970s to the early 1980s. The period began with the release of ''Space Invaders'' in 1978, ...
. An early example was the opening tune in Tomohiro Nishikado's arcade game ''
Gun Fight ''Gun Fight'', known as in Japan and Europe, is a 1975 multidirectional shooter arcade game designed by Tomohiro Nishikado, and released by Taito in Japan and Europe and by Midway in North America. Based around two Old West cowboys armed ...
'' (1975). The first video game to use a continuous background soundtrack was Tomohiro Nishikado's 1978 release ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter an ...
'', which had four simple chromatic descending
bass note In music theory, the bass note of a chord or sonority is the lowest note played or notated. If there are multiple voices it is the note played or notated in the lowest voice (the note furthest in the bass.) Three situations are possible: # ...
s repeating in a loop, though it was dynamic and interacted with the player, increasing pace as the enemies descended on the player. The first video game to feature continuous melodic
background music Background music (British English: piped music) is a mode of musical performance in which the music is not intended to be a primary focus of potential listeners, but its content, character, and volume level are deliberately chosen to affect behav ...
was ''
Rally-X is a maze chase arcade video game developed Namco and released in 1980. Players drive a blue Formula One race car through a multidirectional scrolling maze to collect yellow flags. Boulders block some paths and must be avoided. Red enemy cars ...
'', an arcade game released by
Namco was a Japanese multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Namco Taiwan in Kaohsiung, ...
in 1980, featuring a simple tune that repeats continuously during
gameplay Gameplay is the specific way in which players interact with a game, and in particular with video games. Gameplay is the pattern defined through the game rules, connection between player and the game, challenges and overcoming them, plot and pl ...
. It was also one of the earliest games to use a
digital-to-analog converter In electronics, a digital-to-analog converter (DAC, D/A, D2A, or D-to-A) is a system that converts a digital signal into an analog signal. An analog-to-digital converter (ADC) performs the reverse function. There are several DAC archit ...
to produce
sampled Sample or samples may refer to: Base meaning * Sample (statistics), a subset of a population – complete data set * Sample (signal), a digital discrete sample of a continuous analog signal * Sample (material), a specimen or small quantity of so ...
sounds. That same year, the first video game to feature speech synthesis was also released,
Sunsoft , stylized as SUNSOFT, is a Japanese video game developer and publisher. Sunsoft is the video games division of Japanese electronics manufacturer Sun Corporation. Its U.S. subsidiary operated under the name Sun Corporation of America, though, a ...
's
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
arcade game '' Stratovox''. In the late 1970s, the pioneering synthpop/ electronic dance music group
Yellow Magic Orchestra Yellow Magic Orchestra (YMO for short) is a Japanese electronic music band formed in Tokyo in 1978 by Haruomi Hosono (bass, keyboards, vocals), Yukihiro Takahashi (drums, lead vocals) and Ryuichi Sakamoto (keyboards, vocals). The group is cons ...
(YMO) were using computers to produce synthesized music. Some of their early music, including their 1978 self-titled debut album, were sampling sounds from popular arcade games such as ''Space Invaders'' and ''Gun Fight''. In addition to incorporating sounds from contemporary video games into their music, the band would later have a major influence on much of the video game and chiptune music produced during the 8-bit and 16-bit eras. Sega's 1982 arcade game '' Super Locomotive'', for example, featured a chiptune
