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Sim racing is the collective term for
racing game Racing games are a video game genre in which the player participates in a motor racing, racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more re ...
s that attempt to accurately simulate
auto racing Auto racing (also known as car racing, motor racing, or automobile racing) is a motorsport involving the racing of automobiles for competition. In North America, the term is commonly used to describe all forms of automobile sport including non ...
, complete with real-world variables such as fuel usage, damage,
tire wear A tire (North American English) or tyre (Commonwealth English) is a ring-shaped component that surrounds a Rim (wheel), wheel's rim to transfer a vehicle's load from the axle through the wheel to the ground and to provide Traction (engineeri ...
and grip, and suspension settings. To be competitive in sim racing, a driver must understand all aspects of
car handling Automobile handling and vehicle handling are descriptions of the way a wheeled vehicle responds and reacts to the inputs of a driver, as well as how it moves along a track or road. It is commonly judged by how a vehicle performs particularly duri ...
that make real-world racing so difficult, such as
threshold braking Threshold braking or limit braking is a driving technique most commonly used in motor racing, and in road vehicles to slow a vehicle at the maximum rate using the brakes. The technique involves the driver controlling the brake pedal (or lever) pre ...
, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed. It is this level of difficulty that distinguishes sim racing from arcade racing-style driving games where real-world variables are taken out of the equation and the principal objective is to create a sense of speed as opposed to a sense of realism like the Need for Speed series. Due to the complexity and demands of mimicking real-life driving, racing sims require faster computers to run effectively, as well as a steering wheel and pedals for the throttle and brakes for the immersion. While using a
gamepad A gamepad is a type of video game controller held in two hands, where the fingers (especially thumbs) are used to provide input. They are typically the main input device for video game consoles. Features Some common additions to the standar ...
or even a
mouse A mouse (: mice) is a small rodent. Characteristically, mice are known to have a pointed snout, small rounded ears, a body-length scaly tail, and a high breeding rate. The best known mouse species is the common house mouse (''Mus musculus'' ...
and keyboard, may suffice for most arcade-style driving games on home systems, it would not provide the same level of immersion and realism as using a
racing wheel A sim racing wheel, also known as racing wheel, is a control device for use in racing games, Sim racing, racing simulators, and driving simulators. They are usually packaged with a large Paddle (game controller), paddle styled as a steering whe ...
and pedals. In recent years, many sim racing experiences have been developed for consoles, such as the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
and
Xbox Xbox is a video gaming brand that consists of four main home video game console lines, as well as application software, applications (games), the streaming media, streaming service Xbox Cloud Gaming, and online services such as the Xbox networ ...
. While these games can be played with a controller, it is recommended that players invest in a racing wheel and pedals. With the development of online racing, the ability to drive against human opponents and computer AI offline is the closest many would come to driving cars on a real track. Even those who race in real-world competition use simulations for practice or for entertainment. With continued development of the
physics engine A physics engine is computer software that provides an approximate simulation of certain physical systems, typically classical dynamics, including rigid body dynamics (including collision detection), soft body dynamics, and fluid dynamics. I ...
software that forms the basis of these sims, as well as improved hardware (providing tactile feedback), the experience has become more realistic. The sim racing gameplay style has been applied in several video games, such as ''
iRacing ''iRacing'' is a subscription-based online sim racing video game developed and published by iRacing.com Motorsport Simulations in 2008. All in-game sessions are hosted on the publisher's servers. The game simulates real world cars, tracks, and ...
'', '' Assetto Corsa'' and '' Assetto Corsa Competizione'', '' Gran Turismo'', '' Forza Motorsport'', and more.


History of sim racing


Arcade simulator era (1982–1989)

