Open-world Video Games
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Open-world Video Games
In video games, an open world is a virtual world in which the player can approach objectives freely, as opposed to a world with more linear and structured gameplay. Notable games in this category include ''The Legend of Zelda'' (1986), ''Grand Theft Auto V'' (2013), ''Red Dead Redemption 2'' (2018) and ''Minecraft'' (2011). Games with open or free-roaming worlds typically lack level structures like walls and locked doors, or the invisible walls in more open areas that prevent the player from venturing beyond them; only at the bounds of an open-world game will players be limited by geographic features like vast oceans or impassable mountains. Players typically do not encounter loading screens common in linear level designs when moving about the game world, with the open-world game using strategic storage and memory techniques to load the game world dynamically and seamlessly. Open-world games still enforce many restrictions in the game environment, either because of absolute tec ...
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A Short Hike Screenshot 5
A, or a, is the first letter and the first vowel letter of the Latin alphabet, used in the modern English alphabet, and others worldwide. Its name in English is '' a'' (pronounced ), plural ''aes''. It is similar in shape to the Ancient Greek letter alpha, from which it derives. The uppercase version consists of the two slanting sides of a triangle, crossed in the middle by a horizontal bar. The lowercase version is often written in one of two forms: the double-storey and single-storey . The latter is commonly used in handwriting and fonts based on it, especially fonts intended to be read by children, and is also found in italic type. In English, '' a'' is the indefinite article, with the alternative form ''an''. Name In English, the name of the letter is the ''long A'' sound, pronounced . Its name in most other languages matches the letter's pronunciation in open syllables. History The earliest known ancestor of A is ''aleph''—the first letter of the Phoenician ...
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Level Design
In video games, a level (also referred to as a map, mission, stage, course, or round in some older games) is any space available to the player during the course of completion of an objective. Video game levels generally have progressively increasing difficulty to appeal to players with different skill levels. Each level may present new concepts and challenges to keep a player's interest high to play for a long time. In games with linear progression, levels are areas of a larger world, such as Green Hill Zone. Games may also feature interconnected levels, representing locations. Although the challenge in a game is often to defeat some sort of character, levels are sometimes designed with a movement challenge, such as a jumping puzzle, a form of obstacle course. Players must judge the distance between platforms or ledges and safely jump between them to reach the next area. These puzzles can slow the momentum down for players of fast action games; the first ''Half-Life'''s penul ...
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Ubisoft
Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', '' Driver'', '' Far Cry'', '' Just Dance'', '' Prince of Persia'', '' Rabbids'', '' Rayman'', '' Tom Clancy's'', and '' Watch Dogs''. Ubisoft first achieved commercial and critical success with their 1995 platform game Rayman. In 1996, the company began to expand to other parts of the world, opening studios in Annecy, Shanghai, Montreal and Milan. In recent years, Ubisoft has struggled financially, with a strong decline in revenue in 2024, and laying off 185 employees in 2025. History Origins and first decade (1986–1996) By the 1980s, the Guillemot family had established itself as a support business for farmers in the Brittany province of France and other regions, including into the United Kingdom. The five sons of the family – C ...
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Eurogamer
''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. From 2013 to 2020, sister site ''USGamer'' ran independently under its parent company. History ''Eurogamer'' (initially stylised as ''EuroGamer'' was launched on 4 September 1999 under company Eurogamer Network. The founding team included John Bye, the webmaster for the PlanetQuake website and a writer for British magazine '' PC Gaming World''; Patrick Stokes, a contributor for the website Warzone; and Rupert Loman, who had organised the EuroQuake esports event for the game '' Quake''. It became the official online media partner of the 2002 European Computer Trade Show. ''Eurogamer'' hosts content from media outlet ''Digital Foundry'' since 2007, which was founded in 2004. By the end of 2012, visits to the ''Eurogamer'' website and its ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists". EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!'' The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Into the 21st century, EA develops and publishes games of established franchises, including ''Battlefield (video game series), Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor (video game series), Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two (series), Army of Two'', ''A ...
