History of computer animation
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The history of
computer animation Computer animation is the process used for digitally generating animations. The more general term computer-generated imagery (CGI) encompasses both static scenes ( still images) and dynamic images ( moving images), while computer animation re ...
began as early as the 1940s and 1950s, when people began to experiment with
computer graphics Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
– most notably by John Whitney. It was only by the early 1960s when
digital computer A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations (computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These program ...
s had become widely established, that new avenues for innovative computer graphics blossomed. Initially, uses were mainly for scientific, engineering and other research purposes, but artistic experimentation began to make its appearance by the mid-1960s – most notably by Dr Thomas Calvert. By the mid-1970s, many such efforts were beginning to enter into public media. Much computer graphics at this time involved
2-dimensional In mathematics, a plane is a Euclidean ( flat), two-dimensional surface that extends indefinitely. A plane is the two-dimensional analogue of a point (zero dimensions), a line (one dimension) and three-dimensional space. Planes can arise as ...
imagery, though increasingly as computer power improved, efforts to achieve 3-dimensional realism became the emphasis. By the late 1980s, photo-realistic 3D was beginning to appear in film movies, and by mid-1990s had developed to the point where 3D animation could be used for entire feature film production.


The earliest pioneers: 1940s to mid-1960s


John Whitney

John Whitney, Sr (1917–1995) was an American animator, composer and inventor, widely considered to be one of the fathers of computer animation. In the 1940s and 1950s, he and his brother James created a series of experimental films made with a custom-built device based on old anti-aircraft analog computers (
Kerrison Predictor The Kerrison Predictor was one of the first fully automated anti-aircraft fire-control systems. It was used to automate the aiming of the British Army's Bofors 40 mm guns and provide accurate lead calculations through simple inputs on three main ...
s) connected by servos to control the motion of lights and lit objects – the first example of motion control photography. One of Whitney's best known works from this early period was the animated title sequence from Alfred Hitchcock's 1958 film ''
Vertigo Vertigo is a condition where a person has the sensation of movement or of surrounding objects moving when they are not. Often it feels like a spinning or swaying movement. This may be associated with nausea, vomiting, sweating, or difficulties w ...
'', which he collaborated on with graphic designer
Saul Bass Saul Bass (; May 8, 1920 – April 25, 1996) was an American graphic designer and Oscar-winning filmmaker, best known for his design of motion-picture title sequences, film posters, and corporate logos. During his 40-year career, Bass wor ...
. In 1960, Whitney established his company Motion Graphics Inc, which largely focused on producing titles for film and television, while continuing further experimental works. In 1968, his pioneering motion control model photography was used on Stanley Kubrick's film '' 2001: A Space Odyssey'', and also for the
slit-scan photography The slit-scan photography technique is a photographic and cinematographic process where a moveable slide, into which a slit has been cut, is inserted between the camera and the subject to be photographed. More generally, "slit-scan photography ...
technique used in the film's "Star Gate" finale.


The first digital image

One of the first programmable digital computers was SEAC (the Standards Eastern Automatic Computer), which entered service in 1950 at the
National Bureau of Standards The National Institute of Standards and Technology (NIST) is an agency of the United States Department of Commerce whose mission is to promote American innovation and industrial competitiveness. NIST's activities are organized into physical sci ...
(NBS) in Maryland, USA. In 1957, computer pioneer Russell Kirsch and his team unveiled a
drum scanner An image scanner—often abbreviated to just scanner—is a device that optically scans images, printed text, handwriting or an object and converts it to a digital image. Commonly used in offices are variations of the desktop ''flatbed scanner'' w ...
for SEAC, to "trace variations of intensity over the surfaces of photographs", and so doing made the first digital image by scanning a photograph. The image, picturing Kirsch's three-month-old son, consisted of just 176×176
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the ...
s. They used the computer to extract line drawings, count objects, recognize types of characters and display digital images on an oscilloscope screen. This breakthrough can be seen as the forerunner of all subsequent computer imaging, and recognising the importance of this first digital photograph, Life magazine in 2003 credited this image as one of the "100 Photographs That Changed the World". :From the late 1950s and early 1960s, mainframe digital computers were becoming commonplace within large organisations and universities, and increasingly these would be equipped with graphic plotting and graphics screen devices. Consequently, a new field of experimentation began to open up.


The first computer-drawn film

In 1960, a 49-second vector animation of a car traveling down a planned highway was created at the Swedish Royal Institute of Technology on the
BESK BESK (''Binär Elektronisk SekvensKalkylator'', Swedish for "Binary Electronic Sequence Calculator") was Sweden's first electronic computer, using vacuum tubes instead of relays. It was developed by '' Matematikmaskinnämnden'' ( Swedish Boar ...
computer. The consulting firm Nordisk ADB, which was a provider of software for the Royal Swedish Road and Water Construction Agency realized that they had all the coordinates to be able to draw perspective from the driver's seat for a motorway from Stockholm towards Nacka. In front of a specially designed digital oscilloscope with a resolution of about 1 megapixel a 35 mm camera with an extended magazine was mounted on a specially made stand. The camera was automatically controlled by the computer, which sent a signal to the camera when a new image was fed on the oscilloscope. It took an image every twenty meters (yards) of the virtual path. The result of this was a fictional journey on the virtual highway at a speed of 110 km/h (70 mph). The short animation was broadcast on November 9, 1961, at primetime in the national television newscast Aktuellt.


Bell Labs

Bell Labs Nokia Bell Labs, originally named Bell Telephone Laboratories (1925–1984), then AT&T Bell Laboratories (1984–1996) and Bell Labs Innovations (1996–2007), is an American industrial Research and development, research and scientific developm ...
in Murray Hill, New Jersey, was a leading research contributor in computer graphics, computer animation and electronic music from its beginnings in the early 1960s. Initially, researchers were interested in what the computer could be made to do, but the results of the visual work produced by the computer during this period established people like Edward Zajac, Michael Noll and
Ken Knowlton Kenneth Charles Knowlton (June 6, 1931 – June 16, 2022) was an American computer graphics pioneer, artist, mosaicist and portraitist. In 1963, while working at Bell Labs, he developed the BEFLIX programming language for creating bitmap comput ...
as pioneering computer artists. Edward Zajac produced one of the first computer generated films at Bell Labs in 1963, titled ''A Two Gyro Gravity Gradient
attitude control Attitude control is the process of controlling the orientation of an aerospace vehicle with respect to an inertial frame of reference or another entity such as the celestial sphere, certain fields, and nearby objects, etc. Controlling vehicle ...
System'', which demonstrated that a satellite could be stabilized to always have a side facing the Earth as it orbited.
Ken Knowlton Kenneth Charles Knowlton (June 6, 1931 – June 16, 2022) was an American computer graphics pioneer, artist, mosaicist and portraitist. In 1963, while working at Bell Labs, he developed the BEFLIX programming language for creating bitmap comput ...
developed the Beflix (Bell Flicks) animation system in 1963, which was used to produce dozens of artistic films by artists Stan VanDerBeek, Knowlton and Lillian Schwartz. Instead of raw programming, Beflix worked using simple "graphic primitives", like draw a line, copy a region, fill an area, zoom an area, and the like. In 1965, Michael Noll created computer-generated stereographic 3D movies, including a ballet of stick figures moving on a stage. Some movies also showed four-dimensional hyper-objects projected to three dimensions. Around 1967, Noll used the 4D animation technique to produce computer animated title sequences for the commercial film short ''Incredible Machine'' (produced by Bell Labs) and the TV special ''The Unexplained'' (produced by Walt DeFaria). Many projects in other fields were also undertaken at this time.


Boeing-Wichita

In the 1960s,
William Fetter William Fetter, also known as William Alan Fetter or Bill Fetter (March 14, 1928June 23, 2002), was an American graphic designer and pioneer in the field of computer graphics. He explored the perspective fundamentals of computer animation of a hu ...
was a graphic designer for
Boeing The Boeing Company () is an American multinational corporation that designs, manufactures, and sells airplanes, rotorcraft, rockets, satellites, telecommunications equipment, and missiles worldwide. The company also provides leasing and p ...
at Wichita, and was credited with coining the phrase "Computer Graphics" to describe what he was doing at Boeing at the time (though Fetter himself credited this to colleague Verne Hudson). Fetter's work included the 1964 development of ergonomic descriptions of the human body that are both accurate and adaptable to different environments, and this resulted in the first 3D animated "wire-frame" figures. Such human figures became one of the most iconic images of the early history of computer graphics, and often were referred to as the "Boeing Man". Fetter died in 2002.


Ivan Sutherland

Ivan Sutherland is considered by many to be the creator of Interactive Computer Graphics, and an internet pioneer. He worked at the Lincoln Laboratory at MIT (
Massachusetts Institute of Technology The Massachusetts Institute of Technology (MIT) is a private land-grant research university in Cambridge, Massachusetts. Established in 1861, MIT has played a key role in the development of modern technology and science, and is one of the ...
) in 1962, where he developed a program called ''Sketchpad I'', which allowed the user to interact directly with the image on the screen. This was the first
Graphical User Interface The GUI ( "UI" by itself is still usually pronounced . or ), graphical user interface, is a form of user interface that allows users to interact with electronic devices through graphical icons and audio indicator such as primary notation, inst ...
, and is considered one of the most influential computer programs ever written by an individual.


Mid-1960s to mid-1970s


The University of Utah

Utah Utah ( , ) is a state in the Mountain West subregion of the Western United States. Utah is a landlocked U.S. state bordered to its east by Colorado, to its northeast by Wyoming, to its north by Idaho, to its south by Arizona, and to it ...
was a major center for computer animation in this period. The computer science faculty was founded by David Evans in 1965, and many of the basic techniques of 3D computer graphics were developed here in the early 1970s with ARPA funding (''Advanced Research Projects Agency''). Research results included Gouraud, Phong, and Blinn shading, texture mapping, hidden surface algorithms, curved surface subdivision, real-time line-drawing and raster image display hardware, and early virtual reality work. In the words of Robert Rivlin in his 1986 book ''The Algorithmic Image: Graphic Visions of the Computer Age'', "almost every influential person in the modern computer-graphics community either passed through the University of Utah or came into contact with it in some way".


Evans and Sutherland

In 1968, Ivan Sutherland teamed up with David Evans to found the company
Evans & Sutherland Evans & Sutherland is a pioneering American computer firm in the computer graphics field. Its current products are used in digital projection environments like planetariums. Its simulation business, which it sold to Rockwell Collins, sold products ...
—both were professors in the Computer Science Department at the University of Utah, and the company was formed to produce new hardware designed to run the systems being developed in the University. Many such algorithms have later resulted in the generation of significant hardware implementation, including the Geometry Engine, the
Head-mounted display A head-mounted display (HMD) is a display device, worn on the head or as part of a helmet (see Helmet-mounted display for aviation applications), that has a small display optic in front of one ( monocular HMD) or each eye ( binocular HMD). An ...
, the
Frame buffer A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. Modern ...
, and
Flight simulator A flight simulator is a device that artificially re-creates aircraft flight and the environment in which it flies, for pilot training, design, or other purposes. It includes replicating the equations that govern how aircraft fly, how they rea ...
s. Most of the employees were active or former students, and included Jim Clark, who started
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and soft ...
in 1981,
Ed Catmull Edwin Earl "Ed" Catmull (born March 31, 1945) is an American computer scientist who is the co-founder of Pixar and was the President of Walt Disney Animation Studios. He has been honored for his contributions to 3D computer graphics (computer sci ...
, co-founder of
Pixar Pixar Animation Studios (commonly known as Pixar () and stylized as P I X A R) is an American computer animation studio known for its critically and commercially successful computer animated feature films. It is based in Emeryville, Californi ...
in 1979, and
John Warnock John Edward Warnock (born October 6, 1940) is an American computer scientist and businessman best known for co-founding Adobe Systems Inc., the graphics and publishing software company, with Charles Geschke. Warnock was President of Adobe for ...
of
Adobe Systems Adobe Inc. ( ), originally called Adobe Systems Incorporated, is an American multinational computer software company incorporated in Delaware and headquartered in San Jose, California. It has historically specialized in software for the crea ...
in 1982.


First computer animated character, Nikolai Konstantinov

In 1968, a group of Soviet physicists and mathematicians with N. Konstantinov as its head created a mathematical model for the motion of a cat. On a BESM-4 computer they devised a programme for solving the ordinary differential equations for this model. The Computer printed hundreds of frames on paper using alphabet symbols that were later filmed in sequence thus creating the first computer animation of a character, a walking cat.


Ohio State

Charles Csuri Charles Csuri (July 4, 1922 – February 27, 2022), better known as Chuck Csuri, was an American artist and computer art pioneer, described by the '' Smithsonian'' magazine as the "father of digital art and computer animation." Biography Digita ...
, an artist at The
Ohio State University The Ohio State University, commonly called Ohio State or OSU, is a public land-grant research university in Columbus, Ohio. A member of the University System of Ohio, it has been ranked by major institutional rankings among the best publ ...
(OSU), started experimenting with the application of computer graphics to art in 1963. His efforts resulted in a prominent CG research laboratory that received funding from the
National Science Foundation The National Science Foundation (NSF) is an independent agency of the United States government that supports fundamental research and education in all the non-medical fields of science and engineering. Its medical counterpart is the National I ...
and other government and private agencies. The work at OSU revolved around animation languages, complex modeling environments, user-centric interfaces, human and creature motion descriptions, and other areas of interest to the discipline.


''Cybernetic Serendipity''

In July 1968, the arts journal ''Studio International'' published a special issue titled ''
Cybernetic Serendipity Cybernetic Serendipity was an exhibition of cybernetic art curated by Jasia Reichardt, shown at the Institute of Contemporary Arts, London, England, from 2 August to 20 October 1968, and then toured across the United States. Two stops in the United ...
– The Computer and the Arts'', which catalogued a comprehensive collection of items and examples of work being done in the field of computer art in organisations all over the world, and shown in exhibitions in London, UK, San Francisco, CA. and Washington, DC.Scanned copy of ''Cybernetic Serendipity'', PDF file, 11MB, free download
(retrieved July 23, 2012).
This marked a milestone in the development of the medium, and was considered by many to be of widespread influence and inspiration. Apart from all the examples mentioned above, two other particularly well known iconic images from this include ''Chaos to Order'' by Charles Csuri (often referred to as the ''Hummingbird''), created at Ohio State University in 1967, and ''Running Cola is Africa'' by Masao Komura and Koji Fujino created at the Computer Technique Group, Japan, also in 1967.


Scanimate

The first machine to achieve widespread public attention in the media was
Scanimate {{about, the computer animation system, the animation effect, Barrier grid animation and stereography Scanimate is an analog computer animation (video synthesizer) system developed from the late 1960s to the 1980s by Computer Image Corporation of ...
, an analog
computer animation Computer animation is the process used for digitally generating animations. The more general term computer-generated imagery (CGI) encompasses both static scenes ( still images) and dynamic images ( moving images), while computer animation re ...
system designed and built by Lee Harrison of the Computer Image Corporation in Denver. From around 1969 onward, Scanimate systems were used to produce much of the video-based animation seen on television in commercials, show titles, and other graphics. It could create animations in real time, a great advantage over digital systems at the time.