Prior to the division between arcade-style racing and sim racing, the earliest attempts at providing driving simulation experiences were arcade
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic raci ...
s, dating back to ''
Pole Position In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the ra ...
'', a 1982
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
developed by
Namco was a Japanese multinational video game and entertainment company founded in 1955. It operated video arcades and amusement parks globally, and produced video games, films, toys, and arcade cabinets. Namco was one of the most influential c ...
, which the game's publisher
Atari Atari () is a brand name that has been owned by several entities since its inception in 1972. It is currently owned by French holding company Atari SA (formerly Infogrames) and its focus is on "video games, consumer hardware, licensing and bl ...
publicized for its "unbelievable driving realism" in providing a
Formula 1 Formula One (F1) is the highest class of worldwide racing for open-wheel single-seater formula Auto racing, racing cars sanctioned by the Fédération Internationale de l'Automobile (FIA). The FIA Formula One World Championship has been one ...
experience behind a
racing wheel A sim racing wheel, also known as racing wheel, is a control device for use in racing games, Sim racing, racing simulators, and driving simulators. They are usually packaged with a large Paddle (game controller), paddle styled as a steering whe ...
at the time. It featured other AI cars to race against, crashes caused by collisions with other vehicles and roadside signs, and introduced a qualifying lap concept where the player needs to complete a
time trial In many racing sports, an sportsperson, athlete (or occasionally a team of athletes) will compete in a time trial (TT) against the clock to secure the fastest time. The format of a time trial can vary, but usually follow a format where each athle ...
before they can compete in Grand Prix races. It also pioneered the third-person rear-view perspective used in most racing games since then, with the track's vanishing point swaying side to side as the player approaches corners, accurately simulating forward movement into the distance. In a 2007 retrospective review, ''
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 alongside parent company Gamer Network. In 2008, it started in the formerly eponymous trade fair EGX (Eurogamer Expo until 2013) organised by its parent company. Fr ...
'' called it "a simulation down to the core: those dedicated will eventually reap success but most will be deterred by the difficulty".'' Pole Position II'' was released in 1983 and featured several improvements like giving the player the choice of different race courses. '' TX-1'', developed by Tatsumi in 1983, was licensed to Namco, who in turn licensed it to Atari in America, thus the game is considered a successor to ''Pole Position II''. ''TX-1'', however, placed a greater emphasis on realism, with details such as forcing players to brake or downshift the gear during corners to avoid the risk of losing control, and let go of the accelerator when going into a skid in order to regain control of the steering. It also used force feedback technology, which caused the steering wheel to vibrate, and the game also featured a unique three-screen arcade display for a more
three-dimensional In geometry, a three-dimensional space (3D space, 3-space or, rarely, tri-dimensional space) is a mathematical space in which three values (''coordinates'') are required to determine the position (geometry), position of a point (geometry), poi ...
perspective of the track. It also introduced
nonlinear gameplay A video game with nonlinear gameplay presents players with challenges that can be completed in a number of different sequences. Each may take on (or even encounter) only some of the challenges possible, and the same challenges may be played in a ...
by allowing players to choose which path to drive through after each checkpoint, eventually leading to one of eight possible final destinations. Since the mid-1980s, it became a trend for arcade racing games to use hydraulic motion simulator
arcade cabinet An arcade cabinet, also known as an arcade machine or a coin-op cabinet or coin-op machine, is the housing within which an arcade game's electronic hardware resides. Most cabinets designed since the mid-1980s conform to the Japanese Amusement Ma ...
s. The trend was sparked by
Sega is a Japanese video game company and subsidiary of Sega Sammy Holdings headquartered in Tokyo. It produces several List of best-selling video game franchises, multi-million-selling game franchises for arcade game, arcades and video game cons ...
's "taikan" games, with "taikan" meaning "body sensation" in Japanese. The "taikan" trend began when
Yu Suzuki is a Japanese game designer, producer, programmer, and engineer, who headed Sega's AM2 team for 18 years. Considered one of the first auteurs of video games, he has been responsible for a number of Sega's arcade hits, including three-dimensi ...
's team at Sega (later known as
Sega AM2 previously known as is a video game development team within the Japanese multinational video game developer Sega. Yu Suzuki, who had previously developed arcade games for Sega including ''Hang-On'' and ''Out Run'', was the first manager of th ...
) developed ''
