The
United Kingdom
The United Kingdom of Great Britain and Northern Ireland, commonly known as the United Kingdom (UK) or Britain, is a country in Europe, off the north-western coast of the European mainland, continental mainland. It comprises England, Scotlan ...
has the largest
video game sector in Europe. It has the second largest
video game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, game controller, controller, computer keyboard, keyboard, or motion sensing device to gener ...
market in Europe after
Germany
Germany, officially the Federal Republic of Germany (FRG),, is a country in Central Europe. It is the most populous member state of the European Union. Germany lies between the Baltic and North Sea to the north and the Alps to the sou ...
and the sixth largest globally. The UK video game market was worth () in 2021, a 2% increase over the previous year.
Many major
video game franchises
This is a list of video game franchises, organized alphabetically. All entries include multiple video games, not counting ports or altered re-releases.
0–9
*'' 1080° Snowboarding''
*''1942''
*'' 3D Ultra Minigolf''
*'' 3-D Ultra Pinball''
*' ...
are developed in the UK, including ''
Grand Theft Auto
''Grand Theft Auto'' (''GTA'') is a series of action-adventure games created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily de ...
'', ''
Tomb Raider
''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, th ...
'', ''
Burnout'', ''
LittleBigPlanet
''LittleBigPlanet'' (stylized as ''LittleBIGPlanet''; abbreviated ''LBP'') is a puzzle platform video game series created and produced by British developer Media Molecule and published by Sony Interactive Entertainment. Most games in the seri ...
'', ''
Wipeout __NOTOC__
Wipe out or wipeout may refer to:
Media Music
* "Wipe Out" (instrumental), a 1963 hit surf-rock song by The Surfaris
** ''Wipe Out'' (album), the 1963 album containing the song
Television
* ''Wipeout'' (1988 game show), an American t ...
'' and ''
Dirt
Dirt is an unclean matter, especially when in contact with a person's clothes, skin, or possessions. In such cases, they are said to become dirty.
Common types of dirt include:
* Debris: scattered pieces of waste or remains
* Dust: a genera ...
'', making Britain the third largest producer of video game series
behind Japan and
the United States
The United States of America (U.S.A. or USA), commonly known as the United States (U.S. or US) or America, is a country primarily located in North America. It consists of 50 states, a federal district, five major unincorporated territor ...
. The best-selling video game series made in the UK is ''
Grand Theft Auto
''Grand Theft Auto'' (''GTA'') is a series of action-adventure games created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily de ...
'' (primary developed by
Rockstar North
Rockstar North Limited (formerly DMA Design Limited) is a British video game development company and a studio of Rockstar Games based in Edinburgh. The company was founded as DMA Design in Dundee in 1987 by David Jones, soon hiring former cl ...
in
Edinburgh
Edinburgh ( ; gd, Dùn Èideann ) is the capital city of Scotland and one of its 32 Council areas of Scotland, council areas. Historically part of the county of Midlothian (interchangeably Edinburghshire before 1921), it is located in Lothian ...
,
Scotland
Scotland (, ) is a country that is part of the United Kingdom. Covering the northern third of the island of Great Britain, mainland Scotland has a border with England to the southeast and is otherwise surrounded by the Atlantic Ocean to th ...
), which has sold over 150 million copies as of September 2013; the most recent instalment ''
Grand Theft Auto V
''Grand Theft Auto V'' is a 2013 action-adventure game developed by Rockstar North and published by Rockstar Games. It is the seventh main entry in the Grand Theft Auto, ''Grand Theft Auto'' series, following 2008's ''Grand Theft Auto IV'', and ...
'' became the fastest-selling video game of all time by making $815.7 million (£511.8 million) in sales worldwide during the first 24 hours of the game's sale. Another major British contribution to the game industry was the
ZX Spectrum
The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer.
Referred to during development as the ''ZX81 Colou ...
home computer, released in 1982.
The organisations responsible for rating video games in the UK are the
British Board of Film Classification
The British Board of Film Classification (BBFC, previously the British Board of Film Censors) is a non-governmental organisation founded by the British film industry in 1912 and responsible for the national classification and censorship of f ...
and
PEGI
PEGI () or Pan-European Game Information is a European video game content rating system established to help European consumers make informed decisions when buying video games or apps through the use of age recommendations and content descripto ...
, the latter of which was elected to rate British games in 2009 and subsequently began doing so in July 2012.
The United Kingdom's video game industry is estimated to employ 20,000 people.
History
Early history (1950s–1960s)

The United Kingdom had been a key participant in the 18th and 19th century
history of computing
The history of computing is longer than the history of computing hardware and modern computing technology and includes the history of methods intended for pen and paper or for chalk and slate, with or without the aid of tables.
Concrete devices ...
, in both its theoretical underpinnings (e.g.
George Boole
George Boole (; 2 November 1815 – 8 December 1864) was a largely self-taught English mathematician, philosopher, and logician, most of whose short career was spent as the first professor of mathematics at Queen's College, Cork in ...
's
Boolean algebra
In mathematics and mathematical logic, Boolean algebra is a branch of algebra. It differs from elementary algebra in two ways. First, the values of the variables are the truth values ''true'' and ''false'', usually denoted 1 and 0, whereas ...
) and especially its practical application, including the first computing device. Notable figures like
Charles Babbage
Charles Babbage (; 26 December 1791 – 18 October 1871) was an English polymath. A mathematician, philosopher, inventor and mechanical engineer, Babbage originated the concept of a digital programmable computer.
Babbage is considered ...
and
Ada Lovelace
Augusta Ada King, Countess of Lovelace ('' née'' Byron; 10 December 1815 – 27 November 1852) was an English mathematician and writer, chiefly known for her work on Charles Babbage's proposed mechanical general-purpose computer, the ...
created both a fundamental computer, the mechanical-based
difference engine
A difference engine is an automatic mechanical calculator designed to tabulate polynomial functions. It was designed in the 1820s, and was first created by Charles Babbage. The name, the difference engine, is derived from the method of divided d ...
, and a primitive programming language, respectively. As computers transitioned to electronic and digital elements in the mid-20th century,
Alan Turing
Alan Mathison Turing (; 23 June 1912 – 7 June 1954) was an English mathematician, computer scientist, logician, cryptanalyst, philosopher, and theoretical biologist. Turing was highly influential in the development of theoretical c ...
established the foundation of modern computer science and the concept of artificial intelligence. The UK's involvement in
World War II
World War II or the Second World War, often abbreviated as WWII or WW2, was a world war that lasted from 1939 to 1945. It involved the World War II by country, vast majority of the world's countries—including all of the great power ...
also pushed forward
advances in computing, particularly in cryptography, such as the
Colossus computer
Colossus was a set of computers developed by British codebreakers in the years 1943–1945 to help in the cryptanalysis of the Lorenz cipher. Colossus used thermionic valves (vacuum tubes) to perform Boolean and counting operations. Colossus ...
, to help decipher enemy messages, all of which helped to create a widespread drive to improve computers and computing after the war, most prominently at several academic institutions, including the
University of Manchester
The University of Manchester is a public university, public research university in Manchester, England. The main campus is south of Manchester city centre, Manchester City Centre on Wilmslow Road, Oxford Road. The university owns and operates majo ...
and
Cambridge University
, mottoeng = Literal: From here, light and sacred draughts.
Non literal: From this place, we gain enlightenment and precious knowledge.
