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Parallel computing is a type of
computation Computation is any type of arithmetic or non-arithmetic calculation that follows a well-defined model (e.g., an algorithm). Mechanical or electronic devices (or, historically, people) that perform computations are known as ''computers''. An esp ...
in which many calculations or processes are carried out simultaneously. Large problems can often be divided into smaller ones, which can then be solved at the same time. There are several different forms of parallel computing: bit-level, instruction-level,
data In the pursuit of knowledge, data (; ) is a collection of discrete values that convey information, describing quantity, quality, fact, statistics, other basic units of meaning, or simply sequences of symbols that may be further interpret ...
, and
task parallelism Task parallelism (also known as function parallelism and control parallelism) is a form of parallelization of computer code across multiple processors in parallel computing environments. Task parallelism focuses on distributing tasks—concurrent ...
. Parallelism has long been employed in
high-performance computing High-performance computing (HPC) uses supercomputers and computer clusters to solve advanced computation problems. Overview HPC integrates systems administration (including network and security knowledge) and parallel programming into a mult ...
, but has gained broader interest due to the physical constraints preventing frequency scaling.S.V. Adve ''et al.'' (November 2008)
"Parallel Computing Research at Illinois: The UPCRC Agenda"
(PDF). Parallel@Illinois, University of Illinois at Urbana-Champaign. "The main techniques for these performance benefits—increased clock frequency and smarter but increasingly complex architectures—are now hitting the so-called power wall. The
computer industry A computer is a machine that can be programmed to carry out sequences of arithmetic or logical operations ( computation) automatically. Modern digital electronic computers can perform generic sets of operations known as programs. These progr ...
has accepted that future performance increases must largely come from increasing the number of processors (or cores) on a die, rather than making a single core go faster."
As power consumption (and consequently heat generation) by computers has become a concern in recent years, parallel computing has become the dominant paradigm in
computer architecture In computer engineering, computer architecture is a description of the structure of a computer system made from component parts. It can sometimes be a high-level description that ignores details of the implementation. At a more detailed level, the ...
, mainly in the form of
multi-core processor A multi-core processor is a microprocessor on a single integrated circuit with two or more separate processing units, called cores, each of which reads and executes program instructions. The instructions are ordinary CPU instructions (such ...
s.Asanovic, Krste ''et al.'' (December 18, 2006)
"The Landscape of Parallel Computing Research: A View from Berkeley"
(PDF). University of California, Berkeley. Technical Report No. UCB/EECS-2006-183. "Old onventional wisdom Increasing clock frequency is the primary method of improving processor performance. New onventional wisdom Increasing parallelism is the primary method of improving processor performance… Even representatives from Intel, a company generally associated with the 'higher clock-speed is better' position, warned that traditional approaches to maximizing performance through maximizing clock speed have been pushed to their limits."
Parallel computing is closely related to
concurrent computing Concurrent computing is a form of computing in which several computations are executed '' concurrently''—during overlapping time periods—instead of ''sequentially—''with one completing before the next starts. This is a property of a syst ...
—they are frequently used together, and often conflated, though the two are distinct: it is possible to have parallelism without concurrency, and concurrency without parallelism (such as multitasking by
time-sharing In computing, time-sharing is the sharing of a computing resource among many users at the same time by means of multiprogramming and multi-tasking.DEC Timesharing (1965), by Peter Clark, The DEC Professional, Volume 1, Number 1 Its emergence ...
on a single-core CPU)."Concurrency is not Parallelism", ''Waza conference'' Jan 11, 2012,
Rob Pike Robert "Rob" Pike (born 1956) is a Canadian programmer and author. He is best known for his work on the Go (programming language), Go programming language and at Bell Labs, where he was a member of the Unix team and was involved in the creation o ...

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In parallel computing, a computational task is typically broken down into several, often many, very similar sub-tasks that can be processed independently and whose results are combined afterwards, upon completion. In contrast, in concurrent computing, the various processes often do not address related tasks; when they do, as is typical in
distributed computing A distributed system is a system whose components are located on different networked computers, which communicate and coordinate their actions by passing messages to one another from any system. Distributed computing is a field of computer sci ...
, the separate tasks may have a varied nature and often require some
inter-process communication In computer science, inter-process communication or interprocess communication (IPC) refers specifically to the mechanisms an operating system provides to allow the processes to manage shared data. Typically, applications can use IPC, categoriz ...
during execution. Parallel computers can be roughly classified according to the level at which the hardware supports parallelism, with
multi-core A multi-core processor is a microprocessor on a single integrated circuit with two or more separate processing units, called cores, each of which reads and executes program instructions. The instructions are ordinary CPU instructions (such ...
and
multi-processor Multiprocessing is the use of two or more central processing units (CPUs) within a single computer system. The term also refers to the ability of a system to support more than one processor or the ability to allocate tasks between them. There are ...
computers having multiple
processing element This glossary of computer hardware terms is a list of definitions of terms and concepts related to computer hardware, i.e. the physical and structural components of computers, architectural issues, and peripheral devices. A ...
s within a single machine, while clusters, MPPs, and
grids AIDS is caused by a human immunodeficiency virus (HIV), which originated in non-human primates in Central and West Africa. While various sub-groups of the virus acquired human infectivity at different times, the present pandemic had its origins i ...
use multiple computers to work on the same task. Specialized parallel computer architectures are sometimes used alongside traditional processors, for accelerating specific tasks. In some cases parallelism is transparent to the programmer, such as in bit-level or instruction-level parallelism, but explicitly
parallel algorithm In computer science, a parallel algorithm, as opposed to a traditional serial algorithm, is an algorithm which can do multiple operations in a given time. It has been a tradition of computer science to describe serial algorithms in abstract machin ...
s, particularly those that use concurrency, are more difficult to write than sequential ones, because concurrency introduces several new classes of potential
software bug A software bug is an error, flaw or fault in the design, development, or operation of computer software that causes it to produce an incorrect or unexpected result, or to behave in unintended ways. The process of finding and correcting bugs i ...
s, of which
race condition A race condition or race hazard is the condition of an electronics, software, or other system where the system's substantive behavior is Sequential logic, dependent on the sequence or timing of other uncontrollable events. It becomes a software ...
s are the most common.
Communication Communication (from la, communicare, meaning "to share" or "to be in relation with") is usually defined as the transmission of information. The term may also refer to the message communicated through such transmissions or the field of inqui ...
and
synchronization Synchronization is the coordination of events to operate a system in unison. For example, the conductor of an orchestra keeps the orchestra synchronized or ''in time''. Systems that operate with all parts in synchrony are said to be synchronou ...
between the different subtasks are typically some of the greatest obstacles to getting optimal parallel program performance. A theoretical
upper bound In mathematics, particularly in order theory, an upper bound or majorant of a subset of some preordered set is an element of that is greater than or equal to every element of . Dually, a lower bound or minorant of is defined to be an eleme ...
on the speed-up of a single program as a result of parallelization is given by Amdahl's law.