cover version In popular music, a cover version, cover song, remake, revival, or simply cover, is a new performance or recording by a musician other than the original performer or composer of the song. Originally, it referred to a version of a song release ...
of YMO's " Rydeen" (1979); several later computer games also covered the song, such as ''Trooper Truck'' (1983) by
Rabbit Software Rabbit Software was an England, English software company which produced video games for home computers such as the ZX Spectrum, VIC-20, and Commodore 64 in the early to mid-1980s. Rabbit's later software packaging was slightly different from that ...
as well as ''
Daley Thompson's Decathlon ''Daley Thompson's Decathlon'' is an Olympic-themed sports video game developed and released by Ocean Software in 1984. It was released in the wake of Daley Thompson's popularity following his gold medals in the decathlon at the 1980 and 1984 O ...
'' (1984) and '' Stryker's Run'' (1986) arranged by
Martin Galway Martin Galway (born 3 January 1966, Belfast, Northern Ireland) is one of the best known composers of chiptune video game music for the Commodore 64 and the ZX Spectrum. His works include '' Rambo: First Blood Part II'', '' Comic Bakery'' and ...
. By 1983,
Konami , is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casino ...
's arcade game ''
Gyruss is an arcade shoot 'em up game designed by Yoshiki Okamoto and released by Konami in 1983. ''Gyruss'' was initially licensed to Centuri in the United States for dedicated machines, before Konami released their own self-distributed conversion ki ...
'' utilized five sound chips along with a digital-to-analog converter, which were partly used to create an electronic rendition of J. S. Bach's ''
Toccata and Fugue in D minor The Toccata and Fugue in D minor, BWV 565, is a piece of organ music written, according to its oldest extant sources, by Johann Sebastian Bach (1685–1750). The piece opens with a toccata section, followed by a fugue that ends in a coda. Schol ...
''. In 1984, former YMO member
Haruomi Hosono , sometimes credited as Harry Hosono, is a Japanese musician, singer, songwriter and record producer. He is considered to be one of the most influential musicians in Japanese pop music history, credited with shaping the sound of Japanese pop f ...
released an album produced entirely from Namco arcade game samples entitled ''Video Game Music'', an early example of a chiptune record and the first video game music album. The record featured the work of Namco's chiptune composers: Toshio Kai ('' Pac-Man'' in 1980), Nobuyuki Ohnogi (''
Galaga is a 1981 fixed shooter arcade video game developed and published by Namco. In North America, it was released by Midway Manufacturing. It is the sequel to '' Galaxian'' (1979), Namco's first major video game hit in arcades. Controlling a star ...
'', ''
New Rally-X is a maze chase arcade video game released by Namco in 1981. It is a lightly tweaked version of 1980's ''Rally-X'', with slightly enhanced graphics, easier gameplay, a new soundtrack, and a "Lucky Flag" that gives the player extra points for r ...
'' and ''
Bosconian is a multidirectional scrolling shooter arcade game which was developed and released by Namco in Japan in 1981. In North America, it was manufactured and distributed by Midway Games. The goal of the game is to earn as many points as possible ...
'' in 1981, and '' Pole Position'' in 1982), and Yuriko Keino (''
Dig Dug is a maze arcade game developed by Namco in 1981 and released in 1982, distributed in North America by Atari, Inc. The player controls Dig Dug to defeat all enemies per stage, by either inflating them to bursting or crushing them underneath rock ...
'' and ''
Xevious is a vertically scrolling shooter video game developed and published by Namco for arcades in 1982. It was released in Japan and Europe by Namco and in North America by Atari, Inc. Controlling the Solvalou starship, the player attacks Xevious f ...
'' in 1982).


