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''Fallout'' (also known as ''Fallout: A Post Nuclear Role Playing Game'') is a 1997
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
developed and published by
Interplay Productions Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca ...
, set in a mid-22nd century
post-apocalyptic Apocalyptic and post-apocalyptic fiction are genres of speculative fiction in which the Earth's (or another planet's) civilization is collapsing or has collapsed. The apocalypse event may be climatic, such as runaway climate change; astronom ...
and retro-futuristic world, decades after a global
nuclear war Nuclear warfare, also known as atomic warfare, is a War, military conflict or prepared Policy, political strategy that deploys nuclear weaponry. Nuclear weapons are Weapon of mass destruction, weapons of mass destruction; in contrast to conven ...
led by the United States and China. ''Fallout'' protagonist, the Vault Dweller, inhabits an underground nuclear shelter. The player must scour the surrounding wasteland for a computer chip that can fix the Vault's failed water supply system. They interact with other survivors, some of whom give them
quests A quest is a journey toward a specific mission or a goal. It serves as a Plot (narrative), plot device in mythology and fiction: a difficult Travel, journey towards a goal, often symbolic or Allegory, allegorical. Tales of quests figure promine ...
, and engage in
turn-based Timekeeping is relevant to many types of games, including video games, tabletop role-playing games, board games, and sports. The passage of time must be handled in a way that players find fair and easy to understand. In many games, this is don ...
combat. Tim Cain began working on ''Fallout'' in 1994. It began and was conceptualized as based on the role-playing game ''
GURPS The ''Generic Universal Role Playing System'', or ''GURPS'', is a tabletop role-playing game system published by Steve Jackson Games. The system is designed to run any genre using the same core mechanics. The core rules were first written by St ...
,'' but after
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
objected to ''Fallout'' violence, Cain and designer Christopher Taylor created a new character customization scheme, SPECIAL. Interplay initially gave the game little attention, but eventually spent $3 million and employed up to thirty people to develop it. Interplay considered ''Fallout'' the spiritual successor to its 1988 role-playing game '' Wasteland'' and drew artistic inspiration from 1950s literature and media emblematic of the
Atomic Age The Atomic Age, also known as the Atomic Era, is the period of history following the detonation of the first nuclear weapon, The Gadget at the '' Trinity'' test in New Mexico on 16 July 1945 during World War II. Although nuclear chain r ...
as well as the films ''
Mad Max ''Mad Max'' is an Australian media franchise created by George Miller and Byron Kennedy. It centres on a series of post-apocalyptic and dystopian action films. The franchise began in 1979 with '' Mad Max'', and was followed by three sequels: ...
'' and '' A Boy and His Dog''. The quests were intentionally made morally ambiguous. After three and a half years of development, ''Fallout'' was released in North America in October 1997. ''Fallout'' received acclaim for its open-ended gameplay, character system, plot, and setting. It won "Role-Playing Game of the Year" from ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' and '' Computer Games Magazine'' and was nominated by the
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
at the Spotlight Awards. ''Fallout'' was a commercial success, selling more than half a million copies worldwide. Often listed among the greatest video games of all time, ''Fallout'' has been credited for renewing consumer interest in the role-playing video game genre. It spawned the widely successful ''Fallout'' series, the rights to which were purchased in 2007 by
Bethesda Softworks Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a Division (business), division of Media Technology Limited. In 1999, it became a subsidiary of Z ...
.


Gameplay


Character creation

''Fallout'' is a
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
. The player begins by selecting one of three characters, or one with player-customized attributes. The protagonist, known as the Vault Dweller, has seven primary statistics that the player can set: strength, perception, endurance, charisma, intelligence, agility, and luck. Each statistic may range from one to ten, provided their sum does not exceed 40. Two other statistics set during
character creation Character creation (also character generation / character design) is the process of defining a player character in a role-playing game. The result of character creation is a characterization, direct characterization that is recorded on a charac ...
are skills and traits. All 18 skills are learned abilities, their effectiveness determined by a percentage value. Their initial effectivenesses are determined by the primary statistics, but three can be tagged and given a 20% boost. Traits are character qualities with both a positive and negative effect; the player can pick up to two from a list of sixteen. During gameplay, the player can gather
experience point An experience point (often abbreviated as exp or XP) is a unit of measurement used in some tabletop role-playing games (RPGs) and role-playing video games to quantify a player character's life experience and progression through the game. Experien ...
s through various actions. For gathering experience points, the player will level up and may increase their skills by a set number of points. Every three (or four with the Skilled trait) levels, the player can grant themself a special ability, known as perks. There are 48 perks (plus two extra perks which can only be obtained by wearing certain types of armor) and each has prerequisites that must be met. For example, "Animal Friend", which prevents animals from attacking the player character, requires the player to be level nine, have an intelligence of five, and have an outdoorsman skill of 25%.


Exploration and combat

In ''Fallout'', the player explores the game world from a trimetric perspective and interacts with
non-player character A non-player character (NPC) is a character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster (or referee) rather than by a ...
s (NPCs). Characters vary in their amount of dialogue; some say short messages, while others speak at length. Significant characters are illustrated with
3D model In 3D computer graphics, 3D modeling is the process of developing a mathematical coordinate-based representation of a surface of an object (inanimate or living) in three dimensions via specialized software by manipulating edges, vertices, and ...
s, known as "talking heads", during conversations. The player can barter with other characters or buy goods using bottle caps as currency. The game has companions that the player can recruit for exploration and combat, although they cannot be directly controlled. There are three main
quests A quest is a journey toward a specific mission or a goal. It serves as a Plot (narrative), plot device in mythology and fiction: a difficult Travel, journey towards a goal, often symbolic or Allegory, allegorical. Tales of quests figure promine ...
where completion is required, two of them given after completion of the first one. The first main quest has a time limit of 150 in-game days; the game ends if the player fails to complete it within the allotted time. Some characters give the player side quests; if the player solves them, they receive experience points and occasionally a reward in the form of money and/or goods. The player can utilize the PIP-Boy 2000, a portable
wearable computer A wearable computer, also known as a body-borne computer, is a computing device worn on the body. The definition of 'wearable computer' may be narrow or broad, extending to smartphones or even ordinary wristwatches. Wearables may be for general ...
that tracks these quests. Many quests feature multiple solutions; they can often be completed through diplomacy, combat, or stealth, and some allow solutions that are unconventional or contrary to the original task. Based on how they completed quests, the player can earn or lose
reputation The reputation or prestige of a social entity (a person, a social group, an organization, or a place) is an opinion about that entity – typically developed as a result of social evaluation on a set of criteria, such as behavior or performance. ...
points, which determine how others treat them. The player's actions dictate what future story or gameplay opportunities are available and the ending. Combat is turn based and uses an action-point system, the number of action points that are available depending on certain perks and the player's allocation in the agility statistic. During each turn, multiple actions may be performed by the player until they run out of action points. Different actions such as attacking, moving, reloading, interacting with objects mid-combat, and accessing the inventory consume different amounts of points. The player can rapidly switch between two equipped weapons, and may acquire a diverse range of weapons, many of which can target specific areas of enemies. Melee ( hand-to-hand) weapons typically have two attacks: swing or thrust. If the player has equipped no weapon, they can punch or kick.


