Andrew Rilstone
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Andrew Rilstone is a
game designer Game design is the art of applying design and aesthetics to create a game for entertainment or for educational, exercise, or experimental purposes. Increasingly, elements and principles of game design are also applied to other interactions, in ...
and
blogger A blog (a truncation of "weblog") is a discussion or informational website published on the World Wide Web consisting of discrete, often informal diary-style text entries (posts). Posts are typically displayed in reverse chronological order ...
who has worked primarily on role-playing games.


Career

Andrew Rilstone was the editor of the influential fanzine
Aslan Aslan () is a major character in C. S. Lewis's ''The Chronicles of Narnia'' series. Unlike any other character, he appears in all seven chronicles of the series. Aslan is depicted as a talking lion, and is described as the King of Beasts, the ...
in the 1980s and early 1990s. James Wallis, Rilstone and
Richard Lambert Sir Richard Peter Lambert (born 23 September 1944) is a British journalist and business executive. He served as director-general of the CBI, chancellor of the University of Warwick, editor of the ''Financial Times'' newspaper and chairman of t ...
authored the story-telling card game ''
Once Upon a Time "Once upon a time" is a stock phrase used to introduce a narrative of past events, typically in fairy tales and folk tales. It has been used in some form since at least 1380 (according to the ''Oxford English Dictionary'') in storytelling in t ...
'' in 1990. ''Once Upon a Time'' was finally published by
Atlas Games Atlas Games is a company which publishes role-playing games, board games and card games. Its founder and current president is John Nephew. History When Atlas Games did not have the finances to publish '' On the Edge'' (1994), they partnered with J ...
in 1993, and was the first release from Atlas in the board and card game genre. Wallis and Rilstone co-founded the RPG magazine ''Inter*action'', the first issue of which was published in Summer 1994. Wallis created
Hogshead Publishing Hogshead Publishing was a British game company that produced role-playing games and game supplements. History In October 1994, James Wallis founded Hogshead Publishing, a company which specialised in role-playing and storytelling games. Wallis b ...
in October 1994; the company had three members of staff initially - Wallis, Rilstone, and Jane Mitton. Wallis and Rilstone changed the name of ''Inter*action'' to ''
Interactive Fantasy ''Interactive Fantasy'' is a magazine was published in England by Hogshead Publishing that focused on role-playing games, especially game theory. Publication history Paul Mason, in his paper ''In Search of Self: A Survey of the First 25 Years of ...
'' due to trademark concerns beginning with its second issue, which was also Hogshead's first publication. '' The Dying of the Light'', a scenario pack for ''
Warhammer Fantasy Roleplay ''Warhammer Fantasy Roleplay'' or ''Warhammer Fantasy Role-Play'' (abbreviated to ''WFRP'' or ''WHFRP'') is a role-playing game set in the '' Warhammer Fantasy'' setting, published by Games Workshop or its licensees. The first edition of '' ...
'' published by Hogshead in 1995, included adventures by Wallis, Rilstone,
Phil Masters Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about ...
, Chris Pramas, and others.


References


External links


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* {{DEFAULTSORT:Rilstone, Andrew Living people Role-playing game designers Year of birth missing (living people)