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GTR – FIA GT Racing Game
''GTR – FIA GT Racing Game'' is a sports car racing simulator developed by SimBin Studios (later Sector3 Studios) and published by 10tacle Publishing for the x86 PC. Simbin has also released an "add-on pack" called "Kings of Ovals" which contains a set of new oval-style tracks. A sequel, ''GTR 2 – FIA GT Racing Game'', was released in 2006. Reception GameSpot said: "Despite its blemishes, GTR is the breath of fresh air this genre so badly needed". They awarded the game a score of 8.8 (Great). IGN.com also praised the game: "Big claims come close to reality". IGN.com gave a score of 8.5 (Great). ''GTR'' won ''PC Gamer US''s "Best Racing Game 2005" award. The magazine's Andy Mahood wrote: "With its licensed field of exotic sports and GT machines, exquisitely rendered European circuits, and outstanding vehicle physics, ''GTR'' advanced the technology of racing simulations to hitherto unseen levels". It was also a runner-up for ''Computer Games Magazine''s list of the top 10 com ...
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SimBin Studios
Sector3 Studios (formerly SimBin Studios) is a Swedish video game developer and publisher founded in 2003 that develops racing simulators for Windows PC. The company has its headquarters in Lidköping. The company originally started as a modding team for the Image Space Incorporated game '' F1 2002'', releasing a mod based on the 2002 season of the FIA GT championship, Essentially the precursor to its first commercial game. The company has released '' GTR - FIA GT Racing Game'', '' GT Legends'', a sequel to ''GTR Racing'' called ''GTR - FIA GT Racing Game 2'', all published by 10tacle as well as '' RACE - The Official WTCC Game'' published by Eidos Interactive and '' RACE 07 - The Official WTCC Game'' which was the first SimBin game to include Formula cars. ''RACE 07'' has gone on to have seven expansion packs released for it: ''GTR Evolution'', ''STCC - The Game'', '' Race On'', ''STCC The Game 2'', ''GT Power Expansion'', ''WTCC 2010'' and ''Retro Expansion''. Although the com ...
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Spam
Spam may refer to: * Spam (food), a canned pork meat product * Spamming, unsolicited or undesired electronic messages ** Email spam, unsolicited, undesired, or illegal email messages ** Messaging spam, spam targeting users of instant messaging (IM) services, SMS or private messages within websites Art and entertainment * Spam (gaming), the repetition of an in-game action * "Spam" (Monty Python), a comedy sketch * "Spam", a song on the album '' It Means Everything'' (1997), by Save Ferris * "Spam", a song by "Weird Al" Yankovic on the album '' UHF – Original Motion Picture Soundtrack and Other Stuff'' * Spam Museum, a museum in Austin, Minnesota, US dedicated to the canned pork meat product Other uses * Smooth-particle applied mechanics, the use of smoothed-particle hydrodynamics computation to study impact fractures in solids * SPAM, a candidate phylum of bacteria See also

* {{disambiguation ...
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Video Games With Expansion Packs
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practic ...
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Video Games Scored By Stephen Baysted
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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Video Games Developed In Sweden
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first ...
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SimBin Studios Games
Sector3 Studios (formerly SimBin Studios) is a Sweden, Swedish video game video game developer, developer and video game publisher, publisher founded in 2003 that develops sim racing, racing simulators for Microsoft Windows, Windows PC. The company has its headquarters in Lidköping. The company originally started as a modding team for the Image Space Incorporated game ''EA Sports F1 series, F1 2002'', releasing a mod based on the 2002 season of the FIA GT championship, Essentially the precursor to its first commercial game. The company has released ''GTR - FIA GT Racing Game'', ''GT Legends'', a sequel to ''GTR Racing'' called ''GTR - FIA GT Racing Game 2'', all published by 10tacle as well as ''RACE - The Official WTCC Game'' published by Eidos Interactive and ''RACE 07 - The Official WTCC Game'' which was the first SimBin game to include Formula cars. ''RACE 07'' has gone on to have seven expansion packs released for it: ''GTR Evolution'', ''STCC - The Game'', ''Race On'', ''ST ...
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Racing Video Games
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic racing simulations and more fantastical arcade-style racing games. Kart racing games emerged in the 1990s as a popular sub-genre of the latter. Racing games may also fall under the category of sports video games. Sub-genres Arcade-style racing Arcade-style racing games put fun and a fast-paced experience above all else, as cars usually compete in unique ways. A key feature of arcade-style racers that specifically distinguishes them from simulation racers is their far more liberal physics. Whereas in real racing (and subsequently, the simulation equivalents) the driver must reduce their speed significantly to take most turns, arcade-style racing games generally encourage the player to "powerslide" the car to allow the player to keep up t ...