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Andromeda
Andromeda most commonly refers to: * Andromeda (mythology), a princess from Greek mythology * Andromeda (constellation), a region of the Earth's night sky * The Andromeda Galaxy, an astronomical object within the constellation Andromeda may also refer to: Artistic works Fine art * '' Andromeda Chained to the Rocks'', a 1631 painting by Rembrandt * '' Andromeda (Rodin)'', an 1889 sculpture by Auguste Rodin Literature * ''Andromeda'' (play), lost mythological tragedy by Euripides from 412 BC * ''Andromeda'' (novel), 1957 science fiction novel by Ivan Yefremov * ''The Andromeda'' Strain, 1969 techno-thriller novel by Michael Crichton * '' The Andromeda Evolution'', 2019 science fiction novel by Daniel H. Wilson, sequel to ''The Andromeda Strain'' Music Classical * "Andromède", a symphonic poem written by French composer Augusta Holmès, 1883 * ''Andromeda'', a cantata for the Three Choirs Festival by English composer Charles Harford Lloyd, 1886 * ''Andromeda'', a dram ...
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Mass Effect 3
''Mass Effect 3'' is a 2012 action role-playing game developed by BioWare and published by Electronic Arts. The third major entry in the ''Mass Effect'' series and the final installment of the original trilogy, it was released in March 2012 for Windows, Xbox 360, and PlayStation 3. A Wii U version of the game, entitled ''Mass Effect 3: Special Edition'', was later released in November 2012. The game is set within the Milky Way galaxy in 2186, where galactic civilization is invaded by a very advanced machine race of Synthetic intelligence, synthetic-Carbon-based life, organic starships known as Reapers (Mass Effect), Reapers. Similar to ''Mass Effect 2'', the player can import a completed saved game into ''Mass Effect 3'' that influences the plot by taking previous decisions into account. In general, ''Mass Effect 3'' revolves around increasing military strength by completing Quest (video gaming), missions and gathering resources. As BioWare designed the game to be accessible to b ...
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Harold Lloyd
Harold Clayton Lloyd Sr. (April 20, 1893 – March 8, 1971) was an American actor, comedian, and stunt performer who appeared in many Silent film, silent comedy films.Obituary ''Variety'', March 10, 1971, page 55. One of the most influential film comedians of the silent film, silent era, Lloyd made nearly 200 comedy films, both silent and Sound film, talkies, from 1914 to 1947. His bespectacled "glasses character" was a resourceful, ambitious go-getter who reflected the zeitgeist of the 1920s-era United States. His films frequently contained "thrill sequences" of extended chase scenes and daredevil physical feats. Lloyd hanging from the hands of a clock high above the street (dangerous, but risk exaggerated by camera angles) in ''Safety Last!'' (1923) is considered one of the more enduring images in cinema. Lloyd performed lesser stunts himself despite having injured himself in August 1919 while doing publicity pictures for the Roach studio. An accident with a bomb mistake ...
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David Braben
David John Braben (born 2 January 1964) is an English video game developer and designer, founder and President of Frontier Developments, and co-creator of the ''Elite'' series of space trading video games, first published in 1984. He is also a co-founder of and works as a trustee for the Raspberry Pi Foundation, which in 2012 launched a low-cost computer for education. Biography Early life Braben was born in West Bridgford, Nottingham. He attended Buckhurst Hill County High School in Chigwell, Essex. He studied Natural Sciences at Jesus College, Cambridge, specialising in Electrical Science in his final year. Career In 2008, Braben was an investor and non-executive director of Phonetic Arts, a speech generation company led by Paul Taylor. Phonetic Arts was acquired by Google in 2010, for an undisclosed sum. In May 2011, Braben announced a new prototype computer intended to stimulate the teaching of basic computer science in schools. Called Raspberry Pi, the comput ...
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The Treasures Of King Nole
''The'' is a grammatical article in English, denoting nouns that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pronoun ''thee' ...
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Emergent Gameplay
Emergent gameplay refers to complex situations in video games, board games, or role-playing games that emerge from the interaction of relatively simple game mechanics. Designers have attempted to encourage emergent play by providing tools to players such as placing web browsers within the game engine (such as in '' Eve Online'', '' The Matrix Online''), providing XML integration tools and programming languages (''Second Life''), fixing exchange rates ('' Entropia Universe''), and allowing a player to spawn any object they desire to solve a puzzle (''Scribblenauts ''Scribblenauts'' is a series of Action game, action Puzzle video game, puzzle video games primarily developed by independent studio 5th Cell. The series is owned and published by Warner Bros. Interactive Entertainment. The first game in the seri ...''). Intentional emergence Intentional emergence occurs when some creative uses of the game are intended by the game designers. Since the 1970s and 1980s board games and r ...
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