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Pendulo Studios S.L. is a
Madrid Madrid ( , ) is the capital and most populous city of Spain. The city has almost 3.4 million inhabitants and a metropolitan area population of approximately 6.7 million. It is the second-largest city in the European Union (EU), and ...
-based
video game developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
founded in 1993 by Ramón Hernáez, Felipe Gómez Pinilla, Rafael Latiegui and Miguel Angel Ramos. Since the company's 1994 debut project, '' Igor: Objective Uikokahonia'', it has specialized in
graphic adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
s. Pendulo first achieved mainstream prominence in Spain via '' Hollywood Monsters'' (1997), which met with critical and commercial success in the country but was never released beyond
Southern Europe Southern Europe is the southern regions of Europe, region of Europe. It is also known as Mediterranean Europe, as its geography is essentially marked by the Mediterranean Sea. Definitions of Southern Europe include some or all of these countrie ...
. The company broke into the international market with its third game, '' Runaway: A Road Adventure'' (2001), whose hit status in Europe contributed to the reenergization of the adventure game genre. It also saved Pendulo from bankruptcy, following the closure of its publisher
Dinamic Multimedia Dinamic Multimedia was a Spanish software house and software publisher, publisher created in 1993 which was created after the bankruptcy of Dinamic Software in 1992 by some of its former members. After having released several titles, they filed ...
. Thereafter, Pendulo created two sequels to ''Runaway''; the series collectively had sold more than 1.5 million units worldwide by 2010. After the release of '' Yesterday'' in 2012, Pendulo entered another period of financial uncertainty, but in 2014 signed a deal with
Microids Microids (formerly Microïds) is a French video game developer and publisher based in Paris. Founded in 1985 by Elliot Grassiano, it attained early success with games published through Loriciel in France and other partners (including Activisio ...
that led to the creation of '' Yesterday Origins'', '' Blacksad: Under the Skin'' and other titles. As of 2019, Pendulo Studios was Spain's longest-running active game development company. The company has been cited as a major force in Spanish game development, particularly in the adventure genre. In 2017, the Spanish publication ''
HobbyConsolas ''HobbyConsolas'' is a Spanish video game magazine founded in 1991 by Hobby Press and published by Axel Springer SE. The first issue appeared in October 1990. The monthly magazine offers information about games for all consoles, and since 2012 ha ...
'' declared Pendulo "synonymous with graphic adventures in Spain" and one of the country's most significant developers.