Background

Traditionally,
computer software Software is a set of computer programs and associated documentation and data. This is in contrast to hardware, from which the system is built and which actually performs the work. At the lowest programming level, executable code consist ...
has been written for serial computation. To solve a problem, an
algorithm In mathematics and computer science, an algorithm () is a finite sequence of rigorous instructions, typically used to solve a class of specific problems or to perform a computation. Algorithms are used as specifications for performing ...
is constructed and implemented as a serial stream of instructions. These instructions are executed on a
central processing unit A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, a ...
on one computer. Only one instruction may execute at a time—after that instruction is finished, the next one is executed. Parallel computing, on the other hand, uses multiple processing elements simultaneously to solve a problem. This is accomplished by breaking the problem into independent parts so that each processing element can execute its part of the algorithm simultaneously with the others. The processing elements can be diverse and include resources such as a single computer with multiple processors, several networked computers, specialized hardware, or any combination of the above. Historically parallel computing was used for scientific computing and the simulation of scientific problems, particularly in the natural and engineering sciences, such as
meteorology Meteorology is a branch of the atmospheric sciences (which include atmospheric chemistry and physics) with a major focus on weather forecasting. The study of meteorology dates back millennia, though significant progress in meteorology did no ...
. This led to the design of parallel hardware and software, as well as
high performance computing High-performance computing (HPC) uses supercomputers and computer clusters to solve advanced computation problems. Overview HPC integrates systems administration (including network and security knowledge) and parallel programming into a multi ...
. Frequency scaling was the dominant reason for improvements in
computer performance In computing, computer performance is the amount of useful work accomplished by a computer system. Outside of specific contexts, computer performance is estimated in terms of accuracy, efficiency and speed of executing computer program instructio ...
from the mid-1980s until 2004. The runtime of a program is equal to the number of instructions multiplied by the average time per instruction. Maintaining everything else constant, increasing the clock frequency decreases the average time it takes to execute an instruction. An increase in frequency thus decreases runtime for all compute-bound programs. However, power consumption ''P'' by a chip is given by the equation ''P'' = ''C'' × ''V'' 2 × ''F'', where ''C'' is the
capacitance Capacitance is the capability of a material object or device to store electric charge. It is measured by the change in charge in response to a difference in electric potential, expressed as the ratio of those quantities. Commonly recognized are ...
being switched per clock cycle (proportional to the number of transistors whose inputs change), ''V'' is
voltage Voltage, also known as electric pressure, electric tension, or (electric) potential difference, is the difference in electric potential between two points. In a static electric field, it corresponds to the work needed per unit of charge to ...
, and ''F'' is the processor frequency (cycles per second). Increases in frequency increase the amount of power used in a processor. Increasing processor power consumption led ultimately to
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California. It is the world's largest semiconductor chip manufacturer by revenue, and is one of the developers of the x86 ser ...
's May 8, 2004 cancellation of its
Tejas and Jayhawk Tejas was a code name for Intel's microprocessor, which was to be a successor to the latest Pentium 4 with the Prescott core and was sometimes referred to as Pentium V. Jayhawk was a code name for its Xeon counterpart. The cancellation of the proce ...
processors, which is generally cited as the end of frequency scaling as the dominant computer architecture paradigm. To deal with the problem of power consumption and overheating the major
central processing unit A central processing unit (CPU), also called a central processor, main processor or just processor, is the electronic circuitry that executes instructions comprising a computer program. The CPU performs basic arithmetic, logic, controlling, a ...
(CPU or processor) manufacturers started to produce power efficient processors with multiple cores. The core is the computing unit of the processor and in multi-core processors each core is independent and can access the same memory concurrently.
Multi-core processor A multi-core processor is a microprocessor on a single integrated circuit with two or more separate processing units, called cores, each of which reads and executes program instructions. The instructions are ordinary CPU instructions (such ...
s have brought parallel computing to
desktop computers A desktop computer (often abbreviated desktop) is a personal computer designed for regular use at a single location on or near a desk due to its size and power requirements. The most common configuration has a case that houses the power supply, ...
. Thus parallelisation of serial programmes has become a mainstream programming task. In 2012 quad-core processors became standard for
desktop computers A desktop computer (often abbreviated desktop) is a personal computer designed for regular use at a single location on or near a desk due to its size and power requirements. The most common configuration has a case that houses the power supply, ...
, while servers have 10 and 12 core processors. From
Moore's law Moore's law is the observation that the number of transistors in a dense integrated circuit (IC) doubles about every two years. Moore's law is an observation and projection of a historical trend. Rather than a law of physics, it is an empi ...
it can be predicted that the number of cores per processor will double every 18–24 months. This could mean that after 2020 a typical processor will have dozens or hundreds of cores. An
operating system An operating system (OS) is system software that manages computer hardware, software resources, and provides common daemon (computing), services for computer programs. Time-sharing operating systems scheduler (computing), schedule tasks for ef ...
can ensure that different tasks and user programmes are run in parallel on the available cores. However, for a serial software programme to take full advantage of the multi-core architecture the programmer needs to restructure and parallelise the code. A speed-up of application software runtime will no longer be achieved through frequency scaling, instead programmers will need to parallelise their software code to take advantage of the increasing computing power of multicore architectures.


Amdahl's law and Gustafson's law

Optimally, the speedup from parallelization would be linear—doubling the number of processing elements should halve the runtime, and doubling it a second time should again halve the runtime. However, very few parallel algorithms achieve optimal speedup. Most of them have a near-linear speedup for small numbers of processing elements, which flattens out into a constant value for large numbers of processing elements. The potential speedup of an algorithm on a parallel computing platform is given by Amdahl's law : S_\text(s) = \frac, where * ''S''latency is the potential speedup in latency of the execution of the whole task; * ''s'' is the speedup in latency of the execution of the parallelizable part of the task; * ''p'' is the percentage of the execution time of the whole task concerning the parallelizable part of the task ''before parallelization''. Since , it shows that a small part of the program which cannot be parallelized will limit the overall speedup available from parallelization. A program solving a large mathematical or engineering problem will typically consist of several parallelizable parts and several non-parallelizable (serial) parts. If the non-parallelizable part of a program accounts for 10% of the runtime (''p'' = 0.9), we can get no more than a 10 times speedup, regardless of how many processors are added. This puts an upper limit on the usefulness of adding more parallel execution units. "When a task cannot be partitioned because of sequential constraints, the application of more effort has no effect on the schedule. The bearing of a child takes nine months, no matter how many women are assigned." Amdahl's law only applies to cases where the problem size is fixed. In practice, as more computing resources become available, they tend to get used on larger problems (larger datasets), and the time spent in the parallelizable part often grows much faster than the inherently serial work. In this case,
Gustafson's law In computer architecture, Gustafson's law (or Gustafson–Barsis's law) gives the speedup in the execution time of a task that theoretically gains from parallel computing, using a hypothetical run of ''the task'' on a single-core machine as the b ...
gives a less pessimistic and more realistic assessment of parallel performance: : S_\text(s) = 1 - p + sp. Both Amdahl's law and Gustafson's law assume that the running time of the serial part of the program is independent of the number of processors. Amdahl's law assumes that the entire problem is of fixed size so that the total amount of work to be done in parallel is also ''independent of the number of processors'', whereas Gustafson's law assumes that the total amount of work to be done in parallel ''varies linearly with the number of processors''.