National Film Board of Canada

The
National Film Board of Canada The National Film Board of Canada (NFB; french: Office national du film du Canada (ONF)) is Canada's public film and digital media producer and distributor. An agency of the Government of Canada, the NFB produces and distributes documentary f ...
, already a world center for animation art, also began experimentation with computer techniques in 1969. Most well-known of the early pioneers with this was artist
Peter Foldes Peter Foldes (22 August 1924 in Budapest, Hungary – 29 March 1977 in Paris) was a Hungarian-British director and animator. Biography Budapest-born Peter Foldes was one of a number of Hungarian artists (another was the film's composer Má ...
, who completed ''Metadata'' in 1971. This film comprised drawings animated by gradually changing from one image to the next, a technique known as "interpolating" (also known as "inbetweening" or "morphing"), which also featured in a number of earlier art examples during the 1960s.Fro
"The Film Animator Today: Artists Without A Canvas"
(retrieved April 22, 2012)
In 1974, Foldes completed '' Hunger / La Faim'', which was one of the first films to show solid filled (raster scanned) rendering, and was awarded the Jury Prize in the short film category at
1974 Cannes Film Festival The 27th Cannes Film Festival was held from 9 to 24 May 1974. The Grand Prix du Festival International du Film went to ''The Conversation'' by Francis Ford Coppola. The festival opened with '' Amarcord'', directed by Federico Fellini and closed ...
, as well as an Academy Award nomination.


Atlas Computer Laboratory and Antics

The
Atlas Computer Laboratory The Atlas Computer Laboratory on the Harwell, Oxfordshire campus shared by the Harwell Laboratory was one of the major computer laboratories in the world, which operated between 1961 and 1975 to provide a service to British scientists at a tim ...
near Oxford was for many years a major facility for computer animation in Britain. The first entertainment cartoon made was ''The Flexipede'', by Tony Pritchett, which was first shown publicly at the Cybernetic Serendipity exhibition in 1968. Artist Colin Emmett and animator Alan Kitching first developed solid filled colour rendering in 1972, notably for the title animation for the
BBC #REDIRECT BBC #REDIRECT BBC Here i going to introduce about the best teacher of my life b BALAJI sir. He is the precious gift that I got befor 2yrs . How has helped and thought all the concept and made my success in the 10th board exam. ...
...
's '' The Burke Special'' TV program. In 1973, Kitching went on to develop a software called "Antics", which allowed users to create animation without needing any programming. The package was broadly based on conventional "cel" (celluloid) techniques, but with a wide range of tools including camera and graphics effects, interpolation ("inbetweening"/"morphing"), use of skeleton figures and grid overlays. Any number of drawings or cels could be animated at once by "choreographing" them in limitless ways using various types of "movements". At the time, only black & white plotter output was available, but Antics was able to produce full-color output by using the
Technicolor Technicolor is a series of Color motion picture film, color motion picture processes, the first version dating back to 1916, and followed by improved versions over several decades. Definitive Technicolor movies using three black and white films ...
Three-strip Process. Hence the name Antics was coined as an acronym for ''AN''imated ''T''echnicolor-''I''mage ''C''omputer ''S''ystem."Computer Animation, Some New Antics"
, ''BKSTS Journal'', December 1973 – full scanned article (retrieved April 22, 2012)
Antics was used for many animation works, including the first complete documentary movie ''Finite Elements'', made for the Atlas Lab itself in 1975. :From around the early 1970s, much of the emphasis in computer animation development was towards ever increasing realism in 3D imagery, and on effects designed for use in feature movies.


First digital animation in a feature film

The first feature film to use
digital image processing Digital image processing is the use of a digital computer to process digital images through an algorithm. As a subcategory or field of digital signal processing, digital image processing has many advantages over analog image processing. It allo ...
was the 1973 film ''
Westworld ''Westworld'' is an American science fiction-thriller media franchise that began with the 1973 film ''Westworld'', written and directed by Michael Crichton. The film depicts a technologically advanced Wild-West-themed amusement park populate ...
'', a science-fiction film written and directed by novelist
Michael Crichton John Michael Crichton (; October 23, 1942 – November 4, 2008) was an American author and filmmaker. His books have sold over 200 million copies worldwide, and over a dozen have been adapted into films. His literary works heavily feature tech ...
, in which humanoid robots live amongst the humans. John Whitney, Jr, and Gary Demos at
Information International, Inc. Information International, Inc., commonly referred to as Triple-I or III, was an early computer technology company. Background The company was founded by Edward Fredkin in 1962 in Maynard, Massachusetts. It then moved (serially) to Santa Monic ...
digitally processed motion picture photography to appear pixelized to portray the Gunslinger android's
point of view Point of view or Points of View may refer to: Concept and technique * Point of view (philosophy), an attitude how one sees or thinks of something * Point of view (literature) or narrative mode, the perspective of the narrative voice; the prono ...
. The cinegraphic block portraiture was accomplished using the Technicolor Three-strip Process to color-separate each frame of the source images, then scanning them to convert into rectangular blocks according to its tone values, and finally outputting the result back to film. The process was covered in the ''
American Cinematographer ''American Cinematographer'' is a magazine published monthly by the American Society of Cinematographers. It focuses on the art and craft of cinematography, covering domestic and foreign feature productions, television productions, short films, mu ...
'' article "Behind the scenes of Westworld".


SIGGRAPH

Sam Matsa whose background in graphics started with the APT project at MIT with Doug Ross and Andy Van Dam petitioned
Association for Computing Machinery The Association for Computing Machinery (ACM) is a US-based international learned society for computing. It was founded in 1947 and is the world's largest scientific and educational computing society. The ACM is a non-profit professional member ...
(ACM) to form SICGRAPH (Special Interest Committee on Computer Graphics), the forerunner of
ACM SIGGRAPH ACM SIGGRAPH is the international Association for Computing Machinery's Special Interest Group on Computer Graphics and Interactive Techniques based in New York. It was founded in 1969 by Andy van Dam (its direct predecessor, ACM SICGRAPH was f ...
in 1967. In 1974, the first
SIGGRAPH SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference on computer graphics (CG) organized by the ACM SIGGRAPH, starting in 1974. The main conference is held in North America; SIGGRAPH Asia ...
conference on computer graphics opened. This annual conference soon became the dominant venue for presenting innovations in the field.


Towards 3D: mid-1970s into the 1980s


Early 3D animation in the cinema

The first use of 3D wireframe imagery in mainstream cinema was in the sequel to ''Westworld'', ''
Futureworld ''Futureworld'' is a 1976 American science fiction thriller film directed by Richard T. Heffron and written by Mayo Simon and George Schenck. It is a sequel to the 1973 Michael Crichton film ''Westworld'', and is the second installment in the ...
'' (1976), directed by Richard T. Heffron. This featured a computer-generated hand and face created by then University of Utah graduate students
Edwin Catmull Edwin Earl "Ed" Catmull (born March 31, 1945) is an American computer scientist who is the co-founder of Pixar and was the President of Walt Disney Animation Studios. He has been honored for his contributions to 3D computer graphics (computer sci ...
and
Fred Parke Frederic Ira Parke is an American computer graphics researcher and academic. He did early work on animated computer renderings of human faces. Parke graduated from the University of Utah with a BS degree in physics in 1965. He was then a gradua ...
which had initially appeared in their 1972 experimental short ''
A Computer Animated Hand ''A Computer Animated Hand'' is the title of a 1972 American computer-animated short film produced by Edwin Catmull and Fred Parke. Produced during Catmull's tenure at the University of Utah, the short was created for a graduate course project. ...
.'' The same film also featured snippets from 1974 experimental short ''Faces and Body Parts''. The
Oscar Oscar, OSCAR, or The Oscar may refer to: People * Oscar (given name), an Irish- and English-language name also used in other languages; the article includes the names Oskar, Oskari, Oszkár, Óscar, and other forms. * Oscar (Irish mythology) ...
-winning 1975 short animated film ''
Great Great may refer to: Descriptions or measurements * Great, a relative measurement in physical space, see Size * Greatness, being divine, majestic, superior, majestic, or transcendent People * List of people known as "the Great" *Artel Great (born ...
'', about the life of the Victorian engineer
Isambard Kingdom Brunel Isambard Kingdom Brunel (; 9 April 1806 – 15 September 1859) was a British civil engineer who is considered "one of the most ingenious and prolific figures in engineering history," "one of the 19th-century engineering giants," and "one ...
, contains a brief sequence of a rotating wireframe model of Brunel's final project, the iron steam ship
SS Great Eastern SS ''Great Eastern'' was an iron sail-powered, paddle wheel and screw-propelled steamship designed by Isambard Kingdom Brunel, and built by John Scott Russell & Co. at Millwall Iron Works on the River Thames, London. She was the largest ship ev ...
.The third film to use this technology was ''
Star Wars ''Star Wars'' is an American epic film, epic space opera multimedia franchise created by George Lucas, which began with the Star Wars (film), eponymous 1977 film and quickly became a worldwide popular culture, pop-culture Cultural impact of S ...
'' (1977), written and directed by
George Lucas George Walton Lucas Jr. (born May 14, 1944) is an American filmmaker. Lucas is best known for creating the ''Star Wars'' and ''Indiana Jones'' franchises and founding Lucasfilm, LucasArts, Industrial Light & Magic and THX. He served as chairm ...
, with wireframe imagery in the scenes with the Death Star plans, the targeting computers in the
X-wing The X-wing starfighter is a name applied to a family of fictional spacecraft manufactured by the Incom Corporation from the ''Star Wars'' franchise. Named for the distinctive shape made when its s-foils (wings) are in attack position, the X-win ...
fighters, and the ''
Millennium Falcon The ''Millennium Falcon'' is a fictional starship in the ''Star Wars'' franchise. Designed by Joe Johnston for the movie ''Star Wars'' (1977), it has subsequently appeared in ''The Star Wars Holiday Special'' (1978), ''The Empire Strikes Back' ...
'' spacecraft. The
Walt Disney Walter Elias Disney (; December 5, 1901December 15, 1966) was an American animator, film producer and entrepreneur. A pioneer of the American animation industry, he introduced several developments in the production of cartoons. As a film p ...
film ''
The Black Hole ''The Black Hole'' is a 1979 American science fiction film directed by Gary Nelson and produced by Walt Disney Productions. The film stars Maximilian Schell, Robert Forster, Joseph Bottoms, Yvette Mimieux, Anthony Perkins and Ernest Borgnin ...
'' (1979, directed by Gary Nelson) used wireframe rendering to depict the titular black hole, using equipment from Disney's engineers. In the same year, the science-fiction horror film ''
Alien Alien primarily refers to: * Alien (law), a person in a country who is not a national of that country ** Enemy alien, the above in times of war * Extraterrestrial life, life which does not originate from Earth ** Specifically, intelligent extrater ...
'', directed by
Ridley Scott Sir Ridley Scott (born 30 November 1937) is a British film director and producer. Directing, among others, science fiction films, his work is known for its atmospheric and highly concentrated visual style. Scott has received many accolades thr ...
, also used wireframe model graphics, in this case to render the navigation monitors in the spaceship. The footage was produced by Colin Emmett at the Atlas Computer Laboratory.


Nelson Max

Although Lawrence Livermore Labs in California is mainly known as a centre for high-level research in science, it continued producing significant advances in computer animation throughout this period. Notably, Nelson Max, who joined the Lab in 1971, and whose 1976 film '' Turning a sphere inside out'' is regarded as one of the classic early films in the medium (International Film Bureau, Chicago, 1976).Nelson Max, "Turning a Sphere Inside Out", International Film Bureau, Chicago, 1977 (video) He also produced a series of "realistic-looking" molecular model animations that served to demonstrate the future role of CGI in scientific visualization ("CGI" =
Computer-generated imagery Computer-generated imagery (CGI) is the use of computer graphics to create or contribute to images in art, printed media, video games, simulators, and visual effects in films, television programs, shorts, commercials, and videos. The images may ...
). His research interests focused on realism in nature images, molecular graphics, computer animation, and 3D scientific visualization. He later served as computer graphics director for the Fujitsu pavilions at Expo 85 and 90 in Japan.Nelson Max, University of California
(retrieved July 27, 2012).

(retrieved July 27, 2012).


NYIT

In 1974, Alex Schure, a wealthy New York entrepreneur, established the Computer Graphics Laboratory (CGL) at the
New York Institute of Technology The New York Institute of Technology (NYIT or New York Tech) is a private research university founded in 1955. It has two main campuses in New York—one in Old Westbury, on Long Island, and one in Manhattan. Additionally, it has a cybersecu ...
(NYIT). He put together the most sophisticated studio of the time, with state of the art computers, film and graphic equipment, and hired top technology experts and artists to run it –
Ed Catmull Edwin Earl "Ed" Catmull (born March 31, 1945) is an American computer scientist who is the co-founder of Pixar and was the President of Walt Disney Animation Studios. He has been honored for his contributions to 3D computer graphics (computer sci ...
, Malcolm Blanchard,
Fred Parke Frederic Ira Parke is an American computer graphics researcher and academic. He did early work on animated computer renderings of human faces. Parke graduated from the University of Utah with a BS degree in physics in 1965. He was then a gradua ...
and others all from Utah, plus others from around the country including
Ralph Guggenheim Ralph Guggenheim (born June 6, 1951) is an American video graphics designer and film producer. He won a Producers Guild of America Award in 1995 for his contributions to the film ''Toy Story''. Biography He was born in New Rochelle, New York to ...
, Alvy Ray Smith and
Ed Emshwiller Edmund Alexander Emshwiller (February 16, 1925 – July 27, 1990) was an American visual artist notable for his science fiction illustrations and his pioneering experimental films. He usually signed his illustrations as Emsh but sometimes used E ...
. During the late 1970s, the staff made numerous innovative contributions to image rendering techniques, and produced many influential software, including the animation program ''Tween'', the paint program ''Paint'', and the animation program ''SoftCel''. Several videos from NYIT become quite famous: ''Sunstone'', by
Ed Emshwiller Edmund Alexander Emshwiller (February 16, 1925 – July 27, 1990) was an American visual artist notable for his science fiction illustrations and his pioneering experimental films. He usually signed his illustrations as Emsh but sometimes used E ...
, ''Inside a Quark'', by Ned Greene, and ''The Works''. The latter, written by Lance Williams, was begun in 1978, and was intended to be the first full-length CGI film, but it was never completed, though a trailer for it was shown at SIGGRAPH 1982. In these years, many people regarded NYIT CG Lab as the top computer animation research and development group in the world.Brief History of the New York Institute of Technology Computer Graphics Lab
(retrieved June 30, 2012)
The quality of NYIT's work attracted the attention of George Lucas, who was interested in developing a CGI special effects facility at his company
Lucasfilm Lucasfilm Ltd. LLC is an American film and television production company and a subsidiary of Walt Disney Studios, which is a business segment of The Walt Disney Company. The studio is best known for creating and producing the ''Star Wars'' and ' ...
. In 1979, he recruited the top talent from NYIT, including Catmull, Smith and Guggenheim to start his division, which later spun off as
Pixar Pixar Animation Studios (commonly known as Pixar () and stylized as P I X A R) is an American computer animation studio known for its critically and commercially successful computer animated feature films. It is based in Emeryville, Californi ...
, founded in 1986 with funding by
Apple Inc. Apple Inc. is an American multinational technology company headquartered in Cupertino, California, United States. Apple is the largest technology company by revenue (totaling in 2021) and, as of June 2022, is the world's biggest company ...
co-founder
Steve Jobs Steven Paul Jobs (February 24, 1955 – October 5, 2011) was an American entrepreneur, industrial designer, media proprietor, and investor. He was the co-founder, chairman, and CEO of Apple; the chairman and majority shareholder of Pixar; a ...
.


