A Cartesian coordinate system (, ) in a
plane
Plane(s) most often refers to:
* Aero- or airplane, a powered, fixed-wing aircraft
* Plane (geometry), a flat, 2-dimensional surface
Plane or planes may also refer to:
Biology
* Plane (tree) or ''Platanus'', wetland native plant
* ''Planes' ...
is a
coordinate system
In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine the position of the points or other geometric elements on a manifold such as Euclidean space. The order of the coordinates is sig ...
that specifies each
point
Point or points may refer to:
Places
* Point, Lewis, a peninsula in the Outer Hebrides, Scotland
* Point, Texas, a city in Rains County, Texas, United States
* Point, the NE tip and a ferry terminal of Lismore, Inner Hebrides, Scotland
* Point ...
uniquely by a pair of
numerical coordinates, which are the
signed distances to the point from two fixed
perpendicular
In elementary geometry, two geometric objects are perpendicular if they intersect at a right angle (90 degrees or π/2 radians). The condition of perpendicularity may be represented graphically using the ''perpendicular symbol'', ⟂. It can ...
oriented lines, measured in the same
unit of length
A unit of length refers to any arbitrarily chosen and accepted reference standard for measurement of length. The most common units in modern use are the metric units, used in every country globally. In the United States the U.S. customary units ...
. Each reference
coordinate line
In geometry, a coordinate system is a system that uses one or more numbers, or coordinates, to uniquely determine the position of the points or other geometric elements on a manifold such as Euclidean space. The order of the coordinates is sign ...
is called a ''coordinate axis'' or just ''axis'' (plural ''axes'') of the system, and the point where they meet is its ''
origin
Origin(s) or The Origin may refer to:
Arts, entertainment, and media
Comics and manga
* Origin (comics), ''Origin'' (comics), a Wolverine comic book mini-series published by Marvel Comics in 2002
* The Origin (Buffy comic), ''The Origin'' (Bu ...
'', at ordered pair . The coordinates can also be defined as the positions of the
perpendicular projections of the point onto the two axes, expressed as signed distances from the origin.
One can use the same principle to specify the position of any point in
three-dimensional space
Three-dimensional space (also: 3D space, 3-space or, rarely, tri-dimensional space) is a geometric setting in which three values (called ''parameters'') are required to determine the position (geometry), position of an element (i.e., Point (m ...
by three Cartesian coordinates, its signed distances to three mutually perpendicular planes (or, equivalently, by its perpendicular projection onto three mutually perpendicular lines). In general, ''n'' Cartesian coordinates (an element of
real ''n''-space) specify the point in an ''n''-dimensional
Euclidean space
Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, that is, in Euclid's Elements, Euclid's ''Elements'', it was the three-dimensional space of Euclidean geometry, but in modern mathematics ther ...
for any
dimension
In physics and mathematics, the dimension of a Space (mathematics), mathematical space (or object) is informally defined as the minimum number of coordinates needed to specify any Point (geometry), point within it. Thus, a Line (geometry), lin ...
''n''. These coordinates are equal, up to
sign
A sign is an object, quality, event, or entity whose presence or occurrence indicates the probable presence or occurrence of something else. A natural sign bears a causal relation to its object—for instance, thunder is a sign of storm, or me ...
, to distances from the point to ''n'' mutually perpendicular
hyperplane
In geometry, a hyperplane is a subspace whose dimension is one less than that of its ''ambient space''. For example, if a space is 3-dimensional then its hyperplanes are the 2-dimensional planes, while if the space is 2-dimensional, its hyper ...
s.
The invention of Cartesian coordinates in the 17th century by
René Descartes
René Descartes ( or ; ; Latinized: Renatus Cartesius; 31 March 1596 – 11 February 1650) was a French philosopher, scientist, and mathematician, widely considered a seminal figure in the emergence of modern philosophy and science. Mathem ...
(
Latinized name: ''Cartesius'') revolutionized mathematics by providing the first systematic link between
Euclidean geometry
Euclidean geometry is a mathematical system attributed to ancient Greek mathematics, Greek mathematician Euclid, which he described in his textbook on geometry: the ''Euclid's Elements, Elements''. Euclid's approach consists in assuming a small ...
and
algebra
Algebra () is one of the broad areas of mathematics. Roughly speaking, algebra is the study of mathematical symbols and the rules for manipulating these symbols in formulas; it is a unifying thread of almost all of mathematics.
Elementary a ...
. Using the Cartesian coordinate system, geometric shapes (such as
curve
In mathematics, a curve (also called a curved line in older texts) is an object similar to a line (geometry), line, but that does not have to be Linearity, straight.
Intuitively, a curve may be thought of as the trace left by a moving point (ge ...
s) can be described by Cartesian equations: algebraic
equation
In mathematics, an equation is a formula that expresses the equality of two expressions, by connecting them with the equals sign . The word ''equation'' and its cognates in other languages may have subtly different meanings; for example, in ...
s involving the coordinates of the points lying on the shape. For example, a
circle
A circle is a shape consisting of all points in a plane that are at a given distance from a given point, the centre. Equivalently, it is the curve traced out by a point that moves in a plane so that its distance from a given point is const ...
of radius 2, centered at the origin of the plane, may be described as the
set
Set, The Set, SET or SETS may refer to:
Science, technology, and mathematics Mathematics
*Set (mathematics), a collection of elements
*Category of sets, the category whose objects and morphisms are sets and total functions, respectively
Electro ...
of all points whose coordinates ''x'' and ''y'' satisfy the equation .
Cartesian coordinates are the foundation of
analytic geometry
In classical mathematics, analytic geometry, also known as coordinate geometry or Cartesian geometry, is the study of geometry using a coordinate system. This contrasts with synthetic geometry.
Analytic geometry is used in physics and engineerin ...
, and provide enlightening geometric interpretations for many other branches of mathematics, such as
linear algebra
Linear algebra is the branch of mathematics concerning linear equations such as:
:a_1x_1+\cdots +a_nx_n=b,
linear maps such as:
:(x_1, \ldots, x_n) \mapsto a_1x_1+\cdots +a_nx_n,
and their representations in vector spaces and through matrices.
...
,
complex analysis
Complex analysis, traditionally known as the theory of functions of a complex variable, is the branch of mathematical analysis that investigates Function (mathematics), functions of complex numbers. It is helpful in many branches of mathemati ...
,
differential geometry
Differential geometry is a mathematical discipline that studies the geometry of smooth shapes and smooth spaces, otherwise known as smooth manifolds. It uses the techniques of differential calculus, integral calculus, linear algebra and multili ...
