Psychonauts
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''Psychonauts'' is a 2005
platform Platform may refer to: Technology * Computing platform, a framework on which applications may be run * Platform game, a genre of video games * Car platform, a set of components shared by several vehicle models * Weapons platform, a system or ...
video game developed by Double Fine Productions. The game was initially published by
Majesco Entertainment Majesco Entertainment Company (formerly Majesco Sales Inc.) is an American video game publisher and distributor based in Hazlet, New Jersey. The company was founded as Majesco Sales in Edison, New Jersey in 1986, and was a privately held compan ...
and
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initi ...
for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
,
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
and
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
. In 2011, Double Fine acquired the rights for the title, allowing the company to republish the title with updates for modern gaming systems and ports for
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and la ...
and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
. ''Psychonauts'' follows the player-character Razputin (Raz), a young boy gifted with psychic abilities who runs away from the circus to try to sneak into a summer camp for those with similar powers to become a "Psychonaut", a spy with psychic abilities. He finds that there is a sinister plot occurring at the camp that only he can stop. The game is centered on exploring the strange and imaginative minds of various characters that Raz encounters as a Psychonaut-in-training/"Psycadet" to help them overcome their fears or memories of their past, so as to gain their help and progress in the game. Raz gains use of several psychic abilities during the game that are used for both attacking foes and solving puzzles. ''Psychonauts'' was based on an abandoned concept that
Tim Schafer Timothy John Schafer (born July 26, 1967) is an American video game designer. He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts. Schafer is best known as the designer of critically acclaimed games '' ...
had during the development of '' Full Throttle'', which he expanded out into a full game through his then new company Double Fine. The game was initially backed by
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
's
Ed Fries Ed Fries ( "freeze") is an American video game programmer and entrepreneur who was the vice president of game publishing at Microsoft during much of the Xbox's life-cycle. Early life Fries fell in love with games while playing arcade games in the ...
as a premiere title for the original Xbox console, but several internal and external issues led to difficulties for Double Fine in meeting various milestones and responding to testing feedback. Following Fries' departure in 2004, Microsoft dropped the publishing rights, making the game's future unclear. Double Fine was able to secure Majesco as a publisher a few months later allowing them to complete the game after four and a half years of development. Despite being well received, ''Psychonauts'' did not sell well with only about 400,000 retail units sold at the time of release, leading to a severe financial loss for Majesco and their departure from the video game market; the title was considered a
commercial failure Failure is the state or condition of not meeting a desirable or intended objective, and may be viewed as the opposite of success. The criteria for failure depends on context, and may be relative to a particular observer or belief system. One ...
. ''Psychonauts'' since has earned a number of industry awards, gained a
cult following A cult following refers to a group of fans who are highly dedicated to some person, idea, object, movement, or work, often an artist, in particular a performing artist, or an artwork in some medium. The lattermost is often called a cult classic. ...
and has been considered one of the
greatest video games ever made This is a list of video games that multiple reputable video game journalists or magazines have considered to be among the best of all time. The games listed here are included on at least six separate "best/greatest of all time" lists from diff ...
. Following the acquisition of the game, Double Fine's republishing capabilities and support for modern platforms has allowed them to offer the game through
digital distribution Digital distribution, also referred to as content delivery, online distribution, or electronic software distribution, among others, is the delivery or distribution of digital media content (media), content such as Sound recording and reproductio ...
, and the company has reported that their own sales of the game have far exceeded what was initially sold on its original release, with cumulative sales of nearly 1.7 million . A sequel, ''
Psychonauts 2 ''Psychonauts 2'' is a platform game developed by Double Fine and published by Xbox Game Studios. The game was announced at The Game Awards 2015 ceremony, and released on August 25, 2021 for PlayStation 4, Windows, Xbox One and Xbox Series X/S ...
'', was announced at
The Game Awards The Game Awards is an annual awards ceremony honoring achievements in the video game industry. Established in 2014, the shows are produced and hosted by game journalist Geoff Keighley, who worked on its predecessor, the Spike Video Game Awards ...
in December 2015 and was released on August 25, 2021.


Gameplay

''Psychonauts'' is a
platform game A platform game (often simplified as platformer and sometimes called a jump 'n' run game) is a sub-genre of action video games in which the core objective is to move the player character between points in an environment. Platform games are charac ...
that incorporates various
adventure An adventure is an exciting experience or undertaking that is typically bold, sometimes risky. Adventures may be activities with danger such as traveling, exploring, skydiving, mountain climbing, scuba diving, river rafting, or other extreme spo ...
elements. The player controls the main character Raz in a third-person, three-dimensional view, helping Raz to uncover a mystery at the Psychonauts training camp. Raz begins with basic movement abilities such as running and jumping, but as the game progresses, Razputin gains additional psychic powers such as
telekinesis Psychokinesis (from grc, ψυχή, , soul and grc, κίνησις, , movement, label=ㅤ), or telekinesis (from grc, τηλε, , far off and grc, κίνησις, , movement, label=ㅤ), is a hypothetical psychic ability allowing a person ...
,
levitation Levitation (from Latin ''levitas'' "lightness") is the process by which an object is held aloft in a stable position, without mechanical support via any physical contact. Levitation is accomplished by providing an upward force that counteracts ...
,
invisibility Invisibility is the state of an object that cannot be seen. An object in this state is said to be ''invisible'' (literally, "not visible"). The phenomenon is studied by physics and perceptual psychology. Since objects can be seen by light i ...
, and
pyrokinesis Pyrokinesis is the purported psychic ability allowing a person to create and control fire with the mind. As with other parapsychological phenomena, there is no conclusive evidence in support of the actual existence of pyrokinesis. Many alleged c ...
. These abilities allow the player to explore more of the camp as well as fight off enemies. These powers can either be awarded by completing certain story missions, gaining psi ranks during the game, or by purchasing them with hidden
arrowheads An arrowhead or point is the usually sharpened and hardened tip of an arrow, which contributes a majority of the projectile mass and is responsible for impacting and penetrating a target, as well as to fulfill some special purposes such as s ...
scattered around the camp. Powers can be improved — such as more damaging pyrokinesis or longer periods of invisibility — through gaining additional psi ranks. The player can assign three of these powers to their controller or keyboard for quick use, but all earned powers are available at any time through a selection screen. The game includes both the "real world" of the camp and its surroundings, as well as a number of "mental worlds" which exist in the consciousness of the game's various characters. The mental worlds have wildly differing art and level design aesthetics, but generally have a specific goal that Raz must complete to help resolve a psychological issue a character may have, allowing the game's plot to progress. Within the mental worlds are censors that react negatively to Raz's presence and will attack him. There are also various collectibles within the mental worlds, including "figments" of the character's imagination which help increase Razputin’s psi ranking, "
emotional baggage Emotional baggage is an everyday expression that correlates with many varied but similar concepts within social sciences, self-help movements, and other fields: its general concern is with unresolved issues of an emotional nature, often with an impl ...
" which can be sorted by finding tags and bringing them to the baggage, and "memory vaults" which can unlock a short series of slides providing extra information on that character's backstory. Most of these worlds culminate in a
boss Boss may refer to: Occupations * Supervisor, often referred to as boss * Air boss, more formally, air officer, the person in charge of aircraft operations on an aircraft carrier * Crime boss, the head of a criminal organization * Fire boss, ...
battle that fully resolves the character's emotional distress and advance the story. The player is able to revisit any of these worlds after completing them to locate any additional collectibles they may have missed. Razputin is given some items early in the game, one that allows him to leave any mental world at any time, and another that can provide hints about what to do next or how to defeat certain enemies. Raz can take damage from psychically empowered creatures around the camp at night, or by censors in the mental worlds; due to a curse placed on his family, Raz is also vulnerable to water. If Raz’s health is drained, he is respawned at the most-recent checkpoint. However, this can only be done so many times while Raz is within a mental world, indicated by the number of remaining astral projections; if these are expended through respawning, Raz is ejected from the character's mind and must re-enter to make another attempt. Health and additional projections can be collected throughout the levels, or purchased at the camp store.