Plot


Setting

On October 23, 2077, a worldwide
nuclear war Nuclear warfare, also known as atomic warfare, is a War, military conflict or prepared Policy, political strategy that deploys nuclear weaponry. Nuclear weapons are Weapon of mass destruction, weapons of mass destruction; in contrast to conven ...
between the United States and China following a global conflict caused by resource shortages devastated the world and destroyed modern civilization. The events of ''Fallout'' take place nearly a century later in 2161, and follow the Vault Dweller, a human born and raised within Vault 13, one of a number of high-tech underground
fallout shelter A fallout shelter is an enclosed space specially designated to protect occupants from radioactive debris or fallout resulting from a nuclear explosion. Many such shelters were constructed as civil defense measures during the Cold War. Durin ...
s built to protect survivors. Those on the surface live off the salvage of the old world. Vault 13 is located beneath the mountains of
Southern California Southern California (commonly shortened to SoCal) is a geographic and Cultural area, cultural List of regions of California, region that generally comprises the southern portion of the U.S. state of California. Its densely populated coastal reg ...
. The Vault Dweller can explore major settlements including Junktown, which is mired in conflict between local sheriff Killian Darkwater (
Richard Dean Anderson Richard Dean Anderson (born January 23, 1950) is an American actor. He began his television career in 1976, playing Jeff Webber in the American soap opera series ''General Hospital'', and then rose to prominence as the lead actor in the televis ...
) and criminal Gizmo (
Jim Cummings James Jonah Cummings (born November 3, 1952) is an American voice actor. Beginning his career in the 1980s, he has appeared in over 400 titles. Cummings has frequently worked with the Walt Disney Company and Warner Bros., serving as the offic ...
); the Hub, a bustling merchant city with job opportunities; and Necropolis, a city founded by Ghouls, humans mutated by radiation, who are revealed to be the former inhabitants of Vault 12. The Vault Dweller's journey also brings them into contact with various factions, including the Brotherhood of Steel, a quasi-religious military order devoted to finding and restoring pre-war technology, the Children of the cathedral, an optimistic religious cult; and the Super Mutants, an army of virtually immortal humanoids immune to radiation.


Characters

The player controls the Vault Dweller, who is sent into the Wasteland to save their vault. The Vault Dweller can be customized or based on one of three pre-generated characters: Albert Cole, a negotiator and charismatic leader with a legal background; Natalia Dubrovhsky, a talented acrobat and the intelligent and resourceful granddaughter of a Russian diplomat in the pre-War
Soviet The Union of Soviet Socialist Republics. (USSR), commonly known as the Soviet Union, was a List of former transcontinental countries#Since 1700, transcontinental country that spanned much of Eurasia from 1922 until Dissolution of the Soviet ...
consulate in Los Angeles; and Max Stone, the largest person in the Vault who is known for his strength, stamina, and lack of intelligence. The three characters present a diplomatic, deceptive, or combative approach to the game, respectively. Although the character can be male or female, the Vault Dweller is canonically male. The four companions the player can recruit are: Ian, a mercenary guard from Shady Sands; Tycho, a desert ranger; Dogmeat, a tireless loyal dog; and Katja, a member of an organization called the Followers of the Apocalypse. Other major characters include Vault Boy, the mascot of Vault-Tec, the creators of the Vaults; Killian Darkwater, the mayor, sheriff, and shopkeeper of Junktown; and the Master (Cummings and
Kath Soucie Kath Soucie (, ). is an American voice actress, known for voicing Phil, Lil and their mother Betty DeVille in '' Rugrats'', Lola Bunny in the ''Looney Tunes'' franchise, Fifi La Fume and Li'l Sneezer in ''Tiny Toon Adventures'', Maddie Fent ...
), leader of the Super Mutants and the main
antagonist An antagonist is a character in a story who is presented as the main enemy or rival of the protagonist and is often depicted as a villain.


