Shane Ivey
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Shane Ivey
Shane Ivey is an American game designer who has worked primarily on role-playing games. Career Shane Ivey worked for Pagan Publishing. After the release of '' Godlike'' in 2002 Dennis Detwiller and Ivey founded Arc Dream Publishing. Ivey and Detwiller formed Arc Dream Publishing at a time when Pagan Publishing was shutting down its main operations; their original intent was to publish supplements for ''Godlike''. Detwiller and Ivey produced ''Delta Green: Targets of Opportunity'' (2010) and resurrected ''The Unspeakable Oath'' with issue #18 (December 2010). Through Arc Dream Publishing, Ivey edited and published other games including ''Monsters and Other Childish Things,'' ''Wild Talents,'' ''Puppetland,'' and ''Better Angels.'' Ivey contributed to the books ''Rivendell,'' ''Horse-lords of Rohan,'' and ''Oaths of the Riddermark'' for Cubicle 7 Entertainment's J.R.R. Tolkien-based roleplaying game ''The One Ring Roleplaying Game''. Ivey cowrote ''Delta Green: The Role-Playing Game ...
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United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territories, nine Minor Outlying Islands, and 326 Indian reservations. The United States is also in free association with three Pacific Island sovereign states: the Federated States of Micronesia, the Marshall Islands, and the Republic of Palau. It is the world's third-largest country by both land and total area. It shares land borders with Canada to its north and with Mexico to its south and has maritime borders with the Bahamas, Cuba, Russia, and other nations. With a population of over 333 million, it is the most populous country in the Americas and the third most populous in the world. The national capital of the United States is Washington, D.C. and its most populous city and principal financial center is New York City. Paleo-Americ ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Game Designer
Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in the form of gamification. Game designer and developer Robert Zubek defines game design by breaking it down into its elements, which he says are the following: * Gameplay, which is the interaction between the player and the mechanics and systems * Mechanics and systems, which are the rules and objects in the game * Player experience, which is how users feel when they're playing the game Games such as board games, card games, dice games, casino games, role-playing games, sports, video games, war games, or simulation games benefit from the principles of game design. Academically, game design is part of game studies, while game theory studies strategic decision making (primarily in non-game situations). Games have historically inspired ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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Pagan Publishing
Pagan Publishing is a role-playing game publishing company founded by John Scott Tynes in 1990. It began by publishing a '' Call of Cthulhu'' role-playing game fanzine, '' The Unspeakable Oath''. In 1994, the company moved from Columbia, Missouri to Seattle, Washington where it incorporated. The staff at this time included John Tynes as editor-in-chief, John H. Crowe III as business manager, Dennis Detwiller as art director, and Brian Appleton and Chris Klepac as editors. Tynes, Detwiller, and Adam Scott Glancy released the ''Delta Green'' modern ''Call of Cthulhu'' campaign setting in 1996. Pagan has released multiple other ''Call of Cthulhu'' products, including a foray into card games with '' Creatures & Cultists'' and miniature games with '' The Hills Rise Wild!''. Pagan is based in Seattle, Washington and comprises Adam Scott Glancy as business manager and John H. Crowe III and Brian Appleton as editors. It continues to occasionally produce ''Call of Cthulhu'' books ...
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Godlike (role-playing Game)
''Godlike: Superhero Roleplaying in a World on Fire, 1936-1946'' is an alternate history World War II era superhero role-playing game, created by Dennis Detwiller and Greg Stolze. Godlike was originally produced by Dennis Detwiller and John Scott Tynes of Pagan Publishing (though it was not actually a Pagan publication), and published by Hawthorn Hobgoblynn Press. It is currently published by Arc Dream Publishing. ''Godlike'' is the first game released using the One-Roll Engine (O.R.E.) gaming system, a dice pool system where matched die results determine success. Setting ''Godlike'' is set in an alternate history version of World War II where people known as Talents have developed unexplained powers. ''Godlike'' is a gritty superhero roleplaying game, where wearing spandex and other flashy outfits is a sure way to draw a sniper's bullet that most Talents would not survive. The Godlike core book contains a detailed section reviewing key events of World War II with special attentio ...
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Dennis Detwiller
Dennis Detwiller (born July 12, 1972) is an American video game designer for Hothead Games and a role-playing game designer, writer and artist. Career Dennis Detwiller started volunteering at Pagan Publishing after seeing an issue of '' The Unspeakable Oath'' magazine in 1991 and talking to John Scott Tynes. Tynes moved the company to Seattle in the mid-1990s, and Detwiller agreed to move there as well. Detwiller worked at Pagan as art director where he co-created the Origins Award-winning game ''Delta Green'' in 1997 with Tynes and Adam Scott Glancy;I'm Holding This Game For Ransom!
Bruce Baugh, September 20, 2008, Tor.com
Detwiller wrote a series of three chapbooks (1998–2000), and with Tynes and Glanc ...
