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''Nier: Automata'' is a 2017
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
developed by
PlatinumGames PlatinumGames Inc. is a Japanese video game developer that was founded in October 2007 as result of a merger between two companies, Seeds Inc. and Odd Inc. Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after the closure of ...
and published by
Square Enix is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game ...
. It is a sequel to ''
Nier ''Nier'' is an action role-playing video game developed by Cavia and published by Square Enix for the PlayStation 3 and Xbox 360 in April 2010. In Japan, the game was released as for the PlayStation 3 with a younger main character, while an ...
'' (2010), itself a spin-off of and sequel to the ''
Drakengard ''Drakengard'', known in Japan as is a series of action role-playing video games created by Yoko Taro. The eponymous first game in the series was released in 2003 on the PlayStation 2, and has since been followed by a sequel, a prequel and se ...
'' series. ''Nier: Automata'' was originally released for the
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and
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via
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, and an
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port was published the following year. A
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port was released in 2022. ''Nier: Automata'' is set during a
proxy war A proxy war is an armed conflict between two states or non-state actors, one or both of which act at the instigation or on behalf of other parties that are not directly involved in the hostilities. In order for a conflict to be considered a pr ...
between alien-created
Machines A machine is a physical system using power to apply forces and control movement to perform an action. The term is commonly applied to artificial devices, such as those employing engines or motors, but also to natural biological macromolecule ...
and human-crafted androids, focusing on the actions of combat android 2B, scanner android 9S, and rogue prototype A2. The story requires multiple playthroughs, with each playthrough revealing new story elements. The gameplay combines
role-playing Role-playing or roleplaying is the changing of one's behaviour to assume a role, either unconsciously to fill a social role, or consciously to act out an adopted role. While the ''Oxford English Dictionary'' offers a definition of role-playing a ...
elements with action-based
hack-and-slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
combat. It also includes gameplay from other
video game genres A video game genre is an informal classification of a video game based on how it is played rather than visual or narrative elements. This is independent of setting, unlike works of fiction that are expressed through other media, such as films or ...
, with elements varying from
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
to
text adventure '' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the ...
. Production began in 2014, with series creator
Yoko Taro is a Japanese video game director and scenario writer. Starting his career at the now-defunct game company Cavia, his best-known work was on the action role-playing video game series ''Drakengard'', and its spin-offs, ''Nier'' and '' Nier: Aut ...
, producer Yosuke Saito, and lead composer
Keiichi Okabe is a Japanese composer and arranger, best known for composing music for the ''Tekken'' and ''Drakengard'' series. He started his career at Namco in 1994, where he primarily composed for arcade games. Outside of video games, he has composed for an ...
reprising their roles in ''Nier''.
Akihiko Yoshida is a Japanese video game artist. Yoshida was born in 1967 and joined Square in 1995, before the company merged with Enix. He then left Square Enix in September 2013 and became freelance. In October 2014, he became the company director of CyDesig ...
, known for his work in the ''
Final Fantasy is a Japanese video game, Japanese science fantasy anthology media franchise created by Hironobu Sakaguchi and developed and owned by Square Enix (formerly Square (video game company), Square). The franchise centers on a series of fantasy and ...
'' series, led character design. The goal was to make a sequel game that would be faithful to ''Nier'' while improving the combat system. Because the project was new to PlatinumGames, its staff faced multiple challenges when developing the gameplay and open-world environment. The story, which was written by Yoko, explores themes of finding value in life and the reasons people kill. ''Nier: Automata'' was announced at
E3 2015 The Electronic Entertainment Expo 2015 (E3 2015) was the 21st E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It took place from June 16 to June 18, 2015, with 52,200 total attendees. Major exhibit ...
; it received stage plays and novels expanding its narrative, and both
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
(DLC) and
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with other games were issued after its release. The game was localized by
8-4 is a Japanese game localization, video game localization company based in Shibuya, Tokyo, Shibuya, Tokyo. The company was founded in 2005 by Hiroko Minamoto and former ''Electronic Gaming Monthly'' (''EGM'') editor John Ricciardi. They were joine ...
, translators of ''Nier''. Critics praised the game's story, themes, gameplay, and music; but drew criticism for some visual and technical problems. The PC release drew a mixed response due to technical issues that were not officially addressed until 2021. Sales surpassed expectations and , the game had shipped copies worldwide.