Dependencies

Understanding
data dependencies A data dependency in computer science is a situation in which a program statement (instruction) refers to the data of a preceding statement. In compiler theory, the technique used to discover data dependencies among statements (or instructions) is c ...
is fundamental in implementing
parallel algorithm In computer science, a parallel algorithm, as opposed to a traditional serial algorithm, is an algorithm which can do multiple operations in a given time. It has been a tradition of computer science to describe serial algorithms in abstract machin ...
s. No program can run more quickly than the longest chain of dependent calculations (known as the critical path), since calculations that depend upon prior calculations in the chain must be executed in order. However, most algorithms do not consist of just a long chain of dependent calculations; there are usually opportunities to execute independent calculations in parallel. Let ''P''''i'' and ''P''''j'' be two program segments. Bernstein's conditions describe when the two are independent and can be executed in parallel. For ''P''''i'', let ''I''''i'' be all of the input variables and ''O''''i'' the output variables, and likewise for ''P''''j''. ''P''''i'' and ''P''''j'' are independent if they satisfy : I_j \cap O_i = \varnothing, : I_i \cap O_j = \varnothing, : O_i \cap O_j = \varnothing. Violation of the first condition introduces a flow dependency, corresponding to the first segment producing a result used by the second segment. The second condition represents an anti-dependency, when the second segment produces a variable needed by the first segment. The third and final condition represents an output dependency: when two segments write to the same location, the result comes from the logically last executed segment. Consider the following functions, which demonstrate several kinds of dependencies: 1: function Dep(a, b) 2: c := a * b 3: d := 3 * c 4: end function In this example, instruction 3 cannot be executed before (or even in parallel with) instruction 2, because instruction 3 uses a result from instruction 2. It violates condition 1, and thus introduces a flow dependency. 1: function NoDep(a, b) 2: c := a * b 3: d := 3 * b 4: e := a + b 5: end function In this example, there are no dependencies between the instructions, so they can all be run in parallel. Bernstein's conditions do not allow memory to be shared between different processes. For that, some means of enforcing an ordering between accesses is necessary, such as semaphores, barriers or some other synchronization method.


Race conditions, mutual exclusion, synchronization, and parallel slowdown

Subtasks in a parallel program are often called threads. Some parallel computer architectures use smaller, lightweight versions of threads known as
fibers Fiber or fibre (from la, fibra, links=no) is a natural or artificial substance that is significantly longer than it is wide. Fibers are often used in the manufacture of other materials. The strongest engineering materials often incorporate ...
, while others use bigger versions known as
processes A process is a series or set of activities that interact to produce a result; it may occur once-only or be recurrent or periodic. Things called a process include: Business and management *Business process, activities that produce a specific se ...
. However, "threads" is generally accepted as a generic term for subtasks. Threads will often need synchronized access to an
object Object may refer to: General meanings * Object (philosophy), a thing, being, or concept ** Object (abstract), an object which does not exist at any particular time or place ** Physical object, an identifiable collection of matter * Goal, an ...
or other
resource Resource refers to all the materials available in our environment which are technologically accessible, economically feasible and culturally sustainable and help us to satisfy our needs and wants. Resources can broadly be classified upon thei ...
, for example when they must update a variable that is shared between them. Without synchronization, the instructions between the two threads may be interleaved in any order. For example, consider the following program: If instruction 1B is executed between 1A and 3A, or if instruction 1A is executed between 1B and 3B, the program will produce incorrect data. This is known as a
race condition A race condition or race hazard is the condition of an electronics, software, or other system where the system's substantive behavior is Sequential logic, dependent on the sequence or timing of other uncontrollable events. It becomes a software ...
. The programmer must use a
lock Lock(s) may refer to: Common meanings *Lock and key, a mechanical device used to secure items of importance *Lock (water navigation), a device for boats to transit between different levels of water, as in a canal Arts and entertainment * ''Lock ...
to provide
mutual exclusion In computer science, mutual exclusion is a property of concurrency control, which is instituted for the purpose of preventing race conditions. It is the requirement that one thread of execution never enters a critical section while a concurren ...
. A lock is a programming language construct that allows one thread to take control of a variable and prevent other threads from reading or writing it, until that variable is unlocked. The thread holding the lock is free to execute its
critical section In concurrent programming, concurrent accesses to shared resources can lead to unexpected or erroneous behavior, so parts of the program where the shared resource is accessed need to be protected in ways that avoid the concurrent access. One way to ...
(the section of a program that requires exclusive access to some variable), and to unlock the data when it is finished. Therefore, to guarantee correct program execution, the above program can be rewritten to use locks: One thread will successfully lock variable V, while the other thread will be locked out—unable to proceed until V is unlocked again. This guarantees correct execution of the program. Locks may be necessary to ensure correct program execution when threads must serialize access to resources, but their use can greatly slow a program and may affect its
reliability Reliability, reliable, or unreliable may refer to: Science, technology, and mathematics Computing * Data reliability (disambiguation), a property of some disk arrays in computer storage * High availability * Reliability (computer networking), a ...
. Locking multiple variables using non-atomic locks introduces the possibility of program
deadlock In concurrent computing, deadlock is any situation in which no member of some group of entities can proceed because each waits for another member, including itself, to take action, such as sending a message or, more commonly, releasing a loc ...
. An atomic lock locks multiple variables all at once. If it cannot lock all of them, it does not lock any of them. If two threads each need to lock the same two variables using non-atomic locks, it is possible that one thread will lock one of them and the second thread will lock the second variable. In such a case, neither thread can complete, and deadlock results. Many parallel programs require that their subtasks act in synchrony. This requires the use of a
barrier A barrier or barricade is a physical structure which blocks or impedes something. Barrier may also refer to: Places * Barrier, Kentucky, a community in the United States * Barrier, Voerendaal, a place in the municipality of Voerendaal, Netherl ...
. Barriers are typically implemented using a lock or a
semaphore Semaphore (; ) is the use of an apparatus to create a visual signal transmitted over distance. A semaphore can be performed with devices including: fire, lights, flags, sunlight, and moving arms. Semaphores can be used for telegraphy when arr ...
. One class of algorithms, known as
lock-free and wait-free algorithms In computer science, an algorithm is called non-blocking if failure or suspension of any thread cannot cause failure or suspension of another thread; for some operations, these algorithms provide a useful alternative to traditional blocking i ...
, altogether avoids the use of locks and barriers. However, this approach is generally difficult to implement and requires correctly designed data structures. Not all parallelization results in speed-up. Generally, as a task is split up into more and more threads, those threads spend an ever-increasing portion of their time communicating with each other or waiting on each other for access to resources. Once the overhead from resource contention or communication dominates the time spent on other computation, further parallelization (that is, splitting the workload over even more threads) increases rather than decreases the amount of time required to finish. This problem, known as
parallel slowdown Parallel slowdown is a phenomenon in parallel computing where parallelization of a parallel algorithm In computer science, a parallel algorithm, as opposed to a traditional serial algorithm, is an algorithm which can do multiple operations in ...
, can be improved in some cases by software analysis and redesign.