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Arc Dream Publishing
Arc Dream Publishing is a small role-playing game publishing company founded in 2002 by Pagan Publishing veteran Dennis Detwiller and editor Shane Ivey after their first roleplaying game '' Godlike: Superhero Roleplaying in a World on Fire, 1936-1946'' was published by Hobgoblynn Press. On June 9, 2003, Arc Dream became the sole publisher of ''Godlike'' and all other products in the Godlike game line. Beyond ''Godlike'', Arc Dream has also released '' Wild Talents: Superhero Roleplaying in a World Gone Mad'', which is an extension of the ''Godlike'' system and world. As of October 29, 2015, a Kickstarter Campaign by Arc Dream Publishing funded a series of new ''Delta Green'' products, converting the setting into a standalone role-playing game. On February 26, 2016, a quick-start rulebook ''Delta Green: Need to Know'' was released for free download with the ''Agent's Handbook'' following soon after on April 27, 2016. The ''Handler's Guide'' was released October 31, 2017 in PDF an ...
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The Unspeakable Oath
''The Unspeakable Oath'' is a game magazine that was published by Pagan Publishing from 1990 to 2001, and later by Arc Dream Publishing starting in 2010. History Pagan Publishing was founded in 1990 in Columbia, Missouri by 19-year-old John Tynes with a volunteer staff of gamers from Columbia including Jeff Barber, Brian Bevel, John H. Crowe III, Les Dean, and Chris Klepac. Together they created ''The Unspeakable Oath'' #1 (December 1990), the company's premiere publication, a digest-sized quarterly focusing on '' Call of Cthulhu''. That first issue caught the attention of Chaosium's Keith Herber, who helped Tynes recruit Cthulhu writers like Scott David Aniolowski and Kevin Ross. Meanwhile, Pagan published ''The Unspeakable Oath'' #2 (Spring 1991) and ''The Unspeakable Oath'' #3 (Summer 1991). The third issue led Dennis Detwiller to move to Columbia to join Pagan. In the beginning, ''The Unspeakable Oath'' was solely devoted to ''Call of Cthulhu''. The production values ...
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Cubicle 7
Cubicle 7 Entertainment Ltd is an Irish games company that creates and publishes tabletop games. Best known for its ''Doctor Who'' and ''Lord of the Rings'' games, Cubicle 7 offers titles covering a range of licensed and self-developed properties. History Angus Abranson and Dave Allsop formed the role-playing game company Cubicle 7 with the aim of publishing new material for Allsop's role-playing game '' SLA Industries''. Abranson brought on his friend, Dominic McDowall-Thomas, in January 2004 to edit the books, but later in 2004 production was halted and Allsop left Cubicle 7 for other opportunities. In late 2006, Abranson and McDowall-Thomas formed Cubicle 7 Entertainment Limited, as its partners. In 2006, Cubicle 7 purchased the British small-press publisher Heresy Games and published a new edition of their 2003 role-playing game ''Victoriana'' in 2009. The company's first licensed game was obtained in 2006, with '' Starblazer Adventures'' published in 2008. Cubicle 7 then l ...
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The One Ring Roleplaying Game
''The One Ring Roleplaying Game'' is a tabletop role-playing game set in J. R. R. Tolkien's Middle-earth, set at the time between ''The Hobbit'' and ''The Lord of the Rings''. Designed by Francesco Nepitello and Marco Maggi, the game was initially published by Cubicle 7 in 2011 under the title ''The One Ring: Adventures over the Edge of the Wild''. Cubicle 7 continued to publish the first edition of the game until 2019. Nepitello and Maggi developed the second edition, which is published by Free League Publishing under the same title, ''The One Ring Roleplaying Game''. History The game was first published in 2011 under the title ''The One Ring: Adventures over the Edge of the Wild''. This first edition core book (more exactly two booklets in a cardboard case) and the majority of subsequent products supported play in the portion of the region of Rhovanion known as "The Wild", the setting of the later portions of ''The Hobbit'' east of the Misty Mountains. That was due to the proje ...
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Adam Scott Glancy
Adam Scott Glancy is an author and game designer known for co-developing ''Delta Green'', as well as penning game settings, source books, short fiction, and essays related to the H.P. Lovecraft's Cthulhu mythos. Career Adam Scott Glancy, with John Scott Tynes and Dennis Detwiller, developed the ''Delta Green'' (1996) supplement to '' Call of Cthulhu'' for Pagan Publishing; they grew their setting further in 1999 with ''Delta Green: Countdown''. On January 1, 2001, Tynes advised his partners that he was leaving the roleplaying industry, and Glancy became the president of Pagan Publishing. Eos Press Eos Press is an American game publisher named for the ancient Greek goddess of the dawn. It was established in 2001 in Seattle, Washington, as "Hawthornn Hobgoblynn Press". Eos has operations in Suzhou (China), Taiwan and Singapore. History Fi ... published a d20 version of ''Delta Green'' (2007) with Glancy, and were able to use the Pagan Publishing trademark. References ...
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