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Dofus
''Dofus'' is a tactical turn-based massively multiplayer online role-playing game (MMORPG) developed and published by Ankama Games, a French computer game manufacturer. Originally released solely in French, it has since been translated into many other languages. The game includes both pay-to-play accounts offering the full experience and free-to-play accounts offering a more limited amount of content. Its success has led to the marketing of spin-off products, such as books, art, comics and a movie released in 2016. It has also led to the development of two continuations: ''Dofus Arena'', released at the beginning of 2006, which is an alternative "tournament" version of ''Dofus''; and ''Wakfu'', a sequel to ''Dofus''. The game has attracted over 40 million players worldwide and is especially well known in France. Plot Context Dofus takes place in the World of Twelve, a High fantasy universe. Players must find the six primordial Dofus, dragon eggs that confer great power on their b ...
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Wakfu (TV Series)
''Wakfu: The Animated Series'' is an anime-influenced French animated television series produced by Ankama Animation, based on the video game '' Wakfu''. The first season of 26 episodes began airing on 30 October 2008, and new episodes would continue to air into January 2010 on France 3. The show is animated with Adobe Flash software; all the production is done in France except the special episodes "Noximilien l'Horloger" and "Ogrest, la LĂ©gende", both produced in Japan. The series is directed by Anthony "Tot" Roux, and character design is directed by Xavier "Xa" Houssin and Kim "Tcho" Etinoff. A spin-off called ''Mini-Wakfu'', which features humorous shorts with characters depicted in chibi style has aired since September 2009. The special episode "Noximilien l'Horloger", the origin story of the main antagonist, Nox, was produced in Japan and features a radically different art style made by the same team of animators who worked on '' Kaiba'' and '' Kemonozume''. The episode ...
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Ankama Games
Ankama is a French entertainment company headquartered in Roubaix, France, focused on the design of massive multiplayer online role playing games (''Dofus'', ''Dofus Arena'' and ''Wakfu''). The company is also active in publishing, animation and Web development. It was founded by , and Emmanuel Darras. The company name comes from their own names : ANthony, KAmille, MAnu. Video games create, produce and distribute their own video games: * ''Dofus'', the first game by the studio, is an MMORPG developed entirely in Flash. Players control an Avatar in the medieval fantasy "World of Twelve". aiming to acquire experience by completing quests and defeating monsters. The game uses a unique, turn based tactical combat system, which sets ''Dofus'' apart from many other MMORPGs. The basic version of the game is free-to-play, but more features are available to player purchasing a subscription. * ''Dofus Arena'', which public beta-testing began in early 2006, is the PvP (Player vers ...
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Dofus Arena
''Dofus Arena'' (also known as "Arena Confrontation") was a free turn-based strategic online game and was the second game of Ankama Games. It was a PvP (Player versus player) game based on the story of ''Dofus''. ''Dofus Arena'' incarnates the essence of DOFUS's gameplay, featuring increasingly difficult tactical fights. As a coach, each player creates and manages his own unique team of characters, enabling him to face opponents of all kinds, in different elements. The game was closed in October, 2014. Gameplay Team Creation Every player makes a team of which the sum of the value of every fighter, spell, equipment and penalty does not exceed 6000 kama. Teams compose of 2 to 6 fighters, with the average being 4-5. Classes There are 12 classes, all of them a form of human, each with 10 spells available to them. Spells serve mainly to deal damage, but there are also plenty of spells that change stats (either positive or negative), debuff, heal, throw, change place, push, attract, s ...
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Wakfu
''Wakfu'' is a tactical turn-based MMORPG developed by Ankama Games and released for Microsoft Windows, macOS, and Linux on 29 February 2012. The game takes place 1,000 years after Ankama's previous game, '' Dofus''. A spin-off game, '' Islands of Wakfu'', was released on Xbox Live Arcade on 30 March 2011. An animated television series based on the game began airing in France from 30 October 2008. The series has also spawned various comics, a trading card game and a board game. Story In the time of ''Dofus'', an ogre named Ogrest managed to get all six Dofus eggs for the sake of someone he loved. However, she was interested only in the eggs, and Ogrest killed her in a fit of rage. Later realizing what he'd done, he climbed atop Mount Zinit and cried for 1,000 years. This brings us to the time of ''WAKFU''. Now the "goal" is to defeat Ogrest, but, like in ''Dofus'', this is not necessary. The timeline has moved thusfar that the Ogrest is no longer the main villain of the s ...
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Massively Multiplayer Online Role-playing Game
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player character, character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from Online game, single-player or small Multiplayer online game, multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's video game publisher, publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 ...