History


Early years: 1993–1997

Pendulo Studios was established in
Madrid Madrid ( , ) is the capital and most populous city of Spain. The city has almost 3.4 million inhabitants and a metropolitan area population of approximately 6.7 million. It is the second-largest city in the European Union (EU), and ...
during September 1993 by Ramón Hernáez, Rafael Latiegui, Felipe Gómez Pinilla and Miguel Angel Ramos. The founders had been students together in college, and they formed for the purpose of creating a
graphic adventure game An adventure game is a video game genre in which the player assumes the role of a protagonist in an interactive story driven by exploration and/or puzzle-solving. The genre's focus on story allows it to draw heavily from other narrative-based m ...
. While Spanish developers like
Aventuras AD Aventuras AD was a Spanish video game developer, one of the most popular in Spain during the Golden Era of Spanish Software in the 1980s, specialized in text adventure games. It was created as a seal split from Dinamic Software in 1987 (''AD'' com ...
had released successful
interactive fiction '' Interactive fiction, often abbreviated IF, is software simulating environments in which players use text commands to control characters and influence the environment. Works in this form can be understood as literary narratives, either in the ...
games in the 1980s, including those with graphics, a fully graphic adventure game had never been made in Spain. The result was '' Igor: Objective Uikokahonia'' in 1994, a game developed in dire economic circumstances by Pendulo's four founders, assisted by two contractors. While Spain's game industry had thrived in the
golden age of Spanish software The golden age of Spanish software ( es, edad de oro del software español) was a time, between 1983 and 1992, when Spain became the second largest 8 bit computer entertainment software producer in Europe, only behind the United Kingdom. The disap ...
, the
16-bit era In the history of video games, the fourth generation of game consoles, more commonly referred to as the 16-bit era, began on October 30, 1987, with the Japanese release of NEC Home Electronics' PC Engine (known as the TurboGrafx-16 in North Amer ...
had heralded a market collapse for game development in the country. Pendulo later noted that "there was practically no national production and the prospects were not too encouraging" when ''Igor'' began, and Latiegui recalled a moment when the team nearly abandoned the project because of low financial projections by publishers. The team's funds were limited—Gerard Masnou of '' GameLive PC'' reported that ''Igor'' was made on a budget under 400,000 pesetas—and working conditions were poor. Pendulo was located for a time in the corner of a warehouse in Madrid's
Arganda del Rey Arganda del Rey () is a municipality and city of Spain located in the Community of Madrid. Geography Located in the central part of the Iberian Peninsula, the city lies at roughly 613 metres above sea level, not far from the junction of the J ...
municipality. According to Latiegui, ''Igor''s development was "absolutely amateurish", and he noted that the team was
self-taught Autodidacticism (also autodidactism) or self-education (also self-learning and self-teaching) is education without the guidance of masters (such as teachers and professors) or institutions (such as schools). Generally, autodidacts are individu ...
throughout production. In retrospect, Pinilla summarized Pendulo's situation during ''Igor'' as a serious challenge. Nevertheless, Latiegui later called the game successful enough to inspire Pendulo to pursue game development as a profession. Ramos ultimately left Pendulo after ''Igor''s completion, but Latiegui, Ramón Hernáez and Felipe Gómez Pinilla chose to continue the company alone. Pendulo's second game was '' Hollywood Monsters''. The team found it to be a significantly greater challenge than ''Igor'' had been, and its budget was tight. It required a long production cycle of around two and a half years. Including the voice cast, roughly 40 people contributed to ''Hollywood Monsters'', most of them outside contractors. Hernáez said that managing the large number of contributors was the "most important change" to Pendulo's development process since ''Igor''. Pinilla told ''
Game 40 Los 40 (The 40, stylized as LOS40 and formerly ''Los 40 Principales'', es, Los Cuarenta) is a Contemporary hit radio, Top 40 music radio network and radio station brand in many Spanish-speaking countries from PRISA#Music and radio, PRISA Radi ...
'' that development would have gone faster with more contributors, but that it was "impossible to have more people." Spain's game development industry remained weak during production: Francisco Delgado of '' Micromanía'' cited ''Hollywood Monsters'' as one of the few Spanish-made games under development in 1997. To obtain a theme song for ''Hollywood Monsters'', publisher
Dinamic Multimedia Dinamic Multimedia was a Spanish software house and software publisher, publisher created in 1993 which was created after the bankruptcy of Dinamic Software in 1992 by some of its former members. After having released several titles, they filed ...
hired the band La Unión to record an original track. Upon its launch in December 1997, ''Hollywood Monsters'' became a hit. In 2011, a writer for ''
MarcaPlayer ''Marca'' (), stylised as ''MARCA'', is Spain's national daily sport newspaper owned by Unidad Editorial. The newspaper focuses primarily on football, in particular the day-to-day activities of Real Madrid, FC Barcelona, and Atlético Madrid. A ...
'' called it "one of the most played and best-selling adventures in Spanish software" history. It had sold 250,000 units in Spain alone by that date. As a greater commercial and critical success than ''Igor: Objective Uikokahonia'', ''Hollywood Monsters'' marked a turning point for Pendulo Studios. It has been cited by publications such as '' PC Actual'', 3DJuegos,
Vandal The Vandals were a Germanic people who first inhabited what is now southern Poland. They established Vandal kingdoms on the Iberian Peninsula, Mediterranean islands, and North Africa in the fifth century. The Vandals migrated to the area betw ...
and MeriStation as the title that put Pendulo on the map. It became a classic in its home country, although it failed to see releases outside
Southern Europe Southern Europe is the southern regions of Europe, region of Europe. It is also known as Mediterranean Europe, as its geography is essentially marked by the Mediterranean Sea. Definitions of Southern Europe include some or all of these countrie ...
. In 1997, a ''PC Manía'' writer cited ''Hollywood Monsters'' as proof that Pendulo "is to graphic adventure in Spain what LucasArts is to the rest of the world." Xan Pita of '' El Mundo'' later remarked, "Thanks to this game, ... Pendulo made a good dent in the industry."