FM synthesis

A major advance for chip music was the introduction of frequency modulation synthesis (FM synthesis), first commercially released by
Yamaha Yamaha may refer to: * Yamaha Corporation, a Japanese company with a wide range of products and services, established in 1887. The company is the largest shareholder of Yamaha Motor Company (below). ** Yamaha Music Foundation, an organization estab ...
for their digital synthesizers and FM
sound chip A sound chip is an integrated circuit (chip) designed to produce audio signals through digital, analog or mixed-mode electronics. Sound chips are typically fabricated on metal–oxide–semiconductor (MOS) mixed-signal chips that process ...
s, which began appearing in arcade machines from the early 1980s. Arcade game composers utilizing FM synthesis at the time included Konami's Miki Higashino (''
Gradius is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *''Scra ...
'', ''
Yie-Ar Kung Fu () is an arcade fighting game developed by Konami. It first had a limited Japanese release in October 1984, before having a wide release nationwide in January 1985 and then internationally in March 1985. Along with ''Karate Champ'' (1984), which ...
'', ''
Teenage Mutant Ninja Turtles ''Teenage Mutant Ninja Turtles'' is an American media franchise created by the comic book artists Kevin Eastman and Peter Laird. It follows Leonardo, Michelangelo, Donatello and Raphael, four anthropomorphic turtle brothers (named after It ...
'') and Sega's Hiroshi Kawaguchi (''
Space Harrier is a third-person arcade rail shooter game developed by Sega and released in 1985. It was originally conceived as a realistic military-themed game played in the third-person perspective and featuring a player-controlled fighter jet, but tec ...
'', ''
Hang-On is an arcade racing game released by Sega in 1985 and later ported to the Master System. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit graph ...
'', ''
Out Run (also stylized as ''OutRun'') is an arcade driving video game released by Sega in September 1986. It is known for its pioneering hardware and graphics, nonlinear gameplay, a selectable soundtrack with music composed by Hiroshi Kawaguchi (comp ...
''). By the early 1980s, significant improvements to
personal computer game A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-dete ...
music were made possible with the introduction of digital FM synthesis sound.
Yamaha Yamaha may refer to: * Yamaha Corporation, a Japanese company with a wide range of products and services, established in 1887. The company is the largest shareholder of Yamaha Motor Company (below). ** Yamaha Music Foundation, an organization estab ...
began manufacturing FM synth boards for Japanese computers such as the NEC PC-8801 and
PC-9801 The , commonly shortened to PC-98 or , is a lineup of Japanese 16-bit and 32-bit personal computers manufactured by NEC from 1982 to 2000. The platform established NEC's dominance in the Japanese personal computer market, and, by 1999, more th ...
in the early 1980s, and by the mid-1980s, the PC-8801 and
FM-7 The FM-7 ("Fujitsu Micro 7") is a home computer created by Fujitsu. It was first released in 1982 and was sold in Japan and Spain. It is a stripped-down version of Fujitsu's earlier FM-8 computer, and during development it was referred to as th ...
had built-in FM sound. This allowed computer game music to have greater complexity than the simplistic beeps from internal speakers. These FM synth boards produced a "warm and pleasant sound" that musicians such as
Yuzo Koshiro is a Japanese composer and sound programmer. He is often regarded as one of the most influential innovators in chiptune and video game music, producing music in a number of genres including rock, jazz, symphonic, and various electronic genres ...
and
Takeshi Abo is a Japanese video game composer. He joined the industry through developer StarCraft, Inc. in the early 1990s, mainly working on conversions of western video games. In the mid-1990s, he joined KID, and later 5pb. in December 2006 after KID decl ...
utilized to produce music that is still highly regarded within the chiptune community. Reprinted from In the early 1980s, Japanese
personal computer A personal computer (PC) is a multi-purpose microcomputer whose size, capabilities, and price make it feasible for individual use. Personal computers are intended to be operated directly by an end user, rather than by a computer expert or tec ...
s such as the NEC PC-88 and PC-98 featured
audio programming language This is a list of notable programming languages optimized for sound production, algorithmic composition, and sound synthesis. * ABC notation, a language for notating music using the ASCII character set * ChucK, strongly timed, concurrent, and on ...
s such as
Music Macro Language Music Macro Language (MML) is a music description language used in sequencing music on computer and video game systems. Background Early automatic music generation functions were used in arcade games, which used many computer sounds. An exampl ...
(MML) and
MIDI MIDI (; Musical Instrument Digital Interface) is a technical standard that describes a communications protocol, digital interface, and electrical connectors that connect a wide variety of electronic musical instruments, computers, and ...
interfaces, which were most often used to produce video game music. Fujitsu also released the ''FM Sound Editor'' software for the FM-7 in 1985, providing users with a user-friendly interface to create and edit synthesized music. In 1987, FM synthesis became available for Western computers when Canadian company Ad Lib, Inc., Ad Lib released the AdLib Music Synthesizer Card for the IBM Personal Computer, while Singapore-based Creative Labs incorporated the AdLib card's sound chip into its Sound Blaster card in 1989. Both cards were widely supported by MS-DOS game developers in the late 1980s and early 1990s. The widespread adoption of FM synthesis by consoles would later be one of the major advances of the History of video game consoles (fourth generation), 16-bit era, by which time 16-bit arcade machines were using multiple FM synthesis chips. A major chiptune composer during this period was
Yuzo Koshiro is a Japanese composer and sound programmer. He is often regarded as one of the most influential innovators in chiptune and video game music, producing music in a number of genres including rock, jazz, symphonic, and various electronic genres ...
. Despite later advances in audio technology, he would continue to use older PC-8801 hardware to produce chiptune soundtracks for series such as ''Streets of Rage (series), Streets of Rage'' (1991–1994) and ''Etrian Odyssey'' (2007–present). His soundtrack to ''The Revenge of Shinobi (1989 video game), The Revenge of Shinobi'' (1989) featured House music, house and Progressive electronic dance music, progressive techno compositions that fused electronic dance music with traditional Music of Japan, Japanese music. Discography of the Streets of Rage series, The soundtrack for ''Streets of Rage 2'' (1992) is considered "revolutionary" and "ahead of its time" for its "electro house, blend of swaggering house synthesizer, synths, electro house, dirty electro (music), electro-funk and trance music, trancey electronic textures that would feel as comfortable in a nightclub as a video game." For the soundtrack to ''Streets of Rage 3'' (1994), Koshiro created a new composition method called the "Automated Composing System" to produce "fast-beat techno like Drum and bass, jungle", resulting in innovative and Experimental music, experimental sounds generated automatically. Koshiro also composed chiptune soundtracks for series such as ''Dragon Slayer (series), Dragon Slayer'', ''Ys (video game), Ys'', ''Shinobi (series), Shinobi'', and ''ActRaiser''. Another important FM synth composer was the late Ryu Umemoto, who composed chiptune soundtracks for various visual novel and
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of charac ...
games.


