Dennis Detwiller
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Dennis Detwiller (born July 12, 1972) is an American
video game designer Video game design is the process of designing the content and rules of video games in the pre-production stage and designing the gameplay, environment, storyline and characters in the production stage. Some common video game design subdiscipline ...
for
Hothead Games Hothead Games Inc. is an independent Canadian video game developer based in Vancouver. History The studio was founded in 2006 by Steve Bocska, Vlad Ceraldi and Joel DeYoung, all three of which were formerly employed by Radical Entertainment. ...
and a role-playing game designer, writer and artist.


Career

Dennis Detwiller started volunteering at
Pagan Publishing Pagan Publishing is a role-playing game publishing company founded by John Scott Tynes in 1990. It began by publishing a '' Call of Cthulhu'' role-playing game fanzine, '' The Unspeakable Oath''. In 1994, the company moved from Columbia, Misso ...
after seeing an issue of '' The Unspeakable Oath'' magazine in 1991 and talking to
John Scott Tynes John Scott Tynes (born 1971) is an American writer best known for his work on role-playing games such as ''Unknown Armies'', '' Delta Green'', ''Puppetland'', and for his company, Tynes Cowan Corporation. Under its imprint, Pagan Publishing, Tyn ...
. Tynes moved the company to Seattle in the mid-1990s, and Detwiller agreed to move there as well. Detwiller worked at Pagan as art director where he co-created the
Origins Award The Origins Awards are American awards for outstanding work in the game industry. They are presented by the Academy of Adventure Gaming Arts and Design at the Origins Game Fair on an annual basis for the previous year, so (for example) the 1979 a ...
-winning game ''
Delta Green ''Delta Green'' is a contemporary era setting for the ''Call of Cthulhu'' role-playing game created by Adam Scott Glancy, Dennis Detwiller, and John Scott Tynes, a.k.a. the Delta Green Partnership, of the Seattle gaming house Pagan Publishin ...
'' in 1997 with Tynes and
Adam Scott Glancy Adam Scott Glancy is an author and game designer known for co-developing ''Delta Green'', as well as penning game settings, source books, short fiction, and essays related to the H.P. Lovecraft's Cthulhu mythos. Career Adam Scott Glancy, with J ...
;I'm Holding This Game For Ransom!
Bruce Baugh, September 20, 2008, Tor.com
Detwiller wrote a series of three chapbooks (1998–2000), and with Tynes and Glancy he expanded the setting in 1999 with ''Delta Green: Countdown''. Detwiller illustrated ''The Hills Rise Wild!'', which also won an Origins Award. Detwiller and
Greg Stolze Greg Stolze (born 1970) is an American game designer, writer and novelist, whose work has mainly focused on writing for role-playing games and related intellectual properties. Career Stolze began his career writing role playing games professional ...
prepared their game '' Godlike'' which was intended to be published by Pagan Publishing, but as publication by Pagan was slowing down, Detwiller instead took it to his friends Hsin Chen and Aron Anderson, who created the company Hawthorn Hobgoblynn Press (later known as
EOS Press Eos Press is an American game publisher named for the ancient Greek goddess of the dawn. It was established in 2001 in Seattle, Washington, as "Hawthornn Hobgoblynn Press". Eos has operations in Suzhou (China), Taiwan and Singapore. History Fi ...
) in 2001 to publish the game. After the release of ''Godlike'' in 2002 Detwiller founded
Arc Dream Publishing Arc Dream Publishing is a small role-playing game publishing company founded in 2002 by Pagan Publishing veteran Dennis Detwiller and editor Shane Ivey after their first roleplaying game '' Godlike: Superhero Roleplaying in a World on Fire, 19 ...
with
Shane Ivey Shane Ivey is an American game designer who has worked primarily on role-playing games. Career Shane Ivey worked for Pagan Publishing. After the release of '' Godlike'' in 2002 Dennis Detwiller and Ivey founded Arc Dream Publishing. Ivey and ...
. Detwiller and Ivey formed Arc Dream Publishing to produce supplements for ''Godlike'', and in 2003 Arc Dream acquired the licensing from Stolze to use his
One-Roll Engine The ''One-Roll Engine'' (or ''O.R.E.'') is a generic role-playing game system developed by Greg Stolze for the alternate history superhero roleplaying game '' Godlike.'' The system was expanded upon in the modern-day sequel, '' Wild Talents,'' ...
(ORE) dice system for ''Godlike''. He has since worked on Wild Talents, a follow-up to ''Godlike'', and the free horror game NEMESIS. Detwiller and Ivey wrote ''Delta Green: Targets of Opportunity'' (2010) and also brought back ''The Unspeakable Oath'' in 2010. Following a successful kickstarter campaign, Arc Dream publishing announced a new Delta Green game to be released in 2016. In 2002, he left Seattle for Vancouver to work with
Radical Entertainment Radical Entertainment Inc. is a Canadian video game developer based in Vancouver. The studio is best known for developing '' The Simpsons: Hit & Run'', '' Prototype'' and ''Prototype 2'', as well as entries in the ''Crash Bandicoot'' franchise ...
where he helped develop '' The Incredible Hulk: Ultimate Destruction'', '' Scarface: The World is Yours'' and '' Prototype''. In early 2009, he left
Radical Entertainment Radical Entertainment Inc. is a Canadian video game developer based in Vancouver. The studio is best known for developing '' The Simpsons: Hit & Run'', '' Prototype'' and ''Prototype 2'', as well as entries in the ''Crash Bandicoot'' franchise ...
for
Hothead Games Hothead Games Inc. is an independent Canadian video game developer based in Vancouver. History The studio was founded in 2006 by Steve Bocska, Vlad Ceraldi and Joel DeYoung, all three of which were formerly employed by Radical Entertainment. ...
. In January 2016, he moved to
Monte Cook Monte Cook is an American professional tabletop role-playing game designer and writer, best known for his work on ''Dungeons & Dragons''. Role-playing industry career Early years Cook has been a professional game designer since 1988, worki ...
Games as managing editor.


Works


Role-playing games

*''
Delta Green ''Delta Green'' is a contemporary era setting for the ''Call of Cthulhu'' role-playing game created by Adam Scott Glancy, Dennis Detwiller, and John Scott Tynes, a.k.a. the Delta Green Partnership, of the Seattle gaming house Pagan Publishin ...
'' (co-creator, with John Tynes and Adam Scott Glancy, 1997) *'' Godlike'' (creator, writer and artist, 2001) *'' Wild Talents'' (creator, writer and artist, 2006) *''Nemesis'' (creator, 2006) *''Unmasked'' (writer & designer, 2017) Unmasked at Monte Coook Games https://www.montecookgames.com/unmasked/


Video games

*'' The Incredible Hulk: Ultimate Destruction'' *'' Scarface: The World is Yours'' *'' Prototype'' *''
DeathSpank ''DeathSpank'', also known as ''DeathSpank: Orphans of Justice'', is an action role-playing video game developed by Hothead Games and published by Electronic Arts. It was created by game designers Ron Gilbert and Clayton Kauzlaric. The game was ...
'' *'' Necropolis''


Fiction

*''Delta Green: Denied to the Enemy'' (2003) *''Delta Green: Through a Glass, Darkly'' (2011) *''Delta Green: Tales from Failed Anatomies'' (2014)


References


External links

*
Dennis Detwiller
on the RPG DB *


Interviews


Dennis Detwiller Video Chat Interview
{{DEFAULTSORT:Detwiller, Dennis American illustrators American comics artists Game artists Video game artists Artists from New York City Artists from Seattle Place of birth missing (living people) Artists from Vancouver Role-playing game designers 1972 births Living people