Hang-On is an arcade racing game released by Sega in 1985 and later ported to the Master System. In the game, the player controls a motorcycle against time and other computer-controlled bikes. It was one of the first arcade games to use 16-bit computi ...
'' (1985), a
racing video game Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic raci ...
where the player sits on and moves a
motorbike A motorcycle (motorbike, bike; uni (if one-wheeled); trike (if three-wheeled); quad (if four-wheeled)) is a lightweight private 1-to-2 passenger personal motor vehicle steered by a handlebar from a saddle-style seat. Motorcycle designs var ...
replica to control the in-game actions. ''Hang-On'' was a popular Grand Prix style rear-view motorbike racer, was considered the first full-body-experience video game, and was regarded as the first motorbike simulator for its realism at the time, in both the handling of the player's motorbike and the AI of the computer-controlled motorcyclists. It used force feedback technology and was also one of the first
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily game of skill, games of skill and in ...
s to use 16-bit graphics and Sega's " Super Scaler" technology that allowed pseudo-3D sprite-scaling at high
frame rate Frame rate, most commonly expressed in frame/s, or FPS, is typically the frequency (rate) at which consecutive images (Film frame, frames) are captured or displayed. This definition applies to film and video cameras, computer animation, and moti ...
s. Suzuki's team at Sega followed it with hydraulic motion simulator cabinets for later racing games, such as '' Out Run'' in 1986. In 1986,
Konami , commonly known as Konami, , is a Japanese multinational entertainment company and video game developer and video game publisher, publisher headquartered in Chūō, Tokyo, Chūō, Tokyo. The company also produces and distributes trading card ...
released '' WEC Le Mans'', an early car driving simulator based on the
24 Hours of Le Mans The 24 Hours of Le Mans () is an endurance-focused Sports car racing, sports car race held annually near the city of Le Mans, France. It is widely considered to be one of the world's most prestigious races, and is one of the races—along with ...
. It attempted to realistically simulate car driving, with the car jumping up and down, turning back and forth, and spinning up to 180 degrees, with an emphasis on acceleration, braking, and gear shifting, along with the need for counter-steering to avoid spin-outs. It also featured a day-night cycle, accurately simulated courses approved by the
Automobile Club de l'Ouest The Automobile Club de l'Ouest (English: Automobile Club of the West), sometimes abbreviated to ACO, is the largest automotive group in France. It was founded in 1906 by car building and racing enthusiasts, and is most famous for being the organ ...
, and force feedback to simulate road vibration in the form of a vibrating steering wheel that reacts to the driver's acceleration and off-road bumps. The first racing game with simulation pretensions on a home system is believed to have been '' Chequered Flag'', released by Psion on the 8-bit
ZX Spectrum The ZX Spectrum () is an 8-bit computing, 8-bit home computer developed and marketed by Sinclair Research. One of the most influential computers ever made and one of the all-time bestselling British computers, over five million units were sold. ...
in
1983 1983 saw both the official beginning of the Internet and the first mobile cellular telephone call. Events January * January 1 – The migration of the ARPANET to TCP/IP is officially completed (this is considered to be the beginning of the ...
. '' REVS'', followed in 1986. ''REVS'' was a
Formula 3 Formula Three (F3) is a third-tier class of open-wheel formula racing. The various championships held in Europe, Australia, South America and Asia form an important step for many prospective Formula One drivers. History Formula Three (adop ...
sim that delivered a semi-realistic driving experience by Geoff Crammond that ran on the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit computing, 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in ...
and
BBC The British Broadcasting Corporation (BBC) is a British public service broadcaster headquartered at Broadcasting House in London, England. Originally established in 1922 as the British Broadcasting Company, it evolved into its current sta ...
. ''REVS'' had a big fan base in England, but not so much in the United States. 3D polygon graphics appeared in arcade racing simulators with Namco's '' Winning Run'' (1988) and Atari's '' Hard Drivin''' (1989), the latter also becoming a staple on
home computers Home computers were a class of microcomputers that entered the market in 1977 and became common during the 1980s. They were marketed to consumers as affordable and accessible computers that, for the first time, were intended for the use of a s ...
, where it was one of the most widely played simulators up to that point. During the late 1980s to early 1990s, arcade racing games such as ''Out Run'' and '' Virtua Racing'' (1992) had increasingly elaborate, hydraulic motion simulator arcade cabinets, with arcade racers such as ''Virtua Racing'' and '' Daytona USA'' (1993) increasingly focused on simulating the speed and thrills of racing. At the same time, arcade racing games gradually moved away from the more difficult simulation style of ''Pole Position''. By the early 1990s, arcade racing games had less emphasis on realistic handling or physics, and more emphasis on fast-paced action, speed and thrills.