, multivariate
calculus
Calculus, originally called infinitesimal calculus or "the calculus of infinitesimals", is the mathematical study of continuous change, in the same way that geometry is the study of shape, and algebra is the study of generalizations of arithm ...
,
group theory
In abstract algebra, group theory studies the algebraic structures known as group (mathematics), groups.
The concept of a group is central to abstract algebra: other well-known algebraic structures, such as ring (mathematics), rings, field ...
and more. A familiar example is the concept of the
graph of a function
In mathematics, the graph of a function f is the set of ordered pairs (x, y), where f(x) = y. In the common case where x and f(x) are real numbers, these pairs are Cartesian coordinates of points in two-dimensional space and thus form a subset ...
. Cartesian coordinates are also essential tools for most applied disciplines that deal with geometry, including
astronomy
Astronomy () is a natural science that studies astronomical object, celestial objects and phenomena. It uses mathematics, physics, and chemistry in order to explain their origin and chronology of the Universe, evolution. Objects of interest ...
,
physics
Physics is the natural science that studies matter, its fundamental constituents, its motion and behavior through space and time, and the related entities of energy and force. "Physical science is that department of knowledge which r ...
,
engineering
Engineering is the use of scientific method, scientific principles to design and build machines, structures, and other items, including bridges, tunnels, roads, vehicles, and buildings. The discipline of engineering encompasses a broad rang ...
and many more. They are the most common coordinate system used in
computer graphics
Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
,
computer-aided geometric design
Computer-aided design (CAD) is the use of computers (or ) to aid in the creation, modification, analysis, or optimization of a design. This software is used to increase the productivity of the designer, improve the quality of design, improve c ...
and other
geometry-related data processing.
History
The adjective ''Cartesian'' refers to the French
mathematician
A mathematician is someone who uses an extensive knowledge of mathematics in their work, typically to solve mathematical problems.
Mathematicians are concerned with numbers, data, quantity, structure, space, models, and change.
History
On ...
and
philosopher
A philosopher is a person who practices or investigates philosophy. The term ''philosopher'' comes from the grc, φιλόσοφος, , translit=philosophos, meaning 'lover of wisdom'. The coining of the term has been attributed to the Greek th ...
René Descartes
René Descartes ( or ; ; Latinized: Renatus Cartesius; 31 March 1596 – 11 February 1650) was a French philosopher, scientist, and mathematician, widely considered a seminal figure in the emergence of modern philosophy and science. Mathem ...
, who published this idea in 1637 while he was resident in the
Netherlands
)
, anthem = ( en, "William of Nassau")
, image_map =
, map_caption =
, subdivision_type = Sovereign state
, subdivision_name = Kingdom of the Netherlands
, established_title = Before independence
, established_date = Spanish Netherl ...
. It was independently discovered by
Pierre de Fermat
Pierre de Fermat (; between 31 October and 6 December 1607 – 12 January 1665) was a French mathematician who is given credit for early developments that led to infinitesimal calculus, including his technique of adequality. In particular, he ...
, who also worked in three dimensions, although Fermat did not publish the discovery. The French cleric
Nicole Oresme
Nicole Oresme (; c. 1320–1325 – 11 July 1382), also known as Nicolas Oresme, Nicholas Oresme, or Nicolas d'Oresme, was a French philosopher of the later Middle Ages. He wrote influential works on economics, mathematics, physics, astrology an ...
used constructions similar to Cartesian coordinates well before the time of Descartes and Fermat.
Both Descartes and Fermat used a single axis in their treatments and have a variable length measured in reference to this axis. The concept of using a pair of axes was introduced later, after Descartes' ''
La Géométrie
''La Géométrie'' was published in 1637 as an appendix to ''Discours de la méthode'' (''Discourse on the Method''), written by René Descartes. In the ''Discourse'', he presents his method for obtaining clarity on any subject. ''La Géométrie ...
'' was translated into Latin in 1649 by
Frans van Schooten and his students. These commentators introduced several concepts while trying to clarify the ideas contained in Descartes's work.
The development of the Cartesian coordinate system would play a fundamental role in the development of the
calculus
Calculus, originally called infinitesimal calculus or "the calculus of infinitesimals", is the mathematical study of continuous change, in the same way that geometry is the study of shape, and algebra is the study of generalizations of arithm ...
by
Isaac Newton
Sir Isaac Newton (25 December 1642 – 20 March 1726/27) was an English mathematician, physicist, astronomer, alchemist, theologian, and author (described in his time as a "natural philosopher"), widely recognised as one of the grea ...
and
Gottfried Wilhelm Leibniz
Gottfried Wilhelm (von) Leibniz . ( – 14 November 1716) was a German polymath active as a mathematician, philosopher, scientist and diplomat. He is one of the most prominent figures in both the history of philosophy and the history of mathema ...
. The two-coordinate description of the plane was later generalized into the concept of
vector spaces
In mathematics and physics, a vector space (also called a linear space) is a set whose elements, often called ''vectors'', may be added together and multiplied ("scaled") by numbers called ''scalars''. Scalars are often real numbers, but can ...
.
Many other coordinate systems have been developed since Descartes, such as the
polar coordinates
In mathematics, the polar coordinate system is a two-dimensional coordinate system in which each point on a plane is determined by a distance from a reference point and an angle from a reference direction. The reference point (analogous to the or ...
for the plane, and the
spherical
A sphere () is a geometrical object that is a three-dimensional analogue to a two-dimensional circle. A sphere is the set of points that are all at the same distance from a given point in three-dimensional space.. That given point is the ce ...
and
cylindrical coordinates
A cylindrical coordinate system is a three-dimensional coordinate system that specifies point positions by the distance from a chosen reference axis ''(axis L in the image opposite)'', the direction from the axis relative to a chosen reference di ...
for three-dimensional space.
Description
One dimension
Choosing a Cartesian coordinate system for a one-dimensional space—that is, for a straight line—involves choosing a point ''O'' of the line (the origin), a unit of length, and an orientation for the line. An orientation chooses which of the two half-lines determined by ''O'' is the positive and which is negative; we then say that the line "is oriented" (or "points") from the negative half towards the positive half. Then each point ''P'' of the line can be specified by its distance from ''O'', taken with a + or − sign depending on which half-line contains ''P''.