Plot


Setting

The story is set in the fictional Whispering Rock Psychic Summer Camp, a remote US government training facility under the guise of a children's
summer camp A summer camp or sleepaway camp is a supervised program for children conducted during the summer months in some countries. Children and adolescents who attend summer camp are known as ''campers''. Summer school is usually a part of the academ ...
. Centuries ago the area was hit by a meteor made of psitanium (a fictional element that can grant psychic powers or strengthen existing powers), creating a huge crater. The psitanium affected the local wildlife, giving them limited psychic powers, such as
bears Bears are carnivoran mammals of the family Ursidae. They are classified as caniforms, or doglike carnivorans. Although only eight species of bears are extant, they are widespread, appearing in a wide variety of habitats throughout the Nor ...
with the ability to attack with
telekinetic Psychokinesis (from grc, ψυχή, , soul and grc, κίνησις, , movement, label=ㅤ), or telekinesis (from grc, τηλε, , far off and grc, κίνησις, , movement, label=ㅤ), is a hypothetical psychic ability allowing a person ...
claws,
cougar The cougar (''Puma concolor'') is a large Felidae, cat native to the Americas. Its Species distribution, range spans from the Canadian Yukon to the southern Andes in South America and is the most widespread of any large wild terrestrial mamm ...
s with
pyrokinesis Pyrokinesis is the purported psychic ability allowing a person to create and control fire with the mind. As with other parapsychological phenomena, there is no conclusive evidence in support of the actual existence of pyrokinesis. Many alleged c ...
, and rats with confusion gas. The Native Americans of the area called psitanium "whispering rock", which they used to build arrowheads. When settlers began inhabiting the region, the psychoactive properties of the meteor slowly drove them insane. An
asylum Asylum may refer to: Types of asylum * Asylum (antiquity), places of refuge in ancient Greece and Rome * Benevolent Asylum, a 19th-century Australian institution for housing the destitute * Cities of Refuge, places of refuge in ancient Judea ...
named Thorny Towers Home of the Disturbed was built to house the afflicted, but within fifteen years, the asylum had more residents than the town did and the founder Houston Thorny committed suicide by throwing himself from the asylum's tower. The government relocated the remaining inhabitants and flooded the crater to prevent further settlement, creating what is now Lake Oblongata. The asylum still stands, but has fallen into disrepair. The government took advantage of the psitanium deposit to set up a training camp for Psychonauts, a group of agents gifted with psychic abilities by the psitanium used to help defeat evil-doers. The training ground is disguised as a summer camp for young children, but in reality helps the children to hone their abilities and to train them to be Psychonauts themselves. Due to this, only those recruited by the Psychonauts are allowed into the camp.


Characters

The protagonist and playable character of the game is Razputin Aquato (or Raz for short) (voice actor
Richard Horvitz Richard Steven Horvitz (born July 29, 1966) is an American actor and comedian, best known for his voice work in animation and video games. His voice credits include the original Alpha 5 on ''Mighty Morphin Power Rangers'', ''Power Rangers Zeo'' an ...
), the son of a family of
circus A circus is a company of performers who put on diverse entertainment shows that may include clowns, acrobats, trained animals, trapeze acts, musicians, dancers, hoopers, tightrope walkers, jugglers, magicians, ventriloquists, and unicyclist ...
performers, who runs away from the circus to become a Psychonaut, despite his father Augustus' wishes. His family is cursed to die in water, and a watery hand called the Hand of Galochio attempts to submerge Raz whenever he approaches any significantly deep water. When at camp, Raz meets four of the Psychonauts that run the camp: the cool and calculating Sasha Nein (voice actor
Stephen Stanton Stephen Walter Stanton (born August 22, 1961) is an American voice actor and visual effects artist. His roles include Sasha Nein in ''Psychonauts'' and ''Psychonauts 2'', Grand Moff Tarkin in the ''Star Wars'' franchise, Admiral Raddus in ''Rogu ...
), the fun-loving Milla Vodello (voice actress Alexis Lezin), the regimental Agent/Coach Morceau Oleander (voice actor
Nick Jameson Nicholas Jameson (born December 5, 1950) is an American actor, musician and producer, perhaps best known for his portrayal of Russian president Yuri Suvarov over three seasons on the show '' 24''. He currently resides in Reykjavík doing live c ...
), and the aged,
Mark Twain Samuel Langhorne Clemens (November 30, 1835 – April 21, 1910), known by his pen name Mark Twain, was an American writer, humorist, entrepreneur, publisher, and lecturer. He was praised as the "greatest humorist the United States has p ...
esque Ford Cruller (voice actor David Kaye), said by Razputin to have been the greatest leader the Psychonauts ever had, until a past psychic duel shattered Ford's psyche and left him with
dissociative identity disorder Dissociative identity disorder (DID), better known as multiple personality disorder or multiple personality syndrome, is a mental disorder characterized by the presence of at least two distinct and relatively enduring personality states. The di ...
. Only when he is near the large concentration of Psitanium does his psyche come together enough to form his real personality. During his time at camp, Raz meets several of the other gifted children including Lili Zanotto (voice actress
Nikki Rapp Nicki Rapp (born September 4, 1972), often credited as Nikki Rapp, is an American voice actress known for providing the voices for Lili Zanotto in ''Psychonauts'', Morgan LeFlay in ''Tales of Monkey Island'', Lilly in '' The Walking Dead'' video ...
), the daughter of the Grand Head of the Psychonauts, with whom he falls in love; and Dogen Boole, the grandson of one of the Psychonaut's founders who can communicate with animals and goes around with a
tin foil Tin foil, also spelled tinfoil, is a thin foil made of tin. Tin foil was superseded after World War II by cheaper and more durable aluminium foil, which is still referred to as "tin foil" in many regions (an example of a misnomer). History ...
hat to prevent his abilities from causing anyone's head to explode. Raz also meet the residents of the insane asylum including ex- dentist and brain surgeon Dr. Caligosto Loboto; as well as Boyd Cooper, a former security guard that holds a number of government conspiracy theories about a person known as "
the Milkman ''The Milkman'' is a 1950 American comedy film directed by Charles Barton and starring Donald O'Connor, Jimmy Durante and Piper Laurie. Plot Roger Bradley is denied a milkman job at his father's company because of his postwar trauma; when he ...
"; Fred Bonaparte, an asylum orderly struggling control over his mind by a hallucination of his ancestor,
Napoleon Bonaparte Napoleon Bonaparte ; it, Napoleone Bonaparte, ; co, Napulione Buonaparte. (born Napoleone Buonaparte; 15 August 1769 – 5 May 1821), later known by his regnal name Napoleon I, was a French military commander and political leader who ...
; Gloria Van Gouton, a former actress driven insane by a family tragedy; Edgar Teglee, a painter whose girlfriend cheated on him; and Linda, the gigantic
lungfish Lungfish are freshwater vertebrates belonging to the order Dipnoi. Lungfish are best known for retaining ancestral characteristics within the Osteichthyes, including the ability to breathe air, and ancestral structures within Sarcopterygii, i ...
that brings campers to the asylum.