Financial upheaval and recovery: 1998–2003

''Hollywood Monsters'' success led Pendulo to begin a sequel. However, the project changed shape to become '' Runaway: A Road Adventure'', conceived during summer 1998. ''Runaway'' became Pendulo's largest production to date, and '' GameLive PC''s Gerard Masnou wrote that it "was the most ambitious graphic adventure ever developed in Spain" at the time. According to Joan Font of ''GameLive PC'', the industry still suffered from a dearth of professional talent while ''Runaway'' was in development. Spain's education system lacked courses for game development, and the country's existing industry professionals often migrated to foreign companies for better working conditions and pay. As a result, most of Pendulo's staff on ''Runaway'' consisted of
autodidacts Autodidacticism (also autodidactism) or self-education (also self-learning and self-teaching) is education without the guidance of masters (such as teachers and professors) or institutions (such as schools). Generally, autodidacts are individua ...
who learned in part on the job. The game's team was small: Rafael Latiegui said that ''Runaway'' had nine core members during most of its creation, assisted by a series of part-timers on elements such as music. Despite the industry's limited workforce, Ramón Hernáez said that Pendulo had a "relatively" easy time finding talent. Originally planned as a 2D project, ''Runaway'' was revamped during development to utilize 3D aspects, and after numerous delays debuted in Spain during July 2001. Early sales reports were positive, but the game's performance was severely hampered by the bankruptcy of its publisher, Dinamic, that September. The closure was a major blow to the Spanish game industry: ''MarcaPlayer'' later called it "probably the most traumatic event that the Spanish video game industry has experienced in history". Although English, Italian and German localizations of ''Runaway'' had been planned, the closure of Dinamic cast doubt on the game's future outside Spain. Latiegui remarked at the time that, unless a deal to repurchase the rights from Dinamic emerged "very quickly", Pendulo could go bankrupt. Pendulo proceeded to undertake lawsuits and engage the publisher in a legal battle for the rights, a process that lasted roughly one year. Pendulo struggled to stay solvent. Latiegui later called the period an extreme challenge; the company had to lay off the majority of its staff to make
payroll A payroll is the list of employees of some company that is entitled to receive payments as well as other work benefits and the amounts that each should receive. Along with the amounts that each employee should receive for time worked or tasks pe ...
, and Pendulo ceased game development activities. Pendulo secured the rights to ''Runaway'' in July 2002. At the time, Latiegui said that the developer could recover if the game sold well enough, noting that Pendulo had "never stopped having development ideas". It was released in the German market by DTP Entertainment, and met with commercial success there. Pendulo soon landed deals to launch the game in Poland and France, the latter through
Focus Home Interactive Focus Entertainment (formerly Focus Home Interactive) is a French video game developer and publisher based in Paris, France. Founded in 1996, Focus has published and distributed original titles such as ''Sherlock Holmes'', ''TrackMania'', ''Runa ...
. By January 2004, ''Runaway''s sales totaled 400,000 units at full price in Europe. The game's success financially stabilized Pendulo, which rehired most of its layoffs from the Dinamic turmoil. Felipe Gómez Pinilla dubbed the game "a turning point for" the company; in 2015, researchers Víctor Manuel Martínez and Manuel Garin cited ''Runaway'' as the start of Pendulo's own brand of adventure game. Its later games reused ''Runaway''s cartoonish aesthetic. ''Runaway''s popularity also helped to reinvigorate the adventure genre as a whole, which had been seen as a declining field in countries such as Germany and France. ''Runaway'' has been cited as a contributing factor to the reenergization of adventure games by publications such as ''
La Libre Belgique ''La Libre Belgique'' (; literally ''The Free Belgium''), currently sold under the name ''La Libre'', is a major daily newspaper in Belgium. Together with ''Le Soir'', it is one of the country's major French language newspapers and is popular in ...
'', '' Gameblog'', ''
GameStar ''GameStar'' is a monthly-released PC gaming magazine in Germany. It is the best-selling German-language magazine focused on PC gaming and it also hosts the largest video gaming-related portal in the German-speaking internet. Content The pri ...
'', ''Hamburger Wirtschaft'', '' Jeux Video'', ''
PC Games A personal computer game, also known as a PC game or computer game, is a type of video game played on a personal computer (PC) rather than a video game console or arcade machine. Its defining characteristics include: more diverse and user-dete ...
'' and '' MeriStation''.


