Gamasutra is a website founded in 1997 that focuses on all aspects of
video game development. It is owned and operated by UBM TechWeb
(formerly a part of CMP Media), a division of UBM and acts as the
online sister publication to the print magazine Game Developer.
2 Trade Center Resource
8 See also
10 External links
Gamasutra has five main sections: the News where daily news is posted,
the Features where developers post game postmortems and critical
essays, Blogs where users can post their thoughts and views on various
topics, Jobs/Resume where users can apply for open positions at
various development studios, and Contractors where users can apply for
contracted work. The articles can be filtered by either topic (All,
Console/PC, Social/Online, Smartphone/Tablet, Independent, Serious) or
category (Programming, Art, Audio, Design, Production, Biz/Marketing).
There are three additional sections: a Store where books on game
design may be purchased, RSS where users may subscribe to RSS feeds of
each section of the website, and a section that links to the website's
Trade Center Resource
While it does post news found on typical video game websites,
Gamasutra is known for providing online resources to aspiring and
professional game developers on the disciplines of games, including
design, audio, public relations, and art.
professionals to publish blogs in order to share their expertise with
other developers. Analysis articles are popular reads as writers spark
discussions on game design and the various trends of the industry. The
editorial staff also takes part in conducting interviews with
developers and hardware designers, such as
Dragon Quest creator Yuji
Nintendo 3DS designer Hideiki Anno, and
Portal writer Erik
Project postmortems, articles which developers recount the successful
and unsuccessful elements of a specific game's development, are the
most celebrated features on the website, as they provide direct
insight in all aspects of game design and educate other developers of
various risks and important tips. Many postmortems have been
published, ranging from independent games such as Okabu and The Path
to major studio projects such as
Okamiden and BioShock. There are
currently over 150 collected post-mortems dating back as far as
1997. There have been unusual post-mortem articles published,
including “A Story of GameLayers, Inc.” that reveals the
tumultuous development and eventual cancellation of a Firefox
toolbar-based MMORPG, and “What Went Wrong? Learning from Past
Post-Mortems” that details the most common mistakes that developers
make as admitted in the articles.
Gamasutra requires users who wish to publish articles on the website
to work with the features director Christian Nutt, whether they have
fleshed-out drafts, an outline, or a concept. The editorial staff
offers help in shaping, polishing, and editing articles before
publication. A broad range of topics can be selected given the
audience, which consists of businesspeople, educators, and developers,
both professional and aspiring. The articles are required to contain
at least 1500 words, though the average length tends to be 2500 to
Gamasutra also requires a thirty-day exclusivity period
from the date of publication, after which the writer is free to take
the article elsewhere and retains ownership.
Users are also allowed to comment on articles, but there is a strict
set of rules. Comment guidelines are designed to keep user discussions
of a given article on topic and prevent comments from devolving
into flame wars (hostile interactions on the Internet), as seen on
other community-driven websites where comment regulations are looser.
Users are encouraged to post only constructive thoughts that add to
GameSetWatch is an alternative video game weblog and sister site of
Gamasutra.com. It is dedicated to collecting curious links and media
for offbeat and often ignored games from consoles old and new, as well
as from the digital download, iOS, and indie spaces.
GameSetWatch was founded by
Simon Carless in November 2005. It has
been up and running for 6 years until its semi-permanent hiatus in
November 2011.The site has stopped as the creators saw an overlap of
content with their sister site IndieGames.com and because they felt
the mainstream gaming blogs were covering more of the "weirder" and
alternative video game news. GameSetWatch has remained up for
readers but no new content has been posted since.
Those that contributed to the launch included current IGF chairman
GameTrailers stalwart Michael McWhertor,
director Frank Cifaldi, Alice Taylor, as well as Game Developer mag
EIC Brandon Sheffield.
The editors at the time Eric Caoili and Danny Cowan have taken
different steps to help out at their sister sites. Cowan has gone to
blog over at IndieGames.com and Caoili is at Gamasutra.
IndieGames.com started in October 2005. IndieGames.com is Gamasutra's
sister site dedicated to reporting on indie games. It became the UBM
TechWeb's main method to deliver news about independent games after
The IndieGames.com Podcast was started by Michael Rose and Tim in
September 2010. It is available to listen to online or download on the
website or iTunes store.
An episode is released every week with a guest indie developer hosting
the podcast in addition to the two creators of the show.
Tim was the independent owner and operator of the Independent Gaming
Weblog which was shut down and sold to IndieGames.com in December
2007. Michael Rose is an editor and writer at IndieGames.com.
The show has taken a hiatus since July 2012 and has no news of
restarting as of yet.
The interviews section of the site features interviews with indie game
creators and developers. The interviewees answer a set of questions
posed by the interviewer including questions regarding their
inspirations and hardships. The page is also split into three
categories; desktop, console and mobile to organize the interviews by
The features section of the site consists of posts by the writers and
editors of the site. Articles are written on any topic in the indie
game sector. It was announced in September 2014 that there will be
collaboration with Games We Care About Twitter page to help gamers
discover alt.games recommended by developers and peers.
There is also a Best of Features page that highlights some of the more
notable freeware and indie games of this and previous years.
The Reviews section of the site is written by Michael Rose starting in
February 2009. It features reviews on the games mentioned in the
“Best of Features” page to give readers a look into the game
before playing it themselves.
Gamasutra and its team of editors won a
Webby Award in 2006 and 2007;
their five word acceptance speeches were "Heart plus science equals
games" and "Art plus science, still games", respectively.
Game Developer's Choice Awards
GameDev.net, a similar trade source website aimed at hobbyists and
^ "Gamasutra.com Site Info". Alexa Internet. Retrieved
^ "Postmortem". Retrieved 2012-05-05.
^ "A Story of GameLayers, Inc". Retrieved 2012-05-05.
^ "What Went Wrong? Learning From Past Postmortems". Retrieved
^ See [the example sentence for] sense number 5 ["To degenerate; to
break down"] of this version of wikt:devolve#Verb. For (far) more
example sentences, "see also" this other online dictionary, and while
there, click on "more example sentences" at the entry for "(devolve
into)" (that entry was labeled [sense] "1.2" as of August 3, 2017).
The information in this footnote probably would "not" have fit into an
"edit comment" (as of August 3, 2017)
^ "GameSetWatch". www.gamesetwatch.com. Retrieved 2016-02-18.
^ a b "GamePro And GameSetWatch Close Their Doors". Kotaku. Retrieved
^ "GameSetWatch This Is The End, My Friend". www.gamesetwatch.com.
^ "IndieGames.com - The Weblog". indiegames.com. Retrieved
^ "Independent Gaming: Announcement: IndieGames.Com: The Weblog".
indygamer.blogspot.ca. Retrieved 2016-02-18.
^ "IndieGames.com". indiegames.com. Retrieved 2016-02-18.
^ "IndieGames.com Games We Care About - Tough Love++!".
indiegames.com. Retrieved 2016-02-18.
^ "IndieGames.com - The Weblog". indiegames.com. Retrieved
^ "IndieGames.com - The Weblog Reviews". indiegames.com. Retrieved
^ "The Webby Awards: Archived Winner Speeches". International Academy
of Digital Arts and Sciences. Archived from the original on
2008-08-28. Retrieved 2008-08-02.
Gamasutra web site
UBM TechWeb site that covers much of the same
news that Ga