Greg Stolze
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Greg Stolze
Greg Stolze (born 1970) is an American game designer, writer and novelist, whose work has mainly focused on writing for role-playing games and related intellectual properties. Career Stolze began his career writing role playing games professionally when he was chosen by Jonathan Tweet to write for the ''Everway'' storytelling game; the Spherewalker Sourcebook was Stolze's first full-length RPG book. Subsequently, he was commissioned to write the original ''Usagi Yojimbo Roleplaying Game''. Stolze had met John Scott Tynes when they collaborated with Robin Laws to write ''Wildest Dreams'' (1993), a supplement for Tweet's '' Over the Edge''. Stolze and Tynes later co-designed the roleplaying game ''Unknown Armies''; Stolze helped write the mechanics for the game, based on a setting Tynes had been developing for a few years. Although Atlas Games expressed interest in ''Unknown Armies'', Tynes decided to go with Archon Games. Then, Tynes and Stolze learned that founder Lisa Manns wa ...
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Role-playing Game
A role-playing game (sometimes spelled roleplaying game, RPG) is a game in which players assume the roles of player character, characters in a fictional Setting (narrative), setting. Players take responsibility for acting out these roles within a narrative, either through literal acting or through a process of structured decision-making regarding character development. Actions taken within many games succeed or fail according to a formal role-playing game system, system of rules and guidelines. There are several forms of role-playing games. The original form, sometimes called the tabletop role-playing game (TRPG), is conducted through discussion, whereas in live action role-playing game, live action role-playing (LARP), players physically perform their characters' actions.(Tychsen et al. 2006:255) "LARPs can be viewed as forming a distinct category of RPG because of two unique features: (a) The players physically embody their characters, and (b) the game takes place in a physica ...
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White Wolf, Inc
White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant (game publisher), Lion RampantA Brief History of Game #10: Lion Rampant: 1987-1990
RPGnet (Retrieved 14 June 2007)
and ''White Wolf Magazine'' (est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter. White Wolf Publishing, Inc. merged with CCP Games in 2006. White Wolf Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October 2015 that White Wolf had been acquired ...
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Adam Scott Glancy
Adam Scott Glancy is an author and game designer known for co-developing ''Delta Green'', as well as penning game settings, source books, short fiction, and essays related to the H.P. Lovecraft's Cthulhu mythos. Career Adam Scott Glancy, with John Scott Tynes and Dennis Detwiller, developed the ''Delta Green'' (1996) supplement to '' Call of Cthulhu'' for Pagan Publishing; they grew their setting further in 1999 with ''Delta Green: Countdown''. On January 1, 2001, Tynes advised his partners that he was leaving the roleplaying industry, and Glancy became the president of Pagan Publishing. Eos Press Eos Press is an American game publisher named for the ancient Greek goddess of the dawn. It was established in 2001 in Seattle, Washington, as "Hawthornn Hobgoblynn Press". Eos has operations in Suzhou (China), Taiwan and Singapore. History Fi ... published a d20 version of ''Delta Green'' (2007) with Glancy, and were able to use the Pagan Publishing trademark. References ...
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Legend Of The Five Rings Roleplaying Game
The ''Legend of the Five Rings Roleplaying Game'' is a role-playing game originally written by John Wick and published by Alderac Entertainment Group, under license from Five Rings Publishing Group, in 1997. The game uses the Legend of the Five Rings setting, primarily the nation of Rokugan, which is based on feudal Japan with influences from other East Asian cultures. Like most role-playing games, ''Legend of the Five Rings'' is played by one or more players and a game master, who controls the events that happen during the game as well as the non-player characters (NPCs). ''Legend of the Five Rings'' features many courtiers and other non-combatant character types as valid player characters. In September 2015, AEG and Fantasy Flight Games (FFG) jointly announced that the intellectual property had been sold to FFG. Fantasy Flight Games released a new role-playing game based on the ''Legend of the Five Rings'' setting in October, 2018. Setting The fictional setting of ''Legend o ...
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Usagi Yojimbo (role-playing Game)
The ''Usagi Yojimbo Role-Playing Game'' is the second role-playing game to be published based on Stan Sakai's Eisner-award-winning comic-book series ''Usagi Yojimbo''. (The first, ''Usagi Yojimbo Roleplaying Game'', was written by Greg Stolze and published in 1998 by Gold Rush Games.) The 2005 game is written by Jason Holmgren and Pieter van Hiel, published by Sanguine Productions in 2005. The game is set in a fantasy version of Japan in the Edo period (beginning of the 17th century) and uses a heavily modified variant of the systems used in Sanguine Productions' other role-playing games ''Ironclaw'', ''Jadeclaw ''Jadeclaw'' is a role-playing game set in the same world as '' Ironclaw'', in a far off kingdom called Zhongguo (lit: Mandarin for "China"), inspired by Chinese Mythology, where anthropomorphic fantasy creatures control the fates of both Heaven an ...'', and '' Albedo: Platinum Catalyst''. In late October 2006, a version of the 2005 game translated into Spanish was r ...
