Carmageddon
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Carmageddon
''Carmageddon'' is a vehicular combat video game released for personal computers in 1997. It was produced by Stainless Games and published by Interplay Productions and Sales Curve Interactive. It was later ported to other platforms, and spawned a series. In 2011, Stainless Games obtained the rights to ''Carmageddon'' from Square Enix Europe. iOS and Android ports were released in 2012 and 2013, respectively. THQ Nordic acquired the rights to the ''Carmageddon'' series from Stainless Games in December 2018. Gameplay The player races a vehicle against several other computer controlled competitors in various settings, including city, mine, and industrial areas. The player has a certain amount of time to complete each race, but more time may be gained by collecting bonuses, damaging the competitors' cars, or by running over pedestrians. Unusually for a racing game, checkpoints do not extend the time limit. Races are completed by either completing the course as one would a norm ...
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Carmageddon In-game Screenshot (MS-DOS)
''Carmageddon'' is a vehicular combat video game released for personal computers in 1997. It was produced by Stainless Games and published by Interplay Productions and Sales Curve Interactive. It was later ported to other platforms, and spawned a series. In 2011, Stainless Games obtained the rights to ''Carmageddon'' from Square Enix Europe. iOS and Android ports were released in 2012 and 2013, respectively. THQ Nordic acquired the rights to the ''Carmageddon'' series from Stainless Games in December 2018. Gameplay The player races a vehicle against several other computer controlled competitors in various settings, including city, mine, and industrial areas. The player has a certain amount of time to complete each race, but more time may be gained by collecting bonuses, damaging the competitors' cars, or by running over pedestrians. Unusually for a racing game, checkpoints do not extend the time limit. Races are completed by either completing the course as one would a norm ...
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Stainless Games
Stainless Games is an independent British video game developer based in Newport, Isle of Wight, that is best known for the creation of the ''Carmageddon'' franchise. History Originally named Stainless Software, the company was founded in August 1994 by lead programmer Patrick Buckland and design director Neil Barnden. It was originally located in "The Cottage" on the Isle of Wight. Buckland was the lead programmer on ''Carmageddon'' and '' Carmageddon II: Carpocalypse Now'' and Barnden was the lead artist on both. Before Stainless Games, Buckland was a freelance programmer and Barnden was a senior designer at Conran and The Body Shop. Starting with sub-contracted 3D engine work for Argonaut Games, and developing medical multimedia titles for the Times-Mirror Company, the company went on to develop what later became ''Carmageddon'' for SCi. This was launched amidst much controversy over its violent content in 1997 but received high review scores thanks to its compelling g ...
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Patrick Buckland
Patrick Buckland is a British video game programmer, designer and chief executive officer of Stainless Games, which he co-founded with Neil Barnden in 1994. Career Buckland is a video games pioneer, having been in the industry since 1982. Crystal Quest In 1985 Buckland developed one of the first Macintosh games, the shareware title Crystal Raider. A year after the game's release, Buckland decided to work on a follow up, Crystal Quest, which would take the gameplay of its predecessor, and add new features. The game ended up ported to numerous other platforms, including the Apple IIgs, Amiga, Nintendo Game Boy, Palm and much later, PC and Xbox 360. Stainless Software In 1993, Along with Neil Barnden, Buckland started up Stainless Software "in order to concentrate on games". Among their first clients was Argonaut Games, who contracted the team to work on 3D engine development. Two years later, in 1995, the company landed their first games contract, with British publisher SCi, ...
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Death Race 2000
''Death Race 2000'' is a 1975 American science fiction action film produced by Roger Corman, directed by Paul Bartel, and starring David Carradine. The film takes place in a dystopian American society in the year 2000, where the murderous Transcontinental Road Race has become a form of national entertainment. The screenplay is based on the short story ''The Racer'' by Ib Melchior.Bosnan, John and Nichols, Peter, "Death Race 2000" in Clute, John and Nichols, Peter, eds. (1998) ''The Encyclopedia of Science Fiction'' (2nd edition) Orbit Plot After the "World Crash of '79", massive civil unrest and economic ruin occurs. The United States government is restructured into a totalitarian regime under martial law. To pacify the population, the government has created the Transcontinental Road Race, where a group of drivers race across the country in their high-powered cars and which is infamous for violence, gore, and innocent pedestrians being struck and killed for bonus points. In the ye ...
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Vehicular Combat Game
Vehicular combat games (also known as just vehicular combat or car combat) are a sub-genre of vehicle simulation video games where the primary objectives of gameplay include vehicles armed with weapons attempting to destroy vehicles controlled by the CPU or by opposing players. The genre normally features a variety of different vehicles available for play, each with its own strengths, weaknesses, and special attack abilities. Players may also unlock hidden vehicles by completing certain in-game tasks. Traditionally, vehicular combat games focus on fast-paced action inside the vehicle, rarely, if ever, concerning themselves with role-playing or other elements, '' Metal Max'' series being an exception. Games may include racing themes, but they are generally secondary to the action. Gameplay Vehicular combat games normally follow a simple play pattern; the player must defeat increasing numbers of not very skilled enemies before facing off against a final, super-powerful, boss chara ...