A line with a chosen Cartesian system is called a number line. Every real number has a unique location on the line. Conversely, every point on the line can be interpreted as a
number
A number is a mathematical object used to count, measure, and label. The original examples are the natural numbers 1, 2, 3, 4, and so forth. Numbers can be represented in language with number words. More universally, individual numbers c ...
in an ordered continuum such as the real numbers.
Two dimensions
A Cartesian coordinate system in two dimensions (also called a rectangular coordinate system or an orthogonal coordinate system
) is defined by an
ordered pair
In mathematics, an ordered pair (''a'', ''b'') is a pair of objects. The order in which the objects appear in the pair is significant: the ordered pair (''a'', ''b'') is different from the ordered pair (''b'', ''a'') unless ''a'' = ''b''. (In con ...
of
perpendicular
In elementary geometry, two geometric objects are perpendicular if they intersect at a right angle (90 degrees or π/2 radians). The condition of perpendicularity may be represented graphically using the ''perpendicular symbol'', ⟂. It can ...
lines (axes), a single
unit of length
A unit of length refers to any arbitrarily chosen and accepted reference standard for measurement of length. The most common units in modern use are the metric units, used in every country globally. In the United States the U.S. customary units ...
for both axes, and an orientation for each axis. The point where the axes meet is taken as the origin for both, thus turning each axis into a number line. For any point ''P'', a line is drawn through ''P'' perpendicular to each axis, and the position where it meets the axis is interpreted as a number. The two numbers, in that chosen order, are the ''Cartesian coordinates'' of ''P''. The reverse construction allows one to determine the point ''P'' given its coordinates.
The first and second coordinates are called the ''
abscissa
In common usage, the abscissa refers to the (''x'') coordinate and the ordinate refers to the (''y'') coordinate of a standard two-dimensional graph.
The distance of a point from the y-axis, scaled with the x-axis, is called abscissa or x coo ...
'' and the ''
ordinate
In common usage, the abscissa refers to the (''x'') coordinate and the ordinate refers to the (''y'') coordinate of a standard two-dimensional graph.
The distance of a point from the y-axis, scaled with the x-axis, is called abscissa or x c ...
'' of ''P'', respectively; and the point where the axes meet is called the ''origin'' of the coordinate system. The coordinates are usually written as two numbers in parentheses, in that order, separated by a comma, as in . Thus the origin has coordinates , and the points on the positive half-axes, one unit away from the origin, have coordinates and .
In mathematics, physics, and engineering, the first axis is usually defined or depicted as horizontal and oriented to the right, and the second axis is vertical and oriented upwards. (However, in some
computer graphics
Computer graphics deals with generating images with the aid of computers. Today, computer graphics is a core technology in digital photography, film, video games, cell phone and computer displays, and many specialized applications. A great de ...
contexts, the ordinate axis may be oriented downwards.) The origin is often labeled ''O'', and the two coordinates are often denoted by the letters ''X'' and ''Y'', or ''x'' and ''y''. The axes may then be referred to as the ''X''-axis and ''Y''-axis. The choices of letters come from the original convention, which is to use the latter part of the alphabet to indicate unknown values. The first part of the alphabet was used to designate known values.
A
Euclidean plane
In mathematics, the Euclidean plane is a Euclidean space of dimension two. That is, a geometric setting in which two real quantities are required to determine the position of each point ( element of the plane), which includes affine notions of ...
with a chosen Cartesian coordinate system is called a . In a Cartesian plane one can define canonical representatives of certain geometric figures, such as the
unit circle
In mathematics, a unit circle is a circle of unit radius—that is, a radius of 1. Frequently, especially in trigonometry, the unit circle is the circle of radius 1 centered at the origin (0, 0) in the Cartesian coordinate system in the Eucl ...
(with radius equal to the length unit, and center at the origin), the
unit square
In mathematics, a unit square is a square whose sides have length . Often, ''the'' unit square refers specifically to the square in the Cartesian plane with corners at the four points ), , , and .
Cartesian coordinates
In a Cartesian coordinate ...
(whose diagonal has endpoints at and ), the
unit hyperbola
In geometry, the unit hyperbola is the set of points (''x'',''y'') in the Cartesian plane that satisfy the implicit equation x^2 - y^2 = 1 . In the study of indefinite orthogonal groups, the unit hyperbola forms the basis for an ''alternative radi ...
, and so on.
The two axes divide the plane into four
right angle
In geometry and trigonometry, a right angle is an angle of exactly 90 Degree (angle), degrees or radians corresponding to a quarter turn (geometry), turn. If a Line (mathematics)#Ray, ray is placed so that its endpoint is on a line and the ad ...
s, called ''quadrants''. The quadrants may be named or numbered in various ways, but the quadrant where all coordinates are positive is usually called the ''first quadrant''.
If the coordinates of a point are , then its
distances
Distance is a numerical or occasionally qualitative measurement of how far apart objects or points are. In physics or everyday usage, distance may refer to a physical length or an estimation based on other criteria (e.g. "two counties over"). ...
from the ''X''-axis and from the ''Y''-axis are and , respectively; where denotes the
absolute value
In mathematics, the absolute value or modulus of a real number x, is the non-negative value without regard to its sign. Namely, , x, =x if is a positive number, and , x, =-x if x is negative (in which case negating x makes -x positive), an ...
of a number.
Three dimensions
A Cartesian coordinate system for a three-dimensional space consists of an ordered triplet of lines (the ''axes'') that go through a common point (the ''origin''), and are pair-wise perpendicular; an orientation for each axis; and a single unit of length for all three axes. As in the two-dimensional case, each axis becomes a number line. For any point ''P'' of space, one considers a hyperplane through ''P'' perpendicular to each coordinate axis, and interprets the point where that hyperplane cuts the axis as a number. The Cartesian coordinates of ''P'' are those three numbers, in the chosen order. The reverse construction determines the point ''P'' given its three coordinates.
Alternatively, each coordinate of a point ''P'' can be taken as the distance from ''P'' to the hyperplane defined by the other two axes, with the sign determined by the orientation of the corresponding axis.
Each pair of axes defines a ''coordinate hyperplane''. These hyperplanes divide space into eight ''
octants''. The octants are:
The coordinates are usually written as three numbers (or algebraic formulas) surrounded by parentheses and separated by commas, as in or . Thus, the origin has coordinates , and the unit points on the three axes are , , and .
