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Leonard Boyarsky is an American
computer game designer Video game design is the process of designing the content and rules of video games in the Video game development#Pre-production, pre-production stage and designing the gameplay, environment, storyline and characters in the Video game development#P ...
and
visual artist The visual arts are art forms such as painting, drawing, printmaking, sculpture, ceramics, photography, video, filmmaking, design, crafts and architecture. Many artistic disciplines such as performing arts, conceptual art, and textile arts al ...
. He is one of the key designers of the video games ''
Fallout Nuclear fallout is the residual radioactive material propelled into the upper atmosphere following a nuclear blast, so called because it "falls out" of the sky after the explosion and the shock wave has passed. It commonly refers to the radioac ...
'' and ''
Diablo III ''Diablo III'' is a hack-and-slash action role-playing game developed and published by Blizzard Entertainment as the third installment in the Diablo (series), ''Diablo'' franchise. It was released for Microsoft Windows and OS X in May 2012, Play ...
''.


Early life

After he earned a
bachelor's degree A bachelor's degree (from Middle Latin ''baccalaureus'') or baccalaureate (from Modern Latin ''baccalaureatus'') is an undergraduate academic degree awarded by colleges and universities upon completion of a course of study lasting three to six ...
in Illustration (at
Cal State Fullerton California State University, Fullerton (CSUF or Cal State Fullerton) is a public university in Fullerton, California. With a total enrollment of more than 41,000, it has the largest student body of the 23-campus California State University (CSU) ...
) and a bachelor's degree in Fine Art (at
Art Center College of Design Art Center College of Design (stylized as ArtCenter College of Design) is a private art college in Pasadena, California. History ArtCenter College of Design was founded in 1930 in downtown Los Angeles as the Art Center School. In 1935, Fred R. ...
), he worked as freelance artist for Interplay and
Maxis Maxis is an American video game developer and a Division (business), division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun, and acquired by Electronic Arts, EA in 1997. Maxi ...
in 1992. He has cited
Wizardry ''Wizardry'' is a series of role-playing video games, developed by Sir-Tech, that were highly influential in the evolution of modern role-playing video games. The original ''Wizardry'' was a significant influence on early console role-playing g ...
and '' Lands of Lore: The Throne of Chaos'' as being his favorite video games, albeit admittedly he was more into comic books when first entering the industry.


Career


Interplay Entertainment (1992–1998)

Boyarsky joined
Interplay Entertainment Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca ...
as employee number 88. After some freelance work for Interplay (''Rags to Riches: The Financial Market Simulation'' and '' Castles II: Siege and Conquest'') he was hired as art director, lead artist and designer-writer. His first work was as lead artist in 1995 was ''
Stonekeep ''Stonekeep'' is a role-playing video game developed and released by Interplay Productions for the PC in 1995. It is a first-person dungeon crawler game with pre-rendered environments, digitized characters and live-action cinematic sequences. Rep ...
''. He was in charge of the conceptualization and implementation of 2D and 3D sprites. While at Interplay, Boyarsky met
Tim Cain Timothy Cain is an American video game developer best known as the creator, producer, lead programmer and one of the main designers of the 1997 computer game ''Fallout''. In 2009, he was chosen by IGN as one of the top 100 game creators of a ...
and
Jason D. Anderson Jason D. Anderson, usually credited as Jason Anderson, is a video game developer. He started out as a contract artist for Interplay on the USCF Chess project. He was later hired to work on ''Fallout'' for which he became Lead Technical Artist ...
, the future co-founders of
Troika Games Troika Games was an American video game developer co-founded by Jason Anderson, Tim Cain, and Leonard Boyarsky. The company was focused on role-playing video games between 1998 and 2005, best known for '' Arcanum: Of Steamworks and Magick Obscu ...
. The three met after work hours to play
Dungeons & Dragons ''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by TSR (company)#Tactical Studies Rules ...
and
GURPS The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems w ...
. Cain eventually sent an email around, proposing colleagues to meet after work hours over pizza to discuss making a video game based on an engine he had built. The five people who showed up, including Boyarsky and Anderson, would become the core team working on ''
Fallout Nuclear fallout is the residual radioactive material propelled into the upper atmosphere following a nuclear blast, so called because it "falls out" of the sky after the explosion and the shock wave has passed. It commonly refers to the radioac ...
''. Boyarsky recalls suggesting the post-apocalyptic setting, as he and Anderson were both huge
Mad Max 2 ''Mad Max 2'' (released as ''The Road Warrior'' in the United States) is a 1981 Australian post-apocalyptic action film directed by George Miller. It is the second installment in the ''Mad Max'' franchise, with Mel Gibson reprising his role a ...
fans. Boyarsky was adamant about not making a fantasy game, due to the large number of fantasy RPGs in the market. Two years later, in 1997, he finished his work as art director on ''Fallout'', where he set the recognizable 1950s future graphics style, the humorous
Vault Boy Vault Boy is the mascot of the ''Fallout (series), Fallout'' media franchise. Created by staff at Interplay Entertainment, the original owners of the ''Fallout'' intellectual property (IP), Vault Boy was introduced in 1997's ''Fallout (video g ...
Traitcards and also the unusual ending. He also did some polishing on the dialogs for the game. Before leaving Interplay to form Troika Games with Cain and Anderson, he designed the overall gameplay refinements and main story arc, quests, areas, and characters for ''
Fallout 2 ''Fallout 2: A Post Nuclear Role Playing Game'' is a 1998 role-playing video game developed by Black Isle Studios and published by Interplay Productions. It is a sequel to ''Fallout (video game), Fallout'' (1997), featuring similar graphics and ...
'' in 1998.