Gameplay

''Nier: Automata'' is an
action role-playing game An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
(ARPG) in which players explore an open world. In addition to standard navigation on foot, the game features scenarios with flying
mech In science fiction, or mechs are giant robots or machines controlled by people, typically depicted as humanoid walking vehicles. The term was first used in Japanese (language), Japanese after shortening the English loanword or , but the mean ...
battles, as well as a special item that can summon wild animals to ride.
Non-playable character A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster ...
s (NPCs) found throughout the world offer quest objectives, and shops in hub locations sell various items, including consumables that recover
health Health, according to the World Health Organization, is "a state of complete physical, mental and social well-being and not merely the absence of disease and infirmity".World Health Organization. (2006)''Constitution of the World Health Organiza ...
. Combat uses a real-time action-based
hack and slash Hack and slash, also known as hack and slay (H&S or HnS) or slash 'em up, refers to a type of gameplay that emphasizes combat with melee-based weapons (such as swords or blades). They may also feature projectile-based weapons as well (such as ...
system, using both light and heavy attacks and combining them into different
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attacks. The player can also evade incoming attacks, gaining invulnerability or counterattack bonuses based on timing. The player is assisted by a flying "Pod" robot which launches customizable ranged attacks varying from simple gunfire to heavy-hitting hammer attacks. The first protagonist 2B alternates between two weapons, the second protagonist 9S combines light attacks with hacking into enemies, and the final protagonist A2 can sacrifice health to briefly boost her attack power. There are four classes of weapons available;
short sword The English language terminology used in the classification of swords is imprecise and has varied widely over time. There is no historical dictionary for the universal names, classification or terminology of swords; a sword was simply a double e ...
s, long swords,
bracer A bracer (or arm-guard) is a strap or sheath, commonly made of leather, stone or plastic, that covers the ventral (inside) surface of an archer's bow-holding arm. It protects the archer's forearm against injury by accidental whipping from the b ...
s, and
spear A spear is a pole weapon consisting of a shaft, usually of wood, with a pointed head. The head may be simply the sharpened end of the shaft itself, as is the case with fire hardened spears, or it may be made of a more durable material fasten ...
s. Attacks with different weapon types can be charged and launched for increased damage. Players earn
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experi ...
s through combat, increasing their health, defense, and attack power. Character customization is handled through attribute-changing items called chips. Chips can alter the HUD, add new abilities, and grant status buffs to the player characters. The number of chips that can be installed at any one time is limited to the number of slots a character has. Chips can either be purchased at shops or collected from defeated enemies. If the player character dies, they
respawn In video games, spawning is the live creation of a character, item or NPC. Respawning is the recreation of an entity after its death or destruction, perhaps after losing one of its lives. Despawning is the deletion of an entity from the game w ...
at their previous save point. The player character can then find their original body and either attempt to repair it or retrieve items and experience from it to gain a bonus. If the repair attempt is successful, the body is resurrected as a temporary ally, but if the attempt is unsuccessful, it becomes an enemy the player can fight. With online features enabled, the bodies of other players can also be retrieved or revived where they died. At certain points, the gameplay changes to reflect different
video game genres A video game genre is an informal classification of a video game based on how it is played rather than visual or narrative elements. This is independent of setting, unlike works of fiction that are expressed through other media, such as films or ...
, such as
shoot 'em up Shoot 'em ups (also known as shmups or STGs ) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
and
text adventure '' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the ...
segments; many of these are indicated by a shift from the normal
third-person perspective Narration is the use of a written or spoken commentary to convey a story to an audience. Narration is conveyed by a narrator: a specific person, or unspecified literary voice, developed by the creator of the story to deliver information to the a ...
to a
top-down Top-down may refer to: Arts and entertainment * " Top Down", a 2007 song by Swizz Beatz * "Top Down", a song by Lil Yachty from ''Lil Boat 3'' * "Top Down", a song by Fifth Harmony from ''Reflection'' Science * Top-down reading, is a part of ...
or side-scrolling view. Some areas also include platforming elements, requiring the player to jump between platforms or over obstacles. ''Automata'' has 26 different endings; five main endings lettered A to E, and 21 additional endings lettered F through Z. These additional endings, which act as game over events, are triggered by performing certain actions, failing to progress the narrative, or losing certain battles.


Synopsis


Setting and characters

''Nier: Automata'', which shares the post-apocalyptic setting of ''
Nier ''Nier'' is an action role-playing video game developed by Cavia and published by Square Enix for the PlayStation 3 and Xbox 360 in April 2010. In Japan, the game was released as for the PlayStation 3 with a younger main character, while an ...
'', takes place thousands of years after the original game's events. The ''Nier'' fictional universe exists in an alternative timeline within the ''Drakengard'' series. While carrying over the ''Drakengard'' tradition of a dark atmosphere and branching storylines, there is no direct narrative connection between ''Nier: Automata'' and the rest of the series. The story is set in 11945 AD, and revolves around a
proxy war A proxy war is an armed conflict between two states or non-state actors, one or both of which act at the instigation or on behalf of other parties that are not directly involved in the hostilities. In order for a conflict to be considered a pr ...
between the human-made
androids An android is a humanoid robot or other artificial being often made from a flesh-like material. Historically, androids were completely within the domain of science fiction and frequently seen in film and television, but advances in robot techno ...
and an invading army of
Machines A machine is a physical system using power to apply forces and control movement to perform an action. The term is commonly applied to artificial devices, such as those employing engines or motors, but also to natural biological macromolecule ...
from another world. Though they lack emotions and true names, each android has a distinct personality. The "YoRHa" android forces are commanded from the Bunker, a reconnaissance base that orbits Earth. Fending off the Machines, the YoRHA forces fight alongside pre-YoRHa Earth androids known as the Resistance. The game's initial protagonist is 2B (short for "YoRHa No. 2 Type B"), a YoRHa combat android whose main traits are her calm and composure. 2B is accompanied by 9S (short for YoRHa No.9 Type S), a male "scanner" reconnaissance android who displays more emotion than other YoRHa units. The game later introduces another player character named A2, an obsolete attack android who often acts alone. The androids are supported by Pod 042 and Pod 153, floating, box-like robots that act as ranged weapons. The game's primary antagonists are Adam and Eve, twin controllers of the Machine Network; and the Red Girls, a construct within the Machine Network. Other characters include the Commander, YoRHa's top officer; the resistance leader Anemone; Pascal, a machine who dislikes conflict and wishes for peace; Devola and Popola, early androids who suffer discrimination from the actions of their model series; and the original ''Nier'' character Emil, who has lost his memories in the intervening years after the original game.