Framebuffer

The
framebuffer A framebuffer (frame buffer, or sometimes framestore) is a portion of random-access memory (RAM) containing a bitmap that drives a video display. It is a memory buffer containing data representing all the pixels in a complete video frame. Modern ...
or
framestore Framestore is a British animation, visual effects company and creative studio based on Chancery Lane in London. Formed in 1986, it acquired (and subsequently merged with) the Computer Film Company in 1997. It works on feature films and telev ...
is a graphics screen configured with a memory
buffer Buffer may refer to: Science * Buffer gas, an inert or nonflammable gas * Buffer solution, a solution used to prevent changes in pH * Buffering agent, the weak acid or base in a buffer solution * Lysis buffer, in cell biology * Metal ion buffer * ...
that contains data for a complete screen image. Typically, it is a rectangular array (
raster Raster may refer to: * Raster graphics, graphical techniques using arrays of pixel values * Raster graphics editor, a computer program * Raster scan, the pattern of image readout, transmission, storage, and reconstruction in television and compu ...
) of
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the ...
s, and the number of pixels in the width and the height is its "resolution". Color values stored in the pixels can be from 1-bit (monochrome), to 24-bit (true color, 8-bits each for
RGB The RGB color model is an additive color model in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three addi ...
—Red, Green, & Blue), or also 32-bit, with an extra 8-bits used as a transparency mask (
alpha channel In computer graphics, alpha compositing or alpha blending is the process of combining one image with a background to create the appearance of partial or full transparency. It is often useful to render picture elements (pixels) in separate pas ...
). Before the framebuffer, graphics displays were all vector-based, tracing straight lines from one co-ordinate to another. In 1948, the
Manchester Baby The Manchester Baby, also called the Small-Scale Experimental Machine (SSEM), was the first electronic stored-program computer. It was built at the University of Manchester by Frederic Calland Williams, Frederic C. Williams, Tom Kilburn, and Ge ...
computer used a
Williams tube The Williams tube, or the Williams–Kilburn tube named after inventors Freddie Williams and Tom Kilburn, is an early form of computer memory. It was the first random-access digital storage device, and was used successfully in several early co ...
, where the 1-bit display was also the memory. An early (perhaps first known) example of a framebuffer was designed in 1969 by A. Michael Noll at
Bell Labs Nokia Bell Labs, originally named Bell Telephone Laboratories (1925–1984), then AT&T Bell Laboratories (1984–1996) and Bell Labs Innovations (1996–2007), is an American industrial Research and development, research and scientific developm ...
, This early system had just 2-bits, giving it 4 levels of gray scale. A later design had color, using more bits. Laurie Spiegel implemented a simple paint program at Bell Labs to allow users to "paint" directly on the framebuffer. The development of
MOS memory Semiconductor memory is a digital electronic semiconductor device used for digital data storage, such as computer memory. It typically refers to devices in which data is stored within metal–oxide–semiconductor (MOS) memory cells on a sili ...
(
metal–oxide–semiconductor The metal–oxide–semiconductor field-effect transistor (MOSFET, MOS-FET, or MOS FET) is a type of field-effect transistor (FET), most commonly fabricated by the controlled oxidation of silicon. It has an insulated gate, the voltage of which d ...
memory) integrated-circuit chips, particularly high-density
DRAM Dynamic random-access memory (dynamic RAM or DRAM) is a type of random-access semiconductor memory that stores each bit of data in a memory cell, usually consisting of a tiny capacitor and a transistor, both typically based on metal-oxid ...
(dynamic
random-access memory Random-access memory (RAM; ) is a form of computer memory that can be read and changed in any order, typically used to store working Data (computing), data and machine code. A Random access, random-access memory device allows data items to b ...
) chips with at least 1 kb memory, made it practical to create a digital memory system with framebuffers capable of holding a
standard-definition Standard-definition television (SDTV, SD, often shortened to standard definition) is a television system which uses a resolution that is not considered to be either high or enhanced definition. "Standard" refers to it being the prevailing sp ...
(SD) video image. This led to the development of the
SuperPaint SuperPaint was a pioneering graphics program and framebuffer computer system developed by Richard Shoup at Xerox PARC. The system was first conceptualized in late 1972 and produced its first stable image in April 1973. SuperPaint was among the e ...
system by Richard Shoup at
Xerox PARC PARC (Palo Alto Research Center; formerly Xerox PARC) is a research and development company in Palo Alto, California. Founded in 1969 by Jacob E. "Jack" Goldman, chief scientist of Xerox Corporation, the company was originally a division of Xero ...
during 1972–1973. It used a framebuffer displaying 640×480 pixels (standard
NTSC The first American standard for analog television broadcast was developed by National Television System Committee (NTSC)National Television System Committee (1951–1953), Report and Reports of Panel No. 11, 11-A, 12–19, with Some supplement ...
video resolution) with eight-bit depth (256 colors). The SuperPaint software contained all the essential elements of later paint packages, allowing the user to paint and modify pixels, using a palette of tools and effects, and thereby making it the first complete computer hardware and software solution for painting and editing images. Shoup also experimented with modifying the output signal using color tables, to allow the system to produce a wider variety of colors than the limited 8-bit range it contained. This scheme would later become commonplace in computer framebuffers. The SuperPaint framebuffer could also be used to capture input images from video. The first commercial framebuffer was produced in 1974 by
Evans & Sutherland Evans & Sutherland is a pioneering American computer firm in the computer graphics field. Its current products are used in digital projection environments like planetariums. Its simulation business, which it sold to Rockwell Collins, sold products ...
. It cost about $15,000, with a resolution of 512 by 512 pixels in 8-bit grayscale color, and sold well to graphics researchers without the resources to build their own framebuffer. A little later,
NYIT The New York Institute of Technology (NYIT or New York Tech) is a private research university founded in 1955. It has two main campuses in New York—one in Old Westbury, on Long Island, and one in Manhattan. Additionally, it has a cybersecur ...
created the first full-color 24-bit
RGB The RGB color model is an additive color model in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three addi ...
framebuffer by using three of the Evans & Sutherland framebuffers linked together as one device by a minicomputer. Many of the "firsts" that happened at NYIT were based on the development of this first raster graphics system. In 1975, the UK company
Quantel Quantel was a company based in the United Kingdom and founded in 1973 that designed and manufactured digital production equipment for the broadcast television, video production and motion picture industries. They were headquartered in Newbury, ...
, founded in 1973 by Peter Michael, produced the first commercial full-color broadcast framebuffer, the Quantel DFS 3000. It was first used in TV coverage of the 1976 Montreal Olympics to generate a
picture-in-picture Picture-in-picture (PiP) is a feature that can be found in television receivers, personal computers and smartphones, consisting of a video stream playing within an inset window, freeing the rest of the screen for other tasks. For televisions, pic ...
inset of the Olympic flaming torch while the rest of the picture featured the runner entering the stadium. Framebuffer technology provided the cornerstone for the future development of digital television products. By the late 1970s, it became possible for personal computers (such as the
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
) to contain low-color framebuffers. However, it was not until the 1980s that a real revolution in the field was seen, and framebuffers capable of holding a standard video image were incorporated into standalone workstations. By the 1990s, framebuffers eventually became the standard for all personal computers.


Fractals

At this time, a major step forward to the goal of increased realism in 3D animation came with the development of "''
fractals In mathematics, a fractal is a geometric shape containing detailed structure at arbitrarily small scales, usually having a fractal dimension strictly exceeding the topological dimension. Many fractals appear similar at various scales, as illus ...
''". The term was coined in 1975 by mathematician Benoit Mandelbrot, who used it to extend the theoretical concept of fractional dimensions to geometric patterns in nature, and published in English translation of his book ''Fractals: Form, Chance and Dimension'' in 1977. In 1979–80, the first film using fractals to generate the graphics was made by
Loren Carpenter Loren C. Carpenter (born February 7, 1947) is a computer graphics researcher and developer. Biography He was a co-founder and chief scientist of Pixar Animation Studios. He is the co-inventor of the Reyes rendering algorithm and is one of the ...
of Boeing. Titled '' Vol Libre'', it showed a flight over a fractal landscape, and was presented at SIGGRAPH 1980. Carpenter was subsequently hired by Pixar to create the fractal planet in the ''Genesis Effect'' sequence of '' Star Trek II: The Wrath of Khan'' in June 1982.


JPL and Jim Blinn

Bob Holzman of
NASA The National Aeronautics and Space Administration (NASA ) is an independent agency of the US federal government responsible for the civil space program, aeronautics research, and space research. NASA was established in 1958, succeeding t ...
's
Jet Propulsion Laboratory The Jet Propulsion Laboratory (JPL) is a federally funded research and development center and NASA field center in the City of La Cañada Flintridge, California, United States. Founded in the 1930s by Caltech researchers, JPL is owned by NASA an ...
in California established JPL's Computer Graphics Lab in 1977 as a group with technology expertise in visualizing data being returned from NASA missions. On the advice of Ivan Sutherland, Holzman hired a graduate student from Utah named
Jim Blinn James F. Blinn (born 1949) is an American computer scientist who first became widely known for his work as a computer graphics expert at NASA's Jet Propulsion Laboratory (JPL), particularly his work on the pre-encounter animations for the Vo ...
. Blinn had worked with imaging techniques at Utah, and developed them into a system for NASA's visualization tasks. He produced a series of widely seen "fly-by" simulations, including the Voyager,
Pioneer Pioneer commonly refers to a settler who migrates to previously uninhabited or sparsely inhabited land. In the United States pioneer commonly refers to an American pioneer, a person in American history who migrated west to join in settling and de ...
and
Galileo Galileo di Vincenzo Bonaiuti de' Galilei (15 February 1564 – 8 January 1642) was an Italian astronomer, physicist and engineer, sometimes described as a polymath. Commonly referred to as Galileo, his name was pronounced (, ). He was ...
spacecraft fly-bys of Jupiter, Saturn and their moons. He also worked with
Carl Sagan Carl Edward Sagan (; ; November 9, 1934December 20, 1996) was an American astronomer, planetary scientist, cosmologist, astrophysicist, astrobiologist, author, and science communicator. His best known scientific contribution is research on ext ...
, creating animations for his '' Cosmos: A Personal Voyage'' TV series. Blinn developed many influential new modelling techniques, and wrote papers on them for the
IEEE The Institute of Electrical and Electronics Engineers (IEEE) is a 501(c)(3) professional association for electronic engineering and electrical engineering (and associated disciplines) with its corporate office in New York City and its operation ...
(Institute of Electrical and Electronics Engineers), in their journal ''Computer Graphics and Applications''. Some of these included environment mapping, improved highlight modelling, "blobby" modelling, simulation of wrinkled surfaces, and simulation of butts and dusty surfaces. Later in the 1980s, Blinn developed CG animations for an Annenberg/CPB TV series, ''
The Mechanical Universe ''The Mechanical Universe...And Beyond'' is a 52-part telecourse, filmed at the California Institute of Technology, that introduces university level physics, covering topics from Copernicus to quantum mechanics. The 1985-86 series was produced by ...
'', which consisted of over 500 scenes for 52 half-hour programs describing physics and mathematics concepts for college students. This he followed with production of another series devoted to mathematical concepts, called '' Project Mathematics!''.


Motion control photography

Motion control photography Motion control photography is a technique used in Photograph, still and motion photography that enables precise control of, and optionally also allows repetition of, camera movements. It can be used to facilitate special effects photography. Th ...
is a technique that uses a computer to record (or specify) the exact motion of a film camera during a shot, so that the motion can be precisely duplicated again, or alternatively on another computer, and combined with the movement of other sources, such as CGI elements. Early forms of motion control go back to John Whitney's 1968 work on '' 2001: A Space Odyssey'', and the effects on the 1977 film '' Star Wars Episode IV: A New Hope'', by
George Lucas George Walton Lucas Jr. (born May 14, 1944) is an American filmmaker. Lucas is best known for creating the ''Star Wars'' and ''Indiana Jones'' franchises and founding Lucasfilm, LucasArts, Industrial Light & Magic and THX. He served as chairm ...
' newly created company
Industrial Light & Magic Industrial Light & Magic (ILM) is an American motion picture visual effects company that was founded on May 26, 1975 by George Lucas. It is a division of the film production company Lucasfilm, which Lucas founded, and was created when he began pro ...
in California (ILM). ILM created a digitally controlled camera known as the
Dykstraflex The Dykstraflex was the first digital motion control photography camera system, named after its primary developer John Dykstra. Numerous people actually created the camera, with the critical electronics being created by Alvah J. Miller and Jerry ...
, which performed complex and repeatable motions around stationary spaceship models, enabling separately filmed elements (spaceships, backgrounds, etc.) to be coordinated more accurately with one another. However, neither of these was actually computer-based—Dykstraflex was essentially a custom-built hard-wired collection of knobs and switches. The first commercial computer-based motion control and CGI system was developed in 1981 in the UK by
Moving Picture Company The Moving Picture Company (MPC) is a multinational company providing visual effects, CGI, animation, motion design and other services for the film, TV, brand experience and advertising industries. Their artists have produced Academy Award W ...
designer Bill Mather.


3D computer graphics software

3D computer graphics software 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for the ...
began appearing for home computers in the late 1970s. The earliest known example is '' 3D Art Graphics'', a set of
3D computer graphics 3D computer graphics, or “3D graphics,” sometimes called CGI, 3D-CGI or three-dimensional computer graphics are graphics that use a three-dimensional representation of geometric data (often Cartesian) that is stored in the computer for th ...
effects, written by Kazumasa Mitazawa and released in June 1978 for the
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
.


The 1980s

:The '80s saw a great expansion of radical new developments in commercial hardware, especially the incorporation of framebuffer technologies into graphic workstations, allied with continuing advances in computer power and affordability.


Silicon Graphics, Inc (SGI)

Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and soft ...
, Inc (SGI) was a manufacturer of high-performance computer hardware and software, founded in 1981 by
Jim Clark James Clark Jr. OBE (4 March 1936 – 7 April 1968) was a British Formula One racing driver from Scotland, who won two World Championships, in 1963 and 1965. A versatile driver, he competed in sports cars, touring cars and in the Indianapol ...
. His idea, called the
Geometry Engine Geometric manipulation of modelling primitives, such as that performed by a geometry pipeline, is the first stage in computer graphics systems which perform image generation based on geometric models. While geometry pipelines were originally implem ...
, was to create a series of components in a
VLSI Very large-scale integration (VLSI) is the process of creating an integrated circuit (IC) by combining millions or billions of MOS transistors onto a single chip. VLSI began in the 1970s when MOS integrated circuit (Metal Oxide Semiconductor) c ...
processor that would accomplish the main operations required in image synthesis—the matrix transforms, clipping, and the scaling operations that provided the transformation to view space. Clark attempted to shop his design around to computer companies, and finding no takers, he and colleagues at
Stanford University Stanford University, officially Leland Stanford Junior University, is a private research university in Stanford, California. The campus occupies , among the largest in the United States, and enrolls over 17,000 students. Stanford is consider ...
, California, started their own company, Silicon Graphics. SGI's first product (1984) was the
IRIS Iris most often refers to: *Iris (anatomy), part of the eye *Iris (mythology), a Greek goddess * ''Iris'' (plant), a genus of flowering plants * Iris (color), an ambiguous color term Iris or IRIS may also refer to: Arts and media Fictional ent ...
(Integrated Raster Imaging System). It used the 8 MHz M68000 processor with up to 2 MB memory, a custom 1024×1024 frame buffer, and the Geometry Engine to give the workstation its impressive image generation power. Its initial market was 3D graphics display terminals, but SGI's products, strategies and market positions evolved significantly over time, and for many years were a favoured choice for CGI companies in film, TV, and other fields.