SID music culture

file:MOS Technologies 6581.jpg, MOS 6581 and 8580 Commodore 64 SID chips. Later on, several demo groups moved to using their own music instead of ripped game music. In 1986, Jeroen "Red" Kimmel studied Rob Hubbard's player routine and used it for original demo songs before writing a routine of his own in 1987. Hobbyists were also writing their own dedicated music editor software, such as Chris Hülsbeck's ''Soundmonitor'' which was released as a type-in listing in a 1986 issue of the German C-64 magazine ''64'er''. The practice of SID music composition has continued seamlessly until this day in conjunction with the Commodore 64 demoscene. The High Voltage SID Collection, a comprehensive archive of SID music, contains over 40,000 pieces of SID music.


Mainstream popularity

The heyday of chiptune music was the 1980s. The earliest commercial chiptune records produced entirely from sampling arcade game sounds have existed since the mid-1980s, an early example being
Haruomi Hosono , sometimes credited as Harry Hosono, is a Japanese musician, singer, songwriter and record producer. He is considered to be one of the most influential musicians in Japanese pop music history, credited with shaping the sound of Japanese pop f ...
's ''Video Game Music'' in 1984. Though entirely chiptune records were uncommon at the time, many mainstream musicians in the pop rock, hip hop music, hip hop and
electronic music Electronic music is a genre of music that employs electronic musical instruments, digital instruments, or circuitry-based music technology in its creation. It includes both music made using electronic and electromechanical means ( electroa ...
genres were sampling arcade game sounds and Beep (sound), bleeps during the
golden age of video arcade games The golden age of arcade video games was the period of rapid growth, technological development and cultural influence of arcade video games, from the late 1970s to the early 1980s. The period began with the release of ''Space Invaders'' in 1978, ...
(late 1970s to mid-1980s), as early as
Yellow Magic Orchestra Yellow Magic Orchestra (YMO for short) is a Japanese electronic music band formed in Tokyo in 1978 by Haruomi Hosono (bass, keyboards, vocals), Yukihiro Takahashi (drums, lead vocals) and Ryuichi Sakamoto (keyboards, vocals). The group is cons ...
's "Yellow Magic Orchestra (album), Computer Game" in 1978. Buckner & Garcia's "Pac-Man Fever (song), Pac-Man Fever" and the Pac-Man Fever (album), album of the same name were major hits in 1982. Arcade game sounds were one of the foundational elements of the electro music genre, which in turn inspired many other electronic dance music genres such as techno and house music, which were sometimes referred to as "bleep (music), bleep music". ''
Space Invaders is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter an ...
'' inspired Space Invaders (Player One song), Player One's "Space Invaders" (1979), which in turn provided the bassline for Jesse Saunders' "On and On" (1984), the first Chicago house track. Warp (record label), Warp's record "WarpVision, Testone" (1990) by Sweet Exorcist (band), Sweet Exorcist sampled video game sounds from Yellow Magic Orchestra's "Computer Game" and defined Sheffield's Yorkshire Bleeps and Bass, bleep techno scene in the early 1990s. After the 1980s, however, chiptune music began declining in popularity. Since then, up until the 2000s, chip music was rarely performed live and the songs were nearly exclusively spread as executable programs and other computer file formats. Some of the earliest examples of record label releases of pure chip music can be found in the late 1990s. Chiptune music began gaining popularity again towards the end of the 1990s. The first electroclash record, I-F's "Space Invaders Are Smoking Grass" (1997), has been described as "burbling electro in a vocodered homage to Golden age of arcade video games, Atari-era hi-jinks". By the mid-2000s, 8-bit chip music began making a comeback in mainstream pop music, when it was used by acts such as Beck (for example, the 2005 song "Girl (Beck song), Girl"), The Killers (for example, the 2004 song "Hot Fuss, On Top"), No Doubt with the song "Running (No Doubt song), Running", and particularly The Postal Service in many of their songs. The low-quality digital PCM styling of early game music composers such as Hiroshi Kawaguchi also began gaining popularity. In 2003, the J-pop girl group Perfume (Japanese band), Perfume,