, established =
, other_name = The Chancellor, Masters and Schola ...
. Wider use of computers for general purpose applications became more common in the late 1960s and early 1970s. In the 1980s, British engineers spawned the now-ubiquitous, ''de facto'' reference implementation of the
reduced instruction set computing
In computer engineering, a reduced instruction set computer (RISC) is a computer designed to simplify the individual instructions given to the computer to accomplish tasks. Compared to the instructions given to a complex instruction set compu ...
paradigm, the
ARM architecture family
ARM (stylised in lowercase as arm, formerly an acronym for Advanced RISC Machines and originally Acorn RISC Machine) is a family of reduced instruction set computer (RISC) instruction set architectures for computer processors, configured ...
, which would play a large role as the heart of later games consoles (e.g. the
Nintendo Switch
The is a hybrid video game console developed by Nintendo and released worldwide in most regions on March 3, 2017. The console itself is a tablet that can either be docked for use as a home console or used as a portable device, making it a ...
) and
mobile gaming
A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone (feature phone or smartphone), tablet, PDA t ...
.
Christopher Strachey
Christopher S. Strachey (; 16 November 1916 – 18 May 1975) was a British computer scientist. He was one of the founders of denotational semantics, and a pioneer in programming language design and computer time-sharing.F. J. Corbató, et al., ...
's Draughts, completed around 1951, is the first verifiable video game to run on a general purpose computer, developed at the
British National Physical Laboratory.
Early arcade video games (1970s–1980s)
Up until the 1970s, British
amusement arcades typically had mechanical
arcade games
An arcade game or coin-op game is a coin-operated entertainment machine typically installed in public businesses such as restaurants, bars and amusement arcades. Most arcade games are presented as primarily games of skill and include arcade ...
,
electro-mechanical games and
pinball
Pinball games are a family of games in which a ball is propelled into a specially designed table where it bounces off various obstacles, scoring points either en route or when it comes to rest. Historically the board was studded with nails call ...
machines.
Arcade video game
An arcade video game takes player input from its controls, processes it through electrical or computerized components, and displays output to an electronic monitor or similar display. Most arcade video games are coin-operated, housed in an ar ...
s arrived with the 1973 release of ''
Pong
''Pong'' is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released in 1972. It was one of the earliest arcade video games; it was created by Allan A ...
'' by
Atari, Inc. ''Pong'' and other similar
sports video game
A sports video game is a video game that simulates the practice of sports. Most sports have been recreated with a game, including team sports, track and field, extreme sports, and combat sports. Some games emphasize actually playing the sport (s ...
clones became popular in British arcades up until their popularity declined a year later in 1974, after which video games were dismissed as a fad. Atari's ''
Breakout'' (1976) later drew a significant following, but enthusiasm for the game had also waned shortly after. A major breakthrough for video games came with the 1978 release of
Taito
is a Japanese company that specializes in video games, toys, arcade cabinets and game centers, based in Shinjuku, Tokyo. The company was founded by Michael Kogan in 1953 as the importing vodka, vending machines and jukeboxes into Japan. It ...
's
shoot 'em up
Shoot 'em ups (also known as shmups or STGs
) are a sub-genre of action games. There is no consensus as to which design elements compose a shoot 'em up; some restrict the definition to games featuring spacecraft and certain types of chara ...
game ''
Space Invaders
is a 1978 shoot 'em up arcade game developed by Tomohiro Nishikado. It was manufactured and sold by Taito in Japan, and licensed to the Midway division of Bally for overseas distribution. ''Space Invaders'' was the first fixed shooter and ...
'', which began the
golden age of arcade video games
The golden age of arcade video games was the period of rapid growth, technological development and cultural influence of arcade video games, from the late 1970s to the early 1980s. The period began with the release of ''Space Invaders'' in 1978, ...
. In order to keep up with high demand for ''Space Invaders'', Taito licensed distribution rights to
Midway Manufacturing. By 1979, ''Space Invaders'' had sold 85,000
arcade cabinets in the United Kingdom, installed across locations such as arcades,
pubs
A pub (short for public house) is a kind of drinking establishment which is licensed to serve alcoholic drinks for consumption on the premises. The term ''public house'' first appeared in the United Kingdom in late 17th century, and was ...
and
public buildings
A building, or edifice, is an enclosed structure with a roof and walls standing more or less permanently in one place, such as a house or factory (although there's also portable buildings). Buildings come in a variety of sizes, shapes, and func ...
.
''Space Invaders'' was the first video game to attract
political controversy when a 1981
Private Member's Bill
A private member's bill is a bill (proposed law) introduced into a legislature by a legislator who is not acting on behalf of the executive branch. The designation "private member's bill" is used in most Westminster system jurisdictions, in wh ...
known as the "Control of Space Invaders (and other Electronic Games) Bill", drafted by
British Labour Member of Parliament
A member of parliament (MP) is the representative in parliament of the people who live in their electoral district. In many countries with Bicameralism, bicameral parliaments, this term refers only to members of the lower house since upper house ...
(MP)
George Foulkes, attempted to allow
local councils to restrict the game and those like it by
licensing
A license (or licence) is an official permission or permit to do, use, or own something (as well as the document of that permission or permit).
A license is granted by a party (licensor) to another party (licensee) as an element of an agreeme ...
for its "
addictive properties" and for causing "
deviancy
Deviance or the sociology of deviance explores the actions and/or behaviors that violate social norms across formally enacted rules (e.g., crime) as well as informal violations of social norms (e.g., rejecting folkways and mores). Although dev ...
".
Conservative
Conservatism is a cultural, social, and political philosophy that seeks to promote and to preserve traditional institutions, practices, and values. The central tenets of conservatism may vary in relation to the culture and civilization in ...
MP
Michael Brown defended the game as "innocent and harmless pleasure", which he himself had enjoyed that day, and criticized the bill as an example of "
Socialist
Socialism is a left-wing economic philosophy and movement encompassing a range of economic systems characterized by the dominance of social ownership of the means of production as opposed to private ownership. As a term, it describes the ...
beliefs in restriction and control". A motion to bring the bill before
Parliament
In modern politics, and history, a parliament is a legislative body of government. Generally, a modern parliament has three functions: representing the electorate, making laws, and overseeing the government via hearings and inquiries. ...
was defeated by 114 votes to 94 votes; the bill itself was never considered by Parliament.
''Space Invaders'' was followed by other hit arcade video games, including
Namco
was a Japanese multinational corporation, multinational video game and entertainment company, headquartered in Ōta, Tokyo. It held several international branches, including Namco America in Santa Clara, California, Namco Europe in London, Na ...
's shoot 'em up ''
Galaxian
is a 1979 fixed shooter arcade video game developed and published by Namco. The player assumes control of the Galaxip starfighter in its mission to protect Earth from waves of aliens. Gameplay involves destroying each formation of aliens, who ...
'' (1979) and
maze game
A maze is a path or collection of paths, typically from an entrance to a goal. The word is used to refer both to branching tour puzzles through which the solver must find a route, and to simpler non-branching ("unicursal") patterns that le ...
''
Pac-Man
originally called ''Puck Man'' in Japan, is a 1980 maze video game, maze action game, action video game developed and released by Namco for Arcade game, arcades. In North America, the game was released by Midway Manufacturing as part of its l ...
