Phil Masters
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Phil Masters
Phil Masters is a British role-playing game designer and author. Career Phil Masters' writing credits in role-playing games go back to ''White Dwarf'' Magazine #20 and the ''Fiend Folio'' of ''Advanced Dungeons & Dragons''. Masters wrote about his British campaign for the ''Champions'' superhero game in '' Kingdom of Champions'' (1990) from Hero Games. He contributed adventures to Hogshead Publishing's licensed version of ''Warhammer Fantasy Roleplay'' in the mid 1990s. Masters also contributed articles to the magazine''The Excellent Prismatic Spray'', and for ''Cugel's Compendium of Indispensable Advantages'' for ''The Dying Earth Roleplaying Game'', by Pelgrane Press. He also co-wrote or contributed to two supplements for ''Ars Magica'' later in the decade. Masters has written or co-written numerous ''GURPS'' supplements, including '' GURPS Arabian Nights'', '' GURPS Castle Falkenstein'' and ''GURPS Discworld'', and various '' Mage: The Sorcerer's Crusade'' supplements for Whi ...
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Philip Masters At Barococo (cropped)
Philip, also Phillip, is a male given name, derived from the Greek (''Philippos'', lit. "horse-loving" or "fond of horses"), from a compound of (''philos'', "dear", "loved", "loving") and (''hippos'', "horse"). Prominent Philips who popularized the name include kings of Macedonia and one of the apostles of early Christianity. ''Philip'' has many alternative spellings. One derivation often used as a surname is Phillips. It was also found during ancient Greek times with two Ps as Philippides and Philippos. It has many diminutive (or even hypocoristic) forms including Phil, Philly, Lip, Pip, Pep or Peps. There are also feminine forms such as Philippine and Philippa. Antiquity Kings of Macedon * Philip I of Macedon * Philip II of Macedon, father of Alexander the Great * Philip III of Macedon, half-brother of Alexander the Great * Philip IV of Macedon * Philip V of Macedon New Testament * Philip the Apostle * Philip the Evangelist Others * Philippus of Croton (c. 6th centur ...
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GURPS Arabian Nights
''GURPS Arabian Nights'' is a supplement by Phil Masters, published by Steve Jackson Games in 1993 for ''GURPS'' (''Generic Universal Role-Playing System''). Description ''GURPS Arabian Nights'' is a supplement that suggests how the ''GURPS'' rules can be modified to create a fantasy Arabian Nights campaign setting. The book describes: * an extensive outline of history in the Arabian region from 600 to 1400. * social conventions of the time such as Claim to Hospitality and Code of Honor, as well as descriptions of money, jobs and typical daily expenses. * new magic spells and monsters * suggestions for setting up a campaign The book also includes a sample adventure, "The Tale of the Poet, the Slave, and What Was Not Theirs". Publication history ''GURPS Arabian Nights'' is a 128-page softcover book designed by Phil Masters for the third edition of ''GURPS'', with interior art by Sam Inabinet and Laura Eisenhour, and cover art by Rowena Morrill. It was published by Steve Jackson Ga ...
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Place Of Birth Missing (living People)
Place may refer to: Geography * Place (United States Census Bureau), defined as any concentration of population ** Census-designated place, a populated area lacking its own municipal government * "Place", a type of street or road name ** Often implies a dead end (street) or cul-de-sac * Place, based on the Cornish word "plas" meaning mansion * Place, a populated place, an area of human settlement ** Incorporated place (see municipal corporation), a populated area with its own municipal government * Location (geography), an area with definite or indefinite boundaries or a portion of space which has a name in an area Placenames * Placé, a commune in Pays de la Loire, Paris, France * Plače, a small settlement in Slovenia * Place (Mysia), a town of ancient Mysia, Anatolia, now in Turkey * Place, New Hampshire, a location in the United States * Place House, a 16th-century mansion largely remodelled in the 19th century, in Fowey, Cornwall * Place House, a 19th-century mansion o ...
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Living People
Related categories * :Year of birth missing (living people) / :Year of birth unknown * :Date of birth missing (living people) / :Date of birth unknown * :Place of birth missing (living people) / :Place of birth unknown * :Year of death missing / :Year of death unknown * :Date of death missing / :Date of death unknown * :Place of death missing / :Place of death unknown * :Missing middle or first names See also * :Dead people * :Template:L, which generates this category or death years, and birth year and sort keys. : {{DEFAULTSORT:Living people 21st-century people People by status ...
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GURPS Writers
The ''Generic Universal RolePlaying System'', or ''GURPS'', is a tabletop role-playing game system designed to allow for play in any game setting. It was created by Steve Jackson Games and first published in 1986 at a time when most such systems were story- or genre-specific. Players control their in-game characters verbally and the success of their actions are determined by the skill of their character, the difficulty of the action, and the rolling of dice. Characters earn points during play which are used to gain greater abilities. Gaming sessions are story-told and run by " Game Masters" (often referred to as simply "GMs"). ''GURPS'' won the Origins Award for ''Best Roleplaying Rules of 1988'', and in 2000 it was inducted into the Origins Hall of Fame. Many of its expansions have also won awards. History Prior RPG history Prior to ''GURPS'', most roleplaying games (RPGs) of the 1970s and early 1980s were developed especially for certain gaming environments, and they were lar ...