Quantel

In 1981, Quantel released the " Paintbox", the first broadcast-quality turnkey system designed for creation and composition of television video and graphics. Its design emphasized the studio workflow efficiency required for live news production. Essentially, it was a framebuffer packaged with innovative user software, and it rapidly found applications in news, weather, station promos, commercials, and the like. Although it was essentially a design tool for still images, it was also sometimes used for frame-by-frame animations. Following its initial launch, it revolutionised the production of television graphics, and some Paintboxes are still in use today due to their image quality, and versatility. This was followed in 1982 by the
Quantel Mirage The Quantel Mirage, or DVM8000/1 "Digital Video Manipulator", was a digital real-time video effects processor introduced by Quantel in 1982. It was capable of warping a live video stream by texture mapping it onto an arbitrary three-dimensional sha ...
, or DVM8000/1 "Digital Video Manipulator", a digital real-time video effects processor. This was based on Quantel's own hardware, plus a
Hewlett-Packard The Hewlett-Packard Company, commonly shortened to Hewlett-Packard ( ) or HP, was an American multinational information technology company headquartered in Palo Alto, California. HP developed and provided a wide variety of hardware components ...
computer for custom program effects. It was capable of warping a live video stream by texture mapping it onto an arbitrary three-dimensional shape, around which the viewer could freely rotate or zoom in real-time. It could also interpolate, or morph, between two different shapes. It was considered the first real-time 3D video effects processor, and the progenitor of subsequent DVE (Digital video effect) machines. In 1985, Quantel went on to produce "Harry", the first all-digital
non-linear editing Non-linear editing is a form of offline editing for audio, video, and image editing. In offline editing, the original content is not modified in the course of editing. In non-linear editing, edits are specified and modified by specialized soft ...
and effects compositing system.


Osaka University

In 1982, Japan's
Osaka University , abbreviated as , is a public research university located in Osaka Prefecture, Japan. It is one of Japan's former Imperial Universities and a Designated National University listed as a "Top Type" university in the Top Global University Project. ...
developed the LINKS-1 Computer Graphics System, a
supercomputer A supercomputer is a computer with a high level of performance as compared to a general-purpose computer. The performance of a supercomputer is commonly measured in floating-point operations per second ( FLOPS) instead of million instructions ...
that used up to 257
Zilog Z8001 The Z8000 ("''zee-'' or ''zed-eight-thousand''") is a 16-bit microprocessor introduced by Zilog in early 1979. The architecture was designed by Bernard Peuto while the logic and physical implementation was done by Masatoshi Shima, assisted by a ...
microprocessor A microprocessor is a computer processor where the data processing logic and control is included on a single integrated circuit, or a small number of integrated circuits. The microprocessor contains the arithmetic, logic, and control circu ...
s, used for rendering realistic 3D
computer graphics Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
. According to the Information Processing Society of Japan: "The core of 3D image rendering is calculating the luminance of each pixel making up a rendered surface from the given viewpoint,
light source Light or visible light is electromagnetic radiation that can be perceived by the human eye. Visible light is usually defined as having wavelengths in the range of 400–700 nanometres (nm), corresponding to frequencies of 750–420 terahe ...
, and object position. The LINKS-1 system was developed to realize an image rendering methodology in which each pixel could be parallel processed independently using ray tracing. By developing a new software methodology specifically for high-speed image rendering, LINKS-1 was able to rapidly render highly realistic images." It was "used to create the world's first 3D
planetarium A planetarium ( planetariums or ''planetaria'') is a theatre built primarily for presenting educational and entertaining shows about astronomy and the night sky, or for training in celestial navigation. A dominant feature of most planetarium ...
-like video of the entire heavens that was made completely with computer graphics. The video was presented at the
Fujitsu is a Japanese multinational information and communications technology equipment and services corporation, established in 1935 and headquartered in Tokyo. Fujitsu is the world's sixth-largest IT services provider by annual revenue, and the la ...
pavilion at the 1985 International Exposition in
Tsukuba is a city located in Ibaraki Prefecture, Japan. , the city had an estimated population of 244,528 in 108,669 households and a population density of 862 persons per km². The percentage of the population aged over 65 was 20.3%. The total ar ...
." The LINKS-1 was the world's most powerful computer, as of 1984.


3D Fictional Animated Films at the University of Montreal

In the '80s,
University of Montreal A university () is an institution of higher (or tertiary) education and research which awards academic degrees in several academic disciplines. Universities typically offer both undergraduate and postgraduate programs. In the United States, the ...
was at the front run of Computer Animation with three successful short 3D animated films with 3D characters. In 1983, Philippe Bergeron,
Nadia Magnenat Thalmann Nadia Magnenat Thalmann is a computer graphics Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer dis ...
, and
Daniel Thalmann Prof. Daniel Thalmann is a Swiss and Canadian computer scientist and a pioneer in Virtual humans. He is currently Honorary Professor at EPFL, Switzerland and Director of Research Development at MIRALab Sarl in Geneva, Switzerland. Biography ...
directed Dream Flight, considered as the first 3D generated film telling a story. The film was completely programmed using the MIRA graphical language, an extension of the
Pascal programming language Pascal is an Imperative programming, imperative and Procedural programming, procedural programming language, designed by Niklaus Wirth as a small, efficient language intended to encourage good programming practices using structured programming an ...
based on Abstract Graphical Data Types. The film got several awards and was shown at the
SIGGRAPH SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference on computer graphics (CG) organized by the ACM SIGGRAPH, starting in 1974. The main conference is held in North America; SIGGRAPH Asia ...
'83 Film Show. In 1985, Pierre Lachapelle, Philippe Bergeron, Pierre Robidoux and
Daniel Langlois Daniel Langlois (born 1957 in Jonquière) is the president and founder of the Daniel Langlois Foundation, Ex-Centris, and Media Principia Inc. Daniel Langlois also founded Softimage Inc., serving as its president and chief technology officer fr ...
directed
Tony de Peltrie Tony de Peltrie is a Canadian computer-animated short film from 1985. The short shows the first animated human character to express emotion through facial expressions and body movements, which touched the feelings of the audience.Philippe Bergeron ...
, which shows the first animated human character to express emotion through
facial expressions A facial expression is one or more motions or positions of the muscles beneath the skin of the face. According to one set of controversial theories, these movements convey the emotional state of an individual to observers. Facial expressions are ...
and body movements, which touched the feelings of the audience. ''Tony de Peltrie'' premiered as the closing film of
SIGGRAPH SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference on computer graphics (CG) organized by the ACM SIGGRAPH, starting in 1974. The main conference is held in North America; SIGGRAPH Asia ...
'85. In 1987, the
Engineering Institute of Canada The Engineering Institute of Canada (EIC) (French: l'Institut canadien des ingénieurs; ICI) is a federation of fourteen engineering societies based in Canada, covering a broad range of engineering branches, and with a history going back to 1887. F ...
celebrated its 100th anniversary. A major event, sponsored by
Bell Canada Bell Canada (commonly referred to as Bell) is a Canadian telecommunications company headquartered at 1 Carrefour Alexander-Graham-Bell in the borough of Verdun in Montreal, Quebec, Canada. It is an ILEC (incumbent local exchange carrier) in t ...
and Northern Telecom (now
Nortel Nortel Networks Corporation (Nortel), formerly Northern Telecom Limited, was a Canadian multinational telecommunications and data networking equipment manufacturer headquartered in Ottawa, Ontario, Canada. It was founded in Montreal, Quebec, ...
), was planned for the Place des Arts in Montreal. For this event,
Nadia Magnenat Thalmann Nadia Magnenat Thalmann is a computer graphics Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer dis ...
and
Daniel Thalmann Prof. Daniel Thalmann is a Swiss and Canadian computer scientist and a pioneer in Virtual humans. He is currently Honorary Professor at EPFL, Switzerland and Director of Research Development at MIRALab Sarl in Geneva, Switzerland. Biography ...
simulated
Marilyn Monroe Marilyn Monroe (; born Norma Jeane Mortenson; 1 June 1926 4 August 1962) was an American actress. Famous for playing comedic " blonde bombshell" characters, she became one of the most popular sex symbols of the 1950s and early 1960s, as wel ...
and
Humphrey Bogart Humphrey DeForest Bogart (; December 25, 1899 – January 14, 1957), nicknamed Bogie, was an American film and stage actor. His performances in Classical Hollywood cinema films made him an American cultural icon. In 1999, the American Film In ...
meeting in a café in the old town section of Montreal. The short movie, called
Rendez-vous in Montreal Rendez-vous in Montreal is an animated film that used advanced computer techniques to achieve such effects as modelling the film stars Marilyn Monroe and Humphrey Bogart. The film was directed by Nadia Magnenat Thalmann and Daniel Thalmann and prod ...
was shown in numerous festivals and TV channels all over the world.


Sun Microsystems, Inc

The
Sun Microsystems Sun Microsystems, Inc. (Sun for short) was an American technology company that sold computers, computer components, software, and information technology services and created the Java programming language, the Solaris operating system, ZFS, the ...
company was founded in 1982 by Andy Bechtolsheim with other fellow graduate students at
Stanford University Stanford University, officially Leland Stanford Junior University, is a private research university in Stanford, California. The campus occupies , among the largest in the United States, and enrolls over 17,000 students. Stanford is consider ...
. Bechtolsheim originally designed the SUN computer as a personal
CAD Computer-aided design (CAD) is the use of computers (or ) to aid in the creation, modification, analysis, or optimization of a design. This software is used to increase the productivity of the designer, improve the quality of design, improve co ...
workstation for the Stanford University Network (hence the acronym "SUN"). It was designed around the Motorola 68000 processor with the Unix operating system and virtual memory, and, like SGI, had an embedded frame buffer. Later developments included computer servers and workstations built on its own RISC-based processor architecture and a suite of software products such as the Solaris operating system, and the Java platform. By the '90s, Sun workstations were popular for rendering in 3D CGI filmmaking—for example,
Disney The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
-
Pixar Pixar Animation Studios (commonly known as Pixar () and stylized as P I X A R) is an American computer animation studio known for its critically and commercially successful computer animated feature films. It is based in Emeryville, Californi ...
's 1995 movie ''
Toy Story ''Toy Story'' is a 1995 American computer-animated comedy film directed by John Lasseter (in his feature directorial debut), produced by Pixar Animation Studios and released by Walt Disney Pictures. The first installment in the '' Toy Story ...
'' used a
render farm A render farm is a high-performance computer system, e.g. a computer cluster, built to render computer-generated imagery (CGI), typically for film and television visual effects. Origin of the term The term ''render farm'' was born during the p ...
of 117 Sun workstations. Sun was a proponent of open systems in general and
Unix Unix (; trademarked as UNIX) is a family of multitasking, multiuser computer operating systems that derive from the original AT&T Unix, whose development started in 1969 at the Bell Labs research center by Ken Thompson, Dennis Ritchie, and ot ...
in particular, and a major contributor to
open source software Open-source software (OSS) is computer software that is released under a license in which the copyright holder grants users the rights to use, study, change, and distribute the software and its source code to anyone and for any purpose. Open ...
.


National Film Board of Canada

The NFB's French-language animation studio founded its Centre d'animatique in 1980, at a cost of $1 million CAD, with a team of six computer graphics specialists. The unit was initially tasked with creating stereoscopic CGI sequences for the NFB's 3-D
IMAX IMAX is a proprietary system of high-resolution cameras, film formats, film projectors, and theaters known for having very large screens with a tall aspect ratio (approximately either 1.43:1 or 1.90:1) and steep stadium seating. Graeme F ...
film '' Transitions'' for
Expo 86 The 1986 World Exposition on Transportation and Communication, or simply Expo 86, was a World's Fair held in Vancouver, British Columbia, Canada from May 2 until October 13, 1986. The fair, the theme of which was "Transportation and Communicatio ...
. Staff at the Centre d'animatique included
Daniel Langlois Daniel Langlois (born 1957 in Jonquière) is the president and founder of the Daniel Langlois Foundation, Ex-Centris, and Media Principia Inc. Daniel Langlois also founded Softimage Inc., serving as its president and chief technology officer fr ...
, who left in 1986 to form
Softimage Autodesk Softimage, or simply Softimage () was a 3D computer graphics application, for producing 3D computer graphics, 3D modeling, and computer animation. Now owned by Autodesk and formerly titled Softimage, XSI, the software has been predomi ...
.


First turnkey broadcast animation system

Also in 1982, the first complete turnkey system designed specifically for creating broadcast-standard animation was produced by the Japanese company Nippon Univac Kaisha ("NUK", later merged with Burroughs), and incorporated the Antics 2-D computer animation software developed by Alan Kitching from his earlier versions. The configuration was based on the VAX 11/780 computer, linked to a Bosch 1-inch VTR, via NUK's own framebuffer. This framebuffer also showed realtime instant replays of animated vector sequences ("line test"), though finished full-color recording would take many seconds per frame. The full system was successfully sold to broadcasters and animation production companies across Japan. Later in the '80s, Kitching developed versions of Antics for
SGI SGI may refer to: Companies *Saskatchewan Government Insurance *Scientific Games International, a gambling company *Silicon Graphics, Inc., a former manufacturer of high-performance computing products *Silicon Graphics International, formerly Rac ...
and
Apple Mac The Mac (known as Macintosh until 1999) is a family of personal computers designed and marketed by Apple Inc. Macs are known for their ease of use and minimalist designs, and are popular among students, creative professionals, and software en ...
platforms, and these achieved a wider global distribution.


First solid 3D CGI in the movies

The first cinema feature movie to make extensive use of solid 3D CGI was
Walt Disney Walter Elias Disney (; December 5, 1901December 15, 1966) was an American animator, film producer and entrepreneur. A pioneer of the American animation industry, he introduced several developments in the production of cartoons. As a film p ...
's ''
Tron ''Tron'' (stylized as ''TRON'') is a 1982 American science fiction action-adventure film written and directed by Steven Lisberger from a story by Lisberger and Bonnie MacBird. The film stars Jeff Bridges as Kevin Flynn, a computer programmer a ...
'', directed by
Steven Lisberger Steven M. Lisberger (born April 24, 1951) is an American film director, producer and writer famous for directing ''Tron'' in 1982. Early life and education Lisberger was born in 1951 in New York City and grew up in Hazleton, Pennsylvania. Of h ...
, in 1982. The film is celebrated as a milestone in the industry, though less than twenty minutes of this animation were actually used—mainly the scenes that show digital "terrain", or include vehicles such as '' Light Cycles'', tanks and ships. To create the CGI scenes, Disney turned to the four leading computer graphics firms of the day:
Information International Inc Information International, Inc., commonly referred to as Triple-I or III, was an early computer technology company. Background The company was founded by Edward Fredkin in 1962 in Maynard, Massachusetts. It then moved (serially) to Santa Monica ...
, Robert Abel and Associates (both in California),
MAGI Magi (; singular magus ; from Latin ''magus'', cf. fa, مغ ) were priests in Zoroastrianism and the earlier religions of the western Iranians. The earliest known use of the word ''magi'' is in the trilingual inscription written by Darius th ...
, and
Digital Effects Digital Effects Inc. was an early and innovative computer animation studio at 321 West 44th street in New York City. It was the first computer graphics house in New York City when it opened in 1978, and operated until 1986. It was founded by Ju ...
(both in New York). Each worked on a separate aspect of the movie, without any particular collaboration. ''
Tron ''Tron'' (stylized as ''TRON'') is a 1982 American science fiction action-adventure film written and directed by Steven Lisberger from a story by Lisberger and Bonnie MacBird. The film stars Jeff Bridges as Kevin Flynn, a computer programmer a ...
'' was a box office success, grossing $33 million on a budget of $17 million. In 1984, ''
Tron ''Tron'' (stylized as ''TRON'') is a 1982 American science fiction action-adventure film written and directed by Steven Lisberger from a story by Lisberger and Bonnie MacBird. The film stars Jeff Bridges as Kevin Flynn, a computer programmer a ...
'' was followed by ''
The Last Starfighter ''The Last Starfighter'' is a 1984 American space opera film directed by Nick Castle. The film tells the story of Alex Rogan (Lance Guest), a teenager recruited by an alien defense force to fight in an interstellar war. It also features Robert ...
'', a
Universal Pictures Universal Pictures (legally Universal City Studios LLC, also known as Universal Studios, or simply Universal; common metonym: Uni, and formerly named Universal Film Manufacturing Company and Universal-International Pictures Inc.) is an Ameri ...
/
Lorimar Lorimar Productions, Inc., later known as Lorimar Television and Lorimar Distribution, was an American production company that was later a subsidiary of Warner Bros., active from 1969 until 1993, when it was folded into Warner Bros. Televisio ...
production, directed by
Nick Castle Nicholas Castle is an American screenwriter, film director, and actor. He is known for playing Michael Myers in John Carpenter's horror film ''Halloween'' (1978). He reprised the role in ''Halloween'' (2018), and its sequels ''Halloween Kills'' ...
, and was one of cinema's earliest films to use extensive CGI to depict its many starships, environments and battle scenes. This was a great step forward compared with other films of the day, such as ''
Return of the Jedi ''Return of the Jedi'' (also known as ''Star Wars: Episode VI – Return of the Jedi'' is a 1983 American epic space opera film directed by Richard Marquand. The screenplay is by Lawrence Kasdan and George Lucas from a story by Lucas, who ...
'', which still used conventional physical models. The computer graphics for the film were designed by artist
Ron Cobb Ronald Ray Cobb (September 21, 1937 – September 21, 2020) was an American-Australian artist. In addition to his work as an editorial cartoonist, he contributed to major films including '' Dark Star'' (1974), '' Star Wars'' (1977), '' Alien'' (19 ...
, and rendered by Digital Productions on a
Cray X-MP The Cray X-MP was a supercomputer designed, built and sold by Cray Research. It was announced in 1982 as the "cleaned up" successor to the 1975 Cray-1, and was the world's fastest computer from 1983 to 1985 with a quad-processor system performance ...
supercomputer. A total of 27 minutes of finished CGI footage was produced—considered an enormous quantity at the time. The company estimated that using computer animation required only half the time, and one half to one third the cost of traditional special effects. The movie was a financial success, earning over $28 million on an estimated budget of $15 million.