''Runaway'' sequels: 2003–2009

Pendulo Studios began to plan a sequel to ''Runaway'' soon after the first game's international launch. Rafael Latiegui later said that the team "wanted to immediately get ntoa video game" after spending a year away, and that a sequel was the "quickest way" because of the groundwork already laid. He noted that ''Runaway'' had not been developed with a sequel in mind, but that a large number of unused ideas nevertheless remained after the first game's release. The first game's commercial performance, combined with the team's desire to explore ''Runaway'' further, ultimately became a key inspiration to greenlight a sequel. ''Runaway 2'' was first announced by DTP Entertainment in August 2003, at the
Games Convention The Games Convention (GC), sometimes called the Leipzig Games Convention, was an annual video game event held in Leipzig, Germany, first held in 2002. Besides video games, the event also covers Infotainment, Hardware, and Edutainment. Its concep ...
in
Leipzig Leipzig ( , ; Upper Saxon: ) is the most populous city in the German state of Saxony. Leipzig's population of 605,407 inhabitants (1.1 million in the larger urban zone) as of 2021 places the city as Germany's eighth most populous, as wel ...
. Pendulo opted to reuse the same game engine from the first title, with upgrades. The project was initially scheduled for late 2004. Because of ''Runaway''s high profits, Pendulo was able to put its own money into ''Runaway 2'', although most of the game's funding derived from French investments. The game underwent numerous delays, first to mid-2005 and then to late 2005, spring 2006 and September 2006. Discussing these setbacks at the time, Latiegui argued that it was "important for the quality of development" to take precedence over deadlines. Released in November 2006 as ''Runaway 2: The Dream of the Turtle'', the game continues the story of Brian Basco and Gina, who fall into trouble because of a plane crash during their vacation to
Hawaii Hawaii ( ; haw, Hawaii or ) is a state in the Western United States, located in the Pacific Ocean about from the U.S. mainland. It is the only U.S. state outside North America, the only state that is an archipelago, and the only stat ...
. ''Runaway 2'' received an international release roughly 8 months before its mid-2007 Spanish launch. A third ''Runaway'' game was considered during ''Runaway 2''s creation, and Pendulo unofficially confirmed that it was under development in November 2006. It received an official announcement at Games Convention in August 2007; certain outlets initially reported that ''Runaway 3'' would be set in
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
and would take place immediately after its predecessor. The game was first shown in February 2008 at the
Game Developers Conference The Game Developers Conference (GDC) is an annual conference for video game developers. The event includes an expo, networking events, and awards shows like the Game Developers Choice Awards and Independent Games Festival, and a variety of tutori ...
, where its name was revealed as '' Runaway: A Twist of Fate''. Pendulo and publisher Focus Home Interactive hoped to attract series newcomers with the numberless title, and Jeux Video reported that the game was "not the direct follow-up" to ''Runaway 2'', but a relatively standalone project. A new engine was adopted for ''A Twist of Fate'' that offered improved graphics, although the game retained a pre-rendered 2D visual style. ''A Twist of Fate'' tells the story of Brian's attempt to escape from an insane asylum, where he is detained after being accused of murder. Unlike the first two ''Runaway'' entries, the game features Gina as a playable character alongside Brian. ''A Twist of Fate'' was first released internationally in November 2009; its Spanish version, again delayed, launched in early 2010. By the time of its Spanish release, global sales of the three ''Runaway'' games had reached 1.5 million units, according to ''
ABC ABC are the first three letters of the Latin script known as the alphabet. ABC or abc may also refer to: Arts, entertainment, and media Broadcasting * American Broadcasting Company, a commercial U.S. TV broadcaster ** Disney–ABC Television ...
''.


