Yesterday Origins
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Yesterday Origins
''Yesterday Origins'' is a 2016 graphic adventure game developed by the Spanish company Pendulo Studios and published by Microïds. Both a prequel and a sequel to Pendulo's earlier '' Yesterday'', the game follows protagonists John Yesterday and his girlfriend Pauline as they try to unravel the mystery of John's immortality. The player takes control of John and Pauline and explores the game world, solves puzzles, collects items and converses with non-player characters. ''Yesterday Origins'' began development in November 2014. It was the first new title that Pendulo had embarked on since 2012, when financial problems had forced the company to restructure. Reviews for ''Yesterday Origins'' were generally mixed, according to Metacritic, although its release for Xbox One won positive reviews and was among the highest-scoring Spanish-made games on the website by 2017. Gameplay ''Yesterday Origins'' is a graphic adventure game. Plot ''Yesterday Origins'' focuses on both the ...
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Pendulo Studios
Pendulo Studios S.L. is a Madrid-based video game developer founded in 1993 by Ramón Hernáez, Felipe Gómez Pinilla, Rafael Latiegui and Miguel Angel Ramos. Since the company's 1994 debut project, '' Igor: Objective Uikokahonia'', it has specialized in graphic adventure games. Pendulo first achieved mainstream prominence in Spain via '' Hollywood Monsters'' (1997), which met with critical and commercial success in the country but was never released beyond Southern Europe. The company broke into the international market with its third game, '' Runaway: A Road Adventure'' (2001), whose hit status in Europe contributed to the reenergization of the adventure game genre. It also saved Pendulo from bankruptcy, following the closure of its publisher Dinamic Multimedia. Thereafter, Pendulo created two sequels to ''Runaway''; the series collectively had sold more than 1.5 million units worldwide by 2010. After the release of '' Yesterday'' in 2012, Pendulo entered another period of fina ...
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Crowdfunding
Crowdfunding is the practice of funding a project or venture by raising money from a large number of people, typically via the internet. Crowdfunding is a form of crowdsourcing and alternative finance. In 2015, over was raised worldwide by crowdfunding. Although similar concepts can also be executed through mail-order subscriptions, benefit events, and other methods, the term crowdfunding refers to internet-mediated registries. This modern crowdfunding model is generally based on three types of actors – the project initiator who proposes the idea or project to be funded, individuals or groups who support the idea, and a moderating organization (the "platform") that brings the parties together to launch the idea. Crowdfunding has been used to fund a wide range of for-profit, entrepreneurial ventures such as artistic and creative projects, medical expenses, travel, and community-oriented social entrepreneurship projects. Although crowdfunding has been suggested to be highly li ...
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Jeuxvideo
''Jeuxvideo.com'' (from ''jeux vidéo''; ; ) is a French video gaming website founded in 1997. History The website traces its history to a video game hint collection on Minitel, a precursor to the World Wide Web, and was founded by Sébastien Pissavy while on military service in 1995. As his work became more popular, he moved it to a website, ''Jeuxvideo.com'', in 1997. Gameloft purchased an 80% share of the site in 2000, though Pissavy ran it independently until his departure in 2012. HiMedia purchased the site in 2006 and sold it in 2014 to Webedia for 90 million euros. Webedia subsequently moved the offices to Paris, causing several staff members to leave. In August 2015, the site was hacked; administrators said no private information was leaked but still advised users to change their passwords. Forums ''Jeuxvideo.com''s forums have caused it controversy and legal problems. The forums are often compared in spirit to 4chan and have few rules. ''L'Obs'' and ''Le Monde'' hav ...
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HobbyConsolas
''HobbyConsolas'' is a Spanish video game magazine founded in 1991 by Hobby Press and published by Axel Springer SE. The first issue appeared in October 1990. The monthly magazine offers information about games for all consoles, and since 2012 has also covered video games for PC and mobile devices. In March 2014 it had a circulation of 32,129 copies, and had approximately 330,000 readers. Their official website is the fifth most visited Spanish video game website. Listeners of the Spanish radio program ''Game 40'' named ''HobbyConsolas'' the best game magazine of 1997. See also * '' Micromanía'' References External links * Archived HobbyConsolas Magazineson the Internet Archive The Internet Archive is an American digital library with the stated mission of "universal access to all knowledge". It provides free public access to collections of digitized materials, including websites, software applications/games, music, ... {{videogame-mag-stub Axel Springer SE 1991 e ...