Plot

The story of ''Nier: Automata'' is told across multiple playthroughs and alternating character perspectives. The first and second playthroughs follow the respective viewpoints of 2B and 9S during the latest android strikes against the Machines. After opening a route for future missions, they are sent to clear machine threats for Anemone's Resistance forces. During their missions, 2B and 9S discover the Machines are exploring human societies and concepts. The two work with a pacifist machine group led by Pascal; they battle Adam and Eve, physical manifestations of the Machine Network who reveal their creators were destroyed centuries ago.Adam: The aliens you seek are no longer here. They were wiped out centuries ago ... By us. The machines. (Route A, Chapter 03: Adam and Eve) 2B and 9S also encounter A2, a rogue YoRHa android. Adam is killed by 2B after he captures 9S. During his recuperation, 9S discovers a glitch in YoRHa's servers when syncing himself and 2B, and learns humanity was extinct long before the alien invasion. Humanity's last remnant is a Moon-based server holding their genetic remains. YoRHa perpetuates the myth of their survival to maintain morale and give androids a "god" to fight for.Commander: In truth, humans never went to the moon at all. Any transmissions received from the moon are just dummy signals set up in advance. The only thing there is a small bit of data relating to the human genome. / 9S: But why would you— / Commander: Humans were already extinct when the aliens attacked ... No one fights without a reason. And we need a god worth dying for. (Route B, Chapter 9: Deranged Religion) With Adam dead, Eve goes mad with grief and drives connected Machines into a frenzy. 2B and 9S kill Eve, but 9S becomes infected with Eve's logic virus, forcing 2B to kill him. 9S's consciousness survives within the local Machine Network. The third playthrough begins as YoRHa launches a full-scale invasion. A logic virus attack, which is enabled by the glitch 9S previously discovered, corrupts every YoRHa unit except 2B and the restored 9S.Commander: But tell me—why weren't you infected? / 2B: I don't know! / 9S: It's probably because I deferred our data sync. I noticed some weird noise in the Bunker's server data, so I paused the upload. (Route C, Chapter 11: Full-scale Attack) 2B and 9S are separated in the aftermath, and 2B is infected with the logic virus. A2 discovers 2B, who asks her to take her place. An ignorant 9S sees A2
mercy-killing Euthanasia (from el, εὐθανασία 'good death': εὖ, ''eu'' 'well, good' + θάνατος, ''thanatos'' 'death') is the practice of intentionally ending life to eliminate pain and suffering. Different countries have different eutha ...
2B and swears revenge on her. Simultaneously, a tower created by the Machines rises from the land, separating the two before they can fight. A fortnight later, the perspective splits between A2 and 9S. A2, the survivor of a test run for YoRHa, begins empathising with the Machines; she witnesses the destruction of Pascal's village, then the village's "children" committing suicide out of fear when they are attacked again. Pascal begs A2 to either wipe his memory or kill him; A2 can perform either task or leave him. An increasingly unbalanced 9S investigates the tower's resource-gathering platforms, fighting Machine remnants and learning the tower is designed to launch a missile at the Moon server. Devola and Popola sacrifice themselves to open the tower, with 9S and A2 both entering. During these events and the two's final confrontation, the two learn that YoRHa was designed to lose and to perpetuate the myth of humanity, and that the Red Girls in the Machine Network are using YoRHa to further their evolution; each side has trapped the other in an eternal cycle of war.So then! To sum up: For hundreds of years, we've been fighting a network of machines with the ghost of humanity at its core. We've been living in a stupid *****ing world where we fight an endless war that we COULDN'T POSSIBLY LOSE, all for the sake of some Council of Humanity on the moon that doesn't even exist. (Intel - Archives - Machine Research Report) A2 further learns that 2B's real designation was "2E", an "executioner" unit assigned to repeatedly kill 9S whenever he discovers the truth about humanity, and that 9S was aware of this.A2: The 9S Type is a high-end model. They knew you'd discover the truth eventually. But the model designation "2B" was just a cover. The official designation...is "2E". Number 2, Type E. They were a special class of members designed to execute YoHRa units. But you knew that... Right, 9S? (Route C, Chapter 17: The Tower) 9S—now insane and infected with the logic virus—challenges A2 to a fight, prompting the player to choose a character.Pod 153: Proposal: Cease combat. Fighting her at this point would be irrational and— / 9S: Pod 153! I order you to halt all logical thought and speech! This order shall remain in effect until you have confirmed the deaths of either myself or unit A2! (Route C, Chapter 17: The Tower) If A2 is picked, she saves 9S and sacrifices herself to destroy the tower. If 9S is chosen, the two androids kill each other; in his final moments, he is offered the option of joining with the now-peaceful Machine Network, as the tower has changed its function to launch an ark containing the Machine memories to find a new world.9S: This tower is a colossal canon built to destroy the human server. Destroy it ... and rob the androids of their very foundation. That was the plan devised by those girls. But they changed their minds ... This tower doesn't fire artillery. It fires an ''ark''. An ark containing memories of the foolish machine lifeforms. An ark that sends those memories to a new world. (Route C, Chapter 17: The Tower, Ending D) Once both of these endings are unlocked, Pods 042 and 153 defy their orders to delete YoRHa's data, prompting the player to destroy the credits in a shoot 'em up section. Despite the possibility that 2B, 9S and A2 will repeat events, the Pods have faith they will forge a new future for themselves.Pod 153: Question, Pod 042. Did the data salvage restore all of their past memories? / Pod 042: Yes. / Pod 153: And are those recovered parts of the same design as previous ones? / Pod 042: Yes. / Pod 153: Then ... won't that simply lead us to the same conclusion as before? / Pod 042: I cannot deny the possibility. However, the possibility of another future also exists. (Route C, Ending E) The player is then given the option to sacrifice their save data to help other players. Returning characters Emil, and Devola and Popola have separate optional story arcs. Devola and Popola were ostracized and programmed to feel endless guilt after their model series caused humanity's extinction in ''Nier''. They stay at the Resistance camp doing the riskier jobs, and aid the YoRHa androids until helping 9S at the tower. Emil lost his memories due to copying himself to fight the aliens. A group of those copies, gone mad from losing their sense of self, act as a secret
boss battle In video games, a boss is a significant computer-controlled opponent. A fight with a boss character is commonly referred to as a boss battle or boss fight. Bosses are generally far stronger than other opponents the player has faced up to that ...
. After the current character wins the fight, Emil dies after remembering his now-dead friends.These colossal Emils were the sad final state of Emil's copies. Attacking without warning, they possessed the ability to unleash fierce attacks using magical weapons from the old world. At the end of this pitched battle, the true Emil stopped his with heartfelt words before annihilating them with a final strike. He then passed away with an expression of great relief, as if he had finally met the person he'd longed to see. (Intel - Unit Data - Emil Clones)


