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MacPlay
MacPlay is the name used by a series of three American publishers of Macintosh video games. History MacPlay was founded in the early 1990s as a division of Interplay Entertainment. It was led by producer Bill Dugan. During this period, MacPlay published notable games including ''Wolfenstein 3D'', '' Out of this World'', the '' Alone in the Dark'' series, and the ''Descent'' series. Due to the mid-to-late 1990s decline in the Mac market, Interplay exited the Macintosh games market and abandoned the MacPlay division in late 1997, with ''Fallout'' being the final release of this incarnation. In 2000, United Developers LLC licensed the MacPlay brand name from Interplay for use as the name of a wholly owned subsidiary corporation. Ron Dimant became CEO of this new incarnation of MacPlay, which was headquartered in Dallas, Texas. In the early 2000s, MacPlay published two lines of games-regular games and "value" games. Notable games published during this period included '' B ...
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Fallout (video Game)
''Fallout: A Post Nuclear Role Playing Game'' is a 1997 role-playing video game developed and published by Interplay Productions. In a mid-22nd century post-apocalyptic and retro-futuristic world, decades after a global nuclear war, ''Fallout'' protagonist, the Vault Dweller, inhabits the underground nuclear shelter Vault 13. After customizing their character, the player must scour the surrounding wasteland for a computer chip that can fix the Vault's failed water supply system. They interact with other survivors, some of whom give them missions, and engage in turn-based combat where they battle until their action points are depleted. Tim Cain began working on ''Fallout'' in 1994. It began as a game engine based on Steve Jackson Games's tabletop role-playing game ''GURPS''. Interplay dropped the license after Steve Jackson Games objected to ''Fallout'' violence, and Cain and designer Christopher Taylor created a new character customization scheme, SPECIAL. Although In ...
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Tron 2
''Tron 2.0'' is a first-person shooter video game developed by Monolith Productions. The Microsoft Windows version of the game was released by Buena Vista Interactive on August 26, 2003. The Mac OS X version was released by MacPlay on April 21, 2004. The game is a sequel to ''Tron'', a 1982 science-fiction film, although it's set in an alternate continuity since its events were decanonized by '' Tron: Legacy''. Jason Cottle voices the player character Jethro "Jet" Bradley, the son of ENCOM programmer Alan Bradley (voiced by Bruce Boxleitner, who reprises his role from the original film). Cindy Morgan, who also starred in ''Tron'', voices the artificial intelligence "Ma3a". Rebecca Romijn provides the voice of Mercury. The game features a new "light cycle" design by Syd Mead, and provides explanations for the ''Tron'' arcade game (which makes an appearance in this game) and Kevin Flynn's experiences inside the ENCOM mainframe as shown in the original film. According to ''Tron'' ...
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Descent (video Game)
''Descent'' is a first-person shooter (FPS) game developed by Parallax Software and released by Interplay Productions in 1995 for MS-DOS, and later for Macintosh, PlayStation, and RISC OS. It popularized a subgenre of FPS games employing six degrees of freedom and was the first FPS to feature entirely true-3D graphics. The player is cast as a mercenary hired to eliminate the threat of a mysterious extraterrestrial computer virus infecting off-world mining robots. In a series of mines throughout the Solar System, the protagonist pilots a spaceship and must locate and destroy the mine's power reactor and escape before being caught in the mine's self-destruction, defeating opposing robots along the way. Players can play online and compete in either deathmatches or cooperate to take on the robots. ''Descent'' was a commercial success. Together with its sequel, it sold over 1.1 million units as of 1998 and was critically acclaimed. Commentators and reviewers compared it to ''Doom'' ...
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Mac Gaming
Mac gaming refers to the use of video games on Macintosh personal computers. In the 1990s, Apple computers did not attract the same level of video game development as Microsoft Windows computers due to the high popularity of Microsoft Windows and, for 3D gaming, Microsoft's DirectX technology. In recent years, the introduction of Mac OS X and support for Intel processors has eased porting of many games, including 3D games through use of OpenGL and more recently Apple's own Metal API. Virtualization technology and Boot Camp also permit the use of Windows and its games on Macintosh computers. Today, a growing number of popular games run natively on macOS, though as of early 2019, a majority still require the use of Microsoft Windows. macOS Catalina (and later) eliminated support for 32-bit games, including those compatible with older versions of macOS. Early game development on the Mac Prior to the release of the Macintosh 128K, the first Macintosh computer, marketing executives ...
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Interplay Entertainment
Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca Heineman, as well as investor Chris Wells. As a developer, Interplay is best known as the creator of the ''Fallout (series), Fallout'' series and as a publisher for the ''Baldur's Gate'' and ''Descent (1995 video game), Descent'' series. History Interplay Productions Prior to Interplay, the company's founding developers—Brian Fargo, Troy Worrell, Jay Patel, and Rebecca Heineman—worked for Boone Corporation, a video game developer based in California. When Boone eventually folded, the four got together with investor Chris Wells and, believing they could create a company that was better than Boone, founded Interplay in October 1983. The first projects were non-original and consisted of software conversions and even some military w ...
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Shadows Of Amn
''Baldur's Gate II: Shadows of Amn'' is a role-playing video game developed by BioWare and published by Interplay Entertainment. It is the sequel to ''Baldur's Gate (video game), Baldur's Gate'' (1998) and was released for Microsoft Windows in September 2000. Like ''Baldur's Gate'', the game takes place in the Forgotten Realms—a fantasy campaign setting—and is based on the ''Editions of Dungeons & Dragons#Advanced Dungeons & Dragons 2nd edition, Advanced Dungeons & Dragons'' 2nd edition rules. Powered by BioWare's Infinity Engine, ''Baldur's Gate II'' uses an isometric perspective and pausable real-time gameplay. The player controls a party of up to six characters, one of whom is the player-created protagonist, while the others are certain characters recruited from the game world. Set in the fictional Forgotten Realms, much of ''Baldur's Gate II'' takes place in and around Athkatla, a city in the country of Amn (Forgotten Realms), Amn. Opening shortly after the events of ''B ...
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