'' (1980), the
scrolling shooter
In computer displays, filmmaking, television production, and other kinetic displays, scrolling is sliding text, images or video across a monitor or display, vertically or horizontally. "Scrolling," as such, does not change the layout of the text ...
s ''
Scramble'' by
Konami
, is a Japanese multinational video game and entertainment company headquartered in Chūō, Tokyo, it also produces and distributes trading cards, anime, tokusatsu, pachinko machines, slot machines, and arcade cabinets. Konami has casi ...
and ''
Defender'' by
Williams Electronics
WMS Industries, Inc. was an American electronic gaming and amusement manufacturer in Enterprise, Nevada. It was merged into Scientific Games in 2016. WMS's predecessor was the Williams Manufacturing Company, founded in 1943 by Harry E. Williams ...
,
Nintendo's
platform game
A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action game, action video games in which the core objective is to move the player character between points in an environment. Platform game ...
''
Donkey Kong
is a video game franchise created by Shigeru Miyamoto and owned by Nintendo. It follows the adventures of a gorilla named Donkey Kong and his clan of other apes and monkeys. The franchise primarily consists of platform games—originally s ...
'' (1981), and Namco's
racing game
Racing games are a video game genre in which the player participates in a racing competition. They may be based on anything from real-world racing leagues to fantastical settings. They are distributed along a spectrum between more realistic ra ...
''
Pole Position
In a motorsports race, the pole position is usually the best and "statistically the most advantageous" starting position on the track. The pole position is usually earned by the driver with the best qualifying times in the trials before the ra ...
'' (1982) distributed by Atari.
One of the earliest
video game magazines, ''
Computer and Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'', began publication in the United Kingdom in 1981.
Early home video games (early 1980s)
Some of the
first generation of video game consoles
In the history of video games, the first generation era refers to the video games, video game consoles, and handheld video game consoles available from 1972 to 1983. Notable consoles of the first generation include the Odyssey series (excludin ...
like dedicated ''
Pong
''Pong'' is a table tennis–themed twitch arcade sports video game, featuring simple two-dimensional graphics, manufactured by Atari and originally released in 1972. It was one of the earliest arcade video games; it was created by Allan A ...
'' consoles were imported into the UK but did not gain much traction.
Home video games were popularized in the United Kingdom during 1982–1984. There was a short-lived
home console market in the United Kingdom during the early 1980s.
The success of ''Space Invaders'' in the arcades generated demand for the
Atari VCS
The Atari 2600, initially branded as the Atari Video Computer System (Atari VCS) from its release until November 1982, is a home video game console developed and produced by Atari, Inc. Released in September 1977, it popularized microprocessor ...
, which had an official home version of ''Space Invaders'' released in 1980. The Atari VCS sold 125,000 units in the United Kingdom that year along with 500,000
game cartridges, becoming the best-selling console in the UK up until then. Portable
LCD games also gained popularity the same year, including ''Space Invaders'' clones such as
Atari's ''Galaxy Invaders'' and
Casio
is a Japanese multinational electronics manufacturing corporation headquartered in Shibuya, Tokyo, Japan. Its products include calculators, mobile phones, digital cameras, electronic musical instruments, and analogue and digital watches. I ...
's MG-880
calculator game
A mobile game, or smartphone game, is a video game that is typically played on a mobile phone. The term also refers to all games that are played on any portable device, including from mobile phone ( feature phone or smartphone), tablet, PD ...
, as well as the
Sharp PC-1211 pocket computer
A pocket computer was a 1980s-era user programmable calculator-sized computer that had fewer screen lines,
Some had only one line and often fewer characters per line, than the Pocket-sized computers introduced beginning in 1989. Manufacturers i ...
sold by
Tandy under the
Radio Shack TRS-80 brand.
The
home console market crash of 1983, whose effects primarily impacted North America, was offset in the UK by the simultaneous transition to a market dominated by microcomputers and LCD games.
The switch towards microcomputers, and the more transient fad of LCD games, was already an apparent, emergent trend by the time of the crash, which, in the UK, merely accelerated an inevitable transition to microcomputers.
The home computer market and concomitant domestic game production took off so rapidly during 1983 and thereafter that the UK market, in totality, not only withstood the crash but immediately began growing, albeit almost entirely in the new direction of microcomputers.
Pre-dating and then becoming concurrent with the console market's troubles, the arrival of affordable home computers in the early 1980s, with graphical capabilities matching or exceeding the
second-generation consoles, such as the Atari VCS, dealt a severe blow to consoles in the UK. Home computers offered significantly cheaper software compared to the more expensive console
game cartridges.
By 1984, computer games had overtaken both consoles and LCD games as the largest sector of the UK home video game market.
Microcomputer popularity (1980s)

Whereas the North American and Japanese home video game markets boomed with
console games
A console game is a type of video game consisting of images and often sounds generated by a video game console, which are displayed on a television or similar audio-video system, and that can be manipulated by a player. This manipulation usually ...
, the UK market for home video games was grown out of
home computers (also known as
microcomputers
A microcomputer is a small, relatively inexpensive computer having a central processing unit (CPU) made out of a microprocessor. The computer also includes memory and input/output (I/O) circuitry together mounted on a printed circuit board (P ...
), specifically the
BBC Micro
The British Broadcasting Corporation Microcomputer System, or BBC Micro, is a series of microcomputers and associated peripherals designed and built by Acorn Computers in the 1980s for the BBC Computer Literacy Project. Designed with an empha ...
from
Acorn Computers
Acorn Computers Ltd. was a British computer company established in Cambridge, England, in 1978. The company produced a number of computers which were especially popular in the United Kingdom, UK, including the Acorn Electron and the Acorn Archi ...
in 1981, and the
ZX Spectrum
The ZX Spectrum () is an 8-bit home computer that was developed by Sinclair Research. It was released in the United Kingdom on 23 April 1982, and became Britain's best-selling microcomputer.
Referred to during development as the ''ZX81 Colou ...
from
Sinclair Research
Sinclair Research Ltd is a British consumer electronics company founded by Clive Sinclair in Cambridge. It was originally incorporated in 1973 as Westminster Mail Order Ltd, renamed Sinclair Instrument Ltd, then Science of Cambridge Ltd, the ...
(alongside Sinclair's earlier
ZX80
The Sinclair ZX80 is a home computer launched on 29 January 1980 by Science of Cambridge Ltd. (later to be better known as Sinclair Research). It is notable for being one of the first computers available in the United Kingdom for less than a ...
and
ZX81
The ZX81 is a home computer that was produced by Sinclair Research and manufactured in Dundee, Scotland, by Timex Corporation. It was launched in the United Kingdom in March 1981 as the successor to Sinclair's ZX80 and designed to be a low-c ...
systems) and the
Commodore 64 by
Commodore International
Commodore International (other names include Commodore International Limited) was an American home computer and electronics manufacturer founded by Jack Tramiel. Commodore International (CI), along with its subsidiary Commodore Business Mac ...
in 1982. In the early 1980s, the UK home
computer game
Video games, also known as computer games, are electronic games that involves interaction with a user interface or input device such as a joystick, controller, keyboard, or motion sensing device to generate visual feedback. This feedbac ...
industry initially began with British programmers developing unofficial ports and clones of arcade games for
home computers, followed by original
computer games
A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-d ...
.
The saturation of home computers immunised the UK against the effects of the North American video game crash in 1983, after which the microcomputer game market continued to grow, with significant levels of domestic game production taking place. In 1984, computer games replaced console and LCD games as the largest sector of the UK home video game market.