Fine-grained, coarse-grained, and embarrassing parallelism

Applications are often classified according to how often their subtasks need to synchronize or communicate with each other. An application exhibits fine-grained parallelism if its subtasks must communicate many times per second; it exhibits coarse-grained parallelism if they do not communicate many times per second, and it exhibits embarrassing parallelism if they rarely or never have to communicate. Embarrassingly parallel applications are considered the easiest to parallelize.


Flynn's taxonomy

Michael J. Flynn Michael J. Flynn (born May 20, 1934) is an American professor emeritus at Stanford University. Early life and education Flynn was born in New York City. Career Flynn proposed Flynn's taxonomy, a method of classifying parallel digital compute ...
created one of the earliest classification systems for parallel (and sequential) computers and programs, now known as
Flynn's taxonomy Flynn's taxonomy is a classification of computer architectures, proposed by Michael J. Flynn in 1966 and extended in 1972. The classification system has stuck, and it has been used as a tool in design of modern processors and their functionalities ...
. Flynn classified programs and computers by whether they were operating using a single set or multiple sets of instructions, and whether or not those instructions were using a single set or multiple sets of data. The single-instruction-single-data (SISD) classification is equivalent to an entirely sequential program. The single-instruction-multiple-data (SIMD) classification is analogous to doing the same operation repeatedly over a large data set. This is commonly done in
signal processing Signal processing is an electrical engineering subfield that focuses on analyzing, modifying and synthesizing '' signals'', such as sound, images, and scientific measurements. Signal processing techniques are used to optimize transmissions, ...
applications. Multiple-instruction-single-data (MISD) is a rarely used classification. While computer architectures to deal with this were devised (such as
systolic array In parallel computer architectures, a systolic array is a homogeneous network of tightly coupled data processing units (DPUs) called cells or nodes. Each node or DPU independently computes a partial result as a function of the data received from i ...
s), few applications that fit this class materialized. Multiple-instruction-multiple-data (MIMD) programs are by far the most common type of parallel programs. According to David A. Patterson and
John L. Hennessy John Leroy Hennessy (born September 22, 1952) is an American computer scientist, academician and businessman who serves as Chairman of Alphabet Inc. Hennessy is one of the founders of MIPS Computer Systems Inc. as well as Atheros and served as ...
, "Some machines are hybrids of these categories, of course, but this classic model has survived because it is simple, easy to understand, and gives a good first approximation. It is also—perhaps because of its understandability—the most widely used scheme."


Types of parallelism


Bit-level parallelism

From the advent of
very-large-scale integration Very large-scale integration (VLSI) is the process of creating an integrated circuit (IC) by combining millions or billions of MOS transistors onto a single chip. VLSI began in the 1970s when MOS integrated circuit (Metal Oxide Semiconductor) ...
(VLSI) computer-chip fabrication technology in the 1970s until about 1986, speed-up in computer architecture was driven by doubling computer word size—the amount of information the processor can manipulate per cycle. Increasing the word size reduces the number of instructions the processor must execute to perform an operation on variables whose sizes are greater than the length of the word. For example, where an
8-bit In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data buses ...
processor must add two
16-bit 16-bit microcomputers are microcomputers that use 16-bit microprocessors. A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two ...
integer An integer is the number zero (), a positive natural number (, , , etc.) or a negative integer with a minus sign ( −1, −2, −3, etc.). The negative numbers are the additive inverses of the corresponding positive numbers. In the languag ...
s, the processor must first add the 8 lower-order bits from each integer using the standard addition instruction, then add the 8 higher-order bits using an add-with-carry instruction and the carry bit from the lower order addition; thus, an 8-bit processor requires two instructions to complete a single operation, where a 16-bit processor would be able to complete the operation with a single instruction. Historically,
4-bit In computer architecture, 4-bit integers, or other data units are those that are 4 bits wide. Also, 4-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers, or data buses of that si ...
microprocessors were replaced with 8-bit, then 16-bit, then 32-bit microprocessors. This trend generally came to an end with the introduction of 32-bit processors, which has been a standard in general-purpose computing for two decades. Not until the early 2000s, with the advent of
x86-64 x86-64 (also known as x64, x86_64, AMD64, and Intel 64) is a 64-bit version of the x86 instruction set, first released in 1999. It introduced two new modes of operation, 64-bit mode and compatibility mode, along with a new 4-level paging ...
architectures, did
64-bit In computer architecture, 64-bit integers, memory addresses, or other data units are those that are 64 bits wide. Also, 64-bit CPUs and ALUs are those that are based on processor registers, address buses, or data buses of that size. A ...
processors become commonplace.