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Racing Simulators
Simulated racing or racing simulation, commonly known as simply sim racing, are the collective terms for racing game software that attempts to accurately simulate auto racing, complete with real-world variables such as fuel usage, damage, tire wear and grip, and suspension settings. To be competitive in sim racing, a driver must understand all aspects of car handling that make real-world racing so difficult, such as threshold braking, how to maintain control of a car as the tires lose traction, and how properly to enter and exit a turn without sacrificing speed. It is this level of difficulty that distinguishes sim racing from arcade racing-style driving games where real-world variables are taken out of the equation and the principal objective is to create a sense of speed as opposed to a sense of realism. In general, sim racing applications, such as ''rFactor'', ''Grand Prix Legends'', ''NASCAR Racing'', '' Race 07'', '' F1 Career Challenge'', ''F1 2021'', ''Assetto Corsa'', ' ...
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Multiplayer And Single-player Video Games
A multiplayer video game is a video game in which more than one person can play in the same game environment at the same time, either locally on the same computing system ( couch co-op), on different computing systems via a local area network, or via a wide area network, most commonly the Internet (e.g. '' World of Warcraft'', '' Call of Duty'', ''DayZ''). Multiplayer games usually require players to share a single game system or use networking technology to play together over a greater distance; players may compete against one or more human contestants, work cooperatively with a human partner to achieve a common goal, or supervise other players' activity. Due to multiplayer games allowing players to interact with other individuals, they provide an element of social communication absent from single-player games. History Non-networked Some of the earliest video games were two-player games, including early sports games (such as 1958's '' Tennis For Two'' and 1972's '' Pong'') ...
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FIA GT Championship
The FIA GT Championship was a sports car racing series organized by the Stéphane Ratel Organisation (SRO) at the behest of the Fédération Internationale de l'Automobile (FIA). The championship was mostly concentrated in Europe, but throughout the years has visited other continents including Asia and South America. At the end of 2009, the championship was replaced by the FIA GT1 World Championship, which morphed into the FIA GT Series for 2013. Regulations FIA currently defines several categories of GT cars with the top two specifications being GT1, or Grand Touring Cars, and GT2, or Series Grand Touring Cars. Each category has an annual driver champion, team champion, and manufacturer champion. Both categories are based on production road car designs, which must be produced in a minimum quantity of 25 examples to qualify. Both types may undergo significant modifications from the road car they are based on, but GT1 allows the use of exotic materials, better aerodynamics, la ...
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Cancelled Xbox 360 Games
Cancel or cancellation may refer to: * Flight cancellation and delay, not operating a scheduled flight Sociology * Cancel culture, boycott and ostracism calling out offensive behavior on social media or in real life Technology and science *Cancel leaf, a bibliographic term for replaced leaves in printed books *Cancellation property, the mathematical property if ''a''×''b'' = ''a''×''c'' then ''b'' = ''c'' ** Cancelling out, a technique for simplifying mathematical expressions *Catastrophic cancellation, numerical error arising from subtracting approximations to nearby numbers *Noise cancellation, a method for reducing unwanted sound *Phase cancellation, the effect of two waves that are out of phase with each other being summed * Cancel message, a special message used to remove Usenet articles posted to news servers *Cancel character, an indication that transmitted data are in error or are to be disregarded * Resolution rule, in propositional logic a valid inference rul ...
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Atari Games
Atari Games Corporation, known as Midway Games West Inc. after 1999, was an American producer of arcade games. It was formed in 1985 when the coin-operated arcade game division of Atari, Inc. was transfered by Warner Communications to a joint venture with Namco. It was one of several successor companies to use the name Atari. The company developed and published games for arcades and across consumer gaming consoles such as the Commodore 16, Commodore 64, Game Boy, Nintendo Entertainment System (NES) and other platforms using the Tengen label. Some of the games Atari had developed include '' Tetris, Road Runner, RoadBlasters'' and '' Primal Rage.'' After Time Warner reassumed full ownership in 1994, the company was sold to WMS Industries in 1996, and became part of Midway Games when that company was spun-off by WMS in 1998. It ceased operations in 2003 and its former assets were sold back to Warner Bros. Interactive Entertainment in 2009 following Midway's bankruptcy. Hi ...
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