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Leonard Boyarsky
Leonard Boyarsky is an American computer game designer and visual artist. He is one of the key designers of the video games ''Fallout'' and ''Diablo III''. Early life After he earned a bachelor's degree in Illustration (at Cal State Fullerton) and a bachelor's degree in Fine Art (at Art Center College of Design), he worked as freelance artist for Interplay and Maxis in 1992. He has cited Wizardry and '' Lands of Lore: The Throne of Chaos'' as being his favorite video games, albeit admittedly he was more into comic books when first entering the industry. Career Interplay Entertainment (1992–1998) Boyarsky joined Interplay Entertainment as employee number 88. After some freelance work for Interplay (''Rags to Riches: The Financial Market Simulation'' and '' Castles II: Siege and Conquest'') he was hired as art director, lead artist and designer-writer. His first work was as lead artist in 1995 was ''Stonekeep''. He was in charge of the conceptualization and implementatio ...
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Fallout (video Game)
''Fallout: A Post Nuclear Role Playing Game'' is a 1997 role-playing video game developed and published by Interplay Productions. In a mid-22nd century post-apocalyptic and retro-futuristic world, decades after a global nuclear war, ''Fallout'' protagonist, the Vault Dweller, inhabits the underground nuclear shelter Vault 13. After customizing their character, the player must scour the surrounding wasteland for a computer chip that can fix the Vault's failed water supply system. They interact with other survivors, some of whom give them missions, and engage in turn-based combat where they battle until their action points are depleted. Tim Cain began working on ''Fallout'' in 1994. It began as a game engine based on Steve Jackson Games's tabletop role-playing game ''GURPS''. Interplay dropped the license after Steve Jackson Games objected to ''Fallout'' violence, and Cain and designer Christopher Taylor created a new character customization scheme, SPECIAL. Although In ...
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Tim Cain
Timothy Cain is an American video game developer best known as the creator, producer, lead programmer and one of the main designers of the 1997 computer game ''Fallout''. In 2009, he was chosen by IGN as one of the top 100 game creators of all time. Biography Early life Cain went to college at the University of Virginia and to graduate school in California. During this time, he helped out a friend programming a card game named '' Grand Slam Bridge'' for CYBRON Corporation which was released in 1986. In 1989, he received a Master's Degree in Computer Science at University of California, Irvine. Interplay Entertainment Began as a freelance programmer for Interplay where he worked on the fantasy role-play editor ''The Bard's Tale Construction Set''. After finishing the game in 1991, he was employed full-time at Interplay. For the first time he worked with Leonard Boyarsky, who was a freelance artist at the time, as designer and programmer on the business simulator ''Rags to ...
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BlizzCon
BlizzCon is an annual gaming convention held by Blizzard Entertainment to promote its major franchises including ''Warcraft'', ''StarCraft'', '' Diablo'', '' Hearthstone'', ''Heroes of the Storm,'' and ''Overwatch''. The first BlizzCon was held in October 2005, and since then, all of the conventions have been held at the Anaheim Convention Center in Anaheim, California, in the same metropolitan area as Blizzard's headquarters in Irvine. The convention features game-related announcements, previews of upcoming Blizzard Entertainment games and content, Q&A sessions and panels, costume contests, and playable versions of various Blizzard games. The closing night has featured concerts by The Offspring, Tenacious D, Foo Fighters, Ozzy Osbourne, Blink-182, Metallica, Linkin Park, "Weird Al" Yankovic, and Muse. A similar event was the Blizzard Worldwide Invitational, held outside the U.S. from 2004 to 2008. Pricing Tickets for the BlizzCon events in 2005, 2007 and 2008 were for admi ...
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Reaper Of Souls
''Diablo III: Reaper of Souls'' is the expansion pack for the action role-playing video game ''Diablo III''. It was revealed at Gamescom 2013. It was released for the PC and Mac versions of ''Diablo III'' on March 25, 2014. The expansion pack content was released as part of the ''Diablo III: Ultimate Evil Edition'' version for consoles on August 19 for the PlayStation 4, Xbox One, PlayStation 3, and Xbox 360. That edition expanded the base ''Diablo III'' game on the PlayStation 3 and Xbox 360, and brought the game for the first time to the PlayStation 4 and Xbox One. In August 2018, it was announced it would be coming for Nintendo Switch and it was released in November 2018 with exclusive content. Plot After Diablo is defeated by the Nephalem (the player character), Tyrael recovers the Black Soulstone that contains the essence of all seven of the Great Evils. Knowing it is too dangerous to leave in the hands of mortals or angels, he and six Horadrim take the Black Soulstone bac ...
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Blizzard Entertainment
Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduates of the University of California, Los Angeles: Michael Morhaime, Frank Pearce and Allen Adham. The company originally concentrated on the creation of game ports for other studios' games before beginning development of their own software in 1993 with games like ''Rock n' Roll Racing'' and ''The Lost Vikings''. In 1993, the company became Chaos Studios, Inc., and eventually Blizzard Entertainment after being acquired by distributor Davidson & Associates. Shortly thereafter, Blizzard released '' Warcraft: Orcs & Humans''. Since then, Blizzard Entertainment has created several ''Warcraft'' sequels, including highly influential massively multiplayer online role-playing game ''World of Warcraft'' in 2004, as well as three other multi-million s ...