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Delta Green
''Delta Green'' is a contemporary era setting for the ''Call of Cthulhu'' role-playing game created by Adam Scott Glancy, Dennis Detwiller, and John Scott Tynes, a.k.a. the Delta Green Partnership, of the Seattle gaming house Pagan Publishing. The setting first appeared in a 1992 RPG scenario and revolves around a secretive organization tasked with protecting the United States from paranormal and alien threats. ''Delta Green'' combines the classic 1920s Cthulhu Mythos of H.P. Lovecraft with modern conspiracy fiction. In August 2011, Arc Dream Publishing and the Delta Green Partnership announced development of a standalone ''Delta Green'' role-playing game. Funding began in 2015 and in 2016 the ''Agent's Handbook'' was released followed by the ''Handler's Guide'' in 2018. Arc Dream Publishing also made a partnership with Pelgrane Press to release a prequel named ''The Fall of DELTA GREEN'' using the Gumshoe System in 2018. Premise ''Delta Green'' is a contemporary setting, ...
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Shane Ivey
Shane Ivey is an American game designer who has worked primarily on role-playing games. Career Shane Ivey worked for Pagan Publishing. After the release of '' Godlike'' in 2002 Dennis Detwiller and Ivey founded Arc Dream Publishing. Ivey and Detwiller formed Arc Dream Publishing at a time when Pagan Publishing was shutting down its main operations; their original intent was to publish supplements for ''Godlike''. Detwiller and Ivey produced ''Delta Green: Targets of Opportunity'' (2010) and resurrected ''The Unspeakable Oath'' with issue #18 (December 2010). Through Arc Dream Publishing, Ivey edited and published other games including ''Monsters and Other Childish Things,'' ''Wild Talents,'' ''Puppetland,'' and ''Better Angels.'' Ivey contributed to the books ''Rivendell,'' ''Horse-lords of Rohan,'' and ''Oaths of the Riddermark'' for Cubicle 7 Entertainment's J.R.R. Tolkien-based roleplaying game ''The One Ring Roleplaying Game''. Ivey cowrote ''Delta Green: The Role-Playing Game ...
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Kenneth Hite
Kenneth Hite (born September 15, 1965) is a writer and role-playing game designer. Hite is the author of Trail of Cthulhu and Night's Black Agents role-playing games, and lead designer of the 5th edition of '' Vampire: the Masquerade''. Education Hite holds an M.A. in International Relations from the University of Chicago and a bachelor's degree in Cartography from East Central University. Career Kenneth Hite has been designing games part-time since 1981 and full-time since 1995. Some of his early design work was featured in the ''Nephilim'' role-playing game for Chaosium before the line closed down in 1997. After a freelance career, Hite came to Last Unicorn Games and joined the developers working on the "Icon system" for their line of licensed ''Star Trek'' role-playing games; to get '' Star Trek: The Next Generation Role-playing Game'' ready for GenCon 31, Hite was flown out to Los Angeles for two weeks. After ''Icon'' was completed, Hite was made the line developer for the ' ...
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Wild Talents (role-playing Game)
''Wild Talents'' is a superhero role-playing game published by Arc Dream Publishing and written by Dennis Detwiller, with Greg Stolze, Kenneth Hite, and Shane Ivey, with illustrations by Christopher Shy, Sam Araya, and Todd Shearer. The game was shipped to customers worldwide on December 18, 2006. Publication history Shannon Appelcline described the development of ''Wild Talents,'' stating that "It was something that the fans had long demanded: a game that extended the ''Godlike'' supers game beyond the constraints of World War II. Between 2003 and 2005, Detwiller and Ivey developed it on Arc Dream's mailing lists and a Yahoo! group — in full view of their fans and with full input from them." Appelcline noted that this work also generated a spin-off fan project called ''Star ORE'' (2005), a free game by Shane Ivey that used the ''Wild Talents'' gaming system, but that "Unfortunately, as they approached publication of Wild Talents, Ivey and Detwiller realized that they didn't ha ...
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Green Ronin Publishing
Green Ronin Publishing is an American company based in Seattle, Washington. Founded in 2000 by Chris Pramas and Nicole Lindroos, they have published several role-playing game–related products. They won several awards for their games including multiple Origins, ENnie, Pen & Paper, and Inquest Fan Awards. History In early 1996, Chris Pramas acquired '' The Whispering Vault'' rights from Mike Nystul and formed Ronin Publishing with his brother, Jason Pramas, and their mutual friend, Neal Darcy. The company published two role playing game supplements, ''The Book of Hunts'' (1997) for ''The Whispering Vault'' and '' Blood of the Valiant'' for '' Feng Shui''. Ronin Publishing came to an end when Chris Pramas went to work for Wizards of the Coast in 1998. Pramas founded Green Ronin Publishing with his wife Nicole Lindroos in 2000. Green Ronin published its first book in July 2000: ''Ork!'' (2000), a beer and pretzels RPG about playing orks. Working at Wizards of the Coast, Prama ...
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The 100 Best
''The'' () is a grammatical article in English, denoting persons or things already mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with pronouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of pronoun ''thee'') when followed by a v ...
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Button Men
''Button Men'' is a dice game for two players invented by James Ernest of Cheapass Games and first released in 1999. The length of games are short, typically taking less than ten minutes to play. Each player is represented by a pin-back button or playing card of their choice. The buttons are metal or plastic discs, about 2–2.5 inches (5–6.5 cm) in diameter, with a pin on back that can be used to fasten them to clothing. A button bears the name and illustration of the combatant ("Button Man" or "fighter") assumed by the player. Each button indicates the quantity and maximum value (and abilities if any) of the player's dice. Background and history ''Button Men'' is a game designed for fan conventions and other public venues. It can be played almost anywhere on short notice (provided the dice are at hand), and games are quick to complete. Buttons are meant to be worn on clothing, bags, or other accessories, advertising that the wearer has a button to play ...
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