Emergence of sim racing genre (1989–1997)

Sim racing is generally acknowledged to have really taken off in
1989 1989 was a turning point in political history with the "Revolutions of 1989" which ended communism in Eastern Bloc of Europe, starting in Poland and Hungary, with experiments in power-sharing coming to a head with the opening of the Berlin W ...
with the introduction of
Papyrus Design Group Papyrus Design Group, Inc. was a computer game developer founded in 1987 by David Kaemmer and CEO Omar Khudari. Based in Watertown, Massachusetts, Watertown, Massachusetts, it is best known for its series of realistic sim racing games based on th ...
's '' Indianapolis 500: The Simulation'', designed by David Kaemmer and Omar Khudari on 16-bit computer hardware. The game is often generally regarded as the personal computer's first true auto racing simulation. Unlike most other racing games at the time, ''Indianapolis 500'' attempted to simulate realistic
physics Physics is the scientific study of matter, its Elementary particle, fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge whi ...
and
telemetry Telemetry is the in situ collection of measurements or other data at remote points and their automatic transmission to receiving equipment (telecommunication) for monitoring. The word is derived from the Greek roots ''tele'', 'far off', an ...
, such as its portrayal of the relationship between the four contact patches and the pavement, as well as the loss of grip when making a high-speed turn, forcing the player to adopt a proper racing line and believable throttle-to-brake interaction. It also featured a garage facility to allow players to enact modifications to their vehicle, including adjustments to the tires, shocks and wings. With ''Indy 500'', players could race the full , where even a blowout after would take the player out of the competition. The simulation sold over 200,000 copies. It was around this time that sim racing began distinguishing itself from arcade-style racing. Consoles saw the release of
Human Entertainment was a Japanese video game developer and Video game publisher, publisher founded in 1983. The company produced games for a number of platforms, including home consoles, portable consoles, and personal computers. Human declared bankruptcy in 2000 ...
's '' Fastest 1'' for the Sega Mega Drive/Genesis in 1991. It was considered the most realistic
Formula 1 Formula One (F1) is the highest class of worldwide racing for open-wheel single-seater formula Auto racing, racing cars sanctioned by the Fédération Internationale de l'Automobile (FIA). The FIA Formula One World Championship has been one ...
racing simulation up until that time. In 1991, Namco released the arcade game ''Mitsubishi Driving Simulator'', co-developed with
Mitsubishi The is a group of autonomous Japanese multinational companies in a variety of industries. Founded by Yatarō Iwasaki in 1870, the Mitsubishi Group traces its origins to the Mitsubishi zaibatsu, a unified company that existed from 1870 to 194 ...
. It was a serious educational street driving simulator that used 3D polygon technology and a sit-down arcade cabinet to simulate realistic driving, including basics such as ensuring the car is in neutral or parking position, starting the engine, placing the car into gear, releasing the hand-brake, and then driving. The player can choose from three routes while following instructions, avoiding collisions with other vehicles or pedestrians, and waiting at traffic lights; the brakes are accurately simulated, with the car creeping forward after taking the foot off the brake until the hand-brake is applied. ''Leisure Line'' magazine considered it the "hit of the show" upon its debut at the 1991 JAMMA show. It was designed for use by Japanese driving schools, with a very expensive cost of AU$150,000 or per unit. The next major milestone was the 1992 release of '' Formula One Grand Prix'' (AKA ''World Circuit'' in some markets) by
MicroProse MicroProse is an American video game publisher and video game developer, developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization (series), Civilizat ...
, also developed by Geoff Crammond. This moved the genre along significantly. Multiplayer was made possible by allowing different drivers to take turns, and racers could also hook up their machines for racing via a
null modem Null modem is a communication method to directly connect two data terminal equipment, DTEs (computer, computer terminal, terminal, printer (computing), printer, etc.) using an RS-232 serial cable. The name stems from the historical use of RS-232 ...
cable. This only allowed two drivers to race. Leagues emerged where drivers would submit records of their single player races to compare with other drivers. LFRS (Little Formula Racing Series) included 22 two teams consisting of drivers from around the world racing various classes of sim racing in open and restricted setups. Drivers were required to download event specific setup files for each class, to monitor frame rates and apply a checksum to prevent tampering. Drivers saved their race and uploaded to the LFRS server where race results determined overall positions.This is the first sim in which drafting/slip streaming was possible. Papyrus followed up Indy 500 with '' IndyCar Racing'' in 1993 and F1GP was surpassed in all areas. Papyrus later released more tracks and a final expansion included the Indianapolis track plus a paintkit. Now drivers could easily customize their cars. ''IndyCar Racing'' sold around 300,000 copies. The first variant of Papyrus' ''
NASCAR Racing ''NASCAR Racing'' is a series of car racing video games originally developed by Papyrus Design Group in the 1990s. The series started in 1994 and ended with the release of ''NASCAR Racing 2003 Season'' in 2003. Later NASCAR games were released b ...
'' series was launched in 1994. In
SVGA Super VGA (SVGA) or Extended VGA is a broad term that covers a wide range of computer display standards that extended IBM's Video Graphics Array, VGA specification. When used as shorthand for a resolution, as VGA and XGA often are, SVGA refers to ...
(640×480) it pushed the PCs of the time to the limit. Suddenly a resolution of 320×200 seemed a poor option and ''NASCAR Racing'' was the race sim of choice for anyone with a capable PC, particularly in North America. It was the first sim where cars no longer looked like boxes. It keyed in on sophisticated physics modeling. ''NASCAR Racing'' sold over one million units. Moreover, the first real online racing started with ''NASCAR Racing'' using the "Hawaii" dial-in servers and it was not uncommon for these early sim racers to have $300 to $1500 phone bills. Online racing had seen its first true realization, and to many, this was the dawn of "real" sim racing. 1995 saw the release of '' IndyCar Racing II'', updating the first version with the new NASCAR graphics engine. A year later,
MicroProse MicroProse is an American video game publisher and video game developer, developer founded by Bill Stealey, Sid Meier, and Andy Hollis in 1982. It developed and published numerous games, including starting the ''Civilization (series), Civilizat ...
released the successor to F1GP, '' Grand Prix 2'', to much anticipation. ''GP2'' became successful not just because of its detailed and thorough simulation of the 1994 Formula 1 season, but also because it was customizable; this was achievable by way of the online community. Players could change everything about the game: drivers, teams, graphics, physics, car shapes, and eventually even the racetracks. Offline leagues reached their peak with ''GP2'' in 1998. In 1996, '' NASCAR Racing 2'' was released, further improving the original, and the number of sim racers exploded. The TEN multiplayer hosting service was introduced and went live in November 1997 with the backing of NASCAR and the online sim racing community grew. In 1997, '' Gran Turismo'' was released for the
PlayStation is a video gaming brand owned and produced by Sony Interactive Entertainment (SIE), a division of Japanese conglomerate Sony. Its flagship products consists of a series of home video game consoles produced under the brand; it also consists ...
. It was considered the most realistic racing simulation for consoles at the time, featuring a wealth of meticulous tuning options and an open-ended career mode where players had to undertake
driving test A driving test (also known as a driving exam or driver's test in some places) is a procedure designed to test a person's ability to driving, drive a motor vehicle. It exists in various forms worldwide, and is often a requirement to obtain a dr ...
s to acquire driving licenses, earn their way into races and choose their own career path.The Greatest Games of All Time: ''Gran Turismo''
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady, and Jon Epstein. In addition ...
It introduced the racing simulation genre to
home console A home video game console is a video game console that is designed to be connected to a display device, such as a television, and an external power source as to play video games. While initial consoles were dedicated units with only a few game ...
s, becoming the basis for all modern racing simulations on
video game console A video game console is an electronic device that Input/output, outputs a video signal or image to display a video game that can typically be played with a game controller. These may be home video game console, home consoles, which are generally ...
s.


