Naoki Hisaya
, born , is a Japanese screenwriter who has worked for Tactics, Key and Siesta, but as of 2006, he is a freelance writer. He is well known for being the main writer of the popular visual novel '' Kanon'' while working under Key. Additional works include ''Moon'', '' One: Kagayaku Kisetsu e'', and ''Moon Childe''. He is also known for being the original concept writer for ''Sola'' and '' Sora no Method''. He later wrote the scenario for the action role-playing game ''Crystar''. He also does work in a dōjin circle named Cork Board. Career Naoki Hisaya debuted as the main scenario writer for the adult visual novel developer Tactics under Nexton in 1997. He first worked on the company's second title ''Moon'', followed by '' One: Kagayaku Kisetsu e'' in 1998. After ''Ones completion, Hisaya and much of the staff who made both ''Moon'' and ''One'', including Jun Maeda, Itaru Hinoue, Shinji Orito, and OdiakeS, left Tactics to work under the video game publishing company VisualArt's wher ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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:Template:Infobox Writer/doc
Infobox writer may be used to summarize information about a person who is a writer/author (includes screenwriters). If the writer-specific fields here are not needed, consider using the more general ; other infoboxes there can be found in :People and person infobox templates. This template may also be used as a module (or sub-template) of ; see WikiProject Infoboxes/embed for guidance on such usage. Syntax The infobox may be added by pasting the template as shown below into an article. All fields are optional. Any unused parameter names can be left blank or omitted. Parameters Please remove any parameters from an article's infobox that are unlikely to be used. All parameters are optional. Unless otherwise specified, if a parameter has multiple values, they should be comma-separated using the template: : which produces: : , language= If any of the individual values contain commas already, add to use semi-colons as separators: : which produces: : , ps ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Eroge
An ''eroge'' ( or , ''erogē''; ; a portmanteau of ''erotic game'' , ''erochikku gēmu'') is a Japanese genre of erotic video game. In 1982, Japan's Koei, founded by husband-and-wife team Yoichi and Keiko Erikawa (and later known for strategy video games), released the first erotic computer game with sexually explicit graphics, ''Night Life'',Retro Japanese Computers: Gaming's Final Frontier Hardcore Gaming 101, reprinted from '''', Issue 67, 2009 an early for the [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Kodansha
is a Japanese privately-held publishing company headquartered in Bunkyō, Tokyo. Kodansha is the largest Japanese publishing company, and it produces the manga magazines ''Nakayoshi'', ''Afternoon'', ''Evening'', ''Weekly Shōnen Magazine'' and ''Bessatsu Shōnen Magazine'', as well as the more literary magazines ''Gunzō'', ''Shūkan Gendai'', and the Japanese dictionary ''Nihongo Daijiten''. Kodansha was founded by Seiji Noma in 1910, and members of his family continue as its owners either directly or through the Noma Cultural Foundation. History Seiji Noma founded Kodansha in 1910 as a spin-off of the ''Dai-Nippon Yūbenkai'' (, "Greater Japan Oratorical Society") and produced the literary magazine ''Yūben'' () as its first publication. The name ''Kodansha'' (taken from ''Kōdan Club'' (), a now-defunct magazine published by the company) originated in 1911 when the publisher formally merged with the ''Dai-Nippon Yūbenkai''. The company has used its current legal name since ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Anime News Network
Anime News Network (ANN) is a news website that reports on the status of anime, manga, video games, Japanese popular music and other related cultures within North America, Australia, Southeast Asia and Japan. The website offers reviews and other editorial content, forums where readers can discuss current issues and events, and an encyclopedia that contains many anime and manga with information on the staff, cast, theme music, plot summaries, and user ratings. The website was founded in July 1998 by Justin Sevakis, and operated the magazine ''Protoculture Addicts'' from 2005 to 2008. Based in Canada, it has separate versions of its news content aimed toward audiences in four separate regions: the United States and Canada, Australia and New Zealand, and Southeast Asia. History The website was founded by Justin Sevakis in July 1998. In May 2000, CEO Christopher Macdonald joined the website editorial staff, replacing editor-in-chief Isaac Alexander. On June 30, 2002, Anime News N ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Chako Abeno
is a female Japanese illustrator and manga artist. She publishes dōjinshi with the circle . She is also involved in the artwork of adult games. Works Manga * (2002, Kadokawa Shoten), Illustrator * (2003, Kadokawa Shoten) * (2006, Kadokawa Shoten) * ''Sola'' (2006, ASCII Media Works), Illustrator; English translation: ''Sola'' (2008, Broccoli Books) * (2007, Hōbunsha); English translation: '' Welcome to Wakaba-Soh'' (2009, Yen Press) * (2007, Akita Shoten is a Japanese publishing company headquartered in Chiyoda, Tokyo. It was founded by Teio Akita on 10 August 1948. As of 2020, the company's president is Shigeru Higuchi. Magazines Male-oriented manga magazines ''Shōnen'' magazines * – Bimo ...), Illustrator * (2008, ASCII Media Works), Illustrator * (2010, Kadokawa Shoten), Illustrator of the manga * (2012, Kadokawa Shoten) Game *''Mitama no yuki'' (with LiFox) References External linksChako Abeno at LiFox(Japanese) Living people Year of birth mi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Manga
Manga (Japanese: 漫画 ) are comics or graphic novels originating from Japan. Most manga conform to a style developed in Japan in the late 19th century, and the form has a long prehistory in earlier Japanese art. The term ''manga'' is used in Japan to refer to both comics and cartooning. Outside of Japan, the word is typically used to refer to comics originally published in the country. In Japan, people of all ages and walks of life read manga. The medium includes works in a broad range of genres: action, adventure, business and commerce, comedy, detective, drama, historical, horror, mystery, romance, science fiction and fantasy, erotica ('' hentai'' and ''ecchi''), sports and games, and suspense, among others. Many manga are translated into other languages. Since the 1950s, manga has become an increasingly major part of the Japanese publishing industry. By 1995, the manga market in Japan was valued at (), with annual sales of 1.9billion manga books and manga magazi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Anime