Development

After the release of ''Nier'', director
Yoko Taro is a Japanese video game director and scenario writer. Starting his career at the now-defunct game company Cavia, his best-known work was on the action role-playing video game series ''Drakengard'', and its spin-offs, ''Nier'' and '' Nier: Aut ...
and
Square Enix is a Japanese Multinational corporation, multinational holding company, production enterprise and entertainment conglomerate, best known for its ''Final Fantasy'', ''Dragon Quest'', ''Star Ocean'' and ''Kingdom Hearts'' role-playing video game ...
producer Yosuke Saito wanted to create a sequel. Saito spoke to assistant producer Yuki Yokoyama, who was unwilling due to low sales of ''Nier''. After the positive fan reception of ''Nier'', however, both Square Enix and the lead staff who worked on the original game were willing to continue the ''Nier''
intellectual property Intellectual property (IP) is a category of property that includes intangible creations of the human intellect. There are many types of intellectual property, and some countries recognize more than others. The best-known types are patents, cop ...
(IP) but wanted to create a better, more-action-oriented gameplay experience. They contacted
PlatinumGames PlatinumGames Inc. is a Japanese video game developer that was founded in October 2007 as result of a merger between two companies, Seeds Inc. and Odd Inc. Shinji Mikami, Atsushi Inaba, and Hideki Kamiya founded Seeds Inc. after the closure of ...
, which had developed a reputation for high-quality action games such as ''
Bayonetta is a series of action-adventure games created by Hideki Kamiya and developed by PlatinumGames. The franchise was introduced in 2009 with ''Bayonetta''. Two sequels were released, ''Bayonetta 2'' (2014) and ''Bayonetta 3'' (2022), as well as a s ...
'' (2009) and '' Metal Gear Rising: Revengeance'' (2013). The two companies agreed to collaborate on the sequel, provided Yoko would be its director and that he would be present to help with production. The latter condition required Yoko to move from Tokyo to Osaka, where PlatinumGames was located. Although Yoko was initially uneasy about the collaboration, he became confident in PlatinumGames due to their excitement to work on a ''Nier'' game, and their promise to remain faithful to the original game. Designer Takahisa Taura also joined the team due to his long-time desire to create a ''Nier'' sequel. PlatinumGames handled primary development of the game while Square Enix supported the project with additional staff and sound design. Initially, Yoko said they planned to build a ''
FarmVille ''FarmVille'' is a series of agriculture-simulation social network game developed and published by Zynga in 2009. It is similar to ''Happy Farm'' and ''Farm Town''. Its gameplay involves various aspects of farmland management, such as plowing l ...
'' (2009)-inspired game for
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platforms or the
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. The team instead shifted development to the
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. Saito and Eijiro Nishimura co-produced the project. Development began in 2014, and included six months of pre-production. At first, the relationship between Yoko and PlatinumGames staff was fraught, mainly because Yoko's freelance status led to different daily schedules. To reduce the scheduling conflicts, the team organized a system of "free time" where Yoko would be available to work. The team studied feedback from both fans and critical reviews of ''Nier,'' and concluded they would need to improve the gameplay, graphics, and character designs. They also carried over aspects of ''Nier'' that were well-received, such as the game's music and complex story. PlatinumGames did most of the development at its offices in Osaka and Tokyo, and was supported by outside staff such as Yoko.


Scenario and themes

Yoko was the primary scenario writer. This script took the most work of all his games to date, and while the story only experienced minor changes through development, it was delivered nearly five months late. Yoko was supported by sub-writers Yoshiho Akabane from the company Highestar, and Hana Kikuchi, who worked on ''Nier'' and ''
Drakengard 3 ''Drakengard 3'', known in Japan as is an action role-playing video game developed by Access Games and published by Square Enix exclusively for PlayStation 3. It is the third and final main game in the ''Drakengard'' series and a prequel to th ...
'' (2013). When creating ''Nier: Automata'' story, Yoko was hesitant about adding Devola and Popola due to their role in the original game but he later decided to include them. According to Yoko, while the scenario of ''Nier'' is "wet" in its emotional content, he wanted ''Nier: Automata'' to have a "dry" narrative about confronting prejudice and unfairness in the world. He also wanted to leave more room for the player to interpret the story, feeling he had gone too far when humanizing the antagonists of ''Nier'', and decided to strike a different balance in the sequel. According to Saito, a lot of time and effort went into creating the story and character interactions so they would match those of ''Nier''. As with the original ''Nier'', multiple endings were created, but the conditions for reaching them were not as stringent as the first game. Yoko's desire was to make the game's conclusion happy, which prompted scepticism from other staff members. The happy ending from Yoko's perspective was the fifth and final ending, which he only created after the character motivations logically led him to the concept. The final ending featured a shooting sequence where the player fought their way through the closing credits, which symbolized the characters breaking out of a known system to find the hope of a new future. The team also included the option for player to sacrifice their save data to aid other random players in the closing credit sequence, a mechanic similar to that of the original ''Nier''. This ability for players to help each other was inspired a
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campaign, where drink machines in
India India, officially the Republic of India (Hindi: ), is a country in South Asia. It is the seventh-largest country by area, the second-most populous country, and the most populous democracy in the world. Bounded by the Indian Ocean on the so ...
were connected via livestream to machines in
Pakistan Pakistan ( ur, ), officially the Islamic Republic of Pakistan ( ur, , label=none), is a country in South Asia. It is the world's List of countries and dependencies by population, fifth-most populous country, with a population of almost 24 ...
, encouraging the two peoples to overcome their political rivalry. The campaign made a strong impression on Yoko, who adapted the idea into in-game messages of encouragement from players across the world. The team defined the game's central theme as "'' agaku''", a Japanese word meaning "to struggle out of a bad situation". Saito also said the story is about love, which he felt was unusual for a story about robots, which are typically written as non-emotional. Yoko used the androids' and Machines' reverence for the long-extinct humanity to show how people's sense of self and worth is necessarily founded on belief in something else. The negative influence of human history on the factions reflect Yoko's views on people continuing to fight and create boundaries between themselves despite their advancement. A recurring element in Yoko's earlier work is his examination of reasons people kill and the impact of killing on others—this stems from his observation of people coming to enjoy killing enemies in games, which suggested to him something is wrong or missing inside them. Yoko said the narrative's darkness reflects the inherent darkness of reality. The narrative references numerous influential philosophers and thinkers, with Machine characters taking notable names such as supporting character Pascal (
Blaise Pascal Blaise Pascal ( , , ; ; 19 June 1623 – 19 August 1662) was a French mathematician, physicist, inventor, philosopher, and Catholic Church, Catholic writer. He was a child prodigy who was educated by his father, a tax collector in Rouen. Pa ...
), boss character Simone (
Simone de Beauvoir Simone Lucie Ernestine Marie Bertrand de Beauvoir (, ; ; 9 January 1908 – 14 April 1986) was a French existentialist philosopher, writer, social theorist, and feminist activist. Though she did not consider herself a philosopher, and even th ...
), and NPC Jean-Paul (
Jean-Paul Sartre Jean-Paul Charles Aymard Sartre (, ; ; 21 June 1905 – 15 April 1980) was one of the key figures in the philosophy of existentialism (and phenomenology), a French playwright, novelist, screenwriter, political activist, biographer, and litera ...
). Yoko used books by Will Buckingham and
Nigel Benson Nigel C. Benson (born January 15, 1955) is a British author and illustrator. Benson was born in Newport Pagnell, Buckinghamshire, son of Ralph H. Benson, a fine artist specializing in oils and pastels, and Heather M. Benson. He grew up in Duns ...
, which explain philosophy and psychology in understandable language, as a reference for the narrative.


