In computational complexity theory, a problem is NP-complete when:
# a brute-force search algorithm can solve it, and the correctness of each solution can be verified quickly, and
# the problem can be used to simulate any other problem with similar solvability.
The name "NP-complete" is short for "nondeterministic polynomial-time complete". In this name, "nondeterministic" refers to nondeterministic Turing machines, a way of mathematically formalizing the idea of a brute-force search algorithm. Polynomial time refers to an amount of time that is considered "quick" for a deterministic algorithm to check a single solution, or for a nondeterministic Turing machine to perform the whole search. "Complete" refers to the property of being able to simulate everything in the same complexity class.
More precisely, each input to the problem should be associated with a set of solutions of polynomial length, whose validity can be tested quickly (in polynomial time), such that the output for any input is "yes" if the solution set is non-empty and "no" if it is empty. The complexity class of problems of this form is called NP, an abbreviation for "nondeterministic polynomial time". A problem is said to be NP-hard if everything in NP can be transformed in polynomial time into it even though it may not be in NP. Conversely, a problem is NP-complete if it is both in NP and NP-hard. The NP-complete problems represent the hardest problems in NP. If any NP-complete problem has a polynomial time algorithm, all problems in NP do. The set of NP-complete problems is often denoted by NP-C or NPC.
Although a solution to an NP-complete problem can be ''verified'' "quickly", there is no known way to ''find'' a solution quickly. That is, the time required to solve the problem using any currently known algorithm increases rapidly as the size of the problem grows. As a consequence, determining whether it is possible to solve these problems quickly, called the P versus NP problem, is one of the fundamental unsolved problems in computer science today.
While a method for computing the solutions to NP-complete problems quickly remains undiscovered, computer scientists and programmers still frequently encounter NP-complete problems. NP-complete problems are often addressed by using heuristic methods and approximation algorithms.

** Overview **

NP-complete problems are in NP, the set of all decision problems whose solutions can be verified in polynomial time; ''NP'' may be equivalently defined as the set of decision problems that can be solved in polynomial time on a non-deterministic Turing machine. A problem ''p'' in NP is NP-complete if every other problem in NP can be transformed (or reduced) into ''p'' in polynomial time.
It is not known whether every problem in NP can be quickly solved—this is called the P versus NP problem. But if ''any NP-complete problem'' can be solved quickly, then ''every problem in NP'' can, because the definition of an NP-complete problem states that every problem in NP must be quickly reducible to every NP-complete problem (that is, it can be reduced in polynomial time). Because of this, it is often said that NP-complete problems are ''harder'' or ''more difficult'' than NP problems in general.

** Formal definition **

A decision problem $\backslash scriptstyle\; C$ is NP-complete if:
# $\backslash scriptstyle\; C$ is in NP, and
# Every problem in NP is reducible to $\backslash scriptstyle\; C$ in polynomial time.
$\backslash scriptstyle\; C$ can be shown to be in NP by demonstrating that a candidate solution to $\backslash scriptstyle\; C$ can be verified in polynomial time.
Note that a problem satisfying condition 2 is said to be NP-hard, whether or not it satisfies condition 1.
A consequence of this definition is that if we had a polynomial time algorithm (on a UTM, or any other Turing-equivalent abstract machine) for $\backslash scriptstyle\; C$, we could solve all problems in NP in polynomial time.

** Background **

The concept of NP-completeness was introduced in 1971 (see Cook–Levin theorem), though the term ''NP-complete'' was introduced later. At the 1971 STOC conference, there was a fierce debate between the computer scientists about whether NP-complete problems could be solved in polynomial time on a deterministic Turing machine. John Hopcroft brought everyone at the conference to a consensus that the question of whether NP-complete problems are solvable in polynomial time should be put off to be solved at some later date, since nobody had any formal proofs for their claims one way or the other. This is known as "the question of whether P=NP".
Nobody has yet been able to determine conclusively whether NP-complete problems are in fact solvable in polynomial time, making this one of the great unsolved problems of mathematics. The Clay Mathematics Institute is offering a US$1 million reward to anyone who has a formal proof that P=NP or that P≠NP.
The Cook–Levin theorem states that the Boolean satisfiability problem is NP-complete. In 1972, Richard Karp proved that several other problems were also NP-complete (see Karp's 21 NP-complete problems); thus there is a class of NP-complete problems (besides the Boolean satisfiability problem). Since the original results, thousands of other problems have been shown to be NP-complete by reductions from other problems previously shown to be NP-complete; many of these problems are collected in Garey and Johnson's 1979 book ''Computers and Intractability: A Guide to the Theory of NP-Completeness''.