Story

In Vault 13, the Water Chip, a computer component responsible for the Vault's water recycling and pumping machinery, stops working. With only 150 days before water reserves will run dry, the Vault Overseer (Ken Mars) tasks the Vault Dweller with finding a replacement. Armed with the PIPBoy 2000 and meager equipment, the Vault Dweller leaves Vault 13 for the nearest source of possible help, Vault 15, but finds it abandoned and in ruins. The Vault Dweller then explores the wasteland and locates a replacement chip in the destroyed Vault 12, underneath Necropolis. The Vault Dweller returns to Vault 13 with the chip and the water system is repaired. However, the Overseer becomes concerned about the mutants reported by the Vault Dweller. Believing the mutations are too widespread and extreme to be a natural occurrence, the Overseer assigns the Vault Dweller a new task: finding and stopping the source of the mutations. Information discovered throughout the wasteland reveals that humans are being captured and turned into Super Mutants by exposure to the Forced Evolutionary Virus (F.E.V.). The Super Mutants are led by the Master, who intends to transform every human into a Super Mutant and establish "unity" on Earth. The Children of the cathedral are a front created by the Master, who is using them to trick humans into peaceful submission. To stop the mutations, the Vault Dweller must destroy the vats containing the F.E.V. and kill the Master; the order of the tasks is chosen by the player. The Vault Dweller travels to the Mariposa Military Base to destroy it and the vats within, preventing the creation of more Super Mutants. To kill the Master, the Vault Dweller travels to the Children's Cathedral and locates a prototype Vault beneath it, from which the Master commands his army. The Vault Dweller infiltrates the Vault and can choose to convince the Master that his plan will fail because the Super Mutants are infertile, kill him immediately, or set off an explosion that destroys the cathedral. The Vault Dweller returns to Vault 13 but is denied entry by the Overseer, who fears that they have been changed by their experiences and the tales of their exploits and accomplishments will encourage the inhabitants to abandon the Vault. As such, the Overseer exiles the Vault Dweller into the wasteland. ''Fallout'' concludes with the legacy of the Vault Dweller's decisions on the societies and people they had encountered. Additionally, there is an alternate ending if the player chooses to join the Master. This ending has the player character dunked into the F.E.V. and made into a super mutant, who then returns to Vault 13 with the Master's army and massacres its inhabitants as witnessed on security footage.


Development

Development on ''Fallout'' began in early 1994. Initially, Interplay gave the game little attention, and for the first six months, the programmer Tim Cain was the sole developer. Cain eventually enlisted the aid of Interplay employees during their spare time. The development team—led by Cain, the designer Christopher Taylor, and the art director Leonard Boyarsky—reached 15 people in 1995. In 1996, the producer Feargus Urquhart recruited some Interplay workers, expanding the team to 30. Cain considered the team "amazing" for their dedication, while Urquhart described working under Interplay as "barely controlled chaos". The tentative title, ''Vault-13: A GURPS Post-Nuclear Role-Playing Game'', was rejected as unfitting. ''Armageddon'' was considered as an alternative, but was already in use for another Interplay project (which was later canceled). Interplay's president Brian Fargo suggested the title ''Fallout''. Interplay intended to use " I Don't Want to Set the World on Fire" by
the Ink Spots The Ink Spots were an American vocal pop group who gained international fame in the 1930s and 1940s. Their unique musical style predated the rhythm and blues and rock and roll musical genres, and the subgenre doo-wop. The Ink Spots were widely ...
as the theme song, but was hindered by a
copyright A copyright is a type of intellectual property that gives its owner the exclusive legal right to copy, distribute, adapt, display, and perform a creative work, usually for a limited time. The creative work may be in a literary, artistic, ...
problem, so used another Ink Spots song, " Maybe". The development concluded on October 1, 1997, after three and a half years and a total cost of approximately $3million (~$ in ).


Engine and design

''Fallout'' started as a
game engine A game engine is a software framework primarily designed for the development of video games which generally includes relevant libraries and support programs such as a level editor. The "engine" terminology is akin to the term " software engine" u ...
that Cain was developing during his spare time, based on the tabletop role-playing game '' Generic Universal RolePlaying System'' (''GURPS''). It entered more coordinated development after Cain convinced Fargo of its potential, and Interplay announced it had acquired the ''GURPS'' license in 1994. The first ''Fallout'' prototype was finished that year. The team considered making the game first-person and 3D, but discarded the idea because the models would not have held the desired amount of detail. They instead selected an
oblique projection Oblique projection is a simple type of technical drawing of graphical projection used for producing two-dimensional (2D) images of three-dimensional (3D) objects. The objects are not in perspective and so do not correspond to any view of an ...
, producing a trimetric perspective. Designed to be open-world and non-linear, ''Fallout'' was balanced so that, even though side quests are optional, characters who do not improve their skills and experience through them would be too ill-equipped to finish. However, Taylor also added the 150-day time limit to the game to keep the player focused on the main quests. The game was nearly canceled in late 1994 after Interplay acquired the licenses to the ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'' franchises ''
Forgotten Realms ''Forgotten Realms'' is a campaign setting for the ''Dungeons & Dragons'' (''D&D'') fantasy role-playing game. Commonly referred to by players and game designers as "The Realms", it was created by game designer Ed Greenwood around 1967 as a setti ...
'' and ''
Planescape ''Planescape'' is a campaign setting for the ''Dungeons & Dragons'' fantasy role-playing game, designed by David Cook (game designer), Zeb Cook, and published by TSR, Inc., TSR in 1994. Description ''Planescape'' encompasses numerous Plane (Dun ...
'', but Cain convinced Interplay to let him finish. After the success of the role-playing video game '' Diablo'', released in January 1997, Cain resisted pressure to convert ''Fallout'' into a real-time
multiplayer A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system (couch co-op), on different computing systems via a local area network, or ...
game. In March 1997, Interplay dropped the license for ''GURPS'' due to creative differences with ''GURPS'' creator
Steve Jackson Games Steve Jackson Games (SJGames) is a game company, founded in 1980 by Steve Jackson, that creates and publishes role-playing, board, and card games, and (until 2019) the gaming magazine ''Pyramid''. History Founded in 1980, six years after the cr ...
. According to Interplay, Steve Jackson objected to the amount of violence and gore. Interplay was forced to change the ''GURPS'' system to the internally-developed SPECIAL system; Taylor and Cain were each given a week to design and code it, respectively.