Art and game design

''Nier: Automata'' was Taura's first
role-playing game A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within ...
(RPG), with his prior experience focused on action game development. Taura managed the action-combat system and designer Isao Negishi created the RPG elements. According to Negishi and lead programmer Ryo Onishi, creating a game that was faithful to ''Nier'' was difficult and required a change from the style of their earlier titles. For the combat system, the team took the systems used in ''Nier'' and blended in elements from other titles by PlatinumGames. Taura's main design goal was to improve the combat system over that of the original and weave it into the story. The basic battle system was completed in two months, then expanded and adjusted during development. While designing the game's RPG elements, the staff at PlatinumGames were partially inspired by '' The Witcher 3: Wild Hunt'' (2015), including the high standard of its
sidequests A quest, or mission, is a task in video games that a player-controlled character, party, or group of characters may complete in order to gain a reward. Quests are most commonly seen in role-playing games and massively multiplayer online games. ...
. The sections of ''Nier: Automata'' in which the perspective shifts to a side-scrolling perspective were inspired by the ''
Castlevania ''Castlevania'' (), known in Japan as is a gothic horror action-adventure video game series and media franchise about Dracula (Castlevania), Dracula, created and developed by Konami. It has been released on various platforms, from early system ...
'' series, of which Taura was a fan. For the final boss battle in which the player chooses between 9S and A2, the developers considered removing character abilities based on their choice but decided against it. To make ''Nier: Automata'' beginner-friendly, the perspective was designed to automatically assume "comfortable" angles during combat. Also to this end, the developers included mechanics that would allow both casual and experienced action gamers to enjoy the game. It was the studio's first attempt at an open world; while its previous titles had used a story-driven linear structure, ''Nier: Automata'' has large environments that are linked with seamless transitions. Negishi noted the lower concentration of enemies in the world compared to those of earlier PlatinumGame titles, a necessity due to the game's open nature. By including fewer enemies, the team gave players the opportunity to "enjoy the still beauty of the game's desolate world". The developers based the shooting elements on bullet hell games, and decided combat should include multiple camera perspectives. The plug-in chips are an updated version of the Words used in ''Nier'', and are themed around the premise of androids. The developers also suggested including multiplayer modes but this suggestion was not developed beyond the concept phase. Using feedback about the game's original character designs,
Akihiko Yoshida is a Japanese video game artist. Yoshida was born in 1967 and joined Square in 1995, before the company merged with Enix. He then left Square Enix in September 2013 and became freelance. In October 2014, he became the company director of CyDesig ...
was engaged as main character designer. Saito originally wanted to bring back D.K, the character designer of ''Nier'', but D.K had broken his elbow and was unable to draw, so he recommended Yoshida for the post. The developers thought Yoshida would be too busy to contribute, but he was willing to join the project due to fans of ''Nier'' working at his company, CyDesignation. Yoshida joined the company later in the character design process, so Taro gave him a general guideline of sleek designs with black as the dominant color. PlatinumGames staff had difficulty making the character models seem "alive" due to their mechanical nature. Unlike ''Nier'', which has two different protagonist designs for different markets, the team committed to a high-quality JRPG character design that would be consistent across regions. According to staff, Yoshida's art design ensured a consistent aesthetic for the characters. The Commander, Adam, and Eve were designed by Yuya Nagai. Square Enix artist Toshiyuki Itahana redesigned Devola and Popola. Concept art for the game's enemies was handled by Hisayoshi Kijima, while Kazuma Koda, Yasuyuki Kaji, and Shohei Kameoka made the environmental artwork in collaboration with Yoko. The developers worked to build settings that would resemble real-world places players would visit.


Music and sound design

Composer
Keiichi Okabe is a Japanese composer and arranger, best known for composing music for the ''Tekken'' and ''Drakengard'' series. He started his career at Namco in 1994, where he primarily composed for arcade games. Outside of video games, he has composed for an ...
, who worked on both ''Nier'' and ''Drakengard 3'', worked on ''Nier: Automata'' as lead composer with other members of his studio band Monaca; Keigo Hoashi, Kuniyuki Takahashi, and Kakeru Ishihama. The score, which was influenced by classical music, recalls elements of ''Nier'' such as that game's sense of melancholy. Whereas ''Nier'' is built around grasslands and villages, ''Nier: Automata'' includes a more mechanical and brutal environment, which is reflected in the musical score. Okabe created a score with a more-open world in mind, composing songs that segue into each other depending on situation and environment. The music was balanced using the
digital audio workstation A digital audio workstation (DAW) is an electronic device or application software used for Sound recording and reproduction, recording, editing and producing audio files. DAWs come in a wide variety of configurations from a single software pro ...
(DAW)
Pro Tools Pro Tools is a digital audio workstation (DAW) developed and released by Avid Technology (formerly Digidesign) for Microsoft Windows and macOS. It is used for music creation and production, sound for picture (sound design, audio post-productio ...
. Emi Evans provided vocals for the soundtrack, as she had done for ''Nier'' soundtrack. Shotaro Seo provided additional male vocals. Nami Nakagawa, Evans, and J'Nique Nicole formed a three-part chorus for some of the music, including the game's boss theme. Several songs from the ''Nier'' soundtrack were adapted for ''Nier: Automata''. Different versions of the theme song "Weight of the World" were performed by Nicole, Evans and
Marina Kawano is a Japanese singer from Kasuga, Fukuoka who is signed to Sony Music Entertainment Japan, SME Records. She started her singing career after winning the 4th Animax All-Japan Anisong Grand Prix in 2010. Biography Kawano's interest in music began ...
. The final ending's version had the development team performing the chorus. Masato Shindo was the game's sound designer. Creating an echo effect was difficult due to the scale of the open world; Shindo designed a system that would manage echoes in real time, depending on the player's surroundings. Sound was implemented by Masami Ueda; it was a greater amount of work than he had experienced on previous projects. Ueda's previous encounters and good working relationship with Okabe helped the smooth implementation of the game's sound. The soundtrack album of ''Nier: Automata'' was released on March 29, 2017. The first-print copies of the soundtrack include an additional sixteen-track album subtitled ''Hacking Tracks'' that contains musical variations for hacking segments.