Inbetweening and morphing

The terms
inbetweening Inbetweening, also known as tweening, is a process in animation that involves creating intermediate Film frame, frames, called inbetweens, between two key frame, keyframes. The intended result is to create the illusion of movement by smoothly trans ...
and
morphing Morphing is a special effect in motion pictures and animations that changes (or morphs) one image or shape into another through a seamless transition. Traditionally such a depiction would be achieved through dissolving techniques on film. Since ...
are often used interchangeably, and signify the creating of a sequence of images where one image transforms gradually into another image smoothly by small steps. Graphically, an early example would be
Charles Philipon Charles Philipon (19 April 1800 – 25 January 1861) was a French lithographer, caricaturist and journalist. He was the founder and director of the satirical political journals '' La Caricature'' and of ''Le Charivari''. Early life Cha ...
's famous 1831 caricature of French King Louis Philippe turning into a pear (metamorphosis). "
Inbetweening Inbetweening, also known as tweening, is a process in animation that involves creating intermediate Film frame, frames, called inbetweens, between two key frame, keyframes. The intended result is to create the illusion of movement by smoothly trans ...
" (AKA "tweening") is a term specifically coined for traditional animation technique, an early example being in E.G.Lutz's 1920 book ''Animated Cartoons''. In computer animation, inbetweening was used from the beginning (e.g., John Whitney in the '50s,
Charles Csuri Charles Csuri (July 4, 1922 – February 27, 2022), better known as Chuck Csuri, was an American artist and computer art pioneer, described by the '' Smithsonian'' magazine as the "father of digital art and computer animation." Biography Digita ...
and Masao Komura in the '60s). These pioneering examples were vector-based, comprising only outline drawings (as was also usual in conventional animation technique), and would often be described mathematically as "
interpolation In the mathematical field of numerical analysis, interpolation is a type of estimation, a method of constructing (finding) new data points based on the range of a discrete set of known data points. In engineering and science, one often has a n ...
". Inbetweening with solid-filled colors appeared in the early '70s, (e.g., Alan Kitching's ''Antics'' at Atlas Lab, 1973, and
Peter Foldes Peter Foldes (22 August 1924 in Budapest, Hungary – 29 March 1977 in Paris) was a Hungarian-British director and animator. Biography Budapest-born Peter Foldes was one of a number of Hungarian artists (another was the film's composer Má ...
' '' La Faim'' at NFBC, 1974), but these were still entirely vector-based. The term "morphing" did not become current until the late '80s, when it specifically applied to computer inbetweening with photographic images—for example, to make one face transform smoothly into another. The technique uses grids (or "meshes") overlaid on the images, to delineate the shape of key features (eyes, nose, mouth, etc.). Morphing then inbetweens one mesh to the next, and uses the resulting mesh to distort the image and simultaneously dissolve one to another, thereby preserving a coherent internal structure throughout. Thus, several different digital techniques come together in morphing. Computer distortion of photographic images was first done by
NASA The National Aeronautics and Space Administration (NASA ) is an independent agency of the US federal government responsible for the civil space program, aeronautics research, and space research. NASA was established in 1958, succeeding t ...
, in the mid-1960s, to align
Landsat The Landsat program is the longest-running enterprise for acquisition of satellite imagery of Earth. It is a joint NASA / USGS program. On 23 July 1972, the Earth Resources Technology Satellite was launched. This was eventually renamed to Lan ...
and
Skylab Skylab was the first United States space station, launched by NASA, occupied for about 24 weeks between May 1973 and February 1974. It was operated by three separate three-astronaut crews: Skylab 2, Skylab 3, and Skylab 4. Major operations in ...
satellite images with each other.
Texture mapping Texture mapping is a method for mapping a texture on a computer-generated graphic. Texture here can be high frequency detail, surface texture, or color. History The original technique was pioneered by Edwin Catmull in 1974. Texture mapping ...
, which applies a photographic image to a 3D surface in another image, was first defined by
Jim Blinn James F. Blinn (born 1949) is an American computer scientist who first became widely known for his work as a computer graphics expert at NASA's Jet Propulsion Laboratory (JPL), particularly his work on the pre-encounter animations for the Vo ...
and Martin Newell in 1976. A 1980 paper by
Ed Catmull Edwin Earl "Ed" Catmull (born March 31, 1945) is an American computer scientist who is the co-founder of Pixar and was the President of Walt Disney Animation Studios. He has been honored for his contributions to 3D computer graphics (computer sci ...
and Alvy Ray Smith on geometric transformations, introduced a mesh-warping algorithm. The earliest full demonstration of morphing was at the 1982
SIGGRAPH SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference on computer graphics (CG) organized by the ACM SIGGRAPH, starting in 1974. The main conference is held in North America; SIGGRAPH Asia ...
conference, where Tom Brigham of
NYIT The New York Institute of Technology (NYIT or New York Tech) is a private research university founded in 1955. It has two main campuses in New York—one in Old Westbury, on Long Island, and one in Manhattan. Additionally, it has a cybersecur ...
presented a short film sequence in which a woman transformed, or "morphed", into a lynx. The first cinema movie to use morphing was
Ron Howard Ronald William Howard (born March 1, 1954) is an American director, producer, screenwriter, and actor. He first came to prominence as a child actor, guest-starring in several television series, including an episode of ''The Twilight Zone''. He ...
's 1988 fantasy film ''
Willow Willows, also called sallows and osiers, from the genus ''Salix'', comprise around 400 speciesMabberley, D.J. 1997. The Plant Book, Cambridge University Press #2: Cambridge. of typically deciduous trees and shrubs, found primarily on moist s ...
'', where the main character, Willow, uses a magic wand to transform animal to animal to animal and finally, to a sorceress.


3D inbetweening

With 3D CGI, the inbetweening of photo-realistic computer models can also produce results similar to morphing, though technically, it is an entirely different process (but is nevertheless often also referred to as "morphing"). An early example is Nelson Max's 1977 film ''Turning a sphere inside out''. The first cinema feature film to use this technique was the 1986 '' Star Trek IV: The Voyage Home'', directed by
Leonard Nimoy Leonard Simon Nimoy (; March 26, 1931 – February 27, 2015) was an American actor, famed for playing Spock in the ''Star Trek'' franchise for almost 50 years. This includes originating Spock in the original ''Star Trek'' series in 1966, then ...
, with visual effects by
George Lucas George Walton Lucas Jr. (born May 14, 1944) is an American filmmaker. Lucas is best known for creating the ''Star Wars'' and ''Indiana Jones'' franchises and founding Lucasfilm, LucasArts, Industrial Light & Magic and THX. He served as chairm ...
's company
Industrial Light & Magic Industrial Light & Magic (ILM) is an American motion picture visual effects company that was founded on May 26, 1975 by George Lucas. It is a division of the film production company Lucasfilm, which Lucas founded, and was created when he began pro ...
(ILM). The movie includes a dream sequence where the crew travel back in time, and images of their faces transform into one another. To create it, ILM employed a new
3D scanning 3D scanning is the process of analyzing a real-world object or environment to collect data on its shape and possibly its appearance (e.g. color). The collected data can then be used to construct digital 3D models. A 3D scanner can be based on ...
technology developed by
Cyberware Cyberware is a relatively new and unknown field (a proto-science, or more adequately a "proto-technology"). In science fiction circles, however, it is commonly known to mean the hardware or machine parts implanted in the human body and acting as ...
to digitize the cast members' heads, and used the resulting data for the computer models. Because each head model had the same number of key points, transforming one character into another was a relatively simple inbetweening.Shay, 14.


The Abyss

In 1989
James Cameron James Francis Cameron (born August 16, 1954) is a Canadian filmmaker. A major figure in the post-New Hollywood era, he is considered one of the industry's most innovative filmmakers, regularly pushing the boundaries of cinematic capability w ...
's underwater action movie ''
The Abyss ''The Abyss'' is a 1989 American science fiction film written and directed by James Cameron and starring Ed Harris, Mary Elizabeth Mastrantonio, and Michael Biehn. When an American submarine sinks in the Caribbean, a US search and recovery team ...
'' was released. This was one of the first cinema movies to include photo-realistic CGI integrated seamlessly into live-action scenes. A five-minute sequence featuring an animated tentacle or "pseudopod" was created by ILM, who designed a program to produce surface waves of differing sizes and kinetic properties for the pseudopod, including reflection, refraction and a
morphing Morphing is a special effect in motion pictures and animations that changes (or morphs) one image or shape into another through a seamless transition. Traditionally such a depiction would be achieved through dissolving techniques on film. Since ...
sequence. Although short, this successful blend of CGI and live action is widely considered a milestone in setting the direction for further future development in the field.


Walt Disney and CAPS

''
The Great Mouse Detective ''The Great Mouse Detective'' (also known as ''The Adventures of the Great Mouse Detective'' for its 1992 theatrical re-release and ''Basil the Great Mouse Detective'' in some countries) is a 1986 American animated mystery adventure film produc ...
'' (1986) was the first
Disney The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
film to extensively use computer animation, a fact that Disney used to promote the film during marketing. CGI was used during a two-minute climax scene on the
Big Ben Big Ben is the nickname for the Great Bell of the Great Clock of Westminster, at the north end of the Palace of Westminster in London, England, and the name is frequently extended to refer also to the clock and the clock tower. The officia ...
, inspired by a similar climax scene in
Hayao Miyazaki is a Japanese animator, director, producer, screenwriter, author, and manga artist. A co-founder of Studio Ghibli, he has attained international acclaim as a masterful storyteller and creator of Japanese animated feature films, and is widel ...
's ''
The Castle of Cagliostro is a 1979 Japanese animated action-adventure comedy film co-written and directed by Hayao Miyazaki, with animation produced by Tokyo Movie Shinsha (TMS). It is the second feature film featuring Monkey Punch's master thief Arsène Lupin III, f ...
'' (1979). ''The Great Mouse Detective'', in turn, paved the way for the
Disney Renaissance The Disney Renaissance was the period from 1989 to 1999 during which Walt Disney Feature Animation returned to producing critically and commercially successful animated films that were mostly musical adaptations of well-known stories, much ...
. The late 1980s saw another milestone in computer animation, this time in 2D: the development of
Disney The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
's "
Computer Animation Production System The Computer Animation Production System (CAPS) was a proprietary collection of software, scanning camera systems, servers, networked computer workstations, and custom desks developed by The Walt Disney Company and Pixar in the late 1980s. Although ...
", known as "CAPS/ink & paint". This was a custom collection of software, scanners and networked workstations developed by
The Walt Disney Company The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
in collaboration with
Pixar Pixar Animation Studios (commonly known as Pixar () and stylized as P I X A R) is an American computer animation studio known for its critically and commercially successful computer animated feature films. It is based in Emeryville, Californi ...
. Its purpose was to computerize the ink-and-paint and post-production processes of traditionally animated films, to allow more efficient and sophisticated post-production by making the practice of hand-painting
cel A cel, short for celluloid, is a transparent sheet on which objects are drawn or painted for traditional, hand-drawn animation. Actual celluloid (consisting of cellulose nitrate and camphor) was used during the first half of the 20th century, bu ...
s obsolete. The animators' drawings and background paintings are scanned into the computer, and animation drawings are inked and painted by digital artists. The drawings and backgrounds are then combined, using software that allows for camera movements, multiplane effects, and other techniques—including compositing with 3D image material. The system's first feature film use was in ''
The Little Mermaid "The Little Mermaid" ( da, Den lille havfrue) is a literary fairy tale written by the Danish author Hans Christian Andersen. The story follows the journey of a young mermaid who is willing to give up her life in the sea as a mermaid to gain a h ...
'' (1989), for the "farewell rainbow" scene near the end, but the first full-scale use was for ''
The Rescuers Down Under ''The Rescuers Down Under'' is a 1990 American animated adventure film produced by Walt Disney Feature Animation and released by Walt Disney Pictures. The 29th Disney animated feature film and the second movie to be produced during the Disne ...
'' (1990), which therefore became the first traditionally animated film to be entirely produced on computer—or indeed, the first 100% digital feature film of any kind ever produced.