English translation
along with producer Yasutaka Nakata, began producing music combining chiptunes with synthpop and electro house; their breakthrough came in 2007 with ''Game (Perfume album), Game'', which led to other Japanese female artists using a similar electronic style, including Aira Mitsuki, immi, Masami Mitsuoka, Mizca, Sawa (singer), SAWA, Saori at Destiny, Saori@destiny, and Sweet Vacation. Electro house producer Deadmau5 started his career in the late 1990s, with a chiptune and demoscene movements-influenced sound. Three self-released compilations, Project 56 (album), Project 56, deadmau5 Circa 1998–2002 and A Little Oblique, were finished in 2006. In 2007, the entirely chiptune album ''8-Bit Operators: The Music of Kraftwerk'' was released on major mainstream label Astralwerks/EMI Records, which included several prominent and noted chipmusicians, including Nanoloop creator Oliver Wittchow, and LittleSoundDJ creator Johan Kotlinski who appears as the artist ''Role Model''. Kraftwerk founding member Ralf Hütter personally selected the tracks. A vinyl 12-inch single version was released on February 24, 2007 as a precursor to the full-length CD, and reached as high as number 17 on the Billboard (magazine), ''Billboard'' magazine Hot Dance Singles Sales Chart. In March 2007, the CD release reached as high as number 1 on the ''CMJ RPM'' (North American college Electronic) charts. Edinburgh-born electronic musician Unicorn Kid has helped further popularize chiptune, especially with the song "True Love Fantasy" and other songs from the EP "Tidal Rave" being played on late night radio, including on BBC Radio 1, where he played live on the Festive Festival 2011. In Canada, Eightcubed and Crystal Castles (band), Crystal Castles helped the popularity further via the Toronto underground club scene and created a lasting impression with the music video "Heart Invaders" debuting on MuchMusic in 2008 and the single "Alice Practice" hitting 29th on NME "150 Best Tracks of the Past 15 Years". During the late 2000s, a new wave of chiptune culture took place, boosted by the release of software such as lsdj
-> LittleSoundDJ for the Game Boy family, Game Boy. This new culture has much more emphasis on live performances and record releases than the demoscene and tracker culture, of which the new artists are often only distantly aware. In recent years, 8-bit chiptune sounds, or "video game beats", have been used by a number of mainstream pop artists. Examples include artists such as Kesha (most notably in "Tik Tok (song), Tik Tok", the List of best-selling singles worldwide, best-selling single of 2010), 50 Cent with the hit single "Ayo Technology", Robyn, Snoop Dogg,
Translation
Eminem (for example, "Hellbound"), Nelly Furtado, and Timbaland (see Timbaland plagiarism controversy). The influence of video game sounds can also be heard in contemporary British electronica music by artists such as Dizzee Rascal and Kieran Hebden, as well as in Heavy metal music, heavy metal bands such as DragonForce. Grime (music), Grime music in particular samples sawtooth wave sounds from video games which were popular in East (London sub region), East London. Some dubstep producers have also been influenced by video game chiptunes, particularly the work of
Yuzo Koshiro is a Japanese composer and sound programmer. He is often regarded as one of the most influential innovators in chiptune and video game music, producing music in a number of genres including rock, jazz, symphonic, and various electronic genres ...
. In 2010, a BBC article stated that the "sights and sounds of Retrogaming, old-school games" (naming ''Frogger'' and ''Donkey Kong'' as examples) are "now becoming a part of mainstream music and culture." Complextro pioneer Porter Robinson has also cited video game sounds, or chiptunes, as an influence on his style of music along with 1980s analog synthesizer, analog synth music.