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Burnout (psychology)
According to the World Health Organization (WHO), occupational burnout is a syndrome resulting from chronic work-related stress, with symptoms characterized by "feelings of energy depletion or exhaustion; increased mental distance from one’s job, or feelings of negativism or cynicism related to one's job; and reduced professional efficacy". While burnout may influence health and can be a reason for people contacting health services, it is not itself classified by the WHO as a medical condition or mental disorder. WHO additionally states that "Burn-out refers specifically to phenomena in the occupational context and should not be applied to describe experiences in other areas of life." History According to Wolfgang Kaskcha, "Burnout as a phenomenon has probably existed at all times and in all cultures." He notes that the condition is described in the Book of Exodus. Gordon Parker believes the ancient European concept of acedia refers to burnout, and not depression as many ...
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2005 In Video Games
2005 saw the release of many sequels and prequels in video games, such as ''Resident Evil 4'', '' Brothers in Arms: Road to Hill 30'', '' Devil May Cry 3: Dante's Awakening'', ''Mario Kart DS'', '' Mario & Luigi: Partners in Time'', '' Need for Speed: Most Wanted'', and '' Prince of Persia: The Two Thrones'', alongside prominent new releases including ''Brain Age'', '' F.E.A.R.'', ''Forza Motorsport'', ''God of War'', ''Guitar Hero'', ''Nintendogs'', ''Shadow of the Colossus'', and ''Sniper Elite''. The seventh generation of video game consoles also began with the launch of the Xbox 360 on November 22nd 2005 The year's best-selling video game worldwide was ''Gran Turismo 4'' for the PlayStation 2. The year's most critically acclaimed title was ''Resident Evil 4'' for the GameCube and PlayStation 2. Critically acclaimed titles Metacritic (MC) and GameRankings (GR) are aggregators of video game journalism reviews. Trends In 2005, the total U.S. sales of video game hardware, soft ...
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The Masquerade - Bloodlines
''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of pronoun ''thee'') when followed by a v ...
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Fallout 2
''Fallout 2: A Post Nuclear Role Playing Game'' is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions. It is a sequel to ''Fallout (video game), Fallout'' (1997), featuring similar graphics and game mechanics. The game's story takes place in 2241, 80 years after the events of ''Fallout'' and 164 years after the atomic war which reduced the vast majority of the world to a nuclear wasteland. The player assumes the role of The Chosen One (trope), The Chosen One, the grandchild of the first game's protagonist, and undertakes a quest to save their small village on the West Coast of the United States. ''Fallout 2'' was well received by critics, who praised its gameplay and storyline, and considered it a worthy successor to the original ''Fallout''. Its bugs and limited updates to the formula of the first game attracted criticism. In 2008, the game received a direct sequel: ''Fallout 3'', developed by Bethesda Game Studios. Gameplay ...
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Vault Boy
Vault Boy is the mascot of the ''Fallout (series), Fallout'' media franchise. Created by staff at Interplay Entertainment, the original owners of the ''Fallout'' intellectual property (IP), Vault Boy was introduced in 1997's ''Fallout (video game), Fallout'' as an advertising character (arts), character representing Vault-Tec, a fictional megacorporation that built a series of specialized fallout shelters throughout the United States prior to the nuclear holocaust that sets up the world state of the ''Fallout'' universe. Within the video game series, Vault Boy serves as a generic representation of the player character's Statistic (role-playing games), statistical information within user interface (UI) menus, and is a recurring element in Vault-Tec products found throughout the fictional ''Fallout'' universe. Vault Boy's design was developed by Leonard Boyarsky, who drew inspiration from 1950s films as well as the visual aesthetic of the economics-themed board game Monopoly (gam ...
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Mad Max 2
''Mad Max 2'' (released as ''The Road Warrior'' in the United States) is a 1981 Australian post-apocalyptic action film directed by George Miller. It is the second installment in the ''Mad Max'' franchise, with Mel Gibson reprising his role as "Mad" Max Rockatansky. The film's tale of a community of settlers moved to defend themselves against a roving band of marauders follows an archetypical "Western" frontier movie motif, as does Max's role as a hardened man whose decision to assist the settlers helps him rediscover his humanity. Filming took place in locations around Broken Hill, in the Outback of New South Wales. The film was released on 24 December 1981 to widespread critical acclaim, with particular praise given to Gibson's performance, the musical score, cinematography, action sequences, costume design and sparing use of dialogue. It was also a box office success, and the film's post-apocalyptic and punk aesthetics helped popularise the genre in film and fiction writ ...
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GURPS
The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific. Players control their in-game characters verbally and the success of their actions are determined by the skill of their character, the difficulty of the action, and the rolling of dice. Characters earn points during play which are used to gain greater abilities. Gaming sessions are story-told and run by " Game Masters" (often referred to as simply "GMs"). ''GURPS'' won the Origins Award for ''Best Roleplaying Rules of 1988'', and in 2000 it was inducted into the Origins Hall of Fame. Many of its expansions have also won awards. History Prior RPG history Prior to ''GURPS'', most roleplaying games (RPGs) of the 1970s and early 1980s were developed especially for certain gaming environments, and they were lar ...
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