Story

Razputin, having fled from the circus, tries to sneak into the camp, but is caught by the Psychonauts. They agree to let him stay until his parents arrive, but refuse to let him take part in any activities. However, they do allow him to take part in Coach Oleander's "Basic Braining" course, which he easily passes. Impressed, Agent Nein invites Raz to take part in an experiment to determine the extent of his abilities. During the experiment, Raz comes across a vision of Dr. Loboto, an insane ex-dentist, extracting Dogen's brain, but is unable to intervene. Raz eventually realizes that the vision is true after finding Dogen without his brain, but the Psychonauts refuse to believe him. After receiving additional training from Agent Vodello, Raz learns that Dr. Loboto is working on behalf of Coach Oleander, who intends to harvest the campers' brains to power an army of psychic death tanks. Lili is soon abducted as well, and with both Agents Nein and Vodello missing, Raz takes it upon himself to infiltrate the abandoned Thorny Towers Home of the Disturbed
insane asylum The lunatic asylum (or insane asylum) was an early precursor of the modern psychiatric hospital. The fall of the lunatic asylum and its eventual replacement by modern psychiatric hospitals explains the rise of organized, institutional psychiatry ...
where she was taken. Agent Cruller gives him a piece of bacon which he can use to contact Agent Cruller at any time, and tasks him with retrieving the stolen brains so that he can return them to the campers. Raz frees the mutated lungfish Linda from Coach Oleander's control, and she takes him safely across the lake. At the asylum, Raz helps the inmates overcome their illnesses, and they help him access the upper levels of the asylum, where Loboto has set up his lab. He frees Lili and restores Agents Nein and Vodello's minds, allowing them to confront Coach Oleander. The inmates subsequently burn down the asylum, allowing Coach Oleander to transfer his brain to a giant tank. Raz defeats him, but when he approaches the tank, it releases a cloud of sneezing powder, causing him to sneeze his brain out. Raz uses his telekinesis to place his brain inside the tank, merging it with Oleander's. Inside, Raz discovers that Coach Oleander's evil springs from his childhood fear of his father, who ran a butcher shop, being amplified by the psitanium. At the same time, Raz’s own father appears and the two dads join forces. However, he turns out to be an imposter, with Raz’s real father, Augustus, appearing and using his own psychic abilities to fix his son's tangled mind and beat the personal demons. At the camp's closing ceremony, Agent Cruller presents him with a uniform and welcomes him into the Psychonauts. Raz prepares to leave camp with his father, but word arrives that the Grand Head of the Psychonauts—Lili's father, Truman Zanotto—has been captured. Thus Raz and the Psychonauts fly off on their new mission.