Graphics accelerator era (1997–2002)

Graphics accelerator cards brought a new level of realism to the graphics and physics of sim racing games. These new
graphics processing unit A graphics processing unit (GPU) is a specialized electronic circuit designed for digital image processing and to accelerate computer graphics, being present either as a discrete video card or embedded on motherboards, mobile phones, personal ...
s provided
texture mapping Texture mapping is a term used in computer graphics to describe how 2D images are projected onto 3D models. The most common variant is the UV unwrap, which can be described as an inverse paper cutout, where the surfaces of a 3D model are cut ap ...
, antialiasing, particle effects (i.e. fog, rain and snow), HDR and the capability to perform polygonal calculations faster, while taking the load off of the main processor. '' F1 Racing Simulation'' by
Ubisoft Ubisoft Entertainment SA (; ; formerly Ubi Soft Entertainment SA) is a French video game publisher headquartered in Saint-Mandé with development studios across the world. Its video game franchises include '' Anno'', '' Assassin's Creed'', ' ...
, was among the first to utilize the new technology in 1997. After years of development, Microprose released '' Grand Prix 3'', which used a more modern graphics engine and featured the same customizable structure of ''GP2''. However, ''GP3'' was not as well received as its predecessor due to a lack of full online multiplayer and the fact it was based on the same, outdated graphics engine as GP2. However, because of the graphical and physical similarities between the two games, the game was popular with modders who were able to port mod tracks and cars directly into GP3. Another milestone in sim racing came in 1998 with the release of Papyrus’ '' Grand Prix Legends'', which was based on 1967 F1 season. It was hailed as outstanding in all areas, especially in its physics and sound design. For many players, their first real experience of sim racing was through GPL or one of its many derivatives, such as NASCAR Racing 2003. The release of a groundbreaking third-party add-on for GPL, VROC (Virtual Racers Online Connection), allowed players to join online and race in leagues. Despite its age, ''GPL'' has remained a common benchmark for Racing Sims even in the modern era thanks to a strong community who continue creating new content for the game to this very day. Modding teams even managed to further improve on the game's physics and create third-Party expansions for following seasons, such as the 1969 season. Wired magazine wrote an in-depth article about racing sims called Hard Drive in their February 1997 issue. In 1997, TORCS was released. Uniquely for Racing Sims, it was open source, making it even easier for modding teams to add new features and even create whole new games (Such as the TORCS-Based Speed Dreams)
Sega AM2 previously known as is a video game development team within the Japanese multinational video game developer Sega. Yu Suzuki, who had previously developed arcade games for Sega including ''Hang-On'' and ''Out Run'', was the first manager of th ...
's 1999 arcade game '' Ferrari F355 Challenge'', later ported to the
Dreamcast The is the final home video game console manufactured by Sega. It was released in Japan on November 27, 1998, in North America on September 9, 1999 and in Europe on October 14, 1999. It was the first sixth-generation video game console, prec ...
in 2000, was considered the most accurate simulation of the Ferrari F355 possible up until that time; its focus on realism was considered unusual for an arcade game at the time. Since ''Grand Prix Legends'', its publisher Image Space Incorporated has produced its own sims such as '' Sports Car GT'' in 1999 and the officially-licensed ''F1'' series starting in 2000, all published by
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by former Apple Inc., Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry ...
. Unlike the Papyrus sims, the physics are easily modified, and many communities have been founded with the sole purpose of improving and updating MotorEngine-based games. One such community, Simbin, have created their own company and have released several games themselves, including '' GTR – FIA GT Racing Game'', '' GT Legends'', '' GTR 2'', '' RACE – The Official WTCC Game'', '' RACE 07'', '' STCC – The Game'', '' GTR Evolution'', '' Race On'' and the Free-to-Play '' RaceRoom Racing Experience''.


