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DeathSpank
''DeathSpank'', also known as ''DeathSpank: Orphans of Justice'', is an action role-playing video game developed by Hothead Games and published by Electronic Arts. It was created by game designers Ron Gilbert and Clayton Kauzlaric. The game was released on July 13, 2010 on the PlayStation 3 via the PlayStation Network and on July 14, 2010 on the Xbox 360 via Xbox Live Arcade. The Microsoft Windows and Mac OS X versions were released October 26, 2010 and December 14, 2010 respectively, via Steam. ''DeathSpank'' follows the titular character DeathSpank in his quest to find an item known as The Artifact. The game was originally supposed to be the first of a two-part series. The second half of the series, entitled '' DeathSpank: Thongs of Virtue'' was first released on September 20, 2010. Gilbert described ''DeathSpank'' as being "Act I" in the story, and ''Thongs of Virtue'' as being "Acts II and III". However, it was later announced that Deathspank was returning for a third ...
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Deathspank Screenshot
''DeathSpank'', also known as ''DeathSpank: Orphans of Justice'', is an action role-playing video game developed by Hothead Games and published by Electronic Arts. It was created by game designers Ron Gilbert and Clayton Kauzlaric. The game was released on July 13, 2010 on the PlayStation 3 via the PlayStation Network and on July 14, 2010 on the Xbox 360 via Xbox Live Arcade. The Microsoft Windows and Mac OS X versions were released October 26, 2010 and December 14, 2010 respectively, via Steam. ''DeathSpank'' follows the titular character DeathSpank in his quest to find an item known as The Artifact. The game was originally supposed to be the first of a two-part series. The second half of the series, entitled '' DeathSpank: Thongs of Virtue'' was first released on September 20, 2010. Gilbert described ''DeathSpank'' as being "Act I" in the story, and ''Thongs of Virtue'' as being "Acts II and III". However, it was later announced that Deathspank was returning for a third ...
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Thongs Of Virtue
''DeathSpank: Thongs of Virtue'' is an action role-playing game by game designer Ron Gilbert and is the sequel to ''DeathSpank''. It was announced on August 23, 2010. The game adds new environments, modernized weapons, increased boss fights, and a new multiplayer character. ''Thongs of Virtue'' was released on September 21, 2010 on the PlayStation 3 via the PlayStation Network and on September 22, 2010 on the Xbox 360 via Xbox Live Arcade. The Microsoft Windows and Mac OS X versions were released November 30, 2010 and December 14, 2010, respectively via Steam. ''DeathSpank: Thongs of Virtue'' follows the titular character DeathSpank as he searches for the six mystical Thongs of Virtue. The game is the second of a two-part series, and the story begins immediately after the end of the first title. The first half of the series, entitled ''DeathSpank'' was first released on July 13, 2010. Gilbert described ''DeathSpank'' as being "Act I" in the story, and ''Thongs of Virtue'' as b ...
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The Baconing
''The Baconing'' is an Action role-playing game, action role-playing video game developed by Hothead Games. It was published by Valcon Games on the Xbox 360 and independently on all other platforms. It was released in August 2011 for PlayStation 3 via the PlayStation Network, for Mac OS X and Microsoft Windows via Steam (service), Steam, and for the Xbox 360 via Xbox Live Arcade. It is the third game in the ''DeathSpank'' series, and follows the character DeathSpank in his quest to defeat the AntiSpank, an evil incarnation of himself. The game received mixed views from critics. Most critics enjoyed the game's humor, and those who did not noted that players who enjoyed the humor from the previous two games will enjoy ''The Baconing''. Critics were divided as to aspects of gameplay. Some thought that the game had too many repetitive quests, while others felt that gameplay was tightened in comparison to the previous two ''DeathSpank'' games. Premise The game opens with a bored Deat ...
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Ron Gilbert
Ron Gilbert (born January 1, 1964) is an American video-game designer, programmer, and producer. His games are generally focused on interactive story-telling, and he is arguably best known for his work on several LucasArts adventure games, including '' Maniac Mansion'' and the first two '' Monkey Island'' games. While a student in 1983, he co-wrote Graphics BASIC and he then worked on action games for HESware, which went out of business. He afterwards joined Lucasfilm Games (later LucasArts), and was given the opportunity to develop his own games. He invented SCUMM, a technology used in many subsequent games. After leaving LucasArts, Gilbert co-founded the children's gaming company Humongous Entertainment in 1992 and its sister company Cavedog Entertainment in 1995, where he produced games such as ''Total Annihilation'' for adults. He cofounded Hulabee Entertainment with Shelley Day, releasing children's games between 2001 and 2003. After working with Beep Games between ...
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Hothead Games
Hothead Games Inc. is an independent Canadian video game developer based in Vancouver. History The studio was founded in 2006 by Steve Bocska, Vlad Ceraldi and Joel DeYoung, all three of which were formerly employed by Radical Entertainment. However, Bocska left the company in 2007. On 10 March 2009, Ian Wilkinson, who had been president and chief executive officer of Radical Entertainment since its foundation in 1991 until 2008, became president and chief executive officer of Hothead Games, replacing Ceraldi. In turn, Ceraldi became the studio's director of game development, while DeYoung moved from his chief operating officer position to director of game technology. Following the conclusion of the '' DeathSpank'' series and the departure of its creator Ron Gilbert in 2011, Hothead Games shifted its development focus entirely to mobile games in response to market trends surrounding mobile devices. In 2015, Hothead Games expanded by opening a studio in Halifax, Nova Scotia wit ...