Troika Games (1998–2005)

Boyarsky had different roles at
Troika Games Troika Games was an American video game developer co-founded by Jason Anderson, Tim Cain, and Leonard Boyarsky. The company was focused on role-playing video games between 1998 and 2005, best known for '' Arcanum: Of Steamworks and Magick Obscu ...
; among others he was project leader, art director, designer-writer and
CEO A chief executive officer (CEO), also known as a central executive officer (CEO), chief administrator officer (CAO) or just chief executive (CE), is one of a number of corporate executives charged with the management of an organization especially ...
. On their first project, '' Arcanum: Of Steamworks and Magick Obscura'', which was released 2001, he filled similar positions as in ''Fallout'', doing the art direction, dialog writing-editing and story-quest design. He was the project leader and art director on Troika's last released game in late 2004, '' Vampire: The Masquerade - Bloodlines''. He worked also on an untitled post-apocalyptic game which was never released due to financial trouble, though a demonstration video of the engine was later released for the public. As Troika closed in early
2005 File:2005 Events Collage V2.png, From top left, clockwise: Hurricane Katrina in the Gulf of Mexico; the Funeral of Pope John Paul II is held in Vatican City; "Me at the zoo", the first video ever to be uploaded to YouTube; Eris was discovered in ...
, he took a year off due to
burnout syndrome According to the World Health Organization (WHO), occupational burnout is a syndrome resulting from chronic work-related stress, with symptoms characterized by "feelings of energy depletion or exhaustion; increased mental distance from one’s ...
. He was later asked by
Blizzard Entertainment Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduat ...
to work on the story and RPG elements on ''
Diablo III ''Diablo III'' is a hack-and-slash action role-playing game developed and published by Blizzard Entertainment as the third installment in the Diablo (series), ''Diablo'' franchise. It was released for Microsoft Windows and OS X in May 2012, Play ...
''.


Blizzard Entertainment (2006–2016)

Boyarsky worked as lead world designer on ''
Diablo III ''Diablo III'' is a hack-and-slash action role-playing game developed and published by Blizzard Entertainment as the third installment in the Diablo (series), ''Diablo'' franchise. It was released for Microsoft Windows and OS X in May 2012, Play ...
'' and its subsequent expansion Diablo III: Reaper of Souls at
Blizzard Entertainment Blizzard Entertainment, Inc. is an American video game developer and publisher based in Irvine, California. A subsidiary of Activision Blizzard, the company was founded on February 8, 1991, under the name Silicon & Synapse, Inc. by three graduat ...
. His role included fleshing out the lore, dialogue and quests in the game. He found it important to build upon the story elements of the Diablo franchise, and covey its intricacies in a more compelling way. This emphasis marked a shift for Blizzard, who had previously focused less on developing the story elements of the Diablo franchise. This shift was exemplified at 2011’s
BlizzCon BlizzCon is an annual gaming convention held by Blizzard Entertainment to promote its major franchises including ''Warcraft'', ''StarCraft'', '' Diablo'', '' Hearthstone'', ''Heroes of the Storm,'' and ''Overwatch''. The first BlizzCon was hel ...
, where
Chris Metzen Christopher Vincent Metzen (born November 22, 1973) is an American game designer, artist, voice actor, and author known for his work creating the fictional universes and scripts for Blizzard Entertainment's three major award-winning media franc ...
chaired the first-ever lore panel, with Boyarsky as the main presenter. Subsequently, Boyarsky would go on make several public appearances and became somewhat of a spokesperson for the lore and story aspects of Diablo III. Boyarsky was affectionately known as ‘LeBo’ in the Diablo fan community. A legendary gem called ‘Boyarsky’s Chip’ can be found in ''
Diablo III ''Diablo III'' is a hack-and-slash action role-playing game developed and published by Blizzard Entertainment as the third installment in the Diablo (series), ''Diablo'' franchise. It was released for Microsoft Windows and OS X in May 2012, Play ...
'' as an homage. Its item description contains a reference to ''
Fallout Nuclear fallout is the residual radioactive material propelled into the upper atmosphere following a nuclear blast, so called because it "falls out" of the sky after the explosion and the shock wave has passed. It commonly refers to the radioac ...
''.