Diversification and renewed financial trouble: 2010–2014

Pendulo opted to retire the ''Runaway'' franchise after ''A Twist of Fate'', although the team retained ideas for potential sequels. Latiegui explained in 2011, "After almost a decade with the saga, we needed a break." The team reported that it was particularly tired of Brian as a character. Instead, the team chose to pursue a new project under the name '' The Next Big Thing''. Fan requests for a sequel to ''Hollywood Monsters'' were ongoing throughout the creation of the ''Runaway'' trilogy. Latiegui said of the situation, "To each new game that we have been making, the reaction of the Spanish public has been the same: 'When is the next ''Hollywood Monsters''?' " This pressure from fans became a key motivation for the team to return to the ''Hollywood Monsters'' concept. In April 2010, Pendulo and publisher
Focus Home Interactive Focus Entertainment (formerly Focus Home Interactive) is a French video game developer and publisher based in Paris, France. Founded in 1996, Focus has published and distributed original titles such as ''Sherlock Holmes'', ''TrackMania'', ''Runa ...
announced '' The Next Big Thing''. Commentators from
Adventure Gamers ''Adventure Gamers'' is a computer game website created by Marek Bronstring in March 1998 dedicated to the genre of adventure games. It publishes reviews and previews of adventure games, as well as opinion articles and interviews with game des ...
and Jeux Video noted the project's close similarity to ''Hollywood Monsters'', and in April 2011 the game was retitled ''Hollywood Monsters 2'' in Spain. At the start, Pendulo conceived ''The Next Big Thing'' as a high-definition remake of ''Hollywood Monsters'', but it increasingly drifted from this framework over time. Latiegui explained that the final product "is not a second part, nor a remake"; rather, the team borrowed heavily from ''Hollywood Monsters'' and attempted to take its ideas in new directions. Sue Bergman and Ron Ashman were removed in favor of new protagonists: reporters Dan Murray and Liz Allaire of ''The Quill''. As with ''Hollywood Monsters'', ''The Next Big Thing'' takes place in a fantasy version of Hollywood where monsters act in films. The story explores the film industry's shift away from monster movies, which threatens to leave their casts out of work. ''The Next Big Thing'' first launched in April 2011, and it proved to be a "huge failure" commercially, according to Pendulo's Josué Monchan. Rethinking the company's style and brand after the failure of ''The Next Big Thing'', Pendulo opted to create a game with a darker, more serious tone and more casual gameplay. Monchan stated that Pendulo could not find funding for a more traditional project. As a result, the team created '' Yesterday'' (2012), its first fully dramatic title. However, Pendulo was hit hard by Spanish economic turmoil; ''Yesterday''s budget was significantly smaller than the one for ''Runaway 3''. Monchan noted that ''Yesterday'' again underperformed, which he blamed in part on a publisher that had lost faith in the team's ability to succeed. Pendulo undertook a new ''Runaway'' title in 2012, under the name '' Hidden Runaway''. Unlike Pendulo's earlier work, ''Hidden Runaway'' is a
hidden object game A hidden object game, also called hidden picture or hidden object puzzle adventure (HOPA), is a puzzle video game genre in which the player must find items from a list that are hidden within a scene. Hidden object games are a popular trend in casu ...
aimed at casual players. The game was released for
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
devices in October 2012, and proved once again to be a commercial failure. Unable to find an investor for another game, Pendulo turned to a
crowdfunding Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and alternative finance. In 2015, over was raised worldwide by crow ...
campaign in 2012 for the tentative project ''Day One''. The campaign proved unsuccessful; Monchan stated that Pendulo had not spent time building a network of connections that would allow it to survive without a publisher. Following Pendulo's failure to fund ''Day One'', the company entered a two-year period in which it released no original games. Albert Garciá of ''
La Vanguardia ' (; , Spanish for "The Vanguard") is a Spanish daily newspaper, founded in 1881. It is printed in Spanish and, since 3 May 2011, also in Catalan (Spanish copy is automatically translated into Catalan). It has its headquarters in Barcelona and i ...
'' noted that "the future of this company was uncertain" during the period. To survive during these two years, Pendulo downsized and spent time
porting In software engineering, porting is the process of adapting software for the purpose of achieving some form of execution in a computing environment that is different from the one that a given program (meant for such execution) was originally desi ...
its existing catalogue of games to
iOS iOS (formerly iPhone OS) is a mobile operating system created and developed by Apple Inc. exclusively for its hardware. It is the operating system that powers many of the company's mobile devices, including the iPhone; the term also includes ...
. Monchan compared the strategy to one that
Revolution Software Revolution Software Limited is a British video game developer based in York, founded in 1989 by Charles Cecil, Tony Warriner, David Sykes, and Noirin Carmody. Company history 1992–1994: ''Lure of the Temptress'' and ''Beneath a Steel Sky'' ...
had previously used to stay solvent, and noted that ''The Next Big Thing'' and ''Yesterday'' saw more success on mobile devices than they had on personal computers.


