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Brian Fargo
Frank Brian Fargo (born December 15, 1962) is an American video game designer, producer, programmer and executive, and founder of Interplay Entertainment, inXile Entertainment and Robot Cache. Biography Early life A descendant of the family that created the banking giants Wells Fargo and American Express, Fargo was born in Long Beach, California, and grew up in Whittier and Newport Beach. The only child of Frank Byron Fargo and Marie Curtis Fargo, he attended Corona del Mar High School, where he participated in track and field and developed a desire to create video games after his parents bought him an Apple II computer in 1977. Brian Fargo wrote his first video game, ''Labyrinth of Martagon'', with his friend Michael Cranford while still in high school. The team's first widely distributed game was the graphical text adventure '' The Demon's Forge'', which Brian self-published and guerilla marketed in 1981 (and was later re-released by Boone Corporation). In 1982, '' Sof ...
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Game Developers Conference
The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutorials, lectures, and round Table, roundtables by industry professionals on game-related topics covering Video game programmer, programming, game design, design, audio, production, business and management, and visual arts. History Originally called the Computer Game Developers Conference, the first conference was organized in April 1988 by Chris Crawford (game designer), Chris Crawford in his San Jose, California-area living room. About twenty-seven designers attended, including Don Daglow, Brenda Laurel, Brian Moriarty, Gordon Walton, Tim Brengle, Cliff Johnson (game designer), Cliff Johnson, Dave Menconi, and Carol and Ivan Manley. The second conference, held that same year at a Holiday Inn at Milpitas, California, Milpitas, attracted abou ...
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Gamasutra
''Game Developer'', known as ''Gamasutra'' until 2021, is a website founded in 1997 that focuses on aspects of video game development. It is owned and operated by Informa and acts as the online sister publication to the print magazine '' Game Developer''. Sections ''Game Developer'' has five main sections: #News: where daily news is posted #Features: where developers post-game postmortems and critical essays #Blogs: where users can post their thoughts and views on various topics #Jobs/Resume: where users can apply for open positions at various development studios #Contractors: where users can apply for contracted work. The articles can be filtered by either topic (All, Console/ PC, Social/Online, Smartphone/ Tablet, Independent, Serious) or category (Programming, Art, Audio, Design, Production, Biz(Business)/Marketing). There are three additional sections: a store where books on game design may be purchased, an RSS section where users may subscribe to RSS feeds of each s ...
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Quicksilver Software
Quicksilver Software may refer to: *Quicksilver Software, Inc. - Irvine, CA based developer of computer and video games and other software *Quicksilver (software) Quicksilver is a utility software, utility app for macOS. Originally developed as proprietary freeware by Nicholas Jitkoff of Blacktree, Inc., it is now an Open-source software, open-source project hosted on GitHub. Quicksilver is essentially a gr ...
- Utility software program for Mac OS X {{Disambig ...
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Battle Chess
''Battle Chess'' is a computer game version of chess with animated three-dimensional graphics. It was originally developed and released by Interplay Entertainment for the Amiga in 1988 and subsequently on many other systems, including 3DO Interactive Multiplayer, Acorn Archimedes, Amiga CD32, Amiga CDTV, Apple IIGS, Apple IIe, Atari ST, Commodore 64, MS-DOS, FM Towns, NES, MacOS, NEC PC-9801, X68000 and Microsoft Windows. In 1991, ''Battle Chess Enhanced'' was released by Interplay for the PC and Macintosh featuring improved VGA graphics and a symphonic musical score that played from the CD-ROM. ''Battle Chess'' was critically acclaimed and commercially successful, resulting in two official follow-ups as well as several inspired games. Its Video game remake, remake, ''Battle Chess: Game of Kings'', was released on Steam (service), Steam on December 11, 2015. Gameplay ''Battle Chess'' follows the same rules as traditional chess, with chess piece, pieces moving in an animated f ...
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Wasteland (video Game)
''Wasteland'' is a science fiction open world role-playing video game developed by Interplay and published by Electronic Arts in 1988. The game is set in a futuristic, post-apocalyptic America destroyed by a nuclear holocaust generations before. Developers originally made the game for the Apple II and it was ported to the Commodore 64 and MS-DOS. It was re-released for Microsoft Windows, OS X, and Linux in 2013 via Steam and GOG.com, and in 2014 via Desura. Critically acclaimed and commercially successful, ''Wasteland'' was intended to be followed by two separate sequels, but Electronic Arts dropped claims of ''Fountain of Dreams'' being a sequel and Interplay's '' Meantime'' was canceled. The game's general setting and concept became the basis for Interplay's 1997 role-playing video game ''Fallout'' and the ''Fallout'' series. inXile Entertainment released a sequel, ''Wasteland 2'', in 2014, and ''Wasteland 3'' was released in 2020. A remastered version of the game titled '' ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's ''Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including ''Battlefield'', ''Need for Speed'', ''The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', ''Mass Effect'', ''Dragon Age'', ''Army of Two'', ''Apex Legends'', and '' Star Wars'', as well as the EA Sports titles '' FIFA'', ''Madden NFL'', ''NBA Live'', ''NHL'', an ...