Instruction-level parallelism

A computer program is, in essence, a stream of instructions executed by a processor. Without instruction-level parallelism, a processor can only issue less than one instruction per clock cycle (). These processors are known as ''subscalar'' processors. These instructions can be re-ordered and combined into groups which are then executed in parallel without changing the result of the program. This is known as instruction-level parallelism. Advances in instruction-level parallelism dominated computer architecture from the mid-1980s until the mid-1990s. All modern processors have multi-stage instruction pipelines. Each stage in the pipeline corresponds to a different action the processor performs on that instruction in that stage; a processor with an ''N''-stage pipeline can have up to ''N'' different instructions at different stages of completion and thus can issue one instruction per clock cycle (). These processors are known as ''scalar'' processors. The canonical example of a pipelined processor is a
RISC In computer engineering, a reduced instruction set computer (RISC) is a computer designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set comp ...
processor, with five stages: instruction fetch (IF), instruction decode (ID), execute (EX), memory access (MEM), and register write back (WB). The
Pentium 4 Pentium 4 is a series of single-core CPUs for desktops, laptops and entry-level servers manufactured by Intel. The processors were shipped from November 20, 2000 until August 8, 2008. The production of Netburst processors was active from 2000 ...
processor had a 35-stage pipeline. Most modern processors also have multiple
execution unit In computer engineering, an execution unit (E-unit or EU) is a part of the central processing unit (CPU) that performs the operations and calculations as instructed by the computer program. It may have its own internal control sequence unit (not ...
s. They usually combine this feature with pipelining and thus can issue more than one instruction per clock cycle (). These processors are known as ''
superscalar A superscalar processor is a CPU that implements a form of parallelism called instruction-level parallelism within a single processor. In contrast to a scalar processor, which can execute at most one single instruction per clock cycle, a sup ...
'' processors. Superscalar processors differ from
multi-core processor A multi-core processor is a microprocessor on a single integrated circuit with two or more separate processing units, called cores, each of which reads and executes program instructions. The instructions are ordinary CPU instructions (such ...
s in that the several execution units are not entire processors (i.e. processing units). Instructions can be grouped together only if there is no
data dependency A data dependency in computer science is a situation in which a program statement (instruction) refers to the data of a preceding statement. In compiler theory, the technique used to discover data dependencies among statements (or instructions) is c ...
between them.
Scoreboarding Scoreboarding is a centralized method, first used in the CDC 6600 computer, for dynamically scheduling instructions so that they can execute out of order when there are no conflicts and the hardware is available. In a scoreboard, the data dependen ...
and the
Tomasulo algorithm Tomasulo's algorithm is a computer architecture hardware algorithm for dynamic scheduling of instructions that allows out-of-order execution and enables more efficient use of multiple execution units. It was developed by Robert Tomasulo at IBM in ...
(which is similar to scoreboarding but makes use of
register renaming In computer architecture, register renaming is a technique that abstracts logical registers from physical registers. Every logical register has a set of physical registers associated with it. When a machine language instruction refers to a partic ...
) are two of the most common techniques for implementing out-of-order execution and instruction-level parallelism.


Task parallelism

Task parallelisms is the characteristic of a parallel program that "entirely different calculations can be performed on either the same or different sets of data".Culler et al. p. 124. This contrasts with data parallelism, where the same calculation is performed on the same or different sets of data. Task parallelism involves the decomposition of a task into sub-tasks and then allocating each sub-task to a processor for execution. The processors would then execute these sub-tasks concurrently and often cooperatively. Task parallelism does not usually scale with the size of a problem.Culler et al. p. 125.


Superword level parallelism

Superword level parallelism is a
vectorization Vectorization may refer to: Computing * Array programming, a style of computer programming where operations are applied to whole arrays instead of individual elements * Automatic vectorization, a compiler optimization that transforms loops to vec ...
technique based on
loop unrolling Loop unrolling, also known as loop unwinding, is a loop transformation technique that attempts to optimize a program's execution speed at the expense of its binary size, which is an approach known as space–time tradeoff. The transformation ...
and basic block vectorization. It is distinct from loop vectorization algorithms in that it can exploit parallelism of inline code, such as manipulating coordinates, color channels or in loops unrolled by hand.


Hardware


Memory and communication

Main memory in a parallel computer is either
shared memory In computer science, shared memory is memory that may be simultaneously accessed by multiple programs with an intent to provide communication among them or avoid redundant copies. Shared memory is an efficient means of passing data between progr ...
(shared between all processing elements in a single
address space In computing, an address space defines a range of discrete addresses, each of which may correspond to a network host, peripheral device, disk sector, a memory cell or other logical or physical entity. For software programs to save and retrieve s ...
), or
distributed memory In computer science, distributed memory refers to a multiprocessor computer system in which each processor has its own private memory. Computational tasks can only operate on local data, and if remote data are required, the computational task mu ...
(in which each processing element has its own local address space).Patterson and Hennessy, p. 713. Distributed memory refers to the fact that the memory is logically distributed, but often implies that it is physically distributed as well.
Distributed shared memory In computer science, distributed shared memory (DSM) is a form of memory architecture where physically separated memories can be addressed as a single shared address space. The term "shared" does not mean that there is a single centralized memor ...
and memory virtualization combine the two approaches, where the processing element has its own local memory and access to the memory on non-local processors. Accesses to local memory are typically faster than accesses to non-local memory. On the
supercomputers A supercomputer is a computer with a high level of performance as compared to a general-purpose computer. The performance of a supercomputer is commonly measured in floating-point operations per second (FLOPS) instead of million instructions p ...
, distributed shared memory space can be implemented using the programming model such as PGAS. This model allows processes on one compute node to transparently access the remote memory of another compute node. All compute nodes are also connected to an external shared memory system via high-speed interconnect, such as
Infiniband InfiniBand (IB) is a computer networking communications standard used in high-performance computing that features very high throughput and very low latency. It is used for data interconnect both among and within computers. InfiniBand is also use ...
, this external shared memory system is known as
burst buffer In the high-performance computing environment, burst buffer is a fast intermediate storage layer positioned between the front-end computing processes and the back-end storage systems. It bridges the performance gap between the processing speed of ...
, which is typically built from arrays of
non-volatile memory Non-volatile memory (NVM) or non-volatile storage is a type of computer memory that can retain stored information even after power is removed. In contrast, volatile memory needs constant power in order to retain data. Non-volatile memory typi ...
physically distributed across multiple I/O nodes. Computer architectures in which each element of main memory can be accessed with equal latency and
bandwidth Bandwidth commonly refers to: * Bandwidth (signal processing) or ''analog bandwidth'', ''frequency bandwidth'', or ''radio bandwidth'', a measure of the width of a frequency range * Bandwidth (computing), the rate of data transfer, bit rate or thr ...
are known as
uniform memory access Uniform memory access (UMA) is a shared memory architecture used in parallel computers. All the processors in the UMA model share the physical memory uniformly. In an UMA architecture, access time to a memory location is independent of which proc ...
(UMA) systems. Typically, that can be achieved only by a
shared memory In computer science, shared memory is memory that may be simultaneously accessed by multiple programs with an intent to provide communication among them or avoid redundant copies. Shared memory is an efficient means of passing data between progr ...
system, in which the memory is not physically distributed. A system that does not have this property is known as a
non-uniform memory access Non-uniform memory access (NUMA) is a computer memory design used in multiprocessing, where the memory access time depends on the memory location relative to the processor. Under NUMA, a processor can access its own local memory faster than non ...
(NUMA) architecture. Distributed memory systems have non-uniform memory access. Computer systems make use of
cache Cache, caching, or caché may refer to: Places United States * Cache, Idaho, an unincorporated community * Cache, Illinois, an unincorporated community * Cache, Oklahoma, a city in Comanche County * Cache, Utah, Cache County, Utah * Cache County ...
s—small and fast memories located close to the processor which store temporary copies of memory values (nearby in both the physical and logical sense). Parallel computer systems have difficulties with caches that may store the same value in more than one location, with the possibility of incorrect program execution. These computers require a
cache coherency In computer architecture, cache coherence is the uniformity of shared resource data that ends up stored in multiple local caches. When clients in a system maintain caches of a common memory resource, problems may arise with incoherent data, whi ...
system, which keeps track of cached values and strategically purges them, thus ensuring correct program execution.
Bus snooping Bus snooping or bus sniffing is a scheme by which a coherency controller (snooper) in a cache (a snoopy cache) monitors or snoops the bus transactions, and its goal is to maintain a cache coherency in distributed shared memory systems. A cache cont ...
is one of the most common methods for keeping track of which values are being accessed (and thus should be purged). Designing large, high-performance cache coherence systems is a very difficult problem in computer architecture. As a result, shared memory computer architectures do not scale as well as distributed memory systems do. Processor–processor and processor–memory communication can be implemented in hardware in several ways, including via shared (either multiported or
multiplexed In telecommunications and computer networking, multiplexing (sometimes contracted to muxing) is a method by which multiple analog or digital signals are combined into one signal over a shared medium. The aim is to share a scarce resource - a ...
) memory, a
crossbar switch In electronics and telecommunications, a crossbar switch (cross-point switch, matrix switch) is a collection of switches arranged in a matrix configuration. A crossbar switch has multiple input and output lines that form a crossed pattern of int ...
, a shared Bus (computing), bus or an interconnect network of a myriad of Network topology, topologies including Star network, star, Ring network, ring, Tree (graph theory), tree, Hypercube graph, hypercube, fat hypercube (a hypercube with more than one processor at a node), or Mesh networking, n-dimensional mesh. Parallel computers based on interconnected networks need to have some kind of routing to enable the passing of messages between nodes that are not directly connected. The medium used for communication between the processors is likely to be hierarchical in large multiprocessor machines.