Computer literacy had been seen by the UK government as a key skill that Britain's children should possess to help improve the technology savvy of the nation in the future.
While home computers did exist in the UK market like the
Commodore PET
The Commodore PET is a line of personal computers produced starting in 1977 by Commodore International. A single all-in-one case combines a MOS Technology 6502 microprocessor, Commodore BASIC in read-only memory, keyboard, monochrome monitor, ...
and
Apple II
The Apple II (stylized as ) is an 8-bit home computer and one of the world's first highly successful mass-produced microcomputer products. It was designed primarily by Steve Wozniak; Jerry Manock developed the design of Apple II's foam-mold ...
(both released in 1977), these were comparatively expensive for broad use across the population.
The
BBC #REDIRECT BBC
Here i going to introduce about the best teacher of my life b BALAJI sir. He is the precious gift that I got befor 2yrs . How has helped and thought all the concept and made my success in the 10th board exam. ...
worked with Acorn to create the low-cost BBC Micro home computer alongside a set of broadcast programming to help teach fundamentals of computers for school-aged children. This was used in up to 80% of the schools in the UK at the time, and led to creation of the Spectrum and Commodore 64 to help meet growing demand for the systems.
Additionally, youth of the United Kingdom at that time were tinkerers, taking apart and repairing devices including electronics, and the nature of computer programming felt within this same scope.
The United Kingdom had already had a history with
board game
Board games are tabletop games that typically use . These pieces are moved or placed on a pre-marked board (playing surface) and often include elements of table, card, role-playing, and miniatures games as well.
Many board games feature a ...
s prior to this revolution, as well as laying claim to starting the fantasy literary genre through
J. R. R. Tolkien
John Ronald Reuel Tolkien (, ; 3 January 1892 – 2 September 1973) was an English writer and philologist. He was the author of the high fantasy works ''The Hobbit'' and ''The Lord of the Rings''.
From 1925 to 1945, Tolkien was the Rawlins ...
's works, a major point of inspiration for the ''
Dungeons & Dragons
''Dungeons & Dragons'' (commonly abbreviated as ''D&D'' or ''DnD'') is a fantasy tabletop role-playing game (RPG) originally designed by Gary Gygax and Dave Arneson. The game was first published in 1974 by Tactical Studies Rules, Inc. (T ...
'' tabletop role-playing game.
Thus, with the ability to program their own games through these early home computers, the UK developed an initial home computer game market. Throughout most of the 1980s, British games were typically made by only one person with no formal experience in computer programming attempting to realise a singular vision (these developers were known as "bedroom coders"; some of them achieved a status akin to rockstars within the tech market, and even popular culture more broadly).
As there were few game stores in the UK at that time, most of these coders turned to
mail order
Mail order is the buying of goods or services by mail delivery. The buyer places an order for the desired products with the merchant through some remote methods such as:
* Sending an order form in the mail
* Placing a telephone call
* Placing ...
, sending out copies of their games on
cassette tape for use in the computer's
tape drive
A tape drive is a data storage device that reads and writes data on a magnetic tape. Magnetic tape data storage is typically used for offline, archival data storage. Tape media generally has a favorable unit cost and a long archival stability.
...
s. A market developed for companies to help such programmer sell and distribute their games.
This industry took off after the release of the ZX Spectrum in 1982: by the end of 1983 there were more than 450 companies selling video games on cassette compared to 95 the year before.
An estimated 10,000 to 50,000 youth, mostly male, were making games out of their homes at this time based on advertisements for games in popular magazines.
The growth of video games in the UK during this period was comparable to the
punk subculture
The punk subculture includes a diverse and widely known array of ideologies, fashion, and other forms of expression, visual art, dance, literature, and film. Largely characterised by anti-establishment views, the promotion of individual freedo ...
, fueled by young people making money from their games.
One of the earliest such successful titles was ''
Manic Miner
''Manic Miner'' is a platform video game originally written for the ZX Spectrum by Matthew Smith and released by Bug-Byte in 1983 (later re-released by Software Projects). It is the first game in the Miner Willy series and among the early ti ...
'', developed and released by
Matthew Smith in 1983, sold by
Bug-Byte
Bug-Byte Software Ltd. was a video game company founded in 1980 by Tony Baden and Tony Milner, two Oxford chemistry graduates. It was one of the first to develop a range of 8-bit computer games during the early 1980s, for Sinclair, Commodore a ...
, one of the first publishers in this market. While a loose
clone
Clone or Clones or Cloning or Cloned or The Clone may refer to:
Places
* Clones, County Fermanagh
* Clones, County Monaghan, a town in Ireland
Biology
* Clone (B-cell), a lymphocyte clone, the massive presence of which may indicate a pathologi ...
of the United States-developed ''
Miner 2049er
''Miner 2049er'' is a platform game created by Bill Hogue that was released in 1982 by Big Five Software. It was developed for the Atari 8-bit family and widely converted to other systems. The title "Miner 2049er" evokes a 21st-century take on t ...
'', ''Manic Miner'' incorporated elements of
British humour
British humour carries a strong element of satire aimed at the absurdity of everyday life. Common themes include sarcasm, tongue-in-cheek, banter, insults, self-deprecation, taboo subjects, puns, innuendo, wit, and the British class syste ...
and other oddities.
''Manic Miner'' is considered the quintessential "British game" for this reason, and since then, inspired similar games with the same type of British wit and humour through the present.
Another key title from this period was ''
Elite
In political and sociological theory, the elite (french: élite, from la, eligere, to select or to sort out) are a small group of powerful people who hold a disproportionate amount of wealth, privilege, political power, or skill in a group. ...
'', developed by
David Braben
David John Braben (born 2 January 1964) is a British video game developer and designer, founder and CEO of Frontier Developments, co-creator of the ''Elite'' series of space trading video games, first published in 1984. He is also a co-founde ...
and
Ian Bell
Ian Ronald Bell (born 11 April 1982) is an English former cricketer who played international cricket in all formats for the England cricket team and county cricket for Warwickshire County Cricket Club. A right-handed higher/middle order batsm ...
and released in 1984. A non-linear space exploration, trading and combat game, ''Elite'' established many of the principles of the
open world gameplay concept that are used in most space simulation games today as well as influencing the ''
Grand Theft Auto
''Grand Theft Auto'' (''GTA'') is a series of action-adventure games created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily de ...
'' series, itself a pinnacle of open world design.
The popularity of video games on home computers within the UK drew sales away from other video game formats.
Despite the lack of exposure to the North American crash of 1983, the UK industry of this period still had its notable failures. The success of
Imagine Software
Imagine Software was a British video games developer based in Liverpool which existed briefly in the early 1980s, initially producing software for the ZX Spectrum and VIC-20. The company rose quickly to prominence and was noted for its polished ...
, formed by former members of Bug-Byte, drew the attention of the
BBC #REDIRECT BBC
Here i going to introduce about the best teacher of my life b BALAJI sir. He is the precious gift that I got befor 2yrs . How has helped and thought all the concept and made my success in the 10th board exam. ...
as part of a documentary series ''Commercial Breaks'' that had been examining successful businesses in new industries. During 1983 and 1984, Imagine had tried to expand its capabilities beyond game programming as well as push the idea of "megagames" that stretched a computer's hardware limits and would be sold at a higher cost, but these efforts backfired, costing Imagine staff and money. By the time the BBC began filming for this episode of ''Commercial Breaks'', Imagine was in a downward spiral, which was notoriously documented by the BBC.