Development

''Psychonauts'' was the debut title for Double Fine Productions, a development studio that
Tim Schafer Timothy John Schafer (born July 26, 1967) is an American video game designer. He founded Double Fine Productions in July 2000, after having spent over a decade at LucasArts. Schafer is best known as the designer of critically acclaimed games '' ...
founded after leaving
LucasArts Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a large ...
following their decision to exit the
point-and-click adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
market. Schafer's initial studio hires included several others that worked alongside him on ''
Grim Fandango ''Grim Fandango'' is a 1998 adventure game directed by Tim Schafer and developed and published by LucasArts for Microsoft Windows. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered static backgroun ...
''. The
backstory A backstory, background story, back-story, or background is a set of events invented for a plot, presented as preceding and leading up to that plot. It is a literary device of a narrative history all chronologically earlier than the narrative o ...
for ''Psychonauts'' was originally conceived during the development of '' Full Throttle'', where Tim Schafer envisioned a sequence where the protagonist Ben goes under a peyote-induced psychedelic experience. While this was eventually ejected from the original game (for not being family friendly enough), Schafer kept the idea and eventually developed it into ''Psychonauts''. While still working at LucasArts, Tim Schafer decided to use the name "Raz" for a main character because he liked the nickname of the LucasArts animator, Razmig "Raz" Mavlian. When Mavlian joined Double Fine, there was increased confusion between the character and the animator. The game's associate producer, Camilla Fossen, suggested the name "Rasputin". As a compromise, Double Fine's lawyer suggested the trademarkable name "Razputin", which was used for the game. Most of the game's dialog and script was written by Schafer and
Erik Wolpaw Erik Wolpaw is an American video game writer. He and Chet Faliszek wrote the pioneering video game website Old Man Murray. He subsequently worked for game developers Double Fine Productions and Valve, and is known for his work on video games incl ...
, who at the time was a columnist for the website
Old Man Murray Old Man Murray (OMM) is a UGO Networks computer game commentary and reviews site, known for its highly irreverent and satiric tone. Founded in 1997, it was written and edited by Chet Faliszek and Erik Wolpaw. Old Man Murray was critical of games ...
. After establishing the game's main characters, Schafer undertook his own exercise to write out how the characters would see themselves and the other characters' on a social media site similar to
Friendster Friendster was a social network game based in Mountain View, California, founded by Jonathan Abrams and launched in March 2003.Eric Eldon, August 4, 2008.Friendster raises $20 million, nabs a Googler to be CEO VentureBeat. Retrieved December 4, 2 ...
, which Schafer was a fan of at the time and from where he met his wife-to-be. This helped him to solidify the characters in his own head prior to writing the game's dialog, as well as providing a means of introducing the characters to the rest of the development team. To help flesh out character dialog outside of cut scenes, Schafer developed an approach that used dozens of spoken lines by a character that could be stitched together in a random manner by the game as to reduce apparent repetition; such stitching included elements like vocal pauses and coughs that made the dialog sound more natural. Schafer used the camp and woods setting as a natural place that children would want to wander and explore. The game's mental worlds were generally a result of an idea presented by Schafer to the team, fleshed out through concept art and gameplay concepts around the idea, and then executed into the game with the asset and gameplay developers, so each world had its own unique identity. One of the game's most famous levels is "The Milkman Conspiracy", which takes place in the mind of Boyd, one of the patients at the mental hospital who is obsessed with
conspiracy theories A conspiracy theory is an explanation for an event or situation that invokes a conspiracy by sinister and powerful groups, often political in motivation, when other explanations are more probable.Additional sources: * * * * The term has a nega ...
. Schafer had been interested in knowing what went on inside the minds of those that believed in conspiracy theories, inspired by watching ''
Capricorn One ''Capricorn One'' is a 1978 British-produced American thriller film in which a reporter discovers that a supposed Mars landing by a crewed mission to the planet has been faked via a conspiracy involving the government and—under duress—the c ...
'' as a child. During a Double Fine dinner event, someone had uttered the line "I am the milkman, my milk is delicious.", which led Schafer to create the idea of Boyd, a milkman bent on conspiracy theories. Schafer then worked out a web of conspiracy theories, wanting the level to be a maze-like structure around those, tying that in to Boyd's backstory as a person who had been fired from many different jobs, partially inspired by a homeless person that Double Fine occasionally paid to help clean their office front. Schaefer had wanted the 1950s suburban vibe to the level as it would fit in with the spy theme from the same period. Artist Scott Campbell fleshed out these ideas, along with the featureless G-men modeled after the ''
Spy vs. Spy ''Spy vs. Spy'' is a wordless comic strip published in '' Mad'' magazine. It features two agents involved in stereotypical and comical espionage activities. One is dressed in white, and the other in black, but they are otherwise identical, and ...
'' characters.
Peter Chan Peter Ho-sun Chan (born 28 November 1962) is a film director and producer. Early life Chan was born in British Hong Kong to parents China. He and his family moved to Thailand when he was 12, where he grew up amongst the international Chine ...
came up with the idea of vaulting the suburban setting into vertical spaces as to create a maze-like effect, which inspired the level designers and gameplay developers to create a level where the local gravity would change for Raz, thus allowing him to move across the warped setting that was created. The level's unique gameplay aspect, where Raz would need to give specific G-men a proper object as in
point-and-click adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or Puzzle video game, puzzle-solving. The Video game genres, genre's focus on story allows it to draw ...
s, was from gameplay developer Erik Robson as a means to take advantage of the inventory feature that they had given Raz. Schafer had wanted Wolpaw to write the lines for the G-men, but as he was too busy, Schafer ended up writing these himself. The art design crew included background artist Peter Chan and cartoonist Scott Campbell.
Voice actor Voice acting is the art of performing voice-overs to present a character or provide information to an audience. Performers are called voice actors/actresses, voice artists, dubbing artists, voice talent, voice-over artists, or voice-over talent ...
Richard Steven Horvitz Richard Steven Horvitz (born July 29, 1966) is an American actor and comedian, best known for his voice work in animation and video games. His voice credits include the original Alpha 5 on ''Mighty Morphin Power Rangers'', ''Power Rangers Zeo'' an ...
, best known for his portrayal of Zim in the cult favorite
animated series An animated series is a set of animated works with a common series title, usually related to one another. These episodes should typically share the same main characters, some different secondary characters and a basic theme. Series can have either ...
''
Invader Zim ''Invader Zim'' is an American animated science fiction dark comedy television series created by comic book writer and cartoonist Jhonen Vasquez for Nickelodeon. The series centers on an extraterrestrial named Zim (voiced by Richard Steven Ho ...
'', provides the voice of Raz, the game's protagonist. Initially the team tried to bring in children to provide the voices for the main cast, similar to ''
Peanuts ''Peanuts'' is a print syndication, syndicated daily strip, daily and Sunday strip, Sunday American comic strip written and illustrated by Charles M. Schulz. The strip's original run extended from 1950 to 2000, continuing in reruns afterward. ' ...
'' cartoons, but struggled with their lack of acting experience. Schafer had selected Horvitz based on his audition tapes and ability to provide a wide range of vocal intonations on the spot, providing them with numerous takes to work with. Raz was originally conceived as an
ostrich Ostriches are large flightless birds of the genus ''Struthio'' in the order Struthioniformes, part of the infra-class Palaeognathae, a diverse group of flightless birds also known as ratites that includes the emus, rheas, and kiwis. There are ...
suffering from mental imbalance and multiple personalities. Tim Schafer killed the idea because he strongly believes in games being "wish fulfillments," guessing that not many people fantasize about being an insane ostrich. Double Fine created a number of internal tools and processes to help with the development of the game, as outlined by executive producer Caroline Esmurdoc. With the focus of the game on Raz as the playable character within a platform game, the team created the "Raz Action Status Meeting" (RASM). These were held bi-weekly with each meeting focusing on one specific movement or action that Raz had, reviewing how the character controlled and the visual feedback from that so that the overall combination of moves felt appropriate. With extensive use of the
Lua Lua or LUA may refer to: Science and technology * Lua (programming language) * Latvia University of Agriculture * Last universal ancestor, in evolution Ethnicity and language * Lua people, of Laos * Lawa people, of Thailand sometimes referred t ...
scripting language, they created their own internal Lua
Debugger A debugger or debugging tool is a computer program used to test and debug other programs (the "target" program). The main use of a debugger is to run the target program under controlled conditions that permit the programmer to track its executi ...
nicknamed Dougie, after a homeless man near their offices they had befriended, that helped to normalize their debugging processes and enable third-party tools to interact with the name. With a large number of planned
cutscene A cutscene or event scene (sometimes in-game cinematic or in-game movie) is a sequence in a video game that is not interactive, interrupting the gameplay. Such scenes are used to show conversations between characters, set the mood, reward the ...
s, Double Fine took the time to create a cutscene editor so that the scriptwriters could work directly with the models and environments already created by the programmers without requiring the programmer's direct participation. For level design, though they had initially relied on the idea of simply placing various triggers throughout a level to create an event, the resulting Lua code was large and bulky with potential for future error. They assigned eight of the game programmers to assist the level developers to trim this code, and instituted an internal testing department to overlook the stability of the whole game which had grown beyond what they could do internally. Initially this was formed from unpaid volunteers they solicited on Double Fine's web site, but following the signing of the Majesco publication deal in 2004, they were able to commit full-time staff to this team.


