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Parallelogram
In Euclidean geometry, a parallelogram is a simple (non- self-intersecting) quadrilateral with two pairs of parallel sides. The opposite or facing sides of a parallelogram are of equal length and the opposite angles of a parallelogram are of equal measure. The congruence of opposite sides and opposite angles is a direct consequence of the Euclidean parallel postulate and neither condition can be proven without appealing to the Euclidean parallel postulate or one of its equivalent formulations. By comparison, a quadrilateral with just one pair of parallel sides is a trapezoid in American English or a trapezium in British English. The three-dimensional counterpart of a parallelogram is a parallelepiped. The etymology (in Greek παραλληλ-όγραμμον, ''parallēl-ógrammon'', a shape "of parallel lines") reflects the definition. Special cases *Rectangle – A parallelogram with four angles of equal size (right angles). *Rhombus – A parallelogram with four sides of eq ...
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Parallelogram Law
In mathematics, the simplest form of the parallelogram law (also called the parallelogram identity) belongs to elementary geometry. It states that the sum of the squares of the lengths of the four sides of a parallelogram equals the sum of the squares of the lengths of the two diagonals. We use these notations for the sides: ''AB'', ''BC'', ''CD'', ''DA''. But since in Euclidean geometry a parallelogram necessarily has opposite sides equal, that is, ''AB'' = ''CD'' and ''BC'' = ''DA'', the law can be stated as 2AB^2 + 2BC^2 = AC^2 + BD^2\, If the parallelogram is a rectangle, the two diagonals are of equal lengths ''AC'' = ''BD'', so 2AB^2 + 2BC^2 = 2AC^2 and the statement reduces to the Pythagorean theorem. For the general quadrilateral with four sides not necessarily equal, AB^2 + BC^2 + CD^2+DA^2 = AC^2+BD^2 + 4x^2, where x is the length of the line segment joining the midpoints of the diagonals. It can be seen from the diagram that x = 0 for a parallelogram, and so the gene ...
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Quadrilateral
In geometry a quadrilateral is a four-sided polygon, having four edges (sides) and four corners (vertices). The word is derived from the Latin words ''quadri'', a variant of four, and ''latus'', meaning "side". It is also called a tetragon, derived from greek "tetra" meaning "four" and "gon" meaning "corner" or "angle", in analogy to other polygons (e.g. pentagon). Since "gon" means "angle", it is analogously called a quadrangle, or 4-angle. A quadrilateral with vertices A, B, C and D is sometimes denoted as \square ABCD. Quadrilaterals are either simple (not self-intersecting), or complex (self-intersecting, or crossed). Simple quadrilaterals are either convex or concave. The interior angles of a simple (and planar) quadrilateral ''ABCD'' add up to 360 degrees of arc, that is :\angle A+\angle B+\angle C+\angle D=360^. This is a special case of the ''n''-gon interior angle sum formula: ''S'' = (''n'' − 2) × 180°. All non-self-crossing quadrilaterals tile the plane, b ...
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Rhombus
In plane Euclidean geometry, a rhombus (plural rhombi or rhombuses) is a quadrilateral whose four sides all have the same length. Another name is equilateral quadrilateral, since equilateral means that all of its sides are equal in length. The rhombus is often called a "diamond", after the diamonds suit in playing cards which resembles the projection of an octahedral diamond, or a lozenge, though the former sometimes refers specifically to a rhombus with a 60° angle (which some authors call a calisson after the French sweet – also see Polyiamond), and the latter sometimes refers specifically to a rhombus with a 45° angle. Every rhombus is simple (non-self-intersecting), and is a special case of a parallelogram and a kite. A rhombus with right angles is a square. Etymology The word "rhombus" comes from grc, ῥόμβος, rhombos, meaning something that spins, which derives from the verb , romanized: , meaning "to turn round and round." The word was used both by Eucl ...
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Trapezoid
A quadrilateral with at least one pair of parallel sides is called a trapezoid () in American and Canadian English. In British and other forms of English, it is called a trapezium (). A trapezoid is necessarily a Convex polygon, convex quadrilateral in Euclidean geometry. The parallel sides are called the ''bases'' of the trapezoid. The other two sides are called the ''legs'' (or the ''lateral sides'') if they are not parallel; otherwise, the trapezoid is a parallelogram, and there are two pairs of bases). A ''scalene trapezoid'' is a trapezoid with no sides of equal measure, in contrast with the #Special cases, special cases below. Etymology and ''trapezium'' versus ''trapezoid'' Ancient Greek mathematician Euclid defined five types of quadrilateral, of which four had two sets of parallel sides (known in English as square, rectangle, rhombus and rhomboid) and the last did not have two sets of parallel sides – a τραπέζια (''trapezia'' literally "a table", itself fr ...
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Rhomboid
Traditionally, in two-dimensional geometry, a rhomboid is a parallelogram in which adjacent sides are of unequal lengths and angles are non-right angled. A parallelogram with sides of equal length (equilateral) is a rhombus but not a rhomboid. A parallelogram with right angled corners is a rectangle but not a rhomboid. The term ''rhomboid'' is now more often used for a rhombohedron or a more general parallelepiped, a solid figure with six faces in which each face is a parallelogram and pairs of opposite faces lie in parallel planes. Some crystals are formed in three-dimensional rhomboids. This solid is also sometimes called a rhombic prism. The term occurs frequently in science terminology referring to both its two- and three-dimensional meaning. History Euclid introduced the term in his '' Elements'' in Book I, Definition 22, Euclid never used the definition of rhomboid again and introduced the word parallelogram in Proposition 34 of Book I; ''"In parallelogrammic areas the ...