Concept and influences

Prior to the license's termination, the engine for ''Fallout'' was based on ''GURPS''. Fantasy and time-traveling settings were considered before the development team decided on a post-apocalyptic setting. Taylor outlined the design goals in a vision statement, which Cain called an inspiration for the development team and "a major reason why the game came together at all." ''Fallout'' was a spiritual successor to Interplay's role-playing video game '' Wasteland'' (1988), published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
. Almost everyone who worked on ''Fallout'' had played it. The team was unable to make ''Fallout'' a direct sequel to ''Wasteland'' because Electronic Arts refused to license it. The team drew inspiration for ''Fallout'' retro-futuristic art style from 1950s literature and media related to the
Atomic Age The Atomic Age, also known as the Atomic Era, is the period of history following the detonation of the first nuclear weapon, The Gadget at the '' Trinity'' test in New Mexico on 16 July 1945 during World War II. Although nuclear chain r ...
. Examples included the films ''
Forbidden Planet ''Forbidden Planet'' is a 1956 American science fiction action film from Metro-Goldwyn-Mayer, produced by Nicholas Nayfack and directed by Fred M. Wilcox (director), Fred M. Wilcox from a script by Cyril Hume that was based on a film story by ...
'' (1956), '' A Boy and His Dog'' (1975), and ''
Mad Max ''Mad Max'' is an Australian media franchise created by George Miller and Byron Kennedy. It centres on a series of post-apocalyptic and dystopian action films. The franchise began in 1979 with '' Mad Max'', and was followed by three sequels: ...
'' (1979). Influence was also drawn from the optimistic
Cold War The Cold War was a period of global Geopolitics, geopolitical rivalry between the United States (US) and the Soviet Union (USSR) and their respective allies, the capitalist Western Bloc and communist Eastern Bloc, which lasted from 1947 unt ...
posters, which Boyarsky reportedly loved. The vaults were influenced by the underground base in ''A Boy and His Dog''. Cain said that the team "all loved '' X-COM''" and that ''Fallout'' featured combat similar to ''X-COM'' prior to the ''GURPS'' license. Cain admired '' Star Control II'' (1992) and said it influenced ''Fallout'' open-ended design. ''Fallout'' features many popular culture references. The team was only allowed to include references if understanding the source material was not required for the reference to make sense. For example, the Slayer perk's name references the television series ''
Buffy the Vampire Slayer ''Buffy the Vampire Slayer'' is an American supernatural fiction, supernatural drama television series created by writer and director Joss Whedon. The concept is based on the Buffy the Vampire Slayer (film), 1992 film, also written by Whedon, a ...
'' while generically matching its effect (turning all attacks to critical hits).


Characters and writing

The sprites in ''Fallout'' were highly detailed and required a significant amount of
memory Memory is the faculty of the mind by which data or information is encoded, stored, and retrieved when needed. It is the retention of information over time for the purpose of influencing future action. If past events could not be remembe ...
on contemporary computers. 21 NPCs were voiced by various actors, including Anderson, Cummings, Soucie,
Tony Shalhoub Anthony Marc Shalhoub ( ; ; born October 9, 1953) is an American actor. He is known for a variety of roles ranging from comedic to dramatic on stage and screen. He has received several accolades including five Emmy Awards, a Golden Globe Award, s ...
, Keith David,
Brad Garrett Brad H. Gerstenfeld (born April 14, 1960), known professionally as Brad Garrett, is an American actor and stand-up comedian. Garrett was initially successful as a stand-up comedian in the early 1980s. Taking advantage of that success in the la ...
, CCH Pounder,
Tony Jay Tony Jay (2 February 1933 – 13 August 2006) was a British actor. A former member of the Royal Shakespeare Company, he was known for his voice work in radio, animation, film, and video games. Jay was particularly noted for his distinctive raspy ...
,
Pamela Adlon Pamela Adlon ( ; ; born July 9, 1966) is an American-British actress. She is known for voicing Bobby Hill in the animated comedy series ''King of the Hill'' (1997–2010), for which she won a Primetime Emmy Award. She also voiced Baloo in '' Ju ...
,
Richard Moll Charles Richard Moll (January 13, 1943 – October 26, 2023) was an American actor known for playing Aristotle Nostradamus "Bull" Shannon, a bailiff on the NBC sitcom ''Night Court'' from 1984 to 1992. Moll also voiced Harvey Dent/Two-Face in t ...
, David Warner,
Clancy Brown Clarence James Brown III (born January 5, 1959) is an American actor. Prolific in film and television since the 1980s, Brown is often cast in villainous and authoritative roles. His film roles include Rawhide in ''The Adventures of Buckaroo Ban ...
, Kenneth Mars, and
Ron Perlman Ronald N. Perlman (born April 13, 1950) is an American actor. His credits include the roles of Amoukar in ''Quest for Fire (film), Quest for Fire'' (1981), Salvatore in ''The Name of the Rose (film), The Name of the Rose'' (1986), Vincent in th ...
, who also voiced the narrator. Some NPCs feature 3D models during conversation called "talking heads", most of which were created by Scott Redenhizer. Each took eight weeks to create, and voice recording took a few months. The talking heads began as sculpted heads of clay, which the team studied to determine which parts should be most animated. The heads were digitized using a Faro Space Arm and ''VertiSketch'', with ''
LightWave 3D LightWave 3D is a 3D computer graphics program developed by LightWave Digital. It has been used in films, television, motion graphics, digital matte painting, visual effects, video game development, product design, architectural visualization ...
'' used for geometric corrections and the texture maps created in
Adobe Photoshop Adobe Photoshop is a raster graphics editor developed and published by Adobe Inc., Adobe for Microsoft Windows, Windows and macOS. It was created in 1987 by Thomas Knoll, Thomas and John Knoll. It is the most used tool for professional digital ...
. Much of the spoken dialogue was written by designer Mark O'Green, whose method of writing Taylor considered efficient and impressive. The companions, conceived late in development, were not easy to implement. As a result, they were riddled with glitches, including a tendency to shoot the Vault Dweller when they are obscuring an enemy. Dogmeat was the first companion added. Tycho was a reference to the desert rangers from ''Wasteland''. Cain wrote the prologue, which included the series catchphrase "War. War never changes". Vault Boy and his cheerful nature parodied how 1950s media downplayed the perils of nuclear war. Cain, who dislikes it when the player character knows more than the player, devised ''Fallout'' narrative so that the Vault Dweller would know just as much as the player. The development team conceived of a faction of mutants who grew their ranks by dipping people into virus vats. During the discussion, someone wondered what would happen if more than one person was dropped into the vat. The team conceptualized the leader of the faction as a synthesis of a man, a woman, and a computer terminal mutated together. Cain enjoyed modelling, animating, and writing the Master's dialog, particularly because the Master switched between three voices: male, female, and electronic. The development team became confident in their vision after the audio director reacted to the voice-switching concept, and every department believed the Master would be a great antagonist. The quests in ''Fallout'' were given
moral ambiguity In philosophy, an ethical dilemma, also called an ethical paradox or moral dilemma, is a situation in which two or more conflicting moral imperatives, none of which overrides the other, confront an agency (philosophy), agent. A closely related defi ...
, with no clear right or wrong solutions. This was done so the player could take whatever choice suited them best. An example is the final encounter with the Master, whose motives for establishing unity among the wasteland population and making it immune to radiation by turning them into mutants could be perceived as persuasive by the player. Assistant designer Scott Bennie described the backstory of the Master, who views himself as a well-intentioned hero, as an example of their intention of "hit
ing Ing, ING or ing may refer to: Art and media * '' ...ing'', a 2003 Korean film * i.n.g, a Taiwanese girl group * The Ing, a race of dark creatures in the 2004 video game '' Metroid Prime 2: Echoes'' * "Ing", the first song on The Roches' 199 ...
the player with an emotional sledgehammer as often as possible" with their story design.