Development and publishing difficulties

Esmurdoc described the development of ''Psychonauts'' as difficult due to various setbacks, compounded by the new studio's lack of experience in how to manage those setbacks. The game's initial development began in 2001 during the
Dot-com boom The dot-com bubble (dot-com boom, tech bubble, or the Internet bubble) was a stock market bubble in the late 1990s, a period of massive growth in the use and adoption of the Internet. Between 1995 and its peak in March 2000, the Nasdaq Compos ...
. Due to the cost of office space at that time, Double Fine had established an office in an inexpensive warehouse in San Francisco that initially fit their development needs. By 2003, they had come to realize the area they were in was not safe or readily accommodating, slowing down their development. With the collapse of the dot-com bubble, they were able to secure better office space, though this further delayed production. Schafer was also handling many of the duties for both the studio and the development of the game. Though some of the routine business tasks were offloaded to other studio heads, Schafer brought Esmurdoc onto the project in 2004 to help produce the game while he could focus on the creative side. The intent to allow all developers to have artistic freedom with the game created some internal strife in the team, particularly in the level design; they had initially scoped that level designers would create the basic parts of a level - main paths, scripted events, and the level's general design, while the artists would build out the world from that. As development progressed, they determined that the artists should be the ones constructing the level geometry, which the level designers resented. Subsequently, levels that were generated were not to the expected standards due to conflicts in the toolsets they used and Schafer's inability to oversee the process while handling the other duties of the studio. In 2003, the decision was made to dismiss all but one of the level design team, and unify the level design and art into a World Building team overseen by Erik Robson, the remaining level designer and who would go on to become the game's lead designer; the change, which Esmurdoc stated was for the better, disrupted the other departments at Double Fine. ''Psychonauts'' was to be published by
Microsoft Microsoft Corporation is an American multinational technology corporation producing computer software, consumer electronics, personal computers, and related services headquartered at the Microsoft Redmond campus located in Redmond, Washing ...
for release exclusively on their
Xbox Xbox is a video gaming brand created and owned by Microsoft. The brand consists of five video game consoles, as well as applications (games), streaming services, an online service by the name of Xbox network, and the development arm by the ...
console; Schafer attributes this to Microsoft's
Ed Fries Ed Fries ( "freeze") is an American video game programmer and entrepreneur who was the vice president of game publishing at Microsoft during much of the Xbox's life-cycle. Early life Fries fell in love with games while playing arcade games in the ...
, who at the time of ''Psychonauts''s initial development in 2001, was looking to develop a portfolio of games for the new console system. Schafer believes that Fries was a proponent of "pushing games as art", which helped to solidify Double Fine's concept of ''Psychonauts'' as an appropriate title for the console after the team's collected experience of developing for personal computers. However, according to Esmurdoc, Microsoft had also created some milestones that were unclear or difficult to meet, which delayed the development process. She also believes that their own lack of a clear vision of the ultimate product made it difficult to solidify a development and release schedule for the game as well as created confusion with the publisher. Schafer stated that Microsoft also found some of their gameplay decisions to be confusing based on play-testing and requested them to include more instructional information, a common approach for games during the early 2000s, while Schafer and his team felt such confusion was simply the nature of the adventure-based platform that they were developing. Double Fine was also resistant to make changes that Microsoft had suggested from play-testing, such as making the humor secondary to the story, removing the summer camp theme, and drastically altering the story. Fries departed Microsoft in January 2004; shortly thereafter, the company soon pulled the publishing deal for ''Psychonauts''. Esmurdoc said that Microsoft's management considered Double Fine to be "expensive and late", which she agreed had been true but did not reflect on the progress they had been making at this point. Schafer also noted that at the time of Microsoft's cancellation that they were planning on transitioning to the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
and were not funding any further development of games that would not be released after 2004; even though Schafer had set an approximate release date in the first quarter of 2005 by this point, Microsoft still opted to cancel. Following this, Schafer and Esmurdoc worked to secure a new publishing deal while using internal funds and careful management to keep the project going. One source of funds that helped keep the company operational came from Will Wright, who had recently sold his company
Maxis Maxis is an American video game developer and a Division (business), division of Electronic Arts (EA). The studio was founded in 1987 by Will Wright (game designer), Will Wright and Jeff Braun, and acquired by Electronic Arts, EA in 1997. Maxi ...
to
Electronic Arts Electronic Arts Inc. (EA) is an American video game company headquartered in Redwood City, California. Founded in May 1982 by Apple employee Trip Hawkins, the company was a pioneer of the early home computer game industry and promoted the d ...
. Prevented from investing into Double Fine by the Maxis deal, he instead provided Double Fine a loan of funds that kept them afloat over the next several months. Wright is credited for this support within the game. By August 2004, Double Fine had negotiated a new publishing deal with
Majesco Entertainment Majesco Entertainment Company (formerly Majesco Sales Inc.) is an American video game publisher and distributor based in Hazlet, New Jersey. The company was founded as Majesco Sales in Edison, New Jersey in 1986, and was a privately held compan ...
to release the game on Windows as well as the Xbox. Tim Schafer was quoted as saying "Together we are going to make what could conservatively be called the greatest game of all time ever, and I think that's awesome." Though the publishing deal ensured they would be able to continue the development, Esmurdoc stated they had to forgo plans for hiring new developers to meet the scope of the game as agreed to with Majesco. Subsequently, the studio entered, as described by Esmurdoc, "the most insane crunch I have ever witnessed" in order to complete the game. This was compounded when Majesco announced a
PlayStation 2 The PlayStation 2 (PS2) is a home video game console developed and marketed by Sony Computer Entertainment. It was first released in Japan on 4 March 2000, in North America on 26 October 2000, in Europe on 24 November 2000, and in Australia on 3 ...
port to be developed by Budcat Creations in October 2004, which further stretched the availability of Double Fine's staff resources. The game went gold in March 2005; Esmurdoc attributes much of the success of this on the solidarity of the development team that kept working towards this point. Esmurdoc stated that ''Psychonauts'' took about 4.5 years to complete — though that without all the complications the real development time was closer to 2 years — with a team of 42 full-time developers and additional contractors, with a final budget of $11.5 million.