3D animation software in the 1980s

The 1980s saw the appearance of many notable new commercial software products: * 1982:
Autodesk Autodesk, Inc. is an American multinational software corporation that makes software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquartered ...
Inc was founded in California by John Walker, with a focus on design software for the PC, with their flagship
CAD Computer-aided design (CAD) is the use of computers (or ) to aid in the creation, modification, analysis, or optimization of a design. This software is used to increase the productivity of the designer, improve the quality of design, improve co ...
package ''
AutoCAD AutoCAD is a commercial computer-aided design (CAD) and drafting software application. Developed and marketed by Autodesk, AutoCAD was first released in December 1982 as a desktop app running on microcomputers with internal graphics controllers. ...
''. In 1986, Autodesk's first animation package was ''AutoFlix'', for use with AutoCAD. Their first full 3D animation software was '' 3D Studio'' for
DOS DOS is shorthand for the MS-DOS and IBM PC DOS family of operating systems. DOS may also refer to: Computing * Data over signalling (DoS), multiplexing data onto a signalling channel * Denial-of-service attack (DoS), an attack on a communicat ...
in 1990, which was developed under license by Gary Yost of The Yost Group. * 1983:
Alias Research Alias may refer to: * Pseudonym * Pen name * Nickname Arts and entertainment Film and television * ''Alias'' (2013 film), a 2013 Canadian documentary film * ''Alias'' (TV series), an American action thriller series 2001–2006 * ''Alias the ...
was founded in Toronto, Canada, by Stephen Bingham and others, with a focus on industrial and entertainment software for SGI workstations. Their first product was ''Alias-1'' and shipped in 1985. In 1989, Alias was chosen to animate the pseudopod in
James Cameron James Francis Cameron (born August 16, 1954) is a Canadian filmmaker. A major figure in the post-New Hollywood era, he is considered one of the industry's most innovative filmmakers, regularly pushing the boundaries of cinematic capability w ...
's ''
The Abyss ''The Abyss'' is a 1989 American science fiction film written and directed by James Cameron and starring Ed Harris, Mary Elizabeth Mastrantonio, and Michael Biehn. When an American submarine sinks in the Caribbean, a US search and recovery team ...
'', which gave the software high-profile recognition in movie animation. In 1990 this developed into ''
PowerAnimator PowerAnimator and Animator, also referred to simply as "Alias", the precursor to what is now Maya and StudioTools, is a highly integrated industrial 3D modeling, animation, and visual effects suite. It had a relatively long track record, starting w ...
'', often known just as ''Alias''. * 1984:
Wavefront In physics, the wavefront of a time-varying ''wave field'' is the set (locus) of all points having the same ''phase''. The term is generally meaningful only for fields that, at each point, vary sinusoidally in time with a single temporal freque ...
was founded by
Bill Kovacs Bill Kovacs (25 October 1949 – 30 May 2006) was a pioneer of commercial computer animation technology. Early career Kovacs received a Bachelor of Architecture degree from Carnegie Mellon University in 1971. He worked for Skidmore, Owings and ...
and others, in California, to produce computer graphics for movies and television, and also to develop and market their own software based on SGI hardware. Wavefront developed their first product, ''Preview'', during the first year of business. The company's production department helped tune the software by using it on commercial projects, creating opening graphics for television programs. In 1988, the company introduced the ''Personal Visualiser''. * 1984: TDI (Thomson Digital Image) was created in France as a subsidiary of aircraft simulator company Thomson-CSF, to develop and commercialise on their own 3D system ''Explore'', first released in 1986. * 1984: Sogitec Audiovisuel, was a division of Sogitec avionics in France, founded by Xavier Nicolas for the production of computer animation films, using their own 3D software developed from 1981 by Claude Mechoulam and others at Sogitec. * 1986:
Softimage Autodesk Softimage, or simply Softimage () was a 3D computer graphics application, for producing 3D computer graphics, 3D modeling, and computer animation. Now owned by Autodesk and formerly titled Softimage, XSI, the software has been predomi ...
was founded by National Film Board of Canada filmmaker Daniel Langlois in Montreal. Its first product was called the ''Softimage Creative Environment'', and was launched at SIGGRAPH '88. For the first time, all 3D processes (modelling, animation, and rendering) were integrated. Creative Environment (eventually to be known as ''
Softimage 3D Softimage, 3D was a high-end 3D graphics application developed by Softimage, Co., which was used predominantly in the film, broadcasting, gaming, and advertising industries for the production of 3D animation. It was superseded by Softimage XSI i ...
'' in 1988), became a standard animation solution in the industry. * 1987: Side Effects Software was established by Kim Davidson and Greg Hermanovic in Toronto, Canada, as a production/software company based on a 3D animation package called ''PRISMS'', which they had acquired from their former employer ''Omnibus''. Side Effects Software developed this procedural modelling and motion product into a high-end, tightly integrated 2D/3D animation software which incorporated a number of technological breakthroughs. * 1989: the companies TDI and Sogitec were merged to create the new company ExMachina.


CGI in the 1990s


Computer animation expands in film and TV

The decade saw some of the first computer animated television series. For example
Quarxs ''Quarxs'' was one of the earliest computer animated series, predating '' ReBoot'', and the first one produced in HD. It was aired between 1990 and 1993. Each episode was made in HDTV and lasted no more than three minutes. Only twelve episodes o ...
, created by media artist
Maurice Benayoun Maurice Benayoun (aka MoBen or 莫奔) (born 29 March 1957) is a French new-media artist, curator, and theorist based in Paris and Hong Kong. His work employs various media, including video, computer graphics, immersive virtual reality, th ...
and comic book artist
François Schuiten François Schuiten (; born 26 April 1956) is a Belgian comic book artist. He is best known for drawing the series '' Les Cités Obscures''. Biography François Schuiten was born in Brussels, Belgium in 1956.De Weyer, Geert (2005). "François Sc ...
, was an early example of a CGI series based on a real screenplay and not animated solely for demonstrative purposes. The 1990s began with much of CGI technology now sufficiently developed to allow a major expansion into film and TV production. 1991 is widely considered the "breakout year", with two major box-office successes, both making heavy use of CGI. The first of these was
James Cameron James Francis Cameron (born August 16, 1954) is a Canadian filmmaker. A major figure in the post-New Hollywood era, he is considered one of the industry's most innovative filmmakers, regularly pushing the boundaries of cinematic capability w ...
's movie '' Terminator 2: Judgment Day'', and was the one that first brought CGI to widespread public attention. The technique was used to animate the two "Terminator" robots. The "T-1000" robot was given a "mimetic poly-alloy" (liquid metal) structure, which enabled this shapeshifting character to morph into almost anything it touched. Most of the key Terminator effects were provided by
Industrial Light & Magic Industrial Light & Magic (ILM) is an American motion picture visual effects company that was founded on May 26, 1975 by George Lucas. It is a division of the film production company Lucasfilm, which Lucas founded, and was created when he began pro ...
, and this film was the most ambitious CGI project since the 1982 film ''
Tron ''Tron'' (stylized as ''TRON'') is a 1982 American science fiction action-adventure film written and directed by Steven Lisberger from a story by Lisberger and Bonnie MacBird. The film stars Jeff Bridges as Kevin Flynn, a computer programmer a ...
''. The other was
Disney The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
's ''
Beauty and the Beast ''Beauty and the Beast'' (french: La Belle et la Bête) is a fairy tale written by French novelist Gabrielle-Suzanne de Villeneuve, Gabrielle-Suzanne Barbot de Villeneuve and published in 1740 in ''La Jeune Américaine et les contes marins'' ( ...
'', the second traditional 2D animated film to be entirely made using
CAPS Caps are flat headgear. Caps or CAPS may also refer to: Science and technology Computing * CESG Assisted Products Service, provided by the U.K. Government Communications Headquarters * Composite Application Platform Suite, by Java Caps, a Java ...
. The system also allowed easier combination of hand-drawn art with 3D CGI material, notably in the "waltz sequence", where Belle and Beast dance through a computer-generated ballroom as the camera " dollies" around them in simulated 3D space. Notably, ''Beauty and the Beast'' was the first animated film ever to be nominated for a Best Picture Academy Award. Another significant step came in 1993, with
Steven Spielberg Steven Allan Spielberg (; born December 18, 1946) is an American director, writer, and producer. A major figure of the New Hollywood era and pioneer of the modern blockbuster, he is the most commercially successful director of all time. Spie ...
's ''
Jurassic Park ''Jurassic Park'', later also referred to as ''Jurassic World'', is an American science fiction media franchise created by Michael Crichton and centered on a disastrous attempt to create a theme park of cloned dinosaurs. It began in 1990 when ...
'', where 3D CGI dinosaurs were integrated with life-sized
animatronic Animatronics refers to mechatronic puppets. They are a modern variant of the automaton and are often used for the portrayal of characters in films and in theme park attractions. It is a multidisciplinary field integrating puppetry, anatomy a ...
counterparts. The CGI animals were created by ILM, and in a test scene to make a direct comparison of both techniques, Spielberg chose the CGI. Also watching was
George Lucas George Walton Lucas Jr. (born May 14, 1944) is an American filmmaker. Lucas is best known for creating the ''Star Wars'' and ''Indiana Jones'' franchises and founding Lucasfilm, LucasArts, Industrial Light & Magic and THX. He served as chairm ...
who remarked "a major gap had been crossed, and things were never going to be the same."
Warner Bros Warner Bros. Entertainment Inc. (commonly known as Warner Bros. or abbreviated as WB) is an American film and entertainment studio headquartered at the Warner Bros. Studios complex in Burbank, California, and a subsidiary of Warner Bros. Di ...
' 1999 ''
The Iron Giant ''The Iron Giant'' is a 1999 American animated science fiction film produced by Warner Bros. Feature Animation and directed by Brad Bird in his directorial debut. It is based on the 1968 novel '' The Iron Man'' by Ted Hughes (which was publish ...
'' was the first traditionally-animated feature to have a major character, the title character, to be fully computer-generated.


Flocking

Flocking is the behavior exhibited when a group of birds (or other animals) move together in a flock. A mathematical model of flocking behavior was first simulated on a computer in 1986 by Craig Reynolds, and soon found its use in animation. ''Jurassic Park'' notably featured flocking, and brought it to widespread attention by mentioning it in the actual script. Other early uses were the flocking bats in
Tim Burton Timothy Walter Burton (born August 25, 1958) is an American filmmaker and animator. He is known for his gothic fantasy and horror films such as ''Beetlejuice'' (1988), ''Edward Scissorhands'' (1990), ''The Nightmare Before Christmas'' (1993), ...
's ''
Batman Returns ''Batman Returns'' is a 1992 American superhero film directed by Tim Burton and written by Daniel Waters. Based on the DC Comics character Batman, it is the sequel to '' Batman'' (1989) and the second installment in the 1989–1997 ''Batm ...
'' (1992), and the wildebeest stampede in
Disney The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
's ''
The Lion King ''The Lion King'' is a 1994 American animated musical drama film produced by Walt Disney Feature Animation and released by Walt Disney Pictures. The 32nd Disney animated feature film and the fifth produced during the Disney Renaissance, it ...
'' (1994). With improving hardware, lower costs, and an ever-increasing range of software tools, CGI techniques were soon rapidly taken up in both film and television production. In 1993,
J. Michael Straczynski Joseph Michael Straczynski (; born July 17, 1954) is an American filmmaker and comic book writer. He is the founder of Synthetic Worlds Ltd. and Studio JMS and is best known as the creator of the science fiction television series ''Babylon 5'' ( ...
's ''
Babylon 5 ''Babylon 5'' is an American space opera television series created by writer and producer J. Michael Straczynski, under the Babylonian Productions label, in association with Straczynski's Synthetic Worlds Ltd. and Warner Bros. Domestic Tel ...
'' became the first major television series to use CGI as the primary method for their visual effects (rather than using hand-built models), followed later the same year by
Rockne S. O'Bannon Rockne S. O'Bannon is an American television writer, screenwriter and producer, working primarily in the science fiction genre. O'Bannon has created five original television series (''Farscape'', ''seaQuest DSV'', ''Defiance'', ''Cult'', and '' ...
's ''
SeaQuest DSV ''SeaQuest DSV'' (stylized as ''seaQuest DSV'' and also promoted as simply ''seaQuest'') is an American science fiction television series created by Rockne S. O'Bannon. It originally aired on NBC between 1993 and 1996. In its final season, it ...
''. Also the same year, the French company Studio Fantome produced the first full-length completely computer animated TV series, ''
Insektors ''Insektors'' (stylized as ''InseKtorS'') was a 1994 French computer-animated TV series, and was one of the earliest computer animated series, predating ''VeggieTales'' and ''ReBoot''. Made in a small studio, Fantome in France, it was the 1994 ...
'' (26×13'), though they also produced an even earlier all 3D short series, ''Geometric Fables'' (50 x 5') in 1991. A little later, in 1994, the Canadian TV CGI series ''
ReBoot In computing, rebooting is the process by which a running computer system is restarted, either intentionally or unintentionally. Reboots can be either a cold reboot (alternatively known as a hard reboot) in which the power to the system is physi ...
'' (48×23') was aired, produced by
Mainframe Entertainment Mainframe Studios is a Canadian computer animation company owned by Wow Unlimited Media and based in Vancouver, British Columbia. Founded in 1993 as Mainframe Entertainment Inc. by Christopher Brough, Ian Pearson, Phil Mitchell, Gavin Blair and ...
and
Alliance Atlantis Communications Alliance Atlantis Communications Inc. (commonly known as Alliance Atlantis and commonly shortened to simply Alliance or Atlantis and formerly traded as TSX:AAC) was a Canadian media company that operated primarily as a specialty service operat ...
, two companies that also created Beast Wars: Transformers which was released 2 years after ReBoot. In 1995, there came the first fully computer-animation feature film,
Disney The Walt Disney Company, commonly known as Disney (), is an American multinational mass media and entertainment conglomerate headquartered at the Walt Disney Studios complex in Burbank, California. Disney was originally founded on October ...
-
Pixar Pixar Animation Studios (commonly known as Pixar () and stylized as P I X A R) is an American computer animation studio known for its critically and commercially successful computer animated feature films. It is based in Emeryville, Californi ...
's ''
Toy Story ''Toy Story'' is a 1995 American computer-animated comedy film directed by John Lasseter (in his feature directorial debut), produced by Pixar Animation Studios and released by Walt Disney Pictures. The first installment in the '' Toy Story ...
'', which was a huge commercial success. This film was directed by
John Lasseter John Alan Lasseter (; born January 12, 1957) is an American film director, producer, screenwriter, animator, voice actor, and the head of animation at Skydance Animation. He was previously the chief creative officer of Pixar Animation Studios, ...
, a co-founder of Pixar, and former Disney animator, who started at Pixar with short movies such as '' Luxo Jr.'' (1986), ''
Red's Dream ''Red's Dream'' is a 1987 American computer-animated short film written and directed by John Lasseter and produced by Pixar. The short film, which runs four minutes, stars Red, a unicycle. Propped up in the corner of a bicycle store on a rainy ni ...
'' (1987), and ''
Tin Toy ''Tin Toy'' is a 1988 American computer-animated short film produced by Pixar and directed by John Lasseter. The short film, which runs five minutes, stars Tinny, a tin one-man band toy, attempting to escape from Billy, an infant. The third ...
'' (1988), which was also the first computer-generated animated short film to win an Academy Award. Then, after some long negotiations between Disney and Pixar, a partnership deal was agreed in 1991 with the aim of producing a full feature movie, and ''Toy Story'' was the result. The following years saw a greatly increased uptake of digital animation techniques, with many new studios going into production, and existing companies making a transition from traditional techniques to CGI. Between 1995 and 2005 in the US, the average effects budget for a wide-release feature film leapt from $5 million to $40 million. According to Hutch Parker, President of Production at
20th Century Fox 20th Century Studios, Inc. (previously known as 20th Century Fox) is an American film production company headquartered at the Fox Studio Lot in the Century City area of Los Angeles. As of 2019, it serves as a film production arm of Walt Dis ...
, , "50 percent of feature films have significant effects. They're a character in the movie." However, CGI has made up for the expenditures by grossing over 20% more than their real-life counterparts, and by the early 2000s, computer-generated imagery had become the dominant form of special effects.