Release

Boyarsky and lead artist Jason D. Anderson created advertisements for ''Fallout''. ''Fallout'' did not have a trailer, but a demo was released on April 26, 1997. Taylor felt the demo did not demonstrate ''Fallout'' well. The packaging was designed to resemble a lunch box, and the manual was designed to resemble a survival guide to reflect the game's style. ''Fallout'' was released on October 10, 1997, in North America for
MS-DOS MS-DOS ( ; acronym for Microsoft Disk Operating System, also known as Microsoft DOS) is an operating system for x86-based personal computers mostly developed by Microsoft. Collectively, MS-DOS, its rebranding as IBM PC DOS, and a few op ...
and
Windows Windows is a Product lining, product line of Proprietary software, proprietary graphical user interface, graphical operating systems developed and marketed by Microsoft. It is grouped into families and subfamilies that cater to particular sec ...
. The game was later released for
Mac OS Mac operating systems were developed by Apple Inc. in a succession of two major series. In 1984, Apple debuted the operating system that is now known as the classic Mac OS with its release of the original Macintosh System Software. The system ...
by the Interplay division MacPlay. Version 1.1 was released on November 13, 1997, patching many bugs in the original release and removing the 500-day time limit. The patch was released for the Mac OS on December 11, 1997. ''Fallout'' was initially not released in Europe due to the player's ability to kill children in-game. Version 1.2 removed the children from ''Fallout'' and was released at an unspecified date in Europe. MacPlay, which had become independent from Interplay, ported ''Fallout'' to
Mac OS X macOS, previously OS X and originally Mac OS X, is a Unix, Unix-based operating system developed and marketed by Apple Inc., Apple since 2001. It is the current operating system for Apple's Mac (computer), Mac computers. With ...
in 2002 as part of its "Value Series". ''Fallout'' and its sequels, ''
Fallout 2 ''Fallout 2'' (also known as ''Fallout 2: A Post Nuclear Role Playing Game'') is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions. It is a sequel to ''Fallout (video game), Fallout'' (1997), ...
'' and '' Fallout Tactics: Brotherhood of Steel'', were bundled as ''Fallout Trilogy'' in April 2009. To mark its 20th anniversary, the game was made temporarily free on video game
digital distribution Digital distribution, also referred to as content delivery, online distribution, or electronic software distribution, among others, is the delivery or distribution of information or materials through digital platforms. The distribution of digital ...
service
Steam Steam is water vapor, often mixed with air or an aerosol of liquid water droplets. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization. Saturated or superheated steam is inv ...
on September 30, 2017. It was also included in ''Fallout Anthology'' in September and October 2015 and ''Fallout Legacy Collection'' in October 2019.


Reception

''Fallout'' received critical acclaim, with critics considering it one of the best role-playing video games at the time. '' PC PowerPlay'' predicted that ''Fallout'' would revive the genre and thought that both casual gamers and fans of role-playing games would enjoy the game. ''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
'' declared that because of the release of ''Fallout'', gamers would not have to wait for a good role-playing game anymore. '' The Electric Playground'' said that they "can't think of another game that comes even close to ''Fallout'' excellent character generation and skill system, great story, and classy delivery." Critics praised the character system. ''
GamePro ''GamePro'' was an American multiplatform video game magazine media company that published online and print content covering the video game industry, video game hardware and video game software. The magazine featured content on various video ...
'' considered it the best aspect, and Todd Vaughn of ''
PC Gamer ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games m ...
'' found the system "easy and fun to use." ''
The Washington Post ''The Washington Post'', locally known as ''The'' ''Post'' and, informally, ''WaPo'' or ''WP'', is an American daily newspaper published in Washington, D.C., the national capital. It is the most widely circulated newspaper in the Washington m ...
'' praised the "realistic tradeoffs" during customization. '' Computer Games Strategy Plus'' said the system allowed for a variety of effective character builds, and ''The Electric Playground'' and ''PC PowerPlay'' praised the game for allowing each skill to be useful. ''GameSpot'' felt that "the variety of characters that can be created and the truly different experiences that each type of character can have should satisfy even hard-core RPG players." The post-apocalyptic setting and story were praised. The setting was lauded as refreshing for a role-playing game; '' Just Adventure'' said that ''Fallout'' abandoned the traditional fantasy-based settings of many role-playing games. Butcher said the game's appearance, sound, and ambient music delivered a believable environment, and ''Computer Games Strategy Plus'' found the mix of satire and grit well-executed. ''GameSpot'' and ''
The Independent ''The Independent'' is a British online newspaper. It was established in 1986 as a national morning printed paper. Nicknamed the ''Indy'', it began as a broadsheet and changed to tabloid format in 2003. The last printed edition was publis ...
'' said the storyline was compelling. Critics commended the cinematic introduction; ''The Electric Playground'' called it "the most haunting opening movie" he had seen. Butcher praised the ability to complete quests in multiple ways, and '' Next Generation'' found the subquests to be a natural outgrowth of the main quest. ''
Computer Gaming World ''Computer Gaming World'' (CGW) was an American Video game journalism, computer game magazine that was published between 1981 and 2006. One of the few magazines of the era to survive the video game crash of 1983, it was sold to Ziff Davis in 199 ...
'', however, said the dialogue was unable to account for the player's unpredictability, resulting in out-of-order dialogue. ''Just Adventure'' considered the ending among the best in video games. The combat received a slightly positive reception. Several reviews praised its tactical nature, and ''GameSpot'' found the targeting system satisfying. ''Computer Games Strategy Plus'' said that fans of turn-based RPGs would greatly enjoy the combat because of the wide variety of weapons. Finding the combat unrealistic, ''Computer Gaming World'' said that the turn-based system "might bore or disappoint ''Diablo'' fans, but will be welcome to most hard-core RPGers." The companions were criticized because the player could not control them directly. Vaughn said the combat was great when playing without companions and frustrating when playing with them.