is Traditional animation, hand-drawn and computer animation, computer-generated animation originating from Japan. Outside of Japan and in English, ''anime'' refers specifically to animation produced in Japan. However, in Japan and in Japanese, (a term derived from a shortening of the English word ''animation'') describes all animated works, regardless of style or origin. Animation produced outside of Japan with similar style to Japanese animation is commonly referred to as anime-influenced animation. The earliest commercial Japanese animations date to 1917. A characteristic art style emerged in the 1960s with the works of cartoonist Osamu Tezuka and spread in following decades, developing a large domestic audience. Anime is distributed theatrically, through television broadcasts, Original video animation, directly to home media, and Original net animation, over the Internet. In addition to original works, anime are often adaptations of Japanese comics (manga), light novels, ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Naru Nanao
is the pseudonym of a female Japanese artist from Okinawa, Japan. Nanao's choice of her pseudonym stems from Circus' game ''Aries'', in which one of the characters was named . She is a free illustrator and thus is not affiliated with one single company; she is primarily a character designer. She began working with video game developers in 2000, but she is most well known for providing original character design for three heroines in the original '' D.C.: Da Capo'' visual novel by Circus released in 2002. Other works include '' Canvas 2: Niji Iro no Sketch'', '' Ef: A Fairy Tale of the Two'', and ''Sola''. At one point, she only went by her given name Naru. She is the supervisor of her dōjinshi circle known as . She often collaborates with another circle named . She even provided the front-cover illustration for the Comiket 70 catalog for August 2006. Career Visual novels Naru Nanao has worked on numerous adult visual novels due to her status as a free illustrator and not being ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Comiket
, more commonly known as or , is a semiannual ''doujinshi'' convention in Tokyo, Japan. A grassroots market focused on the sale of '' doujin'' (self-published) works, Comiket is a not-for-profit fan convention administered by the volunteer-run Comic Market Preparatory Committee (ComiketPC). Inaugurated on 21 December 1975 with an estimated 700 attendees, Comiket has since grown to become the largest fan convention in the world, with an estimated turnstile attendance of 750,000 in 2019. Comiket is typically held at Tokyo Big Sight in August and December, with the two events distinguished as and , respectively. Programme ''Dōjin'' marketplace Comiket is focused primarily on the sale of ''dōjin'': non-commercial, self-published works. Approximately 35,000 circles (a term for groups or individuals who create ''dōjin'') participate in each edition of Comiket. Different circles exhibit on each day of Comiket; circles producing works on a common subject, such as a particular medi ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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VisualArt's
, formerly and previously spelled in English as VisualArt's, is a Japanese publishing company which specializes in publishing and distributing visual novels for a large list of game developers. Visual Arts has developed game engines their brands currently use, including the current engine, called Siglus, and older engines RealLive and AVG32. Visual Arts also handles the distribution of these games. The games published are mostly for a male audience, though they also publish games targeted towards women as well. They are well known for publishing games developed by Key, such as '' Kanon'', ''Air'', and ''Clannad''. The company has coined a new type of visual novel called the kinetic novel where unlike in visual novels where the player is periodically given choices to make, there are no choices whatsoever and the player watches the game progress as if it were a movie. One of Key's games entitled '' Planetarian: The Reverie of a Little Planet'' was the first game produced under the ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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OdiakeS
OdiakeS (born March 22) is a Japanese composer from Tokyo, Japan who has worked for a variety of visual novel companies. His first work was on the game '' One: Kagayaku Kisetsu e'' under Tactics. When the staff of ''One'' left Tactics to create the company Key, OdiakeS became a member of Key and had a hand in the musical composition of Key's first title '' Kanon''. After ''Kanon'' was complete, OdiakeS left Key and became a freelance artist; over time he has been employed by several different visual novel companies. OdiakeS has also been active with his dōjin music circle SJV-SC. Career OdiakeS began his musical career for visual novels with '' One: Kagayaku Kisetsu e'' by the company Tactics under Nexton released in 1998. After the completion of ''One'', OdiakeS, and much of the staff who made ''One'', including Jun Maeda, Itaru Hinoue, Shinji Orito, and Naoki Hisaya, left Tactics to work under the video game publishing company VisualArt's where they formed the company Key. After ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |
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Shinji Orito
is a Japanese musical composer originally from Hyōgo, Japan working for the visual novel brand Key under VisualArt's. Before forming Key, Orito worked for another software company named Leaf where he contributed to four games. After leaving Leaf, Orito transferred to another company named Tactics where he had a hand in the creation of three games for that company: ''Dōsei'', ''Moon'', and '' One: Kagayaku Kisetsu e''. After forming Key, Orito has put much work into such famous titles as '' Kanon'', ''Air'' and ''Clannad''. Orito has been influenced by the famous Japanese composers Joe Hisaishi and Yuzo Koshiro. Career After graduating from high school, Orito went to work at a bank, but due to a recession in the economy, the bank eventually fell to restructuring, and Orito quit soon after. Orito originally found new work at the video game developer TGL composing music, but was invited by a friend from high school named Naoya Shimokawa (now the president of Aquaplus) to come wor ... [...More Info...]       [...Related Items...]     OR:     [Wikipedia]   [Google]   [Baidu]   |