Further developments (2003–present)

In 2003, a 3-man team began developing '' Live for Speed''. Phase 2 brought in many updates, including the first real cars (the BMW Sauber F1 car being included in those). The third phase of the content release cycle was launched in 2015, announcing the VW Scirocco and featuring the first real-world circuit, the
Rockingham Motor Speedway Rockingham Motor Speedway was a motorsport racing venue in Rockingham, Northamptonshire, Rockingham, Northamptonshire, England, United Kingdom, near the town of Corby. It hosted professional and club races, as well as testing, track days, driv ...
. In 2004,
rally Rally or rallye may refer to: Gatherings * Political demonstration, a political rally, a political demonstration of support or protest, march, or parade * Pep rally, an event held at a North American school or college sporting event Sport ...
fans received the first true rally sim with Richard Burns Rally, which to this day is still recognised by its community as the best rally sim available. Much like most sims from the graphic accelerator and modern era, the game is highly modifiable and has many third-party mods that introduce anything from new cars to new physics. In 2005, Image Space Incorporated released '' rFactor'', a highly modifiable sim based on their Motor2 physics engine. Notable for its initial download-only distribution model, ''rFactor'' originally released with fictional cars and tracks. Thanks to its enthusiastic and ongoing modding community, the game has remained as one of the best racing sims around. In 2006, SimBin Studios released '' GTR 2'' (itself a sequel to '' GTR – FIA GT Racing Game''), a sports car racing simulator developed with input from the actual racing teams which took part in the FIA GT Championship 2003 / 2004 seasons. It has received widespread acclaim and has been noted for its high levels of technical and driving realism with regards to sports car racing. In 2006, Kunos Simulazioni released '' netKar Pro'', a new version of ''netKar'' which aimed to bring together highly accurate physics and sound modeling as well as
DirectX Microsoft DirectX is a collection of application programming interfaces (APIs) for handling tasks related to multimedia, especially game programming and video, on Microsoft platforms. Originally, the names of these APIs all began with "Direct" ...
9 graphics. Development tools for modifying ''NKP'' were announced, although the game is now considered obsolete due to the release company's other sim, '' Assetto Corsa''. In 2008, David Kaemmer, co-founder of the now-defunct Papyrus, released ''
iRacing ''iRacing'' is a subscription-based online sim racing video game developed and published by iRacing.com Motorsport Simulations in 2008. All in-game sessions are hosted on the publisher's servers. The game simulates real world cars, tracks, and ...
'', a multiplayer-oriented simulator run on a subscription model. In 2010, Kunos Simulazioni started developing '' Assetto Corsa'', a sim built on experience gained from '' netKar Pro'' and '' Ferrari Virtual Academy'' but with an entirely new engine. The new engine was designed to provide extensive and detailed tools for modding, allowing players to create highly detailed content with minimal effort. It was released on Windows through Steam's Early Access program in November 2013, with the full version releasing in December 2014. In 2012, ISI launched the open beta of '' rFactor2''. It went out of beta in 2013 mostly unfinished, and was met with backlash from players. In 2016 however Studio 397 took over development of rFactor2 with the aim to revamp and revive the title, making huge efforts to bring the series back to its prime with extensive customisation and detailed physics. In 2013, Sector3 Studios (formerly SimBin) released '' RaceRoom'', a ''freemium'' simulator for Microsoft Windows where players can expand the default cars with packs from major world championships, such as GT WC. Around this time, Eugene Cojocar of Exotypos also released '' X Motor Racing''. Also in 2013, the first direct-drive wheel was released commercially. In 2015,
Slightly Mad Studios Slightly Mad Studios Ltd. was a British video game developer based in London. Founded in 2009, it was best known for the '' Project CARS'' series of racing games that it developed from 2015 until the series' discontinuation in 2022. Codemaster ...
launched '' Project CARS'' for Windows, PlayStation 4 and Xbox One. The game was unique in that it was Crowdfunded, CARS standing for ''Community Assisted Racing Simulator''. In 2016, Brazil's Reiza Studios released ''Automobilista'', a racing simulator featuring, among others, Formula Truck racing, Rallycross and some lesser known Brazilian racing classes. The game was based on their well-known ''Stock Car Extreme'', which was again based on the ISI Motor2 Engine. In 2017, '' Project CARS 2'' was launched by
Slightly Mad Studios Slightly Mad Studios Ltd. was a British video game developer based in London. Founded in 2009, it was best known for the '' Project CARS'' series of racing games that it developed from 2015 until the series' discontinuation in 2022. Codemaster ...
. It was the successor to '' Project CARS'' and used suggestions from the community to help improve upon the previous version, introducing features such as Rallycross, improved graphics and more. In May 2019, Kunos Simulazioni launched '' Assetto Corsa Competizione'', the spiritual successor to their wildly successful ''Assetto Corsa''. The game aims to provide an accurate simulation of GT3 Racing and uses the official license for the Blancpain GT Endurance Series as well as
Unreal Engine 4 Unreal Engine 4 (UE4) is the fourth version of Unreal Engine developed by Epic Games. UE4 began development in 2003 and was released in March 2014, with the first game using UE4 being released in April 2014. UE4 introduced support for Physically ...
for vastly improved graphics. In March 2020 Reiza Studios released ''Automobilista 2'', a successor to their popular ''Automobilista''. The game features many cars from old F1 cars to trucks. The game also features both real and fictional tracks, many of the real tracks like Jerez and others get laser-scanned for a perfect recreation of the track. The game uses the madness engine, the same one used for ''Project CARS 2''.