** NP-complete problems **

An interesting example is the graph isomorphism problem, the graph theory problem of determining whether a graph isomorphism exists between two graphs. Two graphs are isomorphic if one can be transformed into the other simply by renaming vertices. Consider these two problems:
* Graph Isomorphism: Is graph G_{1} isomorphic to graph G_{2}?
* Subgraph Isomorphism: Is graph G_{1} isomorphic to a subgraph of graph G_{2}?
The Subgraph Isomorphism problem is NP-complete. The graph isomorphism problem is suspected to be neither in P nor NP-complete, though it is in NP. This is an example of a problem that is thought to be hard, but is not thought to be NP-complete.
The easiest way to prove that some new problem is NP-complete is first to prove that it is in NP, and then to reduce some known NP-complete problem to it. Therefore, it is useful to know a variety of NP-complete problems. The list below contains some well-known problems that are NP-complete when expressed as decision problems.
* Boolean satisfiability problem (SAT)
* Knapsack problem
* Hamiltonian path problem
* Travelling salesman problem (decision version)
* Subgraph isomorphism problem
* Subset sum problem
* Clique problem
* Vertex cover problem
* Independent set problem
* Dominating set problem
* Graph coloring problem
To the right is a diagram of some of the problems and the reductions typically used to prove their NP-completeness. In this diagram, problems are reduced from bottom to top. Note that this diagram is misleading as a description of the mathematical relationship between these problems, as there exists a polynomial-time reduction between any two NP-complete problems; but it indicates where demonstrating this polynomial-time reduction has been easiest.
There is often only a small difference between a problem in P and an NP-complete problem. For example, the 3-satisfiability problem, a restriction of the boolean satisfiability problem, remains NP-complete, whereas the slightly more restricted 2-satisfiability problem is in P (specifically, NL-complete), and the slightly more general max. 2-sat. problem is again NP-complete. Determining whether a graph can be colored with 2 colors is in P, but with 3 colors is NP-complete, even when restricted to planar graphs. Determining if a graph is a cycle or is bipartite is very easy (in L), but finding a maximum bipartite or a maximum cycle subgraph is NP-complete. A solution of the knapsack problem within any fixed percentage of the optimal solution can be computed in polynomial time, but finding the optimal solution is NP-complete.

** Solving NP-complete problems **

At present, all known algorithms for NP-complete problems require time that is superpolynomial in the input size, and it is unknown whether there are any faster algorithms.
The following techniques can be applied to solve computational problems in general, and they often give rise to substantially faster algorithms:
* Approximation: Instead of searching for an optimal solution, search for a solution that is at most a factor from an optimal one.
* Randomization: Use randomness to get a faster average running time, and allow the algorithm to fail with some small probability. Note: The Monte Carlo method is not an example of an efficient algorithm in this specific sense, although evolutionary approaches like Genetic algorithms may be.
* Restriction: By restricting the structure of the input (e.g., to planar graphs), faster algorithms are usually possible.
* Parameterization: Often there are fast algorithms if certain parameters of the input are fixed.
* Heuristic: An algorithm that works "reasonably well" in many cases, but for which there is no proof that it is both always fast and always produces a good result. Metaheuristic approaches are often used.
One example of a heuristic algorithm is a suboptimal $\backslash scriptstyle\; O(n\backslash log\; n)$ greedy coloring algorithm used for graph coloring during the register allocation phase of some compilers, a technique called graph-coloring global register allocation. Each vertex is a variable, edges are drawn between variables which are being used at the same time, and colors indicate the register assigned to each variable. Because most RISC machines have a fairly large number of general-purpose registers, even a heuristic approach is effective for this application.

** Completeness under different types of reduction **

In the definition of NP-complete given above, the term ''reduction'' was used in the technical meaning of a polynomial-time many-one reduction.
Another type of reduction is polynomial-time Turing reduction. A problem $\backslash scriptstyle\; X$ is polynomial-time Turing-reducible to a problem $\backslash scriptstyle\; Y$ if, given a subroutine that solves $\backslash scriptstyle\; Y$ in polynomial time, one could write a program that calls this subroutine and solves $\backslash scriptstyle\; X$ in polynomial time. This contrasts with many-one reducibility, which has the restriction that the program can only call the subroutine once, and the return value of the subroutine must be the return value of the program.
If one defines the analogue to NP-complete with Turing reductions instead of many-one reductions, the resulting set of problems won't be smaller than NP-complete; it is an open question whether it will be any larger.
Another type of reduction that is also often used to define NP-completeness is the logarithmic-space many-one reduction which is a many-one reduction that can be computed with only a logarithmic amount of space. Since every computation that can be done in logarithmic space can also be done in polynomial time it follows that if there is a logarithmic-space many-one reduction then there is also a polynomial-time many-one reduction. This type of reduction is more refined than the more usual polynomial-time many-one reductions and it allows us to distinguish more classes such as P-complete. Whether under these types of reductions the definition of NP-complete changes is still an open problem. All currently known NP-complete problems are NP-complete under log space reductions. All currently known NP-complete problems remain NP-complete even under much weaker reductions. It is known, however, that AC^{0} reductions define a strictly smaller class than polynomial-time reductions.