A short-term collapse of the computer market occurred from the end of 1984 into 1985. Rival companies Sinclair Research and Acorn Computers began entering a price war on competing systems ahead of end-of-year holidays sales, which created a consumer perception that these systems were nothing more than toys rather than productivity tools. In early 1985, financial institutions became wary of investments into computer companies due to other activities they had made as well. Acorn was acquired by
Olivetti
Olivetti S.p.A. is an Italian manufacturer of computers, tablets, smartphones, printers and other such business products as calculators and fax machines. Headquartered in Ivrea, in the Metropolitan City of Turin, the company has been pa ...
over 1985, while Sinclair Research was sold to
Amstrad
Amstrad was a British electronics company, founded in 1968 by Alan Sugar at the age of 21. The name is a contraction of Alan Michael Sugar Trading. It was first listed on the London Stock Exchange in April 1980. During the late 1980s, Amstra ...
in 1986.
Arrival of 16-bit computers (1985–1995)

The more advanced
16-bit
16-bit microcomputers are microcomputers that use 16-bit microprocessors.
A 16-bit register can store 216 different values. The range of integer values that can be stored in 16 bits depends on the integer representation used. With the two mos ...
Commodore
Amiga
Amiga is a family of personal computers introduced by Commodore International, Commodore in 1985. The original model is one of a number of mid-1980s computers with 16- or 32-bit processors, 256 KB or more of RAM, mouse-based GUIs, and sign ...
and
Atari ST machines typically required a full team of developers to build games for; the bedroom coders of the previous years began to fade away as development companies formed to build games on these new systems.
First released in 1985,
the more expensive hardware and software stifled the uptake of both machines.
The cheaper but less powerful Atari ST became the more popular of the two computers; in 1988 it accounted for nearly one in ten of all UK personal computer sales, more than double that of the Amiga.
Although chart company Gallup reported in February 1989 that Amiga games had begun to outsell ST games for the first time, the combined sales for both platforms were still less than 10% of the total UK games market.
The cheaper eight-bit machines like the ZX Spectrum were continuing to sell well, particularly with parents buying their first computer, with stocks of the Commodore 64 running out over Christmas 1988.
For the following Christmas period, Commodore allowed
Ocean Software
Ocean Software Ltd was a British software development company that became one of the biggest European video game developers and publishers of the 1980s and 1990s.
The company was founded by David Ward and Jon Woods and was based in Manchester. ...
to bundle ''
Batman
Batman is a superhero appearing in American comic books published by DC Comics. The character was created by artist Bob Kane and writer Bill Finger, and debuted in the 27th issue of the comic book '' Detective Comics'' on March 30, 1939 ...
'', their first game specifically designed for the sixteen-bit machines,
with their Amiga 500 computers to create the "Batman Pack".
Launched in October 1989 with a TV advertising campaign, it became one of the most successful hardware/software bundles of all time
selling over 186,000 units by the end of the following year.
The Amiga's more powerful graphics capabilities enabled game developers to experiment more
and helped to expand the
demoscene
The demoscene is an international computer art subculture focused on producing demos: self-contained, sometimes extremely small, computer programs that produce audiovisual presentations. The purpose of a demo is to show off programming, visua ...
in the UK, which in turn brought in more developers to stretch the capabilities of the computer.
A number of influential British companies emerged during this period:
*
Psygnosis
Psygnosis Limited (known as SCE Studio Liverpool or simply Studio Liverpool from 1999) was a British video game developer and publisher headquartered at Wavertree Technology Park in Liverpool. Founded in 1984 by Ian Hetherington, Jonathan Elli ...
was formed in 1984 after the closure of
Imagine Software
Imagine Software was a British video games developer based in Liverpool which existed briefly in the early 1980s, initially producing software for the ZX Spectrum and VIC-20. The company rose quickly to prominence and was noted for its polished ...
, and sought to bring the brightest programmers of the day to produce games that they would then publish, along with other in-house developed titles. Psygnosis' catalog has a number of highly praised titles such as ''
Shadow of the Beast'' and ''
Obliterator''. The publisher was eventually acquired by
Sony Interactive Entertainment
Sony Interactive Entertainment (SIE), formerly known as Sony Computer Entertainment (SCE), is a multinational video game and digital entertainment company wholly owned by multinational conglomerate Sony. The SIE Group is made up of two legal co ...
to develop the ''
Wipeout __NOTOC__
Wipe out or wipeout may refer to:
Media Music
* "Wipe Out" (instrumental), a 1963 hit surf-rock song by The Surfaris
** ''Wipe Out'' (album), the 1963 album containing the song
Television
* ''Wipeout'' (1988 game show), an American t ...
'' series among other titles, and while the studio was shuttered in 2012, most of its activities had been adsorbed into the Sony structure.
*
Sensible Software
Sensible Software was a British software company founded by Jon Hare and Chris Yates that was active from March 1986 to June 1999. It released seven number-one hit games and won numerous industry awards.
The company was well known for the e ...
, founded by
Jon Hare and Chris Yates in 1986, was already a successful
8-bit
In computer architecture, 8-bit integers or other data units are those that are 8 bits wide (1 octet). Also, 8-bit central processing unit (CPU) and arithmetic logic unit (ALU) architectures are those that are based on registers or data buses of ...
developer prior to success across Europe with Amiga hits like ''
Sensible World of Soccer'',
''Cannon Fodder'' and ''
Mega-Lo-Mania'' topping the UK all formats games charts for 52 weeks from June 1992 to 1995. ''Sensible World of Soccer'' was the only European-developed game entered into the
game canon, a list of 10 video games created by
Stanford University for preservation by the
Library of Congress
The Library of Congress (LOC) is the research library that officially serves the United States Congress and is the ''de facto'' national library of the United States. It is the oldest federal cultural institution in the country. The librar ...
. ''
The New York Times
''The New York Times'' (''the Times'', ''NYT'', or the Gray Lady) is a daily newspaper based in New York City with a worldwide readership reported in 2020 to comprise a declining 840,000 paid print subscribers, and a growing 6 million paid ...
'' called the creation of this list "an assertion that digital games have a cultural significance and a historical significance".
Sensible Software
Sensible Software was a British software company founded by Jon Hare and Chris Yates that was active from March 1986 to June 1999. It released seven number-one hit games and won numerous industry awards.
The company was well known for the e ...
was acquired by
Codemasters
The Codemasters Software Company Limited (trade name: Codemasters) is a British video game developer based in Southam, England, which is a subsidiary of American corporation Electronic Arts. Founded by brothers Richard and David Darling in Octo ...
in 1999.
*
DMA Design
Rockstar North Limited (formerly DMA Design Limited) is a British video game development company and a studio of Rockstar Games based in Edinburgh. The company was founded as DMA Design in Dundee in 1987 by David Jones, soon hiring former clas ...
, among whose first titles was the best-selling ''
Lemmings'' in 1991. DMA Design, after several more titles, would go on to produce ''
Grand Theft Auto
''Grand Theft Auto'' (''GTA'') is a series of action-adventure games created by David Jones and Mike Dailly. Later titles were developed under the oversight of brothers Dan and Sam Houser, Leslie Benzies and Aaron Garbut. It is primarily de ...