Motion capture

Motion capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
, or "Mocap", records the movement of external objects or people, and has applications for medicine, sports, robotics, and the military, as well as for animation in film, TV and games. The earliest example would be in 1878, with the pioneering photographic work of
Eadweard Muybridge Eadweard Muybridge (; 9 April 1830 – 8 May 1904, born Edward James Muggeridge) was an English photographer known for his pioneering work in photographic studies of motion, and early work in motion-picture projection. He adopted the first ...
on human and animal locomotion, which is still a source for animators today. Before computer graphics, capturing movements to use in animation would be done using
Rotoscoping Rotoscoping is an animation technique that animators use to trace over motion picture footage, frame by frame, to produce realistic action. Originally, animators projected photographed live-action movie images onto a glass panel and traced ov ...
, where the motion of an actor was filmed, then the film used as a guide for the frame-by-frame motion of a hand-drawn animated character. The first example of this was
Max Fleischer Max Fleischer (born Majer Fleischer ; July 19, 1883 – September 25, 1972) was an American animator, inventor, film director and producer, and studio founder and owner. Born in Kraków, Fleischer immigrated to the United States where he became ...
's ''
Out of the Inkwell ''Out of the Inkwell'' is an American major animated series of the silent era produced by Max Fleischer from 1918 to 1929. History The series was the result of three short experimental films that Max Fleischer independently produced from 191 ...
'' series in 1915, and a more recent notable example is the 1978
Ralph Bakshi Ralph Bakshi (born October 29, 1938) is an American animator and filmmaker. In the 1970s, he established an alternative to mainstream animation through independent and adult-oriented productions. Between 1972 and 1992, he directed nine theatric ...
2D animated movie ''
The Lord of the Rings ''The Lord of the Rings'' is an epic high-fantasy novel by English author and scholar J. R. R. Tolkien. Set in Middle-earth, intended to be Earth at some time in the distant past, the story began as a sequel to Tolkien's 1937 children's boo ...
''. Computer-based motion capture started as a
photogrammetric Photogrammetry is the science and technology of obtaining reliable information about physical objects and the environment through the process of recording, measuring and interpreting photographic images and patterns of electromagnetic radiant ima ...
analysis tool in
biomechanics Biomechanics is the study of the structure, function and motion of the mechanical aspects of biological systems, at any level from whole organisms to organs, cells and cell organelles, using the methods of mechanics. Biomechanics is a branch of ...
research in the 1970s and 1980s. A performer wears markers near each joint to identify the motion by the positions or angles between the markers. Many different types of markers can be used—lights, reflective markers, LEDs, infra-red, inertial, mechanical, or wireless RF—and may be worn as a form of suit, or attached direct to a performer's body. Some systems include details of face and fingers to capture subtle expressions, and such is often referred to as "
performance capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
". The computer records the data from the markers, and uses it to animate digital character models in 2D or 3D computer animation, and in some cases this can include camera movement as well. In the 1990s, these techniques became widely used for visual effects. Video games also began to use motion capture to animate in-game characters. As early as 1988, an early form of motion capture was used to animate the 2D main character of the
Martech Martech Games was an early video game publisher based in Pevensey Bay between 1982 and 1989. It published a number of successful video games for the emerging home computer games marketplace, including BBC Micro, BBC Model B, ZX81, Sinclair ZX81, Z ...
video game ''
Vixen Foxes are small to medium-sized, omnivorous mammals belonging to several genera of the family Canidae. They have a flattened skull, upright, triangular ears, a pointed, slightly upturned snout, and a long bushy tail (or ''brush''). Twelve sp ...
'', which was performed by model
Corinne Russell Corinne Russell (born 22 November 1963) is an English former Page 3 Girl, glamour model and dancer during the 1980s. Modelling career Russell made her Page 3 debut in ''The Sun'' on 22 August 1982, and first appearing in the '' Daily Star'' on ...
. Motion capture was later notably used to animate the 3D character models in the
Sega Model 2 Sega is a video game developer, publisher, and hardware development company headquartered in Tokyo, Japan, with multiple offices around the world. The company's involvement in the arcade game industry began as a Japan-based distributor of c ...
arcade game An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade v ...
''
Virtua Fighter 2 is a 1994 fighting game, fighting video game developed by Sega. It is the sequel to 1993's ''Virtua Fighter (video game), Virtua Fighter'' and the second game in the ''Virtua Fighter'' series. It was created by Sega's Yu Suzuki-headed Sega AM2, ...
'' in 1994. In 1995, examples included the
Atari Jaguar The Atari Jaguar is a home video game console developed by Atari Corporation and released in North America in November 1993. Part of the fifth generation of video game consoles, it competed with the 16-bit Sega Genesis, the Super NES and the ...
CD-based game '' Highlander: The Last of the MacLeods'', and the arcade
fighting game A fighting game, also known as a versus fighting game, is a video game genre, genre of video game that involves combat between two or more players. Fighting game combat often features mechanics such as Blocking (martial arts), blocking, grappli ...
''
Soul Edge is a fighting game developed by the Namco team Project Soul and published by Namco as the first installment in the ''Soulcalibur'' series of 3D fighting games. Originally released as an arcade game in December 1995 in video gaming, 1995, an upgra ...
'', which was the first video game to use passive optical motion-capture technology. Another breakthrough where a cinema film used motion capture was creating hundreds of digital characters for the film ''
Titanic RMS ''Titanic'' was a British passenger liner, operated by the White Star Line, which sank in the North Atlantic Ocean on 15 April 1912 after striking an iceberg during her maiden voyage from Southampton, England, to New York City, United ...
'' in 1997. The technique was used extensively in 1999 to create Jar-Jar Binks and other digital characters in '' Star Wars: Episode I – The Phantom Menace''.


Match moving

Match moving In visual effects, match moving is a technique that allows the insertion of computer graphics into live-action footage with correct position, scale, orientation, and motion relative to the photographed objects in the shot. The term is used loos ...
(also known as motion tracking or camera tracking), although related to motion capture, is a completely different technique. Instead of using special cameras and sensors to record the motion of subjects, match moving works with pre-existing live-action footage, and uses computer software alone to track specific points in the scene through multiple frames, and thereby allow the insertion of CGI elements into the shot with correct position, scale, orientation, and motion relative to the existing material. The terms are used loosely to describe several different methods of extracting subject or camera motion information from a motion picture. The technique can be 2D or 3D, and can also include matching for camera movements. The earliest commercial software examples being ''3D-Equalizer'' from Science.D.Visions and ''rastrack'' from Hammerhead Productions, both starting mid-90s. The first step is identifying suitable features that the software tracking algorithm can lock onto and follow. Typically, features are chosen because they are bright or dark spots, edges or corners, or a facial feature—depending on the particular tracking algorithm being used. When a feature is tracked it becomes a series of 2D coordinates that represent the position of the feature across the series of frames. Such tracks can be used immediately for 2D motion tracking, or then be used to calculate 3D information. In 3D tracking, a process known as "calibration" derives the motion of the camera from the inverse-projection of the 2D paths, and from this a "reconstruction" process is used to recreate the photographed subject from the tracked data, and also any camera movement. This then allows an identical virtual camera to be moved in a 3D animation program, so that new animated elements can be composited back into the original live-action shot in perfectly matched perspective. In the 1990s, the technology progressed to the point that it became possible to include virtual stunt doubles. Camera tracking software was refined to allow increasingly complex visual effects developments that were previously impossible. Computer-generated extras also became used extensively in crowd scenes with advanced flocking and crowd simulation software. Being mainly software-based, match moving has become increasingly affordable as computers become cheaper and more powerful. It has become an essential visual effects tool and is even used providing effects in live television broadcasts.


Virtual studio

In television, a
virtual studio On-set virtual production (OSVP) or also known as virtual production or virtual studio is a technology for television and film production in which LED panels are used as a backdrop for a set, on which video or computer generated imagery can be di ...
, or virtual set, is a studio that allows the real-time combination of people or other real objects and computer generated environments and objects in a seamless manner. It requires that the 3D CGI environment is automatically locked to follow any movements of the live camera and lens precisely. The essence of such system is that it uses some form of camera tracking to create a live stream of data describing the exact camera movement, plus some realtime CGI rendering software that uses the camera tracking data and generates a synthetic image of the virtual set exactly linked to the camera motion. Both streams are then combined with a video mixer, typically using
chroma key Chroma key compositing, or chroma keying, is a visual-effects and post-production technique for compositing (layering) two images or video streams together based on colour hues ( chroma range). The technique has been used in many fields to ...
. Such virtual sets became common in TV programs in the 1990s, with the first practical system of this kind being the ''Synthevision virtual studio'' developed by the Japanese broadcasting corporation
NHK , also known as NHK, is a Japanese public broadcaster. NHK, which has always been known by this romanized initialism in Japanese, is a statutory corporation funded by viewers' payments of a television license fee. NHK operates two terrestr ...
(Nippon Hoso Kyokai) in 1991, and first used in their science special, ''Nano-space''. Virtual studio techniques are also used in filmmaking, but this medium does not have the same requirement to operate entirely in realtime. Motion control or camera tracking can be used separately to generate the CGI elements later, and then combine with the live-action as a
post-production Post-production is part of the process of filmmaking, video production, audio production, and photography. Post-production includes all stages of production occurring after principal photography or recording individual program segments. The ...
process. However, by the 2000s, computer power had improved sufficiently to allow many virtual film sets to be generated in realtime, as in TV, so it was unnecessary to composite anything in post-production.


Machinima

Machinima Machinima, originally machinema () is the use of real-time computer graphics engines to create a cinematic production. Most often, video games are used to generate the computer animation. The word "machinima" is a portmanteau of the words ''ma ...
uses realtime 3D computer graphics rendering engines to create a cinematic production. Most often, video games machines are used for this. The Academy of Machinima Arts & Sciences (AMAS), a non-profit organization formed 2002, and dedicated to promoting machinima, defines machinima as "animated filmmaking within a real-time virtual 3-D environment". AMAS recognizes exemplary productions through awards given at its annual The practice of using graphics engines from video games arose from the animated software introductions of the '80s "
demoscene The demoscene is an international computer art subculture focused on producing demos: self-contained, sometimes extremely small, computer programs that produce audiovisual presentations. The purpose of a demo is to show off programming, visual ...
",
Disney Interactive Studios Disney Interactive Studios, Inc. was an American video game developer and publisher owned by The Walt Disney Company through Disney Interactive. Prior to its closure in 2016, it developed and distributed multi-platform video games and interactiv ...
' 1992 video game Stunt Island, and '90s recordings of gameplay in
first-person shooter First-person shooter (FPS) is a sub-genre of shooter video games centered on gun and other weapon-based combat in a first-person perspective, with the player experiencing the action through the eyes of the protagonist and controlling the pl ...
video games, such as
id Software id Software LLC () is an American video game developer based in Richardson, Texas. It was founded on February 1, 1991, by four members of the computer company Softdisk: programmers John Carmack and John Romero, game designer Tom Hall, and ar ...
's
Doom Doom is another name for damnation. Doom may also refer to: People * Doom (professional wrestling), the tag team of Ron Simmons and Butch Reed * Daniel Doom (born 1934), Belgian cyclist * Debbie Doom (born 1963), American softball pitcher * ...
and Quake. Machinima Film Festival. Machinima-based artists are sometimes called machinimists or machinimators.


3D animation software in the 1990s

There were many developments, mergers and deals in the 3D software industry in the '90s and later. *
Wavefront In physics, the wavefront of a time-varying ''wave field'' is the set (locus) of all points having the same ''phase''. The term is generally meaningful only for fields that, at each point, vary sinusoidally in time with a single temporal freque ...
followed the success of ''Personal Visualiser'' with the release of ''Dynamation'' in 1992, a powerful tool for interactively creating and modifying realistic, natural images of dynamic events. In 1993, Wavefront acquired Thomson Digital Images (TDI), with their innovative product ''Explore'', a tool suite that included ''3Design'' for modelling, ''Anim'' for animation, and ''Interactive Photorealistic Renderer'' (IPR) for rendering. In 1995, Wavefront was bought by
Silicon Graphics Silicon Graphics, Inc. (stylized as SiliconGraphics before 1999, later rebranded SGI, historically known as Silicon Graphics Computer Systems or SGCS) was an American high-performance computing manufacturer, producing computer hardware and soft ...
, and merged with
Alias Alias may refer to: * Pseudonym * Pen name * Nickname Arts and entertainment Film and television * ''Alias'' (2013 film), a 2013 Canadian documentary film * ''Alias'' (TV series), an American action thriller series 2001–2006 * ''Alias the ...
. *
Alias Research Alias may refer to: * Pseudonym * Pen name * Nickname Arts and entertainment Film and television * ''Alias'' (2013 film), a 2013 Canadian documentary film * ''Alias'' (TV series), an American action thriller series 2001–2006 * ''Alias the ...
continued the success of ''
PowerAnimator PowerAnimator and Animator, also referred to simply as "Alias", the precursor to what is now Maya and StudioTools, is a highly integrated industrial 3D modeling, animation, and visual effects suite. It had a relatively long track record, starting w ...
'' with movies like '' Terminator 2: Judgment Day'', ''
Batman Returns ''Batman Returns'' is a 1992 American superhero film directed by Tim Burton and written by Daniel Waters. Based on the DC Comics character Batman, it is the sequel to '' Batman'' (1989) and the second installment in the 1989–1997 ''Batm ...
'' and ''
Jurassic Park ''Jurassic Park'', later also referred to as ''Jurassic World'', is an American science fiction media franchise created by Michael Crichton and centered on a disastrous attempt to create a theme park of cloned dinosaurs. It began in 1990 when ...
'', and in 1993 started the development of a new entertainment software, which was later to be named ''
Maya Maya may refer to: Civilizations * Maya peoples, of southern Mexico and northern Central America ** Maya civilization, the historical civilization of the Maya peoples ** Maya language, the languages of the Maya peoples * Maya (Ethiopia), a populat ...
''. Alias found customers in animated film, TV series, visual effects, and video games, and included many prominent studios, such as
Industrial Light & Magic Industrial Light & Magic (ILM) is an American motion picture visual effects company that was founded on May 26, 1975 by George Lucas. It is a division of the film production company Lucasfilm, which Lucas founded, and was created when he began pro ...
,
Pixar Pixar Animation Studios (commonly known as Pixar () and stylized as P I X A R) is an American computer animation studio known for its critically and commercially successful computer animated feature films. It is based in Emeryville, Californi ...
,
Sony Pictures Imageworks Sony Pictures Imageworks Inc. is a Canadian visual effects and computer animation studio headquartered in Vancouver, British Columbia, with an additional office on the Sony Pictures Studios lot in Culver City, California. SPI is a unit of Sony Pi ...
,
Walt Disney Walter Elias Disney (; December 5, 1901December 15, 1966) was an American animator, film producer and entrepreneur. A pioneer of the American animation industry, he introduced several developments in the production of cartoons. As a film p ...
, and
Warner Brothers Warner Bros. Entertainment Inc. (commonly known as Warner Bros. or abbreviated as WB) is an American Film studio, film and entertainment studio headquartered at the Warner Bros. Studios, Burbank, Warner Bros. Studios complex in Burbank, Califo ...
. Other Alias products were developed for applications in architecture and engineering. In 1995, SGI purchased both Alias Research and Wavefront in a 3-way deal, and the merged company
Alias Wavefront Alias Systems Corporation (formerly Alias Research, Alias Wavefront), headquartered in Toronto, Ontario, Canada, was a software company that produced high-end 3D graphics software. Alias was eventually bought by Autodesk. History Alias Systems ...
was launched. *
Alias Wavefront Alias Systems Corporation (formerly Alias Research, Alias Wavefront), headquartered in Toronto, Ontario, Canada, was a software company that produced high-end 3D graphics software. Alias was eventually bought by Autodesk. History Alias Systems ...
's new mission was to focus on developing the world's most advanced tools for the creation of digital content. ''
PowerAnimator PowerAnimator and Animator, also referred to simply as "Alias", the precursor to what is now Maya and StudioTools, is a highly integrated industrial 3D modeling, animation, and visual effects suite. It had a relatively long track record, starting w ...
'' continued to be used for visual effects and movies (such as ''
Toy Story ''Toy Story'' is a 1995 American computer-animated comedy film directed by John Lasseter (in his feature directorial debut), produced by Pixar Animation Studios and released by Walt Disney Pictures. The first installment in the '' Toy Story ...
'', ''
Casper Casper may refer to: People * Casper (given name) * Casper (surname) * Casper (Maya ruler) (422–487?), ruler of the Mayan city of Palenque * Tok Casper, first known king of Maya city-state Quiriguá in Guatemala, ruling beginning in 426 * David ...
'', and ''
Batman Forever ''Batman Forever'' (on-screen title is simply ''Forever'') is a 1995 American superhero film directed by Joel Schumacher and produced by Tim Burton, based on the DC Comics character Batman by Bob Kane and Bill Finger. The third installment o ...
''), and also for video games. Further development of the ''Maya'' software went ahead, adding new features such as motion capture, facial animation, motion blur, and "time warp" technology.
CAD Computer-aided design (CAD) is the use of computers (or ) to aid in the creation, modification, analysis, or optimization of a design. This software is used to increase the productivity of the designer, improve the quality of design, improve co ...
industrial design products like '' AliasStudio'' and ''Alias Designer'' became standardized on Alias, Wavefront software. In 1998, Alias, Wavefront launched ''
Maya Maya may refer to: Civilizations * Maya peoples, of southern Mexico and northern Central America ** Maya civilization, the historical civilization of the Maya peoples ** Maya language, the languages of the Maya peoples * Maya (Ethiopia), a populat ...
'' as its new 3D flagship product, and this soon became the industry's most important animation tool. ''Maya'' was the merger of three packages—Wavefront's ''Advanced Visualizer'', Alias's ''Power Animator'', and TDI's ''Explore''. In 2003 the company was renamed simply "Alias". In 2004, SGI sold the business to a private investment firm, and it was later renamed to
Alias Systems Corporation Alias Systems Corporation (formerly Alias Research, Alias Wavefront), headquartered in Toronto, Ontario, Canada, was a software company that produced high-end 3D graphics software. Alias was eventually bought by Autodesk. History Alias Systems ...
. In 2006, the company was bought by
Autodesk Autodesk, Inc. is an American multinational software corporation that makes software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquartered ...
. *
Softimage Autodesk Softimage, or simply Softimage () was a 3D computer graphics application, for producing 3D computer graphics, 3D modeling, and computer animation. Now owned by Autodesk and formerly titled Softimage, XSI, the software has been predomi ...
developed further features for ''Creative Environment'', including the ''Actor Module'' (1991) and ''Eddie'' (1992), including tools such as inverse kinematics, enveloping, metaclay, flock animation, and many others. Softimage customers include many prominent production companies, and Softimage has been used to create animation for hundreds of major feature films and games. In 1994,
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
acquired Softimage, and renamed the package ''
Softimage 3D Softimage, 3D was a high-end 3D graphics application developed by Softimage, Co., which was used predominantly in the film, broadcasting, gaming, and advertising industries for the production of 3D animation. It was superseded by Softimage XSI i ...
'', releasing a
Windows NT Windows NT is a proprietary graphical operating system An operating system (OS) is system software that manages computer hardware, software resources, and provides common services for computer programs. Time-sharing operating systems sc ...
port two years later. In 1998, after helping to port the products to Windows and financing the development of ''
Softimage Autodesk Softimage, or simply Softimage () was a 3D computer graphics application, for producing 3D computer graphics, 3D modeling, and computer animation. Now owned by Autodesk and formerly titled Softimage, XSI, the software has been predomi ...
'' and ''Softimage, DS'', Microsoft sold the Softimage unit to
Avid Technology Avid Technology is an American technology and multimedia company based in Burlington, Massachusetts, and founded in August 1987 by Bill Warner. It specialises in audio and video; specifically, digital non-linear editing (NLE) systems, video edi ...
, who was looking to expand its visual effect capabilities. Then, in 2008, Autodesk acquired the brand and the animation assets of Softimage from Avid, thereby ending Softimage Co. as a distinct entity. The video-related assets of Softimage, including ''Softimage, DS'' (now ''Avid, DS'') continue to be owned by Avid. *
Autodesk Autodesk, Inc. is an American multinational software corporation that makes software products and services for the architecture, engineering, construction, manufacturing, media, education, and entertainment industries. Autodesk is headquartered ...
Inc's PC DOS-based '' 3D Studio'' was eventually superseded in 1996 when The Yost Group developed 3D Studio Max for Windows NT. Priced much lower than most competitors, ''3D Studio Max'' was quickly seen as an affordable solution for many professionals. Of all animation software, ''3D Studio Max'' serves the widest range of users. It is used in film and broadcast, game development, corporate and industrial design, education, medical, and web design. In 2006, Autodesk acquired
Alias Alias may refer to: * Pseudonym * Pen name * Nickname Arts and entertainment Film and television * ''Alias'' (2013 film), a 2013 Canadian documentary film * ''Alias'' (TV series), an American action thriller series 2001–2006 * ''Alias the ...
, bringing the ''StudioTools'' and ''Maya'' software products under the Autodesk banner, with ''3D Studio Max'' rebranded as ''
Autodesk 3ds Max Autodesk 3ds Max, formerly 3D Studio and 3D Studio Max, is a professional 3D computer graphics program for making 3D animations, models, games and images. It is developed and produced by Autodesk Media and Entertainment. It has modeling capab ...
'', and ''Maya'' as ''
Autodesk Maya Autodesk Maya, commonly shortened to just Maya ( ), is a 3D computer graphics application that runs on Windows, macOS and Linux, originally developed by Alias and currently owned and developed by Autodesk. It is used to create assets for interact ...
''. Now one of the largest software companies in the world, Autodesk serves more than 4 million customers in over 150 countries. * Side Effects Software's ''PRISMS'' was used extensively to create visual effects for broadcast and feature films into the '90s, with projects like ''
Twister Twister may refer to: Weather * Tornado Aviation * Pipistrel Twister, a Slovenian ultralight trike * Silence Twister, a German homebuilt aircraft design * Wings of Change Twister, an Austrian paraglider design Entertainment * ''Twister'' (1989 ...
'', '' Independence Day'', and ''
Titanic RMS ''Titanic'' was a British passenger liner, operated by the White Star Line, which sank in the North Atlantic Ocean on 15 April 1912 after striking an iceberg during her maiden voyage from Southampton, England, to New York City, United ...
''. In 1996, Side Effects Software introduced ''
Houdini Harry Houdini (, born Erik Weisz; March 24, 1874 – October 31, 1926) was a Hungarian-American escape artist, magic man, and stunt performer, noted for his escape acts. His pseudonym is a reference to his spiritual master, French magician ...
'', a next-generation 3D package that proved to be more sophisticated and artist-friendly than its predecessor. ''Houdini'' is used around the world to develop cutting edge 3D animation in the film, broadcast and gaming industries, and Side Effects Software has consistently proved itself to be an industry innovator.