Sales

''Fallout'' was commercially successful, although it was not as popular as other role-playing video games such as ''
Baldur's Gate ''Baldur's Gate'' is a series of role-playing video games set in the Forgotten Realms '' Dungeons & Dragons'' campaign setting. The series has been divided into two sub-series, known as the ''Bhaalspawn Saga'' and the ''Dark Alliance'', both t ...
'' and ''Diablo''. It did not meet sales expectations, but developed a fan following and sold enough copies for a sequel to be produced. In the United States, it debuted at No. 12 on PC Data's computer game sales rankings for October 1997. '' CNET Gamecenter'' noted that the game was part of a trend of role-playing successes that month, alongside '' Ultima Online'' and '' Lands of Lore 2: Guardians of Destiny'', and said, "If October's list is any indication, ole-playing gamesare back." ''Fallout'' sold 53,777 copies in the US by the end of 1997. Worldwide, over 100,000 copies were shipped by December 1997, and Erik Bethke reported sales of over 120,000 copies after a year. By March 2000, 144,000 copies had been sold in the US alone. ''GameSpot'' called these "very good sales, especially since the overall orldwidefigures are likely double those amounts". ''Fallout'' was unpopular in the United Kingdom, where sales for it and its sequel totaled just over 50,000 combined lifetime sales by 2008. In 2017, Fargo said in an interview that ''Fallout'' sold a total of 600,000 copies. After the release of the 2024 television adaptation, ''Fallout'' experienced renewed commercial success. According to data trackers Steam Charts and SteamDB respectively, ''Fallout'' player base experienced a 160% increase, peaking at 2,300 players.


Awards and accolades

The
Academy of Interactive Arts & Sciences The Academy of Interactive Arts & Sciences (AIAS) is a non-profit organization of video game industry professionals. It organizes the annual Design Innovate Communicate Entertain Summit, better known as D.I.C.E., which includes the presentation ...
nominated ''Fallout'' for "Computer Entertainment Title of the Year", " PC Role-Playing Game of the Year", and " Outstanding Achievement in Sound and Music" at the inaugural Interactive Achievement Awards. Similarly, the Computer Game Developers Conference nominated ''Fallout'' for its "Best Adventure/RPG" Spotlight Award. ''Fallout'' received GameSpot's "Best Role-Playing Game" and "Best Ending" prize; and was nominated for ''GameSpot'' "Game of the Year". It also won the "Role-Playing Game of the Year" award from both ''Computer Games Magazine'' and ''Computer Gaming World''.


Legacy


Influence

The 1990s saw a decline in the popularity of the
role-playing video game Role-playing video games, also known as CRPG (computer/console role-playing games), comprise a broad video game genre generally defined by a detailed story and character advancement (often through increasing characters' levels or other skills) ...
genre as a result of stale settings and ideas, competition with other genres, and poor quality assurance. ''Fallout'' has been credited as one of several innovative role-playing games that revived the genre's popularity. In 2000, ''CNET Gamecenter'' Mark H. Walker wrote, "The RPG genre was clearly in a slump in the mid-'90s, but... the renaissance began when Interplay's ''Fallout'' hit store shelves." Rowan Kaiser, writing for ''
Engadget Engadget ( ) is a technology news, reviews and analysis website offering daily coverage of gadgets, consumer electronics, video games, gaming hardware, apps, social media, streaming, AI, space, robotics, electric vehicles and other potentially ...
'', called ''Fallout'' the "first modern role-playing game". ''Fallout'' post-apocalyptic setting was novel, as contemporary role-playing games often featured Tolkien-inspired fantasy settings. ''Fallout'' also stood out for its focus on the player character, how their choices impacted the game world, and the open-world gameplay. Matthew Byrd of ''
Den of Geek ''Den of Geek'' is a UK and US-based website covering entertainment with a focus on pop culture. The website also issues a biannual magazine. History ''Den of Geek'' was founded in 2007 by Simon Brew in London. In 2012, DoG Tech LLC licensed ' ...
'' wrote that ''Fallout'' departure from gameplay inspired by the tabletop role-playing game ''
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (TTRPG) originally created and designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical ...
'', prevalent in role-playing games at the time, made it influential. Kaiser stated that any modern game with a morality system could be tied back to ''Fallout''. At the 2012
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Award for Game of the Year, Game Developers Choice Awards and ...
, Cain gave a presentation about ''Fallout'' development and noted traits that were shared by subsequent role-playing games, including open-world gameplay, ambiguous morality, and perks. ''
Polygon In geometry, a polygon () is a plane figure made up of line segments connected to form a closed polygonal chain. The segments of a closed polygonal chain are called its '' edges'' or ''sides''. The points where two edges meet are the polygon ...
'' described ''Fallout'' as "one of the most influential games of its time." After leaving Interplay in 1998, Cain, Boyarsky, and Anderson formed
Troika Games Troika Games was an American video game developer co-founded by Jason Anderson (artist), Jason Anderson, Tim Cain, and Leonard Boyarsky. The company was focused on role-playing video games between 1998 and 2005, best known for ''Arcanum: Of Steam ...
and created '' Arcanum: Of Steamworks and Magick Obscura'' (2001). Cain considered ''Fallout'' a "stepping stone" to the creation of ''Arcanum''. Years later, working for
Obsidian Entertainment Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California and part of Xbox Game Studios. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquh ...
, Cain and Boyarsky created ''
The Outer Worlds ''The Outer Worlds'' is a 2019 action role-playing game developed by Obsidian Entertainment and published by Private Division. Set in an alternate future, the game takes place in Halcyon, a distant star system colonized by megacorporations. In ...
'' (2019), a role-playing video game influenced by ''Fallout''. After the ''Fallout'' series became popular, '' Wasteland 2'' (2014) was pitched by Fargo and developed by inXile Entertainment, which Fargo founded, with a design team featuring Anderson and ''Fallout'' composer Mark Morgan. ''PC Gamer'' found ''Wasteland 2'' to be more similar the first two ''Fallout'' games than the original ''Wasteland''. Other personnel from the ''Fallout'' development team have worked on games that were influenced by ''Fallout'' such as ''
Neverwinter Nights 2 ''Neverwinter Nights 2'' is a role-playing video game developed by Obsidian Entertainment and published by Atari Interactive. It is the second installment in the ''Neverwinter Nights'' series and is the sequel to BioWare's ''Neverwinter Nights ...
'' (2006) and '' Alpha Protocol'' (2008). A feature similar to the perks in ''Fallout'', called "feats", was added to the third edition of ''Dungeons & Dragons''. Other games with similar features, according to Cain, include ''
World of Warcraft ''World of Warcraft'' (''WoW'') is a 2004 massively multiplayer online role-playing (MMORPG) video game developed and published by Blizzard Entertainment for Windows and Mac OS X. Set in the '' Warcraft'' fantasy universe, ''World of War ...
'' (2004) and '' Oblivion'' (2006). Both '' Metro 2033'' (2010) and '' Atom RPG'' (2018) are post-apocalyptic games that were influenced by ''Fallout''. Other games influenced by ''Fallout'' include '' Deus Ex'' (2000), '' Dark Angel: Vampire Apocalypse'' (2001), and '' Weird West'' (2022).


