Simulator Pedal
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Simulator Pedal
A simulator pedal, sim pedal or gaming pedal is a pedal used in a simulator for entertainment or training. Common examples are throttle and brake pedals for driving simulators, and rudder pedals for flight simulators. For minimum latency, they are often connected to a computer or gaming console via cabling, for example with USB-C. For video game entertainment such as arcade games or for beginner sim racers, inexpensive pedals are often used, while for serious training and professional sim racing there are more expensive models, and these are sometimes coupled with a direct-drive sim racing wheel. Although new sim racers are often more concerned with the steering wheel, many experienced racers recommend putting more money into the pedals (and a sturdy sim rig) and rather purchase a less expensive steering wheel if one has to prioritize. Sensors The transducer or sensor on inexpensive pedals is often based on potentiometers eller Hall effect sensors, while more expensive pedal ...
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Transducer
A transducer is a device that Energy transformation, converts energy from one form to another. Usually a transducer converts a signal in one form of energy to a signal in another. Transducers are often employed at the boundaries of automation, Measuring instrument, measurement, and control systems, where electrical signals are converted to and from other physical quantities (energy, force, torque, light, motion, position, etc.). The process of converting one form of energy to another is known as transduction. Types * Mechanical transducers convert physical quantities into mechanical outputs or vice versa; * Electrical transducers convert physical quantities into electrical outputs or signals. Examples of these are: ** a thermocouple that changes temperature differences into a small voltage; ** a linear variable differential transformer (LVDT), used to measure displacement (position) changes by means of electrical signals. Sensors, actuators and transceivers Transducers can be ...
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Haptic Technology
Haptic technology (also kinaesthetic communication or 3D touch) is technology that can create an experience of touch by applying forces, vibrations, or motions to the user. These technologies can be used to create virtual objects in a computer simulation, to control virtual objects, and to enhance remote control of machines and devices (telerobotics). Haptic devices may incorporate tactile sensors that measure forces exerted by the user on the interface. The word '' haptic'', from the (''haptikos''), means "tactile, pertaining to the sense of touch". Simple haptic devices are common in the form of game controllers, joysticks, and steering wheels. Haptic technology facilitates investigation of how the human sense of touch works by allowing the creation of controlled haptic virtual objects. Vibrations and other tactile cues have also become an integral part of mobile user experience and interface design. Most researchers distinguish three sensory systems related to sense of touch ...
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Do It Yourself
"Do it yourself" ("DIY") is the method of building, wikt:modification, modifying, or repairing things by oneself without the direct aid of professionals or certified experts. Academic research has described DIY as behaviors where "individuals use Raw material, raw and semi-raw materials and parts to produce, transform, or reconstruct material possessions, including those drawn from the natural environment (e.g., landscaping)". DIY behavior can be triggered by various motivations previously categorized as market economy, marketplace motivations (economic benefits, lack of product availability, lack of product quality, need for customization), and identity (social science), identity enhancement (Workmanship, craftsmanship, empowerment, community seeking, uniqueness). The term "do-it-yourself" has been associated with consumers since at least 1912 primarily in the domain of home improvement and maintenance activities. The phrase "do it yourself" had come into common usage (in stan ...
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Shock Absorber
A shock absorber or damper is a mechanical or hydraulics, hydraulic device designed to absorb and Damping ratio, damp shock (mechanics), shock impulses. It does this by converting the kinetic energy of the shock into another form of energy (typically thermal energy, heat) which is then dissipated. Most shock absorbers are a form of dashpot (a damper which resists motion via viscous friction). Description Pneumatic and hydraulic shock absorbers are used in conjunction with cushions and springs. An automobile shock absorber contains spring-loaded check valves and orifices to control the flow of oil through an internal piston (see below). One design consideration, when designing or choosing a shock absorber, is where that energy will go. In most shock absorbers, energy is converted to heat inside the viscous fluid. In hydraulic cylinders, the hydraulic fluid heats up, while in Pneumatic cylinder, air cylinders, the hot air is usually exhausted to the atmosphere. In other types of ...
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Spring (device)
A spring is a device consisting of an Elasticity (physics), elastic but largely rigid material (typically metal) bent or molded into a form (especially a coil) that can return into shape after being compressed or extended. Springs can Energy storage, store energy when compressed. In everyday use, the term most often refers to coil springs, but there are many different spring designs. Modern springs are typically manufactured from spring steel. An example of a non-metallic spring is the Bow (weapon), bow, made traditionally of flexible Taxus baccata, yew wood, which when Bow draw, drawn stores energy to propel an arrow. When a conventional spring, without stiffness variability features, is compressed or stretched from its resting position, it exerts an opposing force approximately proportional to its change in length (this approximation breaks down for larger deflections). The ''rate'' or ''spring constant'' of a spring is the change in the force it exerts, divided by the cha ...