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THQ Nordic
THQ Nordic GmbH (formerly Nordic Games GmbH) is an Austrian video game publisher based in Vienna. Formed in 2011, it is a publishing subsidiary of Embracer Group. Originally named Nordic Games, as was the parent company, both companies were renamed THQ Nordic in August 2016 after the parent company had acquired the "THQ" trademark in 2014. THQ Nordic's core portfolio comprises assets that were acquired from other developers and publishers, such as from JoWooD Entertainment and its subsidiaries DreamCatcher Interactive and The Adventure Company in 2011, THQ in 2013, and NovaLogic in 2016. THQ Nordic has acquired and established several subsidiary studios, including Black Forest Games, Bugbear Entertainment, Gunfire Games, HandyGames, Piranha Bytes, Purple Lamp and Rainbow Studios. History As Nordic Games GmbH (2011–2016) Nordic Games GmbH was founded in 2011 as part of the Nordic Games Holding group. Within this group, Nordic Games became a subsidiary of Nordic Games Li ...
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Vehicular Combat
Vehicular combat games (also known as just vehicular combat or car combat) are a sub-genre of vehicle simulation video games where the primary objectives of gameplay include vehicles armed with weapons attempting to destroy vehicles controlled by the CPU or by opposing players. The genre normally features a variety of different vehicles available for play, each with its own strengths, weaknesses, and special attack abilities. Players may also unlock hidden vehicles by completing certain in-game tasks. Traditionally, vehicular combat games focus on fast-paced action inside the vehicle, rarely, if ever, concerning themselves with role-playing or other elements, '' Metal Max'' series being an exception. Games may include racing themes, but they are generally secondary to the action. Gameplay Vehicular combat games normally follow a simple play pattern; the player must defeat increasing numbers of not very skilled enemies before facing off against a final, super-powerful, boss charac ...
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Interplay Productions
Interplay Entertainment Corp. is an American video game developer and Video game publisher, publisher based in Los Angeles. The company was founded in 1983 as Interplay Productions by developers Brian Fargo, Jay Patel, Troy Worrell, and Rebecca Heineman, as well as investor Chris Wells. As a developer, Interplay is best known as the creator of the ''Fallout (series), Fallout'' series and as a publisher for the ''Baldur's Gate'' and ''Descent (1995 video game), Descent'' series. History Interplay Productions Prior to Interplay, the company's founding developers—Brian Fargo, Troy Worrell, Jay Patel, and Rebecca Heineman—worked for Boone Corporation, a video game developer based in California. When Boone eventually folded, the four got together with investor Chris Wells and, believing they could create a company that was better than Boone, founded Interplay in October 1983. The first projects were non-original and consisted of software conversions and even some military w ...
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Argonaut Games
Argonaut Games PLC was a British video game developer founded in 1982, most notable for the development of the Super NES video game ''Star Fox'' and its supporting Super FX hardware, as well as for developing '' Croc: Legend of the Gobbos'' and the ''Starglider'' series. The company was liquidated in late 2004, and ceased to exist in early 2007. History Founded as Argonaut Software by teenager Jez San in 1982, the company name is a play on his name (J. San) and the mythological story of '' Jason and the Argonauts''. Its head offices were in Colindale, London,Company Summary


. Argonaut Gam ...
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Demanufacture (album)
''Demanufacture'' is the second studio album by American heavy metal band Fear Factory, released on June 13, 1995 by Roadrunner Records. This is the band's first album with their classic line-up, adding new bassist Christian Olde Wolbers. Although credited, his actual input is disputed between current and former band members. Many regard it as the band's best album and a heavy metal classic. The album was certified Gold in Australia by ARIA and Silver in the UK by the BPI. Album information ''Demanufacture'' is a concept album about a man's struggles against a machine-controlled government, with each song a chapter in his life. The band stated the album took its inspiration from the movie ''The Terminator''. This album was originally mixed by its producer Colin Richardson, who had performed both duties on the band's debut album. However, differences between the band and producer emerged over the mix, with Richardson wishing not to stray too far from ''Soul of a New Machine''. ...
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Fear Factory
Fear Factory is an American heavy metal band formed in Los Angeles in 1989. Throughout the band's career, they have released ten full-length albums and have evolved through a succession of sounds, all in their main style of industrial metal. Over the years, Fear Factory has seen frequent changes in its lineup, with lead vocalist Burton C. Bell being the only consistent member for 31 years until his departure in 2020. Other than guitarist Dino Cazares, there are no original members left in its current lineup. The band went on hold in March 2002 following some internal disputes, but resumed activity a year later without founding member Cazares. Previous bassist Christian Olde Wolbers replaced him as the new guitarist, and bassist Byron Stroud joined the band. In April 2009, a new lineup was announced. Cazares returned as guitarist, and Gene Hoglan as drummer. Bell and Stroud reprised their respective roles, and this lineup recorded the band's seventh studio album titled '' Mec ...
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Quarantine (video Game)
''Quarantine'' is a 1994 racing/first-person shooter video game for MS-DOS and 3DO, created by Imagexcel and published by GameTek. Versions for the Japanese market were done in 1996 by Asmik for the PlayStation and MediaQuest for the Sega Saturn, renamed as ''Hard Rock Cab'' and ''Death Throttle'' respectively. In the game the player drives a taxicab through a post-apocalyptic city, picking up customers and killing enemies. The game was continued with the sequel, ''Quarantine II: Road Warrior'', which largely kept the original gameplay, but introduced a more mission and story-driven gameplay. Plot KEMO city was known for the manufacture of hovercars, meeting the country's demands for transportation until 2022. Over time, however, the crime rate had risen so far that the economy collapsed and the city descended into disorder. Criminals roamed the streets in armored hovercars, terrorizing the citizens without fear of retribution. In 2029, OmniCorp promised city officials that it ...
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