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Viviani's Theorem
Viviani's theorem, named after Vincenzo Viviani, states that the sum of the distances from ''any'' interior point to the sides of an equilateral triangle equals the length of the triangle's altitude. It is a theorem commonly employed in various math competitions, secondary school mathematics examinations, and has wide applicability to many problems in the real world. Proof This proof depends on the readily-proved proposition that the area of a triangle is half its base times its height—that is, half the product of one side with the altitude from that side.Claudi Alsina, Roger B. Nelsen: ''Charming Proofs: A Journey Into Elegant Mathematics''. MAA 2010, , p. 96 () Let ABC be an equilateral triangle whose height is ''h'' and whose side is ''a''. Let P be any point inside the triangle, and ''u, s, t'' the distances of P from the sides. Draw a line from P to each of A, B, and C, forming three triangles PAB, PBC, and PCA. Now, the areas of these triangles are \frac, \frac, ...
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Square (geometry)
In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90-degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length adjacent sides. It is the only regular polygon whose internal angle, central angle, and external angle are all equal (90°), and whose diagonals are all equal in length. A square with vertices ''ABCD'' would be denoted . Characterizations A convex quadrilateral is a square if and only if it is any one of the following: * A rectangle with two adjacent equal sides * A rhombus with a right vertex angle * A rhombus with all angles equal * A parallelogram with one right vertex angle and two adjacent equal sides * A quadrilateral with four equal sides and four right angles * A quadrilateral where the diagonals are equal, and are the perpendicular bisectors of each other (i.e., a rhombus with equal diagonals) * A convex quadrilateral with successiv ...
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Square
In Euclidean geometry, a square is a regular quadrilateral, which means that it has four equal sides and four equal angles (90-degree angles, π/2 radian angles, or right angles). It can also be defined as a rectangle with two equal-length adjacent sides. It is the only regular polygon whose internal angle, central angle, and external angle are all equal (90°), and whose diagonals are all equal in length. A square with vertices ''ABCD'' would be denoted . Characterizations A convex quadrilateral is a square if and only if it is any one of the following: * A rectangle with two adjacent equal sides * A rhombus with a right vertex angle * A rhombus with all angles equal * A parallelogram with one right vertex angle and two adjacent equal sides * A quadrilateral with four equal sides and four right angles * A quadrilateral where the diagonals are equal, and are the perpendicular bisectors of each other (i.e., a rhombus with equal diagonals) * A convex quadrilateral with successiv ...
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Parallel (geometry)
In geometry, parallel lines are coplanar straight lines that do not intersect at any point. Parallel planes are planes in the same three-dimensional space that never meet. ''Parallel curves'' are curves that do not touch each other or intersect and keep a fixed minimum distance. In three-dimensional Euclidean space, a line and a plane that do not share a point are also said to be parallel. However, two noncoplanar lines are called ''skew lines''. Parallel lines are the subject of Euclid's parallel postulate. Parallelism is primarily a property of affine geometries and Euclidean geometry is a special instance of this type of geometry. In some other geometries, such as hyperbolic geometry, lines can have analogous properties that are referred to as parallelism. Symbol The parallel symbol is \parallel. For example, AB \parallel CD indicates that line ''AB'' is parallel to line ''CD''. In the Unicode character set, the "parallel" and "not parallel" signs have codepoint ...
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Square Number
In mathematics, a square number or perfect square is an integer that is the square (algebra), square of an integer; in other words, it is the multiplication, product of some integer with itself. For example, 9 is a square number, since it equals and can be written as . The usual notation for the square of a number is not the product , but the equivalent exponentiation , usually pronounced as " squared". The name ''square'' number comes from the name of the shape. The unit of area is defined as the area of a unit square (). Hence, a square with side length has area . If a square number is represented by ''n'' points, the points can be arranged in rows as a square each side of which has the same number of points as the square root of ''n''; thus, square numbers are a type of figurate numbers (other examples being Cube (algebra), cube numbers and triangular numbers). Square numbers are non-negative. A non-negative integer is a square number when its square root is again an intege ...
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Reflectional Symmetry
In mathematics, reflection symmetry, line symmetry, mirror symmetry, or mirror-image symmetry is symmetry with respect to a reflection. That is, a figure which does not change upon undergoing a reflection has reflectional symmetry. In 2D there is a line/axis of symmetry, in 3D a plane of symmetry. An object or figure which is indistinguishable from its transformed image is called mirror symmetric. In conclusion, a line of symmetry splits the shape in half and those halves should be identical. Symmetric function In formal terms, a mathematical object is symmetric with respect to a given operation such as reflection, rotation or translation, if, when applied to the object, this operation preserves some property of the object. The set of operations that preserve a given property of the object form a group. Two objects are symmetric to each other with respect to a given group of operations if one is obtained from the other by some of the operations (and vice versa). The symm ...
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Affine Transformation
In Euclidean geometry, an affine transformation or affinity (from the Latin, ''affinis'', "connected with") is a geometric transformation that preserves lines and parallelism, but not necessarily Euclidean distances and angles. More generally, an affine transformation is an automorphism of an affine space (Euclidean spaces are specific affine spaces), that is, a function which maps an affine space onto itself while preserving both the dimension of any affine subspaces (meaning that it sends points to points, lines to lines, planes to planes, and so on) and the ratios of the lengths of parallel line segments. Consequently, sets of parallel affine subspaces remain parallel after an affine transformation. An affine transformation does not necessarily preserve angles between lines or distances between points, though it does preserve ratios of distances between points lying on a straight line. If is the point set of an affine space, then every affine transformation on can be repre ...
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