With Microids: 2014–present

In November 2014, Pendulo Studios began an undisclosed new project with publisher
Microids Microids (formerly Microïds) is a French video game developer and publisher based in Paris. Founded in 1985 by Elliot Grassiano, it attained early success with games published through Loriciel in France and other partners (including Activisio ...
, ending its hiatus from original releases. The two companies announced the deal that December. Pendulo and Microids proceeded to release a sequel to ''Yesterday'', entitled '' Yesterday Origins'', in November 2016. Directly after the game's completion, Microids proposed the idea of adapting the ''
Blacksad ''Blacksad'' is a noir comic series created by Spanish authors Juan Díaz Canales (writer) and Juanjo Guarnido (artist), and published by French publisher Dargaud in album format. Though both authors are Spanish, their main target audience f ...
'' comic series into a game. The publisher was owned by the same
media conglomerate A media conglomerate, media group, or media institution is a company that owns numerous companies involved in mass media enterprises, such as music, television, radio, publishing, motion pictures, theme parks, or the Internet. According to the ...
as ''Blacksad'' publisher
Dargaud Société Dargaud, doing business as Les Éditions Dargaud, is a publisher of Franco-Belgian comics series, headquartered in the 18th arrondissement of Paris. It was founded in 1936 by Georges Dargaud (), publishing its first comics in 1943. ...
. Although Pendulo had never worked with a license before, the developer's Josué Monchán noted that the team had "been ''Blacksad'' fans for a long time" and agreed to the idea immediately. The team then
storyboard A storyboard is a graphic organizer that consists of illustrations or images displayed in sequence for the purpose of pre-visualizing a motion picture, animation, motion graphic or interactive media sequence. The storyboarding process, i ...
ed a pitch and submitted it to Dargaud and ''Blacksad''s authors, who approved it. YS Interactive initially assisted Pendulo. '' Blacksad: Under the Skin'' was unexpectedly announced in June 2017. Gameblog's Vincent Elmer-Haerrig called the project a "gamble" for Pendulo, as ''Under the Skin'' is aimed at "a fringe of players who are both comic-philes and video game lovers." It was Pendulo's first game to use fully 3D visuals. Lead animator Carlos Hernández told ''
Mundo Deportivo ''Mundo Deportivo'' (; meaning ''Sports World'' in English) is a Spanish nationwide daily sports newspaper published in Barcelona. History and profile ''Mundo Deportivo'' was first published on 1 February 1906, as a weekly newspaper, and since 1 ...
'' that the game's production was "a great difficulty" for the team, particularly because of its small size: Pendulo numbered 17 members by 2019. ''Under the Skin'' was released in November 2019. In late 2020, Pendulo reported that "the impact 'Blacksad''has had on the market has been much greater" than Pendulo's other recent titles, which the company attributed to the project's "more narrative, modern adventure" style. In March 2018, during the production of ''Under the Skin'', Microids announced that Pendulo would develop an adaptation of
Alfred Hitchcock Sir Alfred Joseph Hitchcock (13 August 1899 – 29 April 1980) was an English filmmaker. He is widely regarded as one of the most influential figures in the history of cinema. In a career spanning six decades, he directed over 50 featur ...
's film ''