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The Bard's Tale (1985 Video Game)
''The Bard's Tale'' is a fantasy role-playing video game designed and programmed by Michael Cranford for the Apple II. It was produced by Interplay Productions in 1985 and distributed by Electronic Arts. The game was ported to the Commodore 64, Apple IIGS, ZX Spectrum, Amstrad CPC, Amiga, Atari ST, DOS, Macintosh, and NES. It spawned ''The Bard's Tale'' series of games and books. The earliest editions of the game used a series title of ''Tales of the Unknown'', but this title was dropped for later ports of ''The Bard's Tale'' and subsequent games in the series. In August 2018, a remastered version was released for Microsoft Windows, followed by the Xbox One release in 2019. Plot The following text from the box cover summarizes the premise: Long ago, when magic still prevailed, the evil wizard Mangar the Dark threatened a small but harmonious country town called Skara Brae. Evil creatures oozed into Skara Brae and joined his shadow domain. Mangar froze the surrounding lands wit ...
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Commodore 64
The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness World Records as the highest-selling single computer model of all time, with independent estimates placing the number sold between 12.5 and 17 million units. Volume production started in early 1982, marketing in August for . Preceded by the VIC-20 and Commodore PET, the C64 took its name from its of RAM. With support for multicolor sprites and a custom chip for waveform generation, the C64 could create superior visuals and audio compared to systems without such custom hardware. The C64 dominated the low-end computer market (except in the UK and Japan, lasting only about six months in Japan) for most of the later years of the 1980s. For a substantial period (1983–1986), the C64 had between 30% and 40% share of the US market and two mil ...
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Activision
Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one of the largest third-party video game publishers in the world and was the top United States publisher in 2016. The company was founded as Activision, Inc. on October 1, 1979 in Sunnyvale, California, by former Atari game developers upset at their treatment by Atari in order to develop their own games for the popular Atari 2600 home video game console. Activision was the first independent, third-party, console video game developer. The video game crash of 1983, in part created by too many new companies trying to follow in Activision's footsteps without the expertise of Activision's founders, hurt Activision's position in console games and forced the company to diversify into games for home computers, including the acquisition of Infocom. ...
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World Book Encyclopedia
The ''World Book Encyclopedia'' is an American encyclopedia. The encyclopedia is designed to cover major areas of knowledge uniformly, but it shows particular strength in scientific, technical, historical and medical subjects. ''World Book'' was first published in 1917. Since 1925, a new edition of the encyclopedia has been published annually. World Book, Inc. is based in Chicago, Illinois. According to the company, the latest edition, ''World Book Encyclopedia 2022'', contains more than 14,000 pages distributed along 22 volumes and also contains over 25,000 photographs. World Book also publishes children's non-fiction and picture books under the Bright Connections Media imprint, and educational development and supplemental instructional resources through Incentive Publications by ''World Book''. History World Book was founded in Chicago by publishers J. H. Hansen and John Bellow, who realized that existing encyclopedias were off-putting to readers. In 1915, they enlisted ...
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The Wizard And The Princess
''Wizard and the Princess'' (also ''The Wizard and the Princess'', with a leading article) is a graphic adventure game written for the Apple II and published in 1980 by On-Line Systems. It was the second title released in the '' Hi-Res Adventures'' series after ''Mystery House''. While ''Mystery House'' used monochrome drawings, ''Wizard and the Princess'' added color. Ports for the Atari 8-bit family and Commodore 64 were released in 1982 and 1984 respectively. The 1982 self-booting version for IBM PC compatibles was renamed ''Adventure in Serenia''. Plot The game (according to the back cover ox/folder/manualof the Atari 8-bit family and Apple II original and rerelease versions) takes place in the land of Serenia where King George's daughter Princess Priscilla has been kidnapped by an evil wizard named Harlin. Harlin has held her inside his castle far in the mountains. The King has offered half of his kingdom to anyone brave enough to travel to the Wizard's castle, defeat him ...
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Graphic Adventure
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', '' King's Quest'', '' Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands ...
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