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Turn-based Tactics
Turn-based tactics (TBT), or tactical turn-based (TTB), is a computer and video game genre of strategy video games that through stop-action simulates the considerations and circumstances of operational warfare and military tactics in generally small-scale confrontations as opposed to more strategic considerations of turn-based strategy (TBS) games. Turn-based tactical gameplay is characterized by the expectation of players to complete their tasks using only the combat forces provided to them, and usually by the provision of a realistic (or at least believable) representation of military tactics and operations. Genre characteristics The gameplay of turn-based tactics game is the stop-action counterpart to that found in the real-time tactics genre, and as such contrasts with other current wargame genres. For instance, in large-scale turn-based strategy games battles are generally abstracted and the gameplay close to that of related board games, and real-time strategy games de-em ...
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Massively Multiplayer Online Role-playing Game
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player character, character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from Online game, single-player or small Multiplayer online game, multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's video game publisher, publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 ...
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MMORPG
A massively multiplayer online role-playing game (MMORPG) is a video game that combines aspects of a role-playing video game and a massively multiplayer online game. As in role-playing games (RPGs), the player assumes the role of a Player character, character (often in a fantasy world or science-fiction world) and takes control over many of that character's actions. MMORPGs are distinguished from Online game, single-player or small Multiplayer online game, multi-player online RPGs by the number of players able to interact together, and by the game's persistent world (usually hosted by the game's video game publisher, publisher), which continues to exist and evolve while the player is offline and away from the game. MMORPGs are played throughout the world. Worldwide revenues for MMORPGs exceeded half a billion dollars in 2005, and Western revenues exceeded a billion dollars in 2006. In 2008, the spending on subscription MMORPGs by consumers in North America and Europe grew to $1.4 ...
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Bank Account
A bank account is a financial account maintained by a bank or other financial institution in which the financial transactions between the bank and a customer are recorded. Each financial institution sets the terms and conditions for each type of account it offers, which are classified in commonly understood types, such as deposit accounts, credit card accounts, current accounts, loan accounts or many other types of account. A customer may have more than one account. Once an account is opened, funds entrusted by the customer to the financial institution on deposit are recorded in the account designated by the customer. Funds can be withdrawn from loan loaders. The financial transactions which have occurred on a bank account within a given period of time are reported to the customer on a bank statement, and the balance of the accounts of a customer at any point in time is their financial position with the institution. Nature of a bank account In most legal systems, a deposit of f ...
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Marketplace
A marketplace or market place is a location where people regularly gather for the purchase and sale of provisions, livestock, and other goods. In different parts of the world, a marketplace may be described as a '' souk'' (from the Arabic), '' bazaar'' (from the Persian), a fixed '' mercado'' ( Spanish), or itinerant '' tianguis'' (Mexico), or '' palengke'' (Philippines). Some markets operate daily and are said to be ''permanent'' markets while others are held once a week or on less frequent specified days such as festival days and are said to be ''periodic markets.'' The form that a market adopts depends on its locality's population, culture, ambient and geographic conditions. The term ''market'' covers many types of trading, as market squares, market halls and food halls, and their different varieties. Thus marketplaces can be both outdoors and indoors, and in the modern world, online marketplaces. Markets have existed for as long as humans have engaged in trade. The ea ...
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Buff (computer Gaming)
In role-playing games, a status effect is a temporary modification to a game character’s original set of stats that usually comes into play when special powers and abilities (such as spells) are used, often during combat. It appears in numerous computer and video games of many genres, most commonly in role-playing video games. The term ''status effect'' can be applied both to changes that provide a character an advantage (increased attributes, defensive barriers, regeneration), and those that hinder the character (decreased attributes, incapacitation, degeneration). Especially in MMORPGs, beneficial effects are referred to as buffs, and hindering effects are called debuffs. Acquiring and removing status effects A status effect in the abstract is a persistent consequence of a certain in-game event or action, and as such innumerable variants exist across the gaming field. Status effects may result from one character performing a certain type of attack on another. Players ma ...
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Quest (gaming)
A quest, or mission, is a task in video games that a player-controlled character, party, or group of characters may complete in order to gain a reward. Quests are most commonly seen in role-playing games and massively multiplayer online games. Rewards may include loot such as items or in-game currency, access to new level locations or areas, an increase in the character's experience in order to learn new skills and abilities, or any combination of the above. Quests often fall into several types, such as kill quests, gather quests, delivery/"fetch" quests, and escort quests. However, quests can include more than one mission, such as gathering something and transporting it somewhere. Quests can be linked together to form quest series or chains. In this manner, quests are used to provide the player with further background to the setting their characters are in. This mechanism is also used to advance any story or plot the game might have. Many types of quests are referred to as ...
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