There are no standard names for the coordinates in the three axes (however, the terms ''abscissa'', ''ordinate'' and ''applicate'' are sometimes used). The coordinates are often denoted by the letters ''X'', ''Y'', and ''Z'', or ''x'', ''y'', and ''z''. The axes may then be referred to as the ''X''-axis, ''Y''-axis, and ''Z''-axis, respectively. Then the coordinate hyperplanes can be referred to as the ''XY''-plane, ''YZ''-plane, and ''XZ''-plane.
In mathematics, physics, and engineering contexts, the first two axes are often defined or depicted as horizontal, with the third axis pointing up. In that case the third coordinate may be called ''height'' or ''altitude''. The orientation is usually chosen so that the 90 degree angle from the first axis to the second axis looks counter-clockwise when seen from the point ; a convention that is commonly called ''the
right hand rule
In mathematics and physics, the right-hand rule is a common mnemonic for understanding orientation of axes in three-dimensional space. It is also a convenient method for quickly finding the direction of a cross-product of 2 vectors.
Most of th ...
''.
Higher dimensions
Since Cartesian coordinates are unique and non-ambiguous, the points of a Cartesian plane can be identified with pairs of
real number
In mathematics, a real number is a number that can be used to measure a ''continuous'' one-dimensional quantity such as a distance, duration or temperature. Here, ''continuous'' means that values can have arbitrarily small variations. Every real ...
s; that is, with the
Cartesian product
In mathematics, specifically set theory, the Cartesian product of two sets ''A'' and ''B'', denoted ''A''×''B'', is the set of all ordered pairs where ''a'' is in ''A'' and ''b'' is in ''B''. In terms of set-builder notation, that is
: A\ti ...
, where
is the set of all real numbers. In the same way, the points in any
Euclidean space
Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, that is, in Euclid's Elements, Euclid's ''Elements'', it was the three-dimensional space of Euclidean geometry, but in modern mathematics ther ...
of dimension ''n'' be identified with the
tuple
In mathematics, a tuple is a finite ordered list (sequence) of elements. An -tuple is a sequence (or ordered list) of elements, where is a non-negative integer. There is only one 0-tuple, referred to as ''the empty tuple''. An -tuple is defi ...
s (lists) of ''n'' real numbers; that is, with the Cartesian product
.
Generalizations
The concept of Cartesian coordinates generalizes to allow axes that are not perpendicular to each other, and/or different units along each axis. In that case, each coordinate is obtained by projecting the point onto one axis along a direction that is parallel to the other axis (or, in general, to the
hyperplane
In geometry, a hyperplane is a subspace whose dimension is one less than that of its ''ambient space''. For example, if a space is 3-dimensional then its hyperplanes are the 2-dimensional planes, while if the space is 2-dimensional, its hyper ...
defined by all the other axes). In such an oblique coordinate system the computations of distances and angles must be modified from that in standard Cartesian systems, and many standard formulas (such as the Pythagorean formula for the distance) do not hold (see
affine plane
In geometry, an affine plane is a two-dimensional affine space.
Examples
Typical examples of affine planes are
* Euclidean planes, which are affine planes over the reals equipped with a metric, the Euclidean distance. In other words, an affine pl ...
).
Notations and conventions
The Cartesian coordinates of a point are usually written in
parentheses
A bracket is either of two tall fore- or back-facing punctuation marks commonly used to isolate a segment of text or data from its surroundings. Typically deployed in symmetric pairs, an individual bracket may be identified as a 'left' or 'r ...
and separated by commas, as in or . The origin is often labelled with the capital letter ''O''. In analytic geometry, unknown or generic coordinates are often denoted by the letters (''x'', ''y'') in the plane, and (''x'', ''y'', ''z'') in three-dimensional space. This custom comes from a convention of algebra, which uses letters near the end of the alphabet for unknown values (such as the coordinates of points in many geometric problems), and letters near the beginning for given quantities.
These conventional names are often used in other domains, such as physics and engineering, although other letters may be used. For example, in a graph showing how a
pressure
Pressure (symbol: ''p'' or ''P'') is the force applied perpendicular to the surface of an object per unit area over which that force is distributed. Gauge pressure (also spelled ''gage'' pressure)The preferred spelling varies by country and e ...
varies with
time
Time is the continued sequence of existence and events that occurs in an apparently irreversible succession from the past, through the present, into the future. It is a component quantity of various measurements used to sequence events, to ...
, the graph coordinates may be denoted ''p'' and ''t''. Each axis is usually named after the coordinate which is measured along it; so one says the ''x-axis'', the ''y-axis'', the ''t-axis'', etc.
Another common convention for coordinate naming is to use subscripts, as (''x''
1, ''x''
2, ..., ''x''
''n'') for the ''n'' coordinates in an ''n''-dimensional space, especially when ''n'' is greater than 3 or unspecified. Some authors prefer the numbering (''x''
0, ''x''
1, ..., ''x''
''n''−1). These notations are especially advantageous in
computer programming
Computer programming is the process of performing a particular computation (or more generally, accomplishing a specific computing result), usually by designing and building an executable computer program. Programming involves tasks such as ana ...
: by storing the coordinates of a point as an
array
An array is a systematic arrangement of similar objects, usually in rows and columns.
Things called an array include:
{{TOC right
Music
* In twelve-tone and serial composition, the presentation of simultaneous twelve-tone sets such that the ...
, instead of a
record, the
subscript can serve to index the coordinates.
In mathematical illustrations of two-dimensional Cartesian systems, the first coordinate (traditionally called the
abscissa
In common usage, the abscissa refers to the (''x'') coordinate and the ordinate refers to the (''y'') coordinate of a standard two-dimensional graph.
The distance of a point from the y-axis, scaled with the x-axis, is called abscissa or x coo ...
) is measured along a
horizontal axis, oriented from left to right. The second coordinate (the
ordinate
In common usage, the abscissa refers to the (''x'') coordinate and the ordinate refers to the (''y'') coordinate of a standard two-dimensional graph.
The distance of a point from the y-axis, scaled with the x-axis, is called abscissa or x c ...
) is then measured along a
vertical
Vertical is a geometric term of location which may refer to:
* Vertical direction, the direction aligned with the direction of the force of gravity, up or down
* Vertical (angles), a pair of angles opposite each other, formed by two intersecting s ...
axis, usually oriented from bottom to top. Young children learning the Cartesian system, commonly learn the order to read the values before cementing the ''x''-, ''y''-, and ''z''-axis concepts, by starting with 2D mnemonics (for example, 'Walk along the hall then up the stairs' akin to straight across the ''x''-axis then up vertically along the ''y''-axis).
