Gyruss
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Gyruss
is an arcade shoot 'em up game designed by Yoshiki Okamoto and released by Konami in 1983. ''Gyruss'' was initially licensed to Centuri in the United States for dedicated machines, before Konami released their own self-distributed conversion kits for the game. Parker Brothers released contemporary ports for home systems. An enhanced version for the Family Computer Disk System was released in 1988, which was released to the North American Nintendo Entertainment System in early 1989. The gameplay is similar to that of ''Galaga'' in a tube shooter format, with the player's ship facing into the screen and able to move around the perimeter of an implicit circle. Stars come into view at the centre of the screen and fly outward, giving the impression of the player's ship moving through space. ''Gyruss'' is the second and last game Yoshiki Okamoto designed for Konami, after ''Time Pilot''. Due to pay disputes, he was fired after the release of this game, and he soon joined Capcom, wher ...
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Gyruss Screenshot
is an arcade shoot 'em up game designed by Yoshiki Okamoto and released by Konami in 1983. ''Gyruss'' was initially licensed to Centuri in the United States for dedicated machines, before Konami released their own self-distributed conversion kits for the game. Parker Brothers released contemporary ports for home systems. An enhanced version for the Family Computer Disk System was released in 1988, which was released to the North American Nintendo Entertainment System in early 1989. The gameplay is similar to that of ''Galaga'' in a tube shooter format, with the player's ship facing into the screen and able to move around the perimeter of an implicit circle. Stars come into view at the centre of the screen and fly outward, giving the impression of the player's ship moving through space. ''Gyruss'' is the second and last game Yoshiki Okamoto designed for Konami, after ''Time Pilot''. Due to pay disputes, he was fired after the release of this game, and he soon joined Capcom, wher ...
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Yoshiki Okamoto
, sometimes credited as Kihaji Okamoto, is a Japanese video game designer. He is credited with producing popular titles for Konami, including ''Gyruss'' and ''Time Pilot'', and for Capcom, including '' 1942'', ''Gun.Smoke'', ''Final Fight'' and ''Street Fighter II''. He later founded the companies Flagship and Game Republic, and then created the hit mobile games ''Dragon Hunter'' and ''Monster Strike'' for Mixi. He also played a role in the creation of Rockstar's ''Red Dead'' franchise. Several franchises he helped create are among the highest-grossing video game franchises of all time, including ''Street Fighter II'', ''Monster Strike'' and ''Red Dead''. History Early career at Konami His early games ''Time Pilot'' (1982) and ''Gyruss'' (1983) innovated in the shoot 'em up genre during the golden age of arcade games. The Killer List of Videogames included both ''Gyruss'' and ''Time Pilot'' in its list of top 100 arcade games of all time. Although these games turned out to be succe ...
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Tube Shooter
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game ''Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shooters ...
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Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shoote ...
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Shoot 'em Up
Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of character movement, while others allow a broader definition including characters on foot and a variety of perspectives. The genre's roots can be traced back to earlier shooting games, including target shooting electro-mechanical games of the mid-20th-century and the early mainframe game '' Spacewar!'' (1962). The shoot 'em up genre was established by the hit arcade game ''Space Invaders'', which popularised and set the general template for the genre in 1978, and spawned many clones. The genre was then further developed by arcade hits such as ''Asteroids'' and ''Galaxian'' in 1979. Shoot 'em ups were popular throughout the 1980s to early 1990s, diversifying into a variety of subgenres such as scrolling shooters, run and gun games and rail shoote ...
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Konami
, is a Japanese Multinational corporation, multinational video game company, video game and entertainment company headquartered in Chūō, Tokyo, Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and List of Japanese arcade cabinets, arcade cabinets. Konami has casinos around the world and operates health and physical fitness clubs across Japan. Konami's video game franchises include ''Metal Gear'', ''Silent Hill'', ''Castlevania'', ''Contra (series), Contra'', ''Frogger'', ''Tokimeki Memorial'', ''Parodius'', ''Gradius'', ''List of Yu-Gi-Oh! video games, Yu-Gi-Oh!'', ''Suikoden'', and ''Pro Evolution Soccer''. Additionally Konami owns Bemani, known for ''Dance Dance Revolution'' and ''Beatmania'', as well as the assets of former game developer Hudson Soft, known for ''Bomberman'', ''Adventure Island (video game), Adventure Island'', ''Bonk (series), Bonk'' and ''Star Soldier''. Konami is the nineteenth-largest L ...