Retrospective reception

''Fallout'' continues to receive acclaim, and is considered one of the best role-playing games on PC. Retrospective critics have considered the game innovative and praised its setting, dark tone, gameplay mechanics, and character system. Several critics have also found the game outdated yet still enjoyable. Critical assessments of ''Fallout'' quality relative to its sequels differ. ''GamesRadar+'' ranked it low among the series, ''
IGN ''IGN'' is an American video gaming and entertainment media website operated by IGN Entertainment Inc., a subsidiary of Ziff Davis, Inc. The company's headquarters is located in San Francisco's SoMa district and is headed by its former e ...
'' ranked it in the middle, and ''
Kotaku ''Kotaku'' is a video game website and blog that was originally launched in 2004 as part of the Gawker Media network. Notable former contributors to the site include Luke Smith, Cecilia D'Anastasio, Tim Rogers, and Jason Schreier. History ...
'' and ''
Paste Magazine ''Paste'' is an American monthly music and entertainment digital magazine, headquartered in Atlanta, Georgia, with studios in Atlanta and Manhattan, and owned by Paste Media Group. The magazine began as a website in 1998. It ran as a print publi ...
'' ranked it high. Critics have particularly highlighted the Master, the game's villain. ''GameSpot'' singled out
Jim Cummings James Jonah Cummings (born November 3, 1952) is an American voice actor. Beginning his career in the 1980s, he has appeared in over 400 titles. Cummings has frequently worked with the Walt Disney Company and Warner Bros., serving as the offic ...
's voice acting as the Master as "chilling" and considered him "one of the most memorable antagonists in computer-gaming history." The final encounter with the Master has been lauded for its multiple solutions that took advantage of the character system, with the boss fight itself being optional. Multiple journalists especially praised the option to convince the Master that he is wrong, with ''Kotaku'' describing it as "unforgettable", and '' UGO'' describing it as "fun". ''IGN'' said that this aforementioned ability proved that in role-playing games, dialogue can be just as valid as fighting. Praising the final confrontation, ''
USGamer Gamer Network Limited (formerly Eurogamer Network Limited) is a British digital media company based in London. Founded in 1999 by Rupert and Nick Loman, it owns brands—primarily editorial websites—relating to video game journalism and ot ...
'' Mike Williams said, "Even at its end, ''Fallout'' is about player choice, and the choices available to you are pretty clever." ''GamesRadar+'' called the player's encounter with the Master "one of the most striking storytelling devices of its era", and ''IGN'' called it one of the series' most memorable moments. ''Fallout'' has been inducted into the "Hall of Fame" (or similar award) of ''Computer Gaming World'', ''GameSpot'', ''
GameSpy GameSpy was an American provider of online multiplayer and matchmaking middleware for video games founded in 1999 by Mark Surfas. After the release of a multiplayer server browser for Quake, QSpy, Surfas licensed the software under the GameS ...
'', and ''IGN''. It has also been ranked as among the best PC games of all time by ''PC Gamer'' and ''IGN'' and among the greatest video games of all time by ''IGN'', ''
Game Informer ''Game Informer'' (''GI'' is an American monthly Video game journalism, video game magazine featuring articles, news, strategy, and reviews of video games and video game console, game consoles. It debuted in August 1991, when the video game reta ...
'', and ''Polygon''. The 2002 MacPlay ports of ''Fallout'' and ''Fallout 2'' were listed under "Best Games Rescued from Oblivion" in ''
Macworld ''Macworld'' is a digital magazine and website dedicated to products and software of Apple Inc., published by Foundry, a subsidiary of IDG. History ''Macworld'' was founded by David Bunnell and Cheryl Woodard (publishers) and Andrew Fl ...
'' "2002 Game Hall of Fame". ''Fallout'' was included in the 2010 reference book '' 1001 Video Games You Must Play Before You Die'' and was exhibited in
Smithsonian American Art Museum The Smithsonian American Art Museum (SAAM; formerly the National Museum of American Art) is a museum in Washington, D.C., part of the Smithsonian Institution. Together with its branch museum, the Renwick Gallery, SAAM holds one of the world's lar ...
's " The Art of Video Games" under the category of
adventure games An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story, driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
in March 2011.


