Nintendo Software Development And Design
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commonly abbreviated as Nintendo SPD, was a Japanese research, planning and development division housed inside the Nintendo Development Center in
Kyoto Kyoto (; Japanese: , ''Kyōto'' ), officially , is the capital city of Kyoto Prefecture in Japan. Located in the Kansai region on the island of Honshu, Kyoto forms a part of the Keihanshin metropolitan area along with Osaka and Kobe. , the ci ...
,
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
. The division had two departments: ''Software Planning & Development Department'', which primarily co-produced games with external developers; and ''Software Development & Design Department'', which primarily developed experimental and system software. The division was created during a corporate restructuring in September 2003, with the abolition of the
Nintendo R&D1 commonly abbreviated as Nintendo R&D1, was Nintendo's oldest video game development team. It was known as before splitting in 1978. Its creation coincided with Nintendo's entry into the video game industry, and the original R&D1 was headed by ...
and
Nintendo R&D2 commonly abbreviated as Nintendo R&D2, was a Japanese team within Nintendo that developed software and peripherals. While usually occupied in system operating software and technical support, the team would come back to early development in the 1 ...
departments. The group had the task of independently developing innovative games, assisting other development teams on projects, and managing overseas production of
first-party A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
franchises. Both SPD and SDD departments were divided into four separate groups, which worked concurrently on different projects.Cassidy, Kevin
NCL Team Structure work in progress
June 7, 2006. Retrieved October 26, 2007.
In September 2015, Nintendo SPD merged with Nintendo's other software development division, Entertainment Analysis & Development (EAD), becoming
Nintendo Entertainment Planning & Development commonly abbreviated as Nintendo EPD, is the largest division within the Japanese video game company Nintendo. The division focuses on developing and producing video games, mobile apps, and other related entertainment software for the company. E ...
.


History

In 2003, then-Nintendo president
Satoru Iwata was a Japanese businessman, video game programmer, video game designer, and producer. He was the fourth President (corporate title), president and chief executive officer (CEO) of Nintendo from 2002 until his death in 2015. He was a major contr ...
created the Software Planning & Development division, appointing himself as its general manager. The goal of the newly created division would be to focus on co-producing and supervising external second-party video game development, with the goal of relieving the Entertainment Analysis & Development (EAD) division, and its general manager
Shigeru Miyamoto is a Japanese video game designer, producer and game director at Nintendo, where he serves as one of its representative directors. Widely regarded as one of the most accomplished and influential designers in the history of video games, he is ...
, to focus on internal development. Although that was the division's primary focus, it also went on to develop some video games titles internally. On June 27, 2013, deputy general manager Shinya Takahashi replaced Satoru Iwata as general manager of the division, gaining a seat in Nintendo's board of directors in the process. A year later, on June 18, 2014, all of Nintendo's internal research and development divisions, including the SPD division, were moved from the Nintendo's headquarters in Kyoto to the newly built Nintendo Development Center, just 300 meters from the old building. By centralizing all of its developers in the new building, Nintendo hoped they would deeply interact with each other, regardless of which division and field they were working on, creating a synergy between hardware and software development. On September 16, 2015, the division was merged with Nintendo's internal software development division, Entertainment Analysis & Development, becoming
Nintendo Entertainment Planning & Development commonly abbreviated as Nintendo EPD, is the largest division within the Japanese video game company Nintendo. The division focuses on developing and producing video games, mobile apps, and other related entertainment software for the company. E ...
(EPD). As Shigeru Miyamoto retired as general manager of the EAD division and went on to become a ''Creative Fellow'', former SPD general manager Shinya Takahashi took his place as general manager of the newly created EPD division, thus supervising all video games developed at Nintendo. The new division accumulated all of its predecessors roles as both developing video games internally and co-producing them with external developers.


Structure

The General Manager of the ''Nintendo Software Planning & Development Division'' was Shinya Takahashi, assisted by both Keizo Kato, the Assistant Manager and
Kensuke Tanabe is a Japanese video game producer and designer working for Nintendo, where he currently is Senior Officer at Nintendo EPD. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the ...
, the Executive Officer. The division was split into two different departments: the ''Software Planning & Development Department'', which was split into four separate groups, which was supervised by Deputy Manager
Yoshio Sakamoto (born July 23, 1959) is a Japanese video game designer, director, and producer. He has worked at Nintendo since 1982. He has directed several games in the ''Metroid'' series. He is one of the most prominent members of Nintendo's former Research ...
; and the ''Software Development & Design Department'' which was split into three separate groups, supervised by Deputy Manager Masaru Nishita. All of the groups worked concurrently on different projects.