Computer graphics and
image processing
An image is a visual representation of something. It can be two-dimensional, three-dimensional, or somehow otherwise feed into the visual system to convey information. An image can be an artifact, such as a photograph or other two-dimensiona ...
, however, often use a coordinate system with the ''y''-axis oriented downwards on the computer display. This convention developed in the 1960s (or earlier) from the way that images were originally stored in
display buffers.
For three-dimensional systems, a convention is to portray the ''xy''-plane horizontally, with the ''z''-axis added to represent height (positive up). Furthermore, there is a convention to orient the ''x''-axis toward the viewer, biased either to the right or left. If a diagram (
3D projection
A 3D projection (or graphical projection) is a design technique used to display a three-dimensional (3D) object on a two-dimensional (2D) surface. These projections rely on visual perspective and aspect analysis to project a complex object fo ...
or
2D perspective drawing) shows the ''x''- and ''y''-axis horizontally and vertically, respectively, then the ''z''-axis should be shown pointing "out of the page" towards the viewer or camera. In such a 2D diagram of a 3D coordinate system, the ''z''-axis would appear as a line or ray pointing down and to the left or down and to the right, depending on the presumed viewer or camera
perspective. In any diagram or display, the orientation of the three axes, as a whole, is arbitrary. However, the orientation of the axes relative to each other should always comply with the
right-hand rule
In mathematics and physics, the right-hand rule is a common mnemonic for understanding orientation of axes in three-dimensional space. It is also a convenient method for quickly finding the direction of a cross-product of 2 vectors.
Most of th ...
, unless specifically stated otherwise. All laws of physics and math assume this
right-handedness
In human biology, handedness is an individual's preferential use of one hand, known as the dominant hand, due to it being stronger, faster or more dextrous. The other hand, comparatively often the weaker, less dextrous or simply less subjecti ...
, which ensures consistency.
For 3D diagrams, the names "abscissa" and "ordinate" are rarely used for ''x'' and ''y'', respectively. When they are, the ''z''-coordinate is sometimes called the applicate. The words ''abscissa'', ''ordinate'' and ''applicate'' are sometimes used to refer to coordinate axes rather than the coordinate values.
Quadrants and octants
The axes of a two-dimensional Cartesian system divide the plane into four infinite regions, called ''quadrants'',
each bounded by two half-axes. These are often numbered from 1st to 4th and denoted by
Roman numeral
Roman numerals are a numeral system that originated in ancient Rome and remained the usual way of writing numbers throughout Europe well into the Late Middle Ages. Numbers are written with combinations of letters from the Latin alphabet, eac ...
s: I (where the coordinates both have positive signs), II (where the abscissa is negative − and the ordinate is positive +), III (where both the abscissa and the ordinate are −), and IV (abscissa +, ordinate −). When the axes are drawn according to the mathematical custom, the numbering goes
counter-clockwise
Two-dimensional rotation can occur in two possible directions. Clockwise motion (abbreviated CW) proceeds in the same direction as a clock's hands: from the top to the right, then down and then to the left, and back up to the top. The opposite ...
starting from the upper right ("north-east") quadrant.
Similarly, a three-dimensional Cartesian system defines a division of space into eight regions or octants,
according to the signs of the coordinates of the points. The convention used for naming a specific octant is to list its signs; for example, or . The generalization of the quadrant and octant to an arbitrary number of dimensions is the
orthant
In geometry, an orthant or hyperoctant is the analogue in ''n''-dimensional Euclidean space of a quadrant in the plane or an octant in three dimensions.
In general an orthant in ''n''-dimensions can be considered the intersection of ''n'' mutua ...
, and a similar naming system applies.
Cartesian formulae for the plane
Distance between two points
The
Euclidean distance
In mathematics, the Euclidean distance between two points in Euclidean space is the length of a line segment between the two points.
It can be calculated from the Cartesian coordinates of the points using the Pythagorean theorem, therefor ...
between two points of the plane with Cartesian coordinates
and
is
This is the Cartesian version of
Pythagoras's theorem
In mathematics, the Pythagorean theorem or Pythagoras' theorem is a fundamental relation in Euclidean geometry between the three sides of a right triangle. It states that the area of the square whose side is the hypotenuse (the side opposite ...
. In three-dimensional space, the distance between points
and
is
which can be obtained by two consecutive applications of Pythagoras' theorem.
Euclidean transformations
The
Euclidean transformations or Euclidean motions are the (
bijective
In mathematics, a bijection, also known as a bijective function, one-to-one correspondence, or invertible function, is a function between the elements of two sets, where each element of one set is paired with exactly one element of the other ...
) mappings of points of the
Euclidean plane
In mathematics, the Euclidean plane is a Euclidean space of dimension two. That is, a geometric setting in which two real quantities are required to determine the position of each point ( element of the plane), which includes affine notions of ...
to themselves which preserve distances between points. There are four types of these mappings (also called isometries):
translations
Translation is the communication of the meaning of a source-language text by means of an equivalent target-language text. The English language draws a terminological distinction (which does not exist in every language) between ''transl ...
,
rotations,
reflections and
glide reflection
In 2-dimensional geometry, a glide reflection (or transflection) is a symmetry operation that consists of a reflection over a line and then translation along that line, combined into a single operation. The intermediate step between reflection ...
s.
Translation
Translating
Translation is the communication of the meaning of a source-language text by means of an equivalent target-language text. The English language draws a terminological distinction (which does not exist in every language) between ''transl ...
a set of points of the plane, preserving the distances and directions between them, is equivalent to adding a fixed pair of numbers to the Cartesian coordinates of every point in the set. That is, if the original coordinates of a point are , after the translation they will be
Rotation
To
rotate a figure
counterclockwise
Two-dimensional rotation can occur in two possible directions. Clockwise motion (abbreviated CW) proceeds in the same direction as a clock's hands: from the top to the right, then down and then to the left, and back up to the top. The opposite ...
around the origin by some angle
is equivalent to replacing every point with coordinates (''x'',''y'') by the point with coordinates (''x
''',''y
'''), where
Thus:
Reflection
If are the Cartesian coordinates of a point, then are the coordinates of its
reflection Reflection or reflexion may refer to:
Science and technology
* Reflection (physics), a common wave phenomenon
** Specular reflection, reflection from a smooth surface
*** Mirror image, a reflection in a mirror or in water
** Signal reflection, in ...
across the second coordinate axis (the y-axis), as if that line were a mirror. Likewise, are the coordinates of its reflection across the first coordinate axis (the x-axis). In more generality, reflection across a line through the origin making an angle
with the x-axis, is equivalent to replacing every point with coordinates by the point with coordinates , where
Thus:
Glide reflection
A glide reflection is the composition of a reflection across a line followed by a translation in the direction of that line. It can be seen that the order of these operations does not matter (the translation can come first, followed by the reflection).