Classes of parallel computers

Parallel computers can be roughly classified according to the level at which the hardware supports parallelism. This classification is broadly analogous to the distance between basic computing nodes. These are not mutually exclusive; for example, clusters of symmetric multiprocessors are relatively common.


Multi-core computing

A multi-core processor is a processor that includes multiple Central processing unit, processing units (called "cores") on the same chip. This processor differs from a
superscalar A superscalar processor is a CPU that implements a form of parallelism called instruction-level parallelism within a single processor. In contrast to a scalar processor, which can execute at most one single instruction per clock cycle, a sup ...
processor, which includes multiple
execution unit In computer engineering, an execution unit (E-unit or EU) is a part of the central processing unit (CPU) that performs the operations and calculations as instructed by the computer program. It may have its own internal control sequence unit (not ...
s and can issue multiple instructions per clock cycle from one instruction stream (thread); in contrast, a multi-core processor can issue multiple instructions per clock cycle from multiple instruction streams. IBM's Cell (microprocessor), Cell microprocessor, designed for use in the Sony PlayStation 3, is a prominent multi-core processor. Each core in a multi-core processor can potentially be superscalar as well—that is, on every clock cycle, each core can issue multiple instructions from one thread. Simultaneous multithreading (of which Intel's Hyper-Threading is the best known) was an early form of pseudo-multi-coreism. A processor capable of concurrent multithreading includes multiple execution units in the same processing unit—that is it has a superscalar architecture—and can issue multiple instructions per clock cycle from ''multiple'' threads. Temporal multithreading on the other hand includes a single execution unit in the same processing unit and can issue one instruction at a time from ''multiple'' threads.


Symmetric multiprocessing

A symmetric multiprocessor (SMP) is a computer system with multiple identical processors that share memory and connect via a bus (computing), bus.Hennessy and Patterson, p. 549. Bus contention prevents bus architectures from scaling. As a result, SMPs generally do not comprise more than 32 processors. Because of the small size of the processors and the significant reduction in the requirements for bus bandwidth achieved by large caches, such symmetric multiprocessors are extremely cost-effective, provided that a sufficient amount of memory bandwidth exists.


Distributed computing

A distributed computer (also known as a distributed memory multiprocessor) is a distributed memory computer system in which the processing elements are connected by a network. Distributed computers are highly scalable. The terms "
concurrent computing Concurrent computing is a form of computing in which several computations are executed '' concurrently''—during overlapping time periods—instead of ''sequentially—''with one completing before the next starts. This is a property of a syst ...
", "parallel computing", and "distributed computing" have a lot of overlap, and no clear distinction exists between them. The same system may be characterized both as "parallel" and "distributed"; the processors in a typical distributed system run concurrently in parallel.


=Cluster computing

= A cluster is a group of loosely coupled computers that work together closely, so that in some respects they can be regarded as a single computer. Clusters are composed of multiple standalone machines connected by a network. While machines in a cluster do not have to be symmetric, Load balancing (computing), load balancing is more difficult if they are not. The most common type of cluster is the Beowulf (computing), Beowulf cluster, which is a cluster implemented on multiple identical commercial off-the-shelf computers connected with a TCP/IP Ethernet local area network. Beowulf technology was originally developed by Thomas Sterling (computing), Thomas Sterling and Donald Becker. 87% of all TOP500, Top500 supercomputers are clusters. The remaining are Massively Parallel Processors, explained below. Because grid computing systems (described below) can easily handle embarrassingly parallel problems, modern clusters are typically designed to handle more difficult problems—problems that require nodes to share intermediate results with each other more often. This requires a high bandwidth and, more importantly, a low-latency (engineering), latency interconnection network. Many historic and current supercomputers use customized high-performance network hardware specifically designed for cluster computing, such as the Cray Gemini network. As of 2014, most current supercomputers use some off-the-shelf standard network hardware, often Myrinet, InfiniBand, or Gigabit Ethernet.