Music

The soundtrack to ''Psychonauts'' was composed by
Peter McConnell Peter Nelson McConnell (born April 19, 1960), also known as Peter Mc, is an American video game composer and musician, best known for his work at LucasArts and for composing the soundtracks for every '' Sly Cooper'' game since the second insta ...
, known for his work on
LucasArts Lucasfilm Games (known as LucasArts between 1990 and 2021) is an American video game licensor that is part of Lucasfilm. It was founded in May 1982 by George Lucas as a video game development group alongside his film company; as part of a large ...
titles such as ''
Grim Fandango ''Grim Fandango'' is a 1998 adventure game directed by Tim Schafer and developed and published by LucasArts for Microsoft Windows. It is the first adventure game by LucasArts to use 3D computer graphics overlaid on pre-rendered static backgroun ...
'' and ''
Day of the Tentacle ''Day of the Tentacle'', also known as ''Maniac Mansion II: Day of the Tentacle'', is a 1993 graphic adventure game developed and published by LucasArts. It is the sequel to the 1987 game ''Maniac Mansion''. The plot follows Bernard Bernoulli a ...
''. Schafer's familiarity with McConnell, having worked with him on numerous projects in the past, led Schafer to select him for the soundtrack composition. The ''Psychonauts Original Soundtrack'', featuring all the in-game music, was released in 2005. The following year, in late 2006, Double Fine released a second soundtrack, ''Psychonauts Original Cinematic Score'', containing music from the game's cutscenes as well as a remix of the main theme and credits.


Release history

The final U.S. release date for the game on Xbox and Windows was April 19, 2005, with the PlayStation 2 port following on June 21, 2005. ''Psychonauts'' was re-released via
Valve A valve is a device or natural object that regulates, directs or controls the flow of a fluid (gases, liquids, fluidized solids, or slurries) by opening, closing, or partially obstructing various passageways. Valves are technically fittings ...
's
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
digital distribution platform on October 11, 2006.


Acquisition of rights

In June 2011, the original publishing deal with Majesco expired, and full publication rights for the game reverted to Double Fine. In September 2011, Double Fine released an updated version for
Microsoft Windows Windows is a group of several proprietary graphical operating system families developed and marketed by Microsoft. Each family caters to a certain sector of the computing industry. For example, Windows NT for consumers, Windows Server for serv ...
and a port to
Mac OS X macOS (; previously OS X and originally Mac OS X) is a Unix operating system developed and marketed by Apple Inc. since 2001. It is the primary operating system for Apple's Mac computers. Within the market of desktop and la ...
and
Linux Linux ( or ) is a family of open-source Unix-like operating systems based on the Linux kernel, an operating system kernel first released on September 17, 1991, by Linus Torvalds. Linux is typically packaged as a Linux distribution, which ...
through
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
. The new version provided support for Steam features including achievements and cloud saving. The Mac OS X port was developed in partnership with Steven Dengler's Dracogen. In conjunction with this release, an
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also include ...
application, ''Psychonauts Vault Viewer!'', was released at the same time, featuring the memory vaults from the game with commentary by Tim Schafer and Scott Campbell. With control of the game's rights, Double Fine was able to offer ''Psychonauts'' as part of a
Humble Bundle Humble Bundle, Inc. is a digital storefront for video games, which grew out of its original offering of Humble Bundles, collections of games sold at a price determined by the purchaser and with a portion of the price going towards charity and t ...
in June 2012. As a result, the game sold well, with Schafer stating that they sold more copies of ''Psychonauts'' in the first few hours of the Bundle's start than they had since the release of the retail copy of the game. Later in 2012, Schafer commented that their ability to use digital venues such as Steam that " ouble Finemade more on Psychonauts this year than we ever have before". Although initially unplayable on the
Xbox 360 The Xbox 360 is a home video game console developed by Microsoft. As the successor to the original Xbox, it is the second console in the Xbox series. It competed with Sony's PlayStation 3 and Nintendo's Wii as part of the seventh generation ...
, Tim Schafer spearheaded a successful e-mail campaign by fans which led to ''Psychonauts'' being added to the Xbox 360 backwards compatible list on December 12, 2006, and on December 4, 2007, Microsoft made ''Psychonauts'' one of the initial launch titles made available for direct download on the Xbox 360 through their
Xbox Originals The Xbox 360 gaming console has received updates from Microsoft from its launch in 2005 until November 2007 that enable it to play select games from its predecessor, Xbox. The Xbox 360 launched with backward compatibility with the number of sup ...
program. When Majesco's rights expired, the game was temporarily removed from the service in August 2011, as Microsoft does not allow unpublished content on its
Xbox Live Marketplace Xbox Games Store (formerly Xbox Live Marketplace) is a digital distribution platform used by Microsoft's Xbox Series X, S, Xbox One and Xbox 360 video game consoles. The service allows users to download or purchase video games (including both ...
. Schafer worked with Microsoft to gain their help in publishing the title under the
Microsoft Studios Xbox Game Studios (previously known as Microsoft Studios, Microsoft Game Studios, and Microsoft Games) is an American video game publisher and part of the Microsoft Gaming division based in Redmond, Washington. It was established in March 2000, ...
name, and the game returned to the Marketplace in February 2012. The game was added to the PlayStation Network store as a "PS2 Classic" for the
PlayStation 3 The PlayStation 3 (PS3) is a home video game console developed by Sony Interactive Entertainment, Sony Computer Entertainment. The successor to the PlayStation 2, it is part of the PlayStation brand of consoles. It was first released on Novemb ...
in August 2012. As part of a deal with
Nordic Games The Nordic Games were the first international multi-sport event that focused primarily on winter sports, and were held at varying intervals between 1901 and 1926. It was organized by Sweden's Swedish Central Association for the Promotion of ...
, who gained the rights to '' Costume Quest'' and '' Stacking'' after
THQ THQ Inc. was an American video game company based in Agoura Hills, California. It was founded in April 1990 by Jack Friedman, originally in Calabasas, and became a public company the following year through a reverse merger takeover. Initi ...
's bankruptcy, Double Fine took over publishing rights for both games, while Nordic published and distribute retail copies of all three games for Windows and Mac OS X systems. In 2016, Double Fine also released ''Psychonauts'' as a classic title for use with the PlayStation 4's emulation software.