General matrix form of the transformations
All
affine transformation
In Euclidean geometry, an affine transformation or affinity (from the Latin, ''affinis'', "connected with") is a geometric transformation that preserves lines and parallelism, but not necessarily Euclidean distances and angles.
More generally, ...
s of the plane can be described in a uniform way by using matrices. For this purpose the coordinates
of a point are commonly represented as the
column matrix The result
of applying an affine transformation to a point
is given by the formula
where
is a 2×2
matrix
Matrix most commonly refers to:
* ''The Matrix'' (franchise), an American media franchise
** ''The Matrix'', a 1999 science-fiction action film
** "The Matrix", a fictional setting, a virtual reality environment, within ''The Matrix'' (franchis ...
and
is a column matrix. That is,
Among the affine transformations, the
Euclidean transformation
In mathematics, a rigid transformation (also called Euclidean transformation or Euclidean isometry) is a geometric transformation of a Euclidean space that preserves the Euclidean distance between every pair of points.
The rigid transformations ...
s are characterized by the fact that the matrix
is
orthogonal
In mathematics, orthogonality is the generalization of the geometric notion of ''perpendicularity''.
By extension, orthogonality is also used to refer to the separation of specific features of a system. The term also has specialized meanings in ...
; that is, its columns are
orthogonal vectors
In mathematics, an inner product space (or, rarely, a Hausdorff pre-Hilbert space) is a real vector space or a complex vector space with an operation called an inner product. The inner product of two vectors in the space is a scalar, often de ...
of
Euclidean norm
Euclidean space is the fundamental space of geometry, intended to represent physical space. Originally, that is, in Euclid's ''Elements'', it was the three-dimensional space of Euclidean geometry, but in modern mathematics there are Euclidean s ...
one, or, explicitly,
and
This is equivalent to saying that times its
transpose
In linear algebra, the transpose of a matrix is an operator which flips a matrix over its diagonal;
that is, it switches the row and column indices of the matrix by producing another matrix, often denoted by (among other notations).
The tr ...
is the
identity matrix
In linear algebra, the identity matrix of size n is the n\times n square matrix with ones on the main diagonal and zeros elsewhere.
Terminology and notation
The identity matrix is often denoted by I_n, or simply by I if the size is immaterial o ...
. If these conditions do not hold, the formula describes a more general
affine transformation
In Euclidean geometry, an affine transformation or affinity (from the Latin, ''affinis'', "connected with") is a geometric transformation that preserves lines and parallelism, but not necessarily Euclidean distances and angles.
More generally, ...
.
The transformation is a translation
if and only if
In logic and related fields such as mathematics and philosophy, "if and only if" (shortened as "iff") is a biconditional logical connective between statements, where either both statements are true or both are false.
The connective is bicondi ...
is the
identity matrix
In linear algebra, the identity matrix of size n is the n\times n square matrix with ones on the main diagonal and zeros elsewhere.
Terminology and notation
The identity matrix is often denoted by I_n, or simply by I if the size is immaterial o ...
. The transformation is a rotation around some point if and only if is a
rotation matrix In linear algebra, a rotation matrix is a transformation matrix that is used to perform a rotation in Euclidean space. For example, using the convention below, the matrix
:R = \begin
\cos \theta & -\sin \theta \\
\sin \theta & \cos \theta
\end ...
, meaning that it is orthogonal and
A reflection or glide reflection is obtained when,
Assuming that translations are not used (that is,
) transformations can be
composed by simply multiplying the associated transformation matrices. In the general case, it is useful to use the
augmented matrix
In linear algebra, an augmented matrix is a matrix obtained by appending the columns of two given matrices, usually for the purpose of performing the same elementary row operations on each of the given matrices.
Given the matrices and , where
...
of the transformation; that is, to rewrite the transformation formula
where
With this trick, the composition of affine transformations is obtained by multiplying the augmented matrices.
Affine transformation
Affine transformation
In Euclidean geometry, an affine transformation or affinity (from the Latin, ''affinis'', "connected with") is a geometric transformation that preserves lines and parallelism, but not necessarily Euclidean distances and angles.
More generally, ...
s of the
Euclidean plane
In mathematics, the Euclidean plane is a Euclidean space of dimension two. That is, a geometric setting in which two real quantities are required to determine the position of each point ( element of the plane), which includes affine notions of ...
are transformations that map lines to lines, but may change distances and angles. As said in the preceding section, they can be represented with augmented matrices:
The Euclidean transformations are the affine transformations such that the 2×2 matrix of the
is
orthogonal
In mathematics, orthogonality is the generalization of the geometric notion of ''perpendicularity''.
By extension, orthogonality is also used to refer to the separation of specific features of a system. The term also has specialized meanings in ...
.
The augmented matrix that represents the
composition
Composition or Compositions may refer to:
Arts and literature
*Composition (dance), practice and teaching of choreography
*Composition (language), in literature and rhetoric, producing a work in spoken tradition and written discourse, to include v ...
of two affine transformations is obtained by multiplying their augmented matrices.
Some affine transformations that are not Euclidean transformations have received specific names.
Scaling
An example of an affine transformation which is not Euclidean is given by scaling. To make a figure larger or smaller is equivalent to multiplying the Cartesian coordinates of every point by the same positive number ''m''. If are the coordinates of a point on the original figure, the corresponding point on the scaled figure has coordinates
If ''m'' is greater than 1, the figure becomes larger; if ''m'' is between 0 and 1, it becomes smaller.
Shearing
A
shearing transformation will push the top of a square sideways to form a parallelogram. Horizontal shearing is defined by:
Shearing can also be applied vertically:
Orientation and handedness
In two dimensions
Fixing or choosing the ''x''-axis determines the ''y''-axis up to direction. Namely, the ''y''-axis is necessarily the
perpendicular
In elementary geometry, two geometric objects are perpendicular if they intersect at a right angle (90 degrees or π/2 radians). The condition of perpendicularity may be represented graphically using the ''perpendicular symbol'', ⟂. It can ...
to the ''x''-axis through the point marked 0 on the ''x''-axis. But there is a choice of which of the two half lines on the perpendicular to designate as positive and which as negative. Each of these two choices determines a different orientation (also called ''handedness'') of the Cartesian plane.