Tracker chiptunes

The Amiga, Commodore Amiga (1985), with its sample-based sound generation, distanced the concept of microcomputer music away from plain chip-synthesized sounds. Amiga music tracker, tracker music software, beginning from Karsten Obarski's Ultimate Soundtracker (1987), inspired great numbers of computer enthusiasts to create computer music. As an offshoot of the burgeoning tracker music culture, a type of tracker music reminiscent of Commodore 64 SID music was born, that utilized simple waveforms instead of digitized samples. This type of music came to be called "chiptunes", referring to the sound of early video game console and home computer sound chips. Earliest examples of tracker chiptunes date back to 1989 and are attributed to the demoscene musicians 4mat, Baroque, Mark Knight (sound designer), TDK, Turtle and Duz. Tracker chiptunes are based on very short looped waveforms which are modulated by tracker effects such as arpeggio, vibrato, and portamento. A very common loop length is 128 samples, or a power of 2 multiple/fraction of that, which at an approximate sample rate of 17 kHz misses a C note by a few cents. This technique allowed composing complex and imaginary waveforms. There is at least one commercial game for the Amiga, Nebulus II, that used chiptune style music, although with some conventional sampled instrument sounds as well as speech. The game apparently was initially planned for release for the C64 but was canceled. The small amount of sample data made tracker chiptunes far more space-efficient than most other types of tracker music, which made them appealing to size-limited demoscene demos and Crack intro, crack intros. Tracker chiptunes have also been commonly used in other warez scene executables such as keygens. Nowadays, the term "chiptune" is also used to cover chip music using actual chip-based synthesis, but some sources, such as the Amiga Music Preservation project, still define a chiptune specifically as a small Module file, tracker module.