CGI in the 2000s


2000 breakthrough capture of the reflectance field over the human face

In 2000, a team led by
Paul Debevec Paul Ernest Debevec is a researcher in computer graphics at the University of Southern California's Institute for Creative Technologies. He is best known for his work in finding, capturing and synthesizing the bidirectional scattering distribution ...
managed to adequately capture (and simulate) the reflectance field over the
human face The face is the front of an animal's head that features the eyes, nose and mouth, and through which animals express many of their emotions. The face is crucial for human identity, and damage such as scarring or developmental deformities may aff ...
using the simplest of
light stage A light stage or light cage is equipment used for shape, texture, reflectance and motion capture often with structured light and a multi-camera setup. Reflectance capture The reflectance field over a human face was first captured in 1999 by ...
s. which was the last missing piece of the puzzle to make
digital look-alike Human image synthesis is technology that can be applied to make believable and even photorealistic renditions of human-likenesses, moving or still. It has effectively existed since the early 2000s. Many films using computer generated imagery ha ...
s of known actors.


Motion capture, photorealism, and uncanny valley

The first mainstream cinema film fully made with
motion capture Motion capture (sometimes referred as mo-cap or mocap, for short) is the process of recording the movement of objects or people. It is used in military, entertainment, sports, medical applications, and for validation of computer vision and robo ...
was the 2001 Japanese-American '' Final Fantasy: The Spirits Within'' directed by
Hironobu Sakaguchi is a Japanese game designer, director, producer, and writer. Originally working for Square (later Square Enix) from 1983 to 2003, he departed the company and founded independent studio Mistwalker in 2004. He is known as the creator of the ''Fin ...
, which was also the first to use photorealistic CGI characters. The film was not a box-office success. Some commentators have suggested this may be partly because the lead CGI characters had facial features which fell into the "
uncanny valley In aesthetics, the uncanny valley ( ja, 不気味の谷 ''bukimi no tani'') is a hypothesized relation between an object's degree of resemblance to a human being and the emotional response to the object. The concept suggests that humanoid object ...
". In 2002, Peter Jackson's '' The Lord of the Rings: The Two Towers'' was the first feature film to use a real-time motion capture system, which allowed the actions of actor
Andy Serkis Andrew Clement Serkis (born 20 April 1964) is an English actor, director, and producer. He is best known for his performance capture roles comprising motion capture acting, animation, and voice work for computer-generated characters such as Goll ...
to be fed direct into the 3D CGI model of
Gollum Gollum is a fictional Tolkien's monsters, character in J. R. R. Tolkien's Middle-earth legendarium. He was introduced in the 1937 Fantasy (genre), fantasy novel ''The Hobbit'', and became important in its sequel, ''The Lord of the Rings''. Gol ...
as it was being performed. Motion capture is seen by many as replacing the skills of the animator, and lacking the animator's ability to create exaggerated movements that are impossible to perform live. The end credits of
Pixar Pixar Animation Studios (commonly known as Pixar () and stylized as P I X A R) is an American computer animation studio known for its critically and commercially successful computer animated feature films. It is based in Emeryville, Californi ...
's film ''
Ratatouille Ratatouille ( , ), oc, ratatolha , is a French Provençal dish of stewed vegetables which originated in Nice, and is sometimes referred to as ''ratatouille niçoise'' (). Recipes and cooking times differ widely, but common ingredients include ...
'' (2007) carry a stamp certifying it as "100% Pure Animation — No Motion Capture!" However, proponents point out that the technique usually includes a good deal of adjustment work by animators as well. Nevertheless, in 2010, the US Film Academy (
AMPAS The Academy of Motion Picture Arts and Sciences (AMPAS, often pronounced ; also known as simply the Academy or the Motion Picture Academy) is a professional honorary organization with the stated goal of advancing the arts and sciences of motion ...
) announced that motion-capture films will no longer be considered eligible for "Best Animated Feature Film" Oscars, stating "Motion capture by itself is not an animation technique."


Virtual cinematography

The early 2000s saw the advent of fully virtual cinematography with its audience debut considered to be in the 2003 films ''
The Matrix Reloaded ''The Matrix Reloaded'' is a 2003 American science-fiction action film written and directed by the Wachowskis. It is a sequel to ''The Matrix'' (1999) and the second installment in the ''Matrix'' film series. The film stars Keanu Reeves, Laure ...
'' and ''
The Matrix Revolutions ''The Matrix Revolutions'' is a 2003 American science fiction action film written and directed by the Wachowskis. It is the third installment in ''The Matrix'' film series, released six months following ''The Matrix Reloaded''. The film stars ...
'' with its digital look-alikes so convincing that it is often impossible to know if some image is a human imaged with a camera or a digital look-alike shot with a
simulation A simulation is the imitation of the operation of a real-world process or system over time. Simulations require the use of Conceptual model, models; the model represents the key characteristics or behaviors of the selected system or proc ...
of a camera. The scenes built and imaged within virtual cinematography are the ''"Burly brawl"'' and the end showdown between Neo and
Agent Smith Agent Smith (later simply Smith) is a fictional character and the main antagonist of ''The Matrix'' franchise. He was primarily portrayed by Hugo Weaving in the first trilogy of films and voiced by Christopher Corey Smith in '' The Matrix: Pat ...
. With conventional
cinematographic Cinematography (from ancient Greek κίνημα, ''kìnema'' "movement" and γράφειν, ''gràphein'' "to write") is the art of motion picture (and more recently, electronic video camera) photography. Cinematographers use a lens to foc ...
methods the burly brawl would have been prohibitively time-consuming to make with years of
compositing Compositing is the process or technique of combining visual elements from separate sources into single images, often to create the illusion that all those elements are parts of the same scene. Live-action shooting for compositing is variously ca ...
required for a scene of few minutes. Also a human actor could not have been used for the end showdown in Matrix Revolutions: Agent Smith's
cheekbone In the human skull, the zygomatic bone (from grc, ζῠγόν, zugón, yoke), also called cheekbone or malar bone, is a paired irregular bone which articulates with the maxilla, the temporal bone, the sphenoid bone and the frontal bone. It is s ...
gets punched in by Neo leaving the digital look-alike naturally unhurt.


3D animation software in the 2000s

*
Blender (software) Blender is a free and open-source 3D computer graphics software tool set used for creating animated films, visual effects, art, 3D-printed models, motion graphics, interactive 3D applications, virtual reality, and, formerly, video games. Blend ...
is a free open source virtual cinematography package, used by professionals and enthusiasts alike. *
Poser Poser or ''variant'', may refer to: *a hard problem, a poser *a hard question, a poser People * Poseur, a person who inauthentically adopts a certain subculture *a person playing a role, a role-play, a fake, an imposter * Bob Poser (1910–200 ...
is another DIY 3D graphics program especially aimed at user-friendly animation of soft objects * Pointstream Software is a professional
optical flow Optical flow or optic flow is the pattern of apparent motion of objects, surfaces, and edges in a visual scene caused by the relative motion between an observer and a scene. Optical flow can also be defined as the distribution of apparent veloci ...
program that uses a
pixel In digital imaging, a pixel (abbreviated px), pel, or picture element is the smallest addressable element in a raster image, or the smallest point in an all points addressable display device. In most digital display devices, pixels are the ...
as its basic primitive form usually tracked over a
multi-camera setup The multiple-camera setup, multiple-camera mode of production, multi-camera or simply multicam is a method of filmmaking and video production. Several cameras—either film cameras, film or professional video cameras—are employed on the set an ...
from the esteemed Arius3D, makers of the XYZ
RGB The RGB color model is an additive color model in which the red, green and blue primary colors of light are added together in various ways to reproduce a broad array of colors. The name of the model comes from the initials of the three addi ...
scanner, used in the production process of the Matrix sequels


CGI in the 2010s

In SIGGRAPH 2013
Activision Activision Publishing, Inc. is an American video game publisher based in Santa Monica, California. It serves as the publishing business for its parent company, Activision Blizzard, and consists of several subsidiary studios. Activision is one o ...
and
USC USC most often refers to: * University of South Carolina, a public research university ** University of South Carolina System, the main university and its satellite campuses **South Carolina Gamecocks, the school athletic program * University of ...
presented a
real-time Real-time or real time describes various operations in computing or other processes that must guarantee response times within a specified time (deadline), usually a relatively short time. A real-time process is generally one that happens in defined ...
digital face look-alike of "Ira" using the USC light stage X by Ghosh et al. for both reflectance field and motion capture. The end result, both precomputed and real-time rendered with the state-of-the-art
Graphics processing unit A graphics processing unit (GPU) is a specialized electronic circuit designed to manipulate and alter memory to accelerate the creation of images in a frame buffer intended for output to a display device. GPUs are used in embedded systems, mobi ...
: ''Digital Ira'', looks fairly realistic. Techniques previously confined to high-end virtual cinematography systems are rapidly moving into the video games and
leisure Leisure has often been defined as a quality of experience or as free time. Free time is time spent away from business, work, job hunting, domestic chores, and education, as well as necessary activities such as eating and sleeping. Leisure ...
applications Application may refer to: Mathematics and computing * Application software, computer software designed to help the user to perform specific tasks ** Application layer, an abstraction layer that specifies protocols and interface methods used in a c ...
.


Further developments

New developments in computer animation technologies are reported each year in the United States at
SIGGRAPH SIGGRAPH (Special Interest Group on Computer Graphics and Interactive Techniques) is an annual conference on computer graphics (CG) organized by the ACM SIGGRAPH, starting in 1974. The main conference is held in North America; SIGGRAPH Asia ...
, the largest annual conference on computer graphics and interactive techniques, and also at
Eurographics Eurographics is a Europe-wide professional computer graphics association. The association supports its members in advancing the state of the art in computer graphics and related fields such as multimedia, scientific visualization and human–compu ...
, and at other conferences around the world."Computer Graphics (CG) Conference Schedule"
, Yamauchi Hitoshi (retrieved August 14, 2012).


References

{{Animation Audiovisual introductions in 1960 Computer-related introductions in 1960 History of animation History of computing New media Multimedia