The usual way of orienting the plane, with the positive ''x''-axis pointing right and the positive ''y''-axis pointing up (and the ''x''-axis being the "first" and the ''y''-axis the "second" axis), is considered the ''positive'' or ''standard'' orientation, also called the ''right-handed'' orientation.
A commonly used mnemonic for defining the positive orientation is the ''
right-hand rule
In mathematics and physics, the right-hand rule is a common mnemonic for understanding orientation of axes in three-dimensional space. It is also a convenient method for quickly finding the direction of a cross-product of 2 vectors.
Most of th ...
''. Placing a somewhat closed right hand on the plane with the thumb pointing up, the fingers point from the ''x''-axis to the ''y''-axis, in a positively oriented coordinate system.
The other way of orienting the plane is following the ''left hand rule'', placing the left hand on the plane with the thumb pointing up.
When pointing the thumb away from the origin along an axis towards positive, the curvature of the fingers indicates a positive rotation along that axis.
Regardless of the rule used to orient the plane, rotating the coordinate system will preserve the orientation. Switching any one axis will reverse the orientation, but switching both will leave the orientation unchanged.
In three dimensions
Once the ''x''- and ''y''-axes are specified, they determine the
line along which the ''z''-axis should lie, but there are two possible orientation for this line. The two possible coordinate systems which result are called 'right-handed' and 'left-handed'. The standard orientation, where the ''xy''-plane is horizontal and the ''z''-axis points up (and the ''x''- and the ''y''-axis form a positively oriented two-dimensional coordinate system in the ''xy''-plane if observed from ''above'' the ''xy''-plane) is called right-handed or positive.
The name derives from the
right-hand rule
In mathematics and physics, the right-hand rule is a common mnemonic for understanding orientation of axes in three-dimensional space. It is also a convenient method for quickly finding the direction of a cross-product of 2 vectors.
Most of th ...
. If the
index finger
The index finger (also referred to as forefinger, first finger, second finger, pointer finger, trigger finger, digitus secundus, digitus II, and many other terms) is the second digit of a human hand. It is located between the thumb and the mid ...
of the right hand is pointed forward, the
middle finger
The middle finger, long finger, second finger, third finger, toll finger or tall man is the third digit of the human hand, located between the index finger and the ring finger. It is typically the longest digit. In anatomy, it is also called ...
bent inward at a right angle to it, and the
thumb
The thumb is the first digit of the hand, next to the index finger. When a person is standing in the medical anatomical position (where the palm is facing to the front), the thumb is the outermost digit. The Medical Latin English noun for thumb ...
placed at a right angle to both, the three fingers indicate the relative orientation of the ''x''-, ''y''-, and ''z''-axes in a ''right-handed'' system. The thumb indicates the ''x''-axis, the index finger the ''y''-axis and the middle finger the ''z''-axis. Conversely, if the same is done with the left hand, a left-handed system results.
Figure 7 depicts a left and a right-handed coordinate system. Because a three-dimensional object is represented on the two-dimensional screen, distortion and ambiguity result. The axis pointing downward (and to the right) is also meant to point ''towards'' the observer, whereas the "middle"-axis is meant to point ''away'' from the observer. The red circle is ''parallel'' to the horizontal ''xy''-plane and indicates rotation from the ''x''-axis to the ''y''-axis (in both cases). Hence the red arrow passes ''in front of'' the ''z''-axis.
Figure 8 is another attempt at depicting a right-handed coordinate system. Again, there is an ambiguity caused by projecting the three-dimensional coordinate system into the plane. Many observers see Figure 8 as "flipping in and out" between a
convex
Convex or convexity may refer to:
Science and technology
* Convex lens, in optics
Mathematics
* Convex set, containing the whole line segment that joins points
** Convex polygon, a polygon which encloses a convex set of points
** Convex polytope ...
cube and a
concave
Concave or concavity may refer to:
Science and technology
* Concave lens
* Concave mirror
Mathematics
* Concave function, the negative of a convex function
* Concave polygon, a polygon which is not convex
* Concave set
* The concavity
In ca ...
"corner". This corresponds to the two possible orientations of the space. Seeing the figure as convex gives a left-handed coordinate system. Thus the "correct" way to view Figure 8 is to imagine the ''x''-axis as pointing ''towards'' the observer and thus seeing a concave corner.
Representing a vector in the standard basis
A point in space in a Cartesian coordinate system may also be represented by a position
vector
Vector most often refers to:
*Euclidean vector, a quantity with a magnitude and a direction
*Vector (epidemiology), an agent that carries and transmits an infectious pathogen into another living organism
Vector may also refer to:
Mathematic ...
, which can be thought of as an arrow pointing from the origin of the coordinate system to the point. If the coordinates represent spatial positions (displacements), it is common to represent the vector from the origin to the point of interest as
. In two dimensions, the vector from the origin to the point with Cartesian coordinates (x, y) can be written as:
where
and
are
unit vectors
In mathematics, a unit vector in a normed vector space is a vector (often a spatial vector) of length 1. A unit vector is often denoted by a lowercase letter with a circumflex, or "hat", as in \hat (pronounced "v-hat").
The term ''direction vec ...
in the direction of the ''x''-axis and ''y''-axis respectively, generally referred to as the ''
standard basis
In mathematics, the standard basis (also called natural basis or canonical basis) of a coordinate vector space (such as \mathbb^n or \mathbb^n) is the set of vectors whose components are all zero, except one that equals 1. For example, in the c ...
'' (in some application areas these may also be referred to as
versor
In mathematics, a versor is a quaternion of norm one (a ''unit quaternion''). The word is derived from Latin ''versare'' = "to turn" with the suffix ''-or'' forming a noun from the verb (i.e. ''versor'' = "the turner"). It was introduced by Will ...
s). Similarly, in three dimensions, the vector from the origin to the point with Cartesian coordinates
can be written as:
where
and
There is no ''natural'' interpretation of multiplying vectors to obtain another vector that works in all dimensions, however there is a way to use
complex number
In mathematics, a complex number is an element of a number system that extends the real numbers with a specific element denoted , called the imaginary unit and satisfying the equation i^= -1; every complex number can be expressed in the form ...
s to provide such a multiplication. In a two-dimensional cartesian plane, identify the point with coordinates with the complex number . Here, ''i'' is the
imaginary unit
The imaginary unit or unit imaginary number () is a solution to the quadratic equation x^2+1=0. Although there is no real number with this property, can be used to extend the real numbers to what are called complex numbers, using addition an ...
and is identified with the point with coordinates , so it is ''not'' the unit vector in the direction of the ''x''-axis. Since the complex numbers can be multiplied giving another complex number, this identification provides a means to "multiply" vectors. In a three-dimensional cartesian space a similar identification can be made with a subset of the
quaternion
In mathematics, the quaternion number system extends the complex numbers. Quaternions were first described by the Irish mathematician William Rowan Hamilton in 1843 and applied to mechanics in three-dimensional space. Hamilton defined a quatern ...
s.