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Centuri
Centuri, formerly known as Allied Leisure, was an American arcade game manufacturer. They were based in Hialeah, Florida, and were one of the top six suppliers of coin-operated arcade video game machinery in the United States during the early 1980s. Centuri in its modern inception was formed when former Taito of America president Ed Miller and his partner Bill Olliges took over Allied Leisure, Inc. They renamed it "Centuri" in 1980. Many of the video game machines distributed in the US under the Centuri name were licensed from overseas manufacturers, particularly Japanese developers such as Konami. Allied Leisure previously also manufactured pinball and electro-mechanical games, which were developed in-house. The company's vice president was Joel Hochberg from about 1976 to 1982, before he went on to work for Rare. Centuri had a close relationship with Konami, which licensed the North American rights of their games to Centuri during the early 1980s. This led to Konami acquiring ...
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Ultra Games
Ultra Software Corporation was a shell corporation and publishing label created in 1988 as a subsidiary of Konami of America, in an effort to get around Nintendo of America's strict licensing rules in place at the time for the North American market. One of these rules was that a third-party company could only publish up to five games per year for the Nintendo Entertainment System in the US. This was hardly convenient for Konami, which had begun releasing more than ten games a year for both the Famicom and its Disk System add-on in Japan. With a greater library than it was allowed to localize, Konami formed the Ultra Games brand to extend its annual library to ten games a year. Ultra's first game was the NES version of ''Metal Gear''. At first, Ultra was dedicated to localizing Konami's pre-existing software from Japan, but later it began publishing works from other companies as well. Some of Konami's most notable games released under the Ultra label include ''Operation C'', ' ...
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Perspective (graphical)
Linear or point-projection perspective (from la, perspicere 'to see through') is one of two types of 3D projection, graphical projection perspective in the graphic arts; the other is parallel projection. Linear perspective is an approximate representation, generally on a flat surface, of an image as it is seen by the eye. Perspective drawing is useful for representing a three-dimensional scene in a two-dimensional medium, like paper. The most characteristic features of linear perspective are that objects appear smaller as their distance from the observer increases, and that they are subject to ''foreshortening'', meaning that an object's dimensions along the line of sight appear shorter than its dimensions across the line of sight. All objects will recede to points in the distance, usually along the horizon line, but also above and below the horizon line depending on the view used. Italian Renaissance painters and architects including Masaccio, Paolo Uccello, Piero della Fran ...
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Satellite
A satellite or artificial satellite is an object intentionally placed into orbit in outer space. Except for passive satellites, most satellites have an electricity generation system for equipment on board, such as solar panels or radioisotope thermoelectric generators (RTGs). Most satellites also have a method of communication to ground stations, called Transponder (satellite communications), transponders. Many satellites use a Satellite bus, standardized bus to save cost and work, the most popular of which is small CubeSats. Similar satellites can work together as a group, forming Satellite constellation, constellations. Because of the high launch cost to space, satellites are designed to be as lightweight and robust as possible. Most communication satellites are radio Broadcast relay station, relay stations in orbit and carry dozens of transponders, each with a bandwidth of tens of megahertz. Satellites are placed from the surface to orbit by launch vehicles, high enough to ...
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1942 (video Game)
''1942'' is a vertically scrolling shooter game made by Capcom that was released for arcades in 1984. Designed by Yoshiki Okamoto, it was the first game in the ''194X'' series, and was followed by '' 1943: The Battle of Midway''. ''1942'' is set in the Pacific Theater of World War II, and is loosely based on the Battle of Midway. Despite the game being created by Japanese developers, the goal is to reach Tokyo and destroy the Japanese air fleet; this was due to being the first Capcom game designed with Western markets in mind. It went on to be a commercial success in arcades, becoming Japan's fifth highest-grossing table arcade game of 1986 and one of top five highest-grossing arcade conversion kits that year in the United States. It was ported to the NES, selling over copies worldwide, along with other home platforms. Gameplay The player pilots a Lockheed P-38 Lightning dubbed the "Super Ace". The player has to shoot down enemy planes; to avoid enemy fire, the player ...
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Capcom
is a Japanese video game developer and video game publisher, publisher. It has created a number of List of best-selling video game franchises, multi-million-selling game franchises, with its most commercially successful being ''Resident Evil'', ''Monster Hunter'', ''Street Fighter'', ''Mega Man'', ''Devil May Cry'', ''Dead Rising'', and ''Marvel vs. Capcom''. Mega Man (character), Mega Man himself serves as the official mascot of the company. Established in 1979, it has become an international enterprise with subsidiaries in East Asia (Hong Kong), Europe (London, England), and North America (San Francisco, California). History Capcom's predecessor, I.R.M. Corporation, was founded on May 30, 1979 by Kenzo Tsujimoto, who was still president of Irem, Irem Corporation when he founded I.R.M. He worked concomitantly in both companies until leaving the former in 1983. The original companies that spawned Capcom's Japan branch were I.R.M. and its subsidiary Japan Capsule Computers Co. ...
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