Reception

''Psychonauts'' received positive reception, according to
review aggregator A review aggregator is a system that collects reviews of products and services (such as films, books, video games, software, hardware, and cars). This system stores the reviews and uses them for purposes such as supporting a website where users ...
Metacritic Metacritic is a website that review aggregator, aggregates reviews of films, TV shows, music albums, video games and formerly, books. For each product, the scores from each review are averaged (a weighted arithmetic mean, weighted average). M ...
. Schafer and Wolpaw's comedic writing was highly praised, as well as the uniqueness and quirks that the individual characters were given. Alex Navarro of
GameSpot ''GameSpot'' is an American video gaming website that provides news, reviews, previews, downloads, and other information on video games. The site was launched on May 1, 1996, created by Pete Deemer, Vince Broady and Jon Epstein. In addition ...
commented favorably on the "bizarre" cast of characters, their conversations that the player can overhear while exploring the camp, and how these conversations will change as the story progresses, eliminating repetition that is typical of such non-player characters in platform games. Tom Bramwell of
Eurogamer ''Eurogamer'' is a British video game journalism website launched in 1999 and owned by alongside formed company Gamer Network. Its editor-in-chief is Martin Robinson. Since 2008, it is known for the formerly eponymous games trade fair EGX ...
found that he was incentivized to go back and explore or experiment in the game's level to find more of the comedic dialog that others had observed. The game was also noted for its innovations, such as the use of a second-person perspective during a boss battle. The game's art and level design (in particular, the designs of the various mental worlds that Raz visits) were well-received Jason Hill of the ''
Sydney Morning Herald ''The Sydney Morning Herald'' (''SMH'') is a daily compact newspaper published in Sydney, New South Wales, Australia, and owned by Nine. Founded in 1831 as the ''Sydney Herald'', the ''Herald'' is the oldest continuously published newspaper i ...
'' stated that each of the dream worlds "is a memorable journey through the bizarre inner psyche" of the associated character. Two particular levels have been considered iconic of the game's humor and style: the aforementioned Milkman Conspiracy, and Lungfishopolis, where Raz enters the mind of a lungfish monster that lives near camp; in the lungfish's mind Raz is portrayed as a giant monster akin to
Godzilla is a fictional monster, or '' kaiju'', originating from a series of Japanese films. The character first appeared in the 1954 film '' Godzilla'' and became a worldwide pop culture icon, appearing in various media, including 32 films prod ...
that is attacking the tiny lungfish citizens of Lungfishopolis, effectively creating an absurd
role reversal Role reversal is a psychotherapeutic technique in psychodrama that demonstrates a protagonist's intrapersonal conflicts deeply and explicitly on the stage. This technique is perhaps the single most important and effective technique in psychodrama. ...
of the typical giant monster formula. The overall game structure has been a point of criticism. Some reviewers identified that the first several hours of the game are focused on tutorials and instruction, and are less interesting than the later mental worlds. The game's final level, the "Meat Circus", was also considered unexpectedly difficult when compared to earlier sections of the game, featuring a time limit and many obstacles that required an unusual level of precision. On its re-release in 2011, Double Fine adjusted the difficulty of this level to address these complaints. Some found that the game's humor started to wane or become predictable in the latter part of the game. GamingOnLinux reviewer Hamish Paul Wilson gave the game 8/10, praising the game's creativity and presentation, but also criticizing several other areas of the game, including the large number of unaddressed bugs. Wilson concluded that "''Psychonauts'' has to be viewed as a flawed masterpiece". In 2010, the game was included as one of the titles in the book '' 1001 Video Games You Must Play Before You Die''.


Awards

* E3 2005
Game Critics Awards The Game Critics Awards are a set of annual awards held after the E3 video game conference since 1998. The awards are given to products displayed at E3 with the title Best of E3 of their category. Format The nominees and winners of the awards a ...
: Best Original Game *
British Academy Video Games Awards The BAFTA Games Awards or British Academy Games Awards are an annual British awards ceremony honouring "outstanding creative achievement" in the video game industry. First presented in 2004 following the restructuring of the BAFTA Interactive En ...
2006: Best Screenplay The editors of '' Computer Games Magazine'' presented ''Psychonauts'' with their 2005 awards for "Best Art Direction" and "Best Writing", and named it the year's tenth-best computer game. They called the game "a wonderfully weird journey high on atmosphere, art direction, and creativity." ''Psychonauts'' won ''
PC Gamer US ''PC Gamer'' is a magazine and website founded in the United Kingdom in 1993 devoted to PC gaming and published monthly by Future plc. The magazine has several regional editions, with the UK and US editions becoming the best selling PC games ma ...
''s 2005 "Best Game You Didn't Play" award. The editors wrote, "Okay, look, we gave it an Editors' Choice award — that's your cue to ''run out right now'' and buy Tim Schafer's magnificent action/adventure game. So far, only about 12,000 PC gamers have." It was also a nominee for the magazine's "Game of the Year 2005" award, which ultimately went to '' Battlefield 2''. ''Psychonauts'' also won the award for Best Writing at the 6th Annual Game Developers Choice Awards.


Sales

Despite ''Psychonauts'' earning high critical praise and a number of awards, it was a commercial failure upon its initial release. Although the game was first cited as the primary contributing factor to a strong quarter immediately following its launch, a month later Majesco revised their fiscal year projections from a net profit of $18 million to a net loss of $18 million, and at the same time its CEO, Carl Yankowski, announced his immediate resignation. By the end of the year, the title had shipped fewer than 100,000 copies in North America, and Majesco announced its plans to withdraw from the "big budget console game marketplace". Schafer stated that by March 2012 the retail version ''Psychonauts'' had sold 400,000 copies. Following Double Fine's acquisition of the rights, they were able to offer the game on more digital storefronts and expand to other platforms; as previously described, this allowed the company to achieve sales in a short term far in excess of what they had been prior to obtaining the rights. In August 2015,
Steam Spy Steam Spy is a website created by Sergey Galyonkin and launched in April 2015. The site uses an application programming interface (API) to the Steam software distribution service owned by Valve to estimate the number of sales of software titles o ...
estimates approximately 1,157,000 owners of the game on the digital distributor Steam alone. In the announcement for ''Psychonauts 2'' in December 2015, Schafer indicated that ''Psychonauts'' sold nearly 1.7 million copies, with more than 1.2 million occurring after Double Fine's acquisition of the rights. Double Fine lists 736,119 sold copies via the
Humble Bundle Humble Bundle, Inc. is a digital storefront for video games, which grew out of its original offering of Humble Bundles, collections of games sold at a price determined by the purchaser and with a portion of the price going towards charity and t ...
(including a Steam key), 430,141 copies via the
Steam Steam is a substance containing water in the gas phase, and sometimes also an aerosol of liquid water droplets, or air. This may occur due to evaporation or due to boiling, where heat is applied until water reaches the enthalpy of vaporization ...
storefront, 32,000
GOG.com GOG.com (formerly Good Old Games) is a digital distribution platform for video games and films. It is operated by GOG sp. z o.o., a wholly owned subsidiary of CD Projekt based in Warsaw, Poland. GOG.com delivers DRM-free video games through it ...
copies, and 23,368
Humble Store Humble Bundle, Inc. is a digital storefront for video games, which grew out of its original offering of Humble Bundles, collections of games sold at a price determined by the purchaser and with a portion of the price going towards charity and t ...
copies.