Contemporary chiptune music

file:Gameboytracker.JPG, left, ''Little Sound DJ'' loaded onto a Game Boy Advance The chip Warez scene, scene has become relevant thanks to "Compo (demoscene), compos" being held, groups releasing music disks and with the Crack intro, cracktro/demo scene. New Tracker (music software), tracker tools are used for making chip sounds available to less techy musicians. The Nintendo Entertainment System, NES platform has the MidiNES, a cartridge that turns the system into a full blown hardware MIDI controlled synthesizer. Around 2007, the Mssiah was released for the Commodore 64, which is very similar to the MidiNES, but with greater parameter controls, sequencing, analog drum emulation, and limited sample playback. The Commodore PET has the open-source software, open-source PetSynth software, which uses the PET's 6522 chip for sound, allows the computer to be played like a piano keyboard, and features many effects. On the DOS platform, FastTracker 2, Fast Tracker is one of the most famous chiptune makers because of the ability to create hand-drawn samples with the mouse. Chiptune artist Pixelh8 has also designed music software such as Music Tech for the Game Boy and the Pro Performer for the Game Boy Advance and Nintendo DS which turn both machines into real time synthesizers. There have been a number of television segments featuring chiptunes and chip music artists in the past few years. On April 11, 2005, 8 Bit Weapon played their songs "Bombs Away" and "Gameboy Rocker" on G4 (U.S. TV channel), G4's ''Attack of the Show'' live broadcast Episode #5058. In 2008, as a parody of ''Masterpiece (TV series), Masterpiece Theatre'', the first four episodes of ''Boing Boing#Boing Boing Video, Boing Boing Video''s ''SPAMasterpiece Theater'' opened with a chiptune remix of Jean-Joseph Mouret's "Fanfare-Rondeau, Rondeau: Fanfare" (1735) by Hamhocks Buttermilk Johnson. Archived a
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Another chipmusic feature included little-scale, Dot.AY, Ten Thousand Free Men & Their Families and Jim Cuomo on the Australian ABC2's television series ''Good Game (television series), Good Game'' in 2009. The Electronic Frontier Foundation in December 2010 used a faux 8-bit game with an 8-bit sound track by crashfaster to demonstrate its notable legal achievements for that year. In March 2012, the Smithsonian American Art Museum's "The Art of Video Games" exhibit opened featuring a chipmusic soundtrack at the entrance by artists 8 Bit Weapon & ComputeHer. 8 Bit Weapon also created a track called "The art of Video Games Anthem" for the exhibit. In September 2015, the first music compilation based on Domo (NHK), Domo Loves Chiptune, was released on iTunes, Amazon, and all major music streaming services. Archived a
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The compilation features top artists in the Chiptune genre such Anamanaguchi and Disasterpeace. Domo Loves Chiptune also features the first Chiptune remix of the Domo theme song by Mystery Mansion. The New York City chiptune scene was also the subject of a documentary called ''Reformat the Planet'' by 2 Player Productions. This film was an official selection at the 2008 South by Southwest. Chip music has returned to 21st-century gaming, either in full-chip music style or using chip samples in the music. Popular games that feature chiptune elements in their soundtracks include ''Shovel Knight'' and ''Undertale''.


Live performances

file:Chipspace (MAGFest 2020).jpg, alt=Chipspace (MAGFest 2020), The crowd area and marketplace for Chipspace during MAGFest 2020.


MAGFest and Chipspace

Events take place all around the world that focus around the celebration and recognition of chiptune music. In the United States, during MAGFest, Super MAGFest—a yearly convention that hosts a variety of video game-related events—popular chiptune artists such as goto80 and Chipzel have previously performed on the Concert Hall mainstage. A chiptune-focused mainstage show (aptly named "Chip Rave") typically occurs on the third day of the convention within the concert hall and has featured countless prominent faces in the chiptune community. Super MAGFest also holds a continuous venue called Chipspace, a place where participants in the chiptune community go on-stage and perform their music through an open mic system. Originally started by Chiptunes=WIN founder Brandon L. Hood and maintained by geekbeatradio, Chipspace has evolved over the course of MAGFest's lifespan to bring chiptune fans closer together. Among these daily performances are showcases, which are curated by chiptune netlabels such as Chiptunes=WIN, geekbeatradio, and more.


References


Further reading

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External links


"Bleep Bloop: The Charms of Chiptune"
in The New Yorker's Culture blog
Diggin’ In The Carts: A Documentary Series About Japanese Video Game Music
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