Applications
Cartesian coordinates are an abstraction that have a multitude of possible applications in the real world. However, three constructive steps are involved in superimposing coordinates on a problem application.
# Units of distance must be decided defining the spatial size represented by the numbers used as coordinates.
# An origin must be assigned to a specific spatial location or landmark, and
# the orientation of the axes must be defined using available directional cues for all but one axis.
Consider as an example superimposing 3D Cartesian coordinates over all points on the Earth (that is, geospatial 3D). Kilometers are a good choice of units, since the original definition of the kilometer was geospatial, with equaling the surface distance from the equator to the North Pole. Based on symmetry, the gravitational center of the Earth suggests a natural placement of the origin (which can be sensed via satellite orbits). The axis of Earth's rotation provides a natural orientation for the ''X'', ''Y'', and ''Z'' axes, strongly associated with "up vs. down", so positive ''Z'' can adopt the direction from the geocenter to the North Pole. A location on the equator is needed to define the ''X''-axis, and the
prime meridian
A prime meridian is an arbitrary meridian (a line of longitude) in a geographic coordinate system at which longitude is defined to be 0°. Together, a prime meridian and its anti-meridian (the 180th meridian in a 360°-system) form a great c ...
stands out as a reference orientation, so the ''X''-axis takes the orientation from the geocenter out to longitude, latitude. Note that with three dimensions, and two perpendicular axes orientations pinned down for ''X'' and ''Z'', the ''Y''-axis is determined by the first two choices. In order to obey the right-hand rule, the ''Y''-axis must point out from the geocenter to longitude, latitude. From a longitude of , a latitude , and Earth radius of 40,000/2''π'' km, and transforming from spherical to Cartesian coordinates, one can estimate the geocentric coordinates of the Empire State Building, . GPS navigation relies on such geocentric coordinates.
In engineering projects, agreement on the definition of coordinates is a crucial foundation. One cannot assume that coordinates come predefined for a novel application, so knowledge of how to erect a coordinate system where there previously was no such coordinate system is essential to applying René Descartes' thinking.
While spatial applications employ identical units along all axes, in business and scientific applications, each axis may have different
units of measurement
A unit of measurement is a definite magnitude (mathematics), magnitude of a quantity, defined and adopted by convention or by law, that is used as a standard for measurement of the same kind of quantity. Any other quantity of that kind can ...
associated with it (such as kilograms, seconds, pounds, etc.). Although four- and higher-dimensional spaces are difficult to visualize, the algebra of Cartesian coordinates can be extended relatively easily to four or more variables, so that certain calculations involving many variables can be done. (This sort of algebraic extension is what is used to define the geometry of higher-dimensional spaces.) Conversely, it is often helpful to use the geometry of Cartesian coordinates in two or three dimensions to visualize algebraic relationships between two or three of many non-spatial variables.
The
graph of a function
In mathematics, the graph of a function f is the set of ordered pairs (x, y), where f(x) = y. In the common case where x and f(x) are real numbers, these pairs are Cartesian coordinates of points in two-dimensional space and thus form a subset ...
or
relation
Relation or relations may refer to:
General uses
*International relations, the study of interconnection of politics, economics, and law on a global level
*Interpersonal relationship, association or acquaintance between two or more people
*Public ...
is the set of all points satisfying that function or relation. For a function of one variable, ''f'', the set of all points , where is the graph of the function ''f''. For a function ''g'' of two variables, the set of all points , where is the graph of the function ''g''. A sketch of the graph of such a function or relation would consist of all the salient parts of the function or relation which would include its relative
extrema, its
concavity
In calculus, the second derivative, or the second order derivative, of a function is the derivative of the derivative of . Roughly speaking, the second derivative measures how the rate of change of a quantity is itself changing; for example, ...
and
points of inflection, any points of discontinuity and its end behavior. All of these terms are more fully defined in calculus. Such graphs are useful in calculus to understand the nature and behavior of a function or relation.
See also
*
Horizontal and vertical
In astronomy, geography, and related sciences and contexts, a '' direction'' or ''plane'' passing by a given point is said to be vertical if it contains the local gravity direction at that point.
Conversely, a direction or plane is said to be hor ...
*
Jones diagram
A Jones diagram is a type of Cartesian graph developed by Loyd A. Jones in the 1940s, where each axis represents a different variable. In a Jones diagram opposite directions of an axis represent different quantities, unlike in a Cartesian graph ...
, which plots four variables rather than two
*
Orthogonal coordinates In mathematics, orthogonal coordinates are defined as a set of ''d'' coordinates q = (''q''1, ''q''2, ..., ''q'd'') in which the coordinate hypersurfaces all meet at right angles (note: superscripts are indices, not exponents). A coordinate su ...
*
Polar coordinate system
In mathematics, the polar coordinate system is a two-dimensional coordinate system in which each point on a plane is determined by a distance from a reference point and an angle from a reference direction. The reference point (analogous to the or ...
*
Regular grid
A regular grid is a tessellation of ''n''-dimensional Euclidean space by congruent parallelotopes (e.g. bricks).
Its opposite is irregular grid.
Grids of this type appear on graph paper and may be used in finite element analysis, finite volume ...
*
Spherical coordinate system
In mathematics, a spherical coordinate system is a coordinate system for three-dimensional space where the position of a point is specified by three numbers: the ''radial distance'' of that point from a fixed origin, its ''polar angle'' measu ...
References
Sources
*
*
*
Further reading
*
*
*
*
*
*
External links
Cartesian Coordinate System*
ttp://www.mathopenref.com/coordpoint.html Coordinates of a pointInteractive tool to explore coordinates of a point
open source JavaScript class for 2D/3D Cartesian coordinate system manipulation
{{DEFAULTSORT:Cartesian Coordinate System
Orthogonal coordinate systems
Elementary mathematics
René Descartes
Analytic geometry
Three-dimensional coordinate systems
fi:Koordinaatisto#Suorakulmainen koordinaatisto