=Massively parallel computing

= A massively parallel processor (MPP) is a single computer with many networked processors. MPPs have many of the same characteristics as clusters, but MPPs have specialized interconnect networks (whereas clusters use commodity hardware for networking). MPPs also tend to be larger than clusters, typically having "far more" than 100 processors. In an MPP, "each CPU contains its own memory and copy of the operating system and application. Each subsystem communicates with the others via a high-speed interconnect." IBM's Blue Gene, Blue Gene/L, the fifth fastest supercomputer in the world according to the June 2009 TOP500 ranking, is an MPP.


=Grid computing

= Grid computing is the most distributed form of parallel computing. It makes use of computers communicating over the Internet to work on a given problem. Because of the low bandwidth and extremely high latency available on the Internet, distributed computing typically deals only with embarrassingly parallel problems. Most grid computing applications use middleware (software that sits between the operating system and the application to manage network resources and standardize the software interface). The most common grid computing middleware is the Berkeley Open Infrastructure for Network Computing (BOINC). Often volunteer computing software makes use of "spare cycles", performing computations at times when a computer is idling.


Specialized parallel computers

Within parallel computing, there are specialized parallel devices that remain niche areas of interest. While not Domain-specific programming language, domain-specific, they tend to be applicable to only a few classes of parallel problems.


=Reconfigurable computing with field-programmable gate arrays

= Reconfigurable computing is the use of a field-programmable gate array (FPGA) as a co-processor to a general-purpose computer. An FPGA is, in essence, a computer chip that can rewire itself for a given task. FPGAs can be programmed with hardware description languages such as VHDL or Verilog. However, programming in these languages can be tedious. Several vendors have created C to HDL languages that attempt to emulate the syntax and semantics of the C programming language, with which most programmers are familiar. The best known C to HDL languages are Mitrionics, Mitrion-C, Impulse C, and Handel-C. Specific subsets of SystemC based on C++ can also be used for this purpose. AMD's decision to open its HyperTransport technology to third-party vendors has become the enabling technology for high-performance reconfigurable computing.D'Amour, Michael R., Chief Operating Officer, DRC Computer Corporation. "Standard Reconfigurable Computing". Invited speaker at the University of Delaware, February 28, 2007. According to Michael R. D'Amour, Chief Operating Officer of DRC Computer Corporation, "when we first walked into AMD, they called us 'the CPU socket, socket stealers.' Now they call us their partners."


=General-purpose computing on graphics processing units (GPGPU)

= General-purpose computing on graphics processing units (GPGPU) is a fairly recent trend in computer engineering research. GPUs are co-processors that have been heavily optimized for computer graphics processing. Computer graphics processing is a field dominated by data parallel operations—particularly linear algebra Matrix (mathematics), matrix operations. In the early days, GPGPU programs used the normal graphics APIs for executing programs. However, several new programming languages and platforms have been built to do general purpose computation on GPUs with both Nvidia and AMD releasing programming environments with CUDA and AMD FireStream#Software Development Kit, Stream SDK respectively. Other GPU programming languages include BrookGPU, PeakStream, and RapidMind. Nvidia has also released specific products for computation in their Nvidia Tesla, Tesla series. The technology consortium Khronos Group has released the OpenCL specification, which is a framework for writing programs that execute across platforms consisting of CPUs and GPUs. AMD, Apple Inc., Apple,
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California. It is the world's largest semiconductor chip manufacturer by revenue, and is one of the developers of the x86 ser ...
, Nvidia and others are supporting OpenCL.


=Application-specific integrated circuits

= Several application-specific integrated circuit (ASIC) approaches have been devised for dealing with parallel applications. Because an ASIC is (by definition) specific to a given application, it can be fully optimized for that application. As a result, for a given application, an ASIC tends to outperform a general-purpose computer. However, ASICs are created by photolithography, UV photolithography. This process requires a mask set, which can be extremely expensive. A mask set can cost over a million US dollars. (The smaller the transistors required for the chip, the more expensive the mask will be.) Meanwhile, performance increases in general-purpose computing over time (as described by
Moore's law Moore's law is the observation that the number of transistors in a dense integrated circuit (IC) doubles about every two years. Moore's law is an observation and projection of a historical trend. Rather than a law of physics, it is an empi ...
) tend to wipe out these gains in only one or two chip generations. High initial cost, and the tendency to be overtaken by Moore's-law-driven general-purpose computing, has rendered ASICs unfeasible for most parallel computing applications. However, some have been built. One example is the PFLOPS RIKEN MDGRAPE-3 machine which uses custom ASICs for molecular dynamics simulation.


=Vector processors

= A vector processor is a CPU or computer system that can execute the same instruction on large sets of data. Vector processors have high-level operations that work on linear arrays of numbers or vectors. An example vector operation is ''A'' = ''B'' × ''C'', where ''A'', ''B'', and ''C'' are each 64-element vectors of 64-bit floating-point numbers.Patterson and Hennessy, p. 751. They are closely related to Flynn's SIMD classification. Cray computers became famous for their vector-processing computers in the 1970s and 1980s. However, vector processors—both as CPUs and as full computer systems—have generally disappeared. Modern Instruction set, processor instruction sets do include some vector processing instructions, such as with Freescale Semiconductor's AltiVec and
Intel Intel Corporation is an American multinational corporation and technology company headquartered in Santa Clara, California. It is the world's largest semiconductor chip manufacturer by revenue, and is one of the developers of the x86 ser ...
's Streaming SIMD Extensions (SSE).


Software


Parallel programming languages

List of concurrent and parallel programming languages, Concurrent programming languages, Library (computing), libraries, Application programming interface, APIs, and parallel programming models (such as algorithmic skeletons) have been created for programming parallel computers. These can generally be divided into classes based on the assumptions they make about the underlying memory architecture—shared memory, distributed memory, or shared distributed memory. Shared memory programming languages communicate by manipulating shared memory variables. Distributed memory uses message passing. POSIX Threads and OpenMP are two of the most widely used shared memory APIs, whereas Message Passing Interface (MPI) is the most widely used message-passing system API. One concept used in programming parallel programs is the Futures and promises, future concept, where one part of a program promises to deliver a required datum to another part of a program at some future time. Efforts to standardize parallel programming include an open standard called OpenHMPP for hybrid multi-core parallel programing. The OpenHMPP directive-based programming model offers a syntax to efficiently offload computations on hardware accelerators and to optimize data movement to/from the hardware memory using remote procedure calls. The rise of consumer GPUs has led to support for compute kernels, either in graphics APIs (referred to as compute shaders), in dedicated APIs (such as OpenCL), or in other language extensions.