Obsidian Entertainment (2016–present)

In April 2016, Boyarsky joined
Obsidian Entertainment Obsidian Entertainment, Inc. is an American video game developer based in Irvine, California. It was founded in June 2003, shortly before the closure of Black Isle Studios, by ex-Black Isle employees Feargus Urquhart, Chris Avellone, Chris Par ...
. Soon after,
Feargus Urquhart Feargus Urquhart is a Scottish-American video game designer and CEO of Obsidian Entertainment. Career Urquhart is best known for his work at Interplay Entertainment, particularly as leader of Black Isle Studios, Interplay's internal role-pl ...
has confirmed that Boyarsky and
Tim Cain Timothy Cain is an American video game developer best known as the creator, producer, lead programmer and one of the main designers of the 1997 computer game ''Fallout''. In 2009, he was chosen by IGN as one of the top 100 game creators of a ...
are working together on an unannounced project. Urquhart also stated that the duo were not working on then current Obsidian projects such as
Tyranny A tyrant (), in the modern English usage of the word, is an absolute ruler who is unrestrained by law, or one who has usurped a legitimate ruler's sovereignty. Often portrayed as cruel, tyrants may defend their positions by resorting to rep ...
,
Pillars of Eternity ''Pillars of Eternity'' is a role-playing video game developed by Obsidian Entertainment and published by Paradox Interactive. It was released for Microsoft Windows, OS X, and Linux on March 26, 2015. The game is a spiritual successor to the ' ...
or ''
Armored Warfare Armoured warfare or armored warfare (mechanized forces, armoured forces or armored forces) (American English; see spelling differences), is the use of armored fighting vehicles in modern warfare. It is a major component of modern methods of ...
''. Boyarsky has described the project as his “dream game”. During the 2018 Game Awards, Obsidian announced that the game Boyarsky and Cain have been working on is ''
The Outer Worlds ''The Outer Worlds'' is a 2019 action role-playing game developed by Obsidian Entertainment and published by Private Division. The game was released for PlayStation 4, Xbox One, and Microsoft Windows in October 2019, with a Nintendo Switch ...
'', a first-person
science fiction Science fiction (sometimes shortened to Sci-Fi or SF) is a genre of speculative fiction which typically deals with imaginative and futuristic concepts such as advanced science and technology, space exploration, time travel, parallel unive ...
action-RPG An action role-playing game (often abbreviated action RPG or ARPG) is a subgenre of video games that combines core elements from both the action game and role-playing genre. Definition The games emphasize real-time combat where the player h ...
that takes place on a
terraformed Terraforming or terraformation ("Earth-shaping") is the hypothetical process of deliberately modifying the atmosphere, temperature, surface topography or ecology of a planet, moon, or other body to be similar to the environment of Earth to make ...
exoplanet An exoplanet or extrasolar planet is a planet outside the Solar System. The first possible evidence of an exoplanet was noted in 1917 but was not recognized as such. The first confirmation of detection occurred in 1992. A different planet, init ...
. The game was released for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
PlayStation 4 The PlayStation 4 (PS4) is a home video game console developed by Sony Interactive Entertainment. Announced as the successor to the PlayStation 3 in February 2013, it was launched on November 15, 2013, in North America, November 29, 2013 in ...
, and
Xbox One The Xbox One is a home video game console developed by Microsoft. Announced in May 2013, it is the successor to Xbox 360 and the third base console in the Xbox series of video game consoles. It was first released in North America, parts of ...
on October 25, 2019.


Quotes

When later asked why he left Interplay, Boyarsky commented that After the ''Fallout'' IP was bought by Bethesda he said (in 2004):


Games


References


External links

* *
Developer Profile
a
No Mutants Allowed
Fallout Fan-Site {{DEFAULTSORT:Boyarsky, Leonard American video game designers Black Isle Studios California State University, Fullerton alumni Fallout (series) developers Interplay Entertainment people Living people Nebula Award winners Obsidian Entertainment people Place of birth missing (living people) Year of birth missing (living people)