John Scott Tynes
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John Scott Tynes
John Scott Tynes (born 1971) is an American writer best known for his work on role-playing games such as ''Unknown Armies'', ''Delta Green'', ''Puppetland'', and for his company, Tynes Cowan Corporation. Under its imprint, Pagan Publishing, Tynes Cowan Corp. produces third-party books for the '' Call of Cthulhu'' role-playing game under license from Chaosium as well as fiction and non-fiction books under its imprint, Armitage House. Career John Tynes founded Pagan Publishing in 1990 at the age of 19 in Columbia, Missouri, with a volunteer staff. Tynes founded Pagan's ''The Unspeakable Oath'' magazine. Dennis Detwiller got in touch with Tynes after seeing an issue of ''The Unspeakable Oath'', and then started volunteering with the company. Tynes designed the board game '' Creatures & Cultists''. In May 1994, Tynes took a job with Wizards of the Coast, working under the new Wizards RPG department lead, Jonathan Tweet. Tynes was the first content lead on the ''Magic: The Gathering'' ...
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John Scott Tynes, Imagine Cup Competition Manager, Microsoft (cropped)
John is a common English name and surname: * John (given name) * John (surname) John may also refer to: New Testament Works * Gospel of John, a title often shortened to John * First Epistle of John, often shortened to 1 John * Second Epistle of John, often shortened to 2 John * Third Epistle of John, often shortened to 3 John People * John the Baptist (died c. AD 30), regarded as a prophet and the forerunner of Jesus Christ * John the Apostle (lived c. AD 30), one of the twelve apostles of Jesus * John the Evangelist, assigned author of the Fourth Gospel, once identified with the Apostle * John of Patmos, also known as John the Divine or John the Revelator, the author of the Book of Revelation, once identified with the Apostle * John the Presbyter, a figure either identified with or distinguished from the Apostle, the Evangelist and John of Patmos Other people with the given name Religious figures * John, father of Andrew the Apostle and Saint Peter * Pope J ...
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Jonathan Tweet
Jonathan Tweet (born 1965) is an American game designer who has been involved in the development of the role-playing games ''Ars Magica'', ''Everway'', ''Over the Edge (game), Over the Edge'', ''Talislanta'', the third edition of ''Dungeons & Dragons'' and ''13th Age'', and the collectible miniatures game ''Dreamblade''. In 2015 Tweet released ''Grandmother Fish'', a full-color, full-sized book about evolution aimed at preschoolers. In 2018 Tweet released ''Clades'' and ''Clades Prehistoric'', two card games for children and adults which demonstrate the concept of a clade. Early life Native to Rock Island, Illinois, Tweet is the son of Roald Tweet, an Augustana College (Illinois), Augustana College professor emeritus and local historian, and Margaret Tweet. Jonathan Tweet started playing ''D&D'' in the 1970s, when his father gave him his first ''Dungeons & Dragons'' game. He then formed his own gaming group by recruiting classmates. Tweet graduated from Rock Island High School ...
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Video Games
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to generate visual feedback. This feedback mostly commonly is shown on a video display device, such as a TV set, computer monitor, monitor, touchscreen, or virtual reality headset. Some computer games do not always depend on a graphics display, for example List of text-based computer games, text adventure games and computer chess can be played through teletype printers. Video games are often augmented with audio feedback delivered through loudspeaker, speakers or headphones, and sometimes with other types of feedback, including haptic technology. Video games are defined based on their computing platform, platform, which include arcade video games, console games, and PC game, personal computer (PC) games. More recently, the industry has expanded on ...
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Film
A film also called a movie, motion picture, moving picture, picture, photoplay or (slang) flick is a work of visual art that simulates experiences and otherwise communicates ideas, stories, perceptions, feelings, beauty, or atmosphere through the use of moving images. These images are generally accompanied by sound and, more rarely, other sensory stimulations. The word "cinema", short for cinematography, is often used to refer to filmmaking and the film industry, and to the art form that is the result of it. Recording and transmission of film The moving images of a film are created by photography, photographing actual scenes with a movie camera, motion-picture camera, by photographing drawings or miniature models using traditional animation techniques, by means of computer-generated imagery, CGI and computer animation, or by a combination of some or all of these techniques, and other visual effects. Before the introduction of digital production, series of still imag ...
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Feng Shui (role-playing Game)
''Feng Shui'' is a martial arts-themed role-playing game, designed by Robin Laws, published first by Daedalus Entertainment and now by Atlas Games. The game shares its setting with the collectible card game ''Shadowfist''. The system is simple, with most detail being in the game's combat system. Combat is made to flow quickly, moving from one action scene to another very quickly. It was inspired and based on Hong Kong style action movies. The characters begin at a high level of skill, as appropriate for protagonists in the source films. After a successful Kickstarter, Atlas Games released a Second Edition of Feng Shui in late 2015, on the eve of the game's 20th anniversary of publication. Overview The name ''Feng Shui'' refers to one of the central themes of the game: those who control places with powerful Feng Shui control the world. These people find that events go in their favour more often than would be explained by chance. The outcomes of all major historica ...