Software Planning & Development Department


Production Group No. 1

The Production Group No. 1's primary focus was the development and production of video game software and software applications for Nintendo home and handheld consoles, as well as software for peripherals developed for said consoles, both internally and in cooperation with
second-party developer A video game developer is a broad term for a software developer specializing in video game development – the process and related disciplines of creating video games. A game developer can range from one person who undertakes all tasks to a large ...
s. The group manager and main producer was Nintendo-veteran
Yoshio Sakamoto (born July 23, 1959) is a Japanese video game designer, director, and producer. He has worked at Nintendo since 1982. He has directed several games in the ''Metroid'' series. He is one of the most prominent members of Nintendo's former Research ...
. The group is responsible for developing and producing games in the ''
WarioWare is a video game series, a Spin-off (media), spin-off of the ''Mario (franchise), Mario'' franchise. It comprises various video games created by Nintendo, starring the character Wario. The series began with ''Wario Land: Super Mario Land 3'', th ...
'', ''
Rhythm Heaven ''Rhythm Heaven'', known as ''Rhythm Paradise'' in Europe and ''Rhythm World'' in Korea, is a Japanese rhythm video game developed by Nintendo SPD for the Nintendo DS. It is the second game in Nintendo's ''Rhythm Heaven'' series and the first one ...
'', '' Card Hero'', '' Tomodachi'' and the mainline ''
Metroid is an action-adventure game franchise created by Nintendo. The player controls the bounty hunter Samus Aran, who protects the galaxy from Space Pirate (Metroid), Space Pirates and other malevolent forces and their attempts to harness the powe ...
'' series.


=Notes

=


Production Group No. 2

The Production Group No. 2 was led by manager and video game producer Hitoshi Yamagami. The group was primarily responsible for co-producing and supervising video games published by Nintendo and developed by third-party developers from
Japan Japan ( ja, 日本, or , and formally , ''Nihonkoku'') is an island country in East Asia. It is situated in the northwest Pacific Ocean, and is bordered on the west by the Sea of Japan, while extending from the Sea of Okhotsk in the north ...
. They're responsible for producing and supervising games in the ''
Pokémon (an abbreviation for in Japan) is a Japanese media franchise managed by The Pokémon Company, founded by Nintendo, Game Freak, and Creatures (company), Creatures, the owners of the trademark and copyright of the franchise. In terms of ...
'', '' F-Zero'', '' Legendary Starfy'', '' Fire Emblem'', ''
Dr. Mario ''Dr. Mario'' is a 1990 puzzle video game developed and published by Nintendo for the Nintendo Entertainment System, Famicom, and Game Boy. It was produced by Gunpei Yokoi and designed by Takahiro Harada. The soundtrack was composed by Hirokazu ...
'', ''
Endless Ocean ''Endless Ocean'' (known as ''Forever Blue'' in Japan) is a scuba diving adventure game for the Wii. It is published by Nintendo and was developed by Arika, who also worked on their spiritual predecessor '' Everblue'', another scuba diving adve ...
'', ''
Fossil Fighters ''Fossil Fighters'' is a role-playing video game series published by Nintendo for the Nintendo DS and Nintendo 3DS consoles. Its gameplay revolves around digging up and extracting dinosaur fossils, reviving them into supernatural "vivosaurs" a ...
'', ''
Style Savvy ''Style Savvy'', known as ''Nintendo presents: Style Boutique'' in the PAL region and as in Japan, is a fashion video game developed by Syn Sophia and published by Nintendo. It was released for the Nintendo DS on October 23, 2008 in Japan, on Oct ...
'' and ''
Xenoblade Chronicles is a series of action role-playing games developed by Monolith Soft and published by Nintendo. It is a part of the '' Xeno'' metaseries created by Tetsuya Takahashi, but was formed after Nintendo's acquisition of Monolith Soft in 2007. The se ...
'' series. In addition to co-producing games, the group also supervised the development of ''
Drill Dozer ''Drill Dozer'' is a platform game for the Game Boy Advance developed by Game Freak and published by Nintendo. The game was released in 2005 in Japan, and in 2006 in North America, with a later European localisation being released on the Wii U Ni ...
'', developed by Game Freak.