Vertigo Vertigo is a condition where a person has the sensation of movement or of surrounding objects moving when they are not. Often it feels like a spinning or swaying movement. This may be associated with nausea, vomiting, sweating, or difficulties w ...
''. The publisher obtained the rights to Hitchcock's "name and likeness" for the game, ''
Rock, Paper, Shotgun ''Rock Paper Shotgun'' (also rendered ''Rock, Paper, Shotgun''; short ''RPS'') is a UK-based website for reporting on video games, primarily for PC. Originally launched on 13 July 2007 as an independent site, ''Rock Paper Shotgun'' was acquir ...
'' reported. According to Microids, the game would be "loosely" inspired by the film, following it aesthetically and thematically. In November 2020, Pendulo revealed that development of ''Vertigo'' was "quite advanced" and that it would be a "narrative adventure" title. The game was first shown at the Guerrilla Collective Showcase in June 2021, where its title was announced as ''Alfred Hitchcock – Vertigo''. The game follows the story of Ed Miller, a man who enters therapy to cope with the mysterious after-effects of a car crash. Monchan noted that "''Vertigo'' asnot our only frame of reference" for the story, also citing Hitchcock's '' Spellbound'', ''
Rebecca Rebecca, ; Syriac: , ) from the Hebrew (lit., 'connection'), from Semitic root , 'to tie, couple or join', 'to secure', or 'to snare') () appears in the Hebrew Bible as the wife of Isaac and the mother of Jacob and Esau. According to biblical ...
'' and '' Psycho'' as influences, among others. The game was first released for computers in 2021, followed by a console release in 2022. In August 2022, Microids revealed that Pendulo Studios was developing ''Tintin Reporter: Cigars of the Pharaoh'', an "action and investigation adventure" based on the comic of the same name in the ''
Adventures of Tintin ''The Adventures of Tintin'' (french: Les Aventures de Tintin ) is a series of 24 bande dessinée#Formats, ''bande dessinée'' albums created by Belgians, Belgian cartoonist Georges Remi, who wrote under the pen name Hergé. The series was one ...
'' series. Microids had announced its plan to publish an unnamed ''Tintin'' video game previously, after striking a deal with the
Hergé Foundation The Hergé Foundation is the official organisation that looks after the world and works of Hergé and his creation ''The Adventures of Tintin'', along with his other comics like '' Quick & Flupke'' and '' Jo, Zette and Jocko''. Created from Stud ...
in 2020.


Games developed


Canceled

*''Day One''


See also

*
Daedalic Entertainment Daedalic Entertainment GmbH is a German video game developer and publisher based in Hamburg. They are best known for developing point-and-click adventure games. History Daedalic Entertainment was founded on 1 March 2007 in a small Hamburg of ...
*
Frogwares Frogwares is a Ukrainian video game development studio headquartered in Kyiv with subsidiary offices in Dublin, Ireland. The studio and its subsidiaries develop adventure games for PlayStation 4, Xbox One, Microsoft Windows, Nintendo Switch ...
*
House of Tales House of Tales Entertainment GmbH, trading as House of Tales, was a German video game developer based in Bremen. The company was known for its point-and-click adventure games. History House of Tales was founded in 1998 by Tobias Schachte and ...


References


External links

* {{Pendulo Studios Companies based in Madrid Spanish companies established in 1993 Video game companies established in 1993 Privately held companies of Spain Video game companies of Spain Video game development companies