Turn-based Tactical
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Turn-based tactics (TBT), or tactical turn-based (TTB), is a computer and video game genre of strategy video games that through stop-action simulates the considerations and circumstances of operational warfare and
military tactics Military tactics encompasses the art of organizing and employing fighting forces on or near the battlefield. They involve the application of four battlefield functions which are closely related – kinetic or firepower, Mobility (military), mobil ...
in generally small-scale confrontations as opposed to more strategic considerations of turn-based strategy (TBS) games. Turn-based tactical gameplay is characterized by the expectation of players to complete their tasks using only the combat forces provided to them, and usually by the provision of a realistic (or at least believable) representation of military tactics and operations.


Genre characteristics

The gameplay of turn-based tactics game is the stop-action counterpart to that found in the real-time tactics genre, and as such contrasts with other current wargame genres. For instance, in large-scale turn-based strategy games battles are generally abstracted and the gameplay close to that of related board games, and real-time strategy games de-emphasize realism and focus on the collection and conversion of resources into production capacities which manufacture combat units thereafter used in generally highly stylised confrontations. In contrast, turn-based tactics games' military tactical and realistic focus, emphasis on executing intricate and well thought through plans and comparatively short risk/reward cycle usually provide a distinctly more immediate, intense, careful and meticulous experience of battlefield tactics and mêlée than strategy games of other genres. As suggested by the genre's name, also fundamental to turn-based tactics is turn-based gameplay. The genre has its roots in
tactical Tactic(s) or Tactical may refer to: * Tactic (method), a conceptual action implemented as one or more specific tasks ** Military tactics, the disposition and maneuver of units on a particular sea or battlefield ** Chess tactics ** Political tacti ...
and miniature wargaming, the recreation of battle scenarios using miniatures or even simple paper chits using relatively intricate rules. Compared to other strategy games, games of the turn-based tactics genre often have distinctly detailed and complex environments due to the tactical implications of elevation, hard cover and line of sight. Further, in most turn-based tactics games a player's force is maintained between battles. This allows units to become more proficient as they gain more battle experience and coupled with the often small and specialised squads used, can even encourage an affinity between the player and his or her troops, breaking down the stereotypical anonymity of the expendable, mass-produced units found in strategic games.


History

During the 1980s, as microcomputers and personal computers became more powerful and more common, game developers turned their attention to designing tactical wargames for them. Some early tactical wargames for the computer included
Gary Grigsby Gary Grigsby is a designer and programmer of computer wargames. In 1997, he was described as "one of the founding fathers of strategy war games for the PC." '' Computer Games Magazine'' later dubbed him "as much of an institution in his niche of ...
's series of games for the
Commodore 64 The Commodore 64, also known as the C64, is an 8-bit home computer introduced in January 1982 by Commodore International (first shown at the Consumer Electronics Show, January 7–10, 1982, in Las Vegas). It has been listed in the Guinness ...
and
Apple II The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-m ...
: ''
Panzer Strike ''Panzer Strike'' is a 1988 tactical wargame that simulates small unit actions during World War II. It was made for Apple II and Commodore 64 and was released by Strategic Simulations. ''Panzer Strike'' spawned the follow-up titles '' Typhoo ...
'' (1987), and '' Typhoon of Steel'' (1988), while the first time the system was properly built was with '' Famicom Wars'', which was launched for the Family Computer in 1988. ''
Battle Isle ''Battle Isle'' is a series of turn-based tactics video games developed in the 1990s by Blue Byte and released for Amiga and MS-DOS and later for Microsoft Windows. The settings are wars on a fictional planet, Chromos. Plot The ''Battle Isle' ...
'' is a series of games developed starting in 1991 by Blue Byte. Set on a fictional planet, Chromos, and inspired by the
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
ese game ''
Nectaris ''Nectaris'', occasionally released as ''Military Madness'', is a series of sci-fi-themed, hex map turn-based strategy games for a variety of systems. The games were developed by Hudson Soft. The company was absorbed by Konami in 2012, and as ...
'' (1989), the games feature futuristic tactical battles played on a
hexagonal grid In geometry, the hexagonal tiling or hexagonal tessellation is a regular tiling of the Euclidean plane, in which exactly three hexagons meet at each vertex. It has Schläfli symbol of or (as a truncated triangular tiling). English mathematic ...
. Players control combat units, ranging from infantry and tanks to helicopters, fighters and bombers; as well as (especially in the later games)
support Support may refer to: Arts, entertainment, and media * Supporting character Business and finance * Support (technical analysis) * Child support * Customer support * Income Support Construction * Support (structure), or lateral support, a ...
units, including ammo and fuel transports, scout and radar units, and road and trench construction vehicles. ''Battle Isle'' also spawned a man-to-man wargame, '' Incubation: Time Is Running Out'' (1997), an even earlier
strategy Strategy (from Greek στρατηγία ''stratēgia'', "art of troop leader; office of general, command, generalship") is a general plan to achieve one or more long-term or overall goals under conditions of uncertainty. In the sense of the "art ...
title to use fully 3D graphics and support hardware acceleration on the
3dfx Voodoo 3dfx Interactive was an American technology company headquartered in San Jose, California, founded in 1994, that specialized in the manufacturing of 3D graphics processing units, and later, video cards. It was a pioneer in the field from the l ...
. ''
Steel Panthers ''Steel Panthers'' is a series of computer wargames, developed and published by several different companies, with various games simulating war battles from 1930 to 2025. The first '' Steel Panthers'' game was released in 1995, and the most rec ...
'' was released in 1995 by SSI, very much resembling a board wargame translated to the computer; it gave a traditional overheard view, though numeric ratings were not visible on the screen depictions. Two sequels followed; ''Steel Panthers II: Modern Battles'' in 1996 and ''Steel Panthers III: Brigade Command 1939-1999'' in 1997. Rights to the game and source code were later acquired by Matrix Games who developed and released as freeware an improved remake based on the ''Steel Panthers III'' engine (but limited to the timespan of World War II); this was known as ''Steel Panthers: World at War!'' (''SP:WAW''). Another group, SP-Camo, developed and released ''Steel Panthers: World War II'', and ''Steel Panthers: Main Battle Tank'' was released in June 2005. The SP-Camo games were based on the ''Steel Panthers II'' engine. Both the Matrix Games and SP-Camo versions had many fans and resulted in several releases with enhanced graphics, program code changes, and new unit types. Another game originally scheduled to be a computerized ''Squad Leader/ASL'' was ''
Combat Mission ''Combat Mission'' is the name of a successful series of computer wargames simulating tactical battles. The series has progressed through two distinct game engines. The original game engine, referred to as 'CMx1' by the developer, Battlefront.co ...
''. While not the first 3-D tactical warfare game, it set an industry standard for realism, thanks to minutely detailed armor penetration modelling. There was no first-person element to the game, which placed a realistic burden of command on the player, and unlike earlier games like ''M-1 Tank Platoon'' or ''Muzzle Velocity'', human intervention wasn't necessary to ensure that one's troops were capable of fighting with the same skill as the computer enemy. ''Combat Mission: Beyond Overlord'' received critical acclaim upon release in 2000. Two follow up games were released in 2002 and 2004, which improved the infantry game with better suppression and automatic fire modelling. The game featured a "WEGO" system, where orders were entered sequentially, and the turn was then executed simultaneously, with a "Tactical AI" carrying out both sets of orders. This type of system had been what the original board wargame designers of ''Firefight'' et al. had dreamed of, but were restricted to creating manually.