=Notes

=


Production Group No. 3

The Production Group No. 3 was led by producer
Kensuke Tanabe is a Japanese video game producer and designer working for Nintendo, where he currently is Senior Officer at Nintendo EPD. After he had graduated from the Visual Concept Planning Department of Osaka University of Arts, he decided to enter the ...
and responsible for overseeing the development of titles from the '' Metroid Prime'', ''
Battalion Wars ''Battalion Wars'', released as in Japan, is a 2005 real-time tactics game developed by Kuju London and published by Nintendo for the GameCube. The player controls a vast array of units ranging from infantry, armoured divisions and aircraft, co ...
'', '' Super Mario Strikers'', ''
Mario vs. Donkey Kong is a sub-series of the ''Mario'' and ''Donkey Kong'' series, based on puzzle video games, marking the return of Pauline and the rivalry between Mario and Donkey Kong. ''Mario vs. Donkey Kong'', released in 2004 for the Game Boy Advance, was f ...
'', ''
Excite Excitation, excite, exciting, or excitement may refer to: * Excitation (magnetic), provided with an electrical generator or alternator * Excite Ballpark, located in San Jose, California * Excite (web portal), web portal owned by IAC * Electron ex ...
'', '' Paper Mario'', '' Fluidity'', and '' Donkey Kong Country'' series.


=Notes

=


Production Group No. 4

The Production Group No. 4 was led by Toshiharu Izuno and responsible for overseeing the development of titles from the '' Mario Party'', '' Mario Sports'', '' Mario & Luigi'', '' Yoshi'', '' Donkey Kong'', and ''
Wii Party ''Wii Party'' is a party video game developed and published by Nintendo for the Wii video game console. The game heavily borrows game play elements from the ''Mario Party'' series, another Nintendo franchise. It is also the first game in the ''Wi ...
'' series.


=Notes

= * Co-production with Eighting. * Co-production with
NDcube is a Japanese video game developer and a wholly owned subsidiary of Nintendo based in Japan with offices in Tokyo and Sapporo. The majority of the company is made up of former employees of Hudson Soft. They have also been the developers of the ...
. * Co-production with
Cing (styled CiNG) was an Independent business, independent video game developer based out of Fukuoka, Fukuoka, Fukuoka, Japan. The company, a small development house employing only 29 people, was founded in April 1999, and was run by Takuya Miyagawa ...
. * Co-production with
Hudson Hudson may refer to: People * Hudson (given name) * Hudson (surname) * Henry Hudson, English explorer * Hudson (footballer, born 1986), Hudson Fernando Tobias de Carvalho, Brazilian football right-back * Hudson (footballer, born 1988), Hudso ...
. * Co-production with
INiS INIS may refer to: *International Nuclear Information System *Iraqi National Intelligence Service *iNiS Corporation *Institut national de l'image et du son *Irish Naturalisation and Immigration Service *INIS character set See also * * Innis (di ...
. * Co-production with
Camelot Camelot is a castle and court associated with the legendary King Arthur. Absent in the early Arthurian material, Camelot first appeared in 12th-century French romances and, since the Lancelot-Grail cycle, eventually came to be described as the ...
. * Co-production with
Paon is a Japanese video game developer. The company was founded in August 2004 as DP Inc. and merged with Paon Corporation, Ltd. in March 2015 to form Paon DP. Paon Corporation was founded on January 20, 1999. Through a partnership with Nintendo, ...
. * Co-production with
AlphaDream was a video game development company founded in 2000 by Tetsuo Mizuno and Chihiro Fujioka in Tokyo, Japan. In partnership with Nintendo, it produced software for the Game Boy Color, Game Boy Advance, Nintendo DS, Nintendo 3DS, and Nintendo Switc ...
. * Co-production with
Project Sora is a Japanese video game director and game designer best known as the creator of the ''Kirby'' and '' Super Smash Bros.'' series. Apart from his work on those series, he also led the design of ''Meteos'' in 2005 and directed '' Kid Icarus: Upr ...
and Sora Ltd. * Co-production with Bandai Namco Studios and Sora Ltd. * Co-production with
Good-Feel is a Japanese video game developer. Good-Feel started in Hyogo, Japan in 2005 and opened a production facility in Tokyo in the same year. Their main focus had been educational games for the Nintendo DS, which were released solely in Japan. Th ...
. * Co-production with Arzest. * Co-production with Artoon. * Co-production with
Namco Bandai Games is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and ...
.


Software Development & Design Department

Deputy Manager: Masaru Nishita
''Nintendo Software Development & Design'' was an experimental software development team assembled by Nintendo Co., Ltd. president
Satoru Iwata was a Japanese businessman, video game programmer, video game designer, and producer. He was the fourth President (corporate title), president and chief executive officer (CEO) of Nintendo from 2002 until his death in 2015. He was a major contr ...
. The team was originally assembled as a ''System Service Task Force'' that would develop all the unique internal system software for the
Nintendo DS The is a handheld game console produced by Nintendo, released globally across 2004 and 2005. The DS, an initialism for "Developers' System" or "Dual Screen", introduced distinctive new features to handheld games: two LCD screens working in tan ...
and Nintendo Wii. The team was responsible for all the additional
Wii Channels The Wii Menu is the graphical shell of the Wii and Wii U game console, as part of the Wii system software. It has four pages, each with a 4:3 grid, and each displaying the current time and date. Available applications, known as "channels", are ...
,Nintendo
Iwata Asks: Wii Channels
/ref> the
Nintendo DSi system software The Nintendo DSi system software is a set of updatable firmware versions, and a software frontend on the Nintendo DSi (including its XL variant) video game console. Updates, which are downloaded via the system's Internet connection, allow Ninte ...
and more recently, the
Nintendo 3DS system software The Nintendo 3DS system software is the updatable operating system used by the Nintendo 3DS. The Nintendo Switch system software is believed to have evolved from the Nintendo 3DS system software. Technology OS The Nintendo 3DS firmwar ...
. Nintendo SDD also went on to develop several innovative retail games. The philosophy behind development was to think out of the box and create unique software in a timely manner with smaller development resources. The development staff was composed of Koichi Kawamoto, who was the original programmer of ''
WarioWare is a video game series, a Spin-off (media), spin-off of the ''Mario (franchise), Mario'' franchise. It comprises various video games created by Nintendo, starring the character Wario. The series began with ''Wario Land: Super Mario Land 3'', th ...
'', and Shinya Takahashi, who was a longtime designer at
Nintendo EAD commonly abbreviated as Nintendo EAD and formerly known as Nintendo Research & Development No.4 Department (abbreviated as Nintendo R&D4), was the largest software development division within the Japanese video game company Nintendo. It was pr ...
. The department was also responsible for developing several subsequent
WiiWare WiiWare was a service that allowed Wii users to download games and applications specifically designed and developed for the Wii video game console made by Nintendo. These games and applications could only be purchased and downloaded from the Wii S ...
and
DSiWare This is a list of games and applications, collectively known as DSiWare, for the Nintendo DSi handheld game console, available for download via the DSi Shop and unplayable on earlier DS models. An update released for the Nintendo 3DS in June 2011 ...
software.


Software Development Group

Manager/producer: Kiyoshi Mizuki
Software Development Group was responsible for developing software from the ''
Jam with the Band ''Jam with the Band'', known in Japan as , is a music video game developed and published by Nintendo for the Nintendo DS handheld game console. It is the sequel to the Japan-exclusive ''Daigasso! Band Brothers'', which was released at the DS' lau ...
'' and ''
Brain Age ''Brain Age'', known as ''Dr Kawashima's Brain Training'' in PAL regions, is a series of video games developed and published by Nintendo, based on the work of Ryuta Kawashima. Video games The ''Brain Age'' games, known as ''Brain Training'' ...
'' series, among additional ''
Touch! Generations is a Nintendo brand used for the Nintendo DS and Wii showing games created to appeal to a broader audience (mainly adults and the elderly) than the traditional gamer. Nintendo retired the brand with the launch of the Nintendo 3DS in 2011, six ye ...
'' titles with partner developers. * Co-production with
Namco Bandai Games is a Japanese multinational video game publisher headquartered in Minato-ku, Tokyo. Its international branches, Bandai Namco Entertainment America and Bandai Namco Entertainment Europe, are respectively headquartered in Irvine, California and ...
.


Notes


References

{{DEFAULTSORT:Nintendo Software Planning And Development Nintendo divisions and subsidiaries Japanese companies established in 2003 Video game companies established in 2003 Video game companies disestablished in 2015 Defunct video game companies of Japan Japanese companies disestablished in 2015