Relation to professional drivers

Following the cancellation of part of the 2020 Formula 1 season due to the
COVID-19 pandemic The COVID-19 pandemic (also known as the coronavirus pandemic and COVID pandemic), caused by severe acute respiratory syndrome coronavirus 2 (SARS-CoV-2), began with an disease outbreak, outbreak of COVID-19 in Wuhan, China, in December ...
, many F1 drivers such as George Russell, Lando Norris and Alexander Albon took part in ''Virtual Grand Prix'', using the online features of the official game. In his free time, four-time and current Formula One World Champion
Max Verstappen Max Emilian Verstappen (; born 30 September 1997) is a Dutch and Belgian racing driver who competes under the Dutch flag in Formula One for Red Bull Racing. Verstappen has won four Formula One World Drivers' Championship titles, which he w ...
enjoys sim racing. Having taken part in many sim racing competitions, Verstappen stated that it helps him with his real life racing, keeping him "ready to go". Verstappen is a member of ''Team Redline''; a multinational sim racing team.


Online communities

In recent years as international interest has grown, so has the online community and underground racing circuit. These communities act as a focal point for users around the world to engage with one another co-ordinate racing schedules, exchange modded cars, tracks, discuss hardware configurations and facilitate other communications. Also the topic of E-Sports is ever growing in the sim racing community.


Ranked multiplayer

Some racing games have introduced a multiplayer driver ranking system for organizing online racing. There are usually two orthogonal types of driver rankings, one which ranks drivers according to how safe they are on track and with respect to other drivers in avoiding incidents, and one according to how fast they are. For the driver speed rating, an
Elo rating system The Elo rating system is a method for calculating the relative skill levels of players in zero-sum games such as chess or esports. It is named after its creator Arpad Elo, a Hungarian-American chess master and physics professor. The Elo system wa ...
is typically used, as a form of
matchmaking Matchmaking is the process of pairing two or more people together, usually for the purpose of marriage, in which case the intermediary or matchmaker is also known as a marriage broker. Matchmaking may be done as a profession for a fee or it may ...
to group together drivers of similar skills. The safety rating instead is typically used as a form of licence which is required to access some classes of races. Sim racing games that include some form of ranked online racing are ''
iRacing ''iRacing'' is a subscription-based online sim racing video game developed and published by iRacing.com Motorsport Simulations in 2008. All in-game sessions are hosted on the publisher's servers. The game simulates real world cars, tracks, and ...
'' (with iRating and safety rating), '' Gran Turismo Sport'' (with Driver Class and Sportsmanship Points), '' Project CARS 2'' (Racecraft Ranking and Skill Rating), '' RaceRoom'' (with Reputation Rating and Rating), ''
Gran Turismo 7 ''Gran Turismo 7'' is a 2022 sim racing video game developed by Polyphony Digital and published by Sony Interactive Entertainment. The game is the eighth main installment and the thirteenth overall in the '' Gran Turismo'' series. It was relea ...
'', and '' Assetto Corsa Competizione''. Other sims have similar systems under development, like '' Automobilista 2'' and '' rFactor 2''.