'' in 1997, and would lead them to ultimately be acquired by
Take Two Interactive and rebranded as
Rockstar Games
Rockstar Games, Inc. is an American video game publisher based in New York City. The company was established in December 1998 as a subsidiary of Take-Two Interactive, using the assets Take-Two had previously acquired from BMG Interactive. Foun ...
, with the original studio renamed as
Rockstar North
Rockstar North Limited (formerly DMA Design Limited) is a British video game development company and a studio of Rockstar Games based in Edinburgh. The company was founded as DMA Design in Dundee in 1987 by David Jones, soon hiring former cl ...
.
*
Bullfrog Productions
Bullfrog Productions Limited was a British video game developer based in Guildford, England. Founded in 1987 by Peter Molyneux and Les Edgar, the company gained recognition in 1989 for their third release, '' Populous'', and is also well know ...
was founded by
Peter Molyneux
Peter Douglas Molyneux (; born 5 May 1959) is an English video game designer and programmer. He created the god games '' Populous'', '' Dungeon Keeper'', and ''Black & White'', as well as ''Theme Park'', the ''Fable'' series, '' Curiosity: ...
and
Les Edgar, with one of their first titles being ''
Populous'', the title that established the
god game
A god game is an artificial life game that casts the player in the position of controlling the game on a large scale, as an entity with divine and supernatural powers, as a great leader, or with no specified character (as in ''Spore''), and pl ...
genre. Bullfrog developed several other influential titles, including the ''
Dungeon Keeper
''Dungeon Keeper'' is a strategy video game developed by Bullfrog Productions and released by Electronic Arts in June 1997 for MS-DOS and Windows 95. In ''Dungeon Keeper'', the player builds and manages a dungeon, protecting it from invading ' ...
'' series, the ''
Syndicate
A syndicate is a self-organizing group of individuals, companies, corporations or entities formed to transact some specific business, to pursue or promote a shared interest.
Etymology
The word ''syndicate'' comes from the French word ''syndica ...
'' series, and ''Theme''-related titles including ''
Theme Park
An amusement park is a park that features various attractions, such as rides and games, as well as other events for entertainment purposes. A theme park is a type of amusement park that bases its structures and attractions around a central ...
'' and ''
Theme Hospital
''Theme Hospital'' is a business simulation game developed by Bullfrog Productions and published by Electronic Arts in 1997 for MS-DOS and Microsoft Windows compatible PCs in which players design and operate a privately owned hospital with ...
''. Though Bullfrog was ultimately acquired and shuttered by
Electronic Arts
Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted th ...
, the Bullfrog team went on to establish other influential UK studios, including Molyneux's
Lionhead Studios
Lionhead Studios Limited was a British video game developer founded in July 1997 by Peter Molyneux, Mark Webley, Tim Rance, and Steve Jackson. The company is best known for the '' Black & White'' and ''Fable'' series. Lionhead started as a bre ...
,
Media Molecule
Media Molecule Ltd. is a British video game developer based in Guildford, Surrey. Founded in 2006 by Mark Healey, Alex Evans, David Smith, and Kareem Ettouney, Sony Computer Entertainment acquired the firm in 2010. It became part of SCE Worldw ...
,
Hello Games, and
Two Point Studios
Two Point Studios is a British video game development company founded on 26 July 2016 by Ben Hymers, Mark Webley, and Gary Carr. Carr and Webley had previously worked on titles including '' Theme Hospital'', ''Black & White'', and the '' Fab ...
.
*
Team17
Team17 Group plc is a British video game developer and publisher based in Wakefield, England. The venture was created in December 1990 through the merger of British publisher 17-Bit Software and Swedish developer Team 7. At the time, the two co ...
was initially born out of the demoscene, but produced a number of successful Amiga games, finding success in the ''
Worms Worms may refer to:
*Worm, an invertebrate animal with a tube-like body and no limbs
Places
*Worms, Germany, a city
** Worms (electoral district)
* Worms, Nebraska, U.S.
*Worms im Veltlintal, the German name for Bormio, Italy
Arts and entertai ...
'' series in 1995. Today, Team17 also now serves as a video game publishers for many independent studios.
During this period, video game consoles from the
fourth generation, including the
Sega Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit Fourth generation of video game consoles, fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master Syst ...
and
Super Nintendo Entertainment System
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a Fourth generation of video game consoles, 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South ...
, began to gain interest in the UK.
Such interest led to more corporate structure around video game development to support the costs and hardware needed to develop games on these platforms, and caused a decline of the popularity of the bedroom coder by 1995.
However, the bedroom coders had seeded the necessary elements as to gain interest from United States companies looking for talent around this time, leading to various acquisitions and partnerships between US and UK game companies around this time.
Console systems (1987–present)
During the late 1980s to early 1990s, there was a gradual transition in the UK home video game market from home computers to
video game consoles
A video game console is an electronic device that outputs a video signal or image to display a video game that can be played with a game controller. These may be home consoles, which are generally placed in a permanent location connected to a ...
, with the arrival of 8-bit
third-generation consoles and then 16-bit
fourth-generation consoles. By 1991,
home consoles had overtaken home computers as the larger sector of the UK home video game market.
The growth of consoles in the UK was largely driven by
Sega consoles, the
Master System
The is an 8-bit
History of video game consoles (third generation), third-generation home video game console manufactured by Sega. It was originally a remodeled export version of the Sega Mark III, the third iteration of the SG-1000 series of ...
(1987 release) and
Mega Drive
The Sega Genesis, known as the outside North America, is a 16-bit fourth generation home video game console developed and sold by Sega. It was Sega's third console and the successor to the Master System. Sega released it in 1988 in Japan as ...
(1990 release); they exceeded the graphical capabilities of 8-bit and 16-bit home computers, respectively, while being more affordable.
''
Computer and Video Games
''Computer and Video Games'' (also known as ''CVG'', ''Computer & Video Games'', ''C&VG'', ''Computer + Video Games'', or ''C+VG'') was a UK-based video game magazine, published in its original form between 1981 and 2004. Its offshoot website ...
'' magazine credited the success of Sega's ''
Sonic the Hedgehog
is a Japanese video game series and media franchise created by Sega. The franchise follows Sonic, an anthropomorphic blue hedgehog who battles the evil Doctor Eggman, a mad scientist. The main ''Sonic the Hedgehog'' games are platformer ...
'' in particular as "one of the main reasons for the popularity of" console video games in the United Kingdom. Other popular console systems followed in the UK, including the
Nintendo consoles,
Game Boy
The is an 8-bit fourth generation handheld game console developed and manufactured by Nintendo. It was first released in Japan on April 21, 1989, in North America later the same year, and in Europe in late 1990. It was designed by the same te ...
(1990 release) and
Super NES
The Super Nintendo Entertainment System (SNES), commonly shortened to Super NES or Super Nintendo, is a 16-bit home video game console developed by Nintendo that was released in 1990 in Japan and South Korea, 1991 in North America, 1992 in E ...
(1992 release), and then 32-bit
fourth-generation consoles including
Sony
, commonly stylized as SONY, is a Japanese multinational conglomerate corporation headquartered in Minato, Tokyo, Japan. As a major technology company, it operates as one of the world's largest manufacturers of consumer and professional ...
