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House Of Tales
House of Tales Entertainment GmbH, trading as House of Tales, was a German video game developer based in Bremen. The company was known for its point-and-click adventure games. History House of Tales was founded in 1998 by Tobias Schachte and Martin Ganteföhr, who had previously developed children's video games for the ZDF. The company's first game, ''The Mystery of the Druids'', was published by CDV Software in 2001. The company initially lacked a corporate office and organized in a decentralized fashion online, a rarity at the time. In 2008, House of Tales was bought by DTP Entertainment, but initially remained an independent development studio under the new parent company. At the end of 2009, tensions arose between the House of Tales management and that of DTP regarding the future direction of the studio and the poor sales of ''15 Days (video game), 15 Days''. As a result, Schachte left the company in January 2010. Ganteföhr departed in March. Thereafter, House of Tales' co ...
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Bremen
Bremen (Low German also: ''Breem'' or ''Bräm''), officially the City Municipality of Bremen (german: Stadtgemeinde Bremen, ), is the capital of the German state Free Hanseatic City of Bremen (''Freie Hansestadt Bremen''), a two-city-state consisting of the cities of Bremen and Bremerhaven. With about 570,000 inhabitants, the Hanseatic city is the 11th largest city of Germany and the second largest city in Northern Germany after Hamburg. Bremen is the largest city on the River Weser, the longest river flowing entirely in Germany, lying some upstream from its mouth into the North Sea, and is surrounded by the state of Lower Saxony. A commercial and industrial city, Bremen is, together with Oldenburg and Bremerhaven, part of the Bremen/Oldenburg Metropolitan Region, with 2.5 million people. Bremen is contiguous with the Lower Saxon towns of Delmenhorst, Stuhr, Achim, Weyhe, Schwanewede and Lilienthal. There is an exclave of Bremen in Bremerhaven, the "Citybremian Overseas Port ...
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Radon Labs
Radon Labs was a German video game developer based in Berlin. The company was founded in 2000 as a spin-off of the company Terratools. Radon Labs has its headquarters in Berlin and a second development studio in Halle-Leipzig. The company filed for bankruptcy in May 2010 and was bought by the browsergames publisher Bigpoint GmbH. Products 3D Engine Radon Labs is the creator of the Nebula Device, an Open Source 3D game engine. Radon Labs released its engine under MIT license in 2006 and a later version in 2011. Selected games * ''Urban Assault'' (1998) * ''Project Nomads'' (2001) * '' Paws and Claws: Pet Vet'' (2005) * ''Riding Star 2'' (2006) * ''Riding Star 3'' DS (2007) * ''Treasure Island'' (2008) * '' Drakensang: The Dark Eye'' (2008) * '' Drakensang: The River of Time'' (2010) * ''Future Wars (2010) * ''Crazy Quiz'' Wii (2010) * ''Schwarzenberg'' (Cancelled) References External links Radon Labsat MobyGamesThe Nebula Deviceon SourceForgeThe Nebula Device 3on Google ...
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Companies Based In Bremen (city)
A company, abbreviated as co., is a legal entity representing an association of people, whether natural, legal or a mixture of both, with a specific objective. Company members share a common purpose and unite to achieve specific, declared goals. Companies take various forms, such as: * voluntary associations, which may include nonprofit organizations * business entities, whose aim is generating profit * financial entities and banks * programs or educational institutions A company can be created as a legal person so that the company itself has limited liability as members perform or fail to discharge their duty according to the publicly declared incorporation, or published policy. When a company closes, it may need to be liquidated to avoid further legal obligations. Companies may associate and collectively register themselves as new companies; the resulting entities are often known as corporate groups. Meanings and definitions A company can be defined as an "artificial per ...
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Defunct Video Game Companies Of Germany
Defunct (no longer in use or active) may refer to: * ''Defunct'' (video game), 2014 * Zombie process or defunct process, in Unix-like operating systems See also * * :Former entities * End-of-life product * Obsolescence Obsolescence is the state of being which occurs when an object, service, or practice is no longer maintained or required even though it may still be in good working order. It usually happens when something that is more efficient or less risky r ...
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Video Game Companies Disestablished In 2010
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical video ...
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Video Game Companies Established In 1998
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical vide ...
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Video Game Development Companies
Video is an electronic medium for the recording, copying, playback, broadcasting, and display of moving visual media. Video was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) systems which, in turn, were replaced by flat panel displays of several types. Video systems vary in display resolution, aspect ratio, refresh rate, color capabilities and other qualities. Analog and digital variants exist and can be carried on a variety of media, including radio broadcast, magnetic tape, optical discs, computer files, and network streaming. History Analog video Video technology was first developed for mechanical television systems, which were quickly replaced by cathode-ray tube (CRT) television systems, but several new technologies for video display devices have since been invented. Video was originally exclusively a live technology. Charles Ginsburg led an Ampex research team developing one of the first practical ...
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Pendulo Studios
Pendulo Studios S.L. is a Madrid-based video game developer founded in 1993 by Ramón Hernáez, Felipe Gómez Pinilla, Rafael Latiegui and Miguel Angel Ramos. Since the company's 1994 debut project, '' Igor: Objective Uikokahonia'', it has specialized in graphic adventure games. Pendulo first achieved mainstream prominence in Spain via '' Hollywood Monsters'' (1997), which met with critical and commercial success in the country but was never released beyond Southern Europe. The company broke into the international market with its third game, '' Runaway: A Road Adventure'' (2001), whose hit status in Europe contributed to the reenergization of the adventure game genre. It also saved Pendulo from bankruptcy, following the closure of its publisher Dinamic Multimedia. Thereafter, Pendulo created two sequels to ''Runaway''; the series collectively had sold more than 1.5 million units worldwide by 2010. After the release of '' Yesterday'' in 2012, Pendulo entered another period of fina ...
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Frogwares
Frogwares is a Ukrainian video game developer, video game development studio headquartered in Kyiv with subsidiary offices in Dublin, Ireland. The studio and its subsidiaries develop adventure games for PlayStation 4, Xbox One, Microsoft Windows, Nintendo Switch as well as PlayStation 3, Xbox 360, Nintendo DS, Nintendo 3DS, Wii, and mobile. Frogwares created the ''Sherlock Holmes (video game series), Adventures of Sherlock Holmes'' series, which sold around seven million copies worldwide. The studio released its first open world investigation video game, ''The Sinking City'', inspired by the works of H. P. Lovecraft, in 2019. History Frogwares was founded in 2000 in Ukraine and Ireland by French expatriates.LFPInterview de Waël Amr, Planète Aventure, 30 September 2008 Waël Amr is the CEO. The name "Frogwares" comes from the derogatory term "froggies" to designate people of French origin. When it was created, the studio was made up of a team of six people which then expand ...
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King Art Games
King Art Games (stylized as ''KING Art Games'') is a German video game developer. The company created the point-and-click adventure ''The Book of Unwritten Tales'', including its prequel called ''The Book of Unwritten Tales: The Critter Chronicles, The Critter Chronicles'' and the sequel ''The Book of Unwritten Tales 2''. Their other project that uses similar gameplay mechanics, is the point-and-click adventure ''The Raven: Legacy of a Master Thief''. They have developed the turn-based strategy game ''Battle Worlds: Kronos''. The studio also worked on the tactical role-playing game ''The Dwarves (video game), The Dwarves'', which is based on The Dwarves (novel), the novel of the same name. Jan Theysen and Marc König established King Art Games in 2000 to focus on graphic adventure games and role-playing video games. In January 2020 their Iron Harvest game won the "Best German Game" award at the Deutscher Entwicklerpreis, and the developer team also won "Best Game Design" and "Best ...
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Daedalic Entertainment
Daedalic Entertainment GmbH is a German video game developer and Video game publisher, publisher based in Hamburg. They are best known for developing point-and-click adventure games. History Daedalic Entertainment was founded on 1 March 2007 in a small Hamburg office by chief executive officer (CEO) Carsten Fichtelmann and creative director Jan Müller-Michaelis. Prior to founding Daedalic, Fichtelmann was marketing director for German publisher DTP Entertainment. Shortly afterwards, the adventure game ''1½ Knights – In Search of the Ravishing Princess Herzelinde'' was developed, named after the same film. On 28 August 2009, the adventure game ''The Whispered World'' followed and the adventure title ''A New Beginning (video game), A New Beginning'', which focuses on climate change, was published on 8 October 2010. In 2011, the sequel to ''Edna & Harvey: The Breakout'' was released with the title ''Harvey’s New Eyes''. A year later, a new adventure named ''Deponia (video ...
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Deutscher Computerspielpreis
The Deutscher Computerspielpreis (DCP, German Video Game Awards) is a prize for the German games industry and has been awarded since 2009. The DCP is awarded by the Federal Republic of Germany, represented by the Ministry of State for Digitalisation and the Federal Ministry of Transport and Digital Infrastructure, and game – the German Games Industry Association. Description The Deutscher Computerspielpreis (The German Video Game Awards) was first awarded in 2009. The venue for the German Video Game Awards ceremony alternates annually between Munich and Berlin. The German Video Game Awards are presented by the Federal Ministry of Transport and Digital Infrastructure and game – the German Games Industry Association, with the support of the Digital Gaming Culture Foundation. The prize money is donated by those supporters and amounts to a total of €790,000 in 2021. The German Video Game Awards are the most prestigious games award within Germany. Awarded are games of "cultural ...
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