Types


Tactical wargames

Tactical wargames are a type of wargames ( board game or video game) that models military conflict at a tactical level, i.e. units range from individual vehicles and
squad In military terminology, a squad is among the smallest of military organizations and is led by a non-commissioned officer. NATO and US doctrine define a squad as an organization "larger than a team, but smaller than a section." while US Army do ...
s to platoons or companies. These units are rated based on types and ranges of individual weaponry.


Tactical role-playing games

This subgenre is principally used to refer to
RPG RPG may refer to: Military * Rocket-propelled grenade, a shoulder-launched anti-tank weapon **''Ruchnoi Protivotankoviy Granatomyot'' (Russian: ''Ручной Противотанковый Гранатомёт''), hand-held anti-tank grenade laun ...
-derived games as an alternative to the traditional turn-based system. In such titles, the system has been tailored to incorporate role-playing game characteristics. The term "tactical" was not widely used to describe such titles until '' Final Fantasy Tactics'' was released, where it popularized the genre in North America, although games such as ''
Shining Force is a 1992 turn-based tactical role-playing game for the Mega Drive/Genesis console. While primarily a traditional fantasy-themed game, it contains some science fiction elements. The game has been repeatedly re-released: in Sega Smash Pack Vol ...
'' were part of the genre years beforehand.


MMO

There are several turn-based tactical games with multiplayer online gameplay featuring large numbers of players, such as ''
Dofus ''Dofus'' is a tactical turn-based massively multiplayer online role-playing game (MMORPG) developed and published by Ankama Games, a French computer game manufacturer. Originally released solely in French, it has since been translated into many ...
'', ''Gunrox'', and '' Poxnora''. '' Darkwind: War on Wheels'', a combat-oriented auto racing simulation, is the only turn-based tactical game currently to have a persistent world. It is also one of the few games to simulate turn-based auto racing.


Genre blurring

Some
role-playing video game A role-playing video game (commonly referred to as simply a role-playing game or RPG, as well as a computer role-playing game or CRPG) is a video game genre where the player controls the actions of a character (or several party members) immers ...
s, such as '' The Temple of Elemental Evil'' and the '' Gold Box'' games of the late '80s and early '90s, also feature tactical turn-based combat. Some turn-based tactics titles, such as ''
Jagged Alliance 2 ''Jagged Alliance 2'' is a tactical role-playing game for PC, released in 1999 for Microsoft Windows and later ported to Linux by Tribsoft. It is the third entry in the ''Jagged Alliance'' series. The game was followed by the expansion '' Unfinish ...
'' and the '' X-COM'' series, feature a real-time strategic layer in addition to tactical turn-based combat.


References

{{VideoGameGenre Video game genres