's
PlayStation
is a video gaming brand that consists of five home video game consoles, two handhelds, a media center, and a smartphone, as well as an online service and multiple magazines. The brand is produced by Sony Interactive Entertainment, a di ...
(1995 release) and the
Nintendo 64
The (N64) is a home video game console developed by Nintendo. The successor to the Super Nintendo Entertainment System, it was released on June 23, 1996, in Japan, on September 29, 1996, in North America, and on March 1, 1997, in Europe and ...
(1997 release).
By 1992,
Sega and
Nintendo were earning more than or from annual video games sales in the United Kingdom, while British video game magazines had a circulation of copies per month. In 1992, the UK games market was led by the Mega Drive, followed by the Amiga and Super NES, and then
IBM-compatible PC. During the early 1990s, Sega and Nintendo dominated the UK video game market, which led to both companies coming under investigation by the
Monopolies and Mergers Commission
The Competition Commission was a non-departmental public body responsible for investigating mergers, markets and other enquiries related to regulated industries under competition law in the United Kingdom. It was a competition regulator under t ...
(MMC) for alleged
monopolistic
A monopoly (from Greek el, μόνος, mónos, single, alone, label=none and el, πωλεῖν, pōleîn, to sell, label=none), as described by Irving Fisher, is a market with the "absence of competition", creating a situation where a speci ...
business practices.
With the increasing power and popularity of consoles, more UK developers targeted console platforms in the 1990s.
As noted above, some of those that were instrumental in Britain's contribution to consoles included Psygnosis (developing ''Wipeout'' for the PlayStation) and DMA Design (''Grand Theft Auto'' for the PlayStation). Others included
Rare, which brought many titles to
Nintendo consoles,
Argonaut Games
Argonaut Games PLC was a British video game developer founded in 1982, most notable for the development of the Super Nintendo Entertainment System, Super NES video game ''Star Fox (1993 video game), Star Fox'' and its supporting Super FX hardwar ...
which helped to bring 3D graphics to the Super NES via ''
Star Fox
is an arcade style rail shooter and third person action-adventure video game series created by Shigeru Miyamoto, produced and published by Nintendo. The games follow the Star Fox combat team of anthropomorphic animals, led by chief protago ...
'', and
Core Design
Core Design Limited (known as Rebellion (Derby) Ltd between 2006 and 2010) was a British video game developer based in Derby. Founded in May 1988 by former Gremlin Graphics employees, it originally bore the name Megabrite until rebranding as Co ...
which brought the ''
Tomb Raider
''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, th ...
'' series to the PlayStation console. Other software houses, like
Ocean Software
Ocean Software Ltd was a British software development company that became one of the biggest European video game developers and publishers of the 1980s and 1990s.
The company was founded by David Ward and Jon Woods and was based in Manchester. ...
,
Codemasters
The Codemasters Software Company Limited (trade name: Codemasters) is a British video game developer based in Southam, England, which is a subsidiary of American corporation Electronic Arts. Founded by brothers Richard and David Darling in Octo ...
, and
U.S. Gold expanded into console games as well.
Video game sales and revenue (1980–1995)
Indie gaming (2010–present)
While large British studios continued to develop high-profile games for consoles and computers, a new hobbyist interest arose around 2010 in
independent game development
An indie game, short for independent video game, is a video game typically created by individuals or smaller development teams without the financial and technical support of a large game publisher, in contrast to most "AAA" (triple-A) games. ...
. The indie game model of development started to become popular in the late 2000s, with games like ''
World of Goo'', ''
Super Meat Boy
''Super Meat Boy'' is a 2010 platform game designed by Edmund McMillen and Tommy Refenes under the collective name of "Team Meat". It was self-published as the successor to ''Meat Boy'', a 2008 flash game designed by McMillen and Jonathan McEn ...
'', and ''
Fez'' showing the success of the small indie team model and the means to distribute these via digital channels rather than retail. This in turn rekindled the hobbyist programmer mindset in the United Kingdom, starting a new wave of individual and small team British developers.
In 2009, the profits of Britain's
video game industry
The video game industry encompasses the Video game development, development, marketing, and Video game monetization, monetization of video games. The industry (economics), industry encompasses dozens of job disciplines and thousands of jobs wor ...
exceeded those from its
film industry
The film industry or motion picture industry comprises the technological and commercial institutions of filmmaking, i.e., film production company, production companies, film studios, cinematography, animation, film production, screenwriting, pre ...
for the first time.
Industry
The UK video game market was worth () in 2018, a 10% increase over the previous year.
[https://ukie.org.uk/news/2019/04/uk-consumer-spend-games-grows-10-record-%c2%a357bn-2018] From this, £4.01 billion was from the sales of software (+10.3% increase over 2017), £1.57 billion from the sales of hardware (+10.7% increase), and £0.11 billion from the sales of other game related items. In the software market, the data showed a significant increase in digital and online revenues, up +20.3% to a record £2.01bn. £1.17 billion of software sales came from mobile games. In 2017, the number of players was estimated at 32.4 million people.
The Video Games Tax Relief (VGTR) was established in 2014 to help support creativity in the UK games industry. According to TIGA, prior to this, the UK Games industry was lagging behind other countries where game developers benefitted from substantial tax breaks and government grants: "Between 2008 and 2011, employment in the
ames industryfell by over 10 per cent and investment fell by £48 million". Thus the UK VGTR aims to ensure the UK games industry's competitiveness on the global stage, promotes investment and job creation and encourage the production of culturally British video games. The key benefit of the tax relief is that qualifying companies can claim up to 20% of their "core expenditure" back, provided that expenditure has been made in the European Economic Area.
In recent years, Northern Ireland has made increasing contributions to the United Kingdom's video game industry.
Best-selling video game franchises (1995–2021)
Media
In 2000,
Channel 4
Channel 4 is a British free-to-air public broadcast television network operated by the state-owned enterprise, state-owned Channel Four Television Corporation. It began its transmission on 2 November 1982 and was established to provide a four ...
produced a documentary, ''Thumb Candy'', on the history of video games. It includes footage from old Nintendo commercials.
Video game conventions
*
EGX (expo)
EGX (previously named Eurogamer Expo) is a trade fair for video games organised by Gamer Network and held annually in the United Kingdom and Germany.
History
The first Eurogamer Expo took place at the Old Truman Brewery as part of the Londo ...
*
UK Games Expo
UK Games Expo (UKGE) is tabletop-game convention and trade fair held annually at the National Exhibition Centre (NEC) and the Hilton Birmingham Metropole.
UK Games Expo is the largest Hobby Games Convention in the UK - where all aspects of t ...
Game ratings and government oversight
Prior to 2012, video games in the UK would be rated through the
Video Standards Council
The Video Standards Council (VSC), also known as the ''VSC Rating Board'', is an administrator of the PEGI system of age rating for video games. It was established in 1989, originally with the purpose of enforcing the Video Recordings Act 1984 an ...
(VSC), which had been established in 1989 under the government's
Department for Digital, Culture, Media and Sport
, type = Department
, logo = Department for Digital, Culture, Media and Sport logo.svg
, logo_width =
, logo_caption =
, seal =
, seal_width =
, seal_caption =
, picture = Gove ...
(DCMS). The VSC worked initially with the UK video game trade group known as the Entertainment Leisure Software Publishers Association (ELSPA) at the time but later renamed to the
UK Interactive Entertainment Association (UKIE). The VSC and ELPSA developed a set of ratings in 1993, and used a combination of voluntary suggestions from publishers and their own reviews to establish a game's rating.