Legacy


Sequels

A sequel to ''Psychonauts'' has been of great interest to Schafer, as well as to fans of the game and the gaming press. Schafer had pitched the idea to publishers but most felt the game too strange to take up. During the
Kickstarter Kickstarter is an American public benefit corporation based in Brooklyn, New York, that maintains a global crowdfunding platform focused on creativity. The company's stated mission is to "help bring creative projects to life". As of July 2021, ...
campaign for Double Fine's ''
Broken Age ''Broken Age'' is a point-and-click adventure video game developed and published by Double Fine. ''Broken Age'' was game director Tim Schafer's first return to the genre since 1998's ''Grim Fandango'', and was released for Microsoft Windows, ...
'' in February 2012, Schafer commented on the development costs of a sequel over social media, leading to a potential interest in backing by
Markus Persson Markus Alexej Persson (; born 1 June 1979), also known as Notch, is a Swedish video game programmer and designer. He is best known for creating the sandbox video game ''Minecraft'' and for founding the video game company Mojang in 2009. Pers ...
, at the time the owner of
Mojang Mojang Studios is a Swedish video game developer based in Stockholm. The studio is best known for developing the sandbox and survival game '' Minecraft'', the best-selling video game of all time. Mojang Studios was founded by the independ ...
. Though Persson ultimately did not fund this, interactions between him and Double Fine revealed the possibility of several interested investors to help. In mid-2015, Schafer along with other industry leaders launched
Fig The fig is the edible fruit of ''Ficus carica'', a species of small tree in the flowering plant family Moraceae. Native to the Mediterranean and western Asia, it has been cultivated since ancient times and is now widely grown throughout the world ...
, a crowd-sourced platform for video games that included the option for accredited investors to invest in the offered campaigns. Later, at the 2015
Game Awards The Game Awards is an annual awards ceremony honoring achievements in the video game industry. Established in 2014, the shows are produced and hosted by game journalist Geoff Keighley, who worked on its predecessor, the Spike Video Game Awards, ...
in December, Schafer announced their plans to work on ''
Psychonauts 2 ''Psychonauts 2'' is a platform game developed by Double Fine and published by Xbox Game Studios. The game was announced at The Game Awards 2015 ceremony, and released on August 25, 2021 for PlayStation 4, Windows, Xbox One and Xbox Series X/S ...
'', using Fig to raise the $3.3 million needed to complete the game, with an anticipated release in 2018. The campaign succeeded on January 6, 2016. The sequel was released on August 25, 2021 and sees the return of Richard Horvitz and Nikki Rapp as the voices of Raz and Lili respectively, along with Wolpaw for writing, Chan and Campbell for art, and McConnell for music. Additionally, Double Fine has developed a VR title called ''
Psychonauts in the Rhombus of Ruin ''Psychonauts in the Rhombus of Ruin'' is a virtual reality adventure game developed by Double Fine Productions. It was released for PlayStation VR in February 2017 and on Microsoft Windows in April 2018. The game's story bridges the events bet ...
'' for use on
Oculus Rift Oculus Rift is a discontinued line of virtual reality headsets developed and manufactured by Oculus VR, a division of Meta Platforms, released on March 28, 2016. In 2012 Oculus initiated a Kickstarter campaign to fund the Rift's development, af ...
,
HTC Vive VIVE, sometimes referred to as HTC Vive, is a virtual reality brand of HTC Corporation. It consists of hardware like its titular virtual reality headsets and accessories, virtual reality software and services, and initiatives that promote appl ...
, and
PlayStation VR The PlayStation VR (PS VR, known by its code name Project Morpheus during development) is a virtual reality headset developed by Sony Interactive Entertainment, which was released in October 2016. It is fully functional with the PlayStation 4 an ...
. Released in 2017, it serves as a standalone chapter to tie the original game and its sequel, based on Raz and the other Psychonauts rescuing Truman Zanotto.


Appearance in other media

The character Raz has made appearances in other
Double Fine Double Fine Productions, Inc. is an American first-party video game developer of Xbox Game Studios based in San Francisco, California. Founded in July 2000 by Tim Schafer shortly after his departure from LucasArts, Double Fine's first two game ...
games, including as a massive
Mount Rushmore Mount Rushmore National Memorial is a national memorial centered on a colossal sculpture carved into the granite face of Mount Rushmore (Lakota: ''Tȟuŋkášila Šákpe'', or Six Grandfathers) in the Black Hills near Keystone, South Dakot ...
-like mountain sculpture in ''
Brütal Legend ''Brütal Legend'' is an action-adventure video game with real-time strategy game elements created by Double Fine and published by Electronic Arts for the PlayStation 3 and Xbox 360. The game was released during October 2009 in North America, ...
'', and on a cardboard cutout within ''
Costume Quest 2 ''Costume Quest 2'' is a 2014 role-playing video game developed by Double Fine Productions and published by Midnight City. The sequel to '' Costume Quest'' (2010), ''Costume Quest 2'' allows players to assume the identity of one of the two twin ...
''. Raz also appeared in a downloadable content package as a playable character for '' Bit.Trip Presents... Runner2: Future Legend of Rhythm Alien''. A cameo of Raz appears in '' Alice: Madness Returns'' which can be found at the Red Queen's castle as a propped-up skeleton that bears a striking resemblance to the protagonist itself.


Notes


References


External links

* * {{Authority control 2005 video games 3D platform games Double Fine games Indie video games Fictional psychics Fictional representations of Romani people Linux games Lua (programming language)-scripted video games MacOS games Majesco Entertainment games Microsoft franchises PlayStation 2 games Psychonauts Indie video games THQ games Video games about psychic powers Video games scored by Peter McConnell Video games set in psychiatric hospitals Video games set in the United States Windows games Xbox games Xbox Originals games BAFTA winners (video games) Video games developed in the United States Budcat Creations games Single-player video games Video games about mental health Dissociative identity disorder in video games