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British Writers
British may refer to: Peoples, culture, and language * British people, nationals or natives of the United Kingdom, British Overseas Territories, and Crown Dependencies. ** Britishness, the British identity and common culture * British English, the English language as spoken and written in the United Kingdom or, more broadly, throughout the British Isles * Celtic Britons, an ancient ethno-linguistic group * Brittonic languages, a branch of the Insular Celtic language family (formerly called British) ** Common Brittonic, an ancient language Other uses *''Brit(ish)'', a 2018 memoir by Afua Hirsch *People or things associated with: ** Great Britain, an island ** United Kingdom, a sovereign state ** Kingdom of Great Britain (1707–1800) ** United Kingdom of Great Britain and Ireland (1801–1922) See also

* Terminology of the British Isles * Alternative names for the British * English (other) * Britannic (other) * British Isles * Brit (other) * Brito ...
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Guardians Of Order
Guardians of Order was a Canadian company founded in 1996 by Mark C. MacKinnon in Guelph, Ontario. The company's business output consisted of role-playing games (RPGs). Their first game is the anime inspired ''Big Eyes, Small Mouth''. In 2006 Guardians of Order ceased operations due to overwhelming debt. Publication history The ''Big Eyes, Small Mouth'' game used the Tri-Stat System. The system would later be modified for use in other games and be more generally named the ''Tri-Stat dX'' system. Most of Guardians of Order's games use some form of the ''Tri-Stat dX'' system. After ''Big Eyes, Small Mouth'', Guardians of Order would go on to achieve significant success with '' The Sailor Moon Role-Playing Game and Resource Book''. The game was built on ''Big Eyes, Small Mouth'' but featured an extensive reference to the ''Sailor Moon'' universe. Guardians of Order acquired licenses and published ''Big Eyes, Small Mouth''-based RPGs for a number of other anime series including '' ...
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Masquerade (trope)
A masquerade is a trope found in speculative fiction, in which a group of supernatural or otherwise extraordinary people hide their existence from the mainstream society in the given setting. The term was first coined by Robert A. Heinlein, Robert A. Heinlein's ''Methuselah's Children'' in 1958. Those hidden groups may form a wainscot society, wherein they live adjacent to mainstream society in a covert manner, but overall remain their own distinct entity with their own culture. In a fantasy context, it means that magic is hidden, whether in secret locations, such as Places in Harry Potter#Diagon Alley, Diagon Alley in ''Harry Potter'', or by magical forces, such as the Mist in ''Percy Jackson & the Olympians, Percy Jackson'', or a Shapeshifting, glamour placed on individuals. That is typically done to avoid some type of mass panic that would result in the destruction of the magical world by far more numerous normal people fearing the unknown. Masquerade societies may seek to hide ...
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Nigel Molesworth
Nigel Molesworth is a fictional character, the supposed author of a series of books about life in an English prep school named St Custard's. The books were written by Geoffrey Willans, with cartoon illustrations by Ronald Searle. The Molesworth books were the result of an approach by Willans to the cartoonist, Searle, to illustrate a series of books based on a column he had been writing for ''Punch''. They appeared in instalments in the children's magazine '' The Young Elizabethan'', described by Molesworth as "the super smashing New Young Elizabethan ahem (advert.)". Searle had grown disillusioned with his (very popular) '' St Trinian's School'' series but had promised his publisher Max Parrish another Christmas best-seller. Searle was initially sceptical about another school-based project but was won over by the examples he was given to read by Willans. Between the initial publication in 1953 and Willans' death in 1958 (aged 47) three books were completed and most of a four ...
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White Wolf, Inc
White Wolf Publishing was an American roleplaying game and book publisher. The company was founded in 1991 as a merger between Lion Rampant (game publisher), Lion RampantA Brief History of Game #10: Lion Rampant: 1987-1990
RPGnet (Retrieved 14 June 2007)
and ''White Wolf Magazine'' (est. 1986 in Rocky Face, GA; it later became "White Wolf Inphobia"), and was initially led by Mark Rein-Hagen of the former and Steve Wieck and Stewart Wieck of the latter. White Wolf Publishing, Inc. merged with CCP Games in 2006. White Wolf Publishing operated as an imprint of CCP hf, but ceased in-house production of any material, instead licensing their properties to other publishers. It was announced in October 2015 that White Wolf had been acquired ...
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The Sorcerer's Crusade
''The'' () is a grammatical article in English, denoting persons or things that are already or about to be mentioned, under discussion, implied or otherwise presumed familiar to listeners, readers, or speakers. It is the definite article in English. ''The'' is the most frequently used word in the English language; studies and analyses of texts have found it to account for seven percent of all printed English-language words. It is derived from gendered articles in Old English which combined in Middle English and now has a single form used with nouns of any gender. The word can be used with both singular and plural nouns, and with a noun that starts with any letter. This is different from many other languages, which have different forms of the definite article for different genders or numbers. Pronunciation In most dialects, "the" is pronounced as (with the voiced dental fricative followed by a schwa) when followed by a consonant sound, and as (homophone of the archaic pron ...
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GURPS Discworld
''GURPS Discworld'' and the related supplements are role-playing game sourcebooks set in Terry Pratchett's ''Discworld'' fantasy universe using the GURPS role-playing game system. GURPS Discworld was designed by Phil Masters (in collaboration with Pratchett) and first published in 1998. Contents The game included a lot of detail about Discworld, appealing to both roleplaying and Discworld fans. It has also been attributed to introducing roleplayers to the series of Discworld books. Publication history ''GURPS Discworld'' was written by Phil Masters and Terry Pratchett; its cover and illustrations were done by Paul Kidby. It was published by Steve Jackson Games in 1998. ''GURPS Discworld'' was the first book to include the ''GURPS Lite'' rules. The ''GURPS Lite'' rules were included as an appendix, meaning it was not necessary to purchase '' GURPS Basic'' in order to play. In March 2001, Steve Jackson Games published a sequel under the title ''GURPS Discworld Also''. It was wri ...
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