Localization

The company
8-4 is a Japanese game localization, video game localization company based in Shibuya, Tokyo, Shibuya, Tokyo. The company was founded in 2005 by Hiroko Minamoto and former ''Electronic Gaming Monthly'' (''EGM'') editor John Ricciardi. They were joine ...
, which had localized ''Nier'', also localized the English-language version of ''Nier: Automata''. According to Yoko, 8-4 changed elements of the script for each region because some of the concepts in the Japanese script are difficult to understand if directly translated. The aim was to create a script that would appeal to players around the world. Because 8-4 had worked with Yoko on ''Nier'' and ''Drakengard 3'', they were familiar with his writing style and found it easy to ask for clarification during translation. 8-4's biggest challenge was translating the android dialogue, as it was difficult to balance their purported emotionlessness with their highly emotional relationships and distinct personalities. While 9S was already written to be more emotive in Japanese, 2B had to be rewritten so she appears "droll" rather than emotionless in English. The development team had notes about how to write each character; for example 9S would speak about things at length while 2B would be crisper. The team also made decisions around using regional accents to altering voice types. A cited instance of the latter was changing a character's high-pitched child voice to a more mature one to avoid annoyance to players. The team researched the game's philosophical themes to avoid mistakes in their writing. When the estate of philosopher Jean-Paul Sartre objected to the use of his name in the game, the character Sartre was renamed Jean-Paul in releases outside Japan. Cup of Tea Productions, which had worked on both ''Nier'' and ''Drakengard 3'', handled English dubbing.


Release

In January 2014, after the release of ''Drakengard 3'', Yoko expressed an interest in making a second spin-off from the ''Drakengard'' series but did not specify whether it would be related to ''Nier''. In December of that year, he confirmed he was working on a new game but did not reveal more details. ''Nier: Automata'' was first announced at Square Enix's press conference at
E3 2015 The Electronic Entertainment Expo 2015 (E3 2015) was the 21st E3 held. The event took place at the Los Angeles Convention Center in Los Angeles, California. It took place from June 16 to June 18, 2015, with 52,200 total attendees. Major exhibit ...
under the provisional title ''Nier New Project'', with staff later confirming it was 10% complete. At the 2015
Paris Games Week Paris Games Week, or simply PGW, is a trade fair for video games held annually at the Paris Expo Porte de Versailles in Paris, France France (), officially the French Republic ( ), is a country primarily located in Western Europe. It ...
trade show, Square Enix announced the game's official title and a provisional release date, and showed a gameplay trailer. Square Enix worked with Japanese rock band
Amazarashi Amazarashi (stylized as amazarashi) is a Japanese rock band from Aomori, currently signed to Sony Music Japan. Formed in 2007, its members are Hiromu Akita (lead vocals, guitar, songwriter) and Manami Toyokawa (keyboard). They have released six si ...
, lead singer Hiromu Akita was a fan of ''Nier'', to produce a promotional song called "Inochi ni Fusawashii", which was inspired by the game's world. Yoko supervised the music video for "Inochi ni Fusawashii". Yoko originally wanted to call the game "''Nier: Android''" but Square Enix rejected that title due to a possible trademark conflict with
Google Google LLC () is an American multinational technology company focusing on search engine technology, online advertising, cloud computing, computer software, quantum computing, e-commerce, artificial intelligence, and consumer electronics. ...
's
Android operating system Android is a mobile operating system based on a modified version of the Linux kernel and other open-source software, designed primarily for touchscreen mobile devices such as smartphones and tablets. Android is developed by a consortium of deve ...
. In trailers, the events surrounding 2B's fate and A2 replacing her in the story were obscured by using A2's early-game model for some footage when she is short-haired in-game. To mitigate competition, the team decided to delay ''Nier: Automata'' until late-2016 or early 2017, which also allowed the team more time to refine the game. Yoko appreciated having more time for the team to finish the game. ''Nier: Automata'' was released in Japan on February 23, 2017, coming in both standard editions and a Black Box Collector's Edition. The PS4 version was released in North America on March 7; and in Europe, Australia, and New Zealand on March 10. It also had a limited Day One edition, and a version of the Black Box Collector's Edition. The game was notably review-bombed in April 2017 by Chinese players demanding a translation of the game to
Chinese Chinese can refer to: * Something related to China * Chinese people, people of Chinese nationality, citizenship, and/or ethnicity **''Zhonghua minzu'', the supra-ethnic concept of the Chinese nation ** List of ethnic groups in China, people of va ...
.


Ports and additional content

''Nier: Automata'' was released for
Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
personal computers (PCs) through
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
on March 17, 2017. Both Square Enix and PlatinumGames were concerned about potential piracy of the PC version, which was expected to delay its release. In response to unaddressed graphical and performance issues with the port, an
unofficial patch An unofficial patch is a patch for a piece of software, created by a third party such as a user community without the involvement of the original developer. Similar to an ordinary patch, it alleviates bugs or shortcomings. Unofficial patches do no ...
was created by fans. An official patch correcting these issues was released in July 2021. Saito stated that the release of a version for Xbox One was being considered, but later said it would not be developed due to low Xbox hardware sales in Japan and the wish to focus on a single console. An Xbox One version was later released worldwide on June 26, 2018; this version was subtitled ''Become as Gods Edition'', with QLOC porting this version to Windows for the
Microsoft Store Microsoft Store (formerly known as Windows Store) is a digital distribution platform operated by Microsoft. It started as an app store for Windows 8 and Windows Server 2012 as the primary means of distributing Universal Windows Platform apps ...
and
Xbox Game Pass Xbox Game Pass and PC Game Pass are video game subscription services from Microsoft. Both services grant users access to a rotating catalog of games from a range of publishers and other premium services, including Xbox Live Gold and EA Play, for ...
on March 18, 2021. A
Nintendo Switch The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a Tablet computer#Gaming tablet, tablet that can either be docking station, docked for use as a home video ...
port was released on October 6, 2022. Saito requested a Switch port to celebrate of the game's fifth anniversary after being impressed by ''
Astral Chain is a 2019 action-adventure hack and slash video game developed by PlatinumGames and published by Nintendo for Nintendo Switch. It was directed by Takahisa Taura, who was previously lead game designer for '' Nier: Automata'', under supervision b ...
'' (2019), which Taura directed. The port's developer
Virtuos Virtuos is a global video game development company headquartered in Singapore with studios across Asia, Europe, and North America. Virtuos specializes in game development and art production for AAA consoles, PC, and mobile titles – working as an ...
wanted to preserve as much of the game as possible but capped the
frame rate Frame rate (expressed in or FPS) is the frequency (rate) at which consecutive images (frames) are captured or displayed. The term applies equally to film and video cameras, computer graphics, and motion capture systems. Frame rate may also be ca ...
at 30 fps and made a racing-based side quest less difficult. Saito was comfortable with the reduced frame rate due to ''Astral Chain'' combat working at that frame rate. Sound compression was a challenge; the team optimized the sound and graphics engine to allow the highest-quality transfer onto the Switch's less-powerful hardware. The game's developers made scene-by-scene comparisons to ensure the final product was as close as possible to the other console versions. At Yoko's request, more costumes and items were included, some themed after the mobile game '' Nier Reincarnation''. The port's subtitle references the game's final ending. A
downloadable content Downloadable content (DLC) is additional content created for an already released video game, distributed through the Internet by the game's publisher. It can either be added for no extra cost or it can be a form of video game monetization, enablin ...
(DLC) pack titled ''3C3C1D119440927'' was released on May 2, 2017; it includes additional costumes and accessories based on ''Nier'', aesthetic hair-customization options, new battle colosseums, and boss fights with Square Enix and PlatinumGames presidents Yosuke Matsuda and Kenichi Sato. The content was unlocked in-game from the chapter-selection screen, and requires data saved from a completed playthrough. The DLC was included in the Xbox One and Nintendo Switch releases, and in the ''Game of the YoRHa Edition'', which was released for the PlayStation 4 and Windows on February 26, 2019.