Series

''Fallout'' was followed by a series of sequels and spin-offs, often different in genre and ambiance from the original game. Cain did not work on any sequels and spin-offs beyond brainstorming for ''
Fallout 2 ''Fallout 2'' (also known as ''Fallout 2: A Post Nuclear Role Playing Game'') is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions. It is a sequel to ''Fallout (video game), Fallout'' (1997), ...
'', and left Interplay during its development. Interplay owned the ''Fallout'' rights until 2007, when they were purchased by
Bethesda Softworks Bethesda Softworks LLC is an American video game publisher based in Rockville, Maryland. The company was founded by Christopher Weaver in 1986 as a Division (business), division of Media Technology Limited. In 1999, it became a subsidiary of Z ...
. The first Bethesda-developed ''Fallout'' game was ''
Fallout 3 ''Fallout 3'' is a 2008 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. The third major installment in the ''Fallout'' series, it is the first game to be developed by Bethesda after acquiring ...
''. The series has been acclaimed, influential among developers, and among the most popular in the video game industry. Vault Boy has been considered an iconic mascot of the franchise. Other recurring elements include the Super Mutants, the Brotherhood of Steel, the PIPBoy (known as the Pip-Boy in later games), and Power Armor. Three sequels have been released: ''Fallout 2'' in 1998, ''Fallout 3'' in 2008, and ''
Fallout 4 ''Fallout 4'' is a 2015 action role-playing game developed by Bethesda Game Studios and published by Bethesda Softworks. It is the fourth main game in the ''Fallout'' series and was released worldwide on November 10, 2015, for Microsoft Windo ...
'' in 2015. All received positive reviews. Spin-offs include '' Fallout Tactics: Brotherhood of Steel'' in 2001, '' Fallout: Brotherhood of Steel'' in 2004, '' Fallout: New Vegas'' in 2010, ''
Fallout Shelter A fallout shelter is an enclosed space specially designated to protect occupants from radioactive debris or fallout resulting from a nuclear explosion. Many such shelters were constructed as civil defense measures during the Cold War. Durin ...
'' in 2015, and '' Fallout 76'' in 2018. ''Fallout Tactics: Brotherhood of Steel'' and ''Fallout: New Vegas'' received positive reviews, while ''Fallout: Brotherhood of Steel'', ''Fallout Shelter'', and ''Fallout 76'' received mixed reviews.


Other media

In 1998, Interplay wrote a script for a film adaptation of ''Fallout'', to be produced by its Interplay Films studio. The adaptation was canceled following the dissolution of Interplay Films in 2000. Throughout 2002,
Chris Avellone Chris Avellone (/ˈævəloʊn/) is an American video game designer and comic book writer. He is known for his significant roles on a large number of video games, primarily role-playing video game Role-playing video games, also known as CRP ...
, a designer of ''Fallout 2'', compiled research of ''Fallout'' world and released a series of issues known as the ''Fallout Bible''. Following Bethesda's acquisition of the ''Fallout'' franchise, the ''Fallout Bible'' became
non-canon The adjective canonical is applied in many contexts to mean 'according to the canon' the standard, rule or primary source that is accepted as authoritative for the body of knowledge or literature in that context. In mathematics, ''canonical example ...
. Morgan released a remastered soundtrack album for ''Fallout'' on May 10, 2010. A television adaptation of the video game series, announced in July 2020 with
Lisa Joy Lisa Joy (born May 23, 1977) is an American screenwriter, director, producer, and lawyer. She is best known as the co-creator, writer, director, and executive producer of the HBO science-fiction drama series ''Westworld'' (2016–2022). For her ...
and
Jonathan Nolan Jonathan Jensen Nolan (born 6 June 1976) is a British and American screenwriter and producer. He is the creator of the CBS science fiction series '' Person of Interest'' (2011–2016) and of the HBO science fiction/Western series ''Westworld'' ...
as executive producers, premiered on
Amazon Prime Video Amazon Prime Video, known simply as Prime Video, is an American subscription video on-demand over-the-top streaming television service owned by Amazon. The service primarily distributes films and television series produced or co-produced by ...
on April 10, 2024, to positive reception from critics and fans. In a
YouTube YouTube is an American social media and online video sharing platform owned by Google. YouTube was founded on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim who were three former employees of PayPal. Headquartered in ...
video, Cain praised the adaptation for matching the mood of the series and for its
easter eggs Easter eggs, also called Paschal eggs, are eggs that are Egg decorating, decorated for the Christian holiday of Easter, which celebrates the resurrection of Jesus. As such, Easter eggs are commonly used during the season of Eastertide (Easter ...
and characters. He also defended the adaptation from accusations of contradicting the ''Fallout'' canon. The adaptation's success on Amazon Prime Video has led to renewed commercial success of the ''Fallout'' video games, including the original game; according to Steam Charts, it experienced the highest percentage increase in player base at 160%.


See also

* History of Western role-playing video games


Notes


References


Sources

* * * * * * * *


External links

*
''Fallout''
at Bethesda.net
''Fallout''
at
MobyGames MobyGames is a commercial website that catalogs information on video game A video game or computer game is an electronic game that involves interaction with a user interface or input device (such as a joystick, game controller, controlle ...
* {{Authority control 1997 video games Classic Mac OS games DOS games Fallout (franchise) video games Works set in the 2160s Interplay Entertainment games MacOS games Open-world video games Role-playing video games Satirical video games Single-player video games Video games about cults Video games with gender-selectable protagonists Video games scored by Mark Morgan Video games set in the 22nd century Video games set in California Video games set in Los Angeles Video games with isometric graphics Video games featuring female protagonists Video games developed in the United States Video games with pre-rendered 3D graphics Windows games Post-apocalyptic role-playing games