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Robin Laws
Robin D. Laws (born October 14, 1964 in Orillia, Ontario, Canada) is a Canadian writer and game designer who lives in Toronto, Canada. He is the author of a number of novels and role-playing games as well as an anthologist. Career Robin D. Laws has been a professional game designer and an author since the early 1990s. Game designer Robin D. Laws has been playing role-playing games since he was a teenager and has worked as a game designer since the early 1990s. John Nephew of Atlas Games convinced Jonathan Tweet to publish a game he had been writing about in ''Alarums & Excursions''; Laws talked with Tweet about the game in ''A&E'' and contributed to the final product as well, the result of which was '' Over the Edge'' (1992). Daedalus Games began when Laws approached Jose Garcia in 1993 with an idea for a Hong Kong Action Cinema RPG; while Garcia liked the idea, his first priority was his own setting, '' Nexus: The Infinite City'' which was published in 1994 with Garcia as the m ...
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Hogshead Publishing
Hogshead Publishing was a British game company that produced role-playing games and game supplements. History In October 1994, James Wallis founded Hogshead Publishing, a company which specialised in role-playing and storytelling games. Wallis based the company in the UK, and got a license from Phil Gallagher at Games Workshop to publish books for ''Warhammer Fantasy Roleplay''. Wallis and Andrew Rilstone changed the name of the magazine ''Inter*action'' to ''Interactive Fantasy'' due to trademark concerns beginning with its second issue, which was also Hogshead's first publication; the magazine only lasted two more issues after that. ''Warhammer'' sold well, but Hogshead had problems with their distributor, and Wallis had to let go of all the company's staff. By the end of 1997, cashflow had improved so Wallis moved the company to an office, and hired Matthew Pook. Phil Masters contributed adventures to Hogshead Publishing's licensed version of ''Warhammer Fantasy Roleplay'' in t ...
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Atlas Games
Atlas Games is a company which publishes role-playing games, board games and card games. Its founder and current president is John Nephew. History When Atlas Games did not have the finances to publish '' On the Edge'' (1994), they partnered with Jerry Corrick and Bob Brynildson and formed a new corporation called Trident, Inc. to publish the game. Eventually Atlas subsumed into Trident; Brynildson, Corrick, and their store - The Source Comics & Games - continued to support Atlas with their business experience and perspective. The company published the periodical '' EdgeWork'' for four issues. Games published Role-playing games * ''Ars Magica'' (The 5th edition won the 2004 Origins Award for Best Role-Playing Game.) * '' Feng Shui'' (The 2nd edition won the Gold ENnie Awards in 2016 for ''Best Rules'' and ''Best Setting''.) * '' Furry Pirates (Swashbuckling Adventure in the Furry Age of Piracy)'' * ''Magical Kitties Save the Day'' * ''Northern Crown'' * '' Over the Edge'' * '' P ...
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Over The Edge (game)
''Over the Edge'' is a surreal role-playing game of secrets and conspiracies, taking place on the mysterious Island of Al Amarja. It was created by Jonathan Tweet with Robin Laws, and published by Atlas Games. ''Over The Edge'' departed from the model of predefined character attributes and skills, in favour of player-chosen traits; and was among the first to be based on the dice pool, where the number of dice rolled, rather than how they are interpreted, is determined by the characters' abilities. Both ''Over the Edge'' and '' Vampire: The Masquerade'' were based upon a project between Jonathan Tweet and Mark Rein·Hagen which followed their development of ''Ars Magica'' for Lion Rampant. They share the concept of a dice pool, which they presumably inherit from that initial design. This game mechanic had previously been seen in West End Games' ''Ghostbusters'' and '' Star Wars,'' and FASA's Shadowrun roleplaying games. While ''Vampire'' has achieved far more popularity, '' ...
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Greg Stolze
Greg Stolze (born 1970) is an American game designer, writer and novelist, whose work has mainly focused on writing for role-playing games and related intellectual properties. Career Stolze began his career writing role playing games professionally when he was chosen by Jonathan Tweet to write for the ''Everway'' storytelling game; the Spherewalker Sourcebook was Stolze's first full-length RPG book. Subsequently, he was commissioned to write the original ''Usagi Yojimbo Roleplaying Game''. Stolze had met John Scott Tynes when they collaborated with Robin Laws to write ''Wildest Dreams'' (1993), a supplement for Tweet's '' Over the Edge''. Stolze and Tynes later co-designed the roleplaying game ''Unknown Armies''; Stolze helped write the mechanics for the game, based on a setting Tynes had been developing for a few years. Although Atlas Games expressed interest in ''Unknown Armies'', Tynes decided to go with Archon Games. Then, Tynes and Stolze learned that founder Lisa Manns wa ...
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Adam Scott Glancy
Adam Scott Glancy is an author and game designer known for co-developing ''Delta Green'', as well as penning game settings, source books, short fiction, and essays related to the H.P. Lovecraft's Cthulhu mythos. Career Adam Scott Glancy, with John Scott Tynes and Dennis Detwiller, developed the ''Delta Green'' (1996) supplement to '' Call of Cthulhu'' for Pagan Publishing; they grew their setting further in 1999 with ''Delta Green: Countdown''. On January 1, 2001, Tynes advised his partners that he was leaving the roleplaying industry, and Glancy became the president of Pagan Publishing. Eos Press Eos Press is an American game publisher named for the ancient Greek goddess of the dawn. It was established in 2001 in Seattle, Washington, as "Hawthornn Hobgoblynn Press". Eos has operations in Suzhou (China), Taiwan and Singapore. History Fi ... published a d20 version of ''Delta Green'' (2007) with Glancy, and were able to use the Pagan Publishing trademark. References ...
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