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Clayton Kauzlaric
Clayton Kauzlaric is a game designer mostly known for the Xbox adventure game, Voodoo Vince and his work on the Total Annihilation real time strategy games. Kauzlaric was a founding member of Cavedog Entertainment and the founder of Beep Industries, a first party developer for Microsoft's Xbox. He and Ron Gilbert co-created an episodic adventure game called DeathSpank, produced at Hothead Games in Vancouver, British Columbia. Kauzlaric also designed a number of downloadable casual games for RealArcade and Oberon Media Oberon Media was a multi-platform casual games company, delivering casual games across online, social, mobile/Smartphone, interactive TV and retail categories. Oberon games were adopted by global digital and media companies, such as Acer, Micro .... He is currently a Creative Director at Microsoft Game Studios. References External links Personal Blog American bloggers American video game designers Year of birth missing (living people) Living peopl ...
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Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the designers and programmers responsible for its games as "software artists." EA published numerous games and some productivity software for personal computers, all of which were developed by external individuals or groups until 1987's '' Skate or Die!''. The company shifted toward internal game studios, often through acquisitions, such as Distinctive Software becoming EA Canada in 1991. Currently, EA develops and publishes games of established franchises, including '' Battlefield'', ''Need for Speed'', '' The Sims'', ''Medal of Honor'', ''Command & Conquer'', ''Dead Space'', '' Mass Effect'', ''Dragon Age'', '' Army of Two'', '' Apex Legends'', and '' Star Wars'', as well as the EA Sports titles ''FIFA'', ''Madden NFL'', '' NBA Live'', '' ...
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Combo (video Gaming)
In video games, a combo (short for combination) is a set of actions performed in sequence, usually with strict timing limitations, that yield a significant benefit or advantage. The term originates from fighting games where it is based upon the concept of a striking combination. It has been since applied more generally to a wide variety of genres, such as puzzle games, shoot 'em ups, and sports games. Combos are commonly used as an essential gameplay element, but can also serve as a high score or attack power modifier, or simply as a way to exhibit a flamboyant playing style. In fighting games, combo specifically indicates a timed sequence of moves which produce a cohesive series of hits, each of which leaves the opponent unable or almost unable to block or otherwise avoid the following hits in the sequence. History John Szczepaniak of ''Hardcore Gaming 101'' considers Data East's DECO Cassette System arcade title ''Flash Boy'' (1981), a scrolling action game based on the manga ...
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Steam (service)
Steam is a Digital distribution of video games, video game digital distribution service and storefront by Valve Corporation, Valve. It was launched as a software client in September 2003 as a way for Valve to provide automatic updates for their games, and expanded to distributing and offering third-party Video game publisher, game publishers' titles in late 2005. Steam offers various features, like digital rights management (DRM), Matchmaking (video games), game server matchmaking, Valve Anti-Cheat, anti-cheat measures, social networking service, social networking and video game live streaming, game streaming services. It provides the user with automatic game updating, saved game cloud synchronization, and community features such as friends messaging, in-game chat and a community market. Valve released a freely available application programming interface (API) called Steamworks in 2008, which developers can use to integrate Steam's functions into their products, including in-gam ...
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Graphic Adventure Game
An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based media, literature and film, encompassing a wide variety of literary genres. Many adventure games (text and graphic) are designed for a single player, since this emphasis on story and character makes multiplayer design difficult. ''Colossal Cave Adventure'' is identified as the first such adventure game, first released in 1976, while other notable adventure game series include ''Zork'', '' King's Quest'', ''Monkey Island'', and ''Myst''. Initial adventure games developed in the 1970s and early 1980s were text-based, using text parsers to translate the player's input into commands. As personal computers became more powerful with better graphics, the graphic adventure-game format became popular, initially by augmenting player's text commands ...
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Non-player Character
A non-player character (NPC), or non-playable character, is any character in a game that is not controlled by a player. The term originated in traditional tabletop role-playing games where it applies to characters controlled by the gamemaster or referee rather than by another player. In video games, this usually means a character controlled by the computer (instead of a player) that has a predetermined set of behaviors that potentially will impact gameplay, but will not necessarily be the product of true artificial intelligence. Role-playing games In a traditional tabletop role-playing game such as '' Dungeons & Dragons'', an NPC is a character portrayed by the gamemaster (GM). While the player characters (PCs) form the narrative's protagonists, non-player characters can be thought of as the "supporting cast" or "extras" of a roleplaying narrative. Non-player characters populate the fictional world of the game, and can fill any role not occupied by a player character. Non-pla ...
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Diablo (series)
''Diablo'' is an action role-playing dungeon crawler video game series developed by Blizzard North and continued by Blizzard Entertainment after the north studio shutdown in 2005. The series is made up of three core games: '' Diablo'', ''Diablo II'', and '' Diablo III''. Expansions include the third-party published '' Hellfire'', which follows the first game, '' Lord of Destruction'', published by Blizzard and released after the second game, and ''Reaper of Souls'', which follows the third game. Additional content is provided through story elements explored in other media forms. '' Diablo IV'' was announced at BlizzCon 2019. The series is set in the dark fantasy world of Sanctuary, and its characters are primarily humans, angels, and various classes of demons and monsters. The first three games in the series take place in similar geographic areas, with several common areas including the town of Tristram and the region around Mount Arreat. Other notable settings include the High ...
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