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4Players
''4Players'' is a German online magazine that provides news and reviews of video games and related content. Established in August 2000, ''4Players'' is owned by the Hamburg-based company 4Players GmbH, an indirect subsidiary of the Marquard Group conglomerate. History The company 4Players GmbH was established in May 2000 by the internet agency Active Newmedia GmbH in association with Freenet AG. 4Players GmbH subsequently launched the website ''4Players'' in August that year. Freenet sold 4Players GmbH to Computec Media in December 2012, with the purchase taking effect on 1 January 2013. On 30 June 2020, Computec Media owner Marquard Group transferred 4Players GmbH to 4Players AG, a newly formed ''Aktiengesellschaft'' in Switzerland owned directly by Marquard Group. The conglomerate stated that it expected "extraordinary expansion" of ''4Players'' as a result of the move. However, the site announced in August 2021 that it was to close on 31 October 2021. Consequently, 40 of 4Pl ...
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Unity (game Engine)
Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a MacOS, Mac OS X game engine. The engine has since been gradually extended to support a variety of Desktop computer, desktop, Mobile phone, mobile, Video game console, console and virtual reality platforms. It is particularly popular for iOS and Android (operating system), Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine can be used to create Three-dimensional space, three-dimensional (3D) and Two-dimensional space, two-dimensional (2D) games, as well as interactive Computer simulation, simulations and other experiences. The engine has been adopted by industries outside video gaming, such as film industry, film, automotive industry, automotive, architecture, engineering, construction, and the United States Armed Forces. History The U ...
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Game Engine
A game engine is a software framework primarily designed for the development of video games and generally includes relevant libraries and support programs. The "engine" terminology is similar to the term "software engine" used in the software industry. The game engine can also refer to the development software utilizing this framework, typically offering a suite of tools and features for developing games. Developers can use game engines to construct games for video game consoles and other types of computers. The core functionality typically provided by a game engine may include a rendering engine ("renderer") for 2D or 3D graphics, a physics engine or collision detection (and collision response), sound, scripting, animation, artificial intelligence, networking, streaming, memory management, threading, localization support, scene graph, and video support for cinematics. Game engine implementers often economize on the process of game development by reusing/adapting, in ...
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Game España
Game Retail Limited ( doing business as GAME) is a British video game retailer, owned by Frasers Group since June 2019. The company's origins lie in the founding of the Rhino Group by Terry Norris and Bev Ripley in 1992. A number of mergers and acquisitions followed during the 1990s, and in 1999, the company was purchased by Electronics Boutique Limited, which rebranded itself as The Game Group. The company continued to expand during the 2000s, purchasing several retailers including Gameswizards in Australia. In 2007, its parent company purchased its rival store, Gamestation. In March 2012, several suppliers, including publishers Nintendo, Electronic Arts and Capcom refused to supply their latest products due to concerns over Game's creditworthiness. Game subsequently entered administration on 26 March 2012, and was purchased by OpCapita the following week. Baker Acquisitions was subsequently renamed Game Retail. The company reported a £10.4 million loss for the 12-month ...
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Adventure Gamers
''Adventure Gamers'' is a computer game website created by Marek Bronstring in March 1998 dedicated to the genre of adventure games. It publishes reviews and previews of adventure games, as well as opinion articles and interviews with game designers. The site's reviews have been quoted on many adventure game box covers, and it is listed as a trusted reviewer on CNET's Metacritic and GameRankings. ''Adventure Gamers'' was also referenced in the print book '' Rogue Leaders: The Story of LucasArts''. ''Adventure Gamers'' is respected by developers of adventure games. Ragnar Tornquist, the creator of the adventure games ''The Longest Journey'' and '' Dreamfall: The Longest Journey'', has stated that the reviews on ''Adventure Gamers'' are "very important to im. In addition, Straandlooper, the developer of '' Hector: Badge of Carnage'', called ''Adventure Gamers'' "one of the foremost and widely respected websites about adventure games". The Aggie Awards Every year starting fro ...
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