Reception

The original PS4 release of ''Nier: Automata'' received "generally favorable reviews" on
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
based on 101 critic reviews. The PC version also received favorable reviews based on 12 reviews. The Xbox One version received "universal acclaim", earning a score of 90 from 30 reviews. The Switch port also garnered favorable reviews, earning a score of 89 based on 34 reviews. Japanese gaming magazine ''
Famitsu formerly ''Famicom Tsūshin'', is a line of Japanese video game magazines published by Kadokawa Game Linkage (previously known as Gzbrain), a subsidiary of Kadokawa. ''Famitsu'' is published in both weekly and monthly formats as well as in the fo ...
'' gave ''Nier: Automata'' a near-perfect score, lauding most aspects of it including the themes and gameplay. Janine Hawkins of ''
Polygon In geometry, a polygon () is a plane figure that is described by a finite number of straight line segments connected to form a closed ''polygonal chain'' (or ''polygonal circuit''). The bounded plane region, the bounding circuit, or the two toge ...
'' lauded the game's sense of scale and willingness to make players feel small. ''Nintendo World Report''s Matthew Zawodniak, giving the game a perfect score, described it as one of the best games ever made due to its narrative and gameplay design. Mollie Patterson, writing for ''
Electronic Gaming Monthly ''Electronic Gaming Monthly'' (often abbreviated to ''EGM'') is a monthly American video game magazine. It offers video game news, coverage of industry events, interviews with gaming figures, editorial content and product reviews. History The m ...
'', praised it as a highly enjoyable experience, both as a player and reviewer. ''
Destructoid ''Destructoid'' is a website that was founded as a video game-focused blog in March 2006 by Yanier Gonzalez, a Cuban-American cartoonist and author. Enthusiast Gaming acquired the website in 2017, and sold it to Gamurs Group in 2022. History ' ...
''s Chris Carter lauded the title as a competent blend of action game and RPG. ''
GamesRadar+ ''GamesRadar+'' (formerly ''GamesRadar'') is an entertainment website for video game-related news, previews, and reviews. It is owned by Future plc. In late 2014, Future Publishing-owned sites ''Total Film'', '' SFX'', ''Edge'' and '' Computer ...
''s Sam Prell was enthusiastic about the game's narrative, blend of gameplay genres, and overall quality. Sullivan called ''Nier: Automata'' "a crazy, beautiful, and highly entertaining journey full of nutty ideas and awesome gameplay". Miguel Concepcion of ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
'' praised most of the game's elements, referring to its gameplay as "the closest thing there is to a spiritual successor to ''Metal Gear Rising: Revengeance''". Matulef called ''Nier: Automata'' "the most captivating game I've played in ages" despite rough edges. Thomas Whitehead, writing for ''
Nintendo Life Gamer Network Limited (formerly Eurogamer Network Limited) is a British mass media company based in Brighton. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and other ...
'', was positive about its presentation and design but noted some gameplay elements did not work as expected and lack depth. ''
Game Informer ''Game Informer'' (''GI'', most often stylized ''gameinformer'' from the 2010s onward) is an American monthly video game magazine featuring articles, news, strategy, and reviews of video games and associated consoles. It debuted in August 1991 w ...
'' reviewer Joe Juba wrote a lot of enjoyable elements in the game's narrative and gameplay are obscured by confusing or obtuse mechanics. ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
''s Andy Kelly was positive about the game but criticized the PC port for its graphical and technical issues at release. The story and narrative themes were met with acclaim, though some reviewers found its pacing and presentation lacking. Both Meghan Sullivan of ''
IGN ''IGN'' (formerly ''Imagine Games Network'') is an American video game and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa distri ...
'' and ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
''s Jeffrey Matulef found it difficult to relate to the android protagonists. Reviewers generally enjoyed the gameplay, but several critics felt that the combat lacked depth compared to previous PlatinumGames titles. The game's visuals were generally praised despite comments regarding occasional poor environment quality or visual spectacle. Recurring complaints arose from technical issues such as graphical pop-in, frame-rate drops, and long loading times. The game's music received unanimous acclaim. The Switch version was named as one of the best third-party ports to the system, despite reviewers noting some expected performance issues and downgraded graphics.


Sales

''Nier: Automata'' sold over 198,500 copies during its first week of release in Japan, peaking at number one in the charts and significantly exceeding sales of ''Nier'' in 2010. In April 2017, ''Nier: Automata'' was reported to have sold over 500,000 copies in Japan and Asia, including both physical shipments and downloads. According to the
NPD Group The NPD Group, Inc. (NPD; formerly National Purchase Diary Panel Inc. and NPD Research Inc.) is an American market research company founded on September 28, 1966, and based in Port Washington, New York. In 2017, NPD ranked as the 8th largest mar ...
report for March 2017, the game reached ninth place in overall sales and sixth place in the PS4 chart. In the United Kingdom, the game debuted at number six in the general software chart. By May 2017, sales of the game's physical and download versions on PS4 and PC had reached 1.5 million copies. The majority of sales during that period came from overseas, and its success came as a surprise compared to the low sales of ''Nier''. By May 2019, ''Nier: Automata'' had reached worldwide shipments of four million copies, with an additional 500,000 units selling by March 2020; the latter was attributed to steady sales of the "Game of the YoRHa" edition. ''Nier: Automata'' greatly exceeded Square Enix's sales expectations, and made them consider ''Nier'' as a franchise. PlatinumGames cited the strong sales, in addition to the positive critical reception, as saving the company and renewing interest in their products after several disappointing game releases. As of November 2022, all versions of ''Nier: Automata'' have shipped over seven million copies worldwide.