With the introduction of the
Pan European Game Information
PEGI () or Pan-European Game Information is a European video game content rating system established to help European consumers make informed decisions when buying video games or apps through the use of age recommendations and content descripto ...
(PEGI) system in 2003, the VSC standardized its ratings on PEGI's classification system. The VSC system was voluntary at this point, though most UK retailers would respect the ratings marked on boxes to avoid selling mature games to children.
The only facet of the UK ratings system for video games set in law were for titles deemed to have excessive violent or pornographic content; such titles were required to be reviewed by the
British Board of Film Classification
The British Board of Film Classification (BBFC, previously the British Board of Film Censors) is a non-governmental organisation founded by the British film industry in 1912 and responsible for the national classification and censorship of f ...
(BBFC), a non-government body designed in law to review film and television content, if such a designation was determined by the VSC. Legal penalties existed for publishers and retailers that attempted to sell such games without the BBFC's review. The BBFC had the authority to outright ban sale of a video game if deemed so, though such bans could be challenged.
Up to 2012, only two such games had been temporarily banned by the BBFC due to rating: ''
Manhunt 2'' and ''
Carmageddon
''Carmageddon'' is a vehicular combat video game released for personal computers in 1997. It was produced by Stainless Games and published by Interplay Productions and Sales Curve Interactive. It was later ported to other platforms, and spawned ...
'', both which were later cleared after changed had been made by their publishers.
The
Byron Review, released in March 2008 under a 2007 order from
Prime Minister
A prime minister, premier or chief of cabinet is the head of the cabinet and the leader of the ministers in the executive branch of government, often in a parliamentary or semi-presidential system. Under those systems, a prime minister is ...
Gordon Brown
James Gordon Brown (born 20 February 1951) is a British former politician who served as Prime Minister of the United Kingdom and Leader of the Labour Party (UK), Leader of the Labour Party from 2007 to 2010. He previously served as Chance ...
to the
Department for Children, Schools and Families
Department for Children, Schools and Families (DCSF) was a department of the UK government, between 2007 and 2010, responsible for issues affecting people in England up to the age of 19, including child protection and education. DCSF was repla ...
, made numerous suggestions for how the government could take steps to protect children in the digital environment like the Internet.
Among the suggestions were related to video game ratings, which the report found that parents often mistook as difficulty ratings, and instead urged that the BBFC become involved. By May 2008, the BBFC had proposed a new voluntary ratings system for digital video games, paralleling their existing rating systems for film and television. The VSC and other groups felt the BBFC's system for video games was too forgiving and was based on a system designed around linean content rather that non-linear content such as video games, and urged the government to adopt a system based on an enhanced PEGI categorization system they were working on. Reports had found that the PEGI system tended to rate games more conservatively - issuing the game a stricter age rating - compared to what the BBFC would issue for the same title; the VSC stated that 50% of the games they had rated "18+" on the PEGI since 2003 had received a more lenient rating from the BBFC.
The DCMS issued a following report in June 2009 to address several points of the Byron Review, among which included the intent to standardized video game ratings on the PEGI system.
The Video Recordings (Labelling) Regulations act was passed in May 2012 and came into force on 30 July 2012. With it, it eliminated the BBFC's oversight of video games with limited exceptions on excessively pornographic titles, as well as for games with limited interactivity (such as interactive DVD games) and for any direct video content on the game disc.
Instead, all published video games in retail marketplaces were required to be rated under the PEGI system by the special Games Ratings Authority (GRA) within the VSC. Retailers were bound to prevent sales of mature games (PEGI ratings of 12, 16, or 18) to younger children under this law, with both fines and prison time should they be found guilty of such sales.
The VSC also became the only body that could ban sale of a game in the UK.
UKIE continues to work alongside the VSC to help UK developers and publishers prepare for the VSC process and prepare educational and advocacy material to make the UK public aware of the ratings system.
The VSC ratings only apply to retail titles; digitally distributed titles are not regulated under UK law, through the VSC urges developers, publishers, and storefronts as a best-practice to use the low-cost self-ratings services of the
International Age Rating Coalition
The International Age Rating Coalition (IARC) is an initiative aimed at streamlining acquisition of content ratings for video games, from authorities of different countries. Introduced in 2013, the IARC system simplifies the process of obtainin ...
to assign their game an appropriate PEGI rating for the digital service.
Legacy
The
Royal Mail
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, logo = Royal Mail.svg
, logo_size = 250px
, type = Public limited company
, traded_as =
, foundation =
, founder = Henry VIII
, location = London, England, UK
, key_people = * Keith Williams ...
issued a limited postal stamp series in 2020 featuring games that represent the United Kingdom's early video game industry. The series featured ''
Elite
In political and sociological theory, the elite (french: élite, from la, eligere, to select or to sort out) are a small group of powerful people who hold a disproportionate amount of wealth, privilege, political power, or skill in a group. ...
'' (1984), the ''
Dizzy
Dizziness is an imprecise term that can refer to a sense of disorientation in space, vertigo, or lightheadedness. It can also refer to disequilibrium or a non-specific feeling, such as giddiness or foolishness.
Dizziness is a common medica ...
'' series (1987–1992), ''
WipeOut __NOTOC__
Wipe out or wipeout may refer to:
Media Music
* "Wipe Out" (instrumental), a 1963 hit surf-rock song by The Surfaris
** ''Wipe Out'' (album), the 1963 album containing the song
Television
* ''Wipeout'' (1988 game show), an American t ...
'' (1995), the ''
Worms Worms may refer to:
*Worm, an invertebrate animal with a tube-like body and no limbs
Places
*Worms, Germany, a city
** Worms (electoral district)
* Worms, Nebraska, U.S.
*Worms im Veltlintal, the German name for Bormio, Italy
Arts and entertai ...
'' series (1995–present), ''
Lemmings'' (1991), ''
Micro Machines'' (1991), ''
Populous'' (1989), and the ''
Tomb Raider
''Tomb Raider'', also known as ''Lara Croft: Tomb Raider'' from 2001 to 2008, is a media franchise that originated with an action-adventure video game series created by British gaming company Core Design. Formerly owned by Eidos Interactive, th ...
'' series (1996–present).
The interactive film ''
Black Mirror: Bandersnatch'' is loosely based on the early period of the United Kingdom's video game industry, and makes allusion to
Imagine Software
Imagine Software was a British video games developer based in Liverpool which existed briefly in the early 1980s, initially producing software for the ZX Spectrum and VIC-20. The company rose quickly to prominence and was noted for its polished ...
, a major publisher in the early 1980s which gained notoriety when it fell into bankruptcy in the midst of being filmed as part of a documentary for the BBC.
Jeff Minter
Jeff Minter (born 22 April 1962) is an independent English video game designer and programmer who often goes by the name Yak. He is the founder of software house Llamasoft and has created dozens of games during his career, which began in 19 ...
, one of the earlier game developers in the UK's industry, has a cameo role within the movie.
See also
*
List of game companies in the United Kingdom
* ''
The Gamechangers
''The Gamechangers'' is a British docudrama produced by the BBC. The programme depicts the story of the controversies caused by ''Grand Theft Auto'', a successful video game series, as various attempts were made to halt the production of the g ...
''
References
Further reading
*
External links
UK Interactive EntertainmentUK video game charts
{{History of video games