Automatic parallelization

Automatic parallelization of a sequential program by a compiler is the "holy grail" of parallel computing, especially with the aforementioned limit of processor frequency. Despite decades of work by compiler researchers, automatic parallelization has had only limited success. Mainstream parallel programming languages remain either Explicit parallelism, explicitly parallel or (at best) Implicit parallelism, partially implicit, in which a programmer gives the compiler Directive (programming), directives for parallelization. A few fully implicit parallel programming languages exist—SISAL, Parallel Haskell (programming language), Haskell, SequenceL, SystemC, System C (for FPGAs), Mitrion-C, VHDL, and Verilog.


Application checkpointing

As a computer system grows in complexity, the mean time between failures usually decreases. Application checkpointing is a technique whereby the computer system takes a "snapshot" of the application—a record of all current resource allocations and variable states, akin to a core dump—; this information can be used to restore the program if the computer should fail. Application checkpointing means that the program has to restart from only its last checkpoint rather than the beginning. While checkpointing provides benefits in a variety of situations, it is especially useful in highly parallel systems with a large number of processors used in
high performance computing High-performance computing (HPC) uses supercomputers and computer clusters to solve advanced computation problems. Overview HPC integrates systems administration (including network and security knowledge) and parallel programming into a multi ...
.


Algorithmic methods

As parallel computers become larger and faster, we are now able to solve problems that had previously taken too long to run. Fields as varied as bioinformatics (for protein folding and sequence analysis) and economics (for mathematical finance) have taken advantage of parallel computing. Common types of problems in parallel computing applications include: * Dense linear algebra * Sparse linear algebra * Spectral methods (such as Cooley–Tukey FFT algorithm, Cooley–Tukey fast Fourier transform) * N-body problem, ''N''-body problems (such as Barnes–Hut simulation) * Regular grid, structured grid problems (such as Lattice Boltzmann methods) * Unstructured grid problems (such as found in finite element analysis) * Monte Carlo method * Combinational logic (such as Brute force attack, brute-force cryptographic techniques) * Graph traversal (such as sorting algorithms) * Dynamic programming * Branch and bound methods * Graphical models (such as detecting hidden Markov models and constructing Bayesian networks) * Finite-state machine simulation


Fault tolerance

Parallel computing can also be applied to the design of fault-tolerant computer systems, particularly via Lockstep (computing), lockstep systems performing the same operation in parallel. This provides Redundancy (engineering), redundancy in case one component fails, and also allows automatic error detection and error correction if the results differ. These methods can be used to help prevent single-event upsets caused by transient errors. Although additional measures may be required in embedded or specialized systems, this method can provide a cost-effective approach to achieve n-modular redundancy in commercial off-the-shelf systems.


History

The origins of true (MIMD) parallelism go back to Luigi Federico Menabrea and his ''Sketch of the Analytic Engine Invented by Charles Babbage''.Patterson and Hennessy, p. 753. In April 1958, Stanley Gill (Ferranti) discussed parallel programming and the need for branching and waiting. Also in 1958, IBM researchers John Cocke (computer scientist), John Cocke and Daniel Slotnick discussed the use of parallelism in numerical calculations for the first time. Burroughs Corporation introduced the D825 in 1962, a four-processor computer that accessed up to 16 memory modules through a
crossbar switch In electronics and telecommunications, a crossbar switch (cross-point switch, matrix switch) is a collection of switches arranged in a matrix configuration. A crossbar switch has multiple input and output lines that form a crossed pattern of int ...
. In 1967, Amdahl and Slotnick published a debate about the feasibility of parallel processing at American Federation of Information Processing Societies Conference. It was during this debate that Amdahl's law was coined to define the limit of speed-up due to parallelism. In 1969, Honeywell introduced its first Multics system, a symmetric multiprocessor system capable of running up to eight processors in parallel. C.mmp, a multi-processor project at Carnegie Mellon University in the 1970s, was among the first multiprocessors with more than a few processors. The first bus-connected multiprocessor with snooping caches was the Synapse N+1 in 1984. SIMD parallel computers can be traced back to the 1970s. The motivation behind early SIMD computers was to amortize the Propagation delay, gate delay of the processor's control unit over multiple instructions. In 1964, Slotnick had proposed building a massively parallel computer for the Lawrence Livermore National Laboratory. His design was funded by the US Air Force, which was the earliest SIMD parallel-computing effort, ILLIAC IV. The key to its design was a fairly high parallelism, with up to 256 processors, which allowed the machine to work on large datasets in what would later be known as vector processor, vector processing. However, ILLIAC IV was called "the most infamous of supercomputers", because the project was only one-fourth completed, but took 11 years and cost almost four times the original estimate.Patterson and Hennessy, pp. 749–50: "Although successful in pushing several technologies useful in later projects, the ILLIAC IV failed as a computer. Costs escalated from the $8 million estimated in 1966 to $31 million by 1972, despite the construction of only a quarter of the planned machine . It was perhaps the most infamous of supercomputers. The project started in 1965 and ran its first real application in 1976." When it was finally ready to run its first real application in 1976, it was outperformed by existing commercial supercomputers such as the Cray-1.


Biological brain as massively parallel computer

In the early 1970s, at the MIT Computer Science and Artificial Intelligence Laboratory, Marvin Minsky and Seymour Papert started developing the ''Society of Mind'' theory, which views the biological brain as Massively parallel, massively parallel computer. In 1986, Minsky published ''The Society of Mind'', which claims that “mind is formed from many little agents, each mindless by itself”. The theory attempts to explain how what we call intelligence could be a product of the interaction of non-intelligent parts. Minsky says that the biggest source of ideas about the theory came from his work in trying to create a machine that uses a robotic arm, a video camera, and a computer to build with children's blocks. Similar models (which also view the biological brain as a massively parallel computer, i.e., the brain is made up of a constellation of independent or semi-independent agents) were also described by: * Thomas R. Blakeslee, * Michael Gazzaniga, Michael S. Gazzaniga, * Robert E. Ornstein, * Ernest Hilgard, * Michio Kaku, * George Gurdjieff, George Ivanovich Gurdjieff, * Neurocluster Brain Model.


See also

* Computer multitasking * Concurrency (computer science) * Content Addressable Parallel Processor * List of distributed computing conferences * List of important publications in concurrent, parallel, and distributed computing * Dataflow architecture, Manchester dataflow machine * Manycore * Parallel programming model * Serializability * Synchronous programming * Transputer * Vector processing


References


Further reading

* * Sechin, A.; Parallel Computing in Photogrammetry. GIM International. #1, 2016, pp. 21–23.


External links


Lawrence Livermore National Laboratory: Introduction to Parallel Computing

Designing and Building Parallel Programs, by Ian Foster

Internet Parallel Computing Archive
{{Authority control Parallel computing, Concurrent computing Distributed computing