Accolades


Additional media

During ''Nier: Automata'' six-month pre-production period, Yoko created a musical stage play called ''YoRHa'', which was performed in 2014. Set in the same universe as ''Nier: Automata'', it acts as a backstory for the characters A2 and Anemone. While the stage play predates the revelation of ''Nier: Automata'', the play's writer Asakusa Kaoru stated it would not exist without Yoko's vision for the world of ''Nier: Automata''. Yoko created the basic scenario while Kaoru wrote the script. For later productions, Yoko revised Asakusa's script to simplify the plot. He described the play as a spin-off of the overall universe. The team worked on additional stage productions including an all-male spin-off, a musical version, and a revised version of the original. Multiple novels based on the in-game universe were written by Yoko and Jun Eishima, a regular collaborator for supplementary material related to the ''Drakengard'' series. The Black Box Collector's Edition included a novella retelling the events of ''Nier'' from the perspectives of characters Devola and Popola. ''Long Story Short'' is a novelization of the game's main events with additional commentary from the characters through monologues. ''Short Story Long'' is a compilation of earlier short stories in the ''Nier'' continuity, along with new stories related to the characters of ''Nier: Automata''. These two novels were published in North America by
Viz Media VIZ Media LLC is an American manga publisher, anime distributor and entertainment company headquartered in San Francisco, California. It was founded in 1986 as VIZ LLC. In 2005, VIZ LLC and ShoPro Entertainment merged to form the current VIZ M ...
. ''YoRHa Boys'', which is based on the male spin-off stage play, was written by Eishima and supervised by Yoko; it follows a group of male YoRHa units that are put into an experiment to collect behavioral data. The stage play was adapted into a
manga Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is u ...
called''YoRHa Pearl Harbor Descent Record'', which began serialization on Square Enix;s '' Manga UP!'' online manga service. Megumu Soramichi illustrated the manga and Yoko supervised the story. Square Enix published the first volume of the manga in North America on December 13, 2022. During the fifth anniversary livestream of ''Nier: Automata'', an
anime is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japane ...
television series based on the game was announced. It is produced by Square Enix and
Aniplex is a Japanese anime, music production and anime licensee company owned by Sony Music Entertainment Japan. Established in September 1995, Aniplex has been involved in the production and distribution of several anime series, such as both ''Fullm ...
, and animated by
A-1 Pictures is a Japanese animation studio founded by ex-Sunrise producer Mikihiro Iwata and it is a subsidiary of Sony Music Entertainment Japan's anime production firm Aniplex. History The studio was established by SMEJ's animation production division, ...
. The series, the title of which is '' Nier: Automata Ver1.1a'', premiered on January 7, 2023.


Crossovers

In October 2018, 2B was announced as a playable guest character DLC for
Bandai Namco also known as the Bandai Namco Group and generally Bandai Namco, is a Japanese multinational holding company, production enterprise and entertainment conglomerate headquartered in Minato, Tokyo, formed from the merger of Bandai and Namco on S ...
's
fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
''
Soulcalibur VI ''Soulcalibur VI'' is a fighting game developed by Bandai Namco Studios and Dimps and published by Bandai Namco Entertainment for the PlayStation 4, Xbox One, and Microsoft Windows in 2018. It is the seventh main installment in the ''Soulcalibur' ...
''. Released on December 19, the DLC includes unique weapons and abilities, and an alternative white variation called "2P". Due to the inverted color scheme of 2B when playing as a second player, the name "2P" was adopted as a wordplay on "player two". Yoko Taro suggested the "P" stands for
Panasonic formerly between 1935 and 2008 and the first incarnation of between 2008 and 2022, is a major Japanese multinational corporation, multinational Conglomerate (company), conglomerate corporation, headquartered in Kadoma, Osaka, Kadoma, Osaka P ...
. Characters from ''Nier: Automata'' were incorporated into a content patch for ''
Shadowbringers ''Final Fantasy XIV: Shadowbringers'' is the third expansion pack to ''Final Fantasy XIV'', a massively multiplayer online role-playing game (MMORPG) developed and published by Square Enix for macOS, PlayStation 4, and Windows. It was released on ...
''. The scenario, which is titled ''YoRHa: Dark Apocalypse'', was outlined by Yoko and given to other writers. The three episodes of ''YoRHa: Dark Apocalypse'' are "The Copied Factory", "The Puppets' Bunker", and "The Tower at Paradigm’s Breach". DLC costumes and promotional appearances based on the characters of ''Nier: Automata'' have also appeared in third-party games ''
Gravity Rush 2 ''Gravity Rush 2'', known in Japan as ''Gravity Daze 2'', is an action-adventure video game. The sequel to ''Gravity Rush'', it is developed by Japan Studio's Team Gravity division, and published by Sony Interactive Entertainment for the PlaySt ...
'' (2017), '' Star Ocean: Anamnesis'' (2018), ''
Phantasy Star Online 2 is a free-to-play online action role-playing game in the ''Phantasy Star'' series, developed and published by Sega. It was created as a successor to '' Phantasy Star Online'' and ''Phantasy Star Universe'', ''Phantasy Star Online 2'' features ...
'' (2020), ''
Fall Guys ''Fall Guys'' (formerly known as ''Fall Guys: Ultimate Knockout'') is a free-to-play platform battle royale game developed by Mediatonic. The game involves up to 60 players who control jellybean-like creatures and compete against each other ...
'' (2020), and ''
Tom Clancy's Rainbow Six Siege ''Tom Clancy's Rainbow Six Siege'' is an online tactical shooter video game developed by Ubisoft Montreal and published by Ubisoft. It was released worldwide for Microsoft Windows, PlayStation 4, and Xbox One on December 1, 2015; the game was ...
'' (2022).


Notes


References


Game quotes


Further reading

*


External links

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