Esports

The ranked games and sims also include an esports division that shows off the high caliber drivers in each sim. Some sims have both special events and championships series that put those drivers on the big stage.


''Assetto Corsa Competizione''

During the
2022 FIA Motorsport Games The 2022 FIA Motorsport Games was the second edition of the FIA Motorsport Games. The event took place on 26–30 October 2022 with Marseille as a host city, and the Circuit Paul Ricard, Le Castellet, Var, Le Castellet as the venue for all the t ...
, ''Assetto Corsa Competizione'' was used for the events discipline titled Esports Cup. The race was contested with GT3-spec cars.


''iRacing''

''iRacing'' is home of the eNascar Coca-Cola iRacing Series, Porsche TAG Heuer Esports Supercup, World of Outlaws series, and more. The Coca-Cola series competes for 20 races in the 2023 season for a total purse of $300,000 with $100,000 going to the champion. Live broadcasts are featured on Twitch,
YouTube YouTube is an American social media and online video sharing platform owned by Google. YouTube was founded on February 14, 2005, by Steve Chen, Chad Hurley, and Jawed Karim who were three former employees of PayPal. Headquartered in ...
and
Facebook Facebook is a social media and social networking service owned by the American technology conglomerate Meta Platforms, Meta. Created in 2004 by Mark Zuckerberg with four other Harvard College students and roommates, Eduardo Saverin, Andre ...
.


''Gran Turismo 7''

In 2023, ''Gran Turismo 7'' hosted the Olympic Esports Series, and was sanctioned by
Fédération Internationale de l'Automobile The Fédération Internationale de l'Automobile (FIA; ) is an international organisation with two primary functions surrounding use of the automobile. Its mobility division advocacy, advocates the interests of motoring organisations, the automot ...
.


Rennsport

In 2023, German esports organizer ESL announced a new sim racing competition in collaboration with the new sim racing platform Rennsport. The championship, consisting of 2 separate seasons in 2023, offers a total prize money of €500,000.


''F1 Sim Racing''

F1 Esports, renamed to F1 Sim Racing in
2023 Catastrophic natural disasters in 2023 included the Lists of 21st-century earthquakes, 5th-deadliest earthquake of the 21st century 2023 Turkey–Syria earthquakes, striking Turkey and Syria, leaving up to 62,000 people dead; Cyclone Freddy ...
, was founded in
2017 2017 was designated as the International Year of Sustainable Tourism for Development by the United Nations General Assembly. Events January * January 1 – Istanbul nightclub shooting: A gunman dressed as Santa Claus opens fire at the ...
and is annually hosted on F1's official games during several shows in the late year. They have a current prize fund of $750,000 and all ten teams from the real-life
Formula One Formula One (F1) is the highest class of worldwide racing for open-wheel single-seater formula Auto racing, racing cars sanctioned by the Fédération Internationale de l'Automobile (FIA). The FIA Formula One World Championship has been one ...
championship select three drivers to represent them, with two of those drivers participating in select races. Brendon Leigh won the first two championships, while current champion Frederik Rasmussen holds the record for the most wins and poles in the series.


Mercedes-AMG

In August 2024,
Mercedes-AMG Mercedes-AMG GmbH, commonly known as AMG (Aufrecht, Melcher, Großaspach), is the high-performance subsidiary of Mercedes-Benz, Mercedes-Benz AG. AMG independently hires engineers and contracts with manufacturers to customize Mercedes-Benz AMG v ...
recognized '' Assetto Corsa Competizione'', ''
iRacing ''iRacing'' is a subscription-based online sim racing video game developed and published by iRacing.com Motorsport Simulations in 2008. All in-game sessions are hosted on the publisher's servers. The game simulates real world cars, tracks, and ...
'', and ''
Gran Turismo 7 ''Gran Turismo 7'' is a 2022 sim racing video game developed by Polyphony Digital and published by Sony Interactive Entertainment. The game is the eighth main installment and the thirteenth overall in the '' Gran Turismo'' series. It was relea ...
'' as simulators for the Mercedes-AMG GT3 race car, and holds a competition for sim racers to win a chance to test drive the Mercedes-AMG GT3 race car.


See also

* Direct-drive sim racing wheel * Simulator pedal * Full motion racing simulator * List of racing video games *
Racing game Racing games are a video game genre in which the player participates in a motor racing, racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more re ...
*
Vehicle simulation game Vehicle simulation games are a video game genre, genre of video games which attempt to provide the player with a realistic interpretation of operating various kinds of vehicles. This includes automobiles, aircraft, watercraft, spacecraft, milita ...
* Virtual reality simulator


References


External links

* {{DEFAULTSORT:Sim Racing Video game genres Racing video games