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Gradius
is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *''Scramble'' (1981) An early horizontal-scrolling shooter from which gameplay elements of the Gradius series were inspired. Although there is no canonical relationship between ''Scramble'' and the Gradius series, ''Scramble'' is implied to be a spiritual predecessor to the series, evident by its appearance in flashbacks during Gradius introduction sequences. ('' Gradius Advance'') ''Scramble'' has been ported to other platforms; including MSX and Commodore 64. In 2002, ''Scramble'' appeared on GBA as one of the titles featured in ''Konami Collector's Series: Arcade Advanced'' as well as later Konami game compilations for PlayStation and Nintendo DS. *''Gradius'' (1985) The first true Gradius game to introduce the concept of the 'weapon bar'. ...
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Gradius ARC
is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *''Scramble'' (1981) An early horizontal-scrolling shooter from which gameplay elements of the Gradius series were inspired. Although there is no canonical relationship between ''Scramble'' and the Gradius series, ''Scramble'' is implied to be a spiritual predecessor to the series, evident by its appearance in flashbacks during Gradius introduction sequences. ('' Gradius Advance'') ''Scramble'' has been ported to other platforms; including MSX and Commodore 64. In 2002, ''Scramble'' appeared on GBA as one of the titles featured in ''Konami Collector's Series: Arcade Advanced'' as well as later Konami game compilations for PlayStation and Nintendo DS. *''Gradius'' (1985) The first true Gradius game to introduce the concept of the 'weapon bar'. D ...
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Gradius NEO
is a series of shooter video games, introduced in 1985, developed and published by Konami for a variety of portable, console and arcade platforms. In many games in the series, the player controls a ship known as the Vic Viper. Games *''Scramble'' (1981) An early horizontal-scrolling shooter from which gameplay elements of the Gradius series were inspired. Although there is no canonical relationship between ''Scramble'' and the Gradius series, ''Scramble'' is implied to be a spiritual predecessor to the series, evident by its appearance in flashbacks during Gradius introduction sequences. ('' Gradius Advance'') ''Scramble'' has been ported to other platforms; including MSX and Commodore 64. In 2002, ''Scramble'' appeared on GBA as one of the titles featured in ''Konami Collector's Series: Arcade Advanced'' as well as later Konami game compilations for PlayStation and Nintendo DS. *''Gradius'' (1985) The first true Gradius game to introduce the concept of the 'weapon bar'. D ...
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Gradius Gaiden
is a 1997 horizontal-scrolling shooter video game developed and published for the PlayStation by Konami. Players control one of four different starships in their mission to eradicate the Bacteria army from destroying the planet Gradius. Gameplay involves shooting down enemies, avoiding their projectiles, and collecting power capsules to unlock access to new weapons. It is the fourth mainline entry in the company's ''Gradius'' franchise, and the second to be produced specifically for a home console. Directed by Seki Teisaku, ''Gaiden'' was created to refine and build on the core ''Gradius'' gameplay, and to create a new, exciting shooter for a home console in mind; as such, the name "Gaiden" was chosen, being the Japanese word for "side-story". Konami worked to make the game stand out from other ''Gradius'' games with unique, creative level designs and all-new mechanics, such as a selection of playable ships, new weapons types, and the ability to swap items in the player's "Power M ...
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Gradius V
is a Japanese-developed shoot 'em up video game published by Konami for the Sony PlayStation 2 video game console in 2004. ''Gradius V'' was largely developed under contract by Treasure, who had previously worked on ''Radiant Silvergun'' and ''Ikaruga''. The game is set predominantly in outer space where players control a fictional spacecraft called Vic Viper through a continuously scrolling background depicting the territories of Bacterian—an evil empire which serves as the player's enemy.Gradius V instruction manual, pp. 4–5. ''Gradius V'' received overall positive reviews. Critics praised the level design, graphical design and "classic" revival, but criticized the game's difficulty. Gameplay The game takes place as a 2D scrolling shooter with the Vic Viper contending with formations of enemies, both stationary and moving, that fire bullets. Players go through levels consisting of open space and others consisting of maneuvering through close quarters which alter between ...
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Gradius (video Game)
is a side-scrolling shooter video game developed and published by Konami. The first game in the Gradius, ''Gradius'' series, it was originally released as a coin-operated arcade game in 1985. The player maneuvers a spacecraft known as the Vic Viper that must defend itself from the various alien enemies. The game uses a power-up system called the "power meter", based upon collecting capsules to purchase additional weapons. The arcade version of ''Gradius'' was initially released internationally outside Japan under the title of ''Nemesis'', but subsequent home releases have since used the original title. During development, it had the working title ''Scramble 2'', as it was originally intended to be a follow-up to Konami's earlier shooter ''Scramble (video game), Scramble'' (1981). Home versions were released for various platforms, such as the Nintendo Entertainment System, Famicom/NES, the MSX home computer, and the TurboGrafx-16, PC Engine. It was a major 1986 in video games, suc ...
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Gradius III
''Gradius III'' is a 1989 scrolling shooter video game developed and published by Konami, originally released for the arcades in Japan and other parts of Asia on December 11, 1989. It is the third game in the ''Gradius'' series. The game was ported to the Super Nintendo Entertainment System in Japan in 1990 and North America in 1991, and served as a launch title for the system in North America. The arcade version would never see the light of day in the West until it was included alongside ''Gradius IV'' in a two-in-one compilation (''Gradius III & IV'') for the PlayStation 2 and in the ''Gradius Collection'' for the PlayStation Portable. Gameplay The player pilots the Vic Viper starfighter to battle the onslaughts of the Bacterion Empire. There are a total of ten levels in the game, with stage 4 being something of a bonus level; here, the player controls the Vic Viper in a third-person perspective and must avoid colliding with walls. Though the level is completely devoid ...
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Gradius IV
is the fourth arcade game, arcade installment in a series of Scrolling shooters, scrolling shooter video games developed by Konami Computer Entertainment Tokyo. It was preceded by ''Gradius III'', released in 1989 in video gaming, 1989, although spinoffs had been released prior to it such as ''Gradius Gaiden''. This title brings a considerable graphical upgrade, particularly with the use of colored lighting. In addition, there have been several additions and removals to the vaulted weapons system; specifically, the edit mode has been removed and an online ranking system was added. Gameplay The core gameplay of ''Gradius IV'' remains relatively unchanged. However, several changes were made on the weapons system in the transition from ''Gradius III''. First of all, the edit mode has been completely eliminated, as are the "Snake Option" (s.option), the "Reduce" shield type, and the seventh powerup category. The seventh powerup category was the one that was labeled "!" and would prod ...
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