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Lever
A lever is a simple machine consisting of a beam (structure), beam or rigid rod pivoted at a fixed hinge, or '':wikt:fulcrum, fulcrum''. A lever is a rigid body capable of rotating on a point on itself. On the basis of the locations of fulcrum, load, and effort, the lever is divided into Lever#Types of levers, three types. It is one of the six simple machines identified by Renaissance scientists. A lever amplifies an input force to provide a greater output force, which is said to provide leverage, which is mechanical advantage gained in the system, equal to the ratio of the output force to the input force. As such, the lever is a mechanical advantage device, trading off force against movement. Etymology The word "lever" entered English language, English around 1300 from . This sprang from the stem of the verb ''lever'', meaning "to raise". The verb, in turn, goes back to , itself from the adjective ''levis'', meaning "light" (as in "not heavy"). The word's primary origin is the ...
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Throttle-by-wire
Electronic throttle control (ETC) is an automotive technology that uses electronics to replace the traditional mechanical linkages between the driver's input such as a foot pedal to the vehicle's throttle mechanism which regulates speed or acceleration. This concept is often called drive by wire, and sometimes called accelerate-by-wire or throttle-by-wire. Operation A typical ETC system consists of three major components: (i) an accelerator pedal module (ideally with two or more independent sensors), (ii) a throttle valve that can be opened and closed by an electric motor (sometimes referred to as an electric or electronic throttle body (ETB)), and (iii) a powertrain or engine control module (PCM or ECM). The ECM is a type of electronic control unit (ECU), which is an embedded system that employs software to determine the required throttle position by calculations from data measured by other sensors, including the accelerator pedal position sensors, engine speed sensor, vehicle ...
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Brake-by-wire
Brake-by-wire technology in the automotive industry is the ability to control brakes through electronic means, without a mechanical connection that transfers force to the Brake#Types, physical braking system from a driver input apparatus such as a brake pedal, pedal or parking brake, lever. The three main types of brake-by-wire systems are: electronic parking brakes which have, since the turn of the 21st century, become more common; electro-hydraulic brakes (EHB) which can be implemented alongside legacy hydraulic brakes and as of 2020 have found small-scale usage in the automotive industry; and electro-mechanical brakes (EMB) that use no hydraulic fluid, which as of 2020 have yet to be successfully introduced in production vehicles. Electro-hydraulic braking systems control or boost the pressure applied to the hydraulic pumps through the brake pedal. Safety requires that the system remains fail-operational in the event of a power failure or an electronic software or hardware faul ...
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Hydraulics
Hydraulics () is a technology and applied science using engineering, chemistry, and other sciences involving the mechanical properties and use of liquids. At a very basic level, hydraulics is the liquid counterpart of pneumatics, which concerns gases. Fluid mechanics provides the theoretical foundation for hydraulics, which focuses on applied engineering using the properties of fluids. In its fluid power applications, hydraulics is used for the generation, control, and transmission of Power (physics), power by the use of pressure, pressurized liquids. Hydraulic topics range through some parts of science and most of engineering modules, and they cover concepts such as pipe Volumetric flow rate, flow, dam design, fluidics, and fluid control circuitry. The principles of hydraulics are in use naturally in the human body within the vascular system and erectile tissue. ''Free surface hydraulics'' is the branch of hydraulics dealing with free surface flow, such as occurring in rivers ...
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Load Cell
A load cell converts a force such as tension, compression, pressure, or torque into a signal (electrical, pneumatic or hydraulic pressure, or mechanical displacement indicator) that can be measured and standardized. It is a force transducer. As the force applied to the load cell increases, the signal changes proportionally. The most common types of load cells are pneumatic, hydraulic, and strain gauge types for industrial applications. Typical non-electronic bathroom scales are a widespread example of a mechanical displacement indicator where the applied weight (force) is indicated by measuring the deflection of springs supporting the load platform, technically a "load cell". Strain gauge load cell Strain gauge load cells are the kind most often found in industrial settings. It is ideal as it is highly accurate, versatile, and cost-effective. Structurally, a load cell has a metal body to which strain gauges have been secured. The body is usually made of aluminum, alloy steel, or ...
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