** Naming **

According to Donald Knuth, the name "NP-complete" was popularized by Alfred Aho, John Hopcroft and Jeffrey Ullman in their celebrated textbook "The Design and Analysis of Computer Algorithms". He reports that they introduced the change in the galley proofs for the book (from "polynomially-complete"), in accordance with the results of a poll he had conducted of the theoretical computer science community. Other suggestions made in the poll included "Herculean", "formidable", Steiglitz's "hard-boiled" in honor of Cook, and Shen Lin's acronym "PET", which stood for "probably exponential time", but depending on which way the P versus NP problem went, could stand for " exponential time" or "previously exponential time".

** Common misconceptions **

The following misconceptions are frequent.
* ''"NP-complete problems are the most difficult known problems."'' Since NP-complete problems are in NP, their running time is at most exponential. However, some problems require more time, for example Presburger arithmetic. Of some problems, it has even been proven that they can never be solved at all, for example the Halting problem.
* ''"NP-complete problems are difficult because there are so many different solutions."'' On the one hand, there are many problems that have a solution space just as large, but can be solved in polynomial time (for example minimum spanning tree). On the other hand, there are NP-problems with at most one solution that are NP-hard under randomized polynomial-time reduction (see Valiant–Vazirani theorem).
* ''"Solving NP-complete problems requires exponential time."'' First, this would imply P ≠ NP, which is still an unsolved question. Further, some NP-complete problems actually have algorithms running in superpolynomial, but subexponential time such as O(2^{}''n''). For example, the independent set and dominating set problems for planar graphs are NP-complete, but can be solved in subexponential time using the planar separator theorem.
* ''"Each instance of an NP-complete problem is difficult."'' Often some instances, or even most instances, may be easy to solve within polynomial time. However, unless P=NP, any polynomial-time algorithm must asymptotically be wrong on more than polynomially many of the exponentially many inputs of a certain size.
* ''"If P=NP, all cryptographic ciphers can be broken."'' A polynomial-time problem can be very difficult to solve in practice if the polynomial's degree or constants are large enough. For example, ciphers with a fixed key length, such as Advanced Encryption Standard, can all be broken in constant time by trying every key (and are thus already known to be in P), though with current technology that time may exceed the age of the universe. In addition, information-theoretic security provides cryptographic methods that cannot be broken even with unlimited computing power.

** Properties **

Viewing a decision problem as a formal language in some fixed encoding, the set NPC of all NP-complete problems is not closed under:
* union
* intersection
* concatenation
* Kleene star
It is not known whether NPC is closed under complementation, since NPC=co-NPC if and only if NP=co-NP, and whether NP=co-NP is an open question.

** See also **

* Almost complete
* Gadget (computer science)
* Ladner's theorem
* List of NP-complete problems
* NP-hard
* P = NP problem
* Strongly NP-complete
* Travelling Salesman (2012 film)

** References **

** Citations **

** Sources **

* This book is a classic, developing the theory, then cataloguing ''many'' NP-Complete problems.
*
*
*
*
*
*
*
*
*
*

Computational Complexity of Games and Puzzles

Tetris is Hard, Even to Approximate

* . * . * . * .

** Further reading **

* Scott Aaronson,

NP-complete Problems and Physical Reality

', ACM SIGACT News, Vol. 36, No. 1. (March 2005), pp. 30–52. * Lance Fortnow,

The status of the P versus NP problem

', Commun. ACM, Vol. 52, No. 9. (2009), pp. 78–86. {{DEFAULTSORT:Np-Complete Category:1971 in computing Category:Complexity classes Category:Mathematical optimization

Computational Complexity of Games and Puzzles

Tetris is Hard, Even to Approximate

* . * . * . * .

NP-complete Problems and Physical Reality

', ACM SIGACT News, Vol. 36, No. 1. (March 2005), pp. 30–52. * Lance Fortnow,

The status of the P versus NP problem

', Commun. ACM, Vol. 52, No. 9. (2009), pp. 78–86. {{DEFAULTSORT:Np-Complete Category